In 1987, my dad's appendix burst, it almost killed him and he was in the hospital for a.few weeks. There was this Italian restaurant close to the hospital called Antonio's and the manager there was a friend of my mom's. Just about every night after visiting hours were over at the hospital we'd go to Antonio's for a late meal. After eating my mom would usually stay a bit longer talking to her friend. She'd give me a few dollars and I'd go to the bar/lounge area where they had a table top version Rush 'n Attack and I'd play that for a while. It was really fun and a nice spot I would look forward to during a scary time.
I was in 6th grade when this game came to Guatemala, we knew it as Rush N' Attack because the owner brought the arcade from the u.s, now i know why it was also known as Green Beret thanks to you 😊 i only knew the nes conversion until today. Thanks for this great and wonderful videos, you bring so many great memories back, specially when the world was a better place to live in. Hope you can do a video about another excellent army game: Desert Assault-Data East. Glad to know you are safe and sound in this hard times, take care, greetings 🇬🇹😊
Thank you very much my friend. I'm glad I can bring a little bit of joy in this otherwise dreary world. I will put the game in the list and see if I can dig something up.Glad you enjoyed the video so much. Stay safe
P.O.W is one of my all time top favourites. Although to this very day I'm still trying to figure out what he used to blow that cell door of its hinges?!
I worked with the guy who wrote the c64 version. I asked him about the difficulty and he said that games at the time were a little bit easy so he deliberately tried to make it hard. The man is a legend and I was amazed to meet someone who wrote games I played as a kid. Shout out to Dave Collier
Here's a helpful tip for the NES port to avoid having to redo parts of the levels after getting killed: Start a 2 player game but stand above the unmanned 2nd player and let him get killed repeatedly by the CPU until all his lives are lost. Then advance alone and now whenever you die you will immediately respawn in the same spots where you died without having to restart the level over again a little bit farther back each time. I've never tried this on the arcade version maybe it works there as well
I had a demo of the Spectrum version back in the day - not up to the standard of the C64 version, but still really great when you consider that on the Spectrum the CPU had to do absolutely everything (no hardware sprites or anything like that). Honestly, I think it's one of the stand-out games on the system, and certainly one of the best arcade conversions. I've been playing the original on MAME quite a bit recently (still can't get past level 2!!) but will have to check out that NES version as well, because it looks really good. Anyway, a stone cold classic - thanks for the memories.
It was a Joffa game, so the quality precedes it. I would argue that GB on the Speccy, whilst completely different to the 64, is equally brilliant in its own way. I could complete the Speccy version and, for me, it was one of the best Speccy ports. I'm genuinely surprised by the NES port in this video - it looks so slick in terms of graphics. It almost looks like a port from a newer generation of hardware.
Green Beret is among the first bunch of games that I played at the local arcade. On the sides of the cabinet, there were Space Harrier and Time Pilot. Played Green Beret a lot on the brilliant ZX Spectrum conversion, this game was fast and true to the arcade. Cheers from 🇵🇹
In my memories, the C64 version looked exactly like the original arcade game. Remember my buddies and I were raving about the amazing graphics for Green Beret back in the late 80s Thanks for making this series.
Awesome work as always sir! This brings back many happy memories of playing this in the summer holidays on my Amstrad. Of course, it was a smouldering turd of a conversion, but they were simpler times and I was more than happy with it. Keep up the good work buddy.
I loved that game SO MUCH! OBSESSIVELY. But I could never beat it as a kid. The farthest I ever got on the arcade machine was to the gyrocopters. I used to play it in a 7-11. I didn't win it until I saw it on game boy advance sp. Won it FINALLY! Also got to play it in 87 in the U.K. where they called it GREEN BERET, which confused the he'll out of me. "Why did they change the name of my beloved RUSH'N ATTACK?" I thought.
I remember this game in two doses: First as an early Konami game on NES. While nicely polished, even at the time I felt the overall gameplay was unusually low-variety for the platform. On the other hand, it was devilishly difficult and I never beat it as a kid. A few years later, I finally saw the arcade counterpart. The feel of the arcade game is really quite different. Less polished and correspondingly less easy to play.
@@swampdonkey4919 I think people have this conclusion about Contra because it's different in so many important respects from the arcade game. Horizontal screen orientation (obviously) rather than vertical. More "direct" graphics due to being 8-bit rather than the 16-bit that the arcade clearly is. Punchier sound due to being the simple waveforms of the 2A03 (especially the always-max-volume triangle bass), rather than the flexible but more tinny (Genesis-like) sound of the arcade. Gameplay wise, the two are completely identical. And if you had to compare the things in a logical way, there's no way 8-bit anything really beats 16-bit anything. The music is flat out better-iterated in the arcade original, and there's no getting around that. What the NES Contra is, is a superb example of a sincere effort to transition a 16-bit arcade game to a capable but comparatively limited 8-bit platform.
@@Asterra2 I am partial because I grew up with the NES version, for one. I knew the arcade version was out there, but they just didn't have it where I grew up. The graphics and sound are better, yes. I personally felt the controls were more responsive and the hit detection was more accurate in the NES version, but honestly this could just be because I played it on MAME, not an actual arcade machine. I really do think the NES rush n attack was better, though. The graphics are a good representation, the soundtrack is a nice touch, the 2P mode isn't ideal but a good option to have when your friends are over,, and the "Nintendo treatment" of adding extra stages was a good way to add replay value.
One of the best from 'back then'... remember seeing it in several arcades and fairgrounds....as an 8 year old kid I was in awe of an 80-ies punker girl whilst nonchalantly chewing her gum, finished this game on one credit haha.... Got a great homeport on the c64 as well...I still think its a great conversion
@@PatmanQC-Arcade-Documentaries yeah Patman...mostly I get so enthousiastic in the beginning of the video I already start typing ahead of whats shown later on. Of course I expected coverage of the C64 version, the format is quite consistent ;)
I played the arcade when I was a kid, in the little mall in town, always loved it. Never knew until some years ago that it has a NES version, now i have it in a reprocart. Great video! Greetings from Ecuador!
Glad to know! Videogames are so important in my life! I remember vaguely an arcade place in my city with and old cowboy game machine, totally mechanical, as well the Pong and Night Driver and some more, I started there , Im 42 now and love al these!!!! thanx for bring back info for games i thought I forget them
Wow I haven't played Green Beret in years I totally forgot about that one so thank you for reminding me I was a little kid when I played Green Beret I definitely have fond memories of this game.
This was a great arcade game and not a bad nes game. I'll never forget the day I finally beat it. I'd just got back from my grandma's funeral and my brain was in this state of ultra concentration. I only beat it that one time in entire life. I wrote down my score. It was the nes version. Never had enough money to pass the Arcade version
Dear sir, I love your documentaries more and more! Always so accurate and entertaining! I am learning tons of new informations about the games that made my youth awesome! Thank you!! :-D
One of my all time favorite games. The first game that i loaded on my new Commodore 64 in 1987. Damn difficult, but excellent arcade conversion. Great video PatmanQC. Keep it up.
I couldn’t sleep one time so I watched one of his videos about 3 am in bed with headphones on. Something he said made me proper laugh out and I woke my wife who was up for work at 6 am.She didn’t speak to me all that day ......... which wasn’t a bad thing 😀
@@Buck3366 Patman has a habit of getting us into trouble with our other halves! My missus was dead to the world while I watched his "History of WWF Wrestlemania the arcade game" video. I leaned over to retrieve my cup of tea from the bedside drawers, but managed to snag my earphone cable, ripping the jack out of the tablet socket. She almost leapt out of bed in shock as Vince McMahon boomed "A CAPACITY CROWD HERE TONIGHT!! I'm still banned from having anything other than a paperback book in the bedroom 😫
I remember this game and Choplifter at my local pizza parlor. Man, Choplifter was everywhere. You should do a video on that one! Keep up the good work.
I was watching the video with great interest. So funny to see the differences between the various 8-bit home computer versions back in the '80s. When watching the ZX Spectrum version, I told myself that the playing style/tactics look just so familiar to me - until I realized it is literally me playing the ZX Spectrum version of Green Beret displayed in your video. 🙂 That playthrough was conducted about twenty years ago.
@@PatmanQC-Arcade-Documentaries Hello, and thanks for your reply. No worries at all! The gameplay is from the RZX Archive, to which my gameplay was submitted long ago. I was just amused to realize I was looking at myself in your video. 🙂
Awesome video! I had no idea there was an official sequel. What a great game! I remember playing this when I was in junior high or high school, loving it, and mastering it. It was disappointing that there was no Amiga version, because once I finally got one in the early 90s, I wanted the game again. Amazingly, there's a group of coders who made an Amiga version in 2017. Check that out, if you haven't already. Thanks Patman!
Thank you. The home releases came out in 1986 or so, so if there was an Amiga version it would just be a port of the Atari ST version and probably wouldn't have turned out that good. I will check out the homebrew that you mentioned. Thanks
Imagine/Ocean also released their own sequel to the game with "The Vindicator: Green Beret II" Where you now fight the xenomorphs from Alien for some reason. I don't think Konami liked it as later adverts removed the Green Beret name.
The main thing I remember about that game is that the code to access Level 2 was 'Valsalva Manoeuvre' and Level 3 was 'Eustachian Tubes' (In medicine, The Valsalva Manoeuvre is used to clear the Eustachian tubes (basically to make your ears pop if they're blocked))
@@adamquery7048 Same as the British Parachute Regiment. They work bloody hard to earn that "maroon machine" as they call it. It is a thing of mystical properties to Paras lol
Thanks fir anither cracking review, u prefer the name green beret but its just the one im used to. 1985 i was 11years old and this was in my local arcade along with all the other classics, even watching someone else play was just as enjoyable even with less stress than when i played.
"at least this game is fast, but so was my diarrhea" 🤣😂 I didn't knew M.I.A, thank you Patman. (oh and btw when i was a child i really liked the Amstrad version)
One I played randomly in a Bowling alley once growing up that I never seen again was TumblePop, I recently tried it on MAME and I lived so long off one quarter that I eventually got bored and stopped playing which is why no where prolly had it I reckon. Hope you're having a good day Pat.
Spectrum version was programmed by Jonathan Smith, A man who is a legend for all Spectrum lovers. He coded the game and did the graphics, the cool sounds for a 48k Spectrum with humble beeper sound systems. The game has no music, and you only cannot select control system more than one time it fits everything on one load and has not a single byte left of free memory. Im confident all the story you mention about David Collier is about the Commodore 64 version.
Hello from spain. First video game system we had at home was the ZX Spectrum 48k. We couldn't buy a game for at least a year (they were very expensive) and so my brother borrow this green beret from a friend . We didn't gave it back to him for at least....2 months 😅. Since then I love this game. I bought it for the DS and
Hey man I just found your channel and I’m a big fan. I’ve never really had any interest in arcade games but after watching your ms Pac-Man video I’m hooked!
I loved MIA!! I played it at our local burger joint and later had it on NES. What a good time for a lil feller back in like 1990. Played the hell out of that game
@@jimnpen8451 Had it on the NES also and you're right - at first it seems ridiculously impossible, but gradually you learn each enemy's timing and your strategy improves. It would still get the heart pumping, though. I found it was actually much harder in co-op mode due to proximity to the edge of the screen being a (usually fatal) factor as one player inevitably leaves the other behind.
Yessss I knew this one would show up sooner or later ! Oh the joy of roasting baddies with a flamethrower on my trusty old C64 but I never got past stage 3 ! Loving the War themed game docs.Thanks Pat for my fave channel that keeps on giving 😀
It's funny how arcade operators in your local area shape your personal coin-op history. I thought for ages that this was an NES game. Then comes the internet and MAME and lo and behold...
This game popped into my head this morning out of nowhere, then scrolling through RU-vid and bam, it's in my recommendations.... Strange lol.. Also I wasn't searching for old school games or anything 😂
In 87-88 a local pizza shop had this machine along with Double Dragon, Kageki and a weird Super Mario Bros bootleg called Super Skate Kid Bros. I dropped a lot of quarters in it.
I always thought the dogs that serve as the stage 2 boss were siberian huskies. also, the msx version was actually developed by Konami's UK subcitiary, which is unusual since the msx was a bit of a failyur there.