Hey sweatch man! I've seen someone with cheats, so i was in a training room playing hide n seek with the host (he's using leopard 1, im using amx elc bis and the other guy in my team was using r35) even though i was hiding behind a wall, the host can still magically hit me (i wasn't spotted yet) the high explosive shell seems like it was falling from the sky down! I asked him about it and he says he has a "spotter" The other guy in my team was also experiencing the same issue, I can send you the replay if you want proof. (sorry for bad grammar lol)
Hey sweatch man! I've seen someone with cheats, so i was in a training room playing hide n seek with the host (he's using leopard 1, im using amx elc bis and the other guy in my team was using r35) even though i was hiding behind a wall, the host can still magically hit me (i wasn't spotted yet) the high explosive shell seems like it was falling from the sky down! I asked him about it and he says he has a "spotter" The other guy in my team was also experiencing the same issue, I can send you the replay if you want proof.
Bro, in case you didn't know, a game that has a competitive mode will always have some crazy person who uses hacks in the games just to feel pro in a certain way, no game is safe from hackers.
You haven't encounter a pro who is using cheat in a game. There was only one times I met a pro using cheats: I was playing a pubg-like 2d game which were usually around 75 to 95 players in one match (about 7 min per match). One player had already 15 kills during the first minute. I encountered him and got killed about halfway through the match, and he already got 35 kills. I knew he was a pro because he could peek and withdrew quicklt to avoid getting shots, and he knew how to hide and ambush other players and most significantly, he knew how to properly use snipers (snipers in that game were very slow in reloading and hard to aim. In addition, they reduced greatly your moving speed, so every pro had to practise a hard trick to make the reload faster - if skilled enough with the trick, the reload time can be reduced to about 50%. It was totally different than pubg's snipers. Therefore, 95% of cheaters would only use machine guns, but for pros, it was also fairly easy to dodging their shots. For snipers' shots, there was no way to dodge unless hiding behind obstacles, and they dealt 40 up to 70% of your health in one shot). Without cheating, he was definitely a pro as well. However, I could clearly see he was a cheater since his character was vibrating unrealisticly fast to lock on his targets (very iconic sign of cheating in that game). I checked his status after the match, he had an astonishing 50 kills (a pro in that game could barely got more than 25 kills. A normal cheater usually had between 15 to 30 kills depending on the types of cheating they were using). I encountered him almost every match on that day's gaming. I had reported him dozens of times, but he was still ravaging there, so I raged quite, and I left the game for several days. Hopefully, I never met him in the game afterwards.
On the subject of " peek a boo" , a tank gearbox is not set up for " instant back and forth movement". It takes several seconds, sometimes a lot longer, to change into reverse, re- engage the drive system, and move in the opposite direction. The T34 series is a case in point. Slipshod construction values and a general lack of quality control meant that this series of tanks were particularly " grinding" and difficult to not only change into reverse gear, but to get out of the lower gears into the higher ones for " ar speed" use, which not only limited the engaging into reverse gear, but restricted its top speed as well, limiting it's terrain crossing ability, its hill climbing abilities, and its negotiation in reverse out of a tight spot. And here we are in this "Disneyland" game rocking back and forth at will, driving past a slow turning assault gun or tank destroyer, backing up again, going backwards and forwards to prevent it from getting an " aiming circle" . Its fucking ridiculous. I get FUCKING TIRED of trundling up to a ridge line, or to an obstacle like a mound of rubble or just a shaped extension of a hill, and spotting a tank behind it it, hull down and back and forth, back and forth, back and forth. Tanks don't engage each other by rocking back and forth. But here we are and this sort of crap puts anything without a turret at a major disadvantage. It cannot just go forwards and back, and all you have to do is have the computer send your shot wild and thats frequently IT for your participation, too slow to reload,. And some vehicleshave a RIDICULOUS amount of " aim time" ON TOP of slow reload. The su100Y is a prime example. Over SIXTEEN SECONDS of reload time, PLUS OVER FOUR SECONDS of " aim time", so you might get one, maybe two shots off before multiple attackers hit you all at once. Too slow to back up most of the time, and God help you if caught alone by a faster vehicle,. particularly an AMX light tank with a multi shot gun, it just drives round and round and you cant do a damn thing about it, or it drives past you, backs up, forward and back, back and forth, and the gun only has to miss or bounce and your game is over. Or a Bassoto can just drive right up to your front and you gave insufficient gun depression to get a shot. Cant use most high ground if the tank drives up and " under" your gun. Some " premium" vehicle! And some light tanks have more armour, no sloping, its just a big gun thats super inaccurate. Will Wargaming make a " buff" for it? Of course not! Its gun fodder, and its frequently mismatched as well! All in all, are wargaming going to actually SOLVE all this? Not for a second! Too busy making cute introductions to the next " event", or finding more ways to screw money out of a game that earns lots already. They can't even match 14 tanks of the same tier!
This is.... absolutely a skill issue. You're completely missing all the concepts of the game. The 100Y and other turretless tanks are fine. the Jag E100 at tier ten is extremely slow, lacks a turret, and reloads for 17 seconds. And yet it's one of the top performing tier tens. If you have problems with tanks that reload slowly, that's on you.
@@_inno "concepts in the game" .. Like overly cluttered maps that a real tank commander wouldn't be seen dead in. Barbie World maps like Lagoon, New Bay, Port Bay, Dynastys Pearl, Hellas, just to name a few. Ridiculous "spotting" rules that presuppose that the crew of a tank will be looking simultaneously through every vision slit or cupola and from every angle CONSTANTLY while supposed to be doing their job. And the entire concept of a tank playing " peek a boo" at all. This game is laggy, and too many matches are decided from having one tank down as an AFK.
@@_inno oh and I forgot to mention... One bullshit imaginary tank after another unbalancing the tech tree and turning many of them into rolling JUNK. And mixing WW2 with modern designs that have obviously better performance, like all the AMX series, with multi shot guns that just didn't exist in WW2. And why does an SU 152 load MUCH faster than an su100y when it has less crew AND a bigger gun? The whole game is a play balance MESS. Lobsided results from mismatching, too many bullshit imaginary tanks, and those maps are just so CLUTTERED. Tanks don't fight in mazes, or in enclosed terrain firing through the cracks of the terrain.
@@_inno and the E100 is practically invulnerable from anywhere but up the ass. My su100y can get ammo racked from the FRONT, I sometimes wonder if I have any armour at all, the bounces are so rare
When you talk to support services, they categorically deny the possibility of cheating software. But ive noticed that some tanks get a " that one went right through" result even when your aim circle is only on the tank itself. There is something else. There is a definite bug in the program that wipes away your last shot. If you are down to hit points such that one hit will destroy you, many times i have gotten a last shot away, and been destroyed before my last shot lands. The computer wipes away that last shot as if it didn't happen. This means that simultaneous destruction is practically impossible. From my experience, i think there are far too many critical hits. They do no damage whatsoever, and if you are in a slow loading tank, can often mean you get destroyed before doing any real damage. Other results like " we nailed em bad" similarly do absolutely nothing. Not to mention most of these maps are so stuffed with terrain that gameplay degenerates into " peek a boo" instead of long range engagement. Maps like Lagoon, New Bay, Dynastys Pearl, Rock Field, its all just too much peak a boo crap. We need open terrain maps rather than maps that force close range banging away at each other, where a slow loading tank is always the loser.
@@_inno what "skills" do you need in a Smasher? Aniliator? Gravedigger? Pharaoh? Helsing? Silencer? Just bang bang bang, move onto the next target, repeat the same, match over
@@ChrisJensen-se9rj If you refuse to understand the concepts of the game and even try to get better, such as by watching guides on RU-vid, for example, then just delete and move on. Not anybody’s problem but yours, so solve it yourself.
@@_innoagain I ask what "skills" do you need for a mismatched game when a "Smasher" hands out a hit that takes 85 percent of your hit points away in one shot FROM THE FRONT? Where's the "skill" in that? What do I do, hide for most of the match? Or if you get into a match as one of two tier sizes in a team with five tier sevens? If the tier seven is hull down, quite frequently I can't even scratch it! No skill factor there either. Face facts. The maps are a cluttered mess in a lot of cases, so stuffed with just so much unnecessary crap that I wonder if the map designers have read anything at all about how and where tanks actually operate. The game should be called "Barbie World of Tanks Blitz"
I was unaware of the cheating, but it does explain some games I've experienced I guess. Thanks for the heads up. I stopped playing multiplayer games like PUBG because of the cheating by other players was taking away the fun; I guess I should have figured the same would eventually occur with Blitz, although nowhere near to the degree I've seen in other games. I'm just an average player and derive my enjoyment from playing the game, not always winning, but not always losing.
I remember when i was watching anggael, he's found a cheater with sheridan missile who shoot anggael from the side of the arena without spotting him. I was shock to see that kind of cheats
Also, the number of times ive shot what should be a hit and gotten no message at all is just ridiculous. Or the number of times you get a " track hit!" when you aren't even aiming at the fucking tracks. And the commentary gets so EXCITED about a " track hit!" or " we nailed em BAD!" and most of the time both these types of results do nothing at all in the way of actually damaging the target, and nothing to get "excited" about.
I’ve only encountered 1 cheater out of the 8 years I’ve played, one time and it was recently where you entered a bunch of numbers into the chat and you spam it and it freezes the game up. I remember watching it on RU-vid and I countered it only one time.
I’ve been in a few battles where I’ll shoot an enemy in a week spot that I’ll 100% pen and I manage to hit them there but then the shot just bounces and I’m like bro I shot you in a place where there was 0% chance of my shell to bounce
Ive often wondered exactly why an SU152 with a larger gun and less crew has a FASTER loading time than the SU100Y. The 100Y also does less damage, is much slower to turn, and has nowhere near anything like sloped armour or even sufficient hit points to stand up to more than three hits from most guns, or even two from a larger gun, or one salvo from an Anililator, or two rounds at most from a large calibre shell. Why does a 152 load faster? And have more hit points? The 100Y is supposed to have a crew of SIX, FOUR of which services the gun! What do they do for that 16 odd seconds? Take a break for a cigarette? Brew coffee? Chat about their chances of linking up with a woman in uniform after the battle?
@@noducky-wotb I made the point that the 152 has LESS crew members and a larger gun, so it should have a SLOWER reload time, particularly as the damage is often off the scale. Someone hasn't thought about it at all. Balance is supposed to be central to a design. The 152 is quite often matched against lower tier vehicles that it can murder with those artificial advantages. It should not only have a SLOWER reload, but it aim time should be something like four or even five point something seconds.
@@ChrisJensen-se9rjthe 152 is not an op tank, if you want realism go to warthunder or the mobile version of it. Saying the su 152 is an op tank is like saying the 183 is, there is one reason they are not op. ... dispersion! and aiming time
Thank you very much for showing these cheats right ahead. All cheaterz, (mostly Russians) , I have recorded and reported to WG support are still active. They simply do not care. Aim bot abuse and even faster reloading cheats. Example: A heavy tier x with 48 Shots and 100% hit rate in a 2Min game... The support respond: don't report, we take care. The guy is still active.
OK, I have been encountering a situation wherein I am aiming at an opponent and my camera view flips 180 degrees. Similar to the tornado button in mad games, but the tank stays oriented in it original position, it is only your view that flips. After reorienting your view your opponent has fired at you and taken cover. This happens to me every day usualy 2 or 3 times per day, but only 1 time per game. I have even seen this in a Meadsy video and no one said anything about it. - Is this a cheat mod? - It only happens when aiming in right before firing. Sure seems like a cheat mod.
1. I came to this game after nearly 30,000 battles on the regular WOT, so I don't need cheats nor have I ever felt the need for such things with Blitz. I don't need training rooms either, for that matter. 2. Why would anyone use an aimbot when the game has it integrated? When you lock your aim on an enemy tank, you can see the game already leading the target. I'm guessing it's been made this way because the original idea of the game was to be played on a smartphone and the target leading is to aim the smartphone players due to the limited interaction through touch screen. 3. I've been playing this game with ON and OFF appearances for nearly 2 years but I've never seen missiles (or the Sheridan tank in question), so they must have been around long before the game appeared on Steam. And I only heard about WOTB after it came to Steam. 4. Spotting. Despite my tank having 55%+ camo (not moving, not shooting), they always spot me through bushes, buildings, rocks and whatnot, even when they're too far to be able to do so. Does that mean they're all cheaters or does is it simply mean that the spotting mechanics of WOTB are a joke?
Spotting is a joke! The whole idea that your tank crew is "watching" out of every vision slit or cupola ALL THE TIME is LUDICROUS. They have a job to do. They don't just sit staring out of the slits. Most "attention" is focused on the "frontal arc" where the gun is pointed, mostly, and you only GLANCE at the other vision slits when you have the time, which is frequently not at all. And this idea that because a close up tank can "spot" you that tanks far away can also see you is just LUDICROUS as well. You should be able to "see" only what is in range of YOUR OWN FUCKING TANK. Of course, that might mean that the "development team" has to actually design something realistic, rather than the Barbie World of Tanks Blitz that we have.
Ngl tho if they wanna buff the sheri missle just make missles realistic like shown in the mod because the prob with the missle is that you cant get a clear view and its slow so when the cam goes with the missle just make it so your vulnerable to others
At least one thing I can be proud of the WOT Blitz developers is they are active on scanning and banning cheaters. Lots of io games I played back in years didnt care about cheating, and playing these games are incredibly hard even as a pro. I often need to fight with a team (2 to 3 players) of cheaters. Once I successfully knock down 2, but I still get killed and I reported the whole team, but the developers ignored it; hence I remembered their gaming id, and I start my hunting journey on all chaters. So many rages and cursing... was it lovely?! What was very annoying and frustrating was the fact that cheaters after killing players, they liked to humiliate them with emoji; it seemed to them they are eligible for such action and they are pretty proud of it. On those days, killing one hackers could make me happy for the whole day. But that io game was dead already, doomed by cheaters and developers' indifference 🤷♂️
Bro, have you heard about a consistent damage figure? I landed on your video because I was really surprised with my team mate dealing 400 damage with all his shots. Literally 400 exact figure in ALL his shots. Just forgot to save the game. It's an E6 tank.
Ive been thinking recently that some have been cheating. Me getting hit from impossible places or when i havent been spotted. I just brushed it off thinking that i was just mad at getting hit.
i remember witnessing a mitsu in a match that any where you aimed at it it was bright red some one mentioned that they were using armor cheats so not sure if those are a thing as well i was also in a tank that could penetrate the mitsu normally so its not like i was in a uptiered battle
Permanent ban is bullshit. I spotted a player who uses Sheridan Missile with auto aim mod 2 weeks ago. Send a ticket with replay to WG and guest what, i just meet him today, playing like nothing have ever happened=))
You've made a video on the fastest tech trees, but what about the slowest tech trees? I my opinion Japanese medium tank is the slowest. Cuz they have almost next to no armor like early Chinese medium tanks.
I don’t like cheaters or mods in games. But honestly I’d love to find those Skin Mods 😂 it would be kind of fun to mess around with those. I was on social media when I saw a mod that renames the FV4004, naming it fridge. In my opinion I like mods like that because instead of changing the game play and making it unfair it just adds some fun to the game 😂
I played one game I was in a t6 M6 and the other team had 2 T5 T1 one them was solid red my ammo wouldn't do a thing to that tank so I went after the other one my ammo all 3 types and they worked went back to the first tank and the whole tank was red no matter what ammo I used.
You know sewatchman, these cheats are for dumb people. I always rely on my skills. I have above 70% victories & a blindshot master. Why do I need cheats?