One of the greatest final bosses i have ever experienced in a video game. His armor is legit the ultimate reward. Still remember when my jaw dropped when i first saw the slots and skills, absolutely insane.
With the power creep and the fact that you could already fit most the skills you needed into the raging brachy set, my reaction was more "oh... I dont need this but ok." Great fight though, and relative to the rest of the OP sets it makes sense that its as good as it is I guess. They needed a few more real challenging monsters to fight with the armor.
@@tilly3702 i mean they cant add more stronger monster after fatalis, because it would never end , terraria has the same issues where the last boss weapons are so strong and cool but have no uses because there are no more bosses.
@@bleeem no i mean theu should have added fights before fatalis. Raging brachy, AT Velk and Nami, tempered furious jang, and tempered Lunastra will still give you a challenge with fatalis armor. But that's about it everything else is disproportionately easy.
Canonically, according to Capcom, Iceborne is the only time that a Fatalis has both been encountered and killed. Fatalis hunts in the previous games are basically "dream matches".
@@ZaChousenWan Capcom gave out booklets at an MH 15th anniversary event in Japan that states Fatalis had never been sighted before and is encountered for the first time in Iceborne. Also, a few Capcom employees have also confirmed this.
@@mallow2902I actually really like it. It lets me use my imagination. Maybe a survivor from Schraede obsessed over Fatalis and drew sketches of it and gave it a name but was laughed off?
To this day Fatalis still stands as one of the ultimate trials in any game I've played. I remember the moment I was finally able to take him down solo, after what felt like weeks of bashing my head against it. The rewards was amazing, and really felt like I conquered the game afterwards
Fatalis is probably one of the best final bosses of all time. I will never forget when Proof of a Hero started playing after the Dragonator. Despite being a newcomer to the series, I haven't felt the same rush ever since. Poetic and inspiring. And definitely epic. I hate using that overused word, but man it really was epic.
The armor was the perfect reward, slowly unlocking every armor piece after each insane heart pumping fight to create the ultimate armor set, I do wish he had another 5 piece armor skill that was basically true crit element and maybe status so elemental builds could finally stop using silver rathalos armor or kjarr weapons to be strong, however fatalis armor allows for any build so if you don’t want to fully min/max fatalis is perfect
i rather prefer that fatalis bring more power for raw dmg meanwhile other armor bring more power for element, like safi set or kjarr. Bc for me using only one set is a little boring, yes is rewarding, but im that person who like a game with more option than narrow down the good option to 3 or 4
I mean, Safijiiva its like the ultimate elemental counterpart. Its not Broken as Fatalis armor, but its actually the best option as a elemental set, giving you 40% Affinity, more raw damage, and more elemental damage as passive.
Now in sunbreak, we have to rely on unobtainable qurious craft results to min-max. RNG isn't fun.. decorations in world were RNG too but, they didn't have 1 in millions odds like qurious crafting.
it doens't make any difference if you find the best qurious augment, you will see the most difference if you try to obtain a world record, if not? not that important, I found a lot of usefull skills, and that's enough, I tried both with mods and without, you're going to save something like 5-15 seconds, so stop complaining about it, really, it's not as bad as not having any decorations that you actually need, and btw in more then 2000 hr of world Iceborne (hr 999, mr 999 I did a lot, I didn't do 2000 hr of nothing) I still don't have any (4 slot) agitator +, no handicraft+, just one attack + and yes lots and lots of critical eye + but I really needed the others one for ,as you said, min-max, talking about unobtainable rng... P.s I'm not attacking you, I'm not a world/iceborne hater and neither a Rise/Sunbreak lover, both have their goods and bads, just saying what in my eyes is the truth, based on my own experience
@@CharlyDG64 i agree with what you said but i disagree op is complaining when things he said just plain truth,there are big difference in complaining and telling the truth if he was complaining he will be throwing tantrum and being very unsatisfied with the game,judging by his statement to clear a bit thing up i do not think the slightlest he is complaining
@@CharlyDG64 You know min maxing can be applied to sets not designed to fast kill times right. There's min maxed, wide range sets, immortal sets, defense sets etc... why does every1 always assume ppl just want min maxing for damage....?
To me the armor is on par with ahtal-ka‘s in terms of impact in the game. Ahtal‘s was also so hilariously stupid in that you could do everything with it due to how skills worked during that time. Fatalis armor does the same just catered towards the new way skills work
Maxed out Safi weapons are pretty insane, but considering how accessible the fatalis weapons/ armour are in comparison, once you master the fight, it feels like a massive buff when going back to old content, especially if you want to master all the game's content.
I started playing in FU to 3U to 4U to Cross(Gen) to Iceborne (at that time). When I finally beat Fatalis solo, I felt so completed. I felt so rewarded. Its like its the peak of my Hunter's journey after all of those long years of playing. When I hit the Dragonator and Proof of Hero started it pumped me so hard I got so much rush and nostalgia. Man I my Fatalis Iceborne. The best Monster fight for me upto this date. I hope Sunbreak would the same too.
Fatalis will always be my fave boss since monster hunter unite. The music, the damage and the simple design is just too good and the mhwi made him look 100x better😭 I hope and pray MH will release new monster hunter world
It's so weird seeing people gush about how awesome Fatalis is as a final boss in the comments... I hadn't used Greatsword once in over 300 hours in World, and it only took 2 runs to get used to timings before Fatalis became nothing but a punching bag in solo. Fatalis wasn't "hard", he was just cheesy BS that massively favored certain weapons over others, which is exactly what you DON'T want a final boss to be in a game where the weapon variety defines the combat. ... Oh yeah the armor... I do love how broken it is, but it's also sad that since you can technically get it at MR 24 you basically make the entire endgame grind pointless if you do unlock it that early. Considering the quest to put a pair of 1-slots into your Temporal Mantle requires MR 150 it just seems like a weird choice and I also wish that other endgame armors at least came within the same general ballpark.
It took me over 40 attemps with my dual blades dragon with safijivas armor, I was so happy after completing it by myself. The last I did was completing the armor and 3 or 4 weapons. Maybe I should go back one of this days. Since I only complete the platinum archivement for Wolrd, but still missing it on Iceborn.
Getting the armor set is the first step. Mastering event quests for decorations is another. Honestly there are so many choices that it won’t bore you. Plus, whats the point of getting the best of the best build if you cant properly master all monsters movements. By the time you get all the decorations you need, you’re a way better hunter than you were even after getting the fatalis set Edit: i thoroughly enjoyed the tempered teostra, tempered zinogre, heck even tempered furious rajang. Sometimes fatalis or alatreon too for those sealed feystones rewards. Its a really great and smart way to end iceborne
I had 4 pieces built before my first kill, I got a double horn break on my best run, and used the palico tool to steal most of the parts I needed, with the exception of wings which sticky lbg can easily snag. 2 pieces easily broke the game, but 4 just made things so easy.
I remember this Boss was so hard, that i kept failing do to other Player dying over and over. Ultimately i decided to do him Solo. I tried it like 2 hours a day for a week before i finally slaughtered him. Most satisfying moment i ever had in a video game.
As rewarding as it is, the lore of the armor said that the set gave so much power, but in exchange, the hunter who were seen wearing it suddenly dissapear into madness and not seen anywhere. In MH world they are speculated become the very Fatalis they killed, but in real world, they retire and reborn to the sixth fleet.
ah yes the lore accurate armor also my fav looking armor in the entire game i usually use the full set and still use the same armor layered on top lol if they continue the design with different fatalises armor it will be my fav in the series like i cant wait to see that armor but from white fatalis with patches of white hair and red lightning crackling around
While at first my initial reaction to this armor set being this overpowered was quite negative as I found it to overly simplify buildcraft and make nearly all other armor obsolete, after a while I actually started to think of this set more like unlocking something akin to a fun cheat code after essentially "beating" the game. Thinking about the set from that perspective I actually think it's incredibly fun as it reminds me of older ps2/360 era games where once you've had the proper experience you can just screw about with this ridiculously overpowered gear, after all you've already proven you can handle the toughest challenges the game can throw your way without the assistance of this armor set, and even if you feel the set undermines the rest of the game you can simply choose not to run it after all.
I remember the day I finally felled him. I'm a casual gamer mostly, so it took me a while to finally zero him (probably a week or so of learning his moveset and grinding for everything I needed) and even at that. I've only killed him by myself once. Friends helped me take him out a couple more times for the armor and longsword that I use. I haven't played mhw in probably a year. I got into elden ring, cyberpunk, got back into skyrim, even picked up a switch and play animal crossing with my wife. But idk if I can ever get back to that state of gaming like I did with fatalis. Mhw became my world for over a year. Last time I played I think I had 1200+ hours clocked.
Palico with plunderblade and part breaker set in Fatalis main story quest can net you decent chunk of the materials needed to create it's armor, Break as many parts as you can, plunderblade as much as you can, Return from quest to keep the stuffs. It is also evidently obvious that fatalis main quest is easier compared to event quest fatalis. 5 carts + 1(insurance) + 50 minutes vs 3 carts +1(insurance) + 30 minutes Fatalis main quest also have lower hp iirc Then to easily kill fatalis with switchaxe spam for undeserved and unfulfilling fatalis kill
I do feel bad for World players trying to score head breaks on Fatalis. In 4, 4U and GenU, scoring the horn and eye of _any_ flavor of Fatalis (normal, Crimson or White) was as simple as spamming vault attacks (with the Insect Glaive only in 4 and 4U) until you could mount and topple him. A successful topple (which involved STABBING ITS HEAD REPEATEDLY) and subsequent beatdown were generally enough to get the first break for the horns, and then another set to get the second break for the eye. That said, their armor sets weren't as broken as World's, especially since negative armor skills were still a thing, and armor skills worked differently in that it used a point system, and you needed at least 10 points in a skill to get it to activate.
It is The final boss of the game, no wonder the armor is so broken. It's supposed to be the final reward and a message for the player that this is the end. It's a parting gift for the people that insist on still playing
Shhhh, he also said fatalis armor is introduced in MHW, don't spoil the fun Let him be what he trying to be Edit : oh yea he said the most OP in the entire franchise? Yah sure there's ummmm... MHFZ armor too If he meant the main franchise is sure he is right, but the entire franchise?... Nah.. there are still MHFZ, MHO, etc. They might be spin offs but it is still Monster Hunter games Another edit : never mind, he just discovered the old gen, he still much to learn
Quick tip for newer players trying to grind Fatalis armour: while learning the fight equip your Palico with the Plunderblade Palico gadget, if you do that by the time you’ve learned the fight and got a kill you should have most of the parts to craft the full set
dawg that set was fuckin NUTS pretty sure i had crit eye, crit boost, weakness exp, agitator, atk all maxed, health boost 3, defense maybe 5, and like 6 other skills either maxed or activated absolutely insane as to how much you could have on that armor. literally turned you into a one man army
@@Zebo12345678 i probably dont have hp boost just forgot cuz it's been so long since i played. Just rememebred the big fat fuckin hp bar i have and remembered hp boost
How I missed the day Fatalis was released in MhW, The flex in the lobby when you got the armor on Day 1, the strategy building and information sharing to finish the SA to queue with other people who finished the quest. Now, Sunbreak have ghost lobbies due to region locking and 4p lobbies... also that terrible qurio augment system
man i missed those days when i was on the voice with my friends, looking for the most crowded lobbies for safijiiva, grinding nonstop for my water cb, and the joy when finally got it and test it
Took me about 30 times before my squad beat him for the first time. It was so crazy and Intense!!! I posted it on RU-vid because it was hard to believe we even accomplished it. Makes me wanna play again!!!
I’m glad this was my 1st monster hunter. Felt amazing and gameplay was awesome. Tried rise and put about 50 hrs in but just to cartoony for me. Can’t get into it so I’ll just keep whooping worlds butt till WILDS comes out
I think Final boss armor should be exactly like this…just so op most things seem very easy once you have overcome the most difficult barrier…I mean when you have slayer Fatalis what besides Alatreon and Savi‘jiiva (because you’ll need a good team) could even come close to causing you trouble (even without the armor) because killing fatalis takes so much skill you’ll just absolutely roll everything els.
i bought both Sekiro and MHW+Iceborne at the same time (steam summer promotion) and i have to say both of them have given me two amazing final bosses and over all incredible gaming moments.
Eyyy those are my two favorite final bosses as well. I still quote Isshin often to my wife, and Fatalis in World has become so iconic to me that I find myself comparing other games' most hype moments to the Fatalis fight. It's like the definition of hype in my lexicon.
It's great for raw dmg but elemental builds got shafted I feel like armor should have all been able to get at least 3 decorations slots for every piece it would have been better for safi and silver rathalos. It's crazy that elemental builds just got screwed over until at velkhana.
It was a real ultimate reward but I feel like ultimately it harmed my experience more than enhanced it. I didn't get Iceborne until about a month after Fatalis was released. So for me after unlocking my MR it was a bum rush to finish all the Special Assignments and then following that every other piece of content in the endgame was trivialized by the Fatalis armor. For the people who did play Iceborne since launched and absorbed all other content organically I'm sure it was a wonderful capstone on the experience but for me it was pretty disappointing. Every monster except Alatreon was dispatched easily with one build and one monster's weapon. I think Monster Hunter is at its best when the game encourages you to grind out every weapon and every armor piece, and I think the last MH that really did that for me was 3 Ultimate. Much more parity between raw/elemental, skills weren't as much oriented toward meta skills (save for the chalk sharpness/shot saving skills) and more geared toward enhancing the unique mechanics of the weapon. The state of sets in current MH is just as much because of how broken the chalk damage skills are today compared to the 2nd-3rd gen skills were, but seeing every player I played with in Iceborne using the same weapons, armor, and more or less skills, wasn't exciting, I never wanted to try and find out how their build worked because it was a solved game. Had I played Iceborne at the right time I'd have been better off but that ain't how it happened for me.
I had about 1500 hours into MHW prior to Fatty. When I saw the weapon and armor specs, I quit playing for about 6 months. It sucked any challenge and enjoyment out of the game for me. The game just resolved around the final half dozen or so monsters and anything else was just absurd and ridiculously easy. Outside of the clutch claw and the defender armor and weapons, it is the worst decision that Capcom made with the MHW:IB. There was always power creep in MH, but this was so overkilled that it blows every other armor out of the water by a significant amount. I would have quit playing altogether if it had not been for the ICE mod which really breathed life back into the game for me after Fatalis.
@@Zebo12345678 Thats rly cool , i think i watched a review in weps back in the day when the game was launched all cool but none just kinda the longsword or bow , but the dual blades they re actually make me excited to play and main them
I think it was very worth it to give it. We grinded our way up the brutal monsters of Ice Borne. Get walled by R. Bracky, Furious Rajang, and race time with Alatreon. Then we have Fatalis, a 2 hitter monster.
Armor is good...but for me relies too heavily on having a mantle for element resistance of the specific monster...I like the idea of this however...still prefer alatreon armor for fatalis fight for its fire resistance
At first Fatalis was really hard to beat, even now there are many that have a hard time with him but if you have a good strategy it's much easier. I remeber how annoyed i was in the first two days after his release because i couldn't beat him but than i got a good team and we defeted him, after the first run we made him a few more times and it was fun like the first time. Now if i play Iceborne with friends we slay him one or two times and than it becomes boring but that doesn't mean i don't have fun to fight him even if it's only this two fights.
While Fatalis is best Raw for sets, Safi and Velka cover elemental. Alatreon is such a letdown it's sad. It's supposed to be elemental focused monster and not only we get elemental focused tank set. WHY¿ Why not put skill where Raw is decreased and elemental side of weapon go overboard when constantly attacking monster?
AT velkhana frost craft exists Once you have God tier decoration collection, offers much stronger builds than fatalis armour Just saying Works for more builds than just greatsword I run frostcraft on a sword and shield and hit 1k+ 2x at the end of perfect rush
I like to use the arc tempered velkhana helm with 4 pieces of beta fatalis. Is literally the best set ive ever made in a mh game. The decoration do make the set tho.
I still think Safi was more broken due to it making alatreon elemental dps check almost non existing and was stomping other content outside of fatalis that came after especially once we got the kulve weapons
endless power sounds like a deal i came to capcon on rise and love it but dud this seems liek it shoudl come back but ahve the armor be nerfed a little and they did say they have more updates coming to sunbreak cant wait to see what they bring when i get sun break also sley the monster get power of a god its liek slay a god u are a god slyer now also it would be so fun just to beable to ahev one armor to just swap out decos for diffent monsters your trying to take out
see THIS i am okay with because fatalis is difficult and he is what the final monster you fight? thats completely fine then getting op stuff when you've "finished" the game makes sense what i still do not like however is the guardian/defender sets because ive seen so many new players use them and just ruin so much of the fun of being in low/high rank for the first time
This is an unpopular opinion but fatalis armor ruined the game for me.i get it’s supposed to be the reward for beating the strongest monster but it’s to strong.after you get his armor even weapons there’s legit no point of anything else.I used to play world like it was my job but after fatalis all my motivation and enjoyment instantly died his shit was so good I was like what’s the point of farming anything else.
Limit build diversity? Dude I can do all experimental build like ailment focused and free meal shit because of the busted decoration slots, without having to rack my head again in mixing armors. Well, if by diversity you mean different armors and not playstyle then yeah you got a point. Regarding the farming, well you still had to farm decos you know. The true endgame of fashion hunting is also there if you were interested, or you just log in just to do cool moves and bust monster asses, there's so many things to keep yourself from playing the game.
at velkhana and safi armor is good for offensive only bcos the skill mostly boost yr dmg...but fatalis is good overall with full deco slot and set bonus that give max hp n stamina..not forgetting full stun resistance...its the best comfy set in mh series without really sacrificing much of yr dmg skill...thats y people love iceborne endgame🤭
Aw yes the monster when i first fought it that made me question my skill in monster hunter multiple times. Oh well I've made its whole armor set it turned into my worst nightmare to my top favorite hunt.