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THE PERFECT FOV GUIDE FOR SIM RACING 

Rob Clark
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Triangle Calculator: www.calculator.net/triangle-c...
Advanced Vesa Mounts: www.advancedsimracing.com/pro...
ACC software setup: • ACC: THE PERFECT FOV G...
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Follow me on Twitch ► / robclark
Join my Discord ► / discord
Follow me on Instagram ► / robclarkracing
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Music by: Bensound.com/royalty-free-music
License code: Y4TR9OXPVAFJQA56
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Chapters:
0:00 Intro
0:26 Seat Position
1:12 Center Monitor
2:12 Side Monitors
3:14 iRacing Settings Files
4:16 Calculate Monitor Angles
5:00 In Game Settings
7:10 Outro
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Description tags: racing, sim racing, field of view, fov, guide, iracing, acc, assetto corsa, project cars, simracing, triples, triple monitors, screens
Thanks for watching!

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9 июл 2024

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Комментарии : 133   
@robclarkracing
@robclarkracing 6 месяцев назад
Which topic would YOU like to see me cover next? 👀 New update for those using ACC instead of iRacing: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-pFIIc6CKeL4.html Further note not included in the video: Yes, the iRacing calculator maxes at 179. You can then use the [ and ] keys while in the car to match your correct eye distance if the true FOV should be greater than 179. For example, if my eye distance was 22" in this video, I would use the keys until 22" is shown on the screen and FOV would likely be closer to 190 degrees. A discussion was brought up the other day about ideal eye distance for other size monitors. For TVs you certainly don't want to be 23" away, and for 27" monitors you might even want to try 21-22" distance if you want to get closer to 180* FOV (as long as being that close doesn't cause eye strain). This approach for setting and calculating the correct angle still stands though, you don't want to be looking at the screens from an angle. Do find what works best for you! Also a few people have mentioned camera settings - yes, you can use Ctrl+F12 to open camera settings from the replay screen in iRacing! Select the cockpit camera and you can modify the seat position if you would like to (on any axis) and then "Save car" to have it automatically load each time you get into that car. Helpful if you'd like a different driver height or seat position for each car.
@MaciejKosciuk
@MaciejKosciuk 6 месяцев назад
Samsung g9 fov configuration ;)
@Scott-jg1it
@Scott-jg1it 6 месяцев назад
in general more sim racing content please
@syksyk12
@syksyk12 2 месяца назад
Went with triple screen and djd the setup by myself. Was quite off my normal single screen pace, I was thinking it was because it need some adaptation I found your video and redid my whole cockpit and FOV, shaved off 1 sec from my previous lap time within 5 laps on the track. Perfect guide, thanks a lot man!
@adisonsichampanakhone1070
@adisonsichampanakhone1070 5 месяцев назад
The perfect walkthrough doesn’t exi…… . Seriously though thank you so much for this! Straightforward and easy to understand 🙏 . Will be following for more walkthroughs!
@strovich
@strovich 5 месяцев назад
Overall excellent video! This is probably the most straightforward, easy to understand video I've seen yet.
@SankarshanGhosh
@SankarshanGhosh 6 месяцев назад
Excellent guide! Bookmarking this for later when I have more time to redo my setup.
@marvinkruse
@marvinkruse 6 месяцев назад
Really great work, Rob - awesome to have this as a resource to refer back to! I'm planning to switch to triples soon anyways, so this will be a great once I need to set it up 🤝
@zeekot4064
@zeekot4064 6 месяцев назад
Make sure you buy all the necessary brackets before hand to make it easier to adjust the monitors or else it will be a huge pain in the ass.. simlab xero play brackets for the arms is a must as well as the mount he mentioned in the video
@Dshead123098
@Dshead123098 5 месяцев назад
Wait a minute..Ive been using your Simucube profile for months in the GR86. Definitely my default profile. And after seeing this FOV guide, I can confidently say that you take a lot of pride in your work! Awesome stuff man!
@brennanadkins
@brennanadkins 2 месяца назад
Commenting for the algorithm, excellent video quality brother
@Scott-jg1it
@Scott-jg1it 6 месяцев назад
best FOV how to I've seen. easy to follow, works a treat and definitely made a difference. Thanks heaps Rob - Subscribing now :)
@jimpfitzinger9604
@jimpfitzinger9604 5 месяцев назад
Rob, nice video. Thanks for putting this together.
@TPA_JW
@TPA_JW 5 месяцев назад
Amazing video. Simple and effective. Thank you!!
@kitmilo
@kitmilo 5 месяцев назад
Finally a video I can follow. Much appreciated.
@spettop6591
@spettop6591 Месяц назад
This is the best FOV video I have come across! I hope you keep working on your channel. Your explanations are great.
@robclarkracing
@robclarkracing 18 дней назад
Thanks! Had to take a bit away in order to get married + the honeymoon, but I'll be back to Twitch streams and starting on more RU-vid content this week!
@MAXLight29
@MAXLight29 2 дня назад
Thanks rob, really good video
@Road2Racer
@Road2Racer 5 месяцев назад
Great video! Quality work!
@Hobbs_Racing
@Hobbs_Racing 3 месяца назад
Great video Rob. I'll have to check my fov using your guide and see how it compares to what I have now.
@PRIME3170
@PRIME3170 Месяц назад
Great vid, super helpful!
@HB92647
@HB92647 2 месяца назад
This is awesome dude. Thank you.
@drudmnd2656
@drudmnd2656 3 месяца назад
Thank you so much bro! ive been trying to get this write with your video i got everything perfectly set . Now it feels like im sitting in a car . Thanks again
@RunN1st9
@RunN1st9 Месяц назад
Simplest explanation out there! 👏
@clne36
@clne36 5 месяцев назад
This is super legit man, thank you SO much!
@nikolaimikov
@nikolaimikov 3 месяца назад
Thank you man, I did it and I got very very good result. 😊
@LindellHarry
@LindellHarry 2 месяца назад
Great video thanks
@Churbo3
@Churbo3 6 месяцев назад
Excellent video! I had to look up 3-4 videos that were much longer and more complicated to set up my triples...good news is that this VALIDATED I had set it up correctly! Although, I race with curved monitors and was using the triple curved box checked...so will test what triple flat looks like as well. TYVM!
@robclarkracing
@robclarkracing 6 месяцев назад
You’ll likely notice the car feels more “true to size” going to the flat screens option. I hope iRacing implements the ability to include angles with curved at some point to account for the small distortion the curves cause, that would make this one step better. Thanks for the comment!
@BelgianSimRacing
@BelgianSimRacing Месяц назад
always used the 3 curved screen option .. gotta try the flat ones .. didnt know iRacing did not support curved at the moment ..
@Flaily
@Flaily 6 месяцев назад
you forgot one thing, when you exit your car you can press ctrl + f12 to get a camera tool menu up. There you can change much more to your preference, like the driver offset for example and much more. You can then save the settings to the specific car.
@robclarkracing
@robclarkracing 6 месяцев назад
Yes the camera settings are always an option! They’re not necessary with this method though, only for preference. I never mess with camera settings unless I’m doing something like centering seat position in the LMP3.
@robcampbell6099
@robcampbell6099 5 месяцев назад
You should actually set the drivers seat position in the camera settings then it is saved each time you hop in the car. Every car is going to have a slightly different seating position by default.
@Brazzo3000
@Brazzo3000 День назад
i know this video is kinda old... but when you shown the triangle site, i have trouble, because my setups is made by x2 27" monitor and 1 ultrawide 34" what can i do?
@lukedieh1967
@lukedieh1967 5 месяцев назад
Dude rob haven’t talked to you since high school. How the hell are you? Nice to see you’re enjoying sim racing as much as I do
@1976Cordoba
@1976Cordoba 3 месяца назад
Dang now I have to check "flat" and try this method - thought I was all set lol. I swear sim rigs are never finished.
@tonyp16
@tonyp16 11 дней назад
Video was great. Got my triples set nice now. Only problem I'm having is the side monitors still show the task bar, any ideas?
@robclarkracing
@robclarkracing 3 дня назад
Try pressing Alt+Enter. If that doesn’t work, you can open Taskbar settings and check the box for “automatically hide the taskbar”
@xystericalnh3182
@xystericalnh3182 3 месяца назад
one thing id add to this is that you should, perhaps, move your "in game seat" forward the way it looks like (to me), is that your physical wheel is where the car wheel should be at, right? the camera sitting in "seat" in iracing is placed to cater to the single screen users, rather than actual realistic eyeball position, so if youd move it forward, and put the wheel where it should stand, physically, it will benefit you further at least thats what im doing when im setting up my fov and camera for cockpit
@Silverturky
@Silverturky 6 месяцев назад
This is really cool. I know this is probably not practical but if there any meaningful setting that can achieve a bit nore accuracy for something like a single 27 in monitor?
@robclarkracing
@robclarkracing 6 месяцев назад
To an extent it becomes “the closer the better” with a single monitor - think of it like looking through a window, so the closer that window is, the more you’ll be able to see through it both horizontally and vertically. Settings-wise you’ll just want to enter the accurate dimensions and eye distance, and set the horizon line. Hope that helps!
@slowinfastout
@slowinfastout 5 месяцев назад
nice one Rob! why isnt the 3 curved screens thingy not working on iRacing?? i got mine set to 3 curved and thought it was fine!
@robclarkracing
@robclarkracing 5 месяцев назад
The problem is that their 3 curved screen option assumes there’s no angle between the three monitors, and that they all create the same curvature combined - meaning the radius of all three monitors would be 1000R, not that each individual monitor is 1000R. If you have an angle between monitors, this causes the car to feel either far too small or far too large. The devs have said that setting was actually intended for those using ultrawide monitors and wanted to utilize 3 projections instead of one.
@Simlife101
@Simlife101 4 месяца назад
​@@robclarkracingyou have to calculate the overall curve of all 3 together. Daniel morad made a video on it altering speaking to iracing devs
@robclarkracing
@robclarkracing 4 месяца назад
@@Simlife101 I have spoken to Daniel and developers myself. It still produces distortion because it was not intended for this use case. Until each curvature AND the angle is factored, it will never be perfect.
@chrisbennett228
@chrisbennett228 3 месяца назад
did everything, still didn't work, realized i left the 2 boxes unchecked, now its perfect. thank you
@svtcontour
@svtcontour 5 месяцев назад
I think you should say FOV guide for iRacing as the title. I know some of this will apply to other sims but its really tailored to iRacing.
@robclarkracing
@robclarkracing 5 месяцев назад
I certainly created the video around iRacing as it’s the sim I use - although the setup, measurements, and angle calculation will be the same for other sims except entered into different UIs for each sim.
@chuminator0277
@chuminator0277 Месяц назад
What solution it's if your 3 monitors are too down, too close from the extension rod ?
@robclarkracing
@robclarkracing Месяц назад
Your two options would be to lower your wheelbase, or raise your monitors. Since my wheelbase is already at the correct height, I had to compromise with the monitors and place them higher than ideal (which would be vertically centered with your eyes). That's where the horizon adjustment comes into play.
@TheChris1500
@TheChris1500 4 месяца назад
im having trouble with car size, seems my right is further away and cant see my right door mirror, i had it perfect but then something happened and lost all settings.
@robclarkracing
@robclarkracing 4 месяца назад
Check to make sure you still have "Render scene using 3 projections" and "Enable SMP/MVP" enabled, and that your measurements (like screen angle) are entered correctly
@TheChris1500
@TheChris1500 4 месяца назад
thanks that helped, didnt have the render checked for 3 projections, @@robclarkracing
@SecondHandRacing
@SecondHandRacing 6 месяцев назад
I'm sure I'll switch from VR to triples when I get the room so this is a great resource. Thanks!
@Therearethings8148
@Therearethings8148 6 месяцев назад
Triples never be 3D like VR is.
@boiswag3509
@boiswag3509 6 месяцев назад
That's what I'm gonna do in a few months, too much hassle putting the headset on while navigating the menu and pressing my button box, and the heat is unbearable.
@latedriver9019
@latedriver9019 6 месяцев назад
I'm switching right now. VR is so cool but more of a novelty for now.
@tonesnaps
@tonesnaps 5 месяцев назад
thank you for this. any reason my ctrl + [ ] didnt control the height position?
@robclarkracing
@robclarkracing 5 месяцев назад
You may have bound the controls to another set of keys or button. Check Options > Controls > Other Controls > "Inc driver height" and "Dec driver height"
@iMuz87
@iMuz87 4 месяца назад
I think there is another option to allow extra controls by using alt, shit and ctrl which needs to be ticked.@@robclarkracing
@SquigglesStreams
@SquigglesStreams 5 месяцев назад
Hey whats your model of monitor you're using? i'm actually looking for 1440 32 inch monitors to build my sim out with and looking for recommendations. Do you have any issues with the low DPI at that screen size? or would you prefer 4k?
@robclarkracing
@robclarkracing 5 месяцев назад
They’re a few years old. VG32VQ. Absolutely no issues with DPI, in fact the biggest issue is running high FPS in 1440p even on low settings (5900x 3090 build). I would recommend 1080p for a lot of people, 1440p if you have a strong build. Always FPS over quality for sim racing.
@SquigglesStreams
@SquigglesStreams 5 месяцев назад
@@robclarkracing i’ve got a 5600x and 3080 so a little weaker system than you, but hopeful strong enough still push triples ok at 1440. One more question for you, are there any game incompatibilities due to curved monitors that you know of? I thought i’ve seen some people say certain titles don’t support triple curved monitors which is the only thing that made me hesitant about going curved. Thanks for the info
@robclarkracing
@robclarkracing 5 месяцев назад
@@SquigglesStreams you’ll be okay with 1440p if not streaming, but may struggle some with achieving high FPS while streaming. For sims that don’t natively support triple curved, just run them as triple flat - iRacing is included in this. No issues
@Evofive
@Evofive 6 месяцев назад
Nice video thanks. Can i check the FOV though. I had seen elsewhere that there is bug in the iracing FOV calculator that shows 179 as a default when it fails to do the actual calculation. Enjoyed the video. Thx
@robclarkracing
@robclarkracing 6 месяцев назад
You can use the [ and ] keys while in the car to adjust FOV. You just want to check the eye distance (shown when using those keys) matches. If the eye distance matches what you measured, you’re in good shape!
@Simlife101
@Simlife101 4 месяца назад
​@@robclarkracingthe person above is correct. So once you change the fov in the car you've just changed it all
@robclarkracing
@robclarkracing 4 месяца назад
@@Simlife101 I was able to verify the math was correct - the accurate FOV calculation was indeed 179°. Coincidental that it matched the error value, but I’ve since made some small setup tweaks and it’s set to 181° now. By changing the FOV manually in car, you’re changing the eye distance used.
@surprisingskodaskoda9355
@surprisingskodaskoda9355 5 месяцев назад
I bought 3 x 45 TVs a year ago and it's no fun to stabilize the view so that it is as it should be, compared to the seat, eye height to triple, etc.. but everyone can find what they want.-)
@robclarkracing
@robclarkracing 5 месяцев назад
A discussion was brought up the other day about ideal eye distance for other size monitors, so this is a good time to write it down here as well. For triple TVs you certainly don't want to be 23" away from the screen, and for 27" monitors you might even want to be 21-22" if you want to get closer to 180* FOV (as long as being that close doesn't cause eye strain). This approach for setting and calculating the correct angle still stands though, you don't want to be looking at the screens from an angle. Do find what works best for your screen size!
@ryanblumenow
@ryanblumenow 6 месяцев назад
Any way to do the same on other sims? Eg project cars 2?
@robclarkracing
@robclarkracing 6 месяцев назад
I don’t use Project Cars 2, but I did find some screenshots for settings, and it looks like you’ll be able to enter all of the same measurements into the menu - select triple screens and check the “triple screen spanning” checkbox. The difference from iRacing is that you’ll enter them for each screen individually, and it requires the measurements to be in cm instead of inches. Physical setup and calculations are all still the same for the ideal immersion though! Hope this helps.
@JackOldenburg
@JackOldenburg 6 месяцев назад
I don’t know if you remember me but I was in your twitch chat I don’t know if you remember me but we did a hosted with gtp at road America
@rhowellcarcamo7307
@rhowellcarcamo7307 5 месяцев назад
can you use 4070ti to run three 32” monitors at 1440?
@robclarkracing
@robclarkracing 5 месяцев назад
Yes! I am running mine on a 3090, which according to benchmarks, the 4070ti beats by 14%. You should have no issues achieving 160+ FPS unless you have settings cranked high.
@sport974
@sport974 6 месяцев назад
Thx for video,cant understand why we should to indicate all that stuff in "Documents" what is the point?!
@robclarkracing
@robclarkracing 6 месяцев назад
For iRacing, we don’t get the correct resolution options for triple monitors in the dropdown, so that’s why we set it manually in the .ini files
@Zee20Ate
@Zee20Ate 3 месяца назад
I would still suggest checking with a good fov calculator that takes the angle into consideration. Iracing calc will max at 179. Anytime i see that number i check because its likely a higher fov, it just hit its max.
@robclarkracing
@robclarkracing 3 месяца назад
The calculator will max at 179 but if you use the [ and ] keys to set your proper eye distance once in the car, it will extend beyond 179.
@Zee20Ate
@Zee20Ate 3 месяца назад
Sure but thats irrelevant. My point is if you determine a value using the iracing calc, its possible the fov is incorrect due to its limit of 179. So i was suggesting using a separate fov calc to check your fov and input that number rather than rely on a possibly faulty calc in the sim.@@robclarkracing
@robclarkracing
@robclarkracing 3 месяца назад
@@Zee20Ate using the keys to set the eye distance in the car will properly calculate the FOV beyond 179. I’m not sure why the in-settings calculator doesn’t just do it as it is, because it is capable. But yes, you can always double check it with a third party calculator
@juccavtr
@juccavtr 4 месяца назад
Thx. You haven't touch anything in camera settings?
@robclarkracing
@robclarkracing 4 месяца назад
I leave the camera settings at default except for a few cars like the LMP3, where it can be helpful to sit in the center of the car instead of the default position.
@kasperechristensen
@kasperechristensen 3 месяца назад
What monitor are you using?
@robclarkracing
@robclarkracing 3 месяца назад
I have 3 of the ASUS TUF Gaming VG32VQ1B. They're a few years old, but still nice. If I were to change monitors, I would try to go for IPS flat panels instead of VA curved.
@matthewscarborough4920
@matthewscarborough4920 5 месяцев назад
So if your eyes at 28inch away you just use the tape measure to get the sides them same? I hope I understand your point buddy
@robclarkracing
@robclarkracing 5 месяцев назад
Don’t stress getting all three to be 28” eye distance. It’s tough to be precise when moving your head, and the side monitor could still be incorrect. Instead, set one side monitor so that it you’re looking directly at the center (not from an angle) when you look at it, measure the diagonal distance, then apply to the other monitor. Might need to rewatch that part of the video if that doesn’t make sense.
@matthewscarborough4920
@matthewscarborough4920 5 месяцев назад
@@robclarkracing got you mate my setup is a little hard to get right because I use motion so very limited to how close I can get up to the screens I’m at 74cm eyes to center I will re watch the video 👍 also new sub
@robclarkracing
@robclarkracing 5 месяцев назад
​@@matthewscarborough4920 You'll be perfectly fine at 29" since you're using motion. It just means that the farther you are from the screens, the less angle you'll be able to set on them (and lower FOV as a result). Not a big deal, it will still achieve what you need!
@ngtungint
@ngtungint 6 месяцев назад
Do I still use this method even if I have triple curved monitors?
@robclarkracing
@robclarkracing 6 месяцев назад
Yes! It’s especially helpful for curved, which I’m also using.
@ngtungint
@ngtungint 6 месяцев назад
@@robclarkracing when I try to use your method the Iracing ingame FOV Calculator always turns to 45 it's so annoying
@robclarkracing
@robclarkracing 6 месяцев назад
@@ngtungint can you send me a screenshot on Discord? I’ll help you troubleshoot what’s going on. If not, check to make sure you’ve input the correct screen width, eye distance, monitor angle, and that 3 flat screens is selected. The compute should never come up with 45 degrees unless you’re only telling it to run on one monitor.
@banjoqc
@banjoqc 22 дня назад
Heyy sick video man !!! Best tutorial out there ! I followed it and it gives me a FOV of 164 with 3x flat screen and it gives me a lower fov (142 or 144 cant remember) if i choose triple curved and i enter 1500R… which one is the good one? Since iracing ask for the curve, do i have to use the one with triple curved? 27 1/2’’ eyes distance = 698mm Witdh of monitor : 28’’ = 711.2 mm Bezel width: 5/16 = 7.94mm Curve : 1500r Top left center monitor to top right right monitor: 48 3/4 Top right middle to left of left monitor: 48 1/4 Triangle calculator = 180-121 = 59 degrees
@robclarkracing
@robclarkracing 18 дней назад
Thanks - glad it helped! You want to run it as triple flat, because iRacing doesn't have an option to account for both monitor angles and curvature. "1500R" curvature actually assumes that the radius of all three monitors combined would be 1500R, not that each individual monitor is 1500R. At 27.5" eye distance, 164* sounds pretty spot on.
@banjoqc
@banjoqc 18 дней назад
@@robclarkracing thanks !! Ive been using 160 and love it !!! Great videos!
@YOUki86
@YOUki86 6 месяцев назад
NICE guide. Now im sad becouse i use 1 screen :( and play ACC . Some day i will fix my FOV
@robclarkracing
@robclarkracing 6 месяцев назад
Even though your FOV through the “window” of one monitor is narrow, getting accurate measurements into the sim will benefit you the most for accurate perception. Triple monitors are a big upgrade to work toward though!
@januza
@januza 5 месяцев назад
Any plans of doing this for ACC?
@robclarkracing
@robclarkracing 5 месяцев назад
I was also asked to make a Simucube profile for ACC like I have for iRacing. So yes, I'll be downloading ACC soon and do plan on making a follow-up video to this! I know the monitor setup will be exactly the same, and it's just a matter of entering the same measurements into a different looking graphics menu, but I'll verify there aren't any nuances specific to ACC.
@januza
@januza 5 месяцев назад
thanks I will try ur instructions this weekend@@robclarkracing
@robclarkracing
@robclarkracing 5 месяцев назад
ACC setup: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-pFIIc6CKeL4.html
@strovich
@strovich 5 месяцев назад
You forgot to ensure that you must set the mic boom up just far enough away, so that your tongue touches it.
@robclarkracing
@robclarkracing 5 месяцев назад
Tasting your helmet mic is part of the immersive experience!!
@jellevanthuyne1984
@jellevanthuyne1984 4 месяца назад
Magnificent. You got one for acc too??? 😅
@robclarkracing
@robclarkracing 4 месяца назад
I do! Here you go: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-pFIIc6CKeL4.html
@zeekot4064
@zeekot4064 6 месяцев назад
Do the other sims as well 🤷🏻‍♂️?
@robclarkracing
@robclarkracing 6 месяцев назад
Certainly! I’ve been using iRacing exclusively for a while so I need to get more familiar with other software settings first. The hardware setup and calculation process will be the same though.
@rarewhiteape
@rarewhiteape 6 месяцев назад
Can confirm, the measurements you make can be transferred right across to any sim you use. However, some sims like Assetto Corsa use vertical FOV rather than horizontal FOV, so you’ll want to measure the height of your monitors as well as the width, and write it all down. But all of the other measurements are the same. Distance, side angle, bezels, everything.
@robclarkracing
@robclarkracing 6 месяцев назад
@@rarewhiteape Really appreciate you confirming that, and the info for AC!
@robclarkracing
@robclarkracing 5 месяцев назад
Here's the setup for ACC: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-pFIIc6CKeL4.html
@Simlife101
@Simlife101 4 месяца назад
Your actually mistaken. When you hit compute it will never go above 179 fov. You must do using FOV calculators by inputting all the information that will then not only tell you the fov to set but more importantly what angle to set your side screens. You do not pick you sode anlges they are calculated using your eye distsnce from centre screen and physical size and quantity of screens then you must set the side screens to the angle the calculator tells you. This is one big mistake everyone i speak to makes when using fov calculators and thats thinking they only give you the calculated correct FOV to set in each game but where FOV calculators shine is giving you the correct angle to set your screens at. If you were to use fov calculators and set your side screens to the angle it tells you then do what you say in this video i promise not only will you experience become much better when driving you will also notice other things like car rotation and the most surprising for me i can now feel individual tire flex no idea how FOV effects that but it does also sound feels one to one no delay if i hit a raised rumble strip it feels so natural hars to explain.
@robclarkracing
@robclarkracing 4 месяца назад
The goal of both methods remains the same (to create a perpendicular viewing angle) but the issue is that calculators will often tell you to set an angle too high and causes distortion in your viewing angle. By manually setting the perpendicular angle, you achieve the same sense of rotation and tire flex you’re speaking of. Inputting my measurements into a calculator produces 62° angle and 187° FOV. While this does produce an accurate FOV, if I used the 62° angle given, it ends up with a warping effect near the intersection.
@robclarkracing
@robclarkracing 4 месяца назад
In fact - I just used 3 different FOV calculators and received 58°, 62°, and 67°. Same calculations into each.
@Simlife101
@Simlife101 4 месяца назад
@@robclarkracing do you use the bezel free kit? That causes this issue I believe as the bezel free kit when using curved screens doesn't work correctly. I ended up having to set my side screens to 65 degrees anything any less wouldn't work when using the bezel free kit. I tried the FOV calculator without my bezel free kit and it was perfect no warping at all.
@robclarkracing
@robclarkracing 4 месяца назад
@@Simlife101 I do not. The warping is not in the FOV display itself, it’s in the angle you’re viewing the display panel. It’s not to say FOV calculators cannot be correct; rather that they’re inconsistent depending on which you choose to use, and there’s an easier way to accomplish their goal.
@regibson23
@regibson23 5 месяцев назад
Don't trust the fov calculator in iracing. It maxes out. Use a third party calculator like modern FOV calculator.
@robclarkracing
@robclarkracing 5 месяцев назад
After allowing iRacing to set a FOV, you can adjust it in the car using [ and ] which will also show your eye distance to make sure it matches.
@BadWallaby
@BadWallaby 5 месяцев назад
FOV is personal preference :)
@robclarkracing
@robclarkracing 5 месяцев назад
I have to disagree. In real life you don't get to choose your FOV. Your eyes and brain are wired to accept your true FOV for speed and depth perception. If you decide to set your FOV in a sim based on preference, you're going against everything your body has ever learned. This won't do you (nor others) any favors when you try to brake for a car that your brain says is 20 feet in front of you but is really only 10.
5 месяцев назад
​@@robclarkracingnot really sure, but I think it was a joke.
@robclarkracing
@robclarkracing 5 месяцев назад
There are people who do believe it is, so even if so, it’s probably a conversation worth having!
5 месяцев назад
@@robclarkracing I mostly agree. Imho, anyone who is just starting, should know about setting up the FOV. When you get decent knowledge, you can start playing with your custom FOV settings. Most people have no clue what FOV is and they own many games, sim racing setups, etc. That's just the crazy trend these days, when your tutorials come in RU-vid shorts format.
@marcol6268
@marcol6268 6 месяцев назад
First things first: Great efford into that video and you have a very positive vibe! That beeing sad, take whats next not as a negative "flame like comment", more of a future suggestion of improvement or .... I dont know. Call it what you like, use it what you like. :D --> You were starting with the premise that this is very easy to setup. Yes'nt. This is not really that easy, because you gotta measure so many things (which is natural) and you have to be fairly precise (which is natural) and if you dont know do that, you wont get that level of emmersion (which is natural). But that, per default, makes it not easy. This is not easy. Im not saying this is "too hard for me", its not, but it still is fairly complicated and you gotta rewatch some parts of your video to not miss something. Furthermore, but about that im not sure: When you calculated your angle on that website and put those numbers into iRacing, wouldnt that also imply to use those angles in real life? Like in "if your monitors should be angled in 55°, you would also need to buildt it like that, dont you? Coz if you yes, you didnt mention of emphasis this, if you DONT have to do that, im a bit irritated why. Bebcause iRacing is basically just asking "how are your monitors angled" (and not vis versa). Last but not least: The curved monitor-mention: First you say "only 3 flat is supported by iracing". Which implies that 3 curved isnt. But then you go on and explain what differs curved from flat. Which of course then means iRacing DOES indeed use it and make a difference between it, it just doesnt benefit for what you are going to do. Which is logical, since you dont have curved. What i btw used (im using triples curved) which helped alot for emmersion is the render scene and smp function. And i think this is the biggest part considering immersion.
@robclarkracing
@robclarkracing 6 месяцев назад
Hey! Really appreciate your feedback. Setting up triples is never quite "easy" but this method is designed to be an easier set up than any other method I've found, like using FOV calculators (which will often tell you to place your monitors at an angle that causes distortion and an unnatural wrap around your vision). The angle calculated on the website is the actual angle of your monitors. While mine was 55*, your calculated value will be different unless your monitors are set up with the exact same measurements. The option for 3 curved only works properly if you continue the radius of your monitors for all 3. So unless the monitors all create a continued curvature (1000R radius of all three on 1000R monitors, and so forth), it causes an extreme warping. I do actually have curved monitors but am treating them as flat. It would be ideal if iRacing could account for each monitor's curvature AND the angle between monitors, but that's currently not available. If you manually measure the angle where the monitors intersect, it won't match the actual angle of the monitors' planes. That's why we use the reverse calculation method to determine your actual angle based the diagonal distance, which gives you an exact angle measurement. Hope that all makes sense!
@Tontisimo
@Tontisimo 2 месяца назад
The game maxes fov calculation at 179. You probably needed a higher fov. My guess, based on the sizes you shared in the video, somewhere between 202 and 212.
@robclarkracing
@robclarkracing 2 месяца назад
It was exactly 179, believe it or not. Yes it does max at 179 in the calculator, but you can then use the [ and ] keys while in the car to manually set your correct eye distance and extend beyond 179 if needed.
@6butcha6
@6butcha6 5 месяцев назад
i thought it said THE PERFECT FOV GUIDE FOR SIM RACING.... i dont IRACE so whats the point of me being here ?.
@robclarkracing
@robclarkracing 5 месяцев назад
The physical setup process remains the same regardless of your sim of choice. I’m filming the software side of things for other sims to match right now. You’ll still want to set up the monitors in the same way, and use the same measurements and calculations. The form to enter them into will look slightly different but be mostly the same.
@robclarkracing
@robclarkracing 5 месяцев назад
Here's an update for ACC if that's your sim of choice: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-pFIIc6CKeL4.html
@chrisupra
@chrisupra 6 месяцев назад
What size screens you got?
@robclarkracing
@robclarkracing 6 месяцев назад
I've been using triple 32" - ASUS TUF Gaming VG32VQ
@chrisupra
@chrisupra 6 месяцев назад
Awesome - thanks man. I am looking to go from 27" to 32" actually and your video will help@@robclarkracing
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