Jump 'n shoot man: *DAMN WHY DO YOU CONSTANTLY USE YOUR SABER AND ALMOST NEVER USE YOUR BUSTER? THE ENEMY ISN'T ALWAYS UP CLOSE TO YOU YOU DUMB IDIOT!!!* Slash 'n dash man: _haha saber go woosh_
Wow, deep. Dude, were should like, make a game called "What are I fighting?" Then once we get to the fourth we can call it "What am I fighting 4?" That'd be like totally cool man.
I hope that, if he ends up getting burnt out by playing the games, it won't impact his review of them. J from J's Reviews became known for making a very unfair video about ZX Advent, which I'm currently playing and having a total blast whilst trying hard to find all the bad things the mentioned in his review.
@@icaroamoras Yeah, that video was bullcrap, though he did say that he replayed it recently after a 1 year hiatus from Megaman, and said in a community post that his thoughts mostly haven't changed. I have never played the ZX series, I've only played Megaman Zero 1-3 via the Zero Collection on DS (never beat Zero 4) and just finished Zero 1 and 2 via the new collection on Switch. Can't wait to replay 3! (But I want to finish Dragon Quest 11 before I head back into the Zero Series.) Can't wait to try out ZX and ZX Advent. They seem really fun, even more fun than the Zero Series (I'm not a fan of the Cyber Elf system) and I love metroidvanias and open worlds so they should be really fun.
@@krimsonkatt oh boy, if you don't like ranks and cyber-elves, you'll love Zero 4! It is actually my favourite in the series. I simply love it's level design and Boss fights! I'm playing them all on the Z/ZX legacy Collection, with only ZXA remaining to be beaten. The ZX games are really fun, but I thought that the map in ZX was OVERLY annoying, requiring a lot of unnecessary backtrack (and I don't dislike backtrack!) ZXA on the other hand offers so much more Variety in stages, bosses, powers (even If some are Very situational) and a MUCH better world design that mixes the MM and Metroidvania formulas much nicer than the previous title. I really don't know why J dislikes it!
8:33 actually, you only need an A rank to get their EX skills. But regardless, i'm glad that this series is getting more and more recognition with the pass of time, as It really deserves It. Great review!
meanwhile in megaman battle network: Why is the toliet connected to the internet? edit: its been 2 months , so here is a pointless fun fact in the first megaman battle network game they have boxes full of toilet paper in the school storage room
I mean, you say that, but now we've got washing machines, fridges, lightbulbs and even candles connected to the internet, so i think the toilet isn't that weird or far off anymore sadly
I always liked how Ciel was too much of a genius she perfectly recreated X and a new energy source from her own design. The only reason Copy X turned out that way was because he didn't have a Doctor Light at his side constantly teaching him humane traits.
@@JustCallTre yes, she still is It's just that she was one of those born on a test tube and being born with already DNA than what luck was supposed to give you
@@DimT670 selective breeding, but enough about how we have been genetically modifying life forms using rudimentary methods for thousands of years, tell me geneticist, what the fuck do you know?
In case anyone is interested on who that is, it's Rie Tanaka. If you're a weeb, may have heard in such roles as Neptune from Hyperdimension Neptunia, Kiara from Fate/Extra CCC, Lacus Clyne from Gundam Seed, Mitsuru Kirijo from Persona 3, One from Drakengard 3, Yomi from Azumanga Daioh, and much more.
@@smashmaster521 It fell off a bit at ZX and especially ZX Advent, but he did real good on the Zero games, even with slight inaccuracies here and there, most of which he recognizes now.
1:39 Mega Man Zero: the one time Capcom actually bothered to put all their games in one physical cartridge and not force consumers to download the rest of the content *looks at Classic & X Legacy Collection, Okami, Resident Evil Switch ports, and DMC trilogy*
13:36 Yeah, sometimes I look at the weather and notice "Looks like there's a high chance of New Game+ today", I have to stay inside not because of the virus, but because of the difficult weather
I think the art style of the zero series is one of my favorites. Really can't point to one thing specifically just really enjoy it. But classic megaman putting big googley eyes on everything is really charming to
An Existing Person Tbh,if Capcom decided to make another Zero game,I only want it as a remake since the entire storyline of the Zero games is already perfect Oh and yea,still waiting for ZX3 to come out
At this point theres no reason for a zero 5 the story ended at 4 and I would rather not have another X6 situation. It's a real shame ZX didnt quite get going before they stopped making them.
We easily could get a Zero 5; I don't think Zero 4 even had his most convincing death in the series, just the only one that seems to have stuck. They could easily invent some stupid bullshit to bring him back, they've done it many times before.
Hooded Man Dude,as much as I want Zero to come back... I prefer not to,Z4 already had a satisfying conclusion to the entire storyline of the Zero series.So,why would they continue the series when it already perfectly ended So,as the saying goes; “If it ain’t broke,don’t fix it”
@@agenericguy1014 yeah.. lets not forget what X series have became... i dont know if the would make a remake as the 3d style like megaman 11 or just polished 2d like in X's 6
Being someone who owns and completed the original collection on DS without those extra save points and all of that stuff, watching you jump down those pits and then complain that it's a leap of faith when there's clearly a wall for you to slide down was a bit painful
Heavily agreed. For almost any "leap of faith" in these games, you can slide down cautiously to feel out your environment. There are some legit leaps of faith of I remember right, don't get me wrong, but they are far and few between.
TheGiroExpress pretty much agree, though, there is that one ledge in the stage with the bombs in zero 1 that have moving platforms under them that is almost impossible to see due to the screen size.
I have yet to play these games and even I noticed the wall to slide down to check it out instead of just jump. I guess that's what happens when you play Hollow Knight and Celeste too much lol, you end up noticing these things in other games too.
I fearfully remember the "Disable the 8 time bombs" Phantom-stage in MMZ with that one part with the open pit and flying worker-platforms. Nearly impossible without losing lives.
The Mega man zero series is my favorite games in the mega man series. And it’s nice to hear about them after so long, since they’re seriously underrated. Also, thanks for referencing Departure. I still find myself listening to that song even after all these years.
Man, Zero 3 was my entry point and I immediately fell in love with the series and after playing Zero 2 and 4, I decided that Zero 3 was and still is my absolute favorite in the series. I bought the collection with no regrets since I wanted an excuse to play Zero 3 and ZX again. Speaking of, can't wait to hear your thoughts on ZX and Advent and overall, the Zero series is indeed soild. Now on to the ZX games!
@@diegobendinelli2680 The traded nudes thing was true, but only with consenting adults. The minor thing was proven false. The cheating thing was also torn apart since it was revealed they were in an open marriage.
This is my favorite Megaman series ever. The gameplay is fun, and the overall story is definitely the darkest ever. Its absolutely amazing. I love it so much
5:50 not only to mention that Elpizo, a "secondary" character is the one that destroys X original body for good, basically killing the original hero forever.
Elf X still shows up in Zero 3, but goes missing by the start of Zero 4 because he spent a lot of his Cyber Elf energy defending the Resistance base from Weil
I'v always thought the character Zero was a badass, but the GBA version made me fall in love with the character. Reploids switching their bulky armor for more sleeker ones made sense, and is my prefered type of character design. I loved the character so much that I even bought a high quality figurine of him (it was very expensive). Thank you for making this video, Dude of the Ant.
I wished that they’ld put in the “blood effect” for the international version since it’s very little but looked hella cool Oh well,if Capcom ever plans to make a remake for the Zero games,they better keep that in mind
As I tend to see things grim I envision that end of Zero-series is utterly berserk-insane Zero relentlessly chopping, hacking, ripping, tearing, slashing, slicing and mutilating constantly regenerating pieces of Dr. Weil at the center of impact crater Ragnarok left.
i remember watching your old mega man lets plays on your previous channel in like 2010, they were my favorites. hearing mega man stuff is always so nice
I don't think I've clicked an antdude video so fast. The Megaman Zero series is my favorite to revisit. I've lost track of how many times I've played all 4 games
Mega Man zero 3 is definitely the best in the series. I saw J reviews game reviews on these last year and I wound up playing these and had a great time. This zero is also the original zero who's soul is in a new body and his body is being used by omega who has his original body. If you are going to play any of these play Mega Man 3 which has the best story and strongest gameplay.
Basically what Dr.,Light and Wily did: MegaMan: I'll save Myself from these bad guys and the world! X and Zero and I guess Axl: We'll save the world and stop the wars! Zero: *Turns himself to the government to be studied* X: tired of Fighting Zero in the future again: I don't know who this Zero guy is But I'll save you X: *Leaves the world to Zero and goes to Cyberspace* Zero in 3: I guess I am the real Zero after all...
As someone who loved the idea behind "Now I have your power!" too much. I have a soft spot for the knuckle in Zero 4. Give me a Mega Man game where the only weapons you get are savaged from your enemies. I want Mega Man to wear a Met hat that allows him a triple shot or maybe even allows you to tank some damage before it breaks.
I could criticize your pronunciations of Ciel and Weil, but they're gratuitous use of French and German respectively. Boss rushes aren't _just_ padding, they're also a test of your personal skill growth (did you barely scrape by those guys the first time, or are you good enough to reliably beat them?) and mastery of the elemental/weapon subsystems. They're often mishandled, but personally they're one of the parts I most _look forward to_ in a good action game.
@@greeneye2037 As I explained at great length, boss rushes serve thematic and game flow purposes and aren't just padding. By that logic having more than one instance of a standard, non-boss enemy is also padding, as are having multiple instances of similar jump challenges. And lots of people care how Ciel is pronounced SEA-el and Weil is pronounced VILE. Particularly French and German natives respectively. Maybe I'm a bit too nice to correct the guy making the video for an honest and easy mistake, but I'm not above correcting you for insisting that adding knowledge is useless.
Here’s something I found about the art direction. Intie Creates, the company who made these games, also did Megaman 9. Which is probably why two of the guardians, the green and blue one (sorry I don’t know their names) look like Tornado Man and Splash Woman from 9.
Fun fact: after a certain mission (don't remember which one) in Zero 3 you can check Ciel's computer for info about the guardians where it states that they were created using X's DNA, essentially making them X clones.
Not quite. As established in Mega Man Xtreme 2, Reploid DNA is the Reploid equivalent of a human's soul. So being created from X's DNA means they come from his soul. X's profile on the Rockman Zero Collection (DS) website states that when he sealed the Dark Elf, not only did it force his soul from his body, it split it into five cyber-elves with only one elf retaining his memories. Bodies were made for the five souls with the memoryless ones becoming the four guardians. The one with X's memories, however, went into hiding and so the body made for him was repurposed into Copy X (this last bit comes from Copy X's profile). So the guardians are less X's clones and more actual pieces of X.
9:25 Ok don't have much problem with this video but how are these areas leaps of faith. Wall sliding is a very prominent ability in these games, so a long wall going down a pit should be a clear indication AND an oppurtunity to react to those hazards.
I love the Zero series so much. It's always been my favorite Mega Man series by far. That thing you described as flow is something that I honestly love so much that it makes it really hard to go back to the X games honestly. Everything being built in a way that compliments skilled and fast gameplay and combat is so good that I find myself screaming that the X series doesn't do more of that tbh :/ Great video! I would have liked your thoughts on the way cyber elves effect rank lol, given how it incentivises you to not really use that mechanic in the games
10:59 In the Mega Man Zero Collection on DS, you don't have to worry about that stuff. It includes an easy scenario mode that gives you all the abilities from the start, and it goes through every game in one sitting.
Yup, easily my go to way to play it in either collection. Legacy brought it back too but they called it Casual Scenario, and it carries into ZX and ZXA.
Lol, it only starts being complex here. The classic games are as bare bones as you can get and the X series only sorta hints at ideas without actually doing anything with any of them. Honestly the Megaman Franchise has one of the most wasted plots in all of gaming, so much it could've done but it being a kids game it never really decided to tackle any of the ideas it hinted at.
I first played the Zero games in the Zero collection on DS, I really enjoyed them. The ZX games too. My god, just remembering it now makes me want to play these games again.
If you like the Zero Game's story, you'd probably like Azure Striker Gunvolt. It's customization system is better to, IMO. Instead of punishing you for using better items, it rewards you for equipping items that weaken you. However, it mostly drops the weapon system unless you play as Copen in the second game. Still, I can't recommend Gunvolt enough for people who like the Zero series.
See what happens when you only stick to the classics? You lose fantastic series, with better story and a gameplay even more fluid than it already is, but who am I to judge? Since I‘ve grown up with the Megaman X and Megaman zero after all
About that part of Zero getting sealed in X6 (to lead into the Zero Series), that was later "retconned" by Capcom. Officially that Scene happens at some indefinite point in the future, not right after X6 itself, which is why Zero's still around in X7/X8
@@Ponaru well it was, after Capcom created X6 Inafune pretty much rewrote the story of the Megaman Zero games to take place after all of the Megaman X games as a whole.
Tbh tho, that X6 ending is just one of the many parallel lines that leads into MMZ. There's one in X5 too, and in X7/8 they seemed to be going that way as well. It's confusing in an awesome way, knowing that all endings are canon and not canon at the same time.
Love this series. It's what got me into Mega Man in the first place. Despite growing to love the other games, I keep finding myself going back to this and ZX all the time. The world, characters and gameplay are just stellar, and even in its roughest parts its still far more consistent in quality than its sister X series. Thank you for bringing more attention to it!
Interesting thing about zero 3. There's a whole combo system to work with. The basic explanation is that each move you can do has a priority number from 0-5. You can chain moves in ascending priority (Z saber combo into his ryujin ex skill) I'd look up magnus zero's tech guide for more info
9:25 “huh, there are some spikes here at the entrance of this hole… time to blindly freefall down, what’s the worst that could happen?” “This game has too many leaps of faith!”
In Zero 1, there's an enemy that's a purple spiked pillar early on that you can beat up over and over, because it regenerates segments, making it easy to grind up your weapons, especially the saber.
Me: where's partners in time?! I want the fawful's trilogy to continue! Antdude: reviews the dr. Weil's trilogy Me: fair enough. Shut up and take my money
Ya'll better buy this collection guys. The Zero/ZX series sold extremely poorly worldwide. By buying it, Capcom'll realize there's still a demand for this series and will definitely make the fabled ZX Etremus in the near future
Smooth combat with an (eventual) overall focus on cohesive and fun gameplay over tight, precise platforming in a video game made by Inti Creates for a handheld Nintendo console that has a multi game plot with continuity? Might I recommend the Azure Striker Gunvolt series, which is similar to these games (based on your review)
I've played a lot of freakin Mega Man games. Out of every game from the classic, X, Zero, and ZX games, Zero 3 is definitely my favorite. Always happy to see more people talk about these 4 hidden gems on the GBA.
Alright, Ant-Zero, I need to address the elephant in the room. Ciel is pronounced as See-L, not Seal. Dr. Weil is pronounced as While, not Whale. Alternatively, you can go with Dr. Vile, his name in Japan.
Note to Antdude: Pressing Up on Three of the Biometals (Model H, Model L, Model P) when using charge attacks results in a different charge attack. I want to let you know about this as it took most of Mega Man ZX to find out.
I just started the zero series after finishing both the classic series & the X series (forgot about X7 & 8 though) and I love everything about it. The story is so much better in the zero series and for those that haven’t tried it yet, I highly recommend it.