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How anyone can fight Bayle without Igon's dialogue in the background, I'll never understand. Even though the unstoppable Flailing Mountain doesn't need his aid, he respects his dedication.
Glad you took my advice, that I left on the Dancing Blade of Ranah video, of Overloading and using the Verdigris Dicus to get more defense with no penalty as you are using the skill for movement.
This is exactly why i love elden ring out of other fromsoftware games. There just so much build variety that basically anyone can beat the game however they please.
I had no idea the falx two-hand is a dual wield. Gonna have to try this. EDIT: thank you for the previous guide showing this high poise build. I used it to finally beat Radahn.
Dude that's awesome! I think I can make it better!! With both multi hit talisman and the multi hit tear that build would rock! 20x faster kills I bet. No need for defense, all offense. For talismans you need Shard of Alexander (+15% buff for ash of war), Rotten wing sword insignia (Multi hit, you have), Millicent prosthesis (multi hit and +5 dex) and Verdigris icon (+20% you have). Then drop the opaline hard tear and add the Thorny cracked (multi hit) in your flask. For buffs use Iron jar, Golden vow (+15% damage +10% damage negation), exalted flesh (+20% damage) and the well-pickled turtle neck for stamina recovery. Throw a frost pot if vulnerable. Try it, if it's not a significantly better let me know. If you wanted to go all out If you played around with your build you could gain another 50-75 AR on the Falx without sacrificing Vigor. GGWP
There were a couple times in there where you were flanking a large boss and they did an attack that failed to connect. Gotta work on those positionings a bit to really pull off the coveted all hit run. This is probably the best attempt I've seen so far. It is humbling. I am something of a novice all hit runner myself at times. But I always mess up and dodge the occasional attack and then there is how I forget to even properly build for it and so I die.
What you mean bro? All I was doing is spamming weapon art, if boss missed some attacks it’s not my fault. I don’t think there is some rule set like in TeamHitless for No Hit Runs, this is just for fun. Anyway with equip overload sometimes you are just not able to get hit by everything lol
@@poison_swamp the guy is being sarcastic, he doesn't actually expect you to get an all hit run, it's a funny method to state how bad he is at the game himself.
@@KC-MTHoly Ground works only if you stay in sigil so it’s very situational. It gives 19 hp/sec regen and 10% damage negation. I mean it’s decent but you need to stay here 😃
From a viewer's perspective, this weapon (or rather, Revenger's Blade specifically) seems uniquely suited to this playstyle: the opener is a massive gap-closer to help keep up with faster bosses, the followups are a spastic flurry that synergizes with the Swaddling Cloth, the Winged Sword, and presumably the Crimson-Sapping tear-and to top it all off, it having even the modest amount of innate bleed buildup that it does have means you get those chunks of bonus damage on bleedable bosses. All that being said, how would you, the person who's actually piloted all of these "all-hit runs" rate it compared to the other weapons and Ashes you've used? I'm curious if my impressions are off-base or if the Falx is genuinely one of the better weapons for this kind of build.
I’ve tested many things, some of them I haven’t even uploaded on yt cuz they were mid. List with the best stuff: Great Stars with Wild Strikes, Grave Scythe with Spinning Strikes and Falx (Revenger’s Blade) Btw I haven’t tested prayerful strike and blood tax yet