It's bad, I'm missing a lot of cards cause of prices, 3x fenrir, chaos angel, sp little, there's too much money, I can't afford all of these, so I'm just stopped buying cards and enjoy my rogue decks :(
6:14 - couldn't you just chain the Back Jack to clog your own zones to force the game to send Linkuriboh to the GY via game mechanic, or force the trap to resolve without effect? 🤔
The fact that the snake-eyes palyer had the card advantage after getting board wiped 4 times is honestly aggravating, but whats more so is that a based snake-eye list was being piloted by a moron.
Why doesn't Joshua combine labby with palezonics.... So that we can get infinite rollback with palezonic returning rollback to graveyard from banished zone? and to keep infinite loop up play back to the front so they can bring back nurse . ladys etc.
First guy had soggy bread for brains (no offense Tsp, the duel was hilarious), and I'm not sure what's more crazy.. that Snake-Eyes carried him so hard or that Paleo can grind this hard.. like how many times did the board get nuked?
I just thought of this, but many trap cards are too conditional. For an outdated but easy example, Orcust Galatea can grab crescendo and set it, but (1) Crescendo can't do anything unless you can stick monsters on board, (2) even when activatable it is threatened when the monsters are threatened, and (3) even if you don't search->set the obvious trap, by playing Orcust its an easy guess. Even when a modern trap is designed well, if its archetypal, then it can't be considered as a staple "good trap card" because its an "Orcust" (or whatever archetype) card first. A modern example would be Rescue-ACE, the cards are weaker but usable without Hydrant on field, but I'm not gonna consider slightly worse versions of traps/quick-plays that already exist in other decks unless I need the 15th copy of fiendish chain for some reason.