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The reason why I like Runick so much 

Joshua Schmidt Plus
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2 окт 2024

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Комментарии : 369   
@dechaphet
@dechaphet Год назад
They knew exactly what they were doing with hugin bein lvl 2
@john1691
@john1691 Год назад
Runick really does give you that epic dopamine boost by drawing a billion cards,especially in Runick Fur Hire
@NoNameOrLife
@NoNameOrLife Год назад
draw 6 into max c :D
@tommoex
@tommoex Год назад
Runicks feel like a modern spellbooks, and nekroz to me, a deck made to be a toolbox. i loved spellbook and nekroz for that reason, too bad runick decks are bit expensive nowadays, otherwise id play a runick variant for sure.
@asuraXTC
@asuraXTC Год назад
Please don’t compare my nekroz to cancer :(
@PepperPersonal
@PepperPersonal Год назад
@@asuraXTC Nekroz was cancer during their peak.
@tommoex
@tommoex Год назад
@@asuraXTC as someone who played nekroz in tournaments, it was a short period but even you had to admit nekroz was by far the best deck at that time. I'd love to see more nekroz support to bring it into the modern game though.
@amienabled6665
@amienabled6665 Год назад
@@asuraXTC Bro is acting like nekroz was some fair tier 2 deck instead of a tier 0 menace that locked you out of special summoning 😭
@husseinmoussa2947
@husseinmoussa2947 10 месяцев назад
@@asuraXTCtbh nekroz used to be cancer runick is balanced it just draws a lot or cards, the only broken effect the deck has and the bit chokepoint same with branded fusion it atleast makes the deck balanced
@wunderkind2396
@wunderkind2396 Год назад
Runick does feel fun to play with, it just sucks to have a grind game while someone is constantly taking away your grind game resources
@husseinmoussa2947
@husseinmoussa2947 10 месяцев назад
that‘s still better than setting up a floodgate boss monster or a 10 negate board
@JenovaGirzz
@JenovaGirzz 4 месяца назад
Welcome to modern yugioh! :D
@armandonoriega681
@armandonoriega681 Год назад
Don't listen! Joshua sold his soul to the Runick Fountain!
@null.ru.1337
@null.ru.1337 2 месяца назад
His sould?
@silverstar6589
@silverstar6589 11 месяцев назад
I wouldn't mind Runick at all if not for the fact that it was designed as a mill strategy at first. The fact that all these cards on top of their great utility mills your opponent by BANISHING their cards is such a nuisance. I wonder how Runick would be if they didn't mill and kept everything else as it is.
@EleggGaming
@EleggGaming Год назад
but Joshua I'm playing how the deck was intended, slowing the game down with floodgates and deck them out.
@mech2605
@mech2605 Год назад
The real reason josh likes runick is he likes decking people out
@luminous3558
@luminous3558 Год назад
Thats not runicks wincondition. Thats the back up plan.
@lz9275
@lz9275 Год назад
​@@luminous3558 that is still a win con even if it is a plan B
@cantflipforship
@cantflipforship Год назад
5:13 Replace “Fountain” with Circular 😂 and listen to the next minute
@impendio
@impendio Год назад
Shit take, people want no drawbacks and no opportunity cost. If they ever print a deck where every monsters was both a 1-card full combo AND also handtraps, with on-engine outs to everything people would play it and defend it like they do with Tear. It’s a basic of game design to have trade-offs, there’s no way to differentiate decks that do everything, even if they do it in slightly different ways with more or less steps, if they have outs to everything and lose to nothing, then the game becomes about RNG and not the text on the cards. If I wanted to play with the exact same options as my opponents I’d play chess, and if I wanted to only win and lose by the die roll I’d just play RPS…
@bayar_
@bayar_ Год назад
runick has amazing artwork and cool card design imo. i still love playing my fabled runick and runick spright decks :)
@elfyar5786
@elfyar5786 Год назад
Personally my only problem with runicks is the banishing part especially against decks that play a couple of one offs and i dont really see a difference between a deck that banishes 10 of my cards face up and a deck that banishes 10 of my cards face down
@luminous3558
@luminous3558 Год назад
It doesn't really matter. Runick does not banish a lot of cards in the first 2 turns of the duel and its very vunerable before it gets going. If you let the deck do its thing then its no different from another deck being able to accomplish its gameplan: You will end up in an unfavorable boardstate.
@trollinggaming9903
@trollinggaming9903 Год назад
Exactly. If would still be good even if it don't have the banish effect but here we are.
@TheDocperian
@TheDocperian Год назад
@@trollinggaming9903 Josh: I win the majority of my games through milling, people just scoop before it gets to there Everyone in the comments: The deck would be basically the same without milling
@jamessimbolon3887
@jamessimbolon3887 Год назад
@@TheDocperian without the mill you are still in a winning position, it’s just you would stall until your opponent can’t do anything for several turns. Which typically takes longer than simply milling your opponent out, but you are still winning
@lz9275
@lz9275 Год назад
​​@@jamessimbolon3887 still, banish their outs from top of the decks along with their one-offs is one of the major pains to deal with against runick especially with fountain turning those quick play spells into handtraps during the opponent's turn
@j.rodz.5981
@j.rodz.5981 Год назад
Without the banish effect Runick could not exist. Imagine how that would go against Tear if the cards would go to graveyard.
@Raphael4722
@Raphael4722 Год назад
No one is saying that the cards should go to the graveyard. They could have just printed Runicks without any mill effect.
@j.rodz.5981
@j.rodz.5981 Год назад
@@Raphael4722 A mill deck without mill effects? Such is your hate? lol
@Raphael4722
@Raphael4722 Год назад
​@@j.rodz.5981 It would still be tier 1 without those effects.
@themonoloco8245
@themonoloco8245 Год назад
​@@Raphael4722 what do u mean a plus 3 (not once per turn btw), intstant fusion in every card would still be good. Yeh the banish effect is just the cheery on top.
@iuader8646
@iuader8646 Год назад
​@@themonoloco8245isnt fountain once per turn?
@Exisist5151
@Exisist5151 Год назад
I’m completely fine with runick if runick tip didn’t exist. Like the whole function of the deck is bottom-ing their spells for draw power. And like the thought process there if that’s repeated continuously enough they’ll all be on the bottom of the deck and the advantage engine slows down. Having an in-engine way to just say “yeah shuffle my deck, I get access to my entire extremely versatile s/t lineup, and fill my graveyard with 1 more spell to shuffle back with fountain.”
@jofx4051
@jofx4051 Год назад
If Runick tip gone what you gonna draw is brick, that Runick Tip ensures you +1 and the other Runick cards not getting bottomdeck after while... Yee duality can help shuffle but is but...
@Exisist5151
@Exisist5151 Год назад
@@jofx4051 In a deck full of versatile utility cards and instant fusions, I think a blanket searcher that also causes you to go additionally +1 off the field spell and also enables the primary resource loop in a better way than any other card is a bit much.
@carvajalethandonovanl.4510
@carvajalethandonovanl.4510 Год назад
I like the concept of runick but imo it synergizes a little too well with floodgates and fountain being a little hard to interact to while also being too good when Hugin which is the best monster most of the time is in the field.
@egggge4752
@egggge4752 Год назад
The only meta runick variants are non-floodgate variants. Runick Spright Runick Spright Live Twin Runick Spright Mellfy Runick Naturia Runick Fur Hire Runick Spright Fur Hire Non of these decks had/have room for floodgates. The goal is to load the graveyard on your turn with 2 spells and in your opponents turn activate another spell and draw 3 other runick spells of which you use 2... drawing non-engine non-extender floodgates decreases consistency. Thats why Runick Fur Hire is so busted despite it ending on only max 3 negates in the spright variant because drawing 5 spells on your opponents turn (which you can activate on your opponents turn) is better than 5 floodgates.
@DoggoDoesStuff1
@DoggoDoesStuff1 Год назад
Found the OCG player
@Nob911
@Nob911 Год назад
Ash cosmic cyclone ghost ogre literally complaining about nothing
@averagejoe9229
@averagejoe9229 Год назад
1:25 if you like consistency why would you hate searchers like Bonfire? It helps eliminate variance.
@tonttuvain1839
@tonttuvain1839 Год назад
because there is a difference between having consistent access to an engine and consistently drawing your single strongest card
@averagejoe9229
@averagejoe9229 Год назад
@@tonttuvain1839 That's more of an issue of having a card so powerful it can elevate the deck by itself. Cynet mining is fine but Circular is not.
@impendio
@impendio Год назад
He’s coping, defending a shit deck and hating on unplayable garbage.
@ducky36F
@ducky36F Год назад
Honestly if you listened to what he said the first time you’d of understood the difference. He did admit he’s biased however 😂
@carpedm9846
@carpedm9846 Год назад
Heres the thing, runick fountain draw 3 isnt that insane. People just dont realize how other decks plus off. Look at albaz. You get Monster-That-Requires-2-Materials, and then you get another 2mat monster, and you still have 4 cards in your hand. Look at mathmech, link disciple and devotee is a +2(tribute 1, draw 1, 2 tokens), and thats not even the most of what it can do. Look at an older example, eldlich, every trap banishes itself to search. So if you have 3 traps, thats +3 search. Furthermore, runick cards arent board presence. If you have DPE, that is "add a flashingFire/Destruction to your hand every turn". But you dont think of DPE activating every turn as "card advantage", but the runick doing the exact same thing would be seen as gaining card advantage. Baronne de fleur? That is runick dispel+flashfire+ additional copies of flash fire if you consider that it can remove stuff by battle. Accesscode is multiple flash fires with an added benefit of winning you the game on the spot. Normal lvl2 monster, summon Spright blue(+1) summon jet(+1) activate starter(+1) and with only opening blue+lvl2, you went +3. I mean. Heck. Even Traptrix can go more than +3 in a single turn.
@verbalengine95
@verbalengine95 Год назад
I like Runick because sometimes you just luck out and banish an engine requirement lol
@newbaroque3193
@newbaroque3193 Год назад
Yeah I dislike it for that ^^ Banishing 2 albaz T0 is pretty unfair ... And I play runick
@carpedm9846
@carpedm9846 Год назад
Skill issue. Played generaider against it and got my 2/3 of my field spells banished, still won through the power of anime.
@Lobster44
@Lobster44 Год назад
The quick plays are really nicely designed and seeing another archetype done similar would be great, but fountain really needed to be hard once per turn and deck out as a win condition is awful to play against. Not the most frustrating modern archetype design by a long way, though
@Jakc_Tk
@Jakc_Tk Год назад
Tear is interactive but also impossible to beat consistently. There's way too much to deal with at all times.
@zenbozic6184
@zenbozic6184 Год назад
i think they should just raise the level of other archetypes to match tear powerlevel, but i understand ppl dont like massive powercreep
@egggge4752
@egggge4752 Год назад
Dimension shifter, Droll & Lockbird to stop the deck from drawing Ash blossom & Imperm & effect veiler to stop hugin from adding fountain Anti Spell Fragrance !!! Holy 💀💀💀
@thesecretagent3443
@thesecretagent3443 Год назад
Runnik fountain needs to be at 1 period. A card which lets you draw 3 with bascially no downside in your turn and in your opponents turn is broken. Experienced players probably draw 6 cards in two turns and recicle there cards especially with spright
@jorgemartinez6902
@jorgemartinez6902 Год назад
Runick is an interesting archetype, and I do think that it banishing cards from your deck as a form of mill is necessary due to powercreep. My issue with Runick is that it is still a little too generic. With every Runick quick-play being able to special summon a monster from the ED, you give up precious ED space for said monster and your Battle Phase. Okay, that's cool. However, their key ED monster is the card that searches for the field spell, gives it protection too, and every Runick quick-play can bring it out. Alright, the consistency is a too high here, but here's where things get out of control: the ED monsters do not come with a restriction themselves. Where is the summon lock, the fact that they cannot be used as a material for any other type of ED monster? You can bring out a level 2 (which is Spright support), a level 3, a level 4 (rank 4 toolkit with another level 4 present), and levels 5 and 9 with the new support, and those monsters can then be used to further combos. Nah, that's just negligent there, but of course, Konami also made it so they have synergy with floodgates.
@Csthh
@Csthh Год назад
Well I’ve never had problems with runick being too powerful even before I tried the engine, my problem is when this archetype was released it was heavily used with floodgates. The lock would make it so that only stun variants would survive, which I don’t really want. I personally think the deck should get tip to 2 or 1, but fountain should really stay the same, and maybe HOPT ( this is more for stun). To say runick is too splashable in my opinion is a good thing because all the archetypes runicks are splashable with are really powercrept or some that just have good synergy with the cards, it also helps that no runick variant has a board full of negates since nat runick is pretty much gone, to end the game or need any broken floodgates to keep up. The splashability creates really unique decks that really aren’t that toxic since no runick variant can really FTK or OTK, sure it creates grind games, but those are so much better at letting you get back in the game. The reasons it’s not a second ishizu or adventure is because like it or not the skip battle phase is a big turn off.
@nolanb9466
@nolanb9466 Год назад
it is barely interactive. id call it suppressive at most. trading 1 for 1, then drawing 1-3 to go plus 1-3 every turn is not good design. gkung from a 2 card hand to 4 from activating 1 runick spell, then drawing 3 in new chain is extremely frustrating. runick also has the mass banishing effect to just deck you out of any resources. there is no good argument imo for runick to not be hit even harder on a ban list.
@syco7274
@syco7274 Год назад
I really dont see what problem people have with runick (as long as you dont play any stun versions)
@notmutual
@notmutual Год назад
Agreed
@daggerofstyxx1387
@daggerofstyxx1387 Год назад
The fact is that they are a generic engine that can be put with any other deck and they are themselves a stun deck that is meant to put grind your opponent so in many cases it’s unfun to play against
@dksoulstice6040
@dksoulstice6040 Год назад
Runick is too generic and has little actual cost to apply their absurd effects. It's free gains for days. No Battle Phase means squat to Runick.
@BagooskaTheTerriblyTiredTapir
​@@dksoulstice6040 But you see how that's a trade off right
@luminous3558
@luminous3558 Год назад
@@daggerofstyxx1387 How is the runick archetype a stun archetype in any way? They are the definition of a control deck. If you cannot find it in you to keep fountain off the board then you deserve the loss. People don't like the deck because they actually have to play the game and can't just instant win with going 2nd cards or floodgates.
@SuperSpikewolf
@SuperSpikewolf Год назад
Sorry but i really can’t find “fun and fair” a deck that draws 6,plays 18 instant fusione,draws 6,has destruction protection,infinite recovery and banishes the opponent deck in the meantime with almost no downside at all,in what universe “impermanence,banishes 3 and draw 3” is a fair card ?and no,skipping the bp when you are plus 10 in card advantage is not a real downside
@gustavoagamez9379
@gustavoagamez9379 Год назад
Oh my fucking God, draw 6 now are you guys talking out of your ass, where the fuck do you guys get your information? Like... Jesús christ runick fur hire only ever draws 6 IF you popped something with folgo AND you have 3 runick spells in the graveyard which believe it or not is not exactly consistent at all, at best you draw 2, maybe 3 with consistency, did you guys forgot about going 2nd as well? Runick presents an issue when you go 2nd and have to break a board and not having the BP hurts more than you can think of, common outs such as evenly matched fucks with runick a lot as well, even something simple as cosmic cyclone, the fact that you run more than half your deck with runick spells means that you can't reliably play tech options or going 2nd cards as much as other decks, I won't lie and say "the deck is bad" the deck IS good, it's just not AS broken as people make it out to be, even moreso when the deck is very interactive
@luminous3558
@luminous3558 Год назад
Have you considered stopping your opponent at any point? Any handtrap on Hugin is backbreaking and in most variants the fountain isn't very protected as something else sits in the EMZ. This is just complaining about a deck being strong if it goes completely uninterrupted and thats the case for everything.
@SuperSpikewolf
@SuperSpikewolf Год назад
@@luminous3558 ok,let’s pretend that you have imperm or ash to throw at hugin. 1) you can still have fountain/tip in hand. 2) if you have any another runick spell in hand nothing stops you from trying again. 3) if you have ANY other level 2 in hand you can go full spright/twin combo. What have you accomplished?
@dksoulstice6040
@dksoulstice6040 Год назад
@@SuperSpikewolf Just draw the out bro. Runick milled all your outs, but draw one anyway :D
@apologizethatyouwerebornin2616
Tbf, runick does have its weaknessess. It loses to side cards like anti spell, droll etc. If your deck is too fast then they lose going second too. And if they dont get to fountain or to draw with it, you basically win
@crosshair4483
@crosshair4483 Год назад
Fountain should've been hard once per turn, should have had to target different names, and maybe do 2 instead of 3
@RomeF27
@RomeF27 Год назад
I feel like cards that interact with your opponents main deck should not be legal. Aka mill from opponents deck or banish from the top of your opponents main deck
@dksoulstice6040
@dksoulstice6040 Год назад
This is my biggest problem with Ishizu and Ishizu Tear in particular. That and Ishizu being as generic as it is despite its massive milling power (Should lock players into Earth Fairies). It's already an insanely strong deck just from milling their own cards. Being able to mill the opponent's as much as they do is just plain bullshit. Then on top of milling your cards to the graveyard, if you try to activate a graveyard effect, they can just mill it back.
@In.New.York.I.Milly.Rock.
@In.New.York.I.Milly.Rock. Год назад
"Without fountain, the cards simply aren't good enough" Damn, Josh, reminds me of a certain other deck...
@bend4456
@bend4456 Год назад
Of all the things that could be strong, runick is a good way to do it. But it’s too strong at what it does because tip is at 3 and it becomes unfair anyway when they draw 6 cards, even if it feels more fair, the opponent is way behind
@carpedm9846
@carpedm9846 Год назад
Well, not exactly. Runick cards are one use, for example, if your opponent has DPE, that is them adding flashing fire to their hand every turn. Additionally a lot of decks go more than +3, its just that they are multiple +1/2s. For example ABC can end on ABC dragon buster + Borrelend, by using the hangar to +, and then the link monsters to +, then the grave effects to +, then summoning the ABC dragon "for free". Eldlich traps for example banish themselves to add a card. Much like how fountain shuffles into the deck it is 1 to 1 from grave to hand advantage. Do you have 3 traps? Search 3 cards you want. Do you have 3 spells? Draw 3 cards randomly.
@johannesschneider5209
@johannesschneider5209 Год назад
yeah I dunno, tbh I think its a little busted that you can activate multiple fountains a turn resulting in up to 6 additional cards during your turn and another 3 during the opponents turn ONLY with (2x) fountain. if you then combine it with fur hires where an additional 6 can be drawn (so in an ideal world you could draw like +15 over the course of 2 turns) loading up the hand with every handtrap in the game is crazy strong in its own BUT on top of that the deck has insane grind as well with banish from deck. thats why I personally dont really have fun to play against it in general, but yes, floodgates on top of that is of course the icing on the cake
@WrennNsix
@WrennNsix Год назад
What are those sleeves? They look really good
@bradysummers20
@bradysummers20 Год назад
I think the banish portion shouldn’t be a thing. Without that I don’t see runick being that annoying. It would just be a very good tool kit engine.
@totalpartykill999
@totalpartykill999 9 месяцев назад
without the banish, runick is total ass
@74URS74
@74URS74 Год назад
A deck with 15 instant fusions, draw 3, floodgates, mills but fk circular
@shokudiablo6716
@shokudiablo6716 8 месяцев назад
For me if you cut the milling out and limit fountain draw to 1-2 Runick would be so much better to play against, everytime I play against it I have to focus on fountain so much ot they would just cut down the combo pieces that I want in the deck and just break my board down until they can start using their main engines
@Leonardo.ohime.i
@Leonardo.ohime.i Год назад
I have 2 reasons why i love runick , it never loses to floodgates or general nonsense and it makes naturia landoise playable
@hakan1608
@hakan1608 Год назад
hates circular but playing runick HAHAHA
@Saimlordy
@Saimlordy Год назад
"He hates one thing but likes an entirely different thing HAHAHA"
@geiseric222
@geiseric222 Год назад
@@Saimlordy I mean both runnick and circular run on an extremely linear gameplay with very little flexibility.
@CocTheElf
@CocTheElf Год назад
​​@@geiseric222How Runick decks are linear decks that have no flexibility? Have you played any?
@geiseric222
@geiseric222 Год назад
@@CocTheElf they literally are? You search the same two interaction spells and get a fountain to recycle them. I don’t have a problem with that but considering why Josh does have an issue with Circular it’s really funny seeing him talk up an engine that does the same thong
@VigilanteSigma
@VigilanteSigma Год назад
Circular is cancer and a parasite and so is runick
@greenhillmario
@greenhillmario Год назад
I love playing runicks in non stun decks but again let’s not pretend runick wasn’t made to be a stun engine. Also yeah as you said fountain is overtuned
@sanketower
@sanketower Год назад
The problem with Runick is that it's too splashable. Any Runick spell can turn into a Lv 2/3/4/5 for Synchro or XYZ plays. Fountain is not once per turn and will let you draw 3 every turn to draw your other engines. It is also impossible to stop once they get the engine going, the fact that Hugin can protect on resolution is also a problem.
@egggge4752
@egggge4752 Год назад
Bro just imperm hugin like ??? Just effect veiler hugin ??? Just ash blossom hugin ??? Bro cmon this cant be real. You know that the deck doesnt work if you just have 1 or 2 handtraps in your deck right? Aintnoway 💀
@sanketower
@sanketower Год назад
@@egggge4752 Hugin is not even Once per turn. They can link/synchro/xyz with it, summon another, and get Fountain anyway. And it doesn't matter that you discarded 2 cards, Fountain recovers them for free.
@egggge4752
@egggge4752 Год назад
@@sanketowerash blossom stops fountain as does droll & lockbird
@sanketower
@sanketower Год назад
@@egggge4752 Even then, since the spells remain in the GY, they can Fountain next turn anyway.
@abendsonnewarriorcats9474
@abendsonnewarriorcats9474 Год назад
I think instead of drawing fountain should search that many runick cards
@bundung123
@bundung123 Год назад
"I love consistent decks" "I hate circular"
@uzzi3822
@uzzi3822 Год назад
There's a MASSIVE difference between making decks consistent and making decks entirely reliant on getting access on a single card that represents a quick effect Trishula + omni-negate. That's what Circular is. Mathmech is a trash tier deck without Circular, but if you get Circular you get a game winning board off the one card.
@trippersigs2248
@trippersigs2248 Год назад
Circulars consistency wasn't the issue though.
@KixMusaid
@KixMusaid Год назад
Runick is cringe
@timothyng3226
@timothyng3226 Год назад
Runick interactive? What a joke
@spacebartoloud
@spacebartoloud Месяц назад
Consistency, annoyance to out, and versatility is what causes so many people to be put out with x card(s) and therein lies the problem with runick. (At least in the public court of opinion) Honestly as a runick player who net decked runick from you, (have tweaked it a bit since "getting" it from you) they do be stupid powerful/consistent.
@EMPCraft
@EMPCraft Год назад
You can't call it interactive if every interaction trades 1 for 1, except you draw 3 afterwards.
@Exisist5151
@Exisist5151 Год назад
Fountain is a -2 if accessed through huginn. Doesn’t do anything on its own and you had to discard to search it.
@winter945
@winter945 Год назад
That's how an interactive deck wants to work though, interact with your opponent while generating card advantage
@EMPCraft
@EMPCraft Год назад
@@Exisist5151 -1 would be inherently wrong. Also you value Hugin as a 0 in that situation, and you get to draw both for the card you played and the discard so it's no neg really.
@Exisist5151
@Exisist5151 Год назад
@@winter945 Uh no. Interactive decks don’t inherently go + while disrupting. That’s not a principle. That doesn’t mean interactive decks can’t do that, but that is not a quality that indicates an interactive deck. Kashtira goes + while also putting up disruptions, it’s not an interactive deck in the mode that people play it. Every game results in, “Do you have the out?” And the best mode to do so isn’t with interactive cards, it’s with blowout boardbreakers that your opponent can’t respond to. Spright is an interactive deck right now imo, it has many ways to accrue advantage, but every card that directly interacts with the opponent has a cost to it, it doesn’t + off of disruptions. Smashers makes you banish from field and grave, and the negates make you tribute.
@Exisist5151
@Exisist5151 Год назад
@@EMPCraft Refer to paragraph 2: “Doesn’t do anything on its own…” I have 2 runick cards in hand. No field spell, no tip: If I want the field spell from that position, I have to use 1 runick spell to summon Huginn. Huginn discards for cost to add the field spell. Then you activate the field spell. You had 2 cards in hand. Now you have no cards in hand. Hence -2 *on it’s own*. You could argue “Oh huginn has value on board as does the field spell even if I have no other cards in hand.” Does it? With no other runick cards in hand, the field spell does nothing. And what does huginn do? Protect a card that does nothing, and also can be walked over by a morphtronic telefon. You could argue huginn is a level 2 for link material or xyz material, but I specified on its own, so that point is moot. Hence, -2 unless you have more cards.
@ak47dragunov
@ak47dragunov Год назад
Runick is completely indefensible. It's a literal advantage printer with trivial "downside"
@pasdan4985
@pasdan4985 Год назад
imo the only real problems with runick are hugin letting them play a better terraforming at like 15 copies and fountain not being HOPT
@SPOOKYTHIEF
@SPOOKYTHIEF 6 месяцев назад
The year is 2024, Runick Fountain is limited to 1 in Master Duel, Life is good over there. In the OCG... Runick Fountain is limited to 1, Life is good over there. But for some forsaken reason that nobody understands... In the TCG Runick Fountain is at 2 in the TCG, The GRIND GAME is still awfull and duels agains runick are worse thanks to Ghoti. So yeah Josh... There is a LOT of bias.
@Rumple108
@Rumple108 Год назад
I personally love Runick. Who doesn't like several copies of instant fusion
@mustafamrouweh7873
@mustafamrouweh7873 Год назад
You like it because you are "skillful" stun player Jokes aside it's just so boring to play against and since you get no battles phase it's about breaking you opponent mentally so hard to force them to surrender I hate decks that make me want to that Since once you get the right cards into rotation It's either deck someone out and it would take sometime Or makes them surrender It stuns the game if you know what I mean And the problem with the stun variant is that the runick cards play a bodyguard role to the floodgates
@Csthh
@Csthh Год назад
I don’t think it stuns as much as you think. As akin of control, once your opponent has wasted resources just stop using runicks and go for game. The idea of making your opponents surrender or deck out is there, but for me only surrender has been the most common with normal kill being second. In runick spright it’s much more different since sprights have low attack monsters, but I just go into avermax and go for game when I can. I’ve tried ghoti runick and is just all about banishing as much as you can and summon deep beyond for game. It almost always depend on the variant your playing.
@mustafamrouweh7873
@mustafamrouweh7873 Год назад
@@Csthh it feels like stun
@mustafamrouweh7873
@mustafamrouweh7873 Год назад
@@Csthh it's almost stun but not enough to make the player feel like he's playing stun but the opponent will feel it
@Csthh
@Csthh Год назад
@@mustafamrouweh7873 I mean that’s true for almost all control decks, SS feels the same so does exosister, and most control decks. It feels like stun but it’s more of your opponent out grinding you, it’s the heart of a control deck to make their opponent have minimal plays as possible.
@AL-ry5ly
@AL-ry5ly Год назад
Coming back from playing in around 2018, I like Runick and am building Runick Plunder. It reminds me of old Burning Abyss, where it lacked a gigantic OP boss monster or a linear game plan, but it's a toolbox. Playing toolbox decks is the shit.
@lynaperez8022
@lynaperez8022 Год назад
how do pure plunders perform?
@Akkuseru
@Akkuseru Год назад
I wouldn't mind Runick nearly as much if not for the banishing part
@ycm6152
@ycm6152 Год назад
should've had the striker restriction placed on all their cards
@NovatoEx
@NovatoEx Год назад
I feel runick is way to good to not get hit in a meaningful way. The engine does it all, utility/disruption, extension in the form of bodies, draw 2-3 cards every turn and to top it all off, the banishing of the top cards on the deck, that can banish outs, necessary bricks or garnets for your decks and acts as your plan B if the games drag on for too long. On top of all of that, runick doesnt have any meaninful lock/drawback on any of its cards (having no bp doesnt matter) and it has in-archetype ways to make sure you dont get rid of their fountain. Putting fountain to 1 would do nothing at all, because every runick card is fountain thanks to hugin. I believe they need to adress the problem directly and ban fountain, as any other type of consistency hits would just be dancing around the issue. Runick as an engine makes controlling games childsplay and i dont think it promotes real interaction in the same way tear did it. It makes you believe you have a shot at winning because they dont put out multiple negates and have no cards that read "your opponent cannot...." but in reality thanks to their insane grind game and pluses you just cant compete without just killing them on the spot. They just need to drag the game to their territory and then, they will win. I find quite ironic that Josh hates circular for what it represents in cyberse decks when arguably runick is the same to the decks that can use it as an engine.
@thekittenfreakify
@thekittenfreakify Год назад
I am sorry but hyper consistency is what made tears such a nightmare. Decks should not be hyper consistent.
@jimtsap04
@jimtsap04 Год назад
I don't think just consistency made tear a nightmare, it's more that it was consistently able to play on turn 0
@MrHellsing1055
@MrHellsing1055 Год назад
I hate ruinic stun decks. Super unfun.
@biggstarr
@biggstarr Год назад
Subbed, Liked
@F0r3v3rT0m0rr0w
@F0r3v3rT0m0rr0w 6 месяцев назад
I've started playing Runick and I genuinely enjoy it... it feels like I'm playing a control deck in Magic the Gathering. Games have become more interactive and strategic.
@DarkCT
@DarkCT 6 месяцев назад
that's what i enjoy about it, but then i approach it as a Mill deck first, and a combo set up afterwards. it's the closest konami ever came to modernizing mill, which while people complain about it banishing their cards, I think they forget the fact other decks will just out interrupt and otk them so if they were going to lose the match they couldn't even have seen those cards a lot of the time. mass graveyarding cards in the current game is often a benefit to decks so modernizing mill that way would be a joke, and trying to focus on mill has matchups where you can flat out lose because the opposing deck advantages off of self banishment or can easily recover cards from it.
@F0r3v3rT0m0rr0w
@F0r3v3rT0m0rr0w 6 месяцев назад
@DarkCT the only reason people complain about it, is because they lose to it. Wish they didn't Nerf runick so hard in master duel.
@DarkCT
@DarkCT 6 месяцев назад
@@F0r3v3rT0m0rr0w ehh, it's not as simple as that. they cloak it in "it's not the right way to play". apparently everything that isn't monster focused combo plays is some level of wrong. complete agreement that master duel really smacked runick with a bat. the fountain and tip hits felt like enough, but i really want more of my Runick MST back.
@philithegamer8265
@philithegamer8265 4 месяца назад
​@@F0r3v3rT0m0rr0w How does Runick play like a Control Deck from MTG?
@F0r3v3rT0m0rr0w
@F0r3v3rT0m0rr0w 4 месяца назад
@@philithegamer8265 how does it not ?
@marktheshark1799
@marktheshark1799 Год назад
I know a guy who'd love to see thus
@gerharddamm5933
@gerharddamm5933 Год назад
You lost me at Runick
@averagejoe9229
@averagejoe9229 Год назад
The main issue I have with Runick is that it annihilates rogue decks. They have removal of all kinds and nothing can keep up with fountain.
@kuma9239
@kuma9239 Год назад
"I wouldn't see runick as problematic". I'm out.
@dksoulstice6040
@dksoulstice6040 Год назад
Oh yes, because a deck that can send 30 of my cards to the banish zone turn 1 at virtually no cost to the Runick player is such a fun and fair deck to play against.
@uzzi3822
@uzzi3822 Год назад
Runick can only banish more than 4 cards hoing first if they play the bad Runick spells (Golden Droplets and Dispelling). You're literally just lying now.
@dksoulstice6040
@dksoulstice6040 Год назад
@@uzzi3822 Their turn 1. I didn't say the first turn. So nah.
@uzzi3822
@uzzi3822 Год назад
@@dksoulstice6040 I'm aware of what you wrote. You're still wrong. You cannot mill with Flashing Fire, Destruction, Freezing Curses or Smiting Storm unless your opponent controls cards. You can only mill with Tip, Slumber, Golden Droplets and Dispelling (if the latter is activated after Golden Droplets - it can't do it on it's own). And even if you activate ALL of these cards in a single turn, you're banishing 18 cards maximum (including the ones that needs your opponent to control cards). Of course, that's also 8 seperate cards that are all HOPT, so good luck with drawing all 8 of them and getting cards on your opponents field for them.
@renraiha1564
@renraiha1564 Год назад
Everyone is entitled to their own opinion Even if its sh*t🙂
@dudesk099
@dudesk099 Год назад
The real question is why runick got basically 0 tops this weekend while kash, lab, branded, dragon link, and even mathmech took multiples.
@asuraXTC
@asuraXTC Год назад
Banishing bystial s is weird lol and lab can prevent runick from using spells the thing is runnick loses to side deck
@JuneTV03
@JuneTV03 Год назад
They got more tops then kash in french national if you combine the live tiwn and the furhire variations
@Infinite8blue
@Infinite8blue Год назад
Runick is very unfun to face
@Papiness
@Papiness Год назад
I think part why Runick is so fun is because its playstyle is similar to OG yugioh where theres diversity of cards and decks weren't as heavily built as 'archetypes' or complete synergy. Just giving you options of back and forth trading blows and little to no combo plays.
@kanga2468
@kanga2468 Год назад
Joshua Schmidt: Likes an archetype where it relies on 1 card and the entire archetype searches that card and it makes the deck super consistent by making every card pot of greed. Also Joshua Schmidt: Hates Mathmech Circular for the sins of Accesscode and Update Jammer.
@tanjakailer5459
@tanjakailer5459 Год назад
It is just busted
@shmatet
@shmatet Год назад
Joshua this camera angle is so ass it’s making me nauseous bro, great vid tho
@ytfsrose1588
@ytfsrose1588 Год назад
It literally gives you alot of free advantage for nothing of course you gonna like the deck
@RaptorsClaws
@RaptorsClaws Год назад
In hindsight they should’ve banned hugin and kept fountain at 3. The synergy with spright is a little bit too much imo
@StrawhatDawn
@StrawhatDawn Год назад
Ogre does a lot
@Bob12649
@Bob12649 6 месяцев назад
Someone should build Runick magnet warrior
@videofudge
@videofudge Год назад
What did i miss? Why is runick suddenly so popular/problematic? Ita been around for ages tbh
@zenbozic6184
@zenbozic6184 Год назад
based opinion
@Ragnarok540
@Ragnarok540 Год назад
Runicks are fine, is a very different kind of deck and that's cool. What is not cool is their synergy with floodgates. Konami should have put them some restriction in them to avoid that synergy...
@ujou_vrc
@ujou_vrc Год назад
Well folks, he lists all the reasons that Runick should be restricted. Cut down its consistency, set fountains to 1.
@trollinggaming9903
@trollinggaming9903 Год назад
Runick cards are good and all if they don't have that effect that banish cards on top of doing some shit and being an instant fusion all in one, a field spell that let's you play runick spell cards from hand, and returning those used up cards to the deck and drawing the same number of returned cards. All runick quick plays adn the field spell must be limited, and hugin at semi-limited. One of the most toxic gameplay, or same level of toxicty as mystic mine.
@williammarshal4043
@williammarshal4043 Год назад
They should ban the level 2 fusion monster.
@sinzodium8421
@sinzodium8421 Год назад
I’ve been messing with an idea of Crystron Quandax and Desert locust through Mellfy to synchro out a level 8-10 on opponents turn and hand rip for 1.
@tjarkvos7847
@tjarkvos7847 Год назад
maybe it would be cooler if fountain also made you put 1 card from your hand back in the deck every time it triggers
@yusheitslv100
@yusheitslv100 Год назад
I have 2 issues with Runick: 1) the "no battle phase" thing makes me feel like the other half of my deck does nothing other than be meat shields sometimes. 2) the deckout thing feels kinda sacky sometimes Don't get me wrong. I've always liked Runick as a splash deck. (Runick Spright Fur Hire is stupid fun to play)
@inciaradible7144
@inciaradible7144 Год назад
I just wish Fountain didn't draw 3; drawing 3 twice in a row, and sometimes even on the same turn, just feels so incredibly oppressive. I don't care about it in pure Runick, because all that deck draws is jank, but in any variant, draw 3 is just huge.
@courtlandwilliams2275
@courtlandwilliams2275 Год назад
They should unbann card of demis if they like draw 3 cards
@uzzi3822
@uzzi3822 Год назад
Ignore the comments, Runick as an engine is mega based and most people are just living with MD Runick Stun PTSD. Being able to play cards that double both as engine and non-engine is such a cool idea for making decks resilient to stuff like floodgates etc, and I'm happy it exists, even if yes it could have been executed a bit better. Stuff like Hugin's protection is probably a bit much.
@soup3583
@soup3583 Год назад
People just don't like facing control in general, and especially a control deck like Runick that wins by deckout. It does have some broken stuff in engine like all of the spells doubling as instant fusion and the fact that fountain is a soft opt, plus the banishing is annoying even. But personally i think every deck has faults and i think Runick is neat because it has diverse interactions and a significant lock with no battle phase.
@lucascerbasi4518
@lucascerbasi4518 Год назад
@@soup3583 I don't think the problem is that people don't like control, since both combo and control have not only been valid gameplay styles for almost forever in this game, they have both been part of the core identify of the game, the problem is stun, noone likes going against stun, since all those decks do is to create non-games. I think runick is fine, but it seems people that complain about runick have probably been traumatised of runick stun in MD and OCG,often forgetting that there are multiple ways of playing runick. Honestly I can't even remember what was the last time I went against a runick stun deck in the TCG...
@kanga2468
@kanga2468 Год назад
Nah. I just hate Fountain. There's a reason why I like playing against Magical Musketeers and not Runick. And that reason is the fact not every Musketeer is a free pot of greed
@jamessimbolon3887
@jamessimbolon3887 Год назад
@@lucascerbasi4518 nah people definitely hate control decks, runick plays similar to sky striker but without a battle phase and less non engine and look how much people have hated decks like striker (less so now but when it was one of the best decks)
@Jrpg_guy
@Jrpg_guy Год назад
Explain to me, how a deck, with a draw 6 is fun, plus interruptions, plus chipping away at your opponents deck, plus every card is insta fusion. This deck is overtuned, or really fountain is, ban that fucking card.
@herbertcharlesbrown1949
@herbertcharlesbrown1949 Год назад
Joshua you made a video why you hate Mathmech. You mentioned Tearlaments. Could you also make a video about your honest opinion on Tearlaments and their design? Some people hate it for the built-in rng, other people think it's the future of yugioh, because you can play during both players turs. What do you think?
@hat_sauce3846
@hat_sauce3846 Год назад
He has talked about tearlaments a good bit I'm pretty sure.
@9876bbb
@9876bbb Год назад
This camera angle makes me feel sick
@lukecoolidge14
@lukecoolidge14 10 месяцев назад
Hey if anyone is seeing this can you explain to me how to summon a runick monster because i got a Freki in one of those random 20 packs and when i tried to look up what monsters i would need to summon him the list for Runick cards seems to be only fusions and spell cards
@OsirusHandle
@OsirusHandle 6 месяцев назад
every spell can summon it straight from the extra deck
@j.rodz.5981
@j.rodz.5981 Год назад
If they allowed to attack they would be more useful without fountain.
@aachen-lr2172
@aachen-lr2172 Год назад
Runick is very interactive for the person playing runick, provided it's not just monke flip floodgate. Like what you want to like but complaining about unbreakable boards and defending a multiple interruption resource engine that also deck banishes is just hypocritical
@MultiAlbertr
@MultiAlbertr Год назад
Bring back IO against runick
@benjaminpopien5148
@benjaminpopien5148 Год назад
they could have had a fountain like once per turn etb fusionmonster. And other strong fusions with other strong abilities, so you have to chose.
@haydenbennett3547
@haydenbennett3547 Год назад
We need a card that if it gets banished or sent to gy it reshuffles all gy and banished cards back to the owner's decks
@jofx4051
@jofx4051 Год назад
We have Penguin for GY and Necroface for banished but this one should be summkned uhh hmm
@courtlandwilliams2275
@courtlandwilliams2275 Год назад
If this card is banished by an opponents card effect, banish all cards on the field & inflict 2000 to your opponent. If this effect is used this turn, you can pay 1000 life points to return this card to your deck.
@GofUrselv
@GofUrselv Год назад
Tear was extremely unhealthy Just because they were “interactive” doesn’t mean it wasn’t terrible for the game
@Charmander_R27
@Charmander_R27 Год назад
Runick is the least fun deck I've played against since Mystic Mine. It's just stun and/or deckout. Ugh, ban Fountain already. Not a ban for balance, it's not that broken-it just makes the game totally unfun.
@tsohgallik
@tsohgallik 5 месяцев назад
Runick Topped Los Angeles Regionals 😂😂😂 Literally Top 1 🎉🎉🎉 Oh and 2 Amano-AwannaWin-with-Stun
@KushDragon420
@KushDragon420 Год назад
I hate runik. Id kill it if i could. Fountain should be limited. Its bullshit that their degenerate spells are 2 and 3 but fucking perlino is at 1 and they banned terreforming. Runik fountain is by far the most broken field spell in the game. Its a degenerate deck. Id respect players who win by kicking their oppent in the nuts more than people who win with runiks i used to run 3 iron walls just for runik decks
@mizo9972
@mizo9972 Год назад
Coming from the same guy that hates mathmechs but likes runicks because : "I like consistency" lmao 😂
@randomdroppings.danthemagi4600
Pure copium and justification based on bias.
@maskedduelist1380
@maskedduelist1380 Год назад
This camera angle giving me vertigo
@alphariusomegon8507
@alphariusomegon8507 Год назад
evil twin? let's go!
@Kaichi223
@Kaichi223 5 месяцев назад
I see Runick Dislike button press
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