Giving away the 'game' i.e. rules, stats and everything you need to play is the way to go. Having the option for people to support your company through additional revenue streams is how a niche company will make it's money. The days of people buying the same rule books (from 'That Company') is over. I myself have an idea for a set of rules for a particular setting etc that I work on from time to time. If I get it completed I'll just publish online and if some people play it cool, if not oh well I'll still work on it because it's an idea that I think is good but I don't intend to make a living from it. Enjoy your passions but don't feel the need to become a rampant commercialised franchise with share options overnight.
big fan of grimdark future here, quick and easy, but with 40k feel. And the one thing that 40k really needed in my opinion, alternating activations! Also very happy that they decided to go to wargamevault with their full rulebooks, great alternative to buy the rulebook if you are not a patreon guy.
When I think about all the time and money I've spent on 40K despite having played like 3 games in 8 years, the idea of using standees with free, concise rules really appeals to me.
I started 40k way back in 2nd edition and gave up on GW in 5th. Just starting to get back into sci-fi after a long trip into historical and just discovered OPR today. Question: WHY is ANYONE still playing 40k? GdF is just so much better. I mean, I picked up the core rules and lists for FREE this morning and two quick 750pt taster games later i'm hooked. This how GW started: by Gamers for Gamers, back before the PLC nightmare began. Sterling work and hats off to OPR!
All the people who I would play 40k with will play OPR so we use our existing forces to play Grim Dark Future for mass sci-fi combat. Love the streamlining and the community.
I use Heroscape models for both Grimdark Future and Age of Fantasy. My Doom the Boardgame 2004 fills out models for my favorite army, Infected Colonies.
I have a few of their rules. They are really easy to use and teach. No insane rules bloat that makes things unwieldly. I also like FUBAR for the same reason.
I'm done with GW rule sets and liking the framework of OPR.. It's more streamlined and easier to play but that's not really an issue for me after I finally gave it a fair shake and play through. It's not that much less granular so much as more generic due to IP issues but is it really that much more simplistic? I don't think so, it's simply that you don't have to cycle through 4 books to find the rule you are looking for which heavily slows down play. OPR is shorter on options due to not having dozens and dozens of command point options and the optional ones are again less thematic but the GW rules end up like all their rules and Stat lines being so poorly playtested, thought out and implemented playing a streamlined game is less an issue of simplicity and more a breath of fresh air. I'm done having to buy a $60 codex or expansion just so I can get the relevant 2 pages of supplemental rules I need to play my army. Also OPR 3d minis aren't bad at all. I'm printing their Saurian army on my Photon s as I type mahhhhwwww
To many books etc for many of the Gdubs games. I looked into 40k & a chaos player uses 9 books etc 🤔 I'm sure AOS & Necromunda are the same. Simple one page rules is what I'm looking at.
It's only available to tier 1 and 2 subscribers as they come out as a monthly bonus for free on Patreon.. it will be sold as a low price pdf on wargaming vault which I think the past releases currently are