The Ice rod in general is why the game isn't linear. You can grab it at the beginning. Also you can get a lot of items in the village. Also there was one time I got annoyed at losing in the Desert Palace and beat the Tower on the mountain first.
My first memory of Link to the Past was in a daycare in 1993 as a child… maybe 1994… I loved the colors and the fighting of random enemies in the fields but I was 5 or 6… I couldn’t read. I didn’t know all that. All I liked was walking around Hyrule and fighting different monsters
@@keatonreviews lol I have kids too… 1993 was a different beast!! Ultimately I stayed away from Zelda until the n64 and Ocarina. I felt so excited. My dad got me the game and it came with multiple perks: A Zelda shirt, a CD of the game soundtrack, and a free unofficial guide to beating the game… even with the guide, it took forever to beat, since the guide only had screenshots and quick explanations
Omg it's Bio-oh wait- 😂😂 Omg I love the cat! 🥰 Turbo that's so cool how he was gifted his SNES by his babysitter! 🙏 And some sweet finds from his mom at the thrift store :] I can definitely relate to how it felt to conquer dungeons as a kid. Whenever I'd reach a new area in a game I considered really challenging, I'd always feel like I was super far... even though that was not always the case 😂 That's dope how this is one of Turbozone's favorite games :] I'm super inexperienced with this one, but after putting a little more time into this one, I can understand why he loves this one as much as he does. I really enjoyed A Link Between Worlds, also :] I wanna see Bunny Link from A Link to the Past in more Zelda games! 🙌🙌 Fun interview, guys!
BioPhoenix is making quite the rounds here hahah!! Cat is a true keaton through and through. Consoles are the gift that keep on giving! My sister gave me a PlayStation with Pac Man World, CTR and Crash Warped back in the day. I always think back to that. He definitely loves... elements... of the game. Some more than others though. As you said though, understandable. Just finished a LBW replay and I agree, it's phenomenal. Thanks Omega!
Lol, this is usually people that were born in the 90s that say this, because it was the first video game they remember playing as kids. Even when I was a teen (might have been 15 or 16 when DKC came out), I didnt find that much substance in that game other than "wow, they made the SNES run really fast with prerendered sprites!".
These games should actually have been called. 1. The adventure of Link 2. The adventure of Link, the sleeping princess. 3. The adventure of Link, Power of the gods. 4. The adventure of Link, The awakening. 5. The adventure of Link, Ocarina of time. 6. The adventure of Link, The windwaker. 7. The adventure of Link, Oracle of seasons 8. The adventure of Link, the dminish cap. 9. The adventure of Link breath of the wild. 10. The adventure of Link, tears of kingdom. All these names makes sense. Legend of MEANS THAT IT'S PRIMARLY ABOUT THAT PERSON.
yes. I will agree that the impact of Zelda: A Link to the Past is important and needs to be acknowledged. I also feel that it should be left there, in the past as a piece of important history. my perception of nostalgia has become very, "I don't care for nostalgia at all, please move on and make new games and new franchises". Stop relying on the oldie goldies for your bread and butter.
I'll add that in the past 10 years I have become more and more disenchanted by Nintendo's business practices and lack of understanding of Western markets. They also don't understand networking and have really bad online support for their games, with terrible latency. I want them to do something new partly cause, I don't believe that they can. I think the audience would revolt and they would die. They have built their empire on sand I feel and it's only a matter of time before it starts to fall. It may be 20 years, it may be 40 years from now. But I don't see them as a progressive company moving the industry forward.
Yeah we were all fooled by Zelda at least once. Adventure is supposed to mean freedom but in Zelda there is no freedom to go where you want. The only reason you will end up roaming around to begin with is figuring out what the only correct direction is. Zelda is linear and cryptic which is the worst kind of combination. I cannot stand it. Zelda betrayed me.
I can understand why you feel that way. By that logic though, Breath of the Wild would have solved your issue. I’m not as sold on the need for open world as others are but hey if that’s your bread and butter, well eat up.