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The Canceling of Fallout Van Buren...And Me 

Timothy Cain
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I talk about my involvement in the cancellation of Fallout Van Buren at Interplay in 2003.
Videos I reference
VAN BUREN: Inside the Cancelled Fallout 3: • VAN BUREN: Inside the ...
Why I Left Fallout 2: • Why I Left Fallout 2
Arcanum Development Timeline: • Arcanum Development Ti...
Why I Left Carbine's WildStar: • Why I Left Carbine's W...

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29 сен 2024

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Комментарии : 893   
@Indigo_Gaming
@Indigo_Gaming 3 месяца назад
Very interesting historical tidbit, Tim. Thanks for sharing! I don't think anyone involved in this story is to blame. You gave a realistic timeline, and the VP was correct in cancelling the game, since it would have been cancelled in 2004 anyways when Interplay was $1M+ underwater in taxes and wages. The real root of this problem were all the bad investments and gambles Interplay made over the years, things Brian Fargo admitted since were bad calls.
@SpartanArmy117
@SpartanArmy117 3 месяца назад
Yeah exactly. I guess if you really want to dig deep you could say whoever green lit the project was the "bad guy." Because there's no way they were ever going to have the capability to see the project through at that point.
@EpicHashTime
@EpicHashTime 3 месяца назад
don't let facts get in the way of a good story
@Mudman1921
@Mudman1921 3 месяца назад
Agreed, very interesting. I would have enjoyed learning about this in college, I was a business major. It would be a very interesting case study for a business class.
@malik740
@malik740 3 месяца назад
While 1M+ debt is technically correct, the documentary he links states it was a deficit of 50M two years in a row so 1M+ is quite the understatement hahaha
@timewarpdrive77
@timewarpdrive77 3 месяца назад
Its that efap guy
@paladinhank1278
@paladinhank1278 3 месяца назад
Well, even though we never got Fallout Van Buren, we did get Fallout New Vegas, which incorporated many of the concepts and ideas of Van Buren, so it all worked out in the end!
@singami465
@singami465 3 месяца назад
Lots of people would love to get Van Buren, but if it was between VB and NV, it's New Vegas all the way.
@freddieb1903
@freddieb1903 3 месяца назад
​@@singami465 Agreed.
@nyx8026
@nyx8026 3 месяца назад
Fallout Van Buren is in development. "Fallout: Yesterday"
@Pangloss6413
@Pangloss6413 3 месяца назад
I heard someone say that New Vegas was what fallout 4 would be if Van Buren was fallout 3
@EggyBreadJRA
@EggyBreadJRA 3 месяца назад
Okay, Harrier.
@hvnt_clu1952
@hvnt_clu1952 3 месяца назад
Hey Tim, I just wanted to let you know that what you talk about on your channel has inspired me to go and try make and lead a comic book project. I know that most of the topics that you do in videos are mainly for video games and the companies you created/worked for in the gaming industry, but a lot of it applies to other creative industries too like what it's like leading a team and worldbuilding. Probably a weird video to comment this on since you're talking about the downfall of van buren (loved fallout by the way, it's one of my most favorite game series I've played since childhood), but I know that you read through comments sometimes and hope you see this.
@calebpace8788
@calebpace8788 6 дней назад
Reminds me of a bit of wisdom I heard during my time in the army. "You can do everything perfectly on your end and still lose. Losing is just the end result of factors both inside and outside of your control both known and unknown." Just because Van Buran was lost, doesn't mean that it was a forgone conclusion nor that it even really ever had a chance, from what I can tell, just simply bad timing and nothing more.
@michaelwells2624
@michaelwells2624 3 месяца назад
Since this is my first video of yours I have seen, don't see how but thanks algorithm, I just want to say I love the fallout universe. I don't care about canceled projects, they still exist in head-canon lol. I ran a TTD20 Homebrew Fallout game, Based in the Sin and Nasty Wasteland, a play on Cincinnati. My friends and I had such a blast playing in the universe, building onto it. Most memorable for me is I made the Kroger building downtown here, the SuperDuper Mart Headquarters. Can't remember specifics, this was circa fallout 3 to New Vegas era.
@MacchinaEDM
@MacchinaEDM 3 месяца назад
I absolutely love how all your videos start like an apology video
@jashloseher578
@jashloseher578 3 месяца назад
This just makes me wanna see Avellone's and Sawyer's tabletop papers all the more.
@TorQueMoD
@TorQueMoD 3 месяца назад
The only possible villain in this scenario would be circumstance. A series of unfortunate events that led to Interplay not being financially stable enough to finish the project.
@dereksherwood3794
@dereksherwood3794 3 месяца назад
It sounds like everyone directly involved was making an honest, good faith, best effort. Sometimes things outside a teams control just get in the way. What's that TNG quote? "It's possible to make no mistakes and still lose. That's not a weakness. That is life." - Capt. Picard
@kritizismmusics9737
@kritizismmusics9737 3 месяца назад
Tim. You're a inspiration in other ways than just a game dev. I appreciate your work and your videos homie.
@kritizismmusics9737
@kritizismmusics9737 3 месяца назад
And your impact your games had on me. Thanks
@davidgjam7600
@davidgjam7600 3 месяца назад
This makes me recontextualize a lot of the speculation I've heard about VB up to now.
@soloCRPG
@soloCRPG 2 месяца назад
There was a time when the Inifnity Engine was being considered (or perhaps just pitched) for Fallout duty. Interplay was well into penny stocks at that point. The writing was definitely on the wall when Torn went the way of the dodo.
@marcosm1223
@marcosm1223 3 месяца назад
Simple question because I've been curious: are the notes you mention every video digital or physical? And how did you manage to categorize so many years of notes that you can consistently find info about specific topics of certain years? Do you have any stories where taking notes helped you in a critical situation? Thank you!
@JounLord1
@JounLord1 3 месяца назад
While I love the Fallout 3 we got its always interesting to hear the "what if" on Van Buren (something I quite like on video games such as with the early versions of Half Life 2 and the canceled Doom 4). It sounded like an interesting game with a lot of the concepts being carried over to New Vegas and even some used for 76 (with the BOMB station) and seemingly the tv show too with the NCR all but wiped out. It almost sounds like the game may have been doomed from the start. Between Interplay's shady financial state and the rushed development even if it had came out it might have not done so well, either been outdated on the older F1/2 engine or incomplete if they managed the 6 month timeline somehow to say nothing of whether it was coming to consoles or PC only.
@TonkarzOfSolSystem
@TonkarzOfSolSystem 3 месяца назад
The villain is scarcity!
@DuckyBe
@DuckyBe 3 месяца назад
Yeah there are far too many factors to consider when speculating on something as complex as "why a game got cancelled", and from the landscape you laid out, its impossible to really measure. Obviously financial situations definately hampered the possibility of getting things done end to end (as they so often do), so it just sounded like it was a doomed swan song from the onset. Perhaps had things been different money wise, an early project scope adjustment _could_ have saved things, but that is honestly just spit balling. I can only imagine the colossal hurdles that would need to have been cleared to descope a project like a massive open-ended RPG.
@virginiasaintj
@virginiasaintj 3 месяца назад
Van Buren getting canned was the right call. After Fallout 2 we got a bunch of middling spinoffs, and even if Van Buren was an amazing game, Fallout would still be a niche IP.
@WastelandChef
@WastelandChef 3 месяца назад
Such an incredible twist! I'm sure someone will make a mod of Van Buren at some point. I mean they made a Fallout 2 mod in 3D. Anything's possible!
@KeiNovak
@KeiNovak 3 месяца назад
according to the documentary Tim linked, there is a person who is recreating the whole thing in Unity.
@MissJesStar
@MissJesStar 3 месяца назад
Fallout 1 engine was 9 years old when Van Buren was being made Todd Howard: Hold my beer 🤣
@HYRULE10
@HYRULE10 3 месяца назад
I'm curious about these notes of yours. Is it a paper notebook? Do you use a program? Just notepad docs? Do you know have 1 doc per day, 1 doc per month? 1 giant doc for all things?
@CainOnGames
@CainOnGames 3 месяца назад
I talk about my notes here: About My Notes... ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-P0NKR9R0XTg.html And coincidentally, part 2 is tomorrow
@drcrowlee
@drcrowlee 3 месяца назад
If Fallout Van Buren hadnt been cancelled, we'd never have gotten New Vegas
@WhiteLocust
@WhiteLocust 3 месяца назад
Crazy how New Vegas came out in 18 months and they didn't even know the engine.
@ianmoone1412
@ianmoone1412 3 месяца назад
I.think it was an interesting story and a case study I perspective. everyone could be the villain and at least most people could be considered a victim in this story depending on the narrative you want to tell and your frame of.reference. humans are interesting creatures.
@dumbcatposter
@dumbcatposter 3 месяца назад
Fallout 3 wouldn't have been cancelled had you not created Fallout in the first place... checkmate
@CainOnGames
@CainOnGames 3 месяца назад
Touché!
@Ralathar44
@Ralathar44 3 месяца назад
@@CainOnGames How Dare You :D
@memeslich
@memeslich 3 месяца назад
got his ass with facts and logic here 😂
@BirgerJarl-it5lz
@BirgerJarl-it5lz 3 месяца назад
Obsidian later made New Vegas thanks to this. Were Timothy not part of the New Vegas team?
@Caesar_Salad_Man
@Caesar_Salad_Man 3 месяца назад
@@BirgerJarl-it5lz Tim didn’t work on New Vegas
@lepidus2918
@lepidus2918 3 месяца назад
So what I'm getting from this is that somewhere in Tim's notes is a GURPS homebrew system for racketball
@jess648
@jess648 3 месяца назад
😂
@NCRLouTenant
@NCRLouTenant 3 месяца назад
The curse of the RPG creator
@RedonkulousCaptious
@RedonkulousCaptious 2 месяца назад
@@NCRLouTenant Because there's always at least one player, who has to put the set dressing under a f*cking microscope.
@FooMantis
@FooMantis 3 месяца назад
Maybe the real villain was the friends we made along the way.
@smokedbeefandcheese4144
@smokedbeefandcheese4144 3 месяца назад
That’s the thing about the trail it always comes from the ones you like
@veraxiana9993
@veraxiana9993 3 месяца назад
The real villain was the pet crayfish
@CallMeDogmaVEVO
@CallMeDogmaVEVO 3 месяца назад
the real villain truthfully is patrolling the Mojave and it almost makes you wish for a nuclear winter
@hannibalb8276
@hannibalb8276 3 месяца назад
The real villain is capitalism, again
@vortexdaidade
@vortexdaidade 3 месяца назад
The real villain was corporate herd thinking
@mythrail
@mythrail 3 месяца назад
"He had 10 charisma" in Fallout: high praise in d20: mildly boring neighbor
@SteamedToast
@SteamedToast 3 месяца назад
In D&D he'd have +10 Charisma which goes back to being impressive again
@TheMasterUnity
@TheMasterUnity 3 месяца назад
@@SteamedToast +10 charisma in DnD is literally on par with a charm domain deity
@SteamedToast
@SteamedToast 3 месяца назад
@@TheMasterUnity Exactly!
@esmifra
@esmifra 3 месяца назад
Every time I see a video of Tim I learn as much about project management and how projects are run in a company as I learn about videogame development. These videos should be watched by all that are involved in project management they are highly informative and talk about a lot of the same challenges and hurdles that often come, as well as the thought process, decision making and how in the end it's all about time and money. Thank you very much for this!
@spikykitt
@spikykitt 3 месяца назад
Thats a tough spot but really if they need about 18 months amd only had 6 months of funds at that point its out of any individuals hands
@Erikjust
@Erikjust 3 месяца назад
Well it seems you and Christopher Lee has something in common. He wanted to leave the Hammer Horror movies as well, but they kept him in by saying "If you leave we will have to fire all these nice people". Christopher Lee was good friends with alot of them and didn´t have the heart to see them fired so he stayed.
@epyon_avenger
@epyon_avenger 3 месяца назад
Your willingness to approach things in a "there are no villains, or if there are, they're more abstract than you think" manner, very even keel retellings, and generally relaxed attitude really helps to cement the veracity of your recollections and stories. I imagine you could get a ton of views by making a rage-filled rant, or a teary-eyed tale of one lone developer standing against the machine, etc. but it wouldn't be true, or even an entertaining respin of the truth. Instead, you give us honest looks at the inner workings, ones that aren't generally finger pointing (and if they are, it's certainly not rage bait), and help everyone to better understand. I guess, a lot of blah-blah-blah for me to say, thank you for giving us a look behind the curtains that isn't just one large emotional manipulation for clicks and views. It's pleasant, it's refreshing, and it's what has me looking forward to every new video. Well, that, and occasional background dog sightings.😉
@Lakstoties
@Lakstoties 3 месяца назад
Speaking of learning from games... One of the things that playing poker (Texas Hold-em, since it was the thing in the era 2000's) almost every week with my friends during college taught was that, simply, the true villain is circumstance. We played only semi-seriously and most of us were computer scientists, so we were fascinated by the systems involved, the randomness, and odds. Hence, after the official hand was settled, we'd sometimes run out cards, show hands, and break down the play by play from everyone's perspective. Oddly, it was very insightful in understanding why players were playing they way they were, and it taught often that the draw was against you from the start of the hand. This story feels like an example of where "The real villain is circumstance". Simply, Veep asked you to take a look at his hand and the cards on the table. You looked at everything, suggested he bet 18 months to drive off all the other factors playing at the table. Veep only had 6 months of chips and was already feeling like he should fold. No one person was the villain, just the circumstances: Short of chips, maybe decent cards in hand, but bigger factors at play. Some times you got to fold them, hoping for a better hand next time.
@jaimestardust8555
@jaimestardust8555 3 месяца назад
Enjoyed reading this💪🏼 “you gotta know when to hold ‘em, know when to fold em”.
@lucasbarcellos3319
@lucasbarcellos3319 3 месяца назад
I paused the video went "Ooooffff" out loud the moment I heard "Six months"
@cliqist
@cliqist 3 месяца назад
Yeah, six months hit hard. I thought he was going to say 12.
@geordiejones5618
@geordiejones5618 3 месяца назад
Sad to hear but also I'm glad he didn't force his employees to work like crazy trying to deliver a subpar product. He asked for a professional opinion and it confirmed exactly what he feared.
@marko-gj1uj
@marko-gj1uj 3 месяца назад
SIX MONTHS?
@spicyboi3464
@spicyboi3464 3 месяца назад
SIX MONTHS!!!
@Munnwort
@Munnwort 3 месяца назад
@@marko-gj1ujSTOP
@Briosafreak
@Briosafreak 3 месяца назад
Hi Tim, Briosafreak here, from the Van Buren days. In those days I talked to Leon Boyarsky about Van Buren but never with you, make a note so we can have a friendly chat later this year, might be interesting. By the way the VP you talked about was pressed against a wall by a developer I know when the game was canceled, and I still love the dev for it.
@nathanlonghair
@nathanlonghair 3 месяца назад
I understand the satisfaction from a situation like that, but as a complete outsider to the story I’m curious - do you feel the VP realistically had another option? (No snark; genuine interest)
@Briosafreak
@Briosafreak 3 месяца назад
@nathanlonghair at that time no, the six months deadline that Tim speaks off was true, but all that setup for something that would never get made from the start was infuriating. The Black Hound community also felt that way.
@OscarFowler
@OscarFowler 3 месяца назад
@@Briosafreak Sounds like the bad decision was in thinking the company might right itself before it ran out of money and had to abort the projects it had started. Tough call, given the alternative was to shut things down much earlier.
@Briosafreak
@Briosafreak 3 месяца назад
@OscarFowler yeah it would be better to stop it earlier, still we don't have all the data, the issue of the Interplay ceo having to pay the million dollar failure of his wife's Beverly Hills store or where the money of his sponsorship of drag cars races came from are things that we'll never know. Van Buren was doomed from the start, and yet they tried to hide that from the devs for way too much time, to a point of no return, of not being possible to license it or transfer the work for a better company. The fans kept it alive, Obsidian found a way of using some stuff from the project so it wasn't a complete loss.
@nathanlonghair
@nathanlonghair 3 месяца назад
@@BriosafreakThanks for the insight! But yeah overall I can absolutely see why upper management wouldn’t be popular at that time. A mess for sure.
@k33per03
@k33per03 3 месяца назад
Huh, kind of a cool story. Had no idea the death warrant for Van Buren was signed by Tim himself! ...seriously though, that's a big ask of you from mr VEEP and speaks volumes of his trust/belief in your knowledge and foresight.
@MegaDave8520
@MegaDave8520 3 месяца назад
I could listen Tim talking about anything
@Pangloss6413
@Pangloss6413 3 месяца назад
In another universe, he is a Morgan Freeman level narrator
@Lopnawe
@Lopnawe 3 месяца назад
He could read the thesaurus and I'd enjoy it.
@cliqist
@cliqist 3 месяца назад
Something to consider regarding reusing the Fallout engine is that, as Tim said, it was very old. Most notably, it wouldn't have been considered retro-cool at the time. These days someone could do a Fallout 3 in the original engine and I'm sure it would be adored. In the early 2000's it would have been derided as hopelessly out of date with mainstream games. Especially coming from Interplay, which at the time was considered essentially dead.
@CrashGordon94
@CrashGordon94 3 месяца назад
Just to bolster that point, there's a team of fans working on essentially remaking Van Buren as a Fallout 2 mod, the project's called Fallout: Yesterday. And to amplify the other half of the point, I don't think I really saw retro throwback games really take off until the 7th generation of consoles (Mega Man 9 being kind of my barometer) and being a "retro gamer" was still a bit niche. A commercial dev doing something basically "retro" in 2003... I really don't think that would have gone down well with most of the market and Interplay sounds like it needed a big hit to be worth all this time.
@PXAbstraction
@PXAbstraction 3 месяца назад
I agree with Tim that you can't point to a single villain in this story, but the lead up to this can be put to Interplay's management to a certain degree. Interplay lost money throughout almost its entire history, in no small part because they greenlit a ton of projects that had no chance to turn a profit (talking stuff like Messiah, which is delightfully weird but anyone could tell wouldn't sell) and got to the console space way too late. Then in desperation, sold themselves to two of the most crooked, inept business leaders in the industry, the Caen brothers, who are still trying to keep the corpse of the company alive today. You can't even use that specifically as a reason for Van Buren's cancellation, but the state Interplay was in where they couldn't properly fund it can definitely be traced to some management legacy.
@jeremiebourdon4299
@jeremiebourdon4299 3 месяца назад
Without Messaiah, Tommy Tallarico wouldn't have been able to create ON IT'S OWN the beloved, oof sound from Roblox
@PXAbstraction
@PXAbstraction 3 месяца назад
@@jeremiebourdon4299 His mother's very proud.
@bruceschlickbernd8475
@bruceschlickbernd8475 3 месяца назад
If Interplay lost money throughout its existence, it would never have survived until the 21st century. The business was hit driven, though, and Interplay had its share of hits over the years. Hits could fund all sorts of things, but something out of those needed to be a hit to continue the process. Bunch of bad investments and poor business decisions, games that bombed, especially with the escalating cost of development, no big hits, and eventually the company can’t sustain that.
@plaidchuck
@plaidchuck 3 месяца назад
Yeah no person to single out, but to have a team start making a demo when your budget is 6 months is just a waste of everyones time
@jres1995
@jres1995 3 месяца назад
I love Fallout videos from Tim in my morning commute!
@Swedishmafia101MemeCorporation
@Swedishmafia101MemeCorporation 3 месяца назад
Also lovely to listen to at work!
@ArilandoArilando
@ArilandoArilando 3 месяца назад
How do you watch videos during your commute?
@jres1995
@jres1995 3 месяца назад
@@ArilandoArilando Carpool, I don't drive.
@mike_c_47
@mike_c_47 3 месяца назад
​@@ArilandoArilando I watch them while I drive
@jres1995
@jres1995 3 месяца назад
@@mike_c_47 based
@electricark5065
@electricark5065 3 месяца назад
I don't leave a lot of comments here, but I wanted to say how much I think you succeeded in telling a "No Villains" story. At the end of the day, most decisions like this one come down to circumstance more than any kind of true animosity. It's important that the people who were involved in these projects tell their experiences before that oral history is lost, and this is a valuable piece of the archeological dig that is Van Buren. And as others have commented, there's no world in which we get something like New Vegas without Van Burn being canceled. In the long run, things worked out ok.
@JamesEvans-ow1wc
@JamesEvans-ow1wc 3 месяца назад
The 2d engine had massive charm. Like, action turn based and its art style was like a gritty storybook. So cool.
@JediMasterYoda66
@JediMasterYoda66 3 месяца назад
it probably wouldn't have sold well if they had use that engine anyways 3d games became the standard for aaa games
@paweldembowski
@paweldembowski 3 месяца назад
wonder if Fallout Tactics engine would have worked better in terms of graphics quality at the time
@noddy1973
@noddy1973 3 месяца назад
​@@paweldembowskieven the Tactics team wanted to move on from isometric 2.5D to 3D for Tactics 2, even if Tactics had the best isometric art quality for an Interplay FO game the trends were just shifting and sometimes mandatory as tech advanced, unlike today where old is appreciated for what it is and fills a niche
@anonvideo738
@anonvideo738 3 месяца назад
Arcanum got a lot of shit for having poor graphics. FO1/2 graphics in 2005 wouldve been an absolutely horrible sell. Ironically they aged a lot better than the "beautiful" 3d stuff of the era.
@BirgerJarl-it5lz
@BirgerJarl-it5lz 3 месяца назад
Van Buren had a isometric 3D engine. Too clean for my taste
@CyberChud2077
@CyberChud2077 3 месяца назад
Tim, thank you for talking about Van Buren. There's a lot more information about it today, but people are still reluctant to talk about it. And the least is known about it compared to other Fallout games.
@kran27_
@kran27_ 3 месяца назад
hell of a lot more is known about van buren than other cancelled titles.
@dftp
@dftp 3 месяца назад
What? Who's reluctant to talk about it? Did you maybe mean that people just don't have too much to talk about it?
@Claguns
@Claguns 3 месяца назад
I'm a Fallout fan from Italy, I've a RU-vid channel dedicated only to Fallout. I hope that one day you might return to work on Fallout, even if just in a collaborative role regarding choices and storylines for future titles. You have written the history of an incredible saga, and for that, I always thank you!
@BenWillock
@BenWillock 3 месяца назад
Alternatively, Tim Cain is (partly) responsible for the series of events that brought us New Vegas and the Fallout TV show and Fallout being this massive culturally relevant series.
@smokedbeefandcheese4144
@smokedbeefandcheese4144 3 месяца назад
I would rather have Tim Cain running fall out I also think it’s weird and borderline cringe that Bethesda hasn’t hired him at least once
@Caesar_Salad_Man
@Caesar_Salad_Man 3 месяца назад
@@smokedbeefandcheese4144 I don’t think he wants to. He’s said before he’s not that interested in sequels.
@emilianozamora399
@emilianozamora399 3 месяца назад
@@smokedbeefandcheese4144if Bethesda wasn’t running it we wouldn’t have any of the sequels we have today. It’d probably be dead with brotherhood of steel…
@BoroMirraCz
@BoroMirraCz 3 месяца назад
@@smokedbeefandcheese4144 Why is it cringe that Bethesda didn't hire Tim Cain? How often does it happen that companies hire original developers of IPs they acquire? Especially when Tim was actually working on only one of the four Fallout games made prior to the IP purchase by Bethesda. When Fallout 3 was being made, Tim was working in Troika and Carbine, so Bethesda had no way to hire him. And after Fallout 3 was made - and released to reviews and praise higher and better than even the original games - Bethesda got enough Fallout experience that they no longer needed his expertise. And it's not like Bethesda doesn't honor him. For example he got invited as a VIP to the TV show premiere.
@sirjmo
@sirjmo 3 месяца назад
@@emilianozamora399 if bethesda wasn't running it... troika might have bought the IP, there were many bidders.
@LandynG137
@LandynG137 3 месяца назад
As ive gotten older ive learned thet having to make tough and unliked decisions ≠ villain/bad person. Once youve had to be the “villain” in a situation you realize nothing is black and white. Every situation has alot of grey.
@theodorekaczynski8147
@theodorekaczynski8147 2 месяца назад
If Fallout 76 was cancelled, people would be mad at Todd Howard and saying it would’ve been the best Fallout game ever. When you only see what could’ve been, you’re gonna make it into the best game that never was
@CommissarJake
@CommissarJake 3 месяца назад
The true villain of this story is... Just poor decisions on behalf of interplay and the games market in general, so in a sense 'Luck' is the actual villain. (Descent into undermountain for example, over budget, under sold mess.) You tried Tim, you could have potentially helped the project continue but the writing was already on the wall so you don't have any blame.This is just how some companies go sometimes. Thanks for sharing.
@dudewithavideocamera
@dudewithavideocamera 3 месяца назад
I'm reminded of that part from a Star Trek: TNG episode in season 2 where Data is doubting himself and his decision making, because he lost at a game to someone, and Picard tells him: It is possible to commit no mistakes and still lose. That is not a weakness. That is life. Many other games have had similar things happen to them, and many more will. Its no one's fault other than the fact that there's not an infinite amount of time and money in the world in which to get things done.
@i.e.sergio
@i.e.sergio 3 месяца назад
I've been in this position a lot of times - being the kingmaker, or in this context, the king-killer. I always feel gutted, but it is important to do sometimes to protect the team. It is interesting to hear about your roles in the Interplay efforts over the years. 100% sympathize with where you've been, and appreciate your willingness to share it all!
@sadcyberboy
@sadcyberboy 3 месяца назад
Uncle Tim I hope the rest of the week and weekend is good for you. It's comforting to hear your voice and I really appreciate your videos, because they feel like coming home and listening to the adults talk while I hide under the table. If you ever think about giving up, please know that your videos are helping me, not just with game development, but with life in general. Thank You
@jetrifle4209
@jetrifle4209 3 месяца назад
Tims your uncle?
@davidhotright
@davidhotright 3 месяца назад
​@@jetrifle4209 Anyone who consistently dispenses kind words of wisdom in a friendly, comforting way is family to me
@8Paul7
@8Paul7 3 месяца назад
Fascinating! The Veep actually sounds like a cool person. He suspected he had to kill it, but he still hoped it could be saved if you could give honest assesment that fit the budget and time. Shame it wasn't further along, I would have liked to play it. But at least we got New Vegas. I wonder, will you tell us about the Fallout IP auction? I remember reading Troika actually put up a bid as well.
@h8uall66
@h8uall66 3 месяца назад
People really need to accept that making games is a business and is subject to all the pitfalls thereof.
@mrnicejames
@mrnicejames 3 месяца назад
Oh shit this is a big one
@pug987
@pug987 3 месяца назад
I don't think anyone really comes off as a villain on this story, even on a surface level reading of it. I haven't seen the documentary but my understanding has been for years, from having watched interviews of people that worked on it,. that Fallout Van Buren was cancelled because it would take more time to finish than Interplay had left as a company.
@Fabio-bu9bp
@Fabio-bu9bp 3 месяца назад
That's actually really sweet. Veep trusted in Tims experience and Tim was happy to help. That has to be a good relationship Veep and Tim had. So cool
@wezwastaken
@wezwastaken 3 месяца назад
The villain here is Capitalism, if there's a "villain" at all.
@BaltazarRules8
@BaltazarRules8 3 месяца назад
Tim, what are your S.P.E.C.I.A.L. Stats?
@mohamedmaatougui2469
@mohamedmaatougui2469 3 месяца назад
Awesome Historical Tidbit, thank you Uncle Tim for your tales. By the way if it's ok to ask, if Troika managed to buy the Fallout IP instead of Bethesda, would you have been able to actually develop a Third installment or some such considering you were also very busy with VTMB at the Time ?
@sandwich2473
@sandwich2473 3 месяца назад
You saved the team a horrible death march and cancellation at the end Sometimes it works out that way, sometimes things are just approaching the end, maybe a gamble would have saved them but that's literally just a gamble They tried to make van buren and it didn't work out It sucks
@Halauris
@Halauris 3 месяца назад
6 months is just not long enough.
@GinSoakedBrain
@GinSoakedBrain 3 месяца назад
Welp, it's official. Tim single handedly wrote Fallout: New Vegas in 3-days. We know it was you all along. hehe. A positive rumors for a change.
@garethjohnstone9282
@garethjohnstone9282 2 месяца назад
God I can remember TRAWLING the internet for ANY information about this at the time. Back when the internet was sort of mythical and lightly trodden path you'd find random notes on if you looked really hard, and occasionally meet another "quester" on your travels.
@morelasagna9613
@morelasagna9613 3 месяца назад
Hey Tim, so I do have a question I'm not sure if you'll be able to answer this, perhaps in a video or if you already have. But do you know the details around the Auction sale of the Fallout IP rights? There has been quite a bit of fighting over the years and accusations at "It was this company's fault, it was this person's fault", but from what I understand the auction was private. And there was accusations of people bidding on Fallout trying to deliberately "Swoop in and steal the rights from the original creators, from Troika, Sierra, they knew the original creators were trying to get Fallout back and snatched it like thieves just as they were about to get it back!" and I wanted to know from someone actually involved, if you knew any details about all that. Was it really a private auction or public, for example. Did they know who else was bidding, like Brian Fargo or Troika? Some of the older fans claim that if Troika got Fallout instead of Bethesda, we would've had "One last real Fallout RPG and would've died with dignity with Troika instead of being despoiled into a looter-shooter! Or even thrived and saved Troika!" and I question some of the validity of this imagined scenario, or the claims that Bethesda knowingly outbid the original devs maliciously.
@nyatske
@nyatske Месяц назад
There's something deeply human about there not being a villian, sometimes it's the outside forces that force actions upon us. Systems of our Role Playing Game are outside our control.
@woozee4328
@woozee4328 3 месяца назад
You are absolutely not the villain on this story, nor is the VP, nor is the team, nor are we (the consumers). You were giving your honest opinion, and I feel like it's better that Van Buren was cancelled than to ship a buggy shitty game. I think you're a good guy, Tim.
@malice926
@malice926 3 месяца назад
Eh, I can understand the crunch there, if anything the "bad guy" is somewhere in accounting, and potentially at the bank. Financial management is a key part of any successful company, and at some point you have to find ways of securing more capital to make things work. I don't know the exact state of their financials, but if they're that far into the red, then something has broken down outside of the people making the games.
@atticuskelem347
@atticuskelem347 2 месяца назад
not gonna lie til this day I thought Fallout Van Buren was like, a fan-o-sphere character like Glup Shitto from star wars
@95josh95
@95josh95 3 месяца назад
Honestly, no one is a villain here, at the end of the day Interplay didn’t have the money to do the project in the required amount of time and Veep just needed confirmation he was doing the right call and Tim was just giving his opinion on how long he thought it would take, sucks it got cancelled but at the end of the day, it would’ve been cancelled when Interplay went under
@AlexRoivas
@AlexRoivas 3 месяца назад
Interplay was going down no matter if Van Buren came out or not. I was more afraid of some desperate Interplay executives turning Van Buren into something like Fallout Brotherhood of Steel. Having Titus Interactive buy Interplay was the worst thing ever but I really don't know who could have bought them and actually save the company.
@W00DGR0USE
@W00DGR0USE 3 месяца назад
Tim is the evil villain now 🦇🧛‍♂️
@CainOnGames
@CainOnGames 3 месяца назад
ru-vid.comKOgy8dXN60o
@mistermcking8445
@mistermcking8445 3 месяца назад
Damn vampires! ​@@CainOnGames
@jromero9795
@jromero9795 3 месяца назад
It honestly just sounds like as you described, it sounded like Veep had his mind made up about the issue and regardless of your answer it wouldn't change his mind. Interplay was in such a bad way like you said that it just didn't have the strength to carry the project to completion. At the very least it's nice we were able to see some of Van Buren's ideas expanded on in New Vegas. Not to mention the various projects trying to realize as complete a version of the game as we can get with all of the notes left behind from its development.
@koalabrownie
@koalabrownie 3 месяца назад
I think the veep had made an assessment, had drawn a conclusion and was hoping that he was wrong. So he brought in someone he trusted to please tell him that he was wrong but it turned out the other way.
@XaadeTheBlade
@XaadeTheBlade 3 месяца назад
It's not your fault. If they only had 6 months, you saved them from being 6 more months in debt.
@GhassanPL
@GhassanPL 3 месяца назад
The villain in this story is the same as the villain in every Brennan Lee Mulligan story: capitalism :)
@nathanlonghair
@nathanlonghair 3 месяца назад
Yeah there’s no great way out of a situation like that. If they don’t have the money, can’t find the funding… well that’s kinda it. Things take time and time is money. I would have 100% chosen the same as you Tim, for the same reasons. But I can’t help idly wondering what had happened to fallout and a lot of other games, if Interplay had been better off financially, and survived in a healthy way. Same with Troika; man that one hurt me back then - and I’m just a fan, not even involved.
@drnukelear8287
@drnukelear8287 3 месяца назад
Hi Tim, Ian here. It's inexcusable for any decision maker to attach any consequence of their decision to anyone elses inaction, the only answer to that sort of nonsense is "I can only advise, you have to decide". I can appreciate Veep was in a bind, but as the decision maker he was responsible for his decision. It was his place to get the information to make the decision, but to push those consequences onto you was unethical. There are always other people than you who can step forward or offer alternative solutions, when management presents an ultimatum like that it tends to be because they are looking for a way out of decisions (not necessarily their own) that have led to this point. If someone offers A or B, look for C, D or E they may have been missed in the panic. There's no villain. Van Buren was poorly scoped for the remaining lifetime and budget of Interplay. From what I've read over the years I'm fairly certain commissioning Van Buren was the mistake.
@AnnCatsanndra
@AnnCatsanndra 3 месяца назад
Thank you, I appreciate the insight on the tension of that kind of situation. Honestly though the "bad things happen to others if you don't" hurts me to even visualize being in.
@ashedarke
@ashedarke 3 месяца назад
Sounds like you were just being honest. It also sounds like some people are too hung up on the past and what might could have been. What happened happened, live in the now and be concerned about that.
@TheTeddyb818
@TheTeddyb818 3 месяца назад
I don't know Tim, it sounds like the villain was money all along.
@corypowercat7277
@corypowercat7277 3 месяца назад
I kind of wish we got the full game, there's a mod sort of and New Vegas uses a lot from that lore. Thank you for sharing Tim, you're a good dude.
@kalkuttadrop6371
@kalkuttadrop6371 3 месяца назад
I will always be eternally curious just how much asset existed in December 2003. If everything that ever was made leaked, would the OG fans have enough material (using all the scripts and documents they have) to finish the game with 98% accuracy? Maybe….maybe (Also the bad guy of the story is Fallout Brotherhood of Steel. That game is evil I tells ya! Evil!)
@rogerloger1935
@rogerloger1935 3 месяца назад
The OG are the one that doom the licensed 🤣
@Soul_Tomato
@Soul_Tomato 3 месяца назад
Genuinely can’t look at this situation and say there’s a villain. Circumstances were already dire. This was an effort made to try and save the project which you saw would take longer than they had to save it. That’s not villainy, that’s the facts. No one is at fault other than maybe management for letting interplay get so far in the red to where they had to make unrealistic expectations on shipping out the game but so it goes. Not your fault. You weren’t working on it or managing it.
@ChuckFinleySays
@ChuckFinleySays 3 месяца назад
I heard another version of this story somewhere that paints you in a much more negative light. Veep invited you to the studio and told you that the Interplay building's water purifier chip had broken down, and that they only had six months of water stockpiled in the break room's water cooler before they'd have to cancel development. Veep sent you out to find a new chip, but you blew those 6 months dicking around in the northeastern wilderness and 'resting until fully healed' every time you got a scratch even though you had a massive horde of stimpacks you refused to use because you 'might need them later'. I hope finding the alien blaster was worth it, you noob.
@FlymanMS
@FlymanMS 3 месяца назад
I hope Tim reads it.
@305backup
@305backup 3 месяца назад
What you did gave us New Vegas, so it's not all bad.
@swordsmen6
@swordsmen6 3 месяца назад
1:49 "...for money!". Big Prototstar vibes.
@louisrossner9307
@louisrossner9307 3 месяца назад
What I would do for you to get your hands on another fallout game
@joshchan854
@joshchan854 3 месяца назад
I still like what you did with the engine even if it's 9 years older. I know some people wouldn't bother or the engine isn't in today's standard. There's something that the old Fallout's charm that stays with me, I love modding it, I love replaying it a bunch of times than the modern Fallout of today, but still, I wouldn't have played the older Fallout games if it weren't for the modern ones
@BuzzKirill3D
@BuzzKirill3D 3 месяца назад
What mods did you make?
@joshchan854
@joshchan854 3 месяца назад
@@BuzzKirill3D I don't create mods, but what I meant is, I love putting mods in it. Especially the restoration mod
@derrikpippert320
@derrikpippert320 3 месяца назад
Thank you Tim for giving this story to us. I think it is important to the story of why Van Buren was never released.
@fancytyme
@fancytyme 3 месяца назад
18 months was optimistic imo. But 6? No way in any universe.
@bublybublybubly
@bublybublybubly 3 месяца назад
The real evil was me. I used my friend's disc to play Fallout 2!! Heck, even the copy of Tactics I bought was from another Studio/Pub! I helped cause Interplay's demise :O
@KeiNovak
@KeiNovak 3 месяца назад
This video made it into an arstechnica article.
@Discovery2024-rn8kn
@Discovery2024-rn8kn 3 месяца назад
They can get stuffed if they want a game in 6 months, not worth your reputation, your health, your relationship with your team. Interplay like many other companies not in game development or publishing companies, ran out of money because of poor management and cumulative bad decisions made years ago.
@TristenSarelvun
@TristenSarelvun 3 месяца назад
They weren't asking for a _whole game_ in 6 months. Tim specifically said there was a playable build with levels in various stages of completion; they'd already been working on it for a while. They wanted the _rest_ of the game finished in 6 months. Still an unreasonable amount of time, but very different from a _whole_ game, and if they literally didn't have enough money to fund it, you can't exactly get mad at them. Instead you can get mad at whatever choices led to that situation existing to begin with.
@homersimpson8955
@homersimpson8955 3 месяца назад
@@TristenSarelvun the choices was shifting to console games, with PC titles. They saw opportunity to earn more money on consoles, but they didn't understand what made those titles successful on PC. It looks like Interplay management wasn't really in a games, but rather in making money.
@stevetrop
@stevetrop 3 месяца назад
Tim I have to say, your Fallout stories are my form of coffee that I need in the morning. Great story, this is a great tale of the past of Fallout. You did what you had to do Tim, I'm glad to see you stay true to who you are.
@SarafanUnin
@SarafanUnin 3 месяца назад
its sounds like you didn’t kill van buren, you saved a team from 6 months of crunch and sacrifice that would have ended in being locked out of a shuttered office without a paycheck to make up for it. Don’t let anyone rake you over the coals for that.
@vast634
@vast634 3 месяца назад
Van Buren (the demo that floated around) was feeling very unfinished, and kind of early in production. A Fallout with the 2D engine would have been even more outdated at that time. Games like For comparison: games like Far Cry and Half Life 2 came out in 2004.
@T.R.A.I.N.I.N.G.
@T.R.A.I.N.I.N.G. 3 месяца назад
fair is as fair does, interplay was on its last legs.
@cryptthrasher2213
@cryptthrasher2213 3 месяца назад
I think anyone with any semblance of a rational mind can see that the circumstances around Van Buren were just unfortunate. Like you said there isn't any villain. I think your racquetball segway is perfect, because people make mistakes and we learn from them. I think we get to emotional and mob like when anybody makes one. Are there malicious people out there, o ya, but do people just do the wrong thing in the heat of the moment? Also yes. Great video as always Tim.
@acolyte1951
@acolyte1951 3 месяца назад
You gotta appreciate that Tim is sharing his side of a hidden story as 'the villain.' In history, rarely do you have accounts directly from the main source. And it's especially rare when a person decides to reveal something formerly hidden because that could've been hidden forever. (Not to make it so dramatic tho lol)
@TheTELproductions
@TheTELproductions 3 месяца назад
Interesting story, the villain is probably just the money lul, I think not having to rely on corporate obligations while having smaller teams/being able to spend less is why indie studios are shaping the industry right now
@lindsaysfallout
@lindsaysfallout 3 месяца назад
Still listening, but from the beginning, feel a need to comment - how weird is it that of all fandoms, FALLOUT fans, need there to be a bad guy. 🤣🤣 We're all bad guys. And none of us are. That's the point! And that breaking down the thought process of how people can exploit your kindness if not helping is 100% of someone else's pain... omg. That is too real. We should all be listening to that VERY carefully. That's how they get us!
@Mech4
@Mech4 2 месяца назад
From the public view, it's disappointing to hear a game getting cancelled. Since it gets shown as "The next thing definitely" up until its not. A similar thing in this way was "Sam and Max: Freelance Police" the planned sequel to "Sam and Max: Hit the Road" adventure game by LucasArts.
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