Tnx for higlighting this game. At first I thought that this is not for me, but I became a huge Capcom fan and I want this game to be a success. Capcom needs to know that it is good to experiment and try new stuff. After trying the demo, I`ve realized that I actually quite like it and decided to buy it on release. Keep doing what you do, its always great.
Played the demo and it’s a really fun game, one that provides a different level of challenge from ones that I’m used to for Soulslike or Roguelikes. The amount of new enemy types that appeared often gave the sense of management and strategy to be a top priority. Sheesh it seems even smaller games like this that Capcom makes turns out to be really good fun. Makes me that much more excited for MHWilds next year, if the quality craftsmanship continues to hold true.
I played this demo and my goodness it's so fresh and as an artist it really inspires my soul. The color, the music, the uniqueness of it all. I love that Capcom is still experimenting and I am all for it.
"Weird" is something we as gamers should support. Nowadays, AAA games just like playing the same game again and again and again: Call of duty, Battlefield, Assassin's Creed,... First time when Kunitsu-Gami announced, It looked weird, beautiful and interesting. And once I found its demo, I downloaded and tried. Very awesome and positive. I love these Japanese games about their folklores like Okami, Sakuna,... So I pre-ordered in hope that we will have more games like these in the furure
I didn't expect much from this game, but it turned out to be really good. I can even call it no worse than the recently released Wukong. You can feel the flavor of the developers' culture, and it's interesting to study the game's features, I really spent time near the board with wooden cards of enemies and characters, looking at their models, which are made very well. The originality of the enemies is also amazing, it's very different from the typical mobs of Western games, due to the fact that these are real yokai from Japanese folklore, some of them really got creepy. The typical development elements for games are made in an exciting way, the tsubas and figurines were very interesting to look at and study. There is a lot to say about the design and interface, not without flaws, but this is a breath of fresh air, which is made by the hands of talented people
Played this demo for 6 hours, loved it. I just randomly found the demo in the store. I completely agree I had no idea what this was before I played it. I preordered it.
I fell in love with the game after playing the demo! Love the aesthetic and the tactical gameplay. Loving that Capcom is funding these smaller title. This is a day one purchase for me for sure!
my thought after 20 hours expensive but really fun game (ACT + RTS) , some bad UI but is a good start of a new IP P.S. not everyone like RTS game may be the reason of NOBODY is Talking About
That’s pretty naive, if enough people download and play it right Now, there’s a free skin and weapon set included at launch. So be useful and get us some Free content sheep
While i agree that microtransactions are stupid and capcom should not use them, none of them have been even remotely necessary in the games they're in, and I suppose if stupid people want to give them money for shit they could've gotten for free in 10 minutes, it's hard to fault them