Don't forget about the Survival mode, Honestly i've never felt more ''into''' a game than that. a perfect combination of immersion, atmosphere and also tension. like you never know what lurks behind every corner. every gun fight in pvp pumps you up with adrenaline to sweating and shaking levels.
@@craigmoonen6206 survival was something else .. it took division's core to a next level. Crazy storms, you couldbt see clearly more that 3-4 meters, the search for supplies, and the god damn hunters, the fact that one can appear at any time was pure horror
What you're hearing is a muffling sound that they added for snow. When it snows, irl, sounds get muffled/echo's like that and it's incredible the devs did this with Div 1.
That's what I'm sayin. The whole snowy dark atmosphere of the game really shined the whole "pandemic" sorta feel The Division 2 just doesnt have. It's still a fun game tho just when it comes to atmosphere, The Divsion 1 beats 2 by like 900%
Nice game overall. Some cool details too. Smashing through some doors and windows really should be an option though. Seeing enemies through walls? Well, me dislikes. That sorta thingy could be done more realistically. THE DAY AND NIGHT CYCLE IS TOO FAST!! Again. It's not bloody immersive this way, developers. Wake up. Survival feels like there isn't enough time to just explore the map thoroughly because of the infection. Just some thoughts after 100 hours. ^^
yeah the snow new york was so iconic, and i thought i'd miss it more. They did a really good job with the summer season in though, so I can't complain.
the kind of dark theme is still there in some way becuase of the story, echos and audios that are really fucked up in some cases, but yea, even on a dystopian future there is summer, even tho winter is more appealing to this kind of story.
One thing no one talks about in the division 2 compared to the first one is that there are no random people scavenging in the street.. you can’t give someone who is struggling a bottle of water..at least not as much and also in the first one you could hear people crying and arguing in their homes as you walked by or they would yell out to you thanking you. Etc. The city felt more alive in div 1
xMarvelous yeah I know but enemies were wandering around all over in div1 as well. And in div1 you could hear people in their homes arguing and crying and it seemed much more real. That’s all I’m saying. Did you even play div1??
What I miss the most is the Christmas vibe The Division 1 had. Going around in a snowstorm, looking at Christmas trees and all the Christmas lights. Good times!
I remember thinking The Division looked exactly like real-life when it came out. It still looks great, but it's amazing how perspective can change in just 3 years.
Same, I remember when I played the beta. The intro was playing and then the whole gameplay, I was so impressed a part of me believed that was happening IRL in New York
Ubi recorded gun sound effects with real guns + different mods + indoors and outdoors for Division 2, but not sure if they did at least recorded with real guns in Division 1. It won't be very meaningful to compare gun shots from guns that are just the same type but not the exact same gun with same mods/ without mods.
Give us the "darkest" Division yet and with snow in *The Division 3* by setting it in *Chicago* during the Winter time (or better yet, *WITH COMPLETE SEASONAL CHANGES LIKE FORZA HORIZON 4 DOES!* Imagine how dark and gritty that game could be! Fucking Chicago! One of the most dangerous cities bro where the criminals can be as cold as the January temperatures! LIKE TO AGREE!
they should take all the information from 1 & 2 & make a perfect Division, forza horizon 4 did weather changing so why can't they do this, they need all the effects of D2, all the sound effects of D1 of people, all the action & moving people on streets of D1, all the clothes & pick ups, as most people would play it because we wan't choice, more clothes, more guns, more characters, they need to make a game of D3 with a lot of choice & bring all best parts of them both into D3 otherwise i won't bother playing any more as they would of went down hill, they started off great with D1 but games meant to get better not more boring, it is too dead in D2, what happened Zombies eat everyone???
Actually, no. Now, there's actual "battle chatter" going on with enemies, with some of them even shouting orders and saying interesting lines of dialogue that make the Division 1's dialogue feel basic.
Imagine if both "the division 1" and "the division 2" had the mechanics of " Ghost recon wildlands" or ghost recon breakpoint " where a player could make the character lay down on the ground and get through windows after shooting at it. Wouldn't it make the game even more awesome?! It seem that with every new game the developers take something away. As per the sound quality both previous versions of the two games have better sound quality making the sound of the shooting more realistic.
The setting from the first game was just so good.. i loved fighting the cleaner or however they were called with their flamethrowers during a snowstorm in new York.. Washington DC looks amazing and i know they HAD to change it up but i just love snow so much
Lawrence Stevens as I said in another comment: i love the Division. I love the snow too also it’s that and the color pallet they used. Dull cold and gloomy. It sets the mood for a virus that has murdered literally everyone. It sets the tone of bloody dead bodies on the streets or the never ending garbage and biohazards. Just on the Xbox alone I’ve put 3500 hours into the Division and can safely say I’ve never been bored of the game. I own the Division 2 ( lvl 25) the game is graphically amazing but it doesn’t appeal to me like the Division does
@@Im-Red-Faction Same here. I got waaaaay less hours than you, but it was the look and atmosphere that turned TD1 into a masterpiece for me. I played the TD2 Demo but to be honest, i didn't get the feeling i had in TD1.
Tbh not here to hate but the first 1 was pretty boring for me it was just to dam Ez you could just face tank everything and never die and do a ass load of dmg at the same time in T.D.2 it's way better cuz now it's hard the missions feel fun to play the dark zone has battles now instead of it being a ghost town and for me I like the summer theme better then snow
Idk if this happens anywhere else but if you’re down near the Washington monument, sometimes at night there’s a dust storm that occurs. It’s so amazingly done. It reduces visibility significantly and it changes everything to reflect the orangish storm color. You get snuck up on a lot because the storm is pretty loud and hard to see through especially with the lack of a flashlight in this game. It makes the game actually scary honestly. Try fighting some of the hunters near the monument during the storm.
I'd like to add couple more for division 2. If you shoot the paint cans, the paint will get on to whatever it splash on to. And also, there are few more different kinds of weather seldom seen like dust storm and heavy storm that shoots rain from the side. The character you control actually reacts to it while idle or moving around. They are different walking/running animations for different weather. They really need to be commended for these kinds of detail, especially for online only game.
I kinda miss the civilians like in the first game. There were civilians on the streets doing stuff and in the apartments talking to you etc. Those little touches actually are the biggest missing part in the Division 2 i guess.
Hey @Nick930, regarding the sound part, the sound effect of Division 2 actually works very different from previous installment. Sound in TCTD2 will behave differently at different environments, such as indoors, alleys, wide streets and squares. Back in TCTD1 there's no such system, so you might want to test the sound over different environments to highlight the difference.
The freaking details nick930 notices, it's like a superpower lol! I could have watched dude jump a barrier 157 times and not once noticed anything different
The Division 2 lacks background or ambient sounds by large margin. I never got a feeling that city was empty in the 1st game, but here it feels empty due to lack of wind sounds and similar, but i must say sounds which appear like the thunder sounds excellent.
I thought city in Division 2 is mostly empty except with the presence of the bad guys. The normal folks have all moved into the settlements for safety reasons.
Try both. The reason why you think that is because 1 has the original concept. 2 tries to build on a new idea. But maybe in the end you’ll have more fun in 2 despite that.
@@alexaxy3328 HA! Bullshit. It does not. I ran that hoe at 4K Ultra settings on PC during the demo and it looks amazing in certain areas (thanks to foliage/foliage through light sources, and mud making scenes complex) but in others it also looks reaaaaaaaaaally bad and like... Just fake. Plastic-y I guess.
I feel like a purist. I loved the snow and its effects. And the sounds were better. I'll still pick it up it the future though. I hope they add a snow season.
James Butterworth yeah shocking right? Well they're actually killing it with rainbow six and now td2 is getting positive reviews and tbh i have no worries
@@Aziz.... I enjoyed rainbow 6, but I got rid as had way too many shooters and games in general lol. As for Div2, after div1 and all the lies and the false game they showed at E3 I just can't trust them tbh. But that's just me. May get it down the line but not for a while yet. Waiting for days gone
James Butterworth look i know that Ubisoft can sometimes be bullshity but nowadays they're just killing it man not like in 2014-2016 cuz man they were coming up with downgrades like crazy but now i think they've improved
His sound comparison (especially ambiance) is flawed, because he chose a wide open place for TD2 and crowded, narrow street for TD1. Both are equally great in my opinion. When it comes to the setting: Washington may be less interesting as a city, but it offers far more diversity for gameplay with its wide open areas and parks.
@@NejiHyuga93 theyre not flawed. The guns sound the same regardless of where you are. The only difference would be the ampunt of reverb, but the audio itself is the same whether you shoot in an alley or in the wide open Mall area
I disagree with the setting being less interesting because Washington is rarely used in games, Fallout 3 and COD MW2 being the only 2 games I think i've seen Washington in, but New York has been completely overdone, GTA 3, Liberty City Stories, 4, Mafia 2, Spiderman, and plenty others. I'm glad Ubisoft have been trying using different cities in their games like Chicago in WD1, San Francisco in WD2, Washington in TD2, TD1 being an acception but since it's supposed to be a cold and snowy setting unlike most other NY based games, it works and felt fresh, also the post-apocalyptic setting was different
I found a similar issue of the division 1 in the divison 2. The problem is that you normal play 10-15 minutes and then you have a uncomfortable freezes and lags while you move your person and shooting to enemies.
@@shayh.3556 i agree, there was something about that winter setting that appealed to me also a bit more in general, although i think that it's a nice addition to now have also proper green foliage, i missed that. here you have more of a I Legend movie feeling which i also like. but yes, winter setting in NY was very nice. i would've wished for an LA setting with summer, would have been maybe nicer to have a bit more flat city, hills and also downtown LA...but well. i think Division 2 is definitely a step up from 1 in all major areas and thats what counts :)
I actually prefer The Division 2 gun sounds. They sound more realistic and punchy. The first game they sound too bassy with an unrealistic slight reverb added to them.
I've been playing it on ps4 pro. I feel the snow drop engine like it's name was made for both snow effects and quick city emulation (tower blocks/office buildings etc) going by a Division 1 development vid I saw. Division 2, the lighting in shaded streets and night aren't as nice, maybe because there's no more street lamps and no snow to reflect off of, but they really should've added torches. Otherwise the sunlight glistening off of windows high up on buildings, the horizon or garbage and overgrown foliage that litters the streets is quite nice. The more open and park like areas with the overgrowth adds a new feel, I thought it'd be a dull setting seen again and again (TLOU etc) but it's more like guerrilla warfare with the true sons gang, or being literally surrounded by the Hyena gang. I've seen some streamlined or omitted features like parts of clothing, loot box animations or UI, weapon mods etc, these are good and also bad. Rain makes no sound mostly and ambient sounds can be non existent sometimes, maybe bugs and I've mentioned them on the forum. The radio and new woman broadcaster must be less relevant or less work put into it as often quiet or hardly heard. But overall it's enjoyable so far. Enemies your level aren't bullet sponges but neither are you, enemies and yourself can die quick if careless, it's more realistic. You don't heal health but replace damaged armor vest plates. Skills can be modded. Also the weapon and sound effects are a bit better, the music is brilliant.
Yeah, I prefer the running animations on Division 1 more so than division 2. Running in the division 2 kind of reminds me of the running in Mass Effect 4. I also love the big city New York setting in the snow. Like someone said earlier, it was very iconic.
Edit: New Division 2 E3 vs Retail Comparison is releasing this afternoon - Stay tuned! Thank you all for tuning in this week! I'm currently working my way through this game so I can deliver a final review + an E3 comparison. In the meantime, you can check out live gameplay twitch.tv/nick930
The games take place in different time frames within the story. The first game focusing on the outbreak just a week or so after the outbreak hit, while Division 2 is over 6 months later. Survivors in Division 2 aren't in such a desperate situation and have began rebuilding. In Division 1, our second wave agents are coming into the city almost immediately following the outbreak in the mist of chaos and loss of control. As much as Division 2 gets hated on, they overall did a great job relative to the story. Arguably, if Division 2 remained within the same time frame of the outbreak as Division 1, still being in Winter, I think the community would've complained. I think the community overlooks the time difference between the two games. Division 2 doesn't get the appreciate it deserves. Massive did a fantastic job with both games. Both Division 1 and 2 are still some of the better, highest quality games out today.
Overall the sound quality was better in D1 but I also wonder how much they used the snow for that. In the real world during snow the sound is different than the same area without snow. Game wise there shouldn't have been the noticeable sound change like it is but there definitely should have been something of a sound quality difference.
The sound is definitely better in the first one. Yesterday it rained for the first time In D2 and it was windy too but I couldn't hear the rain or the wind. It was weird. I'm not sure if it was a sound glitch or it's meant to be like that. I never noticed that in the first one.
I miss the sound of the extraction flare from The Division One. In the first game it has the loud boom as it it fires and then it sounds somewhat like a firework as the the flare is launched into the air. In the second game it just sounds so weak and uneventful.
Sam Jackson I got the joke, very clearly. It was just a very bad one. The extraction flare is amazing in division 1, I agree. But that joke is like nails on chalkboard. Please go back to school where your loser friends can teach you better jokes. I have over 1000 hours on the first game, ofc I get the joke wiseass.
Fear None Your comment was like nails on a chalkboard.. Super Cringe 😂😂😂 Thanks for the laugh! Your just mad because my loser friends and I are telling jokes while your in your moms trailer putting 1000 hours into a 3 dollar game noone plays anymore 😂 Don’t worry when I’m done I’ll let you borrow the 2nd one ☝️
Curious question, I'm looking to buy just one of these games, which one has the better overall gameplay? I know the environments are different (I like the eerie NYC look), but I'm referring to actual gameplay/mechanics.
You know, I kinda disagree. Yes, the gameplay is the same, but that's the point. It isn't a brand new game. It is a sequel. If the gameplay wouldn't be very similar, it could have been just a new IP. But of course, that's only my opinion.
Same assets... For every similar asset I see in this game I see 10 new ones. Same goes for AC Oddessey. Believe me. Once you get into 3d asset pipelines yourself you'll see games completely different
I'm not saying it's bad . But it makes sense : brotherhood and revelations , 3 and black flag , unity and syndicate , origins and odyssey . Whole farcry series , crew , watch dogs , and now division . There's nothing wrong about it I know making games is very hard and I'm fan of ubisoft and they're games
How do I get E-credits in The Division 2? also because in the main or secondary missions alone points and equipment and not money as in the first The Division
As much as i love powerfull gun sounds in game especially in the division 1 i kore prefer that smooth not that loud sound gun effect from the division 2 (Cause it kinda feel's morr realistic and doesn't hurt my ears 😁)
The Original is always the best I like them both, but I stand with The Division 1 plus I have a lot of unfinished work ✅ left still, I’m maintaining both games 🎮 at the same time...
Both games are good but Division 2 has started to feel more like a reality type game of a future type Washington DC if it was ever under attack and the events leading up to it, I like both games but the summer time season brings out more elements that we didn’t see in the first game . I hope they continue to make more division games in the future, The Division 3 set in a different city and different environments , I think sometime down the road another game and similar games like this will eventually come out
The thing I like is how they captured the air about DC. I live out here and it's big with a sense of openness just beyond the skyline when you look up. You dont just here the sound of what's close but of the district and states surrounding lmao. Just like how with NY they had that feeling of all the sounds city wide bounce of the building so you feel the city surrounded by more clutter and close space. I'm playin 1 while I wait for the squad to get off so we can run 2.