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The Fatal M1 Abrams Armor Flaw In War Thunder 

Sean Ficken
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The M1 Abrams in War Thunder is a very good tank, however It does have some issues with it's armor that I show here.
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24 июн 2024

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Комментарии : 357   
@SeanFicken
@SeanFicken День назад
Having this Weak spot doesn't mean the M1 is bad at all, if you aren't doing well you are having a skill issue :). You don't have to game alone, join my community by signing up on my email list on my website: www.seanfickengaming.com Do you want to game like me? Here is a list of my equipment I use. G502 Hero Mouse: amzn.to/3VSv1I6 SteelSeries Arctis 7P Headphones: amzn.to/3W63IeS
@sammie.r5347
@sammie.r5347 8 дней назад
Been playing top tier USA for a bit now and the biggest threat to a M1a2 is Su25sm3 or ka50/52
@yspear_
@yspear_ 7 дней назад
You forgot all the Leos and the German tigers (helicopter)
@kotenara10
@kotenara10 7 дней назад
It's everyone big threat fr
@Codename_Horizon
@Codename_Horizon 6 дней назад
Leopards:
@gusty844
@gusty844 6 дней назад
Ye, u have f15c and f16c to counter them. They are way better
@thatonevodkalover
@thatonevodkalover 5 дней назад
Because Like Most Nato Tanks they have almost No Side or Back armor
@KorporalNoobs
@KorporalNoobs 2 дня назад
I tend to find the lower glassis only being a weakspot in the way that it does kill the driver, and that's it. Which in top tier is not "hitting a weakspot" and more "suicide with later assist bonus".
@robertrousseaux1059
@robertrousseaux1059 3 дня назад
If the weakest spot is under the main gun that means he is looking at you. Balls off steel in real war to take the time to hit that .
@fissis1955
@fissis1955 5 дней назад
Why everyone else needs to have a turret ring weakspot but the abrams is the exception?
@Narsheo
@Narsheo 5 дней назад
Who said anything about it not having tbat
@dkreeg1964
@dkreeg1964 2 дня назад
died to a T-34 frontally in my M1A2
@tin9759
@tin9759 7 дней назад
There are two things that gaijin should fix about Abrams' armor because there is a lot of evidence to prove it: 1. Turret ring: it should be Volumetric, it is true that it is 50mm thick, but it is placed face down so the protection effect should be 200-300mm, which will definitely prevent SPAA and IFV from shooting through it. 2. UFP: this is related to game mechanics, APFSDS does not bounce like a ball.
@Iden_in_the_Rain
@Iden_in_the_Rain 7 дней назад
Also, the turret ring is waaaay too high up. You’d need to aim with an error of ~5-15mm to hit the turret ring with 125mm APFSDS, which is nearly impossible even with mouse aim.
@Optimusprime56241
@Optimusprime56241 6 дней назад
It is not 50mm thick bro it’s more like 150-200mm 💀
@tin9759
@tin9759 6 дней назад
@@Optimusprime56241 it is indeed 50mm but measured at a different angle, according to the design it should be 200mm to 300mm
@Kwisss
@Kwisss 6 дней назад
There was a bug report that was acknowledged to make it volumetric and about 250 mm LOS all around based on the placement.
@catnipaddict126
@catnipaddict126 2 дня назад
Your first point makes zero sense. And Sabot rounds are smaller than the turret ring so volumetric or not, doesn’t matter.
@BUSZ-ii5tf
@BUSZ-ii5tf 8 дней назад
Yeah, it is a very big drawback on small and narrow maps. In my opinion, on biger maps its not that much of an issue if you are constantly on the move. Still frustrating nonetheless.
@SeanFicken
@SeanFicken 8 дней назад
I completely agree, the biggest thing is that autocannon light vehicles can kill you through that area pretty quickly, especially at close range.
@alitix7522
@alitix7522 6 дней назад
​@@SeanFickenI don't play top tier, but doesn't the t series have a similar problem where you can easily pen its 80mm lower frontal plate?
@alitix7522
@alitix7522 6 дней назад
Similar as in it doesn't matter at high distances
@IvanIvanovv
@IvanIvanovv 4 дня назад
Honestly a lot of the game could be improved by just having better maps
@TheTISEOMan
@TheTISEOMan 7 дней назад
the UFP is utterly hilarious as I find that shells will actually ricochet off of it and bounce up underneath the turret to kill the commander and gunner. The Abrams turret ring in game is so bad that some WW2 full caliber shells can punch through
@doubleaplays8450
@doubleaplays8450 5 дней назад
irl the turret ring isn't a weak spot as the ufp is designed to shatter rounds that hit it, And the chances of directly hitting the turret ring are extremely low.
@williewilson2250
@williewilson2250 4 дня назад
That only worked for early rounds, monoblock shells would ricochet into the turret ring
@robertrousseaux1059
@robertrousseaux1059 3 дня назад
Real tanks aren’t able to so easily target specific parts unless you’re extremely close and the target is unaware of your presence. A battle is 3 Dimensional. Many other anti tank weapons are trying to kill you. It is possible, just not near as much as a game would have you believe. Barrels wear and older barrels don’t have the accuracy. I have been on ranges where one tank would have three rounds touch each other at 1 km but the norm is not quite as beautiful .
@KekusMagnus
@KekusMagnus 3 дня назад
I've been saying for years that they need to force "aim from gunsight" in realistic battles. The tiny weakspot meta simply makes no sense, you shouldn't be able to reliably hit targets that small from far away
@ambush_akula5261
@ambush_akula5261 2 дня назад
@@KekusMagnusI aim from gunsight in realistic for the sake of improving my marksmanship skill in game, the thing is once you as a gunner get used to how the rounds behave (and accounting for the parallax effect) it’s not that hard to hit specific points on an enemy tank at range, Close up where the parallax effect is more prominent is where issues may arise
@anferneejones7032
@anferneejones7032 5 дней назад
You need to address the real elephant in the room. Gaijin has not implemented the turret ring armor correctly and made it larger than it is in real life.
@FXIIBeaver
@FXIIBeaver 4 дня назад
Prove it.
@TheRealSteve42
@TheRealSteve42 4 дня назад
@@FXIIBeaverMy bug report proves it.
@FXIIBeaver
@FXIIBeaver 4 дня назад
@@TheRealSteve42 link it.
@ishiddddd4783
@ishiddddd4783 4 дня назад
won't make a difference against top tier darts
@lukkegolter
@lukkegolter 2 дня назад
What would be the difference 😭?
@evanbrown2594
@evanbrown2594 4 дня назад
The M1 armor package was designed against what was assumed to be a 115mm tungsten round fired around 1650 m/s. The m744 would probably have defeated it well past normal engagement ranges. That the armor was considered good, had more to do with the fact that the USSR didn't introduce any Monoblock rounds in any real number until around 1987! With the BM-42 not being procured in any real amount until 1989-1990!
@worldoftancraft
@worldoftancraft 4 дня назад
And what is 3BM32 "vant"? A uranium monoblock. Fielded in 1985
@evanbrown2594
@evanbrown2594 3 дня назад
@@worldoftancraft It was introduced in very limited amounts in late 1985, and really wasn't delivered to troops until late 87-88. Lots of issues with in-bore break up related to manufacturing issues with the long rod.
@smoothsoybean7029
@smoothsoybean7029 3 дня назад
the m1a2 onwards should get improved armor
@Kwisss
@Kwisss 6 дней назад
Gaijin still thinks that the M1A2 -> SEP V2 have the same armor from the Swedish trials which was an export tank without DU.
@MrZelatur
@MrZelatur 6 дней назад
the problem is also in how Aiming works in this game, because the gun gun moves as easy as moving the mouse, it follows the mouse movements perfectly, there is no "machine feeling" like without stabilizers in lower tiers ... and because of that players simply can aim at weakspots ... look at other tank games like Squad or GHPC where aiming is more realistic and hitting those weakspots wouldnt be as easy
@mono9702
@mono9702 6 дней назад
Agreed.
@mmneaapro596
@mmneaapro596 6 дней назад
the thing is i play GHPC, and aiming in that thing might even be harder than doing so irl. irl, most modern mbts and ifvs, uses either 1 of those 3 things, buttons, joystick, or something like those f1 cars steering wheel and guess what, most of them might be easier to use than what ghpc uses and closer to mouse and keyboard the thing is, in WT, you are aiming from gun barrel, and that is the most deciding factor go play Sim in WT, where you must aim from the gunner's or commander's view port and have to compensate for deviation, thing is hard and mostly at large maps
@MrZelatur
@MrZelatur 6 дней назад
@@mmneaapro596 yes parallax effect would add much more to the realism and aiming difficulty which in my opinion would make the game better especially top tiers, i havent really played wt because of that, higher tiers are just too ridiculous ...
@quan-uo5ws
@quan-uo5ws 6 дней назад
@@mmneaapro596 yes, but in GHPC tanks like Abrams or T-80 can compensate for deviation and lead automatically unlike war thunder.
@cnnr441
@cnnr441 5 дней назад
It boils down to IRL it’s not an issue because tank combat is different and usually Long range, and the usage of tank sights and actually aiming However in War Thunder where most tank combat is under 1km and you have point and click mouse and gun barrel pov it’s A lot easier to exploit the weak spots of vehicles Like the T series of tanks. The drivers optics is basically the same as the Abrams turret ring. Hit there and there’s a good chance the tank dies.
@LAMASTA-e7z
@LAMASTA-e7z 5 дней назад
Have top tier for both Soviet and US. US weak point is worse than Soviet 100%. Yeah Soviet tanks also have weakpoint like LFP and the drivers optics like you mention. However Hitpoint for drivers optic is considerably small compared to Abram’s turret ring weak point. Hence why its much easier to kill Abrams than T series. Disclaimer: This is all based on my personal experience. Your experience might be different.
@bluebud169
@bluebud169 5 дней назад
​@@LAMASTA-e7zYea but u have 95+ percent chance of killing T-series tank with LFP shot. So it's a skill issue
@OlDanTucker
@OlDanTucker 5 дней назад
@@bluebud169 lower frontal plate is a weak point on every fucking tank, Hell many times the lower frontal plate isn’t even exposed depending on the map and situation so what are you on about? The Abrams has a huge weak point it’s not a “skill issue” it’s a game implementation issue
@LAMASTA-e7z
@LAMASTA-e7z 5 дней назад
@@bluebud169 but you have 100% of killing Abram with turret ring. I never said T series are harder to kill. All tanks are easy to kill but Abrams have much easier weakpoint kill. Why do you think US top tier has 30% win rate then? And I wasn’t comparing LFP lol i did admit that LFP is the weakpoint.. please read my comments again. My comment was about Driver optics vs turret ring.
@LAMASTA-e7z
@LAMASTA-e7z 5 дней назад
@@OlDanTucker exactly… and this comment was about drivers optics vs turret ring. Where did she come up with LFP 😂
@Boris_The_Turtle
@Boris_The_Turtle 21 час назад
Gaijin also needs to buff the IQ of the players, would help tremendously.
@spaceman112211
@spaceman112211 14 часов назад
Somehow buffed players always happen to be in the opponent's team
@Paronak
@Paronak 6 дней назад
You can tell people who whine about the Abrams never play other nations like Italy or Japan where their MBTs have a weakspot as large as the whole tank
@DzinkyDzink
@DzinkyDzink 6 дней назад
Or just play 2A7HU or the upcomming Benelux Leo... Leopard isn't just a Gold Standard it's the ultimate form of MBT.
@Nothing-yq2gz
@Nothing-yq2gz 6 дней назад
Japan's tanks aren't about face to face engagements that's why their armor is so bad, they're literally the perfect tanks for flanking because of their great mobility coupled with the best reload rate at top tier. And nobody plays Italy either way
@Jump-Shack
@Jump-Shack 4 дня назад
Italian tanks ain't about face to face combat either
@Kwisss
@Kwisss 6 дней назад
There was a bug report of the turret neck being volumetric and 260 mm + LOS that was acknowledged. In general it shouldn't spall so much when hit.
@yxfrans6257
@yxfrans6257 3 дня назад
I got all my 30mm and 57mm auto cannons out these days due to all the Clickbait. The Clickbait is so easy to kill with auto cannons, does matter from front or side. 😂😂
@aidonger42069
@aidonger42069 2 дня назад
Realistic models if you count made up russian nonsense as reality
@1-TL
@1-TL 8 дней назад
That damned lower glacis is causes headache in every br i think
@SCP--op2eq
@SCP--op2eq 7 дней назад
might have some short comings but i still like the abrams no matter what
@SeanFicken
@SeanFicken 7 дней назад
It's definitely a good tank, especially with that 5 second reload.
@SCP--op2eq
@SCP--op2eq 6 дней назад
@@SeanFicken yeah 5 reload is hella fine its the main reason why i also to got 13 kills
@rogermcbadlad2812
@rogermcbadlad2812 5 дней назад
I agree!
@bakunawa6134
@bakunawa6134 6 дней назад
imo abrams work well if used at the right range and position the problem is warthunder is full of flat shitty small ass maps even on top tier forcing people to brawl and thats where the other team could easily exploit the turret ring lot of it is skill issue on clickbait players but I think maps really dictates the meta in this fuqqing game could only pray not to get teamed up with US right now until we get more big maps
@mono9702
@mono9702 6 дней назад
Also general player skill has plummeted in the past year or two so good players on the US teams suffer because they end up having to carry more weight throughout a match thanks to their poor teammates.
@MPHammer
@MPHammer 6 дней назад
​@@mono9702Agreed. Nothing makes me more upset than spending 7 minutes in a heli to drive my first ground vehicle in a match and be the last teammate alive
@MPHammer
@MPHammer 6 дней назад
​@@mono9702Agreed. Nothing makes me more upset than spending 7 minutes in a heli to drive my first ground vehicle in a match and be the last teammate alive
@zeliscool4945
@zeliscool4945 6 дней назад
I remember hearing that the weakspot under the gun is a real thing, it's just that in real life you don't control tanks with a mouse and as such it's a one in a million kind of shot in the engagement range that tanks are at in real life. So they never really did anything about it.
@alexmurphy6574
@alexmurphy6574 6 дней назад
I think one Abrams in Ukraine taken out exactly like this by Russian t72.
@SeanFicken
@SeanFicken 6 дней назад
It's definitely a weak spot in real life, the gun has to depress, so they can't put as much armor there, one thing about it, it would be extremely lucky to hit as in a combat situation you don't have the time to aim the precisely.
@raphaelsantiago9387
@raphaelsantiago9387 6 дней назад
It is a real thing but the turret ring weakspot is overexaggerated in WT. In real life the turret ring height is actually smaller and in game it's not modelled with volumetric which means it's only like 50mm of RHA while in real life its more like 250mm+ RHA.
@ThePadadada
@ThePadadada 6 дней назад
@@raphaelsantiago9387 and from where do you know that did you build the tank ? All these peoples saying stuff like that and think its the truth ... just accept that WT is a game and not real life
@quan-uo5ws
@quan-uo5ws 6 дней назад
@@ThePadadadaeven more reason to make the turret ring stronger so it doesnt get penned by WW2 tanks.
@volkenvolk3135
@volkenvolk3135 6 дней назад
As a Russian main that finally branched off into completing USA, Sweden, France, China and Germany. I've realized that its 100% the players. The US has a great top tier line up but everyone fails to utilize the strengths of the US. About 80% of the time if a US player dies they leave the game, and I can't tell if the majority of them or either blind or bots. Every single time I get teamed up with them even as Russia, I lose. There should be a serious case study opened up for US players on why they preform so poorly. I even saw them lose against a Full British team kek.
@blu5021
@blu5021 6 дней назад
Honestly the reason they lose is it’s almost everyones first tree
@SeanFicken
@SeanFicken 6 дней назад
I agree that is the real issue, especially after the reload rate buff. M829A2 is the best 120mm L44 ammo, coupled with a 5 second reload. Ideally if you get hit you made a mistake. That being said the turret armor on the M1A2 is quite strong, strong enough to deal with all but the most powerful rounds in game. It has all of that going for it and yet people still perform very poorly.
@andsoiderparound9909
@andsoiderparound9909 6 дней назад
I’m a decent Abrams player but I only bring 1 Abrams because I know for a fact that my team is going to melt immediately quicker than the enemy and it’s frustrating that Russian players can heli rush with Ka-50/52 at the start of the game.
@mono9702
@mono9702 6 дней назад
_cough cough_ *Constant US top tier premium spam* _cough_
@flapperofwar7445
@flapperofwar7445 5 дней назад
This would all be solved with a level requirement for premium tanks at higher BRs/ranks. Of course, I know that would never ever happen because Gaijin is waaay too greedy to exclude new players from buying their shiny new 75$ pack premium.
@sparcolonsdale
@sparcolonsdale 2 дня назад
LoL I think that russians are way worse when it comes to weakspots. Driver's hatch,lower front armor weak and you can one shot it from side cause of ammo rack. Allmost same weakspots except abrams can sometimes survive from side shots.
@ryangoslingIRL
@ryangoslingIRL День назад
drivers hatch and lower front plate are both much smaller and harder to hit on T-series tanks
@Quang_Tran_asdf
@Quang_Tran_asdf День назад
@@ryangoslingIRL Except the turret ring is just extremely incosistent on the Abrams. Either OHK or volumetric bs and do nothing. LFP usually only kill the driver, fuel tank will eat the sharpnels or block any shell that's not a 11.3 APFSDS. It's not as bad as you think
@fugjewtube1822
@fugjewtube1822 20 часов назад
​@@ryangoslingIRL its not Also t serie tanks have higer roof weakspot and you need to pray to rngesus so your era works
@user-jh4cq2rn8b
@user-jh4cq2rn8b 8 дней назад
Whatever you do the abrams still have useless armor because of this ring also the lower glacias is dead
@SeanFicken
@SeanFicken 8 дней назад
You would also find on the base M1 the gunner side turret is just as vulnerable as the lower front plate. In some areas the hull is better protected than that side of the turret.
@user-vy2bq4hk8s
@user-vy2bq4hk8s 7 дней назад
Even if you made the turret cheeks and lower plate 1000 mm it won’t help, the Abrams has one of the biggest weak spots even if it was realistic I highly doubt the ring and the front plate would stop anything or negate damage
@jesusofbullets
@jesusofbullets 7 дней назад
The turret ring IRL is WAY smaller and the way they model APFSDS isn’t realistic when you get into angles like that. Even the deflection off the UFP would essentially destroy an APFSDS and cause it to tumble, making it completely unable to penetrate anything off a ricochet, especially another heavily angled thing.
@Anarcho-harambeism
@Anarcho-harambeism 7 дней назад
irl the turret ring isnt near that exposed, and the armor is roughly 200mm, not 50mm as modeled, idk if you have any way to see one irl, but if you do you can see a very noticeable difference
@GlopPlopJop
@GlopPlopJop 7 дней назад
​@@Anarcho-harambeism around 300mm actually
@benrodir2
@benrodir2 6 дней назад
go to a museum and climb inside an Abrams. Take a look at the ring, now step outside and check out the gap.... there isn't really one. Not like in WT. No round has ever gone in the turret ring of a real abrams because it would get squeezed and destroyed. Homework is your friend before vomiting out bullshit.
@Anarcho-harambeism
@Anarcho-harambeism 6 дней назад
@benrodir2 I do wish we had more abrams around, I have to leave my state to see one. But an m60 or sherman is 20mins away
@Brzzzyexe
@Brzzzyexe 6 дней назад
the biggest issue is the comical amount of spalling the turret ring does and the comically large snapshot every top tier mbt has on you, meanwhile t-XX's a dramatically smaller vehicle if you shoot drivers port will most of the time only kill the driver and maybe the breach and their only weakspot that can somewhat reliably kill them is the lower which means there's pretty much 0 places you can snapshot and disable or kill T-XX's
@yomaster12345
@yomaster12345 6 дней назад
Shoot T series tanks in the fuel tank, they explode 50% of the time now and no longer eat rounds and their spalling entirely. That is if you have a clear shot. If they're hull down yeah good luck. Honestly ever since last patch the most annoying tanks to fight have been the Leopard 2A5/6/7 as their hull armor is good at an angle and the spall liner stops side shots from one shotting them. Can't aim for the turret ring since there is none/cheeks eat rounds. Even center of mass front shots don't always do more than kill the driver so it's really a 25% chance of you actually managing to kill it.
@mono9702
@mono9702 6 дней назад
@@yomaster12345 Pretty sure the Leopard turret ring weak spot disappeared into obscurity after certain model changes and volumetric. I used to hit that spot all the time but no longer can... 😔😔
@christopherchartier3017
@christopherchartier3017 8 дней назад
Not so much an issue when peeking over hills. But most other tanks at each abram’s BR generally have a round that can penetrate you from most areas. In some cases, even your turret cheeks aren’t safe (base M1A1 is the biggest offender here, facing DM53 without the upgraded turret cheek armor). It’s kind of sad, really. At the end of the day, the Abrams really is just a mediocre tank at best- a glass cannon, if you will, but only until M900/M829A1
@SeanFicken
@SeanFicken 8 дней назад
while you can hide it when going hull down, there are also a lot of city maps where you can't hull down, thus you cannot hide your turret ring.
@christopherchartier3017
@christopherchartier3017 8 дней назад
@@SeanFicken it’s not even the turret ring being the biggest issue, the hull armor is incredibly weak. I assume you used M774 for every comparison between the different tanks in this vid?
@SeanFicken
@SeanFicken 8 дней назад
By comparison the Leopard 2A4's hull provides less protection (300mm vs KE) and is at the same BR, the hull on the M1 is between 380 to over 400mm in some spots (against long rod penetrators). This will lead to a conclusion that to any gun with something like 120mm DM23 or higher in performance is able to deal with most of the area on the base M1 at decent range. The LFP armor becomes a much bigger issue starting with the M1A1/IPM1 Because you face a lot stronger ammo. As per my last comment on the video, even if somehow we get a SEP V3 with enough hull protection against modern rounds, that turret ring will still get in the way and that is the subject I made this for.
@connor22abrams4
@connor22abrams4 6 дней назад
The SEP v3 has increased armor in the turret cheeks. The upper front plate was thickened to 51mm. The edge of the turret cheeks where they meet the mantlet is thicker in images. DU armor would be hard to "model" since Gaijin doesn't know the effectiveness, but I'm sure they could do a bit of math related to density to figure out RHA equivalent. I'm not sure if the LFP got any armor upgrades.
@ThatOneBoomer_Hehe
@ThatOneBoomer_Hehe 4 дня назад
in game DU armor is modelled, on the M1A2 Specifically due to the turret cheeks being impenetrable by KE rounds, sepv3 also had a DU hull insert for the LFP.
@TheRealSteve42
@TheRealSteve42 22 часа назад
@@ThatOneBoomer_Hehe It isn’t modeled, because the M1A2 SEP is supposed to have 3rd generation cheek inserts yet it has the same value as the M1A2
@ThatOneBoomer_Hehe
@ThatOneBoomer_Hehe 22 часа назад
@@TheRealSteve42 Yea, but on the m1a2 you can notice the KE protection being way thicker than the m1a1, but it is the same on every m1a2 model, DU shells are also modelled, but only past m829 i think
@haythemsandel8303
@haythemsandel8303 6 дней назад
People who complain to Gaijin should forward their complaints to General dynamics because it's their design flaw not gaijin's.
@mono9702
@mono9702 6 дней назад
It's a balancing issue Gaijin needs to deal with as the amount of damage you take from being shot in that weakspot is insane compared to other MBTs at top tier
@toma3025
@toma3025 6 дней назад
I'm not sure you could even call it a "design flaw", so much as an example of how wunderwaffen simply don't exist in real-life. Designing anything as complex as a main battle tank is inevitably going to result in certain compromises and straight up unfixable mistakes, as a result of real-life factors, including changing requirements, cost cutting, bureaucratic lack of accountability etc. Anyone who believes that an invulnerable MBT is something that is even plausible, let alone fielded by any active military, is likely below the age of 25 and simply doesn't understand how reality works.
@devendoffing7004
@devendoffing7004 6 дней назад
Except irl, the turret ring is much thicker, may actually be shorter than is modeled in game, and the LFP isn’t a weakspot.
@haythemsandel8303
@haythemsandel8303 6 дней назад
@@devendoffing7004 might be thicker but definitely not as armored as the turret and the LFP, highly doubt it would stop a modern APFSDS anyway.
@devendoffing7004
@devendoffing7004 6 дней назад
@@haythemsandel8303 it wouldn’t to a direct hit, but it likely would to a deflecting shot off the UFP, since irl the shell would shatter
@jPlanerv2
@jPlanerv2 6 дней назад
Lower hull plate buff is pointless till they fix ther ring
@reinyfrost3753
@reinyfrost3753 6 дней назад
It's better than nothing, trust me.
@sometoastxd
@sometoastxd 5 дней назад
The list of problems that cause this weak spot is fairly expansive. Least of which is Gaijin's modelling of the tank. Number one is that engagement distances are super short (although so are the pen table distances) leading to being able to pick exactly where on the target you want to hit. But you also have to consider the differences in optics where real world optics, especially thermals, give much less target detail and are harder to see through. And the optics in war thunder realistic battles are located inside the barrel of the gun so you don't need to compensate for parallax. The controls of a tank turret are also less precise in reality. But also even with the reality of the ufp being designed to shatter apfsds (I suspect gaijin treats apfsds rounds the same as any ww2 era solid shot because it was likely easier that way so until they make apfsds degrade it'll be that way) it still wouldn't matter much as long as the tanks can pick their shot as in the real world the round getting rammed between the turret and hull at mach 4+ would still likely weld the turret to the hull or otherwise leave the turret broken.
@thisfeatureissostupid
@thisfeatureissostupid 2 дня назад
yeah the problem is they modelled apfsds like ww2 rounds. in reality any apfsds richochet would result in most of the shell desintegrating and losing almost all of its penetration power, but in war thunder they richochet like ww2 AP rounds and only lose a little bit of penetration from small deflections. if they were modelled right then the abrams turret ring wouldnt be a trap shot for apfsds making only a direct hit to the ring a penetration, rather than a hit to the back of the upper plate or the bottom of the turret richochet into the ring for a pen. literally all it would require them to do is set every apfsds shell to have much less pen after richochet. an apfsds shell after a richochet is definitely not penetrating more than 100mm of rhs equivalent. in reality abrams turret ring would be as hard to pen as a leo2 turret ring because it should be a trap shot for apfsds. it would be a trap shot for actual AP shells the would simply get lodged in there and jam the turret, but only low br abrams would see any AP shells.
@okakokakiev787
@okakokakiev787 2 дня назад
​​​@@thisfeatureissostupidin reality apfsds with 400-700 pen will just go straight through ufp with 280mm los protection. Yes even partially damaged
@janzizka4964
@janzizka4964 2 дня назад
no my abrams dont suffer from this problem, because I dont play bad tanks
@Grinzlow
@Grinzlow 5 дней назад
The trouble is real tanks don’t engage from 200m away in 99/100 engagements. Neither does the camera sit on the front of the barrel. Yes sim and options allows for correct sight placement. Furthermore, although accuracy of the shells are great, they are not accurate to say literal inches of dispersion so the armour is amazing when firing from long distances as the “weak spots” are tiny at those distances but not in Warthunder.
@worldoftancraft
@worldoftancraft 4 дня назад
If you want to play a game, play GHPC. If you want to play poker, play Bug Tunder
@ThatGuyOrby
@ThatGuyOrby 6 дней назад
Well the biggest problem is the turret ring gives about 1/5 the LOS thickness it should at about 50mm while even measuring using Gaijin's own model shows it's LOS thickness should be about 250mm. Not enough to make it immune to any tank dart but it'd at least keep it from being shredded frobtally by autocannons.
@LeNathDuNet
@LeNathDuNet 6 дней назад
bug report it then
@ThatGuyOrby
@ThatGuyOrby 6 дней назад
@@LeNathDuNet It's already been reported and acknowledged, they simply haven't done anything about it.
@Brian-qj4kk
@Brian-qj4kk 6 дней назад
The problem is that the abram front top plate should be able to be penetrated like a butter with modern afpsds. But the gaijin decided to make it bounce
@somerandomboibackup6086
@somerandomboibackup6086 6 дней назад
@@Brian-qj4kk That 38mm plate had bounced M829A1 before, what crack are you smoking? The only round that could reliably penetrate it is 3BM42
@jurajsintaj6644
@jurajsintaj6644 6 дней назад
Yeah the problem is that gaijin very peculiarly chooses what to make real and what to make up.
@45atanner
@45atanner 6 дней назад
All i know is no Abrams has been lost to that shot under the breach so it shouldn't be a thing
@i8yourDog
@i8yourDog 6 дней назад
Things that happen IRL should not automatically apply to War Thunder. War Thunder is a video game.
@aurasphere121
@aurasphere121 6 дней назад
IRL isn’t the same as in game. IRL head to head tank combat within 1000 meters isn’t that common.
@SeanFicken
@SeanFicken 6 дней назад
There is a recorded hit the turret ring that happened irl, It only killed the gunner (friendly fire event) Spalling is exaggerated in game which is why that shot deals so much damage in game.
@jurajsintaj6644
@jurajsintaj6644 6 дней назад
​@@SeanFickenyeah the game would need to be massively rebalanced if spalling was made realistic.
@Epsilon-M47
@Epsilon-M47 7 дней назад
I have had the Abrams for around 3 months now and have only been hit in the ring like 3 times lol... probably just lucky
@blackout-yr6zv
@blackout-yr6zv 7 дней назад
Fellow top tier U.S main I didn’t use to notice it at first either but give it another six months and start watching most of your kill cams you’ll find most of your WTF how did he get me moments are the turret neck
@tigergameing-lc1xd
@tigergameing-lc1xd 9 часов назад
a 76mm form a m4 can pen the m1 form the front and yes iv done it in rb just to make sure it was not me
@bruhhhhmoment4848
@bruhhhhmoment4848 6 дней назад
If I don’t killed the other person on one shot I turn my turret slightly so they can’t shoot that spot
@abloccofcheezz513
@abloccofcheezz513 6 дней назад
then they just shoot side of turret or hull
@bruhhhhmoment4848
@bruhhhhmoment4848 6 дней назад
@@abloccofcheezz513 I’m always going against shit I can’t pen it pisses me off in the Abram’s
@benrboss
@benrboss День назад
you can also over pressure from the commander mg
@judebryanco966
@judebryanco966 3 дня назад
M1 is one of the weakest mbt on wt
@Harry-wx3nf
@Harry-wx3nf 2 дня назад
Only the ariete is sadder It has dm53 but less penn and more reload than leo
@rookiegameplay7519
@rookiegameplay7519 2 дня назад
@@Harry-wx3nf zNo armor too
@MozzaBurger88
@MozzaBurger88 2 дня назад
Japanese MBTs are trivial to pen and yet overperform Abrams variants any day. From all I see there's a very serious playerbase issue. I fight KVTs, AIMs and Click Baits in droves both in my RU 11.7 and my SWE 10.3 lineups and the amount of kamikaze runs, bad positioning, rushed shot that do no crippling damage if at all... Even PzBtl 123 players, while being the second worst prem players in my eyes, don't misplay nearly as bad. I have no rational explanation for that but the Abrams, while having some glaring weakspots, are not bad tanks meta wise. Mobile, fast-reloading, agile (good gun characteristics)... RU MBTs are as easy to one-tap or at least cripple to hell. The breech is weak and the size of a small church. LFP is made of unstable nitroglycerin...
@MrSv7dzg
@MrSv7dzg 6 дней назад
Abrams armour is fine as long as you don’t brawl… If you try and brawl you are done for. It’s nice for sniping with the good shell, turret cheek armour and good sights
@abloccofcheezz513
@abloccofcheezz513 6 дней назад
kinda hard when 80% of the maps are litterally kissing each other's asses the entire game
@user-dv5qx5kv2o
@user-dv5qx5kv2o 6 дней назад
The way Warthunder aiming model is made is what makes the Abrams really bad the easy mouse aim now if they made it like GHPC style of aiming because thats what IRL tanks are like it would be extremely hard to hit that spot now what I do think should happen is They should add the M829A3 that would make the abrams slightly better
@keithsimpson2685
@keithsimpson2685 6 дней назад
Even forcing realistic gun sight location the offset means that when u close enough to pcik those spots its a bit hard.
@williewilson2250
@williewilson2250 4 дня назад
So you want automatic tracking, lead, basically aimbot so long as it has realistic controls
@user-dv5qx5kv2o
@user-dv5qx5kv2o 4 дня назад
@@williewilson2250 Tanks dont have aimbot and thats called a ballistic computer no such thing as aimbot and did I say that in my comment no but yes that does need to be in the game will it be useful not really because most of the people who kill you in game are people who are not moving
@user-dv5qx5kv2o
@user-dv5qx5kv2o 4 дня назад
@@keithsimpson2685 I said nothing about offset aiming and offset aiming is already in warthunder its called Sim Battles and commander sight and I never said anything about realistic gunsights I said Realistic Aiming such as when you move your mouse its like GHPC it will keep moving until you stop it by going left or clicking right mouse button to auto stop it
@billlhooo6485
@billlhooo6485 7 дней назад
gaijin model the abram with a big ass turret ring also the armor is about 200mm not 50 because the turret has to be fix.
@selasco
@selasco 5 часов назад
why the turret ring always break in every shot i take when i play m1a1? Dont even need a direct hit on it to break and removes completely the option to fireback... I feel that 80% of the time i die because the ring is broke... I dont have this problem on other nations tanks
@aftershock1445
@aftershock1445 4 дня назад
I have the opposite problem. I get hit in the lfp more
@Delta-ro3mz
@Delta-ro3mz 2 дня назад
Personally, I solved that issue by going either urban shooting first and then 5 second reload go brrr or just getting to a good hull down position.
@tristan118
@tristan118 6 дней назад
if the turret ring Is so bad on the Abram’s then the drivers port on t-series tanks should be just as awful, since they seem to just deflect shots despite being a major weak spot irl
@burnedbacon3989
@burnedbacon3989 6 дней назад
My beloved driver's view port, eats the whole m829a2 shell for breakfast
@jurajsintaj6644
@jurajsintaj6644 6 дней назад
Yeah, calling warthunder top tier models realistic isn't exactly true. They are very selectively realistic, especially when it comes to specific components like this.
@OlDanTucker
@OlDanTucker 5 дней назад
The drivers port isn’t anywhere near the size of the Abrams turret ring
@WadoViceMan
@WadoViceMan 5 дней назад
laughing in Ariete
@ThatOneBoomer_Hehe
@ThatOneBoomer_Hehe 4 дня назад
I penned the front of an Ariete PSO with m774, pipe down lil bro
@WadoViceMan
@WadoViceMan 4 дня назад
@@ThatOneBoomer_Hehe thats the joke, Ariete can be penned by 90mm HEAT, so Abrams players crying about shit armor is funny
@whiskyhyena6801
@whiskyhyena6801 4 дня назад
@@ThatOneBoomer_Hehe that was the joke man, ariete's got shitty armor and can be penned by short n long 88's like the tiger H1 so murica players crying about the weakspot is funny
@MozzaBurger88
@MozzaBurger88 2 дня назад
Seeing the influx of even more Click Bait players with the sale it's first and foremost a player base issue. I've never had an easier time farming oblivious players making suicidal plays 🤷 Not saying the Abrams are strong in-game, they're not... But they're mobile and punchy... But that mobility is actually what kills all the newbies even faster 🤷 The Fuji players manage a lot better... How do you explain that? It's super chewy. It relies solely on its mobility for survival.
@SgtDuckx
@SgtDuckx 6 дней назад
They need to add the sepv3 since it has without a doubt du in the hull. It would help a little.
@mono9702
@mono9702 6 дней назад
Extra hull armor honestly wouldn't improve the Abrams that much more than what people think. Think about it: You're placing more armor in an area people already don't shoot at often and possibly increasing your weight thus nerfing your mobility. What they really need to buff/add to the Abrams is someone like an armor buff to the gun shield, balance out the damage received from being shot in the turret ring weak spot, and/or fix the upper front plate being a shot trap into the breach/turret ring.
@SgtDuckx
@SgtDuckx 6 дней назад
@mono9702 I main the abrams and people shoot there just as often as the turret ring. A shots a shot people take them.
@capncruncherr
@capncruncherr 5 дней назад
@@mono9702 LFP shots are still relatively common, and usually will one shot since the crew is so close together and there's 2 fuel tanks in the front of the hull that cause fuel explosions
@williewilson2250
@williewilson2250 4 дня назад
​@@mono9702the ufp will always be a weak spot, even irl
@handsomeivan1980
@handsomeivan1980 8 дней назад
IRL that upper plate would not ricochet modern APFSDS It's too thin to bounce
@Floopuss
@Floopuss 7 дней назад
It’s was specifically designed to be at an angle to shatter any APFSDS shell that hit the UFP.
@an000n
@an000n 7 дней назад
It usually doesn’t, in game. But anything can happen at the right angles
@Floopuss
@Floopuss 7 дней назад
@@an000n in game it almost never does, but irl it is supposed to
@ServusIchBins
@ServusIchBins 7 дней назад
@@Floopusswhile true for early APFSDS rounds used by the Soviets (steel body and tungsten slog cores), later monolithic rounds like DM33 or M829A1 have zero problems penetrating such a thin plate.
@Anarcho-harambeism
@Anarcho-harambeism 7 дней назад
@@an000n early on, it did happen often, they artificially nerfed it after people complained.
@shanenonwolfe4109
@shanenonwolfe4109 5 дней назад
If the spall liner actually worked on this tank in the game, it would make this a way tougher tank
@ThatOneBoomer_Hehe
@ThatOneBoomer_Hehe 4 дня назад
Dont think the abrams ever had spall liner, but it did have a 20mm thick (I believe) Turret basket which acted as a spall liner, but a spall liner would be the entire tank, it also has some 20mm RHA covering the fuel tanks and surrounding the driver.
@nikelon8227
@nikelon8227 6 дней назад
I love playing against abrams tanks. You just take bmp2m or 2s38 with aphe and mass kill them under the turret. It takes 1x30mm APFSDS shell to completely disable abrams if you shoot it under the turret and 2-3 more to kill (with firerate of bmp2m it takesl ike 1.5s) and for 2s38 APHE it's always a oneshot. I always use these vehicles to prove wrong people who call abrams best and (don't laugh) well protected MBT in the game.
@gnaruto7769
@gnaruto7769 6 дней назад
People who think the abrams is the tankiest MBT are fooling themselves. It is very difficult to oneshot due to spaced out crew, but the armor is not the best. What the abrams excels at is mobility. The gas turbine gives it absurd mobility even in comparison to IFVs, you can regularly overtake IFVs on the way to caps
@mono9702
@mono9702 6 дней назад
@@gnaruto7769 cough cough Later M1 variants which start to lose the mobility advantage cough
@anferneejones7032
@anferneejones7032 5 дней назад
M1 Abrams is a great MBT in real life, but War thunder is a Russian propaganda fantasy game made to cater to Russian shills. The turret ring is not implemented correctly by Gaijin, it's too big, and is weaker than what it is in reality. But alas Russian company can't have the USA MBT outperform Russia, especially during wartime in Ukraine.
@williewilson2250
@williewilson2250 4 дня назад
​@@anferneejones7032then why is the mig29 and su27 underperforming flight model wise?
@garrettmiller1355
@garrettmiller1355 7 дней назад
It a 40 year old tank/design there a reason the m1e3 will bring massive changes.
@alinaasandei9172
@alinaasandei9172 7 дней назад
The e3 is know also as abrams x
@hvavvgme
@hvavvgme 7 дней назад
@@alinaasandei9172 that was used as a demenstration to show how fast the us can make a new upgrade
@SeanFicken
@SeanFicken 7 дней назад
Demo vehicles are what the company does to show off new technology, the military will pick what they want from the demo vehicle for the actual next design.
@jurajsintaj6644
@jurajsintaj6644 6 дней назад
​@@alinaasandei9172thats a tech demonstator/showoff.
@bluebud169
@bluebud169 5 дней назад
It's not Gaijins fault. As far as I'm concerned they modeled it correctly. Even if it was uparmored it wouldnt stop any 9.0 and Above APFSDS. In real life you have really small chance of hitting weakspot but in war thunder any experienced player can hit it with relative ease. You can just whine about turret ring untill Gaijin nerfs Strvs and Leopard 2A7s and adds bigger weakspots
@ThatOneBoomer_Hehe
@ThatOneBoomer_Hehe 4 дня назад
They modelled the m1a1 and the a2 the same, And yes it is a modelling fault, on the M1A2 the turret neck weakspot was reduced, so it was not really a problem, and on the sep models it was reduced slightly more, But in warthunder the M1 through the M1A2 SEP V2 in warthunder all have the same turret neck dimentions. So no they did not model it correctly (This is coming from someone who saw m1 models and Some M1A2's IRL)
@TheRealSteve42
@TheRealSteve42 4 дня назад
No, it is Gaijin’s fault. It is not modeled correctly. I made a bug report that was acknowledged sent to the developers as a suggestion. My bug report absolutely undeniably proves the turret ring is improperly modeled. No, it is not “whining,” it is simply just asking for something to be properly represented in the game. With the addition of the fuel cell bulkheads bug report these two changes would significantly improve the survivability of the vehicle. I actually have pictures saved of thicker armor on the vehicle from the inside, which were shared in one of these bug reports and then removed from the public eye by Gaijin.
@cookiecracker2
@cookiecracker2 4 дня назад
That boot leather must taste really good... Amazing how much people will suck up to multi-million dollar companies to avoid criticizing them.
@bluebud169
@bluebud169 3 дня назад
@@TheRealSteve42 Bro even if you doubled the protection in the turret ring it would still get penned.
@itzdatoneguy
@itzdatoneguy 3 дня назад
Gaijin players acting like they real tankers lmao…. They have an Abrams sitting outside on range road here in Vegas and that shits smaller than 12’ 3” clearance of a semi and you can snipe that ring from half a mile. Fuck outta here if you think Russia is keeping up
@gabj3826
@gabj3826 6 дней назад
Idk if a shot to the turret ring would destroy the Abrams irl, but I view this problem as the equivalent to the soviet/russian tanks which have terrible reverse speed and low gun depression by design
@SeanFicken
@SeanFicken 6 дней назад
It would disable the tank permanently, info I have found about turret ring damage is that it typically is something you can't repair easily. Besides that if It didn't hit crew they could escape and live another day.
@avoxy7440
@avoxy7440 6 дней назад
⁠@@SeanFickenuse logic, if a long rod penetrates an area with no base armour, just to hit the turret ring, it wouldn’t stop that, this whole argument that the turret neck isn’t a weak spot when in reality it is, why would the logic of armour penetration of apfsds not apply to the abrams, just because it’s an abrams?
@mono9702
@mono9702 6 дней назад
​@@avoxy7440 We're not saying that it's NOT a weak spot, but rather that as a weak spot it destroys the playability of the Abrams because of it's function in game. As well as a ton of other factors that come into play that hinder US top tier performance as a whole
@avoxy7440
@avoxy7440 6 дней назад
@@mono9702 , abrams have been eating 2 or 3 shots all day, I have been playing all day at this point and I have killed more 2a7 one shot that abrams, anyone who says america suffers because of the abrams itself should really look at there stats and see the problem
@GrindThunderer
@GrindThunderer 6 дней назад
Isn’t the turret ring modeled completely incorrectly?
@topbanana.2627
@topbanana.2627 6 дней назад
sounds like cope
@GrindThunderer
@GrindThunderer 6 дней назад
@@topbanana.2627 ? Are you is stupid ?
@GrindThunderer
@GrindThunderer 6 дней назад
@@topbanana.2627 in what way?
@topbanana.2627
@topbanana.2627 5 дней назад
@@GrindThunderer in the way that you just need a bit of common sense to know its a pretty nasty shot trap. Even with the 35mm protection on the ring or whatever it had it would be no where near enough to stop much. Especially with pc aim
@GrindThunderer
@GrindThunderer 5 дней назад
@@topbanana.2627 irl shot traps don’t exits with apfsds… also the Abrams turret sits quite a lot lower irl then in game.
@pedrosanciny6345
@pedrosanciny6345 6 дней назад
Stronger lower glacis would help a lot, especially at longer distances.
@iHateHandles2
@iHateHandles2 6 дней назад
this is staire, right? right??
@ThatOneBoomer_Hehe
@ThatOneBoomer_Hehe 4 дня назад
@@iHateHandles2 How would it be, SEPv3 has a Depleted Uranium Lower Glacis, which would improve the KE thickness by alot and would make them almost as effective as the turret cheeks (Which are literally impenetrable to KE rounds on the M1A2 models)
@abloccofcheezz513
@abloccofcheezz513 6 дней назад
just give the m1a2 and the 11.3 varients a spall liner in the turret ring. that will make it actually difficult to klll
@boffa-deez
@boffa-deez 6 дней назад
But they don’t IRL, IRL the abrams is actually a dumpster fire.
@blanchbacker
@blanchbacker 6 дней назад
@@boffa-deezsource: your username
@privite55
@privite55 6 дней назад
@@blanchbacker source the us army lol they don't have spall liners why you flaming him ?
@ara_orun8184
@ara_orun8184 6 дней назад
@@privite55it does though, the Canadian army when receiving M1s said that they were upgraded with spall liners
@boffa-deez
@boffa-deez 6 дней назад
@@ara_orun8184 no, no spall liners, you could maybe get some Velcro shit but I’ve never seen any “spall liners” they’ve got no spall liners. You can source it yourself, go hang around ft bliss, Riley, hood(cavazos or something), Stewart etc, odds are eventually there’ll be a career day and you’ll be able to see one and look inside, you’ll be shocked at how trash, neglecting and rusted they are. Commanders are corrupt and lie about the status of vehicles.
@grimreaper63151
@grimreaper63151 4 дня назад
Let’s hope our enemies irl aren’t good at aiming .3.
@canicheenrage
@canicheenrage 3 часа назад
There is aim assist in the game, with magnetism on different spots.
@bruhmomentum2901
@bruhmomentum2901 6 дней назад
0:07, leopard is better at that, more armored better apfsds and same mobility idk why people glaze m1 so much, literally worst nato tank at 10.3 imo, m60-2000 is better than this (once again imo)
@burgerenjoyer2982
@burgerenjoyer2982 6 дней назад
He was talking about irl and throughout history. And even in warthunder he didn't say it was amazing. Nobody glazes the Abrams in warthunder. It's objectively stupid hard to use and is only good because of it's reload.
@okakokakiev787
@okakokakiev787 2 дня назад
Except irl the whole ufp is a guaranteed kill spot anyway. It only has 280mm los protection and unlike in game it won't ricochet apfsds let alone one with 500-700 mm pen Only suited for t62 gun with 300mm pen
@Delta-ro3mz
@Delta-ro3mz 2 дня назад
Only if you're above the Abrams, the upper front plate usually shatters APFSDS
@goat0472
@goat0472 2 дня назад
The whole point of it is to richochet or break rounds.
@joshhobson2340
@joshhobson2340 3 дня назад
tbf that is a VERY small zone to hit. Complete front and turret check protection. Leos on the other hand you can just point and click anywhere on them.
@BAM_BAM_XCI
@BAM_BAM_XCI 2 дня назад
The turret is to high they raised it when it came to the game, and the turret ring is too thin. And shells don't shatter
@tomtoma754
@tomtoma754 2 дня назад
If you are talking about the 2a4 Leo then yes if its any of the leos after that, idk what you have been smoking, but literally hitting the M1's weak spot on any of the tanks is so easy even if you are 1km away
@moonsoutgoonsout3262
@moonsoutgoonsout3262 День назад
Everyone losing their minds that the M1 Abrams is turning out to be kind of a cruddy tank in comparison to the rest of NATO and even Russia forgetting that the M1 is a 1970's design. To put it in prospective the T-90 was made in the 1990's... China's main battle tank was made in the 2000's. I know it's a hard pill to swallow but the M1 is getting outdated.
@islahinckley4746
@islahinckley4746 11 часов назад
Even with that though, they omit how the turret ring is designed to shatter APFSDS
@Ry-bo9hi
@Ry-bo9hi 6 дней назад
One thing I learned about playing this shit game, is that in most cases, you can't blame the game Blame the people and design firms that made your favorite tank so ass
@sharcc2511
@sharcc2511 6 дней назад
No, not here - The Abrams is, designed, rather well. The issue is that, weak spots like the lower glacis and turret ring are inconsequential at best IRL. This is because that Abrams are meant to be employed hulldown - so the hull is hidden by terrain. As for the turret ring, tanks IRL engage from far, far longer than in WT - the ranges in WT tank combat may as well be considered point blank. Combine this with how irl tank aiming works, and hitting such a tiny target is nigh impossible. In order to remedy this, Gaijin would have to completely redesign GRB from the ground up - and make maps absolutely massive, a change that most people probably wouldn't find too fun. WT is a blend of realism and arcadeyness; they cannot change values like armor thickness willy-nilly, but they also cant 100% simulate everything that real combat has, and so you run into issues like this.
@ReckerFidelWOLF
@ReckerFidelWOLF 6 дней назад
I felt that first sentence personally 😂😂😂😂😂
@cloroxbleach6868
@cloroxbleach6868 6 дней назад
​@@sharcc2511 long ass comment, but all tanks suck up close, the m1 and the leprd a6 and a7 are getting tickled in Ukraine
@duitk
@duitk 3 дня назад
​@@cloroxbleach6868 pretty much all tanks are vulnerable to mines and top attack. The real advantage NATO tanks have is crew survival since they dont usually eject their turrets.
@cloroxbleach6868
@cloroxbleach6868 2 дня назад
@@duitk yeah
@MaskFky
@MaskFky 7 дней назад
American mains when their tank that is one of the most mobile mbts and has one of the best reloads isnt completly invulnerable from the front:
@karkinos5398
@karkinos5398 7 дней назад
Usa mains always compained, are complaining and will continue to complain because propaganda and MUH DESERT STORM. Where it fought t54-55s and su100s using air recon and cas. Imagine 11.3 vs 8.3.
@yspear_
@yspear_ 7 дней назад
​@@karkinos5398don't forget they complain so much the F15A got move back to 12.3 because how shit the players are
@Iden_in_the_Rain
@Iden_in_the_Rain 7 дней назад
When Gaijin thinks the Abrams is just a crappier Type 10, yes there is a problem.
@MaskFky
@MaskFky 7 дней назад
@@Iden_in_the_Rain btw the armor on the late abramses is bypassable, but its still able to withstand a lot and is much better then the type 10s. The early abramses do have worse aromor, but oh shit no Type 10 on 10.0
@connor22abrams4
@connor22abrams4 6 дней назад
The issue is Gaijin's take on composite armor. The newer armor schemes on the later M1s are heavily classified, and Gaijin doesn't have much to go off of in terms of guessing. Some tanks can appear to be invulnerable from the front, but that's due to placement of armor/ERA. The turret ring on the Abrams is also a very easy weakspot to exploit as it's at "eye level" for most tanks. That applies to several tanks but you have a higher chance of disabling or outright killing an Abrams with the turret ring shot.
@CruLisP
@CruLisP 2 дня назад
The thing is in ukrainian abrams got destroyed by hit on the ring
@Dev05-fr5np
@Dev05-fr5np День назад
They they must be trained by war thunder
@dylantello124
@dylantello124 День назад
Source?
@tylerarmstrong9250
@tylerarmstrong9250 23 часа назад
No they weren’t. All Ukrainian Abram’s losses have been from FPV drone hits.
@Brom8Ganrok5
@Brom8Ganrok5 6 дней назад
here we go again, why is it always the american crying the loudest? I sont see an issue here...
@SeanFicken
@SeanFicken 6 дней назад
What about this video is crying? I understand that the hulls are as realistically modeled as currently possible, the point of this is that even if the hull was improved the turret ring is still a big issue for the M1 that there isn't a fix for. In reality not doing well in M1's is a skill issue anyway.
@yeahboi7779
@yeahboi7779 6 дней назад
he's explaining a design flaw the m1 has using war thunder and how they could improve it in later variants in real life. nothing to cry about here
@TankDragonSherman
@TankDragonSherman 6 дней назад
Why is it always the europeans who whinge the loudest about americans giving feedback? That used to just cowering to your superiors and settling for the least?
@Cinnamon_77
@Cinnamon_77 8 дней назад
They don’t need to fix the American m1 …… just face the fact that American tank are trash and always will be 😂
@connivingkhajiit
@connivingkhajiit 7 дней назад
War thunder =/= real life
@antoniochalking
@antoniochalking 7 дней назад
You say this because a game or do you have valid proof of it being worse than any other modern tanks
@mr.abrams8112
@mr.abrams8112 7 дней назад
Major copium
@WaukWarrior360
@WaukWarrior360 7 дней назад
Have you taken a look at K/D ratios in Ukraine for the M1 Abrams and T90s (just a glorified T-72 upgrade). The Abrams is outperforming the T-90 with the Abrams being one of the main reasons the 47th mechanized was able to hold off the Russian offensive around Avdivkka as long as they did.
@WaukWarrior360
@WaukWarrior360 7 дней назад
So in short, that's a mighty fine way of saying the M1 Abrams is superior to the T-72/T-90 in every conceivable way. Go ahead and look up lost Abrams vs T-72s, T-80s and T-90s.
@zyppydaddy007
@zyppydaddy007 6 дней назад
I have no complains. Since the hellfires and mavericks buff this is the most balanced top tier has ever being. I average 8-10 kills per games easy as US. I actually feels like they spall little less this update. Yes, player base still terrible, make sure to squad up with some decent players before joining and you will do great. Unless you are the problem, then go back to lower tiers or pick another nation to screw over.
@SeanFicken
@SeanFicken 6 дней назад
I really need to get good with helicopters, especially after the hellfire buff, that must be why I see so many US players at top tier right now.
@reinyfrost3753
@reinyfrost3753 6 дней назад
The fact that you need to play CAS to have fun in top tier USA says a lot.
@gnaruto7769
@gnaruto7769 6 дней назад
@@reinyfrost3753 US CAS has always balanced out subpar tanks, and still does for every tier of US Tanks
@reverendnon5959
@reverendnon5959 6 дней назад
Why can't I play how I want to? Why should I listen to a random in RU-vid?
@mono9702
@mono9702 6 дней назад
@@reinyfrost3753 Yeah... But the US CAS planes in GRB is probably the only silver lining for top tier US, but then again, there's still the Panstir...
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