Kellogg reminds me a little of Top Dollar from The Crow, how he says stuff like "We've all got our demons friend, but no hard feelings.. you were just in the wrong place during my time!"
An affable 'tech collector', a few hundred caps and a smidge of patience would have gotten the Institute everything. Granted, it wouldn't have been what they'd hoped for, but also no-one would have even suspected their interest. On a list of bad ideas, what they did at University Point would probably be followed by 'Testing a light socket by sticking your tongue in it.'
And they would have gotten some nice weapon technology too. Considering everyone seems to hate the institute's version of energy weapons, they need as much help as they can get.
Exactly! What is... lets say 900 caps, to the Institute? Its no chump change sure, but if it was the data they wanted it would have been worth it. Even the data it apparently was, it still probably be worth 900 caps. I'd pay 900 caps to be able to make any laser weapons have unlimited ammo.
Game By Game They probably are one of the few (if any) places that could manufacture a new bottle cap. Problem is though: if they manufactured a new bottlecap, it would look... well... new! Not like some 200 year old bottle cap thats been rusting away or whatever for 200 years. - It instantly be labeled as counterfeit.
Game By Game That kind of weathering is not nearly the same as actual weathering... There are ways to tell fake weathering from real. Regardless If they seem to use Caps as currency as well, and if they started "printing" caps there would probably be mass inflation. - at least in the institute it's self.
While the Institute doesn't have an internal economy per se, having agents like Kellog and several informants means they'd need caps to pay them. However, we also know they send out scavenger teams and I'd hazard a guess that there's a merchant somehere who gets a lot of his stock from them, who is also likely to be the one to which their informants inform. On a side note, they could even give their agent orders via the Classical music radio, using the playlist as a cypher system. WWII level tradecraft.
Man, storys like these are the reason why I am the general of the Minutemen and why I destroyed the institute. The best hope for the Commonwealth and the settlers are the Minutemen.
@@game--killer197 If you have certain mods: I'm not in danger, I am the danger. You think someone knocks on the door and marks my map? No, I'm the one who marks their map
I remember how I was running around the place looking for the workbench on my first play through, it looked like such a nice place to have a settlement
I wouldnt mind it being a settlement but it's sunken in and looks unstable. Who says the Institute won't come back? I know there are mods out there and I so agree.
They were all killed because of one person's inability to keep quiet, or lack of understanding the reality of the danger lurking in the shadows. It's not an unreasonable response to be angry.
Wishing death upon a child who doesn't know any better and whose only crime was being curious? Oh please. Those cowards simply took it out on her since they couldn't touch the Institute's goons.
Didn't say that. However, the adults and those old enough to know the institute isn't a story are partially accountable as they didn't take control of the situation. If when scavenging it turned out that the tech was working and salvageable, why not just sell the machinery and move on. Only gonna attract danger by advertising that you are working on trying to uncover data, as the only ones who would be interested in the garbled account heard, are those who can take it by force (Insititute, BoS). Being angry at someone or some people cos they've brought down a terror that can wipe out a settlement without breaking a sweat and vanish again after isn't unreasonable. In their own nativity and lack of tempering Jaq's curiosity they've risked the lives of every settler there.
@@andyhens3387 she was a child. She had no idea that the institute was even active, or not some ghost story. It was a little foolish, but it’s 100% on the institute.
Decent theory, but they left the bunker just 2 weeks in to the 'war' so unless they immediately stumbled across a vault they would have quickly become sterile/infertile and then either died or became ghouls - either way, no offspring.
"Just a gun"? As you were already aware and explained, the UP77 never needs to be reloaded. It is a laser rifle prototype with limitless power. The usefulness of discovering how that's possible would have been paramount to the Institute. Not only for a fusion reactor, but for solving power issues with many different forms of technology.
It's not limitless, tho. It keeps eating away ammo, you just don't need to reload it manually. The only truly limitless weapon in the game is Aeternus, which basically is a cold fusion Gatling laser that requires one fusion core to kick it into gear and then will shoot indefinitely.
I wish we could of had University Point and Quincy as cites, Bston feels so empty without more main cites. I'd even be okay ith getting them as settlements, can you imagine take quincy back for the minutemen in a huge battle? Missed chances bethesda
@@sergeantdoor7678 there's no proper mod for it comparable to the quality and scale of Skyrim's Helgen Reborn. There are mods that take quincy and even make a settlement out of it but they're all buggy as fuck.
I remember reading through all this when I first got to University Point. I must have spent hours around there searching and just reading and looking everything.... by the time I had finished looking through all the terminals and all the stuff in the bank vault I had came pretty much to the point that I'd never want to side with the Institute. Also if you read through all the facility terminals you can get the password to that back door to the credit union. They use one of the graduate student birthdays which you can find in the student records. I did much later do an institute play-through; as soon as I "finished" I ditched the save. Kinda glad I was right about my suspicions.
@@yasurething5417 modern survivalist has a point, during WW2 when the US bombed Japan murdering over 150,000 Civilians. Some people seen it as for the greater good others seen it as Unnecessary
@@lucasbanks8442 difference is the alternative was worse it is speculated that a ground invasion would have killed even more people. Did the institute really have no other alternative than killing the whole town? Could they not have sent a specialist to help uncover the data and compensate the town? So no there was no reason for the slaughter. What they did was an atrocity and they need to answer for it. The institute wasn't university point's greatest hope.
@@lucasbanks8442 big difference between tactical bombing and absolute slaughter of a town. American either bombed and ended the war quick, or fought fiercely loyal japanese people on their own land. The institute just waltzed into this town and demanded tech that people didn't even know they had. And without another question, razed the town to the ground. No the didn't make a hard decision, they slaughtered innocent people because they didn't get what they wanted. Terrible faction, terrible ethics.
Dude, you're a realy great story teller. I just love the tone, details, efforts and everthing you put to make you're lore videos. Keep continuing the good work !!
We know that neverending-legendary energy weapons exist in fallout 4, so the students must have made it back to civilization with their prototypes. Their weapons were sold or stolen and spread throughout the commonwealth and whenever we pick up a legendary laser gun, it comes from that underground lab
Thanks again Oxhorn, I thought I knew everything about University Point but I had glossed over much of the story and had found the laser rifle without knowing the backstory behind it. If only the Institute wasn't so one track minded when it came to their research. Kellogg might have been dangerous but he was anything but a thinker. So they killed everyone and just left, how short sighted. RIP U.P. Citizens.
Great lore video, Oxhorn. I'm unreasonably proud of myself that I actually found everything you did independently, but I still enjoyed hearing you bring it all together.
Balthazar21 My OCD flares up every time I explore these stories because I'm terrorized of missing a note, holotape or terminal, so I end up running loops for hours triple checking everything, the inevitable result being getting confused by the story... especially when I find the clues out of order. Oxhorn's videos save me that stress!
Makes you think about who he was and what he became. He allowed for the synth replacements of people, a scary thing, as well as FEV research. But it is hard to destroy it when there is some sentimental value, but more importantly, free health care, beds, and clean water, as well as teleportation.
+aftermathematics365 I can manage my own health care just fine, have beds at my settlement, clean water I can find or make, and I do have teleportation (that's what fast travel is; I'm not so obsessed with immersion that I refuse to use it). I don't need the Institute for any of that. University Point is what stamped out that little part of me that wanted to believe "maybe the Institute isn't ALL bad." It's the proof that yes, yes they are.
José Manuel Béjar Martín mirelurks are the worst, especially legendary glowing ones. It's nice to see how that laser gun that uses fusion cores boils the crab like French-canadians
University point is what made me go against the insitute. The idea of wiping out a whole town with its own shops and community that probably was larger than bunker hill. Just becuase there MIGHT be some info that could slightly help research the choice made here is people who truly have lost touch with humanity.
Damn I love these lore videos of yours. University Point like many stories in FO4 is quite sad, dark and ominous. Well explained. These videos make me realize why I loved FO4 in the first place.
The Institute has done some grimy things, including this massacre, as well as the synth replacements, which is scary. Still, I could not hurt Father and the free medical care, water, and beds in the Institute made me decide to keep it.
aftermathematics365 As far as the civility of the inner workings of the institute... it is what society should desire. Their methods are nothing short of pure evil! To this day, I still do not know what their end goal was with creating synths. Was it to replace all of humanity? To spy? To help human kind? What was the ultimate goal? Thank you for replying. I do appreciate it.
Dichotomy Certainly there! As far as I remember, the Institute made the synths as an intellectual challenge, according to Father. After that, those things began to have sentience and needed to be recaptured. The synths also scavange and to a certain extent provide the Institute with spy information. I say this by doing the SRB quests for Drs. Ayo and Secord. This is technically, no pun intended, easier than relying on cyborgs like Kellogg. As far as helping humanity, that's where it gets twisted. The Institute has no interest in cleaning up the Commonwealth, unless you as the Director cares by being a Minuteman General too. Father's goal and X6-88's banter indicate that the Institute needs to expand further underground and do experiments and such that only benefit the scientists and their families there. Having that pool of robots to work again minimizes the hazard to human workers and allows the scientists to continue their regular work. The worst that I can think that can happen to the Institute is for it to be taken over by synths. In one of my plays I'll have to be Brotherhood of Steel, as I find them quite cool. Cheers and look forward to further philosophical discussions on Fallout 4!
It's quite refreshing-and I mean this, to find such a civilized conversation between two people whom enjoy the same thing especially on youtube. I've all but given up on reading comment threads on youtube due to the toxic nature. Good on you two!
I stopped playing with my Institute Character when I got the Institute ending with him. I didn't touch him again until I got the Nuka world DLC and decided to use him to go on the raider path. After that, I didn't touch the character again.
Edithae Rofl, yea that kid is quite the inventor. I can imagine a playthrough where Maxon allows Danse and young Shaun to continue to exist. I find that destroying every synth that I run into is not really feasable without doing something grimy, like killing off the people of Far Harbor just cause there's two synths there in that town.
Even though its just a game I can still imagine what it felt for jaqueline, the sheer regret from uncovering something and terror from the fact that the institute is attacking and killing everyone. I will never have an institute character and will never side with them, they deserve to die underground coffin. RIP Jaqueline, you would've been a great asset for the commonwealth, Brotherhood of Steel, and even the Minutemen.
you have a storyteller's voice oxhorn! you make us feel like we are actually in the story itself... a rare gift! 😊 im glad we can hear these pieces put together like this! makes a heck of a difference! many thanks oxhorn! keep going, your doing an excellent job!
Thanks for ratifying the story Ox. I was annoyed at the stupidity of Jacqueline when I'd picked through the clue parts myself. Exquisite and tragic, great vid... thanks for putting me straight.
Tragically, she just a typical teenager. She's 16 with a single father and is excited at the idea of earning some money to buy herself some nice things. She's not a scientist and has no real education so she doesn't know not to make assumptions with data or skew the facts to fit her theory so when she found something interesting and valuable her imagination and youthful optimism ran away with her. Teenagers are prone to drama and fantasies of perfect case scenarios. It's just unfortunate that Kellog is the pyscho he is. If they'd sent someone reasonable it would have been cleared up in 10 minutes.
Whoa, didn't expect that, and from a passing ship too! Thanks buddy, yes, surely a hidden rich tapestry which you've so succinctly summed up. Hope I haven't missed any hidden meaning... be well K)
@Stacy Wells Yea, Kellog literally ruined everything with his psychopathic violence when the UP people already made it clear that they do not wish harm. To top it up, thanks to Kellog the Institute was painted as the devil.
To be fair, weeks went by without people of the town asking her... They just send her emails, also instead of deleting them she should have talked with other people.. Shemust have known something was up after she got like 10 hate mails
I don't watch story teller even if I'd like the history lesson just because he is a bos blow hard who ignores all ills. The only truely non raider bos regime was Lyons, and you can see how his actually effective leadership is seen by The cult of maxon.
Yeah, but they ended up getting nothing because of Kellog's blood thirsty ruthlessness. Instead of listening and maybe even offering the girl and her father a place in the institute for the data and her clever mind with machines he did what he always prefers to do. Kill everyone and take what you want after. Typical of that psychopath. Though considering how the Institute is with "loose ends" even if Jacq and her father had survived they probably would have killed the rest of the town anyway after they had what they wanted.
In fairness I think the institutes usual MO when acquiring new talent (thats scientists, not infiltrators) is to ask first, kidnap if they say no, and replace the people taken with a synth without the other townsfolk even knowing. If loose ends exist they'll kill them, but they don't usually go around actively destroying towns. In this case, it seems the girl wasn't viewed as worth taking (either because they didn't know she was the one who gained the data or they knew and didn't care anyway), and Kellog wasn't in the mood to be tactful.
I do not believe for a moment that kellog was their only agent. It was at such a time I'd contend they could have made a synth just for the sole purpose of aquiring tech and leads. At the end of the day this was a deliberate action sending kellog as it is clear over all of their history the institute has no love for the people above.
This was really good! I knew Fallout did lots of environmental storytelling but I've never seen anything this in depth. Great job piecing all of this together.
@@patience__8051 Actually, when the bombs first dropped, the radiation wasn't strong enough to kill ppl, (well it did slowly killed them) And theres a story somewhere, its about a group of ppl who survived the big boom, and during the first few days after the bombs dropped they were turning their neighborhood into a fort. I think that story can be found just across the river from taffington boat house.
Your story telling is absolutely wonderful and all of these videos are making me look at and travel through the world of Fallout 4 in a completely different way. This one reduced me to tears at the end.
Funny enough, -I- kept going back to the research lab looking for 'reactor efficiency data' too. I hadn't realized that Jacq simply hadn't known what she was talking about and had incompletely described what she had found. Now the story makes more sense to me. Thanks again for being detailed and thorough.
Gosh, he is such a good storyteller. I would watch these all day long and donate too if I wasn't broke lol. Seriously though Oxhorn, thanks for the entertainment.
Anyone know if you visit University point before catching up with Kellog or getting access to the Institute if theres any conversations choices with Kellog/Shaun about university point? Also given the fact that the Insititute uses the Bunker hill traders as informers presumably the unamed Male trader Jacquline told ran off and told his Insititue masters whats she found. Presumably the Institute killed this male trader as the SE Terrirtory now belongs to Cricket (Female)
Good question, but I suppose if what you mean is "does it alter the conversation you have with Kellogg?" I would doubt it, to the sole survivor Kellogg is the guy who killed his/her partner and kidnapped their son so your mind is kinda made up whether the guy is an asshat or not :P
I thought the Bunker Hill merchants were informants for the Railroad, given how Old Man Stockton (owner of many of the caravans) is a high level Railroad asset... also, they stored runaway synths in Bunker Hill: if it were Institute turf, they would've been caught right away
I found all of the stuff you found at university point but I never actually found the gun or the bunker lab. Thank you for this and you did a good job of making the stuff I didn’t know interesting and sad.
When I find a good story like this in fallout 4 instead of going through all the terminals myself I always Google the insteresting story oxhorn and listen to the video While clearing the area Love your work can't wait for you to make fallout 5 content
I've literally just cleared out University Point but I must have missed some terminals as I didn't really get the story connected to it. Thanks for filling in the blanks.
I think it’s Kellogg’s impatience that killed off all the settlers there. If he just occupied the town allowing nobody to leave he would have found out the truth. But hey it’s kellog we’re talking about. His patience is like a time bomb wich is 2 seconds from exploding.
One of my favorite locations in fallout. The story of the settlement being wiped out by synths highlights the evils of the wasteland and the Institute. Limitless potential is dope and the story behind its creation is cool.
Absolutely love your lore videos Oxhorn. They are some of the most well done, and best explained I have seen! Sadly in most lore videos they just show pictures and/or pretty much read word for word the wiki arictles on the topics and don't go any further. I love how you ask so many questions and really sit and ponder on the small stories presented to you. I also really enjoy how meta or deep you get with some of the lore, particularly the video you did on if the sole survivor was a synth or not. It was very interesting to sit and think on the subject from a perspective I had not before. Keep up the awesome work!! I will definitely be there for the next one lol as I've already binge watched all your other videos xD
Heather is - in my opinion - the best companion and one of the best mods for Fallout 4. I'm still trying to hunt down the traitor. From all clues I managed to collect, I have two suspects left: Doc Weathers and Lucas Miller (the traitor is male which eliminates Carla and Cricket). The moment I find the final clue one of those two will get a ticket to hell. I promised Heather. :)
Just came upon this. Decided to fully investigate the area. I wanted to understand the lore more so I tuned to Oxhorn. Small, insignificant place= plenty of lore.
+Nathan Gordon They knew exactly the kind of person Kellogg was, and that's the exact reason they used him; not despite who he was, but because of it. Their hands are no cleaner than Kellogg's. University Point, and the fact that despite their claims of being the "best hope for humanity's future" they've never done a single thing to better the lives of a single human outside the Institute (in fact, quite the opposite), is what made my decision to destroy them something I did without a single regret (other than being a bit sad over losing Shaun, but the Shaun that was my son died before I ever left the vault anyway).
Troodon they knew he was ruthless, they didn't know he was pointlessly cruel. He went against orders sometimes just to inflict more violence (killing your spouse at the beginning)
I think, in one long lost, probably unfinished play through, I renamed that laser rifle something like 'Vengeance', and gave it to Preston for when we raided the institute...
Fun fact, if you use the Unique uniques mod the rifle becomes a self charging weapon that really dose have limitless ammo(potential)... So eh, guess you take that apart you'd have unlimited power.
Kill all playthrough: 1. Join the Brotherhood and the Railroad in either order, and do it before finding the Institute. 2. Join the Institute (or just do one story mission for them). 3. Continue with either Institute or Railroad storyline if you want to destroy the Brotherhood ship. 4. Kill "Father" 5. Join Minuteman / Continue with Minuteman storyline. 6. On the final mission to destory the Institute, do not warn anyone about evacuation. 7. Join Raiders and raid the Commonwealth.
I love your stories, I only watch the ones I've done though and I'm always amazed by how much I miss when I go through. Thank you I was wondering wtf they were after.
To be fair, if the gun has supposed infinite energy, then it might as well be labeled as a "fusion" gun. Making use of nuclear fusion rather then splicing to power the weapon.
I remember exploring this place and wondering what the hell was the institute looking for that they sacked this place. Was thinking it was for the limitless fusion gun but u say it's for reactor power data that never even existed. Damn. I was actually hoping the institute captured the girl that found the data and was holding her some where at first cause it really wasn't clear what happened to her. but I guess she truely died.
The fact that the Institute murdered so many people on the ASSUMPTION alone that the data was from a reactor just gives me another reason to hate them with every fiber of my being. Jacqueline thought that everything was her fault. If Kellogg would’ve given them another day, considering how close she was, then maybe they would have survived. Maybe the Sole Survivor could’ve met the Spencers and the other families of University Point. But no. The Institute just had to have what they wanted as soon as possible. Even if that meant not giving the people enough time to give it to them. I do appreciate, though, the fact that the Institute never found the gun or the rest of the data. They wanted a teenager to find it in two days and couldn’t even find it themselves (with help from synths and at least one cybernetic human aka Kellogg) after two years. I really hope Leslie and Curtis lived happy lives after they left the lab. This location needs at least one happy ending.
yu have a few errors oversight, they we're not working on "just a gun" the terminals clearly states that they were able to solve the energy issue but minturizing it, the gun was the first stable reactor, they also mention "leaving one behild" implyingthere are 2 prototypes and the couple take one with them.
The gun isn't a reactor though, and I don't believe they ever refereed to it as one. I think they were always working on an energy-based weapon. The one that ended up working was just a small one.
***** na its pretty clearn they were working on energy research but getting it to work only happened when they went small, the gun was just a convient use for a small reactor, i presume since it was military they were probably trying to improve nuke, power armor, and factory production
Lexx is correct, they were working on lasers as a form of containment to hold a fusion reaction more efficiently but could not get the beams narrow enough to effectively work in that way, they did however unintentionally create a new kind of weapon and since the professor wasn't there they went with that. It's not just Jacq that thinks it is fusion, the very last terminal - the one beside the laser states how Leslie and Curtis couldn't make the laser do what they wanted but did manage to narrow the beam sufficiently that it blew holes in stuff. People have all kinds of lore surrounding Leslie and Curtis but what they forget is that they were likely the mother and father of the laser, the one they took with them is likely the one that led to the creation of all others.
Dont forget that the mod Heather Casdin had a major role here in University Point. I know its not canon, but it does weave itself into the established lore really well. This mod companion is my second favorite... Ellen the Cartographer is my favorite companion.
Trustworthy McLegitimate only shoddycast removed the lore telling their last one was more an short story showing of their own sadly to busy to get children and fanboys to show they can fix the stupid talker woman and failed on the man. Learned That That woman is a bitch the protagonist woman... think raider overboss.
So cool, I came very close to finding the bunker but never came back to unlock the safe! This actually makes me feel better about the institute knowing it was Kellog's fault and not Shaun's. It is the Institute's fault, but at least there's a chance to prevent bloodshed between them and the Minutemen later.
As far as I understood the story, the reasearch *was* actually about reactor optimization or smth around those lines. In L Mathews' terminal (I forgot her first name), in the second entry she says that the project is too small for it to become "any good for reactor containment". So Jacqueline DID read the data correctly, the problem is the project couldn't achieve that goal.
Tbh it doesn’t make sense either given they came in shock and awe No way she’d survive as it was obviously so quick that Jaquelin’s dad didn’t even whip out his laser pistol which still sits in the shelf by his terminal Tbh no one would really be as autistic as me to catch that detail but it’s there lol
@@1CE. Synths are little dumb though, their scanners are not great. Admittedly, Heather is my favorite companion of all time, in any video game, so I am a bit inclined to suspend disbelief. :)
First time I went into Sedgwick Hall I ran through it and didn't get into the story as I was hanging with a friend SO I was so glad to watch this video! I love all your lore videos Ox they are so in depth and you are such a great narrator! I didn't realize I could have gotten the unlimited ammo laser gun and as I was running around Sedgwick Hall again I killed a legendary synth that dropped an unlimited ammo laser rifle, what are the odds lol! Time to go find the prototype one now haha
After thinking about the timeline described in the tapes, one has to wonder how the institute found out about the supposed data so quickly. From the recording of the council meeting it sounded like less than a week passed between the merchant being approached by Jacqueline. For the institute to find out about the data quickly enough for Kellog to get to the town that quickly this would be an indication that the merchant informed the Institute and was possibly a synth replacement.
One of those notes on the terminal in the research area actually *does* mention "reactor containment" - it could be that either the research began with relation to reactors or reactors were initially part of the conversation before the military contract began, it would make sense in either of those cases for Jacqueline to have seen the word "reactor" mentioned somewhere in relation to the project (rather than us assuming that she just jumped the gun and guessed at it being related to reactors). It's even vaguely possible that the Institutes could have used that research and benefited from it - if a couple college kids could figure out how to make a laser weapon that never needs reloaded with their research, I feel like a giant fully stocked facility filled with supposed scientific geniuses should be able to take that research and do *something* more impressive and bigger with it.
Since you like puzzles here is a mystery for you: Enter sedgewick hall, up om the first floor, behind the barricades, is a stepladder up to a light fitting, surrounding the step ladder are five pre war bodies. four of the bodies are in pre war clothing as usual. the fifth is completely naked, Did the bombs blow his clothes off? was he running around the hall naked as the bombs dropped? (unless these props are randomly generated, in which case ignore me)
At first university point was going to be another settlement for the player to visit but the people inside kept on glitching and being attacked by creatures (Because you didnt have to enter through one of those doors that teleports you there It was just part of the commonwealth) so they got rid of the people and put in synths and changed the story to be that it was taken over by....SYNTHS.
I JUST REALIZED even after all of this all that effort by the institute to get that technology all the murders… AND SYNTH SHAUN CREATES THE SAME EXACT WEAPON WITH A FUCKING ALARM CLOCK
With all of this happening, the first time I played the game, I wondered why they didn't just talk with her and then when the institute showed up, just give them what they had and pointed them to where she got the info. They would have investigated. Simple, but no one seemed to be able to think clearly. I also never understood why the institute attacked since no one refused to give up the information they had. It just seemed premature.
I feel like Fallout really nails this "contextual storytelling"... these stories that you can find and piece back together yourself. The only problem I have is I always find the latest clues first, and then I get really confused by the story... luckily, Oxhorn is here to help!
After years I finally pieced together that the reason Kellogg even shows up is because of the convo Jaquelin had with the trader(prob that no good Carla) You of course find out all the traveling merchants are Institute informants over at the SRB terminal It is pretty ironic that the one thing the Institute needed more desperately than a reactor was there all along. I am of course referring to a laser rifle that doesn’t suck absolute blue cereal box lasers
It just dawned upon me? Oxhorn, at times, reminds me of Rod Serling from the Twilight television series. He does the same pause while speaking, the same voice fluctuations, not all of the time, but yeah. I wonder if he took inspiration from Rod Serling? LOL.
Me walks in to University point. Allied to both institute and Brotherhood of steel. Watches as the two fight while doing absolutely nothing. Synths all died. True story, moral alliances can get complicated especially when two are enemies