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The Modern Gaming Experience: Part 2 

The Legend of Leo
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1 окт 2024

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Комментарии : 11   
@TheLegendofLeo
@TheLegendofLeo 8 месяцев назад
Thus concludes a much larger project than I'd anticipated--and there's still plenty of meat left on the bone! Those topics like "What defines a successful game?" will be covered in due time. For now, please enjoy this video 👾 I'm going to bed.
@thepositiver9977
@thepositiver9977 7 месяцев назад
Very interesting video :) I do watch some streamers on twitch but mostly on the retro category so I don't watch any of the games mentioned, when they do the just chatting it's usually art of collection showing which are things I like. My theory on why it's popular has to do with the parasocial aspect of it, it's like you're hanging out with the streamer (despite not being physically there). Most of the best selling games don't interest me personally, however it shows that business managers and what gamers want are two different things, and in general I think the biggest problem in gaming is that dissonance, this goes back to what's popular to watch as well which aren't single player games (you can make an argument that GTAV is single player I guess) or games that most gamers clamoring for so business managers look at that more than what gamers say they want. With regard to microtransactions and DLC it's the same thing but it's squeezing life into games, problem is that most single player games don't fit that especially when they are very long JRPG because you take a piece of the game and ask for extra money for it. It's like taking a piece of a full cake and selling that separate to the rest of the cake that you already sell. I did take a look at the best selling games in Japan for last year and most were Nintendo games, so it really is based on region though from my understanding online multiplayer games are popular there too. To answer the question you posed, I do remember when Pokemon ruby/sapphire was new I did play a fighting game with friends on the side, but my case might be different than most people. I know with most adventure games (including Ocarina of Time), some people didn't even finish them back then because the games just simply didn't guide the player or give them clear direction.
@TheLegendofLeo
@TheLegendofLeo 7 месяцев назад
Thank you for watching and commenting! I'm glad you think so, because I've had a lot of doubts about the video since making it 😅 Anyhoo! You're right about the parasocial aspect with Just Chatting, and I forgot something really obvious--podcasts. They completely slipped my mind, but in my defense, I didn't see any podcasts when I checked Twitch's Just Chatting page a couple of times. Both times, the streams with over 5k viewers were just individuals at their computers. That dissonance between the studios (or whoever is at the top) and gamers seems to widen every year. I used to not care for "indie games" or the way that people seemed to revere the popular ones, but I'm glad that smaller studios have been finding more success as the years have gone on. Yeah, price has been a big point of consideration for people, but the AAA games just don't feel like they consistently earn that prestige anymore *ahem Forspoken*. Good thinking taking a look at Japan's top sellers! I've seen video game spending charts in Japan in the past, and they've got their own issue with how much is spent on gacha games. It's sickening. I think the internet has broadened people's video game horizons with what's available. In the past, I only knew of (or cared about) a few games beyond my existing collections, and if I played one of those games at a friend's house, then I wouldn't necessarily need to own it. If I had downtime, I could replay one of my old games until my birthday or Christmas rolled around. Nowadays, even if you haven't played everything that you own, you know that dozens of great games are still out there, and you've got to own them. A lot factors into this, like the age of the gamer, what you mentioned with guides, etc. What I'm getting at is that regardless of the shelf lives of games being different, our collections seem to have shorter shelf lives.
@thepositiver9977
@thepositiver9977 7 месяцев назад
Yeah podcast are very popular, outside of the Button mappers I don't listen to any nowadays so I barely think about it but I used to listen to several in the past. This is something I just let go too that I won't be able to play everything and I should focus on what's interesting to me and what I enjoy to play. I play a lot of older games through emulation and compilations on modern consoles as well as replay my favorite games a lot so I am never in the rush to play the latest and great. @@TheLegendofLeo
@BioPhoenixReviews
@BioPhoenixReviews 7 месяцев назад
lots to sink in here so i will try to keep them short. i would not even count just chatting as its clearly not a game lol wonder what would happen if someone made a game called Just Chatting. i think the mystery behind COD still selling is that a lot of people that play them are not vocal about it online. sure there are tons of streamers and people with social media but im willing to bet there is still loads of people that buy them but only play them casually and are not in the know for games and dont look up major gaming news etc. im not a fan of many things in the mainstream modern era but there are some good things i do like but of course they are very niche and will never be on these lists such as getting games that were japan only for years and we get a remaster in english. or just getting more games localized that never would have been in the 90's and early 2000's and i do like a lot of indies that come up. but im perfectly ok with being in the minority, besides im always discovering interesting things that i get enjoyment out of new and old
@TheLegendofLeo
@TheLegendofLeo 7 месяцев назад
Yeah, I inadvertently packed a few too many topics into the video... Thanks for watching and leaving your thoughts. I know that it looks silly with Just Chatting, but I'm gonna give myself a pass for leaving it in since it does show what Twitch has become, and I've always associated Twitch with gaming culture. It could be that Twitch has long since evolved from what I knew it as, or it could be insight into the average "online" gamer (spending time online; not MMOs). Does CoD retain its old playerbase? Does it constantly manage to attract new players? 🤔 They're not bad games, but they're nowhere near good enough or varied enough for sales to remain consistently high year after year after year. I should take a peek at game sales in the UK and in Japan. Maybe it's not in the top 10 in either region.
@BioPhoenixReviews
@BioPhoenixReviews 7 месяцев назад
@@TheLegendofLeo im sure there are people that still play the COD games for years and as for new comers i would imagine mostly kids. but yeah the games them selfs for the most part are not bad just milked to death and they need a break
@DotairZee
@DotairZee 7 месяцев назад
Finally got to this video! Thanks for putting it together. Some thoughts: Call of Duty: the fanbase for me is no mystery here! I know you were looking to avoid politics, but gun and masculinity cultures in the US at least in part make this a crazy popular game; also, I think you were on the right track with the sports gaming analogy, because there are a ton of Veterans and current Service Members who love this game series and games like it. Length: this was a long one! honestly, I'm much more interested in your conclusions and perspectives on gaming, rather than going over the stats or other details for games year-by-year. maybe that was inescapable, given what you were going for with this video, but it didn't grab me like part one's tight presentation! Gaming industry stuff: I would love to watch you talking to someone from inside the industry! Hope you keep making content!
@TheLegendofLeo
@TheLegendofLeo 7 месяцев назад
Thanks for taking the time to watch as much as you did and for leaving your thoughts! The scope of this video definitely got away from me. The irony of part 1 having a tighter presentation is that it was all off the cuff. Part 2 was more researched and partially scripted. 😅 From what I remember in Canada, where guns aren't aplenty, Call of Duty 4 was a good game to play in tandem with Halo 3. I'm not sure if it spawned lifelong fans or if the majority of its fanbase in consistently recycled in the college age range. The few sites that I've looked at in the past to poll gamer demographics have been questionable at best. Thanks again for the kind words! See you in other videos.
@tylordstevenson
@tylordstevenson 7 месяцев назад
This was a fantastic watch! I remember OoT was pretty popular for a while because it got re released on gamecube and later on Wii Eshop, but I seems like BotW is way more popular for a longer time
@TheLegendofLeo
@TheLegendofLeo 7 месяцев назад
Thanks for taking the time to watch! I'm glad you enjoyed it. It's hard to believe that BotW is going on year 7 already. I wonder how many copies it continues to sell with TotK released.
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