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FULL STORY here: bit.ly/LastOfUsYT
Go behind the scenes with Emmy- and BAFTA-winner Barrie Gower and BGFX to discover how Runners, Clickers, and Bloaters were made for The Last of Us Season 1.
SWSCA co-founder Matt Winston, along with a group of Stan Winston Scool students, spent more than an hour speaking with Barrie Gower (Stranger Things, Chernobyl, Doctor Strange in the Multiverse), creative director of BGFX, along with his wife, Sarah Gower, about their practical effects work on the HBO+ series #thelastofus.
00:00 Introducing BGFX
01:01 Getting into The Last of Us
06:44 Working with Pre-Designed Naughty Dog's Characters
10:06 Infection Stage 1 and 2: Runners and Stalkers
15:20 Researching Spores, Molds, Funguses and Parasites
19:12 Infection Stage 3: Clickers
23:19 The Hero Clickers with Extended Dentures
27:25 Seeing Through the Clickers' Makeups (Plus the Cul-De-Sac Scene)
31:20 Infection Stage 4: Bloaters
34:16 Creating The Bloater for The Last of Us
39:23 The Old Age Makeup of Nana in The Last of Us Episode 1
43:03 Green Screen Colors on Actors
44:25 Direct Mushroom references for the Clickers and The Bloater
45:46 Painting the Clickers
46:48 3D Printing vs. Traditional Lifecasting
50:22 How the Environment Influenced the Makeups
52:04 Evolving the Infection for Season Two of The Last of Us
Read the full #BehindTheScenes story here: bit.ly/LastOfUsYT
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2 июл 2024