"Crystal catalyst presented as a gift from the Crystal Sages to their favorite pupil, Kriemhild. Crystal spheres devour the will of the user, and this staff increases the potency of sorceries at the cost of increased FP consumption by Skills." The orb swirling in his hand... Does it contain all that's left of this once great Sage's will? Is that why it's surface swirls with inconstant shapes? Is that why the mask is fully fused to his face?
Interesting that the crow mask seems to be directly attached to the head. Damn, it must have hurt. He's undead though, I don't know how much pain they can feel.
Legit, I've fought this boss probably over 50 times and never knew it had a plague doctor bird mask. Knowing this now, I have a new appreciation for the design.
@@sigmamaverick9215 I just never wore it and in the icon, it just shows the big ol’ hat. Also how I always saw the boss, I’d only see the hat and when the sage lifts its head up, its face would be obscured by the crystal ball. 🤷♂️
2:05 So glad you didn't just rendered the mask out with a jumpscare, exposing the hole where a face should be cause we would normally never see this part. 😅
The concept art reminds me so much of Rakshas from Berserk with all the swirling cloth flailing about the Bird Mask gives them a rather creepy appearance
It looks like it and I am curious as for why. What power might have caused or if it was self done. Seeth’s crystal sorcery will drive you mad. It drove Big Hat Logan mad. So perhaps the Crystal Sage going mad cauterized the mask onto his face. The mask itself could potentially have roots to the world of the Forlorn as you find more of them in the hidden capital potentially coming with Pontiff Sulyvan from the Painted World.
Ost mayby but the boss is just Slightly better fools idol from demon souls. And that boss was not very liked either. People also tend to put crystal sage as the 3rd or 4th worse boss in their ds3 boss tier lists.
Are some of those attacks shown here, like that floating sword thing, cut content? If not, goddamn, I never seen them do this before. Probably cause I just go out and charge at these motherfuckers first chance I get. All I ever get are they're crystal spellcasting when far away and melee attacks whenever I get too close. That grab attack is completely new to me.
They are cut Content. The grab ive seen before in a mod i believe where it was given back to her. Ive played the game for 2000+ hours and ive done 20+ playthrows, not counting NG+. And in none of em have i seen any of these attacks shown (other than the grab wich again was in a mod)
@@draw2death421 they do the melee and grab if you stand directly in front of them when they have the crystal soulmass up. The best strategy to one cycle the sages is to keep circling around them and stunlocking, and never giving time for their soulmasses to lock on to you and fire. As long as they have them up, they can't teleport.
1. I don't think I knew the Crystal Sage even did melee attacks. 2. I wanna go to the wizard school where the better of a wizard you are the bigger the hat they give you on graduation day.
It started from Big Hat Logan. He was “Famously Antisocial” and hid his face to focus on his thoughts. According to his hats description. The Crystal Sages are canonically inspired by him so they too have overly wide brimmed hats. Thats why if you were wondering.
For whatever reason this is always the boss that kills me the most on my DS3 runs. It's not even hard, but I always get a couple of fights where the clones decide to shoot me at just the most inconvenient moment possible and they get me
As long as you are moving they really can’t hit you aside from the homing crystal orb attack you need to deal with that. There are walls and pillars everywhere. I never understood how people die to him. My first play through I was like, “Oh, so Pinwheel but with walls now! Cool.”.
On one hand it is really cool seeing these bosses and enemies up close and seeing all their cool details, but on the other hand I regret looking at these things up close, did not know the mask didn't cover the whole face creepy.
@@rigorm136thanks ! I'm just at the start of dark souls 3. I'm blocked on the blue dancer boss. I don't know why but her pattern is at the same time slow like a snail and speedy. I don't get the good timing to dodge her attacks. I know she is optionnal but i like to beat every boss before going in the next zone. So i don't have all the story parts. I was thinking maybe the crystal sage would be a sort of persistance of Big Hat Logan will. Like if his research made transcend even death but at the price of making him a monster
The cloth behavior/layering/physics here are probably the very worst implementation/adaptation of the concept art in Souls design. You literally can't tell what it's communicating until you see the concept art and realize it's supposed to be long swirling cloth. Which is weird considering what we see in BB with beast hair. Or not, I don't know how hard it is to pull off. But looking at the clipping mess with ended up with... it has to be hard.
@@desmondcoppin591 I don't know what to say. It always looked like jumbled rags clipping into one another to me, and it's by far the worst-looking boss in DS3 because of it. The concept art shows the idea was to make long, swirling robes that probably sustained the apparent weight of the body as it moved, which is likely hard to accomplish considering the actual result we got.
Imo the worst boss in DS3. Yes even over Ancient wyvern, Greatwood, Gravetender and Spear of the church. Theyre annoying af. Tho this unused attack is neat 1:20 And if its not unused then ive been very unlucky in my 2000+ hours of ds3.