Fact of the matter is: if your a console player playing on 30fps or maybe 60, your probably not parrying or deflecting lights on reaction, I won’t say impossible because there are reaction monsters out there but an average person with a reasonable reaction time of 220 ms can’t do it consistently. I remember practicing ages on console and only getting like 10 odd parries on reaction after like 3 days of letting the orochi bot just spam me. However, the day I got PC and started of FH on 144fps it took me 3 seconds to get a parry.
Parrying on pc being easier has more to do with input lag than fps. On pc I still can parry somewhat consistently on 60 fps because, 1) my refresh rate is set to 144 hz and even if there are 60 frames coming from my gpu the screen is updating itself 144 times a second, thus showing me the attack much earlier and 2) Even if I were to play on 60hz, capped at 60 fps It still would be easier to parry simply because I can disable vsync whereas consoles have forced vsync. It's actually one of the things I envy about consoles when it comes to story driven single player games because I simply can't get a consistent 30 fps on pc even with tools like rtss.
@@ivangomez962 New Gen consoles are capped at 60 fps, which is significantly better than old gen 30 fps, wether or not you can parry on that depends or your reaction speed. For reference, I have a 220 ms reaction speed and play on 144 fps with a 144 hz monitor and can parry most opener and chain lights first try, if I know they are coming. You might wanna see your reactions and compare on other 60 hz setups before buying in.
Btw, for some clarification: Shoalin is NOT the only non-assassin who can deflect, there's also Valkrie. Some heroes also have what's known as superior block-dodges, which are basically deflects. These heroes include, but are not limited to: Conqueror, Kensei, and Zhanhu. I'm just saying this to be helpful, with no under-mining of the video. The video is very well made, and educational :)
Thanks for your kind words and additional info! I didn't mention them because unlike deflects, superior blocks end a chain and it made them "not deflects" in my ADHD brain and I discarded them completely until after I was done editing 😁. And this is despite the fact that I mained Valk for a long time too. Again, thanks for adding them, my Kekes always got my back ❤️
You said it yourself - "Basically deflects" and "Superior block dodges". They are not deflects. They are superior block dodges. They are not the same, dont spread bullshit and then contradict yourself all in the same sentence.
I made a habit of parrying everything since I first installed the game. The downside of this is that I am now extremely vulnerable to feints and also can't play characters with dodge counterplays.
I’m really late to this video but there is a big controversy to parrying and deflecting lights. There are so many factors to being able to parry/deflect lights. 1. Ping and frames admit it.. a person with 5-10 ping and high frames could land parties and deflects with ease compared to people above 50 ping and 30 FPS *cough* console players *cough* 2. Human reactions… everyone is born with their own reaction times, this can be trained but for me however I’m around 280-300ms and that’s pretty dogshit compared to those 150-100ms godlike reactions I keep having to fight. 3. Reading/Understanding your opponent… regardless of whether you’re an orichi or an aramusha or a 0 brain cell shugoki, those lights are fucking fast and if you train like the way he shows you in this video, it’ll give you a better understanding of how each hero fights and what combo chains most people use to understand the countermeasures you need to apply. TLDR: Ping, frames, human reactions and just getting more experience in the game will help you parry those lights. I’m no expert but I encounter so many high rep light spammers and it’s been a problem in the for honor community for a long time. If you can’t parry/deflect them, it’s best to block them instead… sorta like a last resort option.
You’re absolutely right. I myself have a ping of 40 at the minimum. Current gen console players are gonna have a worse time. As for the reaction times, reacting to a light requires good reflexes because it doesn’t involve brain in the circuit when you reflexively react to something, the central nervous system provides it for you. That’s why practice is vital if you already got good input lag and high frame rate, it buries the action into your muscles and central nervous system. Thanks for the comment, it was both enlightening and helpful.
I've found the mouse is better for parries. But deflecting is easier on a controller simply because you have four direction button and a dodge button to think about on a single hand when using a keyboard while on a controller you only use your thumbs to do it. But lately I've been upping my controller parry game. You can check it out on the updated tutorial video on my channel.
i am using default settings at the moment but if you find those too sluggish for your taste you could try to lower the guard mode sensitivities (both up and left/right) to something like light. i don't touch the other settings.
Funny thing about vsync: I can't use it. My device (semi-gaming laptop) can run For Honor, but only at horrendously low settings (all at lowest, and resolution down from 1920x1080 to 1280x720) do I get decent fps (decent as in close to 60 most of the time). However, this causes massive screen tearing against which I can't do anything. If I turn vsync on at double buffering the tearing is gone, but I have unplayable stuttering. Adaptive claims to "Dynamically enables and disables vsync to avoid low frame rates, and stuttering". In fact it exactly causes that what it claims to avoid: low fps, and stuttering. It's even worse than double buffering. Triple buffering literally does nothing. Screen tearing even seems to get worse, and I have lower fps. My life is a joke lol.
It should because i sometimes play with the controller just for the fun of it. In fact, i was playing with a controller this whole day and i get pretty good results most of the time.
The problem is when fighting a bot it’s easy to parry a light due to no connection to the server, no slight delay lag no other variables. Once you join a server it favors usually to the one with the better gaming system and connection.
the real reason why im not parrying lights is because im too slow, i dont care enough to get better at it and i cant tell the difference between a light and a heavy, i looked it up and when stopped it shows a white light on heavies that lights dont have and i dont see that ingame, so it looks the exact same
It's a good thing this game has other features. Cause duels will make most dudes RQ !! lol I HATE DUELS !! Because through a test (which you can do yourself) I found RNG in the hit box sequence. Do not worry about your settings. Leave your opponent standing still. 1 . Go up close to the opp. Press light attack 2 . Keep pressing light attack as you move away (light attk move/light attk move) 3 . There will be a certain distance where some light attack will hit and some will not !! (Stop there) If you are not touching your stick or D buttons, then how is this possible? It is different for those characters who take a step (forward) for a light attack than for those who do not. This means when (moving/attacking) during a match, SOMEONE in that match will ALLWAYS have the upper hand. Depending on if their character (steps) to light attack or just light attacks from stance position. This is how high-level players get killed by the (A I) in Dominion matches! The computer/ai will simply lengthen or shorten the time it takes to hit you. BECAUSE the RNG is present !! (it should be who presses the attack/parry button the fastest, yes?) Can someone please prove or disapprove of this theory because when I saw it . It really let me down about this wonderful game. I am on a ps4
@@DatKekeBoz Played since bp release can confirm that bots indeed will do this. Some players have been seen using this and will try to avoid other characters that have a better step attack/ stance attack whether being light or heavy. Only is a pain when fighting bots tho since 95% of the community dont know this exists or know how to use effectively. ( i play xbox next gen)
Me here with 1000 + hours on the game but cant parry nothing since they updated the speeds of the attacks and the anuimations reamined the same sadlife.
I must've misread your question. That 14 latency has nothing to do with your graphics. It represents your connection quality. And you have nothing to worry about l, I play with a constant 45-55 latency.
Brother if i see one more comment saying "NOT TRUE, VALK CAN DEFLECT TOO!" Without understanding the huge difference in how deflects and dodges with superior block properties. Deflects dont end a chain, dodging does.
Bro Imagine You Play On Ps4. (30 fps but in Dominion is like 13 fps). Imagine Ps4 And Ps5 crossplay (60 fps vs 30). Do you Want die ? I play For Honor in ps4 and now this fucking CCU it's easy for me. I can deflect all light and parry. (Rep 325) main Orochi 70. I want a pc if I had this game gonna be easy
well the reason is am running an i5 3rd generation along with and rx480 a 60fps screen and even a shitter internet ... so while am struggling with light and my openant thinks am a tard am just a broke ass guy
Mine is a 3rd gen i5 too! An I've only recently got a high refresh rate monitor. Also my buddy can sometimes kicks my ass playing at 45-50 fps. Let them think what they will. As long as you play to have fun, it won't matter.
Her dodge has superior block properties. It breaks the chain. Deflects don't. That's why I didn't mention it l, but you're right. Since it is initiated like a deflect maybe I should've included her too.
My opinion: i dont deflect any lights, dont need the stress, i want the game to be relaxing, not a struggle tryhard fest. So how i get my fair share of kills ? Like this: feints, guardbreaks, heavy parryes, overall knowing the other classes moveset, this way i know what to expect from them and acordinly changing my fighting aproach 😉... so in this way in the end i kill them all 😀
This. You're absolutely right. Especially in the current state of the game, in which parrying lights is more rewarding than deflecting them. And this approach is what I suggest to people asking for tips. Switching up your play style based on your opponent. That being said, this is a video game and people play it for fun. I have the most fun with deflects. To each their own. Thanks for your comment, my keke!
@@DatKekeBoz i do parry lights, based on how much i can predict them, but in the current meta i play sweating, they made the game to fast then it was before. And yes, it should be played for fun (if u can 😀).To many new wierd heros with ha and dodge attacks, and left the old ones outdated, so unbalanced. Thx 4 ur reply and forgive my bitching 😬, but we all love playing this game hating it
still can't do it, it's not like i parry one every once in a while, i can't even block one, i haven't blocked a single light attack in like 2 hours of training, maybe i just can't do it? or maybe it's my ping cause im from south america, idk, does ping even affect practice area? pls someone help me i'm tired of this
Have you tried the second tutorial I uploaded? Are you on pc or console? If on pc what settings do you use and what are your specs? The reason for your problem could be any number of things and I'd be happy to help you find it.
No, she can't, and I should know, I mained her for a while. While her shoulder pin is initiated like a deflect, it is not, in fact, a deflect. Her dodge have superior block properties. Just like Zhanhu, Kensei and many more. Superior blocks end chains. Deflects don't. Only assassins and shaolin can deflect.
So can zhanhu, conq, kensei and many more but it's NOT deflecting. Their dodges have superior block properties. Their dodges end chains, deflects don't.
Watching this on my mobile seems so easy. Your lights looks like heavy's looks for me when I play the game, this is a huge difference. If lights would look like this when I play the game, I would constantly parry all of them. But the reality is I can't even see my enemy's light attacks. Maybe it has something to do with the fact that I play on PS4 pro. If that's the reason, then I think I will uninstall the game. I ain't getting a pc any time soon and let's face it. Light parry is mandatory in this game. If someone has an ideea of how I could improve, let me know. I'm a new player. Thanks !
Last gen consoles have a higher input latency than pc and current gen consoles. I've recently bought an Xbox series s and I can tell you that it's fairly easy to parry lights if you have enough experience. Not as easy as playing on a 144 Hz monitor with enough fps to back it up but certainly possible. So instead of a pc I would suggest a series s, as it is cheaper than any of the alternatives.
@@DatKekeBoz so u basically telling me to buy a Xbox. Should I understand it's better then my PS4 pro? Sorry, i was kind of a pc guy a few years ago, quit playing games for quite some time and 3 months ago I bought a PS4 pro and started for honor, that's why I lack knowledge about consoles. Thanks !
No problem at all my keke. I'm suggesting series s because depending on your location, a ps4 pro and a series s should be around the same price point. But I might be wrong about this. Better do some research first!
Most people guard break in certain situations. A) They notice a pattern on your attacks and make a read on your heavies or dodges. In that case, switch up your strategy and make a counter read. B) They panic and try to catch you off guard. This is mostly predictable and you should have no trouble with it. C) You're using a hero with a heavy dodge-reliant kit and they try to guard break often. In this situation, lull them into a false sense of security with a few dodges and then make use of your neutral lights, heavies, zones and what not. But I may be way off on this so take it with a grain of salt and test out what works for you!
I practiced for 3 years, playing only on ps4, 30 fps or less, image quality ok, and I still know it's not good enough to compete with PC players every single day, now keep in mind that if you play on PC and you think you're amazing, don't be fooled , you don't even try, it's your PC that makes it easy...
While you're right about stuff being more difficult in consoles, both player pools play among each other excepting cross play. So whether you're a pc player or a console player, if you win majority of your matches, I think you can go ahead and say your good at the game. Better than average at least.
I have about a thousand god damned hours in this game, and I still can't reaction light parry for shit. Heck, I can't even _block_ lights consistently. Not for lack of trying, I can tell you that much. I _wish_ simply playing on PC made me any better. Get that "you don't even try, it's just the specs" copium out of here.
The exchange rate of my country's currency to USD being what it is, I'd have to sell my kidney and left nut to buy a ps5. I'm fixing to buy an xbox series s just so we can game together with my wife