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The OneD&D VTT is FINALLY here (and it's really bad) 

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24 сен 2024

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Комментарии : 1 тыс.   
@judgegriff5381
@judgegriff5381 11 месяцев назад
Player: "I open the chest" DM: "You find that you can't" Player: "Do I need to roll a strength check?" DM: "No, a credit card check"
@ladyprussia3618
@ladyprussia3618 Год назад
This genuinly seems like a nightmare for any homebrew campaign, and for personal choices in the game outside of very specific encounters
@LoveProWrestling
@LoveProWrestling Год назад
You are able to make your own stuff I suppose, but nobody will want to bother when they can just download the official modules, settings, skins, and rebuy everything we already own once again. Curse Of Strahd DLC. SpellJammer DLC. Dragonlance DLC...
@KHfanz
@KHfanz Год назад
@@LoveProWrestlingit’s also going to be a complete headache for any dm willing to improv, because it’ll be blatantly apparent “that wasn’t meant to happen” when the building doesn’t like explode or w/e
@dargatan6301
@dargatan6301 Год назад
As someone who pretty much only does home brew, i agree. It kinda takes so much power away from the player in actual DnD. Baldur's gate even left out "dispel magic" because it would have doubled the size of the game. There's 0 chance that you'll really have an animation for every possibility.
@richm77
@richm77 Год назад
i was thinking the same thing.
@override367
@override367 Год назад
D&D beyond doesn't have homebrew class functionality, so it looks like I won't be playing this. I'm totally willing to pay for a level of automation and support that I can't manage in Foundry with my level of free time, but no custom classes? Fuck a duck wizards
@theblackhorizons
@theblackhorizons Год назад
Wizards is about to create the very anti-consumer version of BG3 so we can see all the things larian went against
@rodh1404
@rodh1404 Год назад
Good as BG3 is, it wasn't intended to be something you can create your own campaign with. For that, you'd want something along the lines of NWN (3e DnD), NWN 2 (3.5e DnD) or Solasta (5e DnD). And when it comes to implementing the 5e ruleset, I'd argue that Solasta is closer to the rules, and better for teaching them to new players, than BG3.
Год назад
@@nowayjosedaniel what the hell are you on about. They are basically specialized on one type of game, freedom of choice based - story based - predetermined experience - game. Thats what they did in DOS1-2. They have the tools, they have the expertise, they have people who know how to do that. Creating game that is competing with MMO in form of NWN2 would just not work for them as well.
@lgsscout196
@lgsscout196 Год назад
@@nowayjosedaniel "They could have made NWN 3, but instead made D:OS 3. Which is lame." If being the best in providing Single Player TTRPG experience, with a campaign with so many intricate decisions is lame... wtf... and nobody needs a game to "replace MMO userbases", because the userbase to MMOs want MMO things, like social interaction, raids and grind content. Its no longer the time were the closest experience to TTRPG was a MMO.
@lukewheeler6525
@lukewheeler6525 Год назад
@@nowayjosedaniel someone else said it, but I can't help but agree in wondering if it was actually part of Larian's contract with WotC to *not* implement a GM mode or the sort of campaign builder we saw in NWN. Would've really competed with their VTT
@TheFiddleFaddle
@TheFiddleFaddle Год назад
​@@nowayjosedaniel Calling the game that is getting universally lauded a dumb decision 😂 Wow, glad you're not a game designer.
@Starexe97
@Starexe97 Год назад
Me: "Let's play DnD! It's a fun and engaging game." My friends: "We don't have any money!" Me: "No worries, in this game, only the DM needs to the spending. You guys can just play." My friends: "Oh, okay! We can do that." Hasbro: " *Not so fast!* "
@riccardozanoni2531
@riccardozanoni2531 Год назад
not even the dm needs to spend anything, tbh 😉
@Starexe97
@Starexe97 Год назад
@@riccardozanoni2531 well, you never need to pay most things available online if you know how 😉🏴‍☠️
@TheAzureSkyy
@TheAzureSkyy Год назад
Irony: when our wizard overlords don't realize that 99% of the success of baldurs gate 3 is the lack of microtransactions...
@gyorgyor7765
@gyorgyor7765 Год назад
Bad comparison, BG3 besides patches and maybe a DLC or two in the future like an expansion or gift bags is done. The VTT is more comparable to Neverwinter, it's something that grows and functions like a cross between TTRPG and an MMO except turn based. I believe the current term is live service.
@thekaxmax
@thekaxmax Год назад
@@gyorgyor7765 MMOs can be turn-based, a few are.
@Envy_Dragon
@Envy_Dragon Год назад
I thought 99% of the success of BG3 was because of the strength of its storytelling, character writing, and the amount of care taken to make sure players' ingame choices felt like they had a significant impact on the story, combined with intense attention to detail regarding models, animations, and gameplay. Silly me though, I should have considered that having the option to spend a dollar to give Wyll a silly hat would have single-handedly made the game bomb... 100% agreed though that Hasbro would use VTTs to murder fans' wallets through death by a thousand microtransactions.
@amarellaharte574
@amarellaharte574 Год назад
​@@Envy_DragonI mean, the first thing I look at in a game is if it has micro transactions. If and ONLY if it doesn't do i proceed to look at what you said, then consider purchasing. I have never, nor will I ever, feed that beast. You get what you accept. Maybe I don't get to play the latest and greatest, but I can look at myself in the mirror.
@joshwalton25
@joshwalton25 Год назад
The real irony is WotC not understanding that people aren't playing D&D because they want a "video game" style experience.
@hogs0war
@hogs0war Год назад
When a company, large or small, starts nickel and diming (spelling?) its customers it is time to find elsewhere to spend your nickels and dimes.
@NemoOhd20
@NemoOhd20 Год назад
long past time.
@MonStarGuy
@MonStarGuy Год назад
I would rather play Baldur's Gate 3. At least the game devs of that game have promised "no microtransactions", which instantly makes Baldur's Gate 3 the superior experience.
@gbprime2353
@gbprime2353 Год назад
Dice skins... tea-bagging emotes for your half orc barbarian... kick them in the jimmies animations for your Monk's critical hits... custom dances for your Bard... the "I meant to do that" animation for your Tabaxi rogue... you say these things are optional, but the internet disagrees. They'll get us 5.99$US at a time.
@xilch0
@xilch0 Год назад
I see the internet for that and think it's a valid point. I personally won't be supporting it. Just gonna stick to physical games and whatever systems past or future I choose to play.
@RadeFoxxy
@RadeFoxxy Год назад
They will, but I won't be buying.
@carloscaro9121
@carloscaro9121 Год назад
Or, hear me out, realize other people have made much better games that are not hidden behind paywalls. 5e is a mediocre game at best.
@gbprime2353
@gbprime2353 Год назад
@@RadeFoxxy Oh, I don't plan on buying either, as my group meets face to face. This is only going to be a market for folks who game virtually as a regular thing. And I think that demographic is smaller than Hasbro hopes it is.
@vincejester7558
@vincejester7558 Год назад
Healing spells, feats, proficiencies, class features. 99 cents a pop.
@sheldorleconcher8870
@sheldorleconcher8870 Год назад
I think I'll keep using the books like I have since the 80's.
@Sturmjaeger
@Sturmjaeger Год назад
Grognard gang rise up!
@thatrealba
@thatrealba Год назад
I'll just keep my pirated digital copies of everything. Hasbro can go copulate themselves with a running chainsaw.
@jrytacct
@jrytacct Год назад
Exactly! Though I'm still on D&D 3.5 / Pathfinder 1e myself. I'll keep ignoring WotC like I've done since D&D 4E. There are *so* many other D&D clones or fantasy systems out there.
@DJBVWA
@DJBVWA Год назад
3e DM here. None of this vtt is appealing
@anibalclericot1173
@anibalclericot1173 Год назад
For the ones questioning "What is so bad about it", "Nobody is being forced to use it", "How could it hurt my game", etc... Well... FOMO, sales, marketing, celebrity endorsements, and a bunch of other techniques exist to make consumers, especially young ones and new to the genre, try it out and learn that this is the "best" way to play the game. They are going to try locking players as something like software consumers. Where you learn how to use the program, get used to it, and have to pay for additional features/rules changes that Wotc will keep changing/adding to keep you buying, like Apple and Microsoft do or Blender/Photoshop, etc. So, D&D's player base will be more isolated and less likely to try other systems than they already are just like every other long-time MMO player. There is also the fact that companies today only think about short-term profits and forget what diversification means. If this is successful, they are more likely to invest in maintaining the VTT and dnd beyond and forget about producing the books. They already did it in their content creators summit, for example. So now they might not even need to make books, just rules updates, new small quantities of contents packaged and up-sold to an already captive audience. No need to sell D&D books anymore for the in-person crowd. There is no money in it. The only way to play the latest D&D will be through their VTT model and nothing else... Oh but what about players having more options? It's not profitable, but if players really want it, we can make them a rare collector's edition that is super special and has a limited number for sale a la Magic the Gathering's monetization model. So yeah, it will not affect my game and my players. But it might affect the genre and for the worse. If the model is profitable, more companies will try to do the same with varying degrees of success. The successful ones will create their captive audience, VTTs will have to specialize and thus lose compatibility with several other systems, losing online support for new and small communities for games that could make use of the ease of access. FoundryVTT will only work with Pathfinder, and Roll20 with another game, etc. It doesn't even have to be profitable in a strict sense, like Netflix proved, just project the image of growth and money, and the share market will bring in the money. Who cares if they are paying everyone fairly or if the content is good and enjoyable, right? Who cares that there will be more concentration of the market, right? I'm hoping that it doesn't work, but the conclusion of the famous Skyrim's Horse Armour DLC left me skeptical about people's impulse controls.
@thekaxmax
@thekaxmax Год назад
so switch to any of the dozen D&D-rules variants, or go to Dungeon Fantasy and use a better ruleset.
@anibalclericot1173
@anibalclericot1173 Год назад
@@thekaxmax Did you read everything? I clearly said: "it will not affect my game and my players." Your suggestion doesn't seem to apply to what I wrote about. I'm not talking about what players should do to avoid this. I'm talking about anti-consumer industry practices that might become the norm. Yes, personal decisions might mitigate some of this, but not all. And just because we still have other options and choices doesn't mean that these practices should be free of criticism. Or that they don't leave consequences to the people who work for these companies. Some of these practices already ruined magic the gathering for a lot of people. Professional software that used to be a one-time purchase is now a monthly fee with microtransactions. Streaming services make you pay to use the service, pay again to remove ads, and pay again to watch specific shows. Almost everything that was once a one-time purchase is now a monthly fee or split-up. And, again... Just because I still have other ways to engage with the genre, doesn't mean I shouldn't be allowed to say why I believe these are bad and anti-consumer.
@watchtowerdragon7098
@watchtowerdragon7098 Год назад
But Blender is GNU open-source freeware... the paid add-ons are 3rd party. It's almost opposite of today's D&D which Hasbro wants to eliminate 3rd party developers from riding on their OGL tail.
@anibalclericot1173
@anibalclericot1173 Год назад
@@watchtowerdragon7098 I admit that the Blender/Photoshop isn't the most apt comparison, but I don't think my main point relies completely in it to be true. Like I said in my answer to the above comment, almost everything that was once a one-time purchase is now a monthly fee or split-up. Just because the "paid add-ons are 3rd party" doesn't mean that the model isn't anti-consumer. People are going to make fixes/add-ons for development houses that aren't interested in making them, and we, the final consumer, will have to pay and incur in the risks that a 3rd party software/code entails to use the original program in full in our hardware. While it's not as bad as what Hasbro is attempting now, the model unethical conclusion does remind me of Bethesda's Starfield optimization mod controversy. Bethesda released a game that wasn't optimized for pc, already counting on 3rd party content and brand loyalty to keep their bottom line. Not long after, a known modder released the fix behind a paywall. Later, Bethesda released the statement that the game was perfect and that people should buy better PCs, even with clear proof that it isn't. So, at the end, there is no real recourse for consumers who fulfill the system's requirements and want to play the game as intended without them also having to pay for a 3rd-party fix. Or until someone decides to release the mod for free. I think there are already cracks for the optimization mod, which is hilarious. So, yeah, I still think that it can turn bad for the genre as whole.
@backroomgaming3305
@backroomgaming3305 Год назад
FOMO isn't a thing that is 100% affecting 100% of every player. Like you said, it won't affect you or me. It will only affect the dumb players who want to spend the money. My issue with this video it purposefully seeks to fear monger people into believing this will affect everyone. Your (generally speaking, not actually you) crying and screaming doesn't change anything. Your wallet changes everything. If this video was upfront saying look this won't affect you as there are separate VVTs but we as a community need to stand against this and convince our friends and others to not buy into this if this is how they plan to go. If they try to micro-transaction this to nickle and dime, then we as players need to not buy into it. Buy doing this with enough of us. This will fall flat.
@Quotheraving
@Quotheraving Год назад
I wonder how long it will take modders to make a VTT using Baldur's Gate 3?
@archbound6224
@archbound6224 Год назад
Not long and it's likely to set off a massive legal battle with Larian over it if Larian won't shut it down
@_The_God_King_
@_The_God_King_ Год назад
@@archbound6224Well contractually i think they are in the clear considering mod support was planned all along. I doubt hasbro has any weight to pull on independant mod creators working resources for a game considering its not inherantly infringing on their ip. Sometimes modding in characters could do that; ie if you stuck mickey mouse in fallout 4 but still thats a hard case to make considering noones getting paid to make that exclusively.
@vera_ah
@vera_ah Год назад
@@archbound6224^^there is No Way WOTC could sue larian if modders make such a thing, they may go after modders though however that’s if the modders are stupid enough for central distribution
@Quotheraving
@Quotheraving Год назад
@@archbound6224 I'm not sure if Larian is responsible for policing the work of independent creators? To my mind that's an issue between WotC and the creator. Larian simply provide the tools for modders to expand or 'modify' their game. It's a little like a tool maker - sure they make hammers but they can't really be held liable should a customer use that hammer as a weapon - unless they deliberately market their hammers as 'murder ready'.
@taragnor
@taragnor Год назад
I'm sure someone can do it but it won't go anywhere, similar to how Neverwinter NIghts, which had an explicitly programmed GM mode, never went anywhere as a VTT replacement. With a VTT you want to recreate the experience of playing D&D, not much make it feel like you're playing a video game. The design goals of a VTT are just different from a video game.
@stoneworkmegapup215
@stoneworkmegapup215 Год назад
I can't wait for all the WotC cultists to disappear behind the VTT D&D "walled garden" so that the rest of the hobby can return back to normal.
@koroxo1152
@koroxo1152 Год назад
​@@nowayjosedanielwhat a goober stance wtf
@koroxo1152
@koroxo1152 Год назад
@@nowayjosedaniel Only fools try to feel superiority on something so basic and meaningless as a version of ttrpg. Only sunlight and socialization could save these poor creatures.
@psychosytheXmediaXco
@psychosytheXmediaXco Год назад
​@@nowayjosedanielNow if we can just get a walled garden for players like you...
@i.cs.z
@i.cs.z Год назад
​@@nowayjosedanielNo kid, bashing the popular thing to make yourself feel superior is allways a thing people do... And despite what do you tell yourself to cope, that's exactly what you are doing. And before you start picking on me: I don't play DnD e5, and I have some experiance with multiple systems. And with that out of the way: no DnD 5e isn't pure garbage, most indie RPGs people recommend instead of it are less tested out, a lot of other systems do parts of it way better but 5e is still solid. Pretending the hobby will regain it's purity and became great again if the most popular member fails, and happily waiting for it is extremly childish. You would know that if you interacted with other people once in a while...
@TheRealCaptainLavender
@TheRealCaptainLavender Год назад
@@nowayjosedaniel TRUTH
@this_epic_name
@this_epic_name Год назад
Neat: In the pre-scripted thing, the tavern floor collapses. Tell me how much time a DM would have to put into the VTT to prep something like that. Not to mention the amount of time to prep all the visual assets to handle the other 1,000,000 ways the players could either preclude or alter such an event. It's a fool's errand that will lead either to 1) DMs insisting that players "just watch" for a bit so all their work isn't wasted, or 2) this weird mix of things that are and are not visually represented on-screen b/c things didn't go as the DM planned but were allowed to happen anyway. As a VTT DM, I've struggled with this even in the simple 2D space and have gotten to the point where I pretty much just use static battle maps with none of the neato bells and whistles animations, dynamic environments, etc. It's just too much wasted work, not to mention that the richer and more detailed the pre-made visuals become, the less you get to use your own imagination. I'm a big fan of BG3, but it's not the same as a TTRPG. Both have strengths; both have weaknesses. Both are fun in their own right. There's no need to try to smoosh the two together.
@PoniesNSunshine
@PoniesNSunshine Год назад
Here to comment it's the same problem with 2D vtts, you have to put in all the lighting and collision and triggers yourself if you're into it. But the toolset isn't really for homebrew, it's there for devs, because DMs are expected to buy a digital version of the module or book on one D&D, just like they do on 2D VTTs
@merlinludwig3445
@merlinludwig3445 Год назад
and Hasbro's solution to this is going to be: "AIDM, problem solved"
@rodrigom7686
@rodrigom7686 11 месяцев назад
U are a boomer. Of course u will have problem with tech.. nothing new above the sun
@FatalKitsune
@FatalKitsune Год назад
Since the OGL fiasco I pledged to never spend another dime on D&D and I'm growing increasingly glad of sticking to that decision.
@DJBVWA
@DJBVWA Год назад
My take since 4e was announced.
@monkibro
@monkibro Год назад
Exactly. Outside of intentional support for the company, and *perhaps* indulging a few creature comforts if you just have to have them ie, physical dice, maps, minis, spellcards (none of which are absolutely necessary for gameplay, mind you), you're only really ripping yourself off by paying for WOTCs half-baked rules and errata that will eventually find itself online anyway, or might even be inferior to your own homebrew to begin with! This insistence on going digital even alienates collectors who just want more books to simply serve as shelf stuffers. I don't think pay-to-win gamer whales and TTRPG players have the same overlap WOTC's hoping for. But then again, Warhammer and MtG might humbly beg to differ...
@emceeunderdogrising
@emceeunderdogrising Год назад
I find D&D attractive because of the low cost of entry. The only books I have are pirated. I can't afford it otherwise. It's why I never even considered playing Warhammer. I knew figurines were expensive and it sapped 100% of the interest I had in it.
@kurainoneko2
@kurainoneko2 Год назад
what they fail to realize is that with a stack of paper and pen and 1 book from our youth (optional ;) ) we can have decades of fun, it was always about the players never about the game
@honstalys
@honstalys Год назад
I remember DMing 4e using Fantasy Grounds. The amount of effort necessary to build an already existing adventure for that was.... more time consuming than table play. If the future of D&D is that DM's need to be programmers to run the VTT. I expect we'll have even less DMs
@Alex-kp1sx
@Alex-kp1sx Год назад
That is why they are going to replace DM's with AI...
@Rabble_Rouser
@Rabble_Rouser Год назад
That's the main reason why I like Owlbear Rodeo. Just a map, tokens and fog of war, character sheets in DnDBeyond and away we go. Prep for the virtual experience done in under 30 minutes. I tried dynamic lighting with Roll20 and my god after setting up all the walls, doors, and lights I was in for more time setup than table play like you said. For me simplicity is king!
@arandomnamegoeshere
@arandomnamegoeshere Год назад
I suspect where they're going here is pre-built battle maps. And, of course, pre-built campaigns. But the Wombats of Carnage campaign and it comes with Wombat Inn, Death Caves, Field 1 / 2 / 3, and Mad Sorcerer's Coffee Shop Tower. You can run Wombats of Carnage. Or you can slam down the Wombat Inn for your own campaign. Me... myself... I'm seeing nothing here interesting. I still like existing 2D VTTs with the ability to plug in my own tokens and maps.
@KHfanz
@KHfanz Год назад
I find Roll20 and ESPECIALLY Foundry to be too much effort for what it’s worth, I can’t imagine the absolute nightmare that this one will be. Especially if you wanted to homebrew monsters at all, or even just slap a new coat of paint on it (IE the Ogre is definitely the bog moss monster now, not an ogre)
@foldionepapyrus3441
@foldionepapyrus3441 Год назад
FG has lots of prebuilt adventure modules that do really work quite well from my limited experience of them. I also ran an entirely homebrew game that didn't eat much time in setup - just don't bother with all the bells and whistles VTT have been adding recently unless it really adds to that particular moment - use it much like you would the whiteboard/paper you drew your IRL map on and it can save the DM quite a bit of work - tracks the HP automatically, you never need to look up creature AC, or ask exactly which Orc the player shot, as the player did the targeting and it knows etc.... Just avoid the stuff like Dynamic LOS for instance. It is a heap of extra work on just drawing the map, can actually hinder gameplay enough to be annoying, and then for good measure you have to edit the LOS stuff on the fly when they go and smash a hole in your wall or something - way more work than it is worth most of the time. Does really add to the right sort of moment though - so a nice feature to have. Must be noted though that I am competent enough to be a programmer at least to the lay person (not really one - more Mathematician). However that way of thinking and stricter machine/formal logic is something I do well, so perhaps I do find it easier to setup and run FG than some other DM would...
@Furzkampfbomber
@Furzkampfbomber Год назад
Great. One of my biggest gripes with people nowadays is that one can barely have a coherent, fluid conversation anymore, because people feel the compulsion to check their damn phones every three minutes. So the one thing I want in my spare time is to meet with a group of people so that we all might stare at monitors for the next couple of hours.
@thekaxmax
@thekaxmax Год назад
I know a lot of GMs have a phone box for during game. Phones only touched if they actually ring.
@ErsatzYankel
@ErsatzYankel Год назад
DnD Beyond has long sold power. Since on the platform you can buy the books, and individually buy all the various races, classes, subclasses, feats, spells, etc that were included in the books. And DnD has had significant power creep from the options included in post Players Handbook source books. A player that buys a new race, subclass, and feat could easily put together a more powerful character than somebody only using the default available options on DND Beyond. There was never any chance the vtt would be different. Thing is, this isn’t a change, or something new to DND. This all trickles down from the content model they have had with the books. And at least with the digital platforms you can piecemeal only purchase the stuff you actually want instead of dropping fifty bucks to get the info on that new subclass you wanted. It all sucks. And everything is spread out across an absurd number of source books. At this point it is isn’t just cheaper, but also far more practical to skip the books and DND Beyond and just use google and some wikis to play.
@SneakyNinjaDog
@SneakyNinjaDog Год назад
The power of roleplaying is that anything you can think of can happen! Except... in this new dystopia future, the only stuff that can happen is whatever they have made animations for. WotC should focus on tools that help with table play (like character builders, encounter builders etc), not some kind of weird computer game roleplay hybrid.
@prophetzarquon1922
@prophetzarquon1922 Год назад
A 3d map editing tool that's actually convenient to edit during gameplay.
@thekaxmax
@thekaxmax Год назад
But you can't vampire players' wallets that way!
@Bodharas
@Bodharas Год назад
They need to forget all that. Keep it to maps, avatars and that's it. Let the rest play as usual.
@thekaxmax
@thekaxmax Год назад
@@Bodharas but how can they monetise it properly with microtransactions and stuff if you do that! They need to feed shareholders! Remember the new boss at Hasbro is known as the Queen Of Microtransactions....
@HH-hd7nd
@HH-hd7nd Год назад
@SneakyNinjaDog Not going to happen. "D&D is under-monetized". That's all you need to know to understand their goals. You cannot endlessly monetize tools. What you can endlessy monetize is new assets to put on the maps (like more furniture, new tomb stones, more varieties of trees etc), packs including more monsters or cosmetic varieties of existing ones, cosmetic skins for player characters (that's a top seller in live service video games), map packs, generic NPC packs, individual models for well known characters established in the lore (Elminster for only 9.99, Szass Tam only 14.99...) Not to mention all the stuff they can sell for the individual settings (Dark Sun, Forgotten Realms, Dragonlance, Eberron, Kingdoms of Kalamar, Mystara, Planescape, Ravenloft, Greyhawk etc) - they can all of a sudden monetize every single setting individually... Lastly they can use all these assets to create adventure modules with relative ease and sell them on top of everything else. This kind of monetization in addition to the required D&D Beyond subscription - that's what they want. This whole VTT thing has nothing to do with supporting roleplaying. This is a move to please investors and generate higher profits.
@patkelley8293
@patkelley8293 Год назад
I like books. They hold their value really well. You can bust a book out , check a rule and share it with everyone in real time.
@Demane69
@Demane69 Год назад
Book sadly become out of date shortly after release these days and require online errata updates. PDF updates are nice, and are pretty much still books. Being tapped into a monetized system is the dream of WotC and will be rejected by me and all my RPG friends.
@patkelley8293
@patkelley8293 Год назад
@@Demane69 For me my favorites are the original Advanced DnD rules. Takes me back to having fun with my friend's on weekend's. And with OSE I can incorporate 1e in fleshing out ideas and encounters.
@JWPanimation
@JWPanimation Год назад
I really hate the way WOTC has spread the rules out between all the books. As a GM half the time I'm googling a spell effect or trying to remember what damn book the stats are in.
@thekaxmax
@thekaxmax Год назад
and WotC wants you to pay monthly for the same thing.
@magentalaidler7493
@magentalaidler7493 Год назад
I have physical copies of some of the books but to buy them online again because they don't have a code in them to claim it online is just plain annoying
@marianpetera8436
@marianpetera8436 Год назад
So... as a DM, I have to: do session prep, balance encounters, work out player conflicts, keep a tab on all NPCs and whole setting in general, and that's just the tip of the iceberg. Too easy? Well, how about learning how to make scripted events in a 3D VTT (that still barely looks better than WotC's previous attempt from 10 years ago), and dealing with blatant P2W. Way to go!
@LoveProWrestling
@LoveProWrestling Год назад
Plus build all the maps and locations.
@goodbuddy7607
@goodbuddy7607 Год назад
LeArN TO cOdE
@KHfanz
@KHfanz Год назад
We’ll probably also get to worry about lighting, fog of war, and decorating the environment with every minute detail
@PoniesNSunshine
@PoniesNSunshine Год назад
To be fair, this is the exact same hurdle that 2D VVTs face, I mean you ever spent time putting in custom lighting and collision? so I'm not sure why we're talking microtransactions when the monetization is staring everyone in the face. DMs will need to buy the d&d one version of the module with all the maps and encounters built out and custom minis, just like they do in 2D VVTs
@davidburns9766
@davidburns9766 Год назад
AND while using said vtt, (if it’s anything like roll20) not only have the lighting prepared, but move all the pieces during the game so it STILL FUNCTIONS, and hope to god that the internet works so that it’s not been a massive waste of time.
@TalesAscen
@TalesAscen Год назад
I finally realized what I dislike most about current D&D. Playing current year D&D is like eating a baloney and mayo sandwich on white bread. It's not bad if you never had it and are starving, but after a while it just ends up being plain, boring, and everything just feels the same.
@DMKarinZeeland
@DMKarinZeeland Год назад
Yeah. Like vanilla icecream.
@Kraftigebub
@Kraftigebub Год назад
Just saying Pathfinder is still there. Recently switched from D&D 5e, and I'm never coming back. Martial character actually doing damage and having options? Heresy!
@JacopoSkydweller
@JacopoSkydweller Год назад
Whoa, Vanilla Icecream is goated. It's a palette for whatever you want. Back off with negativity. @@DMKarinZeeland
@JacopoSkydweller
@JacopoSkydweller Год назад
Options for martials outside of combat? :') @@Kraftigebub
@Kraftigebub
@Kraftigebub Год назад
Sure, that's what skill feats are for. My Orc Barbarian is born and raised a nobleman, and so can automatically navigate high society. If he took another feat, he could gather information faster, or coerce creatures more rapidly, or appeal to a wider audience more easily. Or use bluff to detect somene else lying to him (takes a liar to catch a liar after all)@@JacopoSkydweller
@dandmadeeasy
@dandmadeeasy Год назад
Thanks for the discourse! Roleplaying video games can be great, but they're not the same as in-person roleplay, where your imagination is the only limit, and you can share a great time with others, around the same table, seeing everyone's expressions as the adventure unfolds. I feel that this push more and more towards digital gaming risks leaving behind the heart and soul of roleplaying. Fortunately, there are still some proponents of in-person play, and I'm glad to count myself as one! I have played over 150 hours of Baldur's Gate 3, but it still doesn't match the joy of playing DnD with friends.
@Furzkampfbomber
@Furzkampfbomber Год назад
A system like this is detrimental when it comes to imagination for sure. I mean, I've read Lord of the Rings a dozen times before the movies came out, but ever since, whenever I read LotR again, I have the actors of the movie trilogy in front of my inner eye. Same is true for The Expanse. In both cases I don't mind that much, since the cast was quite amazing in both cases, but having watched those movies and this show _did_ have a detrimental effect on my imagination. We are extremely visual creatures and it's hard to impossible for our minds to get rid of any imagery we have seen or been presented with. And I could imagine that if our imagination gets put at rest like this, it might be way harder to be imaginative when it comes to other aspects of the game. And by the way, what will the DM and his program do if a player declares 'I climb onto the table and pee into the face of the king!'? Are there animations for this too? Or for any other unpredictable action some mischievous party might decide to engage in?
@NemoOhd20
@NemoOhd20 Год назад
There is no such thing as a "roleplaying" video game. Video games are just video games.
@dandmadeeasy
@dandmadeeasy Год назад
@@NemoOhd20 I spent a large chunk of my childhood playing the Baldur's Gate, Icewind Dale, Neverwinter Nights, The Elder Scrolls, and Final Fantasy game series, among others. In games like those, you take on the role of a character in the world and have adventures, and the games, to some extent or other, respond to the choices you make to determine outcomes. They're video games, but you play a role and they share a lot in common with TTRPGs. "TT" wouldn't be used/necessary to distinguish tabletop roleplaying games from other types of roleplaying games (LARP, CRPG, ARPG) if they didn't exist.
@NemoOhd20
@NemoOhd20 Год назад
@@dandmadeeasy I played a lot of Pacman and Frogger, in which I pretend to be a pacman or a frog. Doesn't make it roleplaying. Just makes it a video game.
@YanniCooper
@YanniCooper Год назад
Seeing static minis in a 3d space is weird
@elGordo1888
@elGordo1888 Год назад
Heartily agree, that was very odd
@alexrodriguez-jf9rp
@alexrodriguez-jf9rp Год назад
How else can they sell animated ones later?
@samflory
@samflory Год назад
Yeah I don't understand why they are replicating a gaming table.
@SoulPotion
@SoulPotion Год назад
Like TaleSpire?
@grumpyolegamer
@grumpyolegamer Год назад
You have been seeing static minis in a 3d space your whole life.
@feralgamersincrpg
@feralgamersincrpg Год назад
End of Roleplaying lol, it will be another 4th ed, People will ignore it and then WotC will come back in two years with something either better or how it is now. Hopefully, more people will play the massive amount of non-D&D RPGs out there, most of which are better.
@nicka3697
@nicka3697 Год назад
People ignored 4th edition because the digital tools never arrived and it felt like video game on paper. If this tool works well it will create something new. Basically a game coder crafting your own video game story for your players and then sitting with them and tweaking it as they play and go off script. That could be fun I guess, it's not what I want and it's not a ttrpg. Whether it just feels like 3rd rate Balders Gate 3 to the players is questionable. It has to compete with both the ttrpg and the video game. In a world with Vaesen, Call of Cuthulu, Pathfinder and EZD6 I'm not sure I mind if they turn D&D into Dungeons and Drag Ons.
@fomori2
@fomori2 Год назад
Like every other "content creator" she has to proclaim doom and gloom to interject drama into what would otherwise be an objective discussion. It is the standard low effort, low intellect RU-vid way.
@Skaxarrat
@Skaxarrat Год назад
The more I see about OneD&D, WotC, etc the more I'm turning into Unabomber.
@DerivitivFilms
@DerivitivFilms Год назад
That's just the effects of corporations screwing you at every chance they can get. I feel ya though, taking out a few CEOs would be super cathartic.
@worldforger9225
@worldforger9225 Год назад
based
@opscontaylor8195
@opscontaylor8195 Год назад
@@DerivitivFilms - May I recommend Cyberpunk Red? More legal, at least.
@NemoOhd20
@NemoOhd20 Год назад
Nah. Just turn it off. There are so many fantastic options now. Castles and Crusades, DCC, ICRPG, Shadow Dark, dozens of others.
@Incab
@Incab Год назад
True. But being stocked up on food and ammo in a cabin also leaves a ton of free time for writing new adventures =D
@_MADAMIMADAM_
@_MADAMIMADAM_ Год назад
Wizard's just needs to partner with Larian to add a VTT mode to BG3. Problem solved.
@Baulderstone1
@Baulderstone1 Год назад
Not really. The problem they are trying to solve is how to extract maximum money from D&D players. They don't want to share the VTT money with Larian.
@_MADAMIMADAM_
@_MADAMIMADAM_ Год назад
@@Baulderstone1 They'll make more money this way. They already know they have a banger base game to work off of, so why waste extra development time and resources on an inferior product?
@TheSnackRaccoon
@TheSnackRaccoon Год назад
@@_MADAMIMADAM_ Bigwigs that want to make money oftentimes lose sight of the goal, think of it like this as I would imagine you've experienced this particular example I'll give, Employee A is extremely good and does 3x the work of Employee B and C, The Company will never give Employee A Overtime (For Hourly) because it is more money, Even though it would be beneficial overall but it has a more upfront cost. It doesn't make sense but it's what companies do most of the time anyways.
@SlocumJoe7740
@SlocumJoe7740 Год назад
@@_MADAMIMADAM_Larian is against Microtransactions, seen by the fact BG3 has none in it.
@julianbecker4351
@julianbecker4351 Год назад
It would not work, it takes far to much Effort to build a enviroment in the BG3 engin. Larian did a asome job, but for a vtt in this style you would need to be able to build an encounter in a week while also having a full time job.
@mirtos39
@mirtos39 Год назад
sticking with in person and foundry. i can only imagine the pain in the ass it will be to create custom adventures.
@Incab
@Incab Год назад
I'm writing a lvl 1-6 campaign start adventure for FGU and it's pretty simple. I spend more time writing the story and doing artwork than I do messing with the program which is almost entirely copy / paste. Coding spells, which is also copy / paste rather than drag / drop is really the only time sink I have run across so far.
@DMKarinZeeland
@DMKarinZeeland Год назад
That. I ran a lvl 6-14 homebrew campaign during covid on FGU. Homebrew and it was a blast to run. Using Discord and Owlbear now because I got fed up with players needing to have me in the game to work on their character. @@Incab
@shweppy
@shweppy Год назад
My biggest worry is how much extra work this creates for a DM. How much time does it take to build an inn with a collapsable floor? How are we supposed to create homebrew monsters with a custom 3d model and special animations? Do we need to learn a whole new programming language to script the camera for cutscenes? And are all these features going to raise player expectations to the point where we feel like we HAVE to provide them? What if our players go off script and we don't have a map for where they go next? Preparing an adventure can be time consuming enough, but if we have to spend additional hours creating our own digital assets, i don't see how its feasible. I'm sure Hasbro would be happy to sell some expensive premade assets so you don't fall behind though....
@rudeboyjohn3483
@rudeboyjohn3483 Год назад
Imagine getting an early update and having fucking Pinkertons suddenly raid your house and interrogate your family.
@todd.cannon
@todd.cannon Год назад
I have to say, all of this sounds absolutely horrible. Why would anyone, especially DMs, want this? Just go play a computer game with your friends, for crying out loud. But hey, if it's your thing, go for it, I guess.
@davidburns9766
@davidburns9766 Год назад
Could literally just go play divinityOS2 and enjoy it more than trying to run my own version. Every person in our group hates virtual tabletop thankfully.
@bruno.myrrha
@bruno.myrrha Год назад
IMO it's the combination of lots of tools that usually people use over Discord. I'm living 14000km always from my friends and instead of my minis we use a few tools around. I don't like the idea of monetisation over a VTT but indeed if it's any good as Beyond, I'll be happy. I'd only use this for certain encounters, big stuff exactly as I would with tabletop minis.
@todd.cannon
@todd.cannon Год назад
@@bruno.myrrha Yeah, I totally understand playing with friends remotely, but this smacks of trying to monetize every little thing. The tools you're already using let you play pretty much as you would in person. I think this VTT will fail because it will attempt to be almost a video game and almost a ttrpg but not as good as either of them.
@Attrowoods
@Attrowoods Год назад
I don't like to much graphics as it means less imagination. At a certain point it's like, "go play a video game". Also I would likely get kicked if I DMed for this fast. Frankly I am fine with banning items or kicking players if I need to balance items between players.
@Attrowoods
@Attrowoods Год назад
@@nowayjosedaniel Hell yea! Then WOTC bans me for discriminating against their whales.
@kdog3908
@kdog3908 Год назад
Thanks WotC. I've got my own TT thanks.
@HamHamJ1
@HamHamJ1 Год назад
This sounds very interesting. Neverwinter Nights had a mode where you could design custom levels, and then have one player play the DM. I think that has a lot of potential. The problem will almost certainly be usability (if it takes 10 times as long to script an adventure as it would have been to just write it out on paper), consistent output of the sheer volume of assets required, and a lack of flexibility.
@GMToolbox
@GMToolbox Год назад
It feels a lot like the original NWN DM mode. You could create custom adventures and script stuff but still act as a DM.
@jlinkous05
@jlinkous05 Год назад
I came here to say this. There were so many awesome servers! If BG3 got a server browser and DM creator, I'd play forever!
@gbprime2353
@gbprime2353 Год назад
Repeat after me... Path Find Ur. The core rules are free, and so is Zoom. The rest is source books, big juicy source books you can hold in your hands and place on your (admittedly over-packed) shelves.
@caurd
@caurd Год назад
Zoom? Are you a 60yo old man?
@gbprime2353
@gbprime2353 Год назад
@@caurd Oh heavens no, not a day over 53. Why do you ask? Kids and their Discords these days. =D
@RobertLeeBrownBlind
@RobertLeeBrownBlind Год назад
The problem with Pathfinder is that the books seem to be inaccessible, or at least I haven't found any content that I can get my screen reader to work. I know people keep talking about alternative options for people to play outside D&D, but a lot of those options seem to be inaccessible in a number of ways.
@mrfrupo
@mrfrupo Год назад
pathfinder 2e is a terrible system.
@andrewlaporte5477
@andrewlaporte5477 Год назад
​@@RobertLeeBrownBlindIs your screen reader able to use Archive of Nethys? The lore for Pathfinder tends to be behind paywalls, but the rules are almost all on that website, at least for prospective players
@TheGamerZapocalypse
@TheGamerZapocalypse Год назад
"Once men turned their thinking over to machines in the hope that this would set them free. But that only permitted other men with machines to enslave them." - Frank Herbert - DUNE
@renx99
@renx99 Год назад
I think the key to making a VTT work is how easy is it for a DM to create a custom advuenture module. If that's not possible, or is too hard; this is dead in the water. No DMs = No Players. I know that there's talk about Ai DM's but i bet they will feel very generic after a while.
@lancecampbell8332
@lancecampbell8332 Год назад
As a DM I like to spend my time coming up with cool NPCs. How will they respond to choices players might make. What makes one NPC unique compared to another. I like working on character story arcs. With all of this said the thing I don't want to do is pay for a bunch of expensive maps. 2D maps are time-consuming enough to deal with. The last thing I want to do is deal with 3D maps. I love Fantasy Grounds. I can paste in maps I get from my Patreon support of artists. I don't want to pay Hasbro for maps.
@markskarr2257
@markskarr2257 Год назад
I'm glad you said it looked like Talespire--I was thinking that myself.
@mechanicat1934
@mechanicat1934 Год назад
I feel like worse case scenario D&D players and TTRPG players will become separate groups and the TTRPG players will continue on as always.
@jphendo
@jphendo Год назад
"I don't want to go to it." (re: orgy) This line is gold - and representative of how many of us traditional gamers feel about the topic as a whole.
@keithulhu
@keithulhu Год назад
One thing we do know is that to run the WotC VTT you need an ultra high end Alienware machine with more RAM than a Dodge dealership.
@khaunleper
@khaunleper Год назад
Honestly I'm not that worried about selling a +100 auto beheading vorpral sword. Buying something vs being able to use it in game are two different things. If a player can just equip something without the DM having authority to change it, then yes, its crazy. However, to me that would be an auto kick from the group. The thing that worries me, is if DMs/Players will be able to create their own magic items (or select them from a list), or if they are going to have to buy "+1 Magic Item Pack" to get access. How much freedom will they give players to do things, vs 1) charging for it or 2) (the worse option) just not allowing people to change things. Basically, you will play their version with no customization. I am also worried about the future microtransactions. They can start slow, for the first year or so, and get people into the system. Rebuying the books to be used with dnd beyond, then change how they handle what can be bough. We have seen video games do this. Send out a game with reasonable stuff, get good reviews, the player base grows, then they start with the crazy microtransactions. Most places won't update their reviews.
@marlinperkins6910
@marlinperkins6910 Год назад
As Baldurs gate has shown, you can create extremely immersive environments, for things that are entirely programmed. But, walk out of that tavern, go across the street to the florists, or whatever. How is the vtt going to handle that? Is the dm going to have to create that florists shop? Certainly not unreasonable, but how easy will it be? How long will it take? The proof in this pudding will be when it’s possible to do things a computer game can’t, and without a degree in programming. I can see either the effort to create content, or the lack of content, causing this to fail, all by itself.
@SLDains
@SLDains Год назад
This is also clearly why they were exploring AI dungeon masters. That's so much extra specialized work for the DM and also with such reliance on scripted events as the main focus it both takes away play freedom of choice and makes the DM have to preplan a lot more. No way they are going to find as many willing DMs and players who like the video game style mechanics
@SATheGinger
@SATheGinger Год назад
The biggest issue i can see is that the VTT needs to be more convenient and easy to construct campaign scenarios freely than just using notes and physical resources. It can't be though. A homebrew campaign currently can do anything that the DM wants because it's as simple the DM going "Yeah, i think that sounds like a fun way forward". If i want to make a scenario where players stumble into a dark magical ritual and get teleported to another plane, or where players ride befriended giant eagles to raid or steal an airship, i can do that almost immediately. If i was to decide such in this medium, i suddenly need to find the right assets to use, that fit my vision and fit with what outcomes i envision. The amount of work required on WotC part to make all of the DnD assets ever, with animations, options, and all of the above: the only world where they could feasibly do this monumentous lifes work is one where they aren't depending on stock holders, or profits, to do it. Because they would need all of the money and time. And that can't happen in this world.
@Blakobness
@Blakobness Год назад
As someone who was a fan of Neverwinter Nights 1 and 2, Neverwinter, and Dungeons and Dragons Online; all games who have had really great campaign and level building tools for a DM to blur the lines of tabletop D&D and video games, I actually still kind of love the idea of VTT; just absolutely not in the hands of Wizards. The pool has just been tainted too much, they just cannot be trusted.
@BlueTressym
@BlueTressym Год назад
I agree with this; I think there are plenty of people, me included, who could get behind the idea of having a 3D space to have characters running around in and that would be fun. However, the desire to do that collides headlong with my desire to avoid giving WotC or Hasbro another penny of my money once my DDB subscription ends in 9 days' time.
@ordatexisna6636
@ordatexisna6636 11 месяцев назад
While I agree that the VTT could have some issues, the arguments presented in this video are full of problems. The streamer postulates that Hasboro could sell some grand item and then the VTT automatically rolls it. Noting this is how players could become Pay to Win! The first problem is if a human is still actually running the game and being a DM (AI DM is a different conversation) they can still say Nope! Not in my game! Just as they can now. Infact, there is nothing stopping someone from hopping on DDB and giving their character homebrew superweapon of mass destruction or write it on their character sheet at this time. DM can still say uhhh no. Therefore, the streamer is trying to capitalize on the general hatred of the pay to win market setting up their strawman argument and tilting at that windmill. If the streamer would have put some actual thought into their stream instead of trying to cash in on general hatred of ideas they could have developed a much better argument. I was going to post more but honestly I forgot what the other points I was going to make were and find this video isn't worth rewatching to make them. I find the streamer just tries to capitalize on fears and general sentiment of people hoping to strike a chord instead of providing any real meaningful insight.
@flyndutchmn
@flyndutchmn Год назад
Analog forever!!
@syndraconic
@syndraconic Год назад
Foundry VTT literally does all of this including a full 3D battle map, animations and sounds, I can definitely make a floor collapse animation and all, move players that fall while keeping others that didn't on their own map layer, make something pop out of the ground animations and all(plus mine will have the acid attack). It just takes a bit of setup from the DM, which is just part of the prep. There is no real value to this outside of potentially easy setup, but it does make me concerned that once they bring this out they are going to go HARD legal wise on other VTTs they aren't partnered with like Foundry
@DungeonsNDreadnoughts
@DungeonsNDreadnoughts Год назад
I make stuff that would fit into this platform and could even sell on it.. but this is a hard pass from me as both a creator, DM and player.
@MovingTor
@MovingTor Год назад
Anyone remember D&D Insider and its promise of a VTT then? One thing that they wanted to do was to make each virtual mini a tradable item, like MTG online cards. Each mini you showed on the VTT would need a unique mini you owned. For PCs.. not really a huge problem. The question put out on the beta boards though is if you wanted a mob of 25 kobolds attacking the party, would you need to actually own 25 virtual kobold minis and not just pop in a copy. We never got an answer on that, but we did get more info on tradable minis. Has anything been announced on this front for D&D Insider part 2?
@OverTheTaco.
@OverTheTaco. Год назад
Ohh now a days your vtt 3d mini could be your very own unique NFT
@snorpenbass4196
@snorpenbass4196 Год назад
That is so interesting, the way they describe this VTT! It's so weird, because I feel like I saw it in a game, though. Like...some kind of..."video game" with D&D 5E rules, where modders can build entire campaigns, with environmental triggers, and - oh, wait. Crown of Solasta. Oh. So basically they made Crown of Solasta with less exciting graphics.
@notokkid01
@notokkid01 Год назад
I wouldn't be surprised if one of the conditions for Larian making BG3 was to not include a gamemaster's mode like in Original Sin 2. No VTT will ever be as good as an actual video game.
@azrealle9474
@azrealle9474 Год назад
I've never understood the appeal of D&D Beyond, or OneD&D. I get why people use VTT, but I could never see myself using a first party application and putting my game experience in the hands of WotC.
@t.estable3856
@t.estable3856 Год назад
Yeah, Foundry is fucking great. BECAUSE it's open source and moddable.
@thomassmith9234
@thomassmith9234 Год назад
In the early 1980s computer games were based on DND. In the early 2020s DND is based on computer games.
@monkibro
@monkibro Год назад
"You people only laugh when I say '9/11'!" Gotta admit...once the absurdity of that statement sunk in, I failed my Charisma save on that one! 🤣
@magosdominusplutos5131
@magosdominusplutos5131 Год назад
Thank God my group changed to Pathfinder 2e and Forbidden Lands. We use Foundry VTT and we are very happy to never play DnD 5e again.
@shaunhable
@shaunhable Год назад
It is going to fully split the player base into two camps. You either play "Real/IRL D&D" or you play "Virtual D&D", or some such terminology. Personally, I'll be sticking with "Real D&D", cause f*** that.
@dungeonsanddiscourse
@dungeonsanddiscourse Год назад
yeah, definitely gonna fragment. As always, I think physical will continue to be the main way most people engage with the game!
@shaunhable
@shaunhable Год назад
@@dungeonsanddiscourse Yeah it is going to be very similar to the "I play Arena" vs "I play Paper Magic" dynamic that exists in MTG. There will of course be overlap, but oddly enough I suspect there will be less overlap than MTG enjoys.
@hazelhazelton1346
@hazelhazelton1346 Год назад
Our last hope is that WotC's implementation of pay-to-win is ham-handed enough for people to walk away.
@surfx4804
@surfx4804 Год назад
I don't want my D&D to become a computer game, I have those already. I want my D&D to be about friends, a table, some dice and being social. We did use Roll20 a lot in Covid but now have gone back to f2f around a table with a mat and marker pens. Much better. And isn't the animation for a dead monster just tipping the figure on its side? :)
@bougelemouge
@bougelemouge Год назад
Not for nothing but the announcement of this virtual tabletop was the tipping point for me to finally get involved with DnD
@joshwalton25
@joshwalton25 Год назад
Lmao. Its a BG3 level builder. A word of warning: I already see a lot of complaints about how so many DMs are only running paid games these days. If the new "standard" includes building out a video game level for every session, they aren't going to start charging less.
@JWPanimation
@JWPanimation Год назад
If they went a virtual minis route that had an Unreal plugin to import assets I would totally be down. Like a 2D roll20 model but using Unreal's 3D engine and a seamless integration with DnD beyond. Unfortunately, what I think they will do is charge everyone a subscription who wants to play on top of micro transactions for skins, etc. Books, Modules, GM tools, minis and 3d tile sets will all be additional purchases or available by subscription. The system will be closed so NO import of any 3D assets and probably difficult to homebrew.
@damianjones6666
@damianjones6666 Год назад
the secret we should never let gamemasters know is they don't need any rules-- Gary Gygax
@chrishoffman7218
@chrishoffman7218 Год назад
I will stick with paper, pencil, and a table. I have all the D&D books I require, along with Mork Borg and Lotfp. If I want a video game, I will play a video game. Hasbro can step aside, this will make way for many other games as those of us who want to sit across a table from our friends continue to do so.
@socialreveluv5428
@socialreveluv5428 Год назад
Tbh people who can play physically will always do so. Miniatures and animated Battlemaps are just way more interactive in my opinion. For people who cannot play physically it is just an overprized update of what they might have used before. I don't see a problem here as long as you're keen on buying everything they sell to you. A problem could be that DnD won't expand on a physical basis and will always stay the same but there are so much things to uncover I don't think it's a big deal but I might get convinced soon enough if that is really the case.
@xczechr
@xczechr Год назад
This is how I run my games: a 40 inch TV in the table to display maps and minis placed on top. Everyone uses physcial dice and 3/4 use paper character sheets.
@garrettwhite3922
@garrettwhite3922 Год назад
Heres my 2 cents This is sort of something I want. I would love this whole system as a concept as an only digital player (by circumstance, not choice). Unfortunately we live in an age where the microtransactions will be terrible and it will lead to the (continued) neglect of tabletop players and useful DM resources.
@philipdallmayr4729
@philipdallmayr4729 Год назад
nothing is stopping players from playing dnd tabletop old school style
@michaelmurphy748
@michaelmurphy748 Год назад
Hidden dark side: The system seems to only affect combat. ROLE-PLAYING is not about combat, it's about telling a story and combat is part of the story but not the story itself.
@MOTH-MAN-LOV
@MOTH-MAN-LOV Год назад
Yes.... And no. I totally agree with you that role-playing is not about combat and absolutely you can run whole sessions without a single sword swung or fireball thrown. However in most RPG's the largest slice of the rules go to the combat system and how that plays out. It is also a part where the specifics really matter because it can mean life and death for a PC. So battle maps are a very useful tool. Why not have a system only really affect that? After all I can't seem the benefit some kind of VTT would do to benefit a social intrigue encounter at the local lords court (which is something a computer would struggle to replicate compared to a RL dm just talking).
@xczechr
@xczechr Год назад
@@MOTH-MAN-LOV Agreed. VTTs don't replicate non-combat well because they don't need to.
@HH-hd7nd
@HH-hd7nd Год назад
0:44 We haven't been worried, we knew from the start that microtransactions where the goal. 7:05 Missing animations are not a concern actually. It's an Alpha build and such things are to be expected. 10:22 Of course they will charge a subscription fee. That's the cornerstone of their entire future plans. I expect that everyone who wants to participate in such a VTT round needs a subscription (maybe not immediately, but definetly in the long run) and on top of that expensive cosmetic microtransaction. I also expect that the DM will have to buy countless sets of monsters, NPCs and assets to build the locations and encounters. Not to mention that WotC will for sure claim ownership of everything developed with these assets. That's why they want to get rid of the OGL so desperately.
@Grievas85
@Grievas85 4 месяца назад
Love your style and your very radiophonic scripts - no sarcasm here, just genuine love! Thanks for the review, though. Now I know what to not get more information about
@stormlord1984
@stormlord1984 Год назад
"Risking the company's future". Yeah, no. If this doesn't sell, they will print 10 Super Ultra Unique Magic Cards, put them in 10 of millions of boxes, and watch the cash flow. Their future is safe, as long as paper crack still sells. Also, end of roleplaying...what? Why? Has the hobby become so digitally dependent, that one company pay walling their product would erase analog roleplaying? Just change to a player friendly RPG, get the pdfs in a tablet for the GM, and have all the other players go Pen and Paper. Do you want a model for your character? Grab a mini (either a custom made one, or from another tabletop), throw a grid on the table, and populate it with objects from the house to represent the battlefield. Problem solved. Roleplaying is safe. D&D isn't, if WoTC continues along this path. And I am fine with it.
@jerryharris6342
@jerryharris6342 Год назад
It'll be "nickels and dimes" if you're lucky. Imagine paying for virtual models like they're Warhammer minis.
@BlueTressym
@BlueTressym Год назад
*grimaces*
@samcarter565
@samcarter565 Год назад
I love that for problem players she used The Gamers: Dorkness Rising
@Xetaf
@Xetaf Год назад
Yeah, they're definitely gonna have the ability to buy custom minis, monsters and dice skins I wouldn't put it past them. But people buying legendary equipment to power level their characters to have an edge? DM can just say no you wouldn't have that, or oh looks like you accidentally rolled an attack with the wrong weapon and change the health to what it's supposed to be. I mean problem players will be problem players, it's up to the DM and fellow players to help iron out issues at any table digital or not. I'm gonna hope for a quality affordable product that may look competitive with other VTTs out there, but I won't hold my breath. Good video, and amen, skrew multi-buying the same books.
@oldnotweak
@oldnotweak Год назад
we can just let wizards of the coast burn and ignore their death throws as we all just use any system that doesnt do this
@anomaloushumanoid
@anomaloushumanoid Год назад
One of the interesting things about this paradigm shift is how it affects the output of new player races/species. Current D&D has close to hundred playable species, and when you just have a tabletop game, that is very is push out - you just give them a fitting set of starting abilities that hopefully are just powerful enough to make them attractive, and shove them out the door. They don't need nearly the same level of balancing and care that a class or even a subclass does, really. When you make a video game or MMO though, or in this case a VTT, you need to have at least one character model for every available player species, and usually at least a male and female variant. That is a lot of player models to create and animate for a VTT. I suspect we will have some kind of access to humans a small number of additional species either for free or at an introductory subscription price, and then other will be either sold as packs or accessed at higher subscription tiers. In terms of paying for power, I think that just flat out buying magic items or the like is unlikely, but I can see "higher-tier" species or subclasses being gated off as either DLC packs or as only accessible as part of increasingly premium subscription costs. Power creep is hard to avoid, and WotC has every motive to make the whale levels look more tempting and juicy.
@TaoScribble
@TaoScribble Год назад
Eh, there's no way it's customizable to the point that it could _always_ display exactly what I have in mind, be it characters, locations, or effects. I'd rather not have to buy a crapload of things to come close and/or have to settle for what's available. If I have to do that, I'll just play a video game and RP from there. There's also the animations and effects and such actually _distracting_ from things and breaking immersion. That's my biggest concern, honestly. Having that layer of detachment because a person's describing one thing, but the game's *_vibrantly_* displaying another.
@AlexLawngtv
@AlexLawngtv Год назад
Micro Transactions and you still will never own anything. Everything you buy is kept inside the garden wall. Buy the digital book? Only usable on that site, not a pdf even in sight. This push is highly profitable to them, cuts out distribution costs and much of the risk. I highly doubt that extra profit will get put back into development, it'll be some dumb low %. :( Its not gunna be a product for me, I hope my worst fears isnt what the hobby becomes. I use a TV table to play at, so i get the love of the digital maps, it works functionally no different than a drawn map. When i think of how this VTT would feel at a table, i see players eyes down on thier laptops aa amazing things happen, looking at an animation, not them looking at each other as then tell thier story of the epic kill. Like in the Ad video, they were happy, pointing at the screens and saying "look at that", but TTRPGs arent that for me.... they are the moments we craft in our minds with each other. Adding tools to your game to make it easier to run, always a good idea, but the ones that removes the expression and appreciation of the imagination at your table, is tough to swallow.
@brianreynolds7093
@brianreynolds7093 Год назад
It's quite a big assumption to say players can just buy over powered weapons and the DM having no say on what weapons are allowed. I think it is much more likely to get charged for every piece of equipment that is shown on ones miniature. That doesn't mean that the player would have that equipment.
@Nyrufa
@Nyrufa Год назад
At this point, I don't think D&D crashing and burning is even remotely as big of a threat as initially feared. The OGL scandal gave people the push they needed to expand their horizons and begin finding alternative game systems to play, and Pathfinder has the Archives of Nethys, which features all the mechanical rules for 1st and 2nd edition of the game FOR FREE. Meaning that even brand new players can easily get into the game without having to spend their life savings on purchasing more books.
@philurbaniak1811
@philurbaniak1811 11 месяцев назад
👍👍 theatre of the mind is king, sharing real stories with real people is king; "you must gather your party before venturing forth" 🤷🏼‍♀️
@Ben_D.
@Ben_D. Год назад
In a year or two, we can have our personal AI just create a game UI for us. Game mechanics such as rolling dice and various rules can not be copyrighted. Names can be, such as 'Roll a Charisma save vs the Fomorian's Evil Eye, DC 14 for half of 27 psychic damage'. But our AI can just rename the whole thing, with exactly the same game mechanics and WotC can sit and rot. 'Roll a will power resistance against the Fomernan's Glaring Gaze, power 14, for half of 27 mental damage.' Done. By then the AIs will also be able to create whatever level of graphic interface you find most suitable. I for one, just want my game to look like hand painted figures on a table top. Pretty much Critical Role style.
@thekaxmax
@thekaxmax Год назад
that's why there's more than a dozen sets of alternates to D&D using the same ruleset. We're using Level-Up, it's well-done. Alternately, switch to Dungeon Fantasy--an easier system than D&D.
@eigonofcarim1406
@eigonofcarim1406 Год назад
~~objects in the mirror~~ completely switching to pathfinder is closer than it appears
@orokusaki1243
@orokusaki1243 Год назад
People spend tens and tens of dollars to buy the powerful m:tg cards, and even tokens to further buy some little picture on a screen in a game. Pandora's box's lid is creaking open. The VTT looks ok, but rather clunky and childish. For the money they're spending: to have the ROI they expect, they're gonna have to be drawing the lifeblood out of the playerbase. Cheaper/competitive options exist. And while "yes" one can make RPGs into great digital experiences, it really is best when the player's imaginations are used as the canvas. Everyone at the table is creating the experiences, the nuances. Good luck with beep-boop doing it for the players.
@kenroach5469
@kenroach5469 Год назад
The problem with selling OP items to players is DMs have the veto over any item or, for that matter, character build. It's the DM who's in charge of the DM's campaign, not Hasbro.
@michaelwebb3827
@michaelwebb3827 Год назад
Not a fan of VTTs myself, but even if this one is successful it's not really the end of role playing as a hobby, or some sort of huge issue in the long run; it's just a bigger wall between the people who play current edition D&D and everyone else, from OSRers to Shadowrun, Vampire, and whatever in-between. As someone who messed with building things physically using Dwarven Forge (too much, too extensively), I can speak from experience saying that actually building an elaborate physical representation of the encounter area, in person, or in digital like this, is not something that many people are going to have the time to do right. Drawing or LEGOing are both very time intensive, PITA activities that eat a lot of time that few have on top of actually, you know, getting the adventure ready. I could see them having pre-rendered everything being the biggest selling point for the super module hardback adventures, but how much are they going to charge a DM for that? How many will be able or willing to bite? How many players who play that way will be spoiled and then insist on only that as being "real D&D" for them? How many adventures designed for that system will be even more railroaded to facilitate big, set-piece type renders, further alienating the player base? So many questions.
@eunomiac
@eunomiac 11 месяцев назад
Adding the ability to pay money for in-game advantages that aren't sanctioned by the DM would cause an outright revolt in the community. The OGL fiasco would look like a candle in a hurricane by comparison. As low as my expectations of WotC are right now, doing this wouldn't be a question of greed, it would be a question of stupidity --- there's no way they'd recoup as much profit as the revenue they'd lose from the backlash. And I don't think WotC is _that_ stupid. The DM will _certainly_ have the ability to exclude items that weren't awarded in-game, or bind characters to campaigns so they can't be changed outside of it.
@dracuhl8342
@dracuhl8342 Год назад
Aye! Shoutout to the Korn album cover at 12:20! As a complete outsider to D&D and tabletop games as a whole the VTT sounds honestly pretty awesome. Never seen your vids before but as a seeming D&D enjoyer why is this the VTT a bad thing? Are they removing something from how it is currently played? Many of the cons you list, mostly the point that its moving closer to a video game and that many of the systems are automatically done, definitely draws me to it as someone who prefers to visualize rather than listen to someone for 5 seconds and then have my mind wander off to literally anywhere else and then have to ask the DM "What you say?" again.
@sgt_s4und3r54
@sgt_s4und3r54 Год назад
They said EA wouldnt monetize progression in Battlefront. We saw that folks were wrong on that, and basically, a revolt was required to walk back that very thing. Good luck with doing the same with VTT.
@SamuelHawke
@SamuelHawke Год назад
I think the major issue is that no VTT will ever be 'right' for every DM. D&D has always been powered by the human mind and no virtual equivalent will ever come close to expectation. My response as a Game Designer has been to build my own minimalist VTT which functions as primarily a soundboard coupled with an accessible database - with a few extra features that aid in Theatre of the Mind style play, such as a graphic monitor, and interfacing with external tech like smart lights and haptic motors installed under the chairs and table. I'm still working on it, it's a huge project, but it will be what I want it to be and lets be honest... if you know even a little bit of code the most satisfying thing to build is an immaculate database + interface. 😂 If you want my hot take, here it is: - get rid of detailed or 3d battle maps and minis. For me, nothing ruins D&D more than 'reality' contradicting your brain fantasy. Invest in clever integrations that support what makes tabletop games unique, and assist in transporting and immersing your players in their already incredible high powered/personalised brain movies with their friends.
@MOTH-MAN-LOV
@MOTH-MAN-LOV Год назад
In all honesty I don't mind the concept of this. As long as there is a base usable package why not? We already have lots of MTx in RPG's and have for a very long time. Mini's, Battlemaps, Rulebook Expansions, Paints, hand outs, terrain, character art, dice sets, notebooks the list goes on. Ofc you can play with a core rulebook and a bit of scratch paper in someones dinimg room using solely theatre of the mind. As a DM the real questions will be: Is it quick to use? Will setting up a map in 3rd person be as easy as say Famtasy Grounds? How restrictive are the core tools? What's the price point? If it's £5 for a barrel no thnk you. It will likely sink or Swim based on how it matches up to othe VTT's which already have MTx with their token packs and custom dice.
@childofthecity6181
@childofthecity6181 Год назад
I do not know how you got into my suggested, but your voice is nice and I've binged a lot of your videos because of it. Yeah, that is all, no unorthodox takes on WotC/Hasbro cosplaying Gaymes Workshop.
@dungeonsanddiscourse
@dungeonsanddiscourse Год назад
aw thanks :3 glad you like 'em!
@pranakhan
@pranakhan Год назад
Never gave a shit. The only 3 things I love about TTRPG's: Writing and building narrative, tactical encounters, and designing 2D maps with my friend's physical painted minis. Having the virtual resources that I would need to accomplish this is, as of now, impossible. I'll keep evolving the way that I play with these elements for the foreseeable future.
@danwebber9494
@danwebber9494 Год назад
The only thing this has in common with D&D is the name. It is a multiplayer video game. I’ll take my tabletop in-person homebrew ever time.
@michaelelam4594
@michaelelam4594 Год назад
This breaks my heart. I've played DnD since Advanced back in the 80's. But I only play in person. For me, it's a social hobby. If I want to talk to strangers online while playing a game, I'll play an MMO, many of which are already free to play
@BlueTressym
@BlueTressym Год назад
@@nowayjosedaniel agreed. An online TTRPG is just as valid an experience and for some people, the only way they get to play at all. It's incredibly elitist to claim that meeting people and gaming with them online is any social. Face to Face is far from being the only way people can genuinely interact with each other and it's not the be-all and end-all. Let's not forget that some people don't have the luxury of IRL friends who are into TTRPGs, some people find eye-to-eye contact uncomfortable, and some people cannot readily access transport to a game or host one at their home. The internet makes TTRPGs accessible to more people and that is a good thing.
@starmantheta2028
@starmantheta2028 11 месяцев назад
So what does the One DnD VTT do that other VTTs don't? I mean, like, digital sales are standard for every other ttrpg...
@frousteleous1285
@frousteleous1285 Год назад
if a character uses a weapon incorrectly, it would be no different than in person mechanically: I just reverse the damage dealt and remove it from their sheet. It's more of a pain to do that within the VTT in the first place. But-to-win characters go against literally the entire concept of what D&D is. If they did this, the community would laugh and slam against it. Just like literally everything else sold, this is all going to depend on what caters to DMs and what caters to players. It's DMs who will have to learn how to use the VTT. Meanwhile, I'll stick to roll 20 for maps and DnDBeyond for sheets. There's no reason to complicate it further. Every table will end up running the VTT or won't. Making people buy the book in the VTT is the absolutely wildest thing ever, though.
@beaushaver3779
@beaushaver3779 Год назад
That sums up D&D perfectly. It's a "big, moist, orgy." And, "I don't want to go."
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