New video mates, please if you like, rate and share the video, cheers! Next mission The Seraphites: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-pkG7IV5xPIc.html
You are have the best stealth gaming style! It is like you go between actual stealth and being a trickster (setting traps and out maneuvering enemies. Keep up the good work! 👍
All of Hillcrest is a masterclass in game design. Big open environments with tons of different options for dynamic combat/stealth encounters followed by an intense ass on-rails cinematic sequence to cap off the most stressed I’ve been in a game in probably years.
I will never understand when reviewers say that the gameplay didn’t change from TLOU 1. Like did they even play the game? The environmental differences and angles of approach are phenomenal, more weapons and traps to be able to really explore the possibilities, and an intelligent AI with genuine tactics. Same as TLOU my ass Also I still feel really stressed at high difficulties for it, like a single mistake and it’s death. Like the story or not, the gameplay is incredible.
@@DisDatK9 well the core gameplay really did not change. There might be some improvements and additions like prone and a dodge button, but other than that it's just minor additions and cosmetics. The core gameplay of looting and shooting stays the same as the previous game. But the gameplay surely improved tho
Game's AI might seem smart at certain points with them "communicating" with each other. Reminds of how the AI in F.E.A.R was designed. Enemies in this game do seem to derp out constantly though.
The animation in this game is actually really good. At 12:11 when they grab the people, you can see the other guy staring at the woman desperately before they kill them.
Facial expressions and the way characters behave depending on what the player is doing. I noticed it in really subtle ways that are hard to explain here, but I realized the AI was really complex. This game is way better than people give it credit for.
As i've said on your first release of this video already : very beautiful game to look at, especially with a rather capable player like you playing. Great job once again mate.
It’s amazing how well crafted these kill sequences are. You have it down to a perfectly timed art form where every second matters. It’s super impressive.
You can use auto aim in this game. And while aiming press up for headshot and down for the legs. So nothing special. But still amazing gameplay nonetheless!
Cara, você foi o responsável por eu me apaixonar por jogos stealth, parabéns por representar o Brasil tão bem em meio a tantos representantes negativos que nós temos, valeu!
@@rythinpain It's not like they had as troll through the park, they had to escape WLFs and infected, it is a panic inducing situation. But I get your point.
People tend to get tunnel vision in stressful situations like that. They see an option that's just worked for somebody else in front of them, they almost always take it.
Well, maybe they were panicking because of drowning? Don't know, never experienced such thing, but I heard that when you're drowning in a car, a lot of logical things don't come on your mind because you're panicking.
Bro I just finished this game and didn’t even realise I could do half the shit you did, it’s so fun to play through a game and then watch someone who is 10 times better than you simply just flow through all these wolves so perfectly 🙌🏼🙌🏼
W.L.F. Soldier: "Okay, I know she's in this house and I just heard footsteps going upstairs, just gotta get in there quick and box her i-" Ellie: "KA-KAW, BITCH!"
Such a fun combat sections. On survivor I always end up with a different outcome playing out every try. It's insane how coordinated/planned you make it all.
This must have been a pain in the ass to get right when comparing to other games right? I mean,the AI keeps adapting and never behaves the same two times in a row
if the AI really adapted they'd actually shout when you use them as a shield because they know they are going to die if they give a callout or not. I think people give this game too much credit for it's fairly simple AI
Mano, acho incrível a maneira que você conseguiu memorizar o caminho e comportamentos dos inimigos, sem mencionar sua habilidade no jogo, jogar com a retícula da mira desativada, adorei o vídeo, sucesso mano, tamo junto 👍
This guy should get more subs, likes and views. His dedication to these videos are outstanding, imagine how many tries it took, how many loading screens he had to sit through. Amazing.
Wow! There were bits of pooch everywhere. So well executed with all the trap mines. You look like you are having a lot of fun playing this amazing game.
It's likely he plays sections of games like this over and over again so he has all the enemy locations down pat. He also practices a lot with his aim and timing. These are a fun showcase of the amount of style and creativity you can put into your gameplay once you've mastered a game.
I did this game entirely stealthy and it wasn't even that hard, however i must admit, I'm a stickler when it comes to using resources. It almost physically hurts me to use bullets because i feel like ill need them later down the road, so i guess you can say that i had a bit of motivation.
You are insane my guy! You turn it into the best action/horror movie thats never happened. People should advertise your gameplay its incredible. I love your content!
What ive always loved about this franchise ,not just the combat and story but also how the npcs interact during gameplay sections,they react differently to specific situations like having their friends killed silently behind their backs can make them sound worried and ask questions ,seeing few or too many clickers makes them terrfied and starts panicking,seeing their friends get disabled but still wailing makes them scared and try to savor ,it creates that immersive realism that very few games can
Video that came out a minute ago. The same one came out a few hours ago but got privated. Love you Stealth, I wanted to see how you went through this level.