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THE LOST SUPER METROID REMAKE | FSMR ( Deep dive ) 

Jetter06
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30 сен 2024

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Комментарии : 391   
@Jetter06
@Jetter06 7 месяцев назад
Hey everyone! I hope you enjoyed this dive into FSMR! if your looking for more Metroid content then go and check out my dive into EVERY CANCELED METROID GAME AND PROJECT!! ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-PcnntOHQr7M.htmlsi=SIX-OU3R5JvorETg
@JkMaNz
@JkMaNz 9 месяцев назад
Ive always seen those sprites never knowing it was for FSMR. Someone gotta revive this ASAP
@Jetter06
@Jetter06 9 месяцев назад
For real!!! Someone get this game 50cc of development team stat!
@Euclidiuss
@Euclidiuss 9 месяцев назад
It'll just get a DMCA takedown after it releases. Nintendo doesn't like Fangames.
@Rankaquion
@Rankaquion 9 месяцев назад
@Euclidiuss tell that to am2r, people can't stop fangames, am2r has been DMCA twice and is still up
@Euclidiuss
@Euclidiuss 9 месяцев назад
@@Rankaquion you are right, what goes on the internet says on the internet. But it would still be a lot of work to make this game and he wouldn't get paid for any of it
@dazcarrr
@dazcarrr 9 месяцев назад
@@Euclidiuss they'd never get paid anyway, even if nintendo was more chill with remakes they'd shut it down in an instant if profit was made off of it, as pretty much any other company would
@IgoSplashman
@IgoSplashman 9 месяцев назад
The Metroid fan mantra: "Patience pays out" The Mega Man fan mantra: "Patience does nothing"
@alicevioleta3184
@alicevioleta3184 9 месяцев назад
we tried being patient and they cancelled everything. megaman fans are the way we are for a reason.
@Megaderpus_Maximus
@Megaderpus_Maximus 9 месяцев назад
yep...
@metroidserver
@metroidserver 9 месяцев назад
I mean... Megaman fans might get something in May, since JKB said "May is just a month", so we might have hope for 2024, also Megaman X8 Demake might came out this year :D
@IgoSplashman
@IgoSplashman 9 месяцев назад
​@@metroidserver Oh nice, I didn't know about MMX8 Demake. And of course MMX Corrupted itself might become the "AM2R moment" for the MM-fandom.
@iliakazakov5947
@iliakazakov5947 5 месяцев назад
Well, at least they did get Megaman X Dive Offline.
@gamacichi
@gamacichi 9 месяцев назад
The developers missed the *GOLDEN* opportunity to call the project: ASMR
@elio7610
@elio7610 9 месяцев назад
That would just be confusing.
@dazcarrr
@dazcarrr 9 месяцев назад
although it's hardly "another" remake like with metroid 2
@napoleonfeanor
@napoleonfeanor 9 месяцев назад
A would just stand for A
@HouseGhost1
@HouseGhost1 9 месяцев назад
if only you knew
@iAmTheWagon
@iAmTheWagon 9 месяцев назад
Another Scrapped Metroid Remake
@NeoSpaceMax
@NeoSpaceMax 2 месяца назад
A game from 94', 30 years ago, and still holds fine The main problems of that game are solved by romhacks and patches, like Project Base (more friendly movement and a better menu, or widescreen patches) I hope that, if Nintendo does a Remake, it takes the time to make it very good and polished, Super Metroid quality was insanely good in his epoch
@nolastname908
@nolastname908 10 месяцев назад
I hope that this remake comes out at some point, judging from this video, i have hope for this remake. From the sprite work to the how the areas look is amazing
@miserablepileofsecrets
@miserablepileofsecrets 10 месяцев назад
I hope too. It looks amazing, and as a Super Metroid fanboy, this feels like a fever dream. But to be fair fan games are long (I've been waiting on a Zelda fan game since 2013 xD). Still, wishing the devs good luck and good success.
@nolastname908
@nolastname908 10 месяцев назад
@@miserablepileofsecrets yeah, and I now just discovered FSMR. Thank you recommendation feed
@shadowdragonx07
@shadowdragonx07 2 месяца назад
swwy my dude but ish NOTZ GONNA HAPPEN wtf dunt chya get? even if FSMR dose even bcm a tingy.....it 2 just as wif ASMR nintendo will nuke it.....?
@tehpunisher4568
@tehpunisher4568 9 месяцев назад
21:40 Regarding why many didnt talk about it, ive heard that people were scared of publicizing information specifically because nintendo tends to dmca fan games. So I myself have commented on reddit about it but under the pretext that its basically a secret
@ArtUndertheArch
@ArtUndertheArch 10 месяцев назад
I'm surprised I've never heard of this! It does look super cool, tho look at how ambitious it seemed to be (especially artistically), it's not surprising that this never came to fruition.
@SinbadNaiver
@SinbadNaiver 10 месяцев назад
we probably never heard of it because nintendo probably took it down while it was bieng made, whilst it was non profit...and it was probably with full original assets too...which isupsetting, we get beautiful successful fangames bu loving and caring fans, and what does nintendo do? Spit in the fan's face and take it down with a C&D...it's disgusting and utterly disrespectful and dishonorable to the community and fanbase... #wheresthefairusenintendo
@mayday4766
@mayday4766 9 месяцев назад
Kenji and I are old friends so this video was pretty wild to find. While FSMR may be dead, a lot of the old Metroid fangame community that he and I were a part of are still around and still make things, but I think by this point everyone's old enough to realize that remaking Super isn't worth it. I'm glad this video exists, but I do wish there had been some mention of Metroid: Fan Mission, which was where a lot of FSMR stuff (and other Metroid fangames, including AM2R) was first published.
@LayneCocaine
@LayneCocaine 9 месяцев назад
You one of the real ones to remember that place. Shit there was resources lost forever there for real
@logiclunacy606
@logiclunacy606 9 месяцев назад
Yeah Super Metroid is already one of the biggest Metroidvanias to date, making something that expands on that would mean it's either Hollow Knight levels of big or possibly even bigger..... which sounds crazy. The most realistic thing you could do with super is create the game again with reworked controls and bosses, as well as maybe some new bosses to throw in the mix but nothing too crazy.
@ironhead2008
@ironhead2008 9 месяцев назад
Personally, I think all that the game needs is a bit of modern polish. Smoother animations, cleaner sprites, etc. It's jam packed as it is. As it is, I consider it one of the three best late SNES games, along with Donkey Kong Country and Chrono Trigger.
@voltron77
@voltron77 5 месяцев назад
@@ironhead2008Earthbound.
@SullySadface
@SullySadface Месяц назад
​@@voltron77Mid
@ladyaceina
@ladyaceina 9 месяцев назад
i think the FSMR team moving onto a original project is smart they can actually make money for their hard work
@shadowdragonx07
@shadowdragonx07 2 месяца назад
NOTZ for a fan remake tey cant...tats calld copyright my guy 😔 even if chu take insperation fwom w.es work..and add ontu it at the ebd of the day its STILL the OG holders pwoperty despite if chu dev. chur own take intu the matter bc chur basicwy useing wat was alrdy tere and just adding chur own creativeness tu it 😔
@littlebadassgaming
@littlebadassgaming 2 месяца назад
​@@shadowdragonx07is your keyboard okay? Worried about you btw.
@psoffxifan4904
@psoffxifan4904 9 месяцев назад
As much as I heavily appreciate them working on a remake, I feel like using the zero mission style again for super metroid would have made it not feel like super metroid. The movement and momentum in super is so unique compared to any other 2D metroid and a remake that didn't mirror that 1:1 would feel very strange. Same with the art style and samus in particular, her body being taller and the floatier movement letting the game showcase her sprite in detail moving around in segments. Having zero mission or a mild variant of the ZM sprite would make the game look not quite right. Super is one of those games where I'm not sure a remake is even needed. M1 and 2 both had heavily restricted/archaic design and while you could say the same on a few things in super, it holds up amazingly well even now.
@Atlessa
@Atlessa 9 месяцев назад
Honestly, I wouldn't be shocked if there's a Super Metroid Remake in the Metroid Dread engine coming out soon.
@SoI_Badguy
@SoI_Badguy 4 месяца назад
God i hope so
@randominternetman8177
@randominternetman8177 2 месяца назад
a super metroid remake with dread gameplay would honestly be sick as fuck. tbh i kinda wanna see all the 2d games recreated with the same style for consistency's sake
@ASM91484
@ASM91484 2 месяца назад
Dread engine is epic I was saying that a few weeks ago
@lucasparadox6823
@lucasparadox6823 Месяц назад
Don't do that. Don't give me hope
@Metaquarius
@Metaquarius 9 месяцев назад
FSMR was just a collection of nice mockups and false promises.
@Jetter06
@Jetter06 9 месяцев назад
Very true, I did notice that we never did get any video footage of the new engine that they supposedly made towards 2020 to 2022. And its also odd that we never got our hands on any demos.
@scorpiomelancholia1559
@scorpiomelancholia1559 9 месяцев назад
There's another video idea right there bro Still waiting on that rom hack bro just like I'm waiting on the mother 4/oddity game ......man it's soul crushing when romhacks/fangames get canceled
@TheNegotiator
@TheNegotiator 10 месяцев назад
Wow I followed FSMR since its revival a few years back and checked up on the blog a few times every year, but after COVID I forgot about it ngl. I had no idea there was a “final” blog post last year, sucks to find out this way but happy it got some recognition with this video.
@ubx9563
@ubx9563 9 месяцев назад
No idea how I hadn't heard about this before. Sad that it's just sitting unfinished. I hope that they do at least get their own game out and that it's very good.
@RodBlanc
@RodBlanc 8 месяцев назад
Super Metroid Remake already exists. Its called Super Metroid Ancient Chozo with the Widescreen patch.
@gev8329
@gev8329 9 месяцев назад
Super was my first Metroid game, I tried it on a whim with the Switch online service and fell head over heels with it. It would be amazing to get a full remake or remaster or just about anything really. What Kenji and the team were doing looked so cool! Hope he’s finding success with whatever he’s up to now
@MidanMagistrate
@MidanMagistrate 9 месяцев назад
I'm gonna be honest, the reason why Nintendo won't ever make a Super remake is because it doesn't need to be made. Super is still playable, it still holds up to modern standards, hell the speedrunning scene for it is still very alive. It's not like Metroid 1 or Metroid 2 which were very dated when their remakes were made.
@Mordaedil
@Mordaedil 9 месяцев назад
I don't think we'll really happen because Super Metroid is kind of already a perfect game. Doesn't really need many modern conveniences.
@FantomMisfit
@FantomMisfit 2 месяца назад
Oh take off the tinted glasses Zero Mission/AM2R feels and plays way better.
@ObrigadaJim
@ObrigadaJim 2 месяца назад
I stared with Fusion as a kid, and now as an adult I replayed it, and in the meantime played Zero Mission, AM2R, Metroid Samus Returns, Metroid Dread and Metroid Prime Remastered. And Still.. When I tryed to play Super, I couldn't get used to the controls... Same with me not getting used to no map in SNS Metroid or Metroid II. Those 3 old games needed remakes and the first 2 got it, super needs it as well.
@randominternetman8177
@randominternetman8177 2 месяца назад
@@FantomMisfit real. going back to super after 100%ing am2r, samus just feels way too floaty in super, but she feels tight and snappy while not feeling heavy in am2r
@FedeTL
@FedeTL 2 месяца назад
​@@FantomMisfityou do have a point, but the first two games NEEDED remakes. Metroid NES was way too bullshit and outdated, and ZM did it justice, the same applies to Metroid II, while it was an alright game, it was starting to show its cracks due to its age. Im not one of those Super meat riders, my favorite game is actually zm, but i still think super does NOT need one
@axl256gamesx7
@axl256gamesx7 2 месяца назад
​@@ObrigadaJimI guess I'm lucky then, for me it's easy to get used to the physics on a game, maybe because for each game I already expect different physics even in the same saga, even after playing fusion, ZM, dread and am2r (in that order) I managed to get used to super metroid's physics really quick, even managed to get the hang of infinite bomb jumping and infinite wall jumping really quick aswell, I just had to test how it worked and the timing, and voilá
@its_ica.
@its_ica. 10 месяцев назад
NOW WE’RE COOKIN JETTER
@MeadTree
@MeadTree 9 месяцев назад
I was the programmer for the demo seen in the "Welcome" blogpost, I think it was 2009 or so... Yeah, I was around (12?) at the time and I loved Metroid, so I figured I'd learn Game Maker as I went along. It was some of the worst programming you've ever seen, I didn't even understand the concept of state machines. Every input was basically 50 lines of "if standing forward left, run forward left" with 10 additional keyboard checks for aiming direction. I used Plunder to upload everything, and that site is long gone so I don't have the files anymore.
@MeadTree
@MeadTree 9 месяцев назад
The two rooms seen in the screenshots were the only two rooms made, maybe there was an elevator room somewhere too... No minimap or room transitions. I didn't know how to make those. The blogpost said 14 rooms? I don't remember... maybe there was a landing site? The memory is vague, I don't recall seeing them in my .gmk file.
@MeadTree
@MeadTree 9 месяцев назад
The first demo came around in 2008 from a guy named Octohunter. I vaguely remember it being a very, VERY poorly cobbled together mess with like 20 different power ups all enabled from the start. The collisions were extremely finicky and it was impossibly choppy. Just landing on the ground caused you to freeze or get stuck. There was a "sticky beam" upgrade that allowed you to grapple to any surface. It worked terribly and got me stuck in walls.
@MeadTree
@MeadTree 9 месяцев назад
(Octohunter's posts can be seen by googling "fsmr octohunter" without quotes, it's the first result. It links to the teamscu forum.) My engine was somehow an improvement... Despite that, after I came along, the project withered away because we had no direction, no deadlines, no expectations, no design document, and I had no skill. The demo with Ridley/Ceres came years after and I played no part in it. I had already moved on to decompiling AM2R's 2010 tech demo and stealing all of its secrets lol
@Jetter06
@Jetter06 9 месяцев назад
Dang its a shame that the files werent ever perserved but its awsome to have someome from the orginal team share there story! If you dont mind me asking, how long were you with the FSMR project? did you ever by chance see or work on the engine from 2020 to 2022?
@MeadTree
@MeadTree 9 месяцев назад
@@Jetter06 2009 to 2010, i think 5th grade
@artey6671
@artey6671 9 месяцев назад
I think Super Metroid doesn't need a remake on its own. Metroid 1 and 2 had their issues, whereas Super holds up, I think. That said, it's of course sad if a project like this gets abandoned, whatever the reason may be. But I think there's hope it may get revived once again. If someone works on something for years and doesn't mind taking a long break, then doing that again seems reasonable to me.
@puffmain3276
@puffmain3276 9 месяцев назад
Imagine if there were more super metroid remakes. Then it would have to be called ASMR...
@PapaBPoppin
@PapaBPoppin 9 месяцев назад
One of the hardest searchable mods ever
@Sheotimus
@Sheotimus 8 месяцев назад
It could be called AM3R. Another Metroid 3 remake. As Super Metroid is Metroid 3
@Astrovite
@Astrovite 9 месяцев назад
I wish Nintendo would do a remake but with modernized pixel graphics. As opposed to the 2.5D style like S.R. and Dread. Also this same thing but for a 2D Mario game as well. Wonder is cool but SMB3 and SMW have the best graphics imo.
@ironhead2008
@ironhead2008 9 месяцев назад
Worth noting: Metroid 1 and 2 were both 8-bit games that could use an update. Super Metroid was a late 16-bit title, there's not much you could do to pretty it up. I'd personally just port it to the Metroid Fusion engine and leave it at that.
@SolidusSnapes
@SolidusSnapes 9 месяцев назад
The remake looks worse. Super Metroid remade will only ever be worse. If you think the opposite your just wrong.
@Jetter06
@Jetter06 9 месяцев назад
Well every one can have diffrent opinions! I personally disagree with you as so much could be done to add onto the experince and make it even better! And I personally think a style change for super would be nice, But I respect your opinion and I thank you for the comment!
@therealjaystone2344
@therealjaystone2344 9 месяцев назад
The remake for Samus Returns was made for the 3ds before the switch’s arrival on development as how it went mixed reception for the game itself on the 3ds being outdated and moved on to the switch. A SMR would make miles better graphically than its predecessor remake.
@SolidusSnapes
@SolidusSnapes 9 месяцев назад
the thing with super is. it's in the flaws that the game went from being great to being a masterpiece. the little oversights and things that were unintentional by the devs. The CWJ, the mockball, the damage boosting, short charging are but a few examples. Besides that every metroid game since has been dumbed down by removing the run button which removes momentum from the game, something super thrives on. Super honesty will never be surpassed. Not even by a remake of itself because they never meant for it to be as good as it was and thus how could they expect to exceed it. literally the best way to play the first metroid is via a super metroid mod Super Zero Mission and whenever Metaquarius finishes X-Fusion, the best way to play fusion again will be within the Super Metroid engine. @@Jetter06
@taunttitan1714
@taunttitan1714 6 месяцев назад
Wanna know the perfect way to Describe us in the Metroid Community like you said Patient Hell i will go one step further we're the Backbone and Flag carrier's of this Damn franchise because lets all be real here if you're a franchise owned by Nintendo not named "Mario" or "Legend Of Zelda" then it doesn't matter to Nintendo Want proof 1994 - 2002 was the wait between Super Metroid and Metroid Prime 2010 - 2017 Was the wait from Metroid Other M to Metroid Samus Returns 2017 - 2021 Was The Wait between Metroid Samus Returns to Metroid Dread 2017 - 20?? Has been the wait for the release of Metroid Prime 4 since its Announcement
@BlondeBarbarian
@BlondeBarbarian 9 месяцев назад
Some things: 1. Metroid is NOT a Metroidvania. Metroid is Metroid. I've said it before and I'll say in again: claiming Metroid is a metroidvania is like saying Rouge is a Rouge-like. 2. Castlevania did NOT help define what a Metroidvania is. Castlevania is notable for being the game that popularized the idea of applying SM's formula to a different IP. 3. ZM and SR are great games, but they are not great remakes. A great remake should at least _try_ to capture the spirit of the original for the sake of preservation, not build a completely new game off of its basic foundation. That's called a re-imagining. And lastly: 4. Super. Metroid. Does. Not. Need. A. Remake.
@kintsuki99
@kintsuki99 9 месяцев назад
You can't make better what is already perfect.
@Larry.R
@Larry.R 9 месяцев назад
It was around 2008/2009 (college days) when I first started getting interested in the Metroid franchise. I too stumbled upon the trailer for AM2R and was excited for its release. But it seemed like around that time everyone wanted to remake METROID II or something to do with SR388. There's another lost fan project called Metroid: SR-388 and about all I can find of it here on RU-vid is a trailer uploaded by Rivalseeker. I'm guessing the game was never finished because there are no playthroughs whatsoever.
@eg6490
@eg6490 9 месяцев назад
If the original fsmr engine isn’t ever brought into the open, I think the next best thing would be to just use am2r as the base and work from there. Either way, I’d love to see this remake Heck, I’d prob work on it if I had any real programming knowledge
@jqweary
@jqweary 2 месяца назад
Super redone with Dread’s graphics would be absolutely amazing 🤩
@UrielManX7
@UrielManX7 9 месяцев назад
Remakes are for games that need it, like titles that managed to do well despite the limitations of their era and would benefit greatly from improved technology. SM needs at most a remaster. "If it ain't broke, DO. NOT. FIX. IT"
@Just_Ants
@Just_Ants 9 месяцев назад
3:25 Wanted to let you know that Super Metroid Revamp is a remake of Super Metroid GBA, both made by the same person :)
@taunttitan1714
@taunttitan1714 6 месяцев назад
You know i'mma throw a curve ball at ya Now before I say this keep in mind it's pure speculation Imagine if FSMR isn't actually dead no not at all Imagine if the team is quietly working on the Remake until it's 100% finished then when it's don't they'll release it so Nintendo can't get it taken down or banned cause you know they will remember what they tried with AM2R Let's say FSMR actually releases down the road it'll give AM2R a run for it's money and that's saying something Those two will be the undisputed King's of not only fan Games but REMAKES in general
@Jetter06
@Jetter06 6 месяцев назад
I tottaly wish that would be true! But a few of the fsmr devs actually found this video and stated that the project is dead and they didnt see a point in remaking super anymore which really sucks, but that doesnt mean someone else isnt working on it! Though I do wish all the source code was made public so a new team could continue fsmr!
@therealjaystone2344
@therealjaystone2344 9 месяцев назад
We may going to see a Super Metroid Remake very soon by Nintendo, despite the controversy for being unnecessary by its fans.
@matthewmoorehead1979
@matthewmoorehead1979 9 месяцев назад
Great video! In my opinion, Super Metroid doesn’t need the remake treatment, but I can understand why some may believe it does. I still own my original cart with box, manual, and strategy guide, when I bought it new back in 1994. It’s definitely an all-time classic! 😎
@0xEmmy
@0xEmmy 9 месяцев назад
3:05 to be fair, SM doesn't really need a remake the way M1 and M2 did.
@examiningdata7952
@examiningdata7952 9 месяцев назад
🐟🦀 Maridia 🦀🐟
@Craigrobbo2k7
@Craigrobbo2k7 9 месяцев назад
Where do we find updates on AM2R 2.0?
@horricule451
@horricule451 9 месяцев назад
So youre telling me that if Super Metroid gets remade now, it'll have to be called ASMR
@oliverhoschi6135
@oliverhoschi6135 9 месяцев назад
If Nintendo ever thinks about a Super Metroid Remake, they better not let Mercury Steam do it. The Metroid 2 Remake and Dread was utter garbage in my opinion. That Dodging System was the worst they could put into Metroid. And Dread was dreadful. Boring Leveldesign, Button Smasher Bosses and the Emmi´s. For me Mercury Steam ruined Metroid with this. Nintendo says or thinks "But Dread was the best selling Metroid ever!" Yeah thats easy, because today way more people are playing videogames. Back in the 1990s not everyone had a console. Today many Households have multiple consoles, so no problem to sell more. 1 million back in the 90s are equivilant to maybe 5 million today. So did dread really sell well? I Dont think so.
@apollolux
@apollolux 9 месяцев назад
It’s harder to justify a Super Metroid GBA-style remake than a Metroid or Metroid 2 one mainly because graphically and sonically it still holds up even if the gameplay is a bit stiffer than later entries. After the release of Fusion, Zero Mission was a thing partly because there wasn’t any new 2D Metroid being released for a long while and partly to bring original Metroid in line with Super and Fusion artistically and thematically. AM2R only happened because Nintendo sat on remaking Metroid 2 for long enough that fans literally got tired of waiting for a Zero Mission-like remake and did it themselves before Nintendo started Samus Returns. A Super Metroid remake can’t look and feel like Fusion, Zero Mission, AM2R, or a GBA update of Super because it’s already good enough that it doesn’t need to - it basically has to look and feel like Dread if it’s gonna be worth doing. Which is probably why all Super remakes to this point have failed - they’ve probably correctly come to this realization and stopped because they haven’t been doing that.
@Jetter06
@Jetter06 9 месяцев назад
First and most importantly, thank you for your comment and perspective! however I definitely have to disagree with your take on this. I hardly believe that the reason these projects to remake super Metroid failed was because they thought if it wasn't as good as dread then there was no point. I personally think that is rather silly. I mean we already "technically" have a zero mission fan remake of Super known as super Metroid GBA edition and it shows how awesome Super could be with the physics and style of Zero/AM2R. There is also the very important topic of preference, I respect and love Super Metroid but its a game I personally hardly come back to, where games like AM2R and Zero are titles that I jump back into on the regular, I even speed run AM2R in my free time because that's just my preference. Another very important aspect of a remake is its style, and as good as Dread and Samus Returns is, the 2.5D aesthetic leaves a lot to be desired, pixel art has a way better time being more artistic and expressive, and if you compare Zero and AM2R's environments and style to Dread's you'll see a clear difference, yes Dread fundamentally looks great but artistically it seems rather drab, Samus returns is even worse in this aspect. But besides that, Super metroid is nearly 20 years old and we have a far better tech now that can give Super's world far more life, yes it looks great as it is but that doesn't mean there isn't room for improvement, if the devs of Super had access to the tech we have now I HIGHLY doubt they would have made Super with the aesthetic that they did, they probably would have made a world like Dread or AM2R I find it rather silly that you cant make a remake because the original is already "perfect" and trying to say that a remake would have to be identical to the original just shackles people and there creativity all because of some over protective nostalgia. Now I'm not saying Super isn't good, it is nearly perfect, but it does have flaws that most people ignore, weather that's for nostalgic reasons or just personal bias. A remake could add so much to super, new mechanics and items, new areas and bosses, adding passive scanning which could add lore and flavor text which rom hacks have already done for Super, TLDR it could expand Super's already grand world into an even better one! And on a final note, many of these Super Metroid projects existed WAY before dread was even announced so trying to attribute there ceased development to a game that only recently came out is just wrong in my opinion. Many of these projects failed either because of loss of motivation, life circumstances and other factors. and there are projects right now that are attempting to remake super and they have a whole lot of promise, and not one of them ( at least as far as I could tell from there devlogs ) even referenced dread as a point of concern. But with all that said that is just my own take on it and I respect your perspective! Thank you again for the comment and have a great day!
@apollolux
@apollolux 9 месяцев назад
@@Jetter06 It's fair to disagree. I only use Dread as an explicit reference because it's the latest both in release and chronologically in the timeline (i.e. after Super), otherwise stylistically I'd likely be referencing Samus Returns even though I'd rather reference a game that would take place after Super. You mention the Zero Mission hack, but there is an exponential difference in the amount of effort it takes to do the thing in a ROM hack vs making a fangame from scratch like AM2R did. If the goal was just "Super Metroid in GBA style/with GBA improvements," then the Zero Mission hack should've been more than satisfactory, and I agree it looks and sounds great for a GBA ROM hack. I never made any claims that Super was "perfect," though I did indeed say "good enough" _compared to the GBA-style games._ There are certainly room for improvements in Super that stuff like the Zero Mission hack handled, but again being based off an existing GBA Metroid does most of the heavy lifting here that would otherwise have to be made from scratch in a non-hack fangame. I was mainly trying to say that because Super Metroid had already set such high standards of not just graphics, audio, and gameplay in the Metroid series, but also the combo of the three that after THIRTY YEARS the only way "modern audiences" would accept a fan-made remake is if technologically the effort was put in to make it look and feel like a "modern" game like Dread rather than just "slightly updated" graphics and sound like the Zero Mission hack or an AM2R-style remake. Older audiences are fine with the original Super or the Zero Mission hack, even if there are genuinely things that need improvement or QoL things that get solved by ROM hacks or similar patches (the Super Metroid Randomizer in particular has some sweet QoL fixes for the SNES version like better weapon cycling with the shoulder buttons). This isn't even taking into account my own personal philosophy on remakes/remixes.
@CameronRoberts-jh9mr
@CameronRoberts-jh9mr 4 месяца назад
Samus returns is still good though. I agree AM2R is better as it stays more faithful to the game while adding new stuff. Samus returns would be at 6 or 7 in my Metroid games ranking Samus returns good Metroid game but AM2R is better. Happy other people picked it up after Nintendo sent the dmca. People were not going to let Nintendo stop it.
@Jetter06
@Jetter06 4 месяца назад
yeah AM2R is the better Metroid 2 ( and overall is a better 2D Metroid game but that's just my personal opinion )
@CameronRoberts-jh9mr
@CameronRoberts-jh9mr 4 месяца назад
@@Jetter06 I can get behind that
@jaysonrees738
@jaysonrees738 8 месяцев назад
The DMCA notice Nintendo put out marked the day I decided never to give them another dollar. Telling somebody to trash over a decade of good work on a neglected game is a really cruddy thing to do.
@HonkaiMain
@HonkaiMain 3 месяца назад
I would like it to get somewhat of a dread treatment. Just under better working conditions.
@Jetter06
@Jetter06 3 месяца назад
Heck yes! Just give me super Metroid with better movement, faster controls, and a better final boss and I'm all good
@PatrickGilland
@PatrickGilland 2 месяца назад
I hope the next remake attempt goes by "Another Super Metroid Remake" so it can be abbreviated as "ASMR"
@_Mr.Black_
@_Mr.Black_ 9 месяцев назад
Theres couple guys who were making a metroid engine. It looked awesome, like super metroid but polished up. I think it was called MEengine. There was another one to. I thought i saved the videos but they arent in my metroid playlist anymore
@shangri-la-la-la
@shangri-la-la-la 4 месяца назад
Part of me wouldn't be surprised to see Super Metroid remade by Nintendo but part of me says it is one of those games that still plays great 30 years after the fact and has aged extremely well. Honestly the only thing I would want is a bit of an updated controller layout cause that is one factor which Fusion managed to make improvements on. Perhaps a classic control and a Updated control option.
@Florreking
@Florreking 3 месяца назад
Translating the look and feel of SM to a higher fidelity of visuals is difficult. Settling for conventional methods used for most games would inevitably affect its style i think. SM is so liked in its visual, auditory and mechanical presentation for a specific reason, and any change must be in resonance with the original to capture what SM is. Where to lay the computational resources for a look that, if one made a course grained version of it something quite similar to actual SM game should be recovered . An image with its downsampled version is like a remaster of a game with worse temporal/spatial resolution. Its an artistic choice how constant values should be "recovered" but too often it is done naively. would be interesting to see a try but i feel it will only happen once in a life time and should be done right. in any case SM will always be there I guess.
@thereisnotryv1971
@thereisnotryv1971 9 месяцев назад
I used to have the website for FSMR on my laptop. I'd refresh it every couple months to see any possible updates. Haven't checked in probably 2 years. Sad to hear it's dead
@therewisfiles8437
@therewisfiles8437 9 месяцев назад
I followed am2rs blog from start to finish. I would love to see a remake of super on this style.
@NickVS
@NickVS 9 месяцев назад
I could see Mercury Steam working on Super Metroid Remake for the switch 2
@Other8arry
@Other8arry 9 месяцев назад
I would literally cream my pants to have a new coat of paint on super Metroid. Even if they just reused the engine for Dread. Be just fine with me.
@duke2go558
@duke2go558 Месяц назад
I had never heard of this game. So glad that you covered it and exposed more people to it. thank you
@TheHeroExodus
@TheHeroExodus 9 месяцев назад
Id love an ASMR but lol, itll be hard to search online 😅. Then again... maybe itll be hard for nintendo to find and strike it down
@TheRealAlpha2
@TheRealAlpha2 9 месяцев назад
I do remember stumbling into FSMR's blog page when going down a rabbit hole of romhacks But I think by then it had already hit the forever hiatus stage as I remember the 360 degree aiming image of the original game they were going to make in the mean time. This reminder just makes me sad how much Nintendo neglects the Metroid franchise but floods every facet of their existence with Mario. Forcing us to cling to the tidbits of games in the genre of Metroidvania (which seems to be unfortunately slipping into becoming Rouguelikes.)
@remasteredretropcgames3312
@remasteredretropcgames3312 9 месяцев назад
A team actually coded their own engine but thats what the doorway energy barriers look like? SNES + 10 more pixels? Im not understanding. Seems like an overkill amount of manpower and we get super Nintendo and a half graphics?
@Oujibored
@Oujibored 2 месяца назад
Yeah seems like a waste of time. 14 years for a zero mission reskin sounds insane
@ImJCyo
@ImJCyo 9 месяцев назад
I forgot all about this. This was one of two remake projects I was looking at. Another one looked more or less exactly like SM but featured some pretty intense physics and gameplay changes. It wasn't Project Base, since that's a ROM hack. I wish I could remember the name of it though.
@jakestablettableto9453
@jakestablettableto9453 9 месяцев назад
Ancient chozo?
@nintendo4life132
@nintendo4life132 9 месяцев назад
Amazing story to share, I'm a big Metroid fan. First of all, you can't call a Metroid game Metroidvania. Because Metroid started its adventure first before Castlevania. Castlevania first started as a stage game before it made its way tours adventure. Symphony of the night was inspired by Super Metroid. I'm afraid to say no remake for Super Metroid. The atmosphere would never be the same.
@mackay700
@mackay700 9 месяцев назад
I'm a huge Metroid fan myself, this is my first time hearing of this project.
@ErlikaVoltaireLottle
@ErlikaVoltaireLottle 7 месяцев назад
This would be great if it have awesome graphics too like Origins to break internet dor sure❤
@LoganWolf
@LoganWolf 9 месяцев назад
We can only hope for this gem to come to live. Great video btw :) We need more little snippets of fan news like this one.
@higado2
@higado2 9 месяцев назад
Honestly, I don't see why Super Metroid needs a remake... it still looks good as it is!
@robertwyatt3912
@robertwyatt3912 9 месяцев назад
It’s not lost, it’s on indefinite hiatus lmao
@Jetter06
@Jetter06 9 месяцев назад
xD very true but i dont think "The indefinite hiatus FSMR remake" Makes a good title for a video lmao
@SkrappyIE
@SkrappyIE 3 месяца назад
I completely forgot about this! I missed the last post! I never spoke of it, because i didn't want it to get DMCA'd.
@Jetter06
@Jetter06 3 месяца назад
Same! I avoided talking about FSMR for so long but I felt like it was time to shed some light on this lost project
@mirroredguitarist
@mirroredguitarist 2 месяца назад
Dude is never going to go bald. My god that is thick hair!
@Jetter06
@Jetter06 2 месяца назад
@@mirroredguitarist lmaoooo for real! you should look at the sonic DX stream i did a few weeks back befor I got my hair cut, my hair was going full afro and was super floofy it was ridiculous xD
@mirroredguitarist
@mirroredguitarist 2 месяца назад
@@Jetter06 I'll check it out!
@blakejordan3978
@blakejordan3978 5 месяцев назад
MercurySteam will likely be allowed to remake it after two successes.
@HS-eq3gk
@HS-eq3gk 8 месяцев назад
Making projects like this is incredibly difficult
@johnny-mnemonic13
@johnny-mnemonic13 4 месяца назад
How can we donate? Money always speaks volumes and if that's what they need, they should do a sourcefundme. I would be ready to drop some serious $$$
@Jetter06
@Jetter06 3 месяца назад
The real issue was that the team needed more people and sadly I think this project might be dead in the water
@damsen978
@damsen978 3 месяца назад
I don't think i'll miss this, i never liked the art-direction they were taking it to. It felt less dark and gritty, and more eyecandy using that Zero Mission style colors.
@Jetter06
@Jetter06 3 месяца назад
Fair enough! Im actually the exact opposite lol, I always perferd zero and AM2R's ashetic over supers, never liked its gritty dark look, almost every area looked super drab to me, AM2R specifically always had more life to it, it looked and felt like a real breathing world but super kinda felt dead to me aside from a few areas
@OnePathTraveler
@OnePathTraveler 2 месяца назад
Agreed, they need to give this and the original a modern remake 👍
@DASM00ND0G
@DASM00ND0G 5 месяцев назад
As coooool as it might look..... the glitches and hardware would ruin the whole speed running experience
@Jetter06
@Jetter06 5 месяцев назад
I see this kind of comment alot, I tottaly understand the sanctity of super metorid speed running, buuuuuut FSMR wouldnt ruin it or even affect it. just play the OG version of super if you want to speed run! Besides most of the audience for metroid is casual anyways, including myself ( unless its AM2R ) so i doubt the mass audience would care and would be happy with quality of life upgrades and controls. Im also sure that a remake of Super Metroid could have brand new tech and speed running tricks to learn which could offer a new experince for the SM speed running community! Just like how GC windwaker has unique tech and speed running routes VS the WiiU windwaker!
@PalaeoJoe
@PalaeoJoe 9 месяцев назад
I don't think Super Metroid needs a remake. Though it would be cool to see
@crowneproductions9908
@crowneproductions9908 2 месяца назад
I'm glad this game faded away. Unlike Metroid 2, there was no reason to remake Super Metroid, especially with Metroid Zero mission graphics/art style. Zero Mission and Fusion were basically on par graphically with Super Metroid (better color pallet and other minor things, but I'm talking generally and refuse to get in the weeds with you nerds about it). Having said all of that, after Metroid Dread, I do believe there is now a reason to do an official Super Metroid remake with the Dread engine and assets. Could be really great.
@Jetter06
@Jetter06 2 месяца назад
@@crowneproductions9908 Well I completely respect your opinion but i really dont understand your mentality on this. Not to get into the "weeds of it" as you say but there is nothing wrong with a group of fans remaking a game into a diffrent style that they enjoy, its existence nor its release would ever effect the orginal game or your ability to enjoy the orginal super metorid so whats the problem here? Sure super metroid doesnt need a remake but who the heck cares? Its not hurting anything and It would still be fun to experience super in a new light! And for people like me who perfer zero and fusion it would finally give me a way to actually enjoy super since i dont really care for the original as it is ( though i do respect it ofc ) Eitherway this is probably a topic well never see eye to eye on lol but i respect your opinion and appreciate your comment! And i also agree that a super remake in the dread engine would be pretty dope
@BowsettesFury
@BowsettesFury 9 месяцев назад
ASMR would make a great title but doesn’t explain the game well. FSMR Perfectly fits. I didn’t know anything about a dedicated remake, but this has been done and played by several people including speed runners. ROM hacks exist.
@marx4538
@marx4538 9 месяцев назад
Neither Zero Mission nor AM2R are "definitive remakes". They change a lot of the core design and approach of the original games and are basically completely new games: whether they're better or worse off for it is arguable, but nobody calls Super a remake of Metroid (NES), despite having a lot of surface level similarities. One thing about Metroid 2 in particular that stands out is the direction and atmosphere: it's probably one of the more Western film-inspired Metroid games, and this can be seen with how both the organic areas and the mysterious structures are distinct from the first game or what came later, also seen in the enemy designs. AM2R gets rid of that entirely and goes for a mix of Zero Mission and Super, with the structures and technology being replaced with "lol chozo tech and statues" and the ambience-esque music of the original being replaced with new Prime-style compositions and rearrangements.
@xsouldriverx
@xsouldriverx Месяц назад
When things are this perfect, it is ok to leave it as is.
@JediMB
@JediMB 9 месяцев назад
Just let me hold down a shoulder button to switch to missiles (or power bombs in morph ball mode) and Super Metroid will be pretty much perfect. Widescreen could be nice, too, but far from necessary.
@saltysumo7991
@saltysumo7991 3 месяца назад
Ehh, Super really doesn't need a remake. Zero Mission and AM2R brings the first 2 games closer to the standard of Super.
@Jetter06
@Jetter06 3 месяца назад
I'm the total opposite, I really want to like super, and I respect it for what it accomplished but damn I really dont like the way this game feels and I don't vibe with its aesthetic that much, FSMR was gonna be the AM2R for super Metroid and that would have probably been my way into loving super Metroid fully, Now I know there are mods that give Super a more Zero like feel ( SM Redux for example ) but the final boss is a let down to me and again I really don't like the graining dark look of the game and FSMR could have open the door to adding and improving on so many aspects found in the game
@saltysumo7991
@saltysumo7991 2 месяца назад
Sounds like Super Metroid just isn't for you. You don't NEED to like it just because it has a legacy. Maybe try the Castlevania GBA and DS games instead.
@joseluis.colungag
@joseluis.colungag 9 месяцев назад
There is a mod in the form of an IPS patch that gives Super Metroid kind of the movement, speed, and agility of Metroid Zero Mission. It's really good and makes me actually play it.
@chrisnemat
@chrisnemat 9 месяцев назад
What’s the name?
@mackenziepenny1335
@mackenziepenny1335 9 месяцев назад
Omg this is amazing looking!!! Hopefully it gets revived.
@Other8arry
@Other8arry 9 месяцев назад
AM2R, Loved by everyone Nintendo: Meeeeeehhhhh!
@silentzorah
@silentzorah 9 месяцев назад
I'm so glad they never called it ASMR.
@Jetter06
@Jetter06 9 месяцев назад
🤣🤣 lmao
@koriusX
@koriusX 9 месяцев назад
Hyper Metroid is definitely the definitive romhack of Super. Up there with the Mega Man X3 Zero Project imo.
@artey6671
@artey6671 9 месяцев назад
Have you heard of Super Duper Metroid?
@Jimeno0110
@Jimeno0110 8 месяцев назад
I Love super Metroid 😢 and Nintendo 😢
@Vanter.
@Vanter. 8 месяцев назад
If it uses zero mission graphics it should be called demake instead.
@Jetter06
@Jetter06 8 месяцев назад
xD I defiantly can agree with that, If a remake of Super Metroid in modern day used Gameboy advance graphics that would suck big time. But if a Super Metroid remake looked like AM2R or just had a more polished and in-depth pixel art like most modern 2D titles that would be amazing!
@gamesthatiplay9083
@gamesthatiplay9083 9 месяцев назад
Someone on Twitter claiming to be an artist for the project said that the "developer" was basically an idea guy that tape-wormed a ton of art from volunteers. Collecting art, but unable to do anything with it. Now that I know the context with this video, it makes sense. Only thing shown off was a 60 second video in 13 years and a bunch of art the dev didn't make.
@EnigmaHood
@EnigmaHood 2 месяца назад
I also didn't know about this remake. Someone show this video to some big RU-vidrs that are fans of Metroid, maybe they can spread awareness of the existence of this game, and it'll get some much needed attention!
@Stew91
@Stew91 9 месяцев назад
I didn't even know this existed. Interesting and kind of sad. Maybe it will get revived one day.
@SuperSmashGamer-xn1fy
@SuperSmashGamer-xn1fy 8 месяцев назад
Im late to say that this would DEFINITELY have been the definitive way to play super metroid. Using the Samus returns designs of Samus’s power suits, using the zero mission engine, putting in new bosses, redesigning rooms, and etc. this would have been the best Metroid game by far. (If it got released that is). It would have been nice to at least release a demo before the end of development. Hopefully fsmr and the other project ends up completed.
@will420high4
@will420high4 6 месяцев назад
AM2R is an absolute masterpiece! The quality of the game is as good as any GBA official release and I had much more fun playing that than the 3DS one, the people involved should be forever proud about it!! If Nintendo hired those passionate people we would've seen much more Metroid releases remake or new throughout the years, they are truly professionals!
@TonyStarkCLC
@TonyStarkCLC 9 месяцев назад
There's something about SM that forbids it's remaking. SM is pure, unadulterated storytelling without the need to utilize extended dialogues (save for the beginning, and it was straightforward and to the point). It's the perfect speedrunning game. It has the atmosphere, the music, the tension, the pressure, the anxiety, the joy, the sadness... It has everything. Trying to improve upon the original is a titanic task, which not even Nintendo has dared to do, because irs gonna be incredibly difficult, if not impossible to achieve, while keeping the essence and magic of the original untouched. Even Mercury Steam won't dare to do that, because it's gonna be an hour-and-a-half game with Dread graphics, and that's gonna be honestly a waste of time and efort, unless they create an entirely new experience without using the blueprint of the original (or else, you'll know what to do or where to go, and that'll ruin the new experience), an unprecedentedly enlarged game that justifies the fifty bucks it's probably gonna cost us. The story won't impress us like it did back in 1994 (they can only make it prettier). The poignant cutscene of the Baby sacrificing itself in order to save you from M.B won't shock us the same way it did back then. The Ridley battle won't be the same. The little draygons burying their mother/father won't have the same impact as it did back then. It would only appeal to modern audiences (which are already choosing between dozens of other games), but to us veterans (the ones who loved the OG SM), will only serve as a revival of the nostalgia factor. The original was so perfect, we honestly don't need an update, and Nintendo knows it, they know it so much, they don't even know where to begin when it comes to potentially remaking SM. But we don't really know what the future will have stored for us. Maybe we'll receive a surprise by the end of the Switch's life cycle, or the Switch2's beginning.
@fiftyshadesofurban
@fiftyshadesofurban Месяц назад
19:48 The problem isn't what he's saying. This has happened like over the span of a decade. We can't speculate on what the problem was, including his falling out with someone he claims is a criminal. But I would say that it's highly likely that the years that went by with nothing were caused by life upheavals that are ultimately caused by the same problems as the failure of the game to be developed. There's a reason why some people never seem to be able to get something off the ground, and why some people are able to get hit games off the ground. It's not luck. Especially here. You have a situation where you don't have to create a never before seen hit, like Minecraft or Fortnite. You have a hit already handed to you. All you have to do is get it going, and it looks like they had some great work done. It's unfortunately that people will blame others or blame the project itself rather than taking full accountability for not making things work. It's not entirely his fault, because for some reason those who are successful at making things happen rarely will tell you HOW they make things happen, like getting great jobs despite little experience (but great skill) in what they do, or whatever else it may be. Like for instance, telling you that there's opportunity to make money anywhere and they don't last long but not telling you how to find them. But eventually if you work long and hard enough you can find the secrets yourself. But you have to go through the failures and you have to NOT BLAME ANYTHING ELSE NO MATTER WHAT HAPPENED OR IF IT REALLY WAS SOMEONE ELSE'S FAULT.
@Ridley1911
@Ridley1911 8 месяцев назад
What we truly need is a super Metroid on dreads engine, developed by the same guys that made dread, just with a good soundtrack this time.
@PrinceBrightstar
@PrinceBrightstar 9 месяцев назад
1:17 You failed in your explanation here. The term Metroidvania could not effectively exist until Symphony of the Night also came out in 1997. Until then this was simply considered a Metroid game. What you've done is retroactively used the term before its time. That's like calling an Online RPG from the late 90s a Loot Shooter. Put simply if you called Super Metroid a Metroidvania in 1994 when the game came out, people would think you were insane and trying to give credit to a game series that at the time did not deserve said credit because Castlevania did not have such a game.
@JakeRyanBooth
@JakeRyanBooth 6 месяцев назад
Nintendo is exactly the type of company that makes games and leaves them in a vault, completely finished and polished for YEARS. I have no doubt in my mind that they already have a remake hidden somewhere but because they endlessly doubt the franchise, they won’t release it. Despite the fact that the games dominate the market every time a new game drops.
@LiftMasterDC-6
@LiftMasterDC-6 9 месяцев назад
I've always felt Super Metroid is perfect as is. That messing with it at all could easily ruin. It doesn't need a remake unlike Metroid 1 and 2. So I really don't understand why people want it remade. Not to discourage these people.
@nicholoswilde9681
@nicholoswilde9681 9 месяцев назад
i have high hope that this project will be on steam someday.
@Shrieqer
@Shrieqer 9 месяцев назад
I think the takeaway here is that we all need to boycott Nintendo.
@lucaspereirahmj
@lucaspereirahmj 3 месяца назад
Good luck
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