Sought it, got it, sold it. Loved the theme and artwork but after a few plays I found this a real grind. Just felt like as soon as you get rid of one monster, then another two would attach themselves to you… spend most of the time dealing with these and the exploration felt very limited (once you have played a couple of missions you know most of the locations). Also, each scenario has a very limited number of monster types, a bit like Earthborne rangers where one area has certain enemies, but here it is those same enemies for the whole game. Also, I know this is far more streamlined than previous version but set up still felt finicky (especially sorting the location tiles) for the overall length of the game (and I am someone who regularly sets up Voidfall!). Like you say, it is also very swingy… being given an easy random win isn’t much fun…
This is very high on my list of things I think I might really like. Really love the Fallout videogames so the theme fits. Also a somewhat lighter campaign and gameplay then the gloomhavens and agemonias. I played earthborne rangers though and sold it. The movement system was getting annoying after a while. For a mission I needed to go from A to D but then to pass B and C it would involve minutes of setting up decks and rushing skill checks just to get to the location with actual interesting things.