ㅤ Playlist: • The Legend of Zelda: T... I do not own this music. All credit goes to Manaka Kataoka, Maasa Miyoshi, Masato Ohashi, Tsukasa Usui. Please support the official release whenever it's available.
Entering the Gerudo Desert, seeing the thriving Kara Kara Bazaar, the freaky gibdos, and finally, the desolate and destroyed town is a crazy experience. This music(especially 2:50 oh my god) sends chills down my spine and brings it all together.
@@n00ra34 Spoilers: Other than the fact the gerudo don't follow him anymore, one of them was a sage who fought him, and was a leader of the gerudo after Ganondorf became the demon king
I had totally forgotten about the Gibdos when I played during this part. I literally soared from the Bazaar to the Town so when I landed in the town and saw it was all empty and had this music playing really creeped me out. It also didn’t help that when I saw a Gidbo shuffling around a corner made me go nope!
I also just flew right into town from the tower and when I saw a Gibdo for the first time I literally screamed because it just walked around a corner and started chasing me
I've never been so quickly unnerved in my life. Walking into an empty Gerudo Town, with this playing, all while Gibdos litter the streets like it's some kind of zombie movie... Can't say I wasn't unsettled by it all.
Definitely where the dark aspect of Totk comes in that the devs said was going to be in the game, especially when you talk to that one guy who’s hiding on top of a wall in the town from the Gibdos and is saying that the only sound you can hear is from the ghosts of the Gerudo’s that died
This was mad creepy especially when I entered the town and there was nothing but creepy insect monsters and it was dark with a sandstorm + the music 😢😢😢. BUT IT WAS SO AMAZING AND I WANT TO FEEL THAT FEELING AGAIN😅😅
*Sees the events in Rito Village* This is horrible, how are the devs going to top this? *Visits Zora Domain* This is even worse! There’s no way it can get worse than this! *Visits Gerudo Town* AAAAAAAAAAAAAAAAAAA
@@paulgrotebeverborg1119 Oddly, I didn’t process it as drugs until Doobus Goobus made a video on it. It was pretty offputting, especially talking to the shopkeeper of the general store who wouldn’t do business with you as he didn’t want to spend a single moment not eating his marbled rock roast. Though seeing how it wasn’t affecting the environment much like the others… I wouldn’t say it’s as bad
I have a fear of moths and gibdos/redeads definitely gave me a scare. So seeing a Gibdo Moth was like seeing every nightmare I ever had, made a clone of itself, fucked the clone and made those.
ended up in gerudo unplanned very early on with only a few hearts, walked in the front gates and immediately noticed there was *something* targetable, saw a split second of it before freaking out and abandoning the entire region for the next 60 hours
I went into the town and was approached by one of those gibdos and thought it was a mummy of a Gerudo person that died. Then thought it was a revisit to those redeads from OoT.
It was the first part of the game I did, and it fulfilled all the expectations I had for TOTK. Unfortunately, as it turned out later, this was the peak of this game.
I once heard something like there's benefit to non-zero ambience. You don't always need some intentionally-frightening full score composition. Sometimes just a bit of sound like this and the Depths theme works wonders to drive up the tension.
I remember how eerie this part of the game was... Until I saw the Gibdo... I almost started to freak out until I started to use the old OoT/MM (used some bombs too from TP) strategy on them. Catch them on fire and then attack, very effective.
It seems to just be a Zelda thing to reuse names without any intent for them to have a connection. Like how there's Rauru in this game and he doesn't seem to have any connection to the OoT Rauru, the devs just felt like reusing the names.
my theory is it’s because they have a layer of armor that you need to remove, like a gibdo would, so you could hit it. that’s about the only distinction I could think of between the two
@@theredheadedmenace1010 Ohh yeah the mechanical similarities makes sense, they're much harder to kill if you don't hit them with an elemental attack (usually fire) in most of their appearances.
I went here first to follow there order I went in botw so I didn’t know to expect a bad state in every town and ect so I when I got here I was shook I thought everyone was dead or something
It really hit me to find this place empty at first. I flew above the sand shroud and did the shrine at the top of the town first. Then, i snuck down into riju's room to find that it was empty. So then, i snuck down into the throne room expecting that if i get spotted, i would immediately be thrown out, but nobody was there. So i go back and look around town to see that it had looked ransacked and ravaged. There was NOBODY in town but those gilbdos that would not go down with a normal attack, so i blew it up. Bombast is my style. I continue to search throughout the town to find any Gerudo but nobody was around. The music did not help either. I felt so alone. I stumbled accross these secret underground tunnels and used them to warp up into an empty house, only to be greeted by one of those creepy looking target dummies in the dark corner. I continue through the tunnels and find a bottle in the stream. The feeling of a possible final message from one of the citizens put a chill down my spine. So i warp up the ceiling and into the floor of another tunnel and... To my relief, a group of gerudo are sitting in a room in the safe shelter. For once, i was happy to get caught by the warriors this time.