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The Rise and Fall Of Paper Mario 

Russ Vandy
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In This Video we're looking at EVERY Paper Mario game and investigating the series' initial rise and eventual fall... I blame ttyd... Enjoy!
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31 май 2024

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Комментарии : 538   
@Arob4343
@Arob4343 23 дня назад
‘This series doesn’t need a story’ Meanwhile the Japanese title: “Mario STORY”
@volvoman5262
@volvoman5262 23 дня назад
Only first game Paper Mario TTYD is called "Paper Mario RPG"
@geekley
@geekley 23 дня назад
@@volvoman5262 Well, tbf the term RPG still heavily implies a big focus on story, usually. Maybe the localization should have kept the titles about Story/RPG so the 2 branches can coexist pacifically. Now I need to use "Classic Paper Mario" and "Modern Paper Mario" to refer to "both franchises", which is kinda awkward.
@iTrapa
@iTrapa 21 день назад
​@@geekleytry B.S and A.S pre-super and post-super
@MattTOB618
@MattTOB618 18 дней назад
​​@@geekley Yeah, can't exactly have a "Role-Playing Game" without roles to play.
@quantumphysics7008
@quantumphysics7008 23 дня назад
> plays the mario text rpg story games > gets mad that there's text my brother in christ why are you even here
@extremmefan7305
@extremmefan7305 21 день назад
It's like the people complaining about cutscenes in Pokémon, a series literally born as, and ALWAYS called, a RPG.
@poweroffriendship2.0
@poweroffriendship2.0 20 дней назад
That's like criticizing Ace Attorney for being text-based games, even though, that's how visual novels worked.
@Gameprojordan
@Gameprojordan 18 дней назад
​​@@extremmefan7305 tbf pokemon games didnt have cinematic cutscenes for a long time.
@bunsmasterbunny
@bunsmasterbunny 8 дней назад
RPG's are supposed to have lots of text too.
@Waluigiisbest99
@Waluigiisbest99 13 дней назад
if you think SPM had a weak story your snorting glue.
@aruberuto5290
@aruberuto5290 23 дня назад
Super paper mario not having a good story???? I actually think it has the best story of all paper marios😅
@christiandorr1546
@christiandorr1546 21 день назад
my brother in paper mario, you're being hugely reductionist in claiming that people just hate the post-TTYD games due to not being TTYD.
@ElliotKeaton
@ElliotKeaton 23 дня назад
"People only hate the new games because they aren't TTYD!" Fans loved Super Paper Mario. Mind you, that had the unfair advantage of being a good game.
@user-vi4xy1jw7e
@user-vi4xy1jw7e 22 дня назад
Plenty of people didn't like it. Lol
@Jarlmatthew
@Jarlmatthew 21 день назад
@@user-vi4xy1jw7eso? Plenty more people did. People also loved 64 too. His argument was full of shit and was just a lazy excuse to defend shitty Mario titles
@Jarlmatthew
@Jarlmatthew 21 день назад
Not to mention paper Mario 64 😂 boy had no argument
@GregHealthy
@GregHealthy 21 день назад
@@user-vi4xy1jw7e cant go wrong with the first three paper mario's all are good.
@thelanktheist2626
@thelanktheist2626 20 дней назад
@@Jarlmatthewwdym so, it contradicts OP’s entire point that people LIKED Super Paper Mario
@themustardman219
@themustardman219 18 дней назад
How did you manage to not understand the complaints about being Too Papery were because of the fact the original games were just paper as an aesthetic instead of the fundamental material of the world? Nobody in 64 and TTYD are actually Paper, stuff like the transformations in TTYD are curses and can't be done by anyone normally. Making everything genuinely about paper and having realistic arts tools is entirely different from the actually original designs of the originals.
@leonmystique9372
@leonmystique9372 12 дней назад
64 has little Paper Mechanics and in terms of design, it’s not even Paper-y. Paper Mario 64 was more closer to an animated story book. TTYD upped up the Paper Aesthetic but the Paper mechanics were limited to curses. The aesthetic of TTYD was like a pop-up book. Super… Come to think of it, it’s the same aesthetic as 64. Just an animated story book. There is no Paper mechanic present at all during that game And then Sticker Star onwards changed Paper Mario from Paper as an artstyle to Paper as the overall theme. I liked Color Splash and Origami King, but Color Splash is “Sticker Star” but less terrible and Origami King has a questionnable plot and a too easy battle system.
@seeforkat
@seeforkat 3 дня назад
I don't see why exploring the paper aesthetics is a bad idea. It makes the story more unique (and gimmicky) but the origami king did a really good job on an interesting story with them.
@connorburris4846
@connorburris4846 2 дня назад
@@seeforkat It's because paper becomes the main focus of the story, over meaningful world design. Things like the Sticker Star, the Paint Stars, and such, they feel like one time gimmicks that will vanish as soon as you turn off the screen. Meanwhile, things like the Star Rod in Star Haven, or the Depths of the Thousand year door feel real and immersive, and memorable for the right reasons.
@FuzzySumasshu
@FuzzySumasshu 23 дня назад
Imagine if the Metroid series shifted to where all of the enemies were nothing but Metroids, and the people complaining about that change were told “Erm, but the series is literally called Metroid. What did you expect? You're just mad that it's not Super Metroid” No, I think it's valid that people are upset that what used to be the backdrop became the entire forefront.
@mrcoolman333
@mrcoolman333 23 дня назад
“Somehow Metroid returned”
@tubes680
@tubes680 23 дня назад
This is really funny to me considering the most recent Metroid game (Dread) doesn't even have actual, pure Metroids in the game. I'm pretty sure 95% of that game's enemy roster consists of completely new, never before seen species.
@poweroffriendship2.0
@poweroffriendship2.0 23 дня назад
Samus: He is Metroid, he is Metroid, you are Metroid, I AM METROID! Are there any Metroids I should know about? Ridley as Metroid: Yo! Samus: I'm outta here.
@nitroturbo7869
@nitroturbo7869 23 дня назад
"Erm, what the Metroid?"
@XellosNi
@XellosNi 20 дней назад
"Why are you complaining that all of these Metroids are killing The Justice League?"
@MDMcNugget
@MDMcNugget 23 дня назад
Imagine if Street Fighter 7 came out and it was a shooter. And it’s a GREAT game. But it’s officially SF7, and there’s no word on another 2D Street Fighter game. And then Street Fighter 8 comes out and it’s a 3D fighter. It’s fine… Got decent reviews… but it’s not what Street Fighter fans WANT. They want a 2D fighting game, so they complain. Street Fighter 9 comes out and it’s yet another 3D fighting game. By this point, the 3D Street Fighter games have a fanbase, and they’re pushing back HARD. The 2D Street Fighter fans just want things to go back to what made the series great to begin with. But the 3D Street Fighter fans just say the 2D fans are stubborn and they just want everything to be like Street Fighter 1-6. The 2D fans say “No, we want the series to evolve. We just want it to be a 2D fighting game.” The 3D fans say “It’s still a fighting game. Get over it.” And then arguments over what the series is, should be, and who are “true fans” ensue. This was a problem Nintendo created themselves. They never should’ve deviated from the leveling based RPG style. They split their own fanbase by doing it. If they wanted to make RPGs more focused on paper gimmicks, no partners, less plot, and pointless battles, they should’ve made a “Paper Yoshi” spinoff while still making traditional Paper Mario games.
@ShaydeDragon12
@ShaydeDragon12 21 день назад
The next time you decide to make a video essay like this, please for the love of god actually *talk* to people who feel differently. Don't just read a handful of complaints online, make assumptions, and then go from there. Don't just write them off as unreasonable, stubborn, or plain wrong. Don't go dismissing people's opinions as a personal fault of theirs. TALK to them. Learn why they feel as they do, and present their thoughts fairly. If you're going to be talking about their opinions, *understanding* their opinions is quite literally the least you could do. I guarantee you'll have less people annoyed with you in the comments, and your own opinions will go over better in turn.
@mariobroultimate1808
@mariobroultimate1808 24 дня назад
I'm surprised that you didn't mention how Paper Jam had no original characters/locations, and was basically plagued by New Super Mario Bros. syndrome.
@MiniWheat366
@MiniWheat366 24 дня назад
We should have had the Elite trio return
@Glitchyy07
@Glitchyy07 24 дня назад
@@MiniWheat366ngl they would’ve been a good foil for Mario, Luigi, and paper Mario
@JoseViktor4099
@JoseViktor4099 24 дня назад
I heard the reason for that wasn´t for really any limitation, it was just that they couldn´t figure it out a good story involving PM and M&L characters.
@Unberable
@Unberable 23 дня назад
we did watch Scott's video
@brionis2686
@brionis2686 23 дня назад
Easy. Actually go inside the paper mario book
@AJ_-iy7dk
@AJ_-iy7dk 19 дней назад
i guess OG Paper Mario fans are just stupid because wanting a good story, good combat, unique and charming characters, settings and writing over overbearing paper mechanics, generic character and setting; and flawed combat system is not a valid opinion i guess 🤷
@DarkFoxKit
@DarkFoxKit 24 дня назад
I think the reason why most fans keep wanting The Thousand Year Door is because many of them had grown sick and tired of these strange innovations Paper Mario was going through when what we had before had been perfectly fine and much more preferable. And the fact Nintendo kept ignoring what the fans wanted in favor of changing what Paper Mario was, it was like a constant slap to the face. Sure, some people are willing to just move on and enjoy the newer Paper Mario games, and that's great. But not everyone is happy with what Paper Mario had become, and they long for the day they get a Paper Mario game that was like The Thousand Year Door, not necessarily The Thousand Year Door itself. And after all these years, that longing will turn into anger and bitterness. That's why the remake is so important, it brings back hope that maybe one day there will be another Paper Mario game with a brand new story with TTYD's battle mechanics.
@geekley
@geekley 23 дня назад
Agree, but just for clarity, it's not like people dislike innovation per se. Ocarina of Time and Breath of the Wild were huge beloved games that redefined the concept of what a Zelda game can be. And they were massively beloved. On the other hand, a game like Zelda 2 tried to do so, and is not as liked. And let's not talk about the CDi games. It's all about understanding what makes the "core" of the game and innovating while still keeping its spirit. If you diverge too much from that, it's better to brand it as a spin-off, give it a different title, like e.g. the Tingle games, or Link's Crossbow Training. In the case of Paper Mario, it seemed as if the paper aspect was treated like the "core" of the series, while lots of fans felt like not really. Like, sure, it's important I guess, but it's not really where the "spirit" of the games is. You can try new things, but you gotta be careful about what you're throwing away in order to do that.
@ssjgotenks2009
@ssjgotenks2009 22 дня назад
@@geekley lame hell no breaht of widl suck it that ruin elda with tha shit hole wappen rbak btwo lionk is weak btcih who dies to easy with jno link befor him did and no dugsnon tbwo ripe the soul out zelda
@chicopride2
@chicopride2 22 дня назад
​@geekley I agree with what you're saying with super paper mario I didn't not like it but I would have enjoyed it more had it been in the play style of like the original 2 then it would have been a master piece in my opinion
@Jarlmatthew
@Jarlmatthew 21 день назад
The guy who posted this video said nothing more than blaming fans for not enjoying a series that removes paper Mario’s foundation. A game that removed companions, unique races, unique designs, excellent combat, a leveling up system, badges, and so much more. This guy seems to think that just as long as it’s got some fucking paper jokes and turn based combat system it’s paper Mario and everyone else is just being picky.
@jazzratoon
@jazzratoon 17 дней назад
I wouldn't mind a remake of Super Paper Mario, cause while its not an RPG it does deliver an amazing story with unique characters. You can also play as Luigi, Peach and Bowser with for levels and gameplay for them. I love those Characters alongside Mario.
@geschnitztekiste4111
@geschnitztekiste4111 23 дня назад
My guy, you didn’t actually play Super Paper Mario if you think the story was somehow downgraded. It’s the best damn story a Mario game ever told. … Did you just complain about having to read? Even though you allegedly want a good story? I don’t think you gave this game a fair enough shot and frankly, you might be a hypocrite.
@vanillawizard
@vanillawizard 23 дня назад
I'm actually convinced he didn't play the game. What's he even talking about with that Bowser's Castle scene criticism? Did he just watch the first 70 seconds of a let's play and stop there? How is that the only moment in the story he mentioned?
@PianistTanooki
@PianistTanooki 22 дня назад
Yeah. The game had problems, but the story definitely wasn’t one of them.
@marioandultrachap
@marioandultrachap 17 дней назад
I wouldn't say all that but it was pretty good.
@Gabi-dd7bq
@Gabi-dd7bq 16 дней назад
I’m surprise he went for the story. The one aspect of SPM that really bugs me is the gameplay. But the story is just as good as everyone says.
@Leafblade77
@Leafblade77 10 дней назад
​@@RussVandy"Press X to doubt"
@pluubooruu
@pluubooruu 23 дня назад
I feel like saying "it's not the thousand year door" is a bit of a misrepresentation. I can only speak for myself but I wanted a storyline more like the first 3, and combat like the first 2. And most importantly UNIQUE PARTNERS. That includes Super Mario RPG in that vein. Sticker star and beyond just had wayyyyy too many generic enemies that it felt like the first 3 Paper Mario games were in "the Paper Mario universe" and the latter ones were simply a paper version of the super mario verse. I missed characters like Kammy Koopa, one of the funnest villains ever. Like, why has she never come back in newer Paper Mario games? It's not that we wanted TTYD 2.0, we just wanted something in the realm of the first 2 games. It would also be nice if we didn't just get generic levels like in Sticker Star... or a particular area that took up nearly half of all gameplay time.
@shadisnotamused
@shadisnotamused 23 дня назад
Wholeheartedly agree, I was honestly kinda annoyed that THAT was the take he got from that controversy. I could tell his first game was one of the new 3 without him having to tell me. We just want SOMETHING like how it used to he Honestly, I think most fans of ttyd would be kinda miffed if we got ttyd 2 or some shit, because we want UNIQUE locations and characters and a fun battle system with rpg elements most of the time
@starplane1239
@starplane1239 23 дня назад
Absolutely. The main problem is that the games stopped having unique characters and settings, which while they take time breathe life into the game. Also when every game takes place in the Mushroom Kingdom, you kinda retcon the previous games that took place there unless you 1-to-1 the previous world or can explain the terain getting regenerated like a new minecraft world.
@guillermoduncan2060
@guillermoduncan2060 23 дня назад
I played Super Paper Mario when it launched and I was really disappointed by the lack of a turn based battle system. It was part of the core of the prevoius two games. And as I played it I enjoyed it more and more because it was interesting and cool, but all the time I was asking myself “why did they removed turn based battles? What was wrong with that system?” I just didn’t feel the same punch of jumping into an enemy and dealing some damage than choosing a jump attack, perform an action command to hit it harder and make it stylish, getting cheered and then having to avoid the enemy’s attack. I think Super Paper Mario would have been a much better game if the rest of it remained as it is but battles like previous games returned, adding unique mechanics to the shaped partners
@starplane1239
@starplane1239 23 дня назад
@@guillermoduncan2060 ok, but there's one problem: enemies are everywhere. They would have to reduce the amount of enemies in the overworld, as well as figure out how to balance the party. Remember the chain chomps fight? Imagine if every battle was like that.
@brionis2686
@brionis2686 23 дня назад
I will say this regarding origami king. If you play it just for the sake of reaching the end then it is a charming game. If you 100% the game you will grow to hate the ring system. I don't like being pressured when selecting what I want to attack with and doing a perfect game of shy guys finish last is a nightmare. That was following the sniff it or wiffit trend started in sticker star which was one of the actually fun things in that game but they absolutely ruined it here. And I've only 99% the game because of the stupid don't die the whole game file icon. If you die at any point and let the game over screen show one time then you have to start the entire game again. I love chapter 2 and chapters 3 and 5 are pretty good as well and origami castle serves as a decent final dungeon. But the whole point of battling enemies in the older games was to give you short bursts of accomplishment like you felt you were becoming stronger alongside mario. Also the reason why people despise the battle system in ss and cs is because if you run out of stickers you straight up cannot fight anyone which origami king fixes by at least having a basic jump and hammer attack. Plus while Bobby may have felt like a partner with a good arc it is very predictable what was going to happen with him.
@A_Ali173
@A_Ali173 24 дня назад
I’ve come to see if Super Paper Mario is respected or not Okay I can accept what was said. It ain’t the RPG game anyone expected but for what it actually is it’s actually fantastic Also it has easily the best story of any Mario game. No competition there at all, at least in my opinion
@starplane1239
@starplane1239 23 дня назад
Same opinion. Origami King comes close in story but the plot feels really disconnected from each plot point to the next. "Why is the only vulnerable point on a streamer its spool?" "Since when did Mario and Luigi need to drive to peach's castle?" If the game simply didnt take place in the mushroom kingdom, I'd probably consider it a shared crownholder, but the effective retconning of both 64 and Sticker Star cripple it...or crumple it.
@Mastabacc
@Mastabacc 23 дня назад
I'll agree. I felt more emotions in SPM than the first two games. But the salty image from the first time I played it and wondering why turn-based combat was removed will forever stain it for me. But it's a good thing I came bacc to the game again in 2016 with a fresh lens and more maturity. Thoroughly enjoyed the game about as much as PM64
@infinityheart_tm9270
@infinityheart_tm9270 23 дня назад
Romeo and Juliet meets average JRPG plot featuring Mario characters and gameplay. It’s fucking great.
@vanillawizard
@vanillawizard 23 дня назад
I was really disappointed by his SPM review. I can get criticizing it for not being turn-based, but listing the game's story as one of the negatives without elaborating is crazy to me. SPM is probably the only Mario game I can think of with strong narrative themes and dynamic villain characters. While I definitely think TTYD's story is very good for a Mario game (I gotta give credit to any story that's not just "Bowser kidnapped peach again!"), the X-Nauts were ultimately still cartoony villainy villains and static characters overall. That's not a bad thing at all in a Mario game, but I think the SPM villains (especially Bleck) deserve a lot of praise for being so much more than that. My overall impression of SPM's story is "I can't believe this is a Mario game" in a good way. Actually kinda baffled that the only moment in the story he mentioned in his criticism was just some random humorous writing from the pre-game cutscene you see within 2 minutes of starting a new save
@benjaminchristiansen9852
@benjaminchristiansen9852 22 дня назад
Awesome comment, SPM has a great story. Flawed game sure, but it's story/plot was one of the most captivating and entertaining of any game out there period. It was a lot of fun to progress in that game for that reason alone.
@extremmefan7305
@extremmefan7305 21 день назад
"would it have been this bad if TTYD never existed" Yes. Because SMRPG and PM64 also established that battle system and are a big part of the foundations for which the TTYD version is so beloved. If Super, despite all its valiant efforts to improve everything else and STILL retain a few aspects of it (levelling up being tied to your HP and attack power), still got flak for not having the battle system, then Sticker Star was never going to go well with the idea of completely discarding both Super's AND the first two games' efforts in favor of one of those cheap "durability" mechanics that would later be wrongly popularized by Zelda. Also, if 3D Land is their standard for "worldbuilding", then these critics need to be goddamn fired. "it could be coming back" lmao no, AlphaDream literally went bankrupt, and while Nintendo has redistributed Superstar Saga on NSO+, that's mostly because they had GBA Online on that and needed to fill that with some games (much like their desperate attempts to find old obscure NES games for NES Online. They kinda just want to fill that in to try and goad people into buying the subscription service that is way more overpriced than it should be considering the quality of the online itself fluctuates far too much). While I'd love if it genuinely came back, M&L felt like a series only AlphaDream could really do justice to. (And frankly using that as an excuse for why Origami King shouldn't get so much flak is backhanded af exactly because it's such an uncertain factor, so OK should be judged on its *own* merits; which tbf are still very much higher than the previous two games) As for the "paper" complaints... I'll be frank with you and say that, it's not about how the world LOOKS, it's about believability. While OK struggles far less with that than its two predecessors for sure, this is still an entry in a series that otherwise had fully fledged world, where all the Mario species used to be able to just BE PEOPLE, something even OK barely takes advantage of (which tbf is still far more than SS could ever say). TOK *looks* absolutely stunning for sure, but in a way, being part of a full series means that SS and CS have already done prior damage to the believability of "this is a paper world" in general, and while OK (and even CS to a lesser extent) does take more advantage of the papery world state to come up with situations hardly possible to have in a E rated game otherwise, it still likes to remind you that this world is "made of paper"; which was never true for the first three games in the franchise, where paper "mechanics" were either magic or visual gags, as they instead followed in the footsteps of SMRPG in creating a "real" Mario world, taking advantage of the fact it's a *Mario* world to make its dark themes, not the fact it's a *paper* world. I knew the instant you said "but it's not TTYD" during Super's segment that you would be jumping to OK's defense; but even as someone who liked Super, I've seen someone play the entirety of OK and was still very underwhelmed, especially as someone who dabbled in other RPGs (including Pokémon, whose mainline games made me think I wouldn't ever have a bar lower than the literal tutorial land that is Kanto; yet lo and behold, Sticker Star manages to make Pokémon Red/Blue/Green look like a Xenoblade game by comparison). OK feels like a game that WANTS to have the scale of an RPG, but is still too far into the rabbit hole of the "paper world" and overall design philosophy of SS to commit to that (so it instead abuses as many loopholes as it can, which ends up feeling... disingenuine, imo). That's not to say there are no redeeming factors to TOK at all, but to me, someone who didn't even grow up WITH TTYD (despite calling it a childhood games a couple times before; I'd say that's moreso due to its influence on Super still being clearly visible), it's somehow more underwhelming than even Pokémon Ruby/Sapphire despite very much being more grandiose. It hardly manages to hold a candle to RPGs like the Xenoblade trilogy or Tales of Vesperia. While I'm glad its redeeming factors such as chapter-based music variations and other presentational flairs (namely some parts of the art design such as the polished environments despite their differences in style) made their way into, or at least clearly had an influence on, the TTYD remake, TOK is still a game I've seen more than enough about to tell you that it ain't for me.
@linguotgr
@linguotgr 23 дня назад
The biggest problem with Origami King is that its combat system wasnt a combat system. Its a puzzle system disguised as a combat system. Thats why you cant have any meaningful level ups or badges, because the goal isnt to damage enemies or reduce damage or wait for the right moment to attack or exploit weaknesses... its to solve the puzzle and one shot them. It cant have useful allies in battle, because, again, the game isnt about damage or defense or healing, its about solving the puzzle. And that wouldnt really be a huge problem, it could have been great, but puzzles repeat, and enemies respawn, so the puzzles get to be more about memorizing than solving, which means it gets super boring, fast. And that makes it more worth your time to just skip fights. IMO one simple change could have solved this. If enemies didnt respawn, each enemy would be like a puzzle that needs solved, and then it would be done. They could even incentivize clearing them all out by tracking enemies killed for 100% completion. I actually really liked Origami King, but its one of those games i dont know if I would go back and replay. I know the answers to most of the puzzles, or at least I know them well enough that i could re-learn them pretty easily. So right from the start I would just avoid every fight and end up kinda rushing the game. And for what its worth I also mostly liked Color Splash, but it kind of has the same problem, and I feel could be fixed with the same solution. That and Color Splash should have just had enemy HP instead of the weird color remaining thing.
@kwpineda5663
@kwpineda5663 12 дней назад
Very well said. I don't understand why every rpg franchise wants to move away from the traditional rpg elements. That's clearly what the majority of the costumers want. And I get it, every game is a chance to improve yourself as a game maker and innovate. It's just that after 2 or 3 games of doing it and not working should be enough. Origami King was hilarious really enjoyed it. But the battle system is a hassle and boring for the reasons already explained above.
@kahnwolfe9548
@kahnwolfe9548 Час назад
Was coming down here to the comments to say something similar to this, and you hit the nail on the head. I almost appreciated Color Splash's bad gimmick over having to play puzzle games instead of being able to just battle.
@smokedsanjl
@smokedsanjl 23 дня назад
The fall did NOT start with Super 😤 Sticker Star is at fault for that ‼️ Super was a phenomenal game
@Alexander_Grant
@Alexander_Grant 16 дней назад
I will die on the hill that Super Paper Mario is what ruined Paper Mario. If they would have gotten rid of the Paper Mario name on it and kept Paper Mario as a turn-based RPG while continuing to iterate on interesting badge ideas, possibly partner move customization, or something else to iterate on the design, it would be one of the best IPs Nintendo has today. I'm sure the story and characters are great in Super Paper Mario, but I could never even finish that game. I bought it when it came out after loving 64, and then thinking TTYD was one of the greatest games I'd ever played, and that was my first real disappointing purchase. It was not fun to move in that world, if I wanted platforming I would have gotten a different game. I recently played 64 to make sure I wasn't blinded by nostalgia, and it still holds up to this day. I tried Super again leading up to the remake and I just couldn't do it, it was so boring. the TTYD remake just showed again what could have been if they didn't go down that godawful path. For a long while I used to think that was the dirtiest any company had ever done to such a successful series, but KSP2 and Cities Skylines 2 have blown that out of the water here recently lmao. Anyways, Super is unplayable for me, I'm sure it's a wonderful story and everything like everyone says, but what's the point of playing the game if getting to the story is absolutely miserable?
@smokedsanjl
@smokedsanjl 16 дней назад
@@Alexander_Grant ok cool that’s your opinion but I can definitely tell you JUST loved the rpg aspect from the series it looks like mayb paper Mario would still be a goated franchise if it stayed to being an rpg but I don’t think what really killed it was Super. Super had a fantastic story (you should really see through it. One of the best stories Nintendo has ever told, if you can’t finish it that’s whatever but you should), even more unique side characters (there’s like one toad), it changed the formula for chapters but works in my opinion, Luigi Bowser and Peach are playable for once in paper mario history, and to me it was genuinely a fun time. The gameplay might not be that engaging to everyone but it’s not straight up awful, comparing super paper Mario’s unqiue swapping from 2d to 3d gimmick to any 2d platformer is ridiculous and you know it is, it’s a platformer but not like any others you have played at the time. Also let’s not act like the backtracking in TTYD isn’t ridiculously boring the original TTYD isn’t this perfect game you saw it out to be and neither is Super but just calling it boring??? With not explanation is kinda crazy. The game really isn’t miserable at all but if you’re so set at not playing the game whatever dawg play what you want.
@lpsmurder
@lpsmurder 15 дней назад
I don't think it's wrong to say the fall Started with SPM, or at least that it was the beginning of the end, in general the game was a bit of a decline from the past entries, but it definitely was not BAD, far from it, its only fault in this downfall is the fact that it set the precedent for what was to follow, if that makes sense, I say this as someone who would consider SPM to possibly be my favourite of the paper mario games It totally gets a lot of unnecessary flack, especially from ttyd purists, but those same people also give pm64 flack for being "boring" or "basic", and they're a very small minority, so, I dunno lol
@lunaitc
@lunaitc 18 дней назад
Why do people want a good game when they have all these bad games they could play?
@lekoopa3219
@lekoopa3219 18 дней назад
I played a few and watched playthroughs and ye not my case... tbh Origami King really isn't that bad. I kinda liked it. I liked the story and the graphics. Just not my battle system.
@dr_mercio
@dr_mercio 23 дня назад
I think you misunderstand why the games "aren't ttyd". It's not just because they aren't ttyd, it's because they don't have any battle systems, stories or characters with substance. Now the thing is, they can have 1 or 2 out of those 3, but if they dont have all 3, then yes they technically arent like ttyd. Origami king had a story, but it had a pointless battle system. The exploration is solely what carries the gameplay. Unlike paper mario 64, ttyd, and even super paper mario, the rest of the games are like a wet fart. The main point I want to make is that the battle system in origami king isn't bad because it's "unique" it's actually bad because there is no reason to initiate combat unless you're fighting a boss to progress the story. There are no rewards besides coins, there is no character progression or customization aside from gaining more HP. There is basically no reason to entertain yourself with the combat, its not made to give the player any satisfaction.
@Collington23
@Collington23 19 дней назад
“Too much paper” is a genuine problem with Sticker Star, Color Splash, and Origami King. They stop using paper as an artistic/gameplay sub-aspect and make it front and center and all-encompassing to a point of it being obnoxious.
@WannabeArtist55
@WannabeArtist55 18 дней назад
I actually like those games. They had pretty cool concepts to me
@diabeticman2194
@diabeticman2194 17 дней назад
I really don’t see the problem with the modern trilogy having ‘too much paper’. It works with the PM aesthetic, and even in TTYD Mario can transform into paper planes etc.
@cheddarsunchipsyes8144
@cheddarsunchipsyes8144 17 дней назад
@@diabeticman2194but the difference is TTYD didn’t rely on the fact that it was paper, it just was. The modern paper Mario games basically have one personality trait that is “LOOK WE ARE PAPER ITS SO WACKY!” And that gets old very fast.
@diabeticman2194
@diabeticman2194 17 дней назад
@@cheddarsunchipsyes8144 not for me; I’ve seen people argue that once Mario got a white outline rather than a black one it “ruined the immersion of the game” and I’ve never understood that. All the games in the series have a paper aesthetic, with the modern trilogy it’s a bit more on the nose but I still find it charming (especially in Colour Splash and TOK)
@MikooOnYoutube
@MikooOnYoutube 18 часов назад
Paper Mario fans when the series called "Paper Mario" is based around paper: (in all honesty, I love ttyd and its my favourite game in the series but I will forever defend the later games for actually living up to the title. It's the biggest thing those games did right.)
@patrickshaw411
@patrickshaw411 23 дня назад
20:51 Nah, I'll fight anyone on this point. Paper Jam was definitely plagued by the generic Mario sickness that was going on for a few years now. I agree that the battle mechanics are what Paper Mario fans wanted the most, but we also wanted the charm and personality that the first two titles had.
@Jarlmatthew
@Jarlmatthew 21 день назад
Fr, like people haven’t wanted original companions, unique races, and varying designs of existing races for years now.
@alphathewolf583
@alphathewolf583 21 день назад
Of all the games that could be played on the 3ds, it was the best paper mario game, and the worst mario and luigi game. A breath of fresh air to PM fans and the first major sign of decline for M&L fans.
@joshdavis8381
@joshdavis8381 20 дней назад
Yeah, I was shocked this guy's take was "Umm, it has turn based combat and Paper Mario. Therefore you dumb babies should stop complaining". It's like sure it has those things, but that's all it really had. My boy Paper Luigi got done dirty. So many missed opportunities with that game.
@Jarlmatthew
@Jarlmatthew 20 дней назад
@@joshdavis8381 honestly. I’d turn based combat and paper was all we were looking for in a paper Mario game, sticker star would’ve been perfection. It’s almost like we actually want THE REAL formula that set paper Mario apart to begin with. I have half a mind to believe this was just rage bait at this point
@TurbopropPuppy
@TurbopropPuppy 15 дней назад
*first three titles like it's fine if you personally don't like SPM but it's literally insane to argue it didn't have charm and personality. it had SO MUCH of those
@drock13
@drock13 23 дня назад
Also just looking at the enemy types 2004: 1000 year demon 2020: A Stapler
@burgerkinghofer6916
@burgerkinghofer6916 23 дня назад
Back then the villains were actually evil or had good motives too and had actual involvement in the plot rather than doing nothing for the rest of the game until the end. Also wanting to erase every toads because one of them scribbled something on your back is just a dumb reason to build sympathy for the villain when there is Count Bleck who thought he lost his wife.
@mrcoolman333
@mrcoolman333 23 дня назад
@@burgerkinghofer6916 Yeah I was really thinking “that’s it?” when his motives were revealed
@extremmefan7305
@extremmefan7305 21 день назад
@@burgerkinghofer6916 Even knowing WHY the "scribble" was used as a motive (as writing on origami paper is considered disrespectful to it), it does not make it any less underwhelming (in fact I'm debating on calling it the worst motive in a fiction made for children; it's oddly similar to Infinite in Sonic Forces who just became evil because he was called weak by *a literal bioweapon*)
@stormageddon9930
@stormageddon9930 15 дней назад
This is 1000%. Cherry picking. You’re comparing the final boss to a random boss in OK. Not fair.
@drock13
@drock13 15 дней назад
@@stormageddon9930 I enjoyed TOK for what it was when it had the elemental titans but those household item bosses were soo stupid and took away from the plot. Even at its worst TTYD had what stylistically looked like an angry Chinese take out box but narratively at least it’s user is a sentient being not some dumb tool.
@brandonscott3423
@brandonscott3423 23 дня назад
If they wanted to turn paper Mario into a puzzle action adventure game instead of an rpg then they should’ve just made a new series for that honestly
@frenteticbear5202
@frenteticbear5202 23 дня назад
As a person who is a fan of the first three paper, Mario games I can say with confidence that if you asked me what I liked about paper Mario, I would say the gameplay and story, and I would probably not bring up the paper art style at all. It’s not that the art style is bad it’s just not what people cared for. It feels that the later ones focused a lot more on the paper gimmick of the series. It feels as if most people were not fans of “(“Paper”)” Mario, but instead PaperMario. Again Not saying the paper aesthetic is bad it’s just most people liked the first three for the not paper stuff ya know?
@geekley
@geekley 22 дня назад
Agree. As someone who grew up on the N64 game, I never thought of the paper aspect as being the core of the series. If they made an entirely new Mario RPG without the paper thing, but in the spirit of the games (e.g. interesting story, charming partners, good play style customization, well thought-out battles, well-designed fun gameplay), I'd love it as a sort of spiritual successor even without any paper.
@christophsiebert1213
@christophsiebert1213 6 дней назад
I play it for all of those reasons. I want a good story with unique partners IN the paper aesthetic. And gimmicks/abilities related to paper that complement them. TTYD doesn't need the paper aesthetic to tell its story, but it sure as hell gives a lot of creative spins to it to complement it. Same with Super Paper Mario and its abilities.
@trunguss
@trunguss 22 дня назад
"Paper Jam is what fans wanted" But the world was still sterilised.
@PianistTanooki
@PianistTanooki 22 дня назад
It's also not what fans wanted. That's just gaslighting people… Fans wanted a PAPER MARIO game, where you primarily play as Paper Mario, equipped with partners and other abilities you gradually gain over time. Paper Jam has some of this, but it lacks the interesting worlds, unique story, and other RPG mechanics that Paper Mario specifically had like badges. The Mario & Luigi series may be an RPG franchise, but its take on the Mario RPG formula has some very key distinctions.
@trunguss
@trunguss 18 дней назад
@@PianistTanooki Agree.
@PianistTanooki
@PianistTanooki 22 дня назад
20:56 The Mario & Luigi series used to give us incredibly unique worlds, completely deviating from the status quo, like Thousand-Year Door did. Paper Jam gave us the incredibly sanitized and basic New Super Mario Bros. look. That’s why people complained about the levels.
@trunguss
@trunguss 22 дня назад
This video barely mentions the sterilization in general. Like how the video implies that the majority of OK naysayers just dislike it 'cuz it's not like TTYD. Like, sorry, but it's not just TTYD fans who dislike the direction of the series. Super fans do as well.
@PianistTanooki
@PianistTanooki 22 дня назад
@@trunguss Yeah, it's no wonder there's a 75/25 like to dislike split. Many of the arguments in this video are very poorly thought out; very surface-level arguments. It reminds me of people who try to become "political activists," but only get their information from one sentence tweets devoid of all nuance. Dismissing people for not liking how they have to constantly reference the world being made out of paper in the newer games by just saying "HURRR DURR DA SERIES IS CALLED 'PAPER' MARIO LOLOLOLOLOL" is a prime example of this. Also, the fact that he just conveniently glosses over the original Japanese name "Mario Story" further exemplifies this. It was never SUPPOSED to be "Paper" Mario in the first place. The second game adopted the name "Paper Mario RPG" in Japan, likely because that name became more popular internationally.
@MarioLuigi25
@MarioLuigi25 23 дня назад
The "too papery" argument is actually valid because that was never what the series was about. The first Paper Mario game was only called Paper Mario because it had 2D characters within a 3D environment (not unlike the Parappa The Rapper series). Outside of a few visual gags and effects it was nothing more than a cute, aesthetic art style and the characters were not literally made out of paper. In Japan, the game is actually called Mario Story. TTYD does add paperlike abilities, but they are meant to be curses and not just natural abilities that anybody can do. The later games flanderizes the whole "paper" thing and constantly beats you over the head with it. People didn't fall in love with first three Paper Mario games because of "paper". They fell in love with them because of the great and unique stories, characters and genuinely good and fun gameplay. People don't hate Color Splash and Origami King because "it's not TTYD" (Super Paper Mario is living proof that you can have a good Paper Mario game that isn't like PM64 or TTYD). They hate them because Nintendo blatantly kept ignoring what the fans want and were insistent with this new direction of the series and the newer games all feature characters that you would find in the New Super Mario Bros. games instead of unique and interesting characters like Lady Bow, Vivian, and Tippi just to name a few.
@pokemonmanyou4239
@pokemonmanyou4239 22 дня назад
This is what I have been saying. Really, the paper aesthetic exists to justify the title. That's it.
@LackofGimmicks
@LackofGimmicks 21 день назад
The evolution of paper in PAPER MARIO is not flanderization, it is an evolution on the concept, and while you can arguer replacing paper Mario's, I guess "Core identity" as nebulous as that is, is a step too far, furthering the paper aethstetic in new and creative ways isn't necessarily a bad thing just because it's different from "why people fell in love with Paper Mario". Super Paper Mario is living proof of this as it's a geometrically styled 2D platformer with a dumb gimmick and people still love it. To act like the newer games wouldn't be loved if not for the poor game design of battles and blandness of the story and characters is disingenuous to one of the only parts of Paper Mario that's improved, the graphics and world exploration. The "Too papery" complaint is only a symptom of a bigger problem.
@cheddarsunchipsyes8144
@cheddarsunchipsyes8144 17 дней назад
@@LackofGimmicksthe story and gameplay are certainly the main problems, but it doesn’t subtract from the fact that the newer games constantly rely on the fact that they are paper, and it gets annoying.
@LackofGimmicks
@LackofGimmicks 13 дней назад
@@cheddarsunchipsyes8144 Yeah, I know, I said if had all th aspects people like in addition to the heavy paper elements, not as many people would complain. and if you are annoyed at it after that, idk, maybe play fleshy Mario.
@fgfhjfhjfbhfghf5771
@fgfhjfhjfbhfghf5771 22 дня назад
The thing about the paper elements is that in TTYD its a clear gameplay vs story segregation with them only coming in as either a visual element in puzzles or as transformations unlocked through being cursed to hammer in that these aren't natural powers. In the modern games the characters are literally canonicaly paper and everyone is scared of things of like scissors and rain. Lines in the older games like Kammy worrying about Bowser's blood pressure don't make sense if Bowser is literally paper or even 4th wall breaks like Goombario saying Goombas have "been around since you were in Super Mario Bros" doesn't make sense if the Mario in both games are different entities
@PianistTanooki
@PianistTanooki 22 дня назад
Right. TTYD never mentions anything about paper in its dialogue aside from the paper abilities you get from the four chests. The paper aspects are just the world that they live in, and it’s never addressed directly in any dialogue. The newer games constantly remind you that everything is paper, to an annoying degree.
@m-biskit4060
@m-biskit4060 21 день назад
Take a shot everytime he says “It’s not the Thousand Year Door” 😭
@lacasadelvideojuego3880
@lacasadelvideojuego3880 17 дней назад
It doesn't have to be like TTYD... Super Paper Mario is mechanically different to TTYD and still works better than Sticker Stars, Color Splash and Origami king, fundamentally Paper Mario has to have a great story with unique characters not just from the Mario Universe, great partners and a combat that has a reason to fight.
@rep9303
@rep9303 16 дней назад
Its paper MARIO, not PAPER mario; it was an artstyle plus a few gimmicks not the entire identity so yes it was too papery and it had no personality cus every character looked the same so any funny dialogue they might have said gets completely forgotten. Thousand-Year Door is praised for actually being a revolutionary piece of art that no other game can compare itself to, it is so unique and even with the different gameplay Super continued that; the modern trilogy stripped everything about the franchise and instead followed mandates that no fan actually liked; everyone vastly prefers the original trilogy for that same reason.
@PrinceMallow
@PrinceMallow 14 дней назад
"Paper Mario got too papery" sounds silly on paper (HAHA GET IT?) but it's true. The first three Paper Mario games use the paper style as simply the aesthetic of the game with some visual gags to go along with the theme. But the world, characters, and story all feel like they're still part of the overarching Mario world with different villages and races of people. Starting with Sticker Star, however, they started running with this idea that the characters were all literally paper beings in a literal paper world when that was never really presented to be the case before. Even the transformations in TTYD are presented as "curses" giving you the ability to do something deemed unnatural to the world. But starting with Sticker Star entire plots of the games began to revolve around paper or some aspect of it (stickers, paint, origami). It turned the series from Paper MARIO into PAPER Mario, if that makes sense. You can't go five seconds without a Toad making reference to being crumbled, folded, flattened, or some other paper-related aspect. I find the paper style and world much more charming when it's simply used as a visual style rather than characters making constant reference and winking at the camera to say how they're made of paper and in a paper world.
@jazzratoon
@jazzratoon 17 дней назад
I will be honest the main reason the majority of fans don't like the newer games, because the exclusion of unique characters, story and just gimmicky gameplay which did nothing but distract from the exclusion of why people love, 64, TTYD and Super. Yes Super Paper Mario is highly beloved because of its darker story and characters especially the villains, you get a dislike for saying Super is bad. I would love a remake of 64 or Super or a new game which doesn't repeat the mistakes of Sticker Star, Colour Splash and Origami King. I little bro loves TTYD, he was willing to give TOK a try but soon told the battle gameplay sucks, but how tedious it got, including the fact you get nothing but story progession, making them pointless. Less is More. Which the Pre OG Paper Marios do to an excellent T with its non gimmicky gameplay, while the More is focused on unique diverse and beautiful papercraft world without distracting the Less. I forever see Sticker Star as a black stain that poisoned the series.
@LeoSmashRoyale
@LeoSmashRoyale 23 дня назад
It has nothing to do with "its not TTYD", at least for me. I just wanted the unique looking partners!! It was my absolute favorite part of the original Paper Mario. TTYD expanded it slightly but in my opinion didn't do enough. I wanted some new designed characters who were of the enemy races but were friendly and joined your party! Also, I hated Origami King's battle system because I don't do well with puzzles on a timer. I like being able to take my time and figure out the puzzle. I can't do that in later battles in OK so battling became pointless. Also...stationary bosses. No cool looking Ice King or a roided up Clubba, no we fighting a stapler. It just...rubbed me the wrong way. That's my take on it.
@starplane1239
@starplane1239 23 дня назад
Especially when, in Sticker Star, we literally use those same stationaries as weapons(through thing stickers).
@lacosta0892
@lacosta0892 23 дня назад
I agree completely. I almost didn’t finish origami king because I absolutely hated the battle system in that game; people thought that color splash had a slow battle system, but I think origami king was even worse when it came to that.
@brionis2686
@brionis2686 23 дня назад
Hopefully stationery bosses aren't a "staple" of the franchise moving forward
@brinta2868
@brinta2868 23 дня назад
Then it has something to do with "it's not TTYD". You didn't like Origami King's battle system and would have preferred something more similar to TTYD.
@brionis2686
@brionis2686 23 дня назад
@brinta2868 Yes but the point is that saying it's not ttyd is just a blanket term since the other battle systems are glossed over and not fully elaborated on.
@cruzperea6936
@cruzperea6936 21 день назад
This is what I think: The original trilogy of Paper Mario 64, The Thousand-Year Door, and Super Paper Mario really did feel like a cohesive set of games that established the "paper" universe as its own unique RPG interpretation of the Mario world. The Original Paper Mario Trilogy: The writing, humor, and creative papercraft visuals were top-notch in those first three games. The turn-based battle system combined with an overworld full of entertaining characters and scenarios made for a truly delightful experience. The Thousand-Year Door is rightly hailed as the high point of the series. Super Paper Mario, albeit more of an AA, still had the strong points of the storyline element; Don't judge me, but I think the story was much better and unique compared to TTYD's; Who expect Peach, Bowser and Luigi (also as a final boss) to take major roles as protagonists. The Second Mario Universe Trilogy: Then with Sticker Star, Color Splash, and Origami King, the series pivoted to be more directly tied to the mainstream Mario universe rather than being its own self-contained paper world. The gameplay became more action-oriented and the stories/characters lost some of their distinctiveness. While I don't dislike those latter three games, they definitely felt like a departure from what made the original trilogy so special and imaginative. I fear that if they had stuck original formula, the series may have eventually grown stale. Change was likely needed to keep it feeling fresh and relevant. In a sense, the change was a bit of a Win-Lose; we saw that "staleness" with the New SMB series (preceding "Wonder"). So in that sense, splitting it into two different eras and styles was probably the right move, even if the new direction didn't quite rekindle the same magic as the first three classics for some fans. The original Paper Mario trilogy will likely remain many fans' favorites, but the series lives on in an updated form for a new generation as well.
@asterthehedgehog6861
@asterthehedgehog6861 23 дня назад
When you were talking about Origami King going above and beyond with the paper theme, I think you unironically overlooked the big reason fans weren’t happy with these games. And what was it? The original “Paper Mario” games were not ALL ABOUT PAPER and had tons of PAPER PUNS. For Christ sakes, the bosses of Origami King are just realistic arts & craft tools (colored pencils, tape, rubber bands, a pair of scissors, a DOG stapler and even a disco dancing hole puncher). And I’d have to agree despite never playing any of these games. Nothing about the originals was so heavy on it being “paper”. Look at the fact the battle screens are performances on a stage. Just because the series was called Paper Mario didn’t mean the games were meant to be LITERAL PAPER & CARDBOARD. They were just aesthetic choices for the games, not the literal theming of the world.
@Jarlmatthew
@Jarlmatthew 21 день назад
Well this genius couldn’t piece together (despite it being in his video) that the choice of paper was a graphic limitation, not the most fucking hilarious joke on the planet. Paper Mario ttyd makes little to no reference to paper and is still amazing. Origami king makes nothing but paper jokes and is soulless and devoid of creativity.
@RaFaReAcH
@RaFaReAcH 23 дня назад
Yes, the Paper Mario series COMPLETELY fell off. Color Splash and Origami King are good on their own right, but they were not what Paper Mario was supposed to be. There is a reason Mario has multiple branched IP's to do their experimental formulas on, and they don't do it on their mainline games, you cannot completely change the gameplay of a franchise whose mechanics were universally praised and its previous iteration practically unanimously regarded as one of the greatest RPGs of all time, and then expect people to move on because "hey, there is this other RPG series you can check out if you want that". What if after Mario Sunshine, there was not a separate New SMB series, but rather all mainline Mario games were now 2D and completely ditched the 3D formula? Outrage, and even if the games could stand on their own two feet, people would indeed say "it isn't Mario 64/Mario Sunshine".
@Darth555
@Darth555 22 дня назад
I think it's disingenuous to dismiss any criticisms of origami king, of which there are many more than you stated in the video, with "it's not the Thousand Year Door so you think it sucks." Even then, let's say hypothetically you are correct. The fact is that the last original game in the series to release without any kind of controversy was the original Thousand Year Door 20 years ago. I think it's perfectly reasonable to ask for a return to the thousand year door's gameplay style, especially since nothing else they've implemented over the years has reached nearly the same Heights.
@CarlosRodriguez-cl5dq
@CarlosRodriguez-cl5dq 17 дней назад
You give origami king waaay too much credit. It was fun, but the combat was horrific. The volumentals was the only good combat. And to say the story is the best, is idiotic. Super paper Mario and ttyd are substantially better.
@joshdavis8381
@joshdavis8381 20 дней назад
Paper Jam did the bare minimum with including Paper Mario characters. All it had were the titular character himself, Peach, Bowser, Toads, and the standard enemies in every Mario game. No characters original to Paper Mario made it in the game, and Paper Luigi was only in the sound test portion of the game that you get after beating it (and he actually talks, so the comedic potential this game could've had really got squandered). Even as a Mario and Luigi game, Paper Jam was pretty bland. None of the characters original to that series (aside from Starlow) were in. Like, sure, the game still plays about as good as any Mario and Luigi game, but why play it, when I could play literally any other game in the series (I personally think Dream Team gets too harshly criticized, despite its flaws). And if I wanna play a Paper Mario, well there's the first one, and TTYD (as far as the rpgs go). I understand it gets annoying to hear some people endlessly go on about how TTYD was peak Paper Mario, but in this case, I'd argue it's because it's true. It refined an already solid formula established from the first game, and added even more original characters, with a more original story. Super Paper Mario was pretty neat, but it needed some more polish. If the series had to go in a different direction, then I wish they stuck with refining what SPM did. It had potential. Sadly though, Nintendo went through this phase of sanitizing their Mario games to the point of being pretty bland, and forgettable experiences. None of the games of this era necessarily played bad, but not the best either. Just kinda meh, and Paper Mario wasn't safe from this sadly. Alphadream, and Intelligent Systems both were prohibited from making original characters within their respective franchises, and as you pointed out, Miyamoto felt story wasn't important to Paper Mario (despite it literally being called Mario Story in Japan). But yeah, this is why we got Sticker Star, and Color Splash, and why they're mid at best. I have yet to play Origami King, but it actually looks decent. Maybe they finally found a formula that stuck, or maybe in light of the remake of TTYD, we might finally get an actual follow up to that.
@Gil7111TX
@Gil7111TX 23 дня назад
Super Paper mario was the last good paper mario game...after that it went downhill for me.
@leonedevaudier76
@leonedevaudier76 21 день назад
Was it a good game? For a platformer? Sure! For a paper mario game? It abandoned everything the fans loved
@extremmefan7305
@extremmefan7305 21 день назад
​@@leonedevaudier76 I played it and TTYD literally side by side, and I can tell you that no, it didn't "abandon everything the fans loved". Not to say it ditched nothing, of course, but while the badges are gone and the setting was no longer just Mario's world, it still had many of the same writing and world believability of its predecessors, being genuine in its narrative storytelling, world building, and character interactions. Even STILL alluding to how enemy species from the mainline games are more than just "Bowser's goons", by still giving some few remaining members of said army you still see afterwards their own identities (namely the ones still trapped in Bleck's Castle, who help Peach and Luigi escape), and even the levelling system still has remnants existing (your level being tied to your HP and attack power) and the multiple playables slightly substitute partner interactions (come on, Peach and Bowser in the Paper Mario universe used to be highly entertaining, who WOULDN'T have wanted to play as them for a whole game). I'd even say it was actually a worse PLATFORMER than it was a Paper Mario game, because the actual platforming physics were a tad awkward and the level design does require a lot more waiting than your average 2D Mario.
@leonedevaudier76
@leonedevaudier76 21 день назад
@extremmefan7305 I'm sure that essay was worth it
@extremmefan7305
@extremmefan7305 21 день назад
@@leonedevaudier76 If you call THAT an essay, you should see my standalone comment on this very same video. :P I'd rather over-elaborate than under-elaborate tbh.
@leonedevaudier76
@leonedevaudier76 21 день назад
@@extremmefan7305 NOT something to be proud of but ok
@Yoshiinite
@Yoshiinite 23 дня назад
Paper Mario is the true definition of "if it ain't broken don't fix it" except Nintendo keep messint with it when it never needed any "fixing" to begin with. I'm a 90s kid, i got to see Paper Mario from the beginning, and it really was heartbreaking that the first rpg i ever played, would get 2 great sequels and then get such meh games after, it took them a decade to go back, and now that the Mario & Luigi games are dead, i hope Paper Mario takes it's spot back of being the main Mario rpg series. Also keep Tanabe away from Paper Mario forever. Also yes, i do want the games to be like TTYD, why? Because it just works, no need to change it, Paper Mario is not Pokemon to have to come up with a new gimnick every game like jeez. If they bring back Mario & Luigi, make them the guinea pig series to experiment with, not Paper Mario, Paper Mario has so much more potential for stories and so many untapped ideas for partner designs, i really hope they don't make another Action Adventure game right after TTYD, that'd be miserable 😭
@NeoDeity
@NeoDeity 15 дней назад
Somebody come and save bro cuz he's falling hard trying to defend Origami King...
@imboredthatyimhere
@imboredthatyimhere 23 дня назад
“Interesting puzzle” in sticker star? LMAO bro they hide require secret area. What kind of game hides require shit behind secret passage ways.
@someGuy-kl7cb
@someGuy-kl7cb 23 дня назад
its not that the newer games sucked, im pretty sure most people know after sticker star the other games aren't bad... its just it took away so much from the first two they are basically different games. i mean hell, a perfect example is SPM, its bascially an entirely different game from paper mario and its sequel, but like, its by no means a bad game. its a really good one actually, good enough that people are willing to accept it as part of the trio despite how different it is from the original two. just...its not the same paper mario. i mean, just because they aren't bad doesn't mean people cant be upset they derailed paper mario. imagine if mario suddenly stopped using power ups and instead his abilities were based on his coin count. it could be a GREAT game...but it derails from what makes mario "mario" and if future games starting using the new coin system, the series would stop feeling like the classic mario.
@iamLI3
@iamLI3 18 дней назад
no , you're wrong there is too much paper in those games paper mario isn't a game about fucking paper......
@grahstache2904
@grahstache2904 5 часов назад
are you trolling or not
@trunguss
@trunguss 22 дня назад
The "it's not TTYD" argument you bring up just trivialises the complaints have about the modern games. You barely touch upon topics like unique designs of existing and brand new characters. You barely touch upon the areas you explore. Origami King is clearly trying to fight against creative restrictions. It's writing is the best of the modern trilogy but still lacks unique characters and world building. If Origami King had the exact same gameplay but had the style of worldbuilding the original 3 games had, I guarantee there'd be a lot less haters. You also don't touch upon the fact that fans don't generally like Paper Jam because of how sterile it is compared to other M&L and Paper Mario games. You just assume it's the gameplay people want. You show confusion at the fact that fans got a traditional RPG like they wanted but still didn't enjoy it. The story and world matters too. I also dislike how you dismiss arguments against the games being too papery by calling them "stupid" but not elaborating on what those arguments. Arguments about the paper focus aren't stupid at all. They're very valid. You know the original series treated paper as just visual fluff. You can disagree with the paper argument, but you can't act like they're invalid. Just like how I can't argue that a series called "Paper Mario" can't be about paper. I guess my problem is the lack of explaining the nuance of negative reception. I wrote this comment half asleep so some may be nonsense.
@RussVandy
@RussVandy 22 дня назад
Thanks for your feedback!
@trunguss
@trunguss 22 дня назад
@@RussVandy Thanks for reading.
@yukinagato1573
@yukinagato1573 23 дня назад
I'm a huge Super Paper Mario fan. TTYD is the best Paper Mario game, while Super Paper Mario is my favorite Paper Mario game. I adore both games' story and character development, especially SPM. When I started Sticker Star, it was so baffling to me it lacked story. It's so bland, so excruciatingly uninteresting... Not to mention all the extremely cryptic puzzles. I stopped, looked online for a complete gameplay, and realized I wasn't missing anything.
@jazzratoon
@jazzratoon 17 дней назад
Your a real fan.
@lpsmurder
@lpsmurder 15 дней назад
Totally agree here, TTYD to me feels like the best in substance, but SPM is probably my personal favourite entry
@HeyImStin
@HeyImStin 18 дней назад
fans of the first two games have valid reasons to be upset with how the series progressed afterwards. Nintendo created two games in a new franchise that solidified up to that point staple mechanics story elements and established the identity of what makes a Paper Mario/Mario Story game with the first two games in this franchise. Then with each following game they saw its identity stripped away more and more. Removing RPG turn based combat, level up mechanics, the badge system, a cast of original companion characters, emphasis on story and narrative. Instead of building upon what made the franchise what it was at its core they decided to sacrifice it instead for a new gimmicky system with each new game while continuing to strip away more of the original essences of what made this franchise stand out amongst other IPs (Besides its visuals being Paper). Fans watched as everything they missed and liked about the original two games as core mechanics and features of this series was given away to a different franchise instead (Mario and Luigi) and told with each new iteration in the series that it was not going to go back to what established this gaming franchise originally even though since its departure from those established core mechanics fans old and new have HEAVILY demanded for its return to form. Myself having played the first 3 games and watched this series grow and change since a child each game following The Thousand-Year Door has changed the franchises identity and especially after Super Paper Mario a feeling that the game and the company has stopped caring about the fans who bought and supported the series originally as much and continue to lose/change the identity of what they once established to fans as the standard of what makes a Paper Mario/Mario Story game exactly that. For many The Thousand-Year Door captures the heart of what we wanted more of after the first game, while also being the game that solidified the standard. The game has its flaws but when fans say "its not The Thousand- Year Door" in newer Paper Mario/Mario Story reviews or comments it is that those fans want what Thousand-Year Door built upon and kept from the original game. Instead each new game in the series is about a new mechanic or gimmick that replaces something that was the once standard of this beloved franchise.
@jdog_is_canadian
@jdog_is_canadian 17 дней назад
Paper Jam aint a Paper Mario game bud, its a MARIO & LUIGI GAME
@RoyJay2
@RoyJay2 19 дней назад
I really don't like the origami king battle system. The fights are pointless and feel needlessly complicated.
@Takittack
@Takittack 17 дней назад
Stop using the rebuttal that fans don’t like the new stuff because “It’s not the thousand year door” its annoying as hell 😭
@Takittack
@Takittack 17 дней назад
The rest of the video is okay though. Very good editing and summaries of the games. It’s just the criticisms feel very disingenuous and misinformative
@Mr.sausage0
@Mr.sausage0 23 дня назад
Growing up, I always wanted a Paper Luigi game with the lore we were given, as well as a game that has the four heroes of Rogueport, maybe add the two games together as a bundle.
@THEGASTLYAPPEARSInsertspookymu
@THEGASTLYAPPEARSInsertspookymu 24 дня назад
As someone who likes Ttyd as much as Oragami king, I still wish for the redemption arc
@leoscrymgeour5881
@leoscrymgeour5881 23 дня назад
Yeah as someone who loves all paper mario (even sticker star) the next game should be like the 1st one and TTYD tho I personally wouldn’t mind a super paper mario aslong as there a story good as the 1st characters worlds and story were top and you can’t forget the music
@Obreezy425
@Obreezy425 20 дней назад
Like TYD is so good because it's just a better Paper Mario, keep all the main elements and just add, it's not that hard of a concept. Pokemon still uses the same battle mechanics and it still works 🤷‍♂️
@victorford5047
@victorford5047 18 дней назад
There's a little bit of video in your biased. Also, good way to downplay all the add-ons on the remake.
@DevilHunter1994
@DevilHunter1994 11 дней назад
"Too much Paper in Paper Mario? Really?" The point of that complaint was that the first Paper Mario games never made a big deal of the whole paper thing. The paper look was an art style choice that was occasionally used for a one off visual gag, and absolutely nothing more. These weren't stories set in a paper world, but rather stories set in the Mario world, just with the art style of a storybook. Also, of course people realize that the series had moved away from the style of Paper Mario 64, and Thousand Year Door by the time of Origami King. Just because we all realize that...doesn't mean we all just have to deal with it, and support the newer games. It's on Nintendo to convince fans of the older games that the change in direction is worthwhile. So far, they have failed to do that for many of us, and so we continue to not support the new direction of the series. Origami King just isn't what many of us are looking for in a new Paper Mario game. For that matter, neither was Paper Jam. That was a Mario and Luigi game, guest starring Paper Mario. Whatever Nintendo may believe, Mario and Luigi was never a replacement for Paper Mario in the eyes of fans. Mario and Luigi was always its own unique take on the concept of a Mario RPG.
@bunsmasterbunny
@bunsmasterbunny 8 дней назад
The guest star was a fake.
@NeoKokoro20
@NeoKokoro20 10 дней назад
The next all-new Paper Mario game should just return to the roots. The first two Paper Mario games are the only ones that are really well-liked, with pretty much all the other ones being divisive, if not outright hated (as is the case for Sticker Star). It's telling that the TTYD remake is easily the most acclaimed Paper Mario game since the original TTYD.
@BigShotSpamton
@BigShotSpamton 24 дня назад
I like all the first 3 games, they're the best ones ever
@LiveLXStudios
@LiveLXStudios 17 дней назад
Downvote for legitimately being worse than Paper Mario haters with the screeching about "its not TTYD" My goodness you've earned a "Do Not Recommend this channel" extremely hard. The others ones aren't good because they don't have WORLDBUILDING. You know, the thing that makes the world feel alive and lived in? It's "too papery" because they replaced worldbuilding and character with visual paper flare. It's not that its different, it's that it replaces the UNDERLYING APPEAL of the ENTIRE SERIES... with a gimmick. Grow up.
@grahstache2904
@grahstache2904 5 часов назад
bro really said downvote instead of dislike
@Onavi1
@Onavi1 14 дней назад
The video started great, it was a nice analysis about the pros and cons of each game... then you started to sound pissy about TTYD lol. No, people doesn´t hate the newer games because "It´s not TTYD" but because they threw away almost everything that made the first 3 games great! the franchise started as an RPG which main focus is Story and BATTLES there´s absolutely no reason to battle anymore in the new games ´cause you don´t gain anything substantial and battling is something you would normally spend most of your time doing in a traditional RPG so a major staple that was present in the first 2 games was made just unnecessary, maybe next time try to do more research as to why people dislike the newer games in the first place instead of just reading the most popular opinions and make your criticism based on that
@Lodada
@Lodada 14 дней назад
10:42 “useless text” don’t talk to the random NPCs in a rpg if you don’t want text!
@Aerafuz
@Aerafuz 11 дней назад
The issue people have with the Paper aesthetic is because it became less of that: an aesthetic and more a gameplay requirement. Even with the visuals, the worldbuilding of the first three Paper Mario games can give the impression that they could happen without the Paper aesthetic. TTYD explores this by explaining Mario's paper abilities as curses. So when people complain about the games being too papery, they're complaining about the fact that the art style has influenced gameplay decisions, leading to things like the use of stickers, paint, and a battling system where progression is generally non-existent.
@Sqwivig
@Sqwivig 23 дня назад
Ok I'm REALLY sick and tired of the TTYD fandom slander. Are we whiny? Yes absolutely. But just put yourself in our shoes for a second. Imagine if Nintendo did that shit with Mario Kart. They make an amazing sequel to a beloved game that improves the original in almost every way. It's universally praised and people ask for more. Nintendo says "oh you liked that? Well too bad because we think you want THIS instead." And then they proceed to reinvent the wheel and try to fix something that isn't broken for 15+ years. YOU WOULD BE SALTY TOO. DON'T LIE! Swap the Paper Mario series with Mario Kart in your mind and then you might understand why we're so upset that Nintendo outwright refuses to go back to a formula that worked and that everyone loved. Mario Kart has been pretty much the same ever since the first game, with the only difference between each game being the controls getting tighter and more responsive, and the items being changed sometimes. That's literally all we wanted for Paper Mario and Nintendo refused to listen to us. But things might be different now. The remake of TTYD has so much love and dedication put into it and I really hope it sells well. It might get the message across to Nintendo that we want the old battle system and partner system back but with a new world and story. It REALLY ISN'T THAT MUCH TO ASK TBH. But there is hope they might actually listen to feedback about the game and pull their head out of the sand.
@leonedevaudier76
@leonedevaudier76 21 день назад
Genuinely hold a deep hatred for super paper mario in my heart you can like the story or whatever but Noone can deny that literally Noone but Nintendo wanted that change we have had a nearly limitless supply of platform mario games you could overdose on them it's like an infection that just couldn't let us have an realrpg
@TwilightYonder720
@TwilightYonder720 21 день назад
I hate how the internet was trying gaslight everyone that Paper Mario fans are big babies because we want actual characters and good gameplay again after like 20 years, like why are these good things that almost every great game has being put into a negative light? Even with Origami King I'm surprised more people weren't harder on it, like Bobby wasn't a bad character but Nintendo really gave us a normal nothing Bob Omb named Bob Omb as a partner after years of begging for partners again, like it's such a insult and people wonder why PM fans are mad
@Gabi-dd7bq
@Gabi-dd7bq 17 дней назад
@@TwilightYonder720Problem is how some of the more extremist people deliver this thoughts, by basically claiming that unless you think in this same way, you are not a “real paper mario fan”. Either that or attacking whenever someone dares to praise the slightest of aspects about any of the newer entries. It’s not the majority, sure, but they are louder than the rest.
@Sqwivig
@Sqwivig 15 дней назад
@@leonedevaudier76 I have a soft spot for Super Paper Mario but I won't pretend like I didn't LOATHE the gameplay. I slogged and pushed thru it because I wanted to see where the story was going. It's genuinely a GREAT story but I HATE the gameplay of that game. I'll probably never play it again.
@Leafblade77
@Leafblade77 10 дней назад
​@@leonedevaudier76Punctuation is difficult to use, huh?
@SvecTech
@SvecTech 14 дней назад
2:52 “they made you flick your stick” 😂
@-Logan_Word-7437
@-Logan_Word-7437 24 дня назад
Super Paper Mario is my favorite. I love it so much. The music, story, visuals, and writing are great. I keep changing my mind on what Paper Mario game is my favorite and right now super is my favorite. The only game that is better than it for me is Celeste.
@bigbrother4059
@bigbrother4059 24 дня назад
Although I think the original is the best, super paper Mario is also my favorite. I remember buying it with my dad immediately after playing the original paper Mario and idk what it was but it just had me hooked immediately and I still come back to play it every couple of years.
@-Logan_Word-7437
@-Logan_Word-7437 24 дня назад
@@bigbrother4059 the original paper Mario is SO GOOD. Every time I hear the music I get so many memories back, it’s so nostalgic. Paper Mario music just has such a feel to it, and I love it. It’s also the game I’ve replayed the second most ever (the most is Celeste). I’ve probably beaten paper Mario 10-15 times. Paper Mario 64 is what got me into paper Mario and introduced me to the world of Mario RPGs too. Yeah I really like paper Mario. That’s all.
@guillermoduncan2060
@guillermoduncan2060 23 дня назад
But, I feel the game would had benefited a lot if it had a role battle system, mantaining most of the overworld stuff. Imagine being able to change the main character’s attacks, pairing them up with one of the partners and being able to ship perspectives mid battle for some attacks! It would have been awesome!
@leonedevaudier76
@leonedevaudier76 21 день назад
It's not a paper mario game sorry it's a unwanted change Noone asked for
@-Logan_Word-7437
@-Logan_Word-7437 21 день назад
@@leonedevaudier76 agree to disagree. I still love it
@Jarlmatthew
@Jarlmatthew 21 день назад
Yeah sorry, I felt like you were being a bit obtuse about this. Paper Mario fans aren’t mad that paper Mario isn’t the thousand year door, regardless of it being the best, we’re mad that they keep making shit instead of games. Yes, paper jam is a good game, but it’s still not paper Mario. Paper Mario has companions, a great story, turn based combat, not JUST paper and turn based combat. Paper Mario 64 was an excellent game that matched that formula and wasn’t the thousand year door. The fact that you think origami king has good combat is just nothing short of shitty taste. The combat is ass ranging from overly simple to ridiculously hard in the solving department while being entirely repetitive and having no baring on the game. There is absolutely no reason to fight and combat should be avoided since there’s nothing to be gained but coins which you can get a plethora literally anywhere else. The game being criticized for being too papery is because the game started out as paper because of graphic limitations, not because it was the funniest shit ever. The problem is that it’s every fucking joke and every fucking gimmick. It’s fans like you who accept mediocrity that stifle this game series.
@plows2940
@plows2940 20 дней назад
Super Paper Mario my beloved
@lulukomadori9651
@lulukomadori9651 23 дня назад
Hmmm, I don't know about this video. Feel like there really much explaining about the "fall" when he trying to find the things people like in game, specially when he got to origami king and doesn't see that Modern Paper mario main thing/gimmick is the paper compare to the classic/1000/super where the story were it driving force, the paper was the afterthought Not saying he didn't understand, he did do an good job showing why people like each game and it is their opinion but there needed to be that OOMPH for the "Fall" like sticker star was beyond frustrating, an kid game but you NEED an guide for the mandatory secrets, required stickers, beating the bosses, etc
@RussVandy
@RussVandy 23 дня назад
Thanks for the feedback😁
@biggarffan37
@biggarffan37 23 дня назад
Love the video, but I also think it's a little disingenuous to chalk most complaints of the modern games to "It's not Thousand Year Door". Like, for example, I personally dislike Origami King combat for the same reasons you don't like Color Splash's: It adds a bunch of unnecessary steps to do simple actions and takes way too long for no real reward. There also just isn't a lot of strategy or variation to keep it interesting (I loved the boss fights though). This has less to do with me enjoying Thousand Year Door combat and more frustrations with how this is the third game in a row where they make a battle system with the same exact issues. I think Thousand Year Door is often used as a benchmark not because fans want that exact same game again, but because 20 years ago these devs didn't have the kinds of issues the modern trilogy has been consistently struggling with. I love Thousand Year Door, but I also love Super Paper Mario. I don't care if they mix up the gameplay from TTYD, but I want characters, stories, chapters/interesting scenarios, with combat that is at the very least unintrusive and somewhat rewarding.
@michaelr3077
@michaelr3077 21 день назад
super is not my favorite but you lose all credibility for criticizing the story and dialogue,
@MusuemBucket
@MusuemBucket 12 дней назад
The 2 Loved ones: Paper Mario and Paper TTYD The 2 Controversial Ones: Super Paper Mario and Paper Mario Origami King The 2 Hated ones: Paper Mario Sticker Star and Paper Mario Color Splash
@georgigeorgiev891
@georgigeorgiev891 19 дней назад
I played origami king even before I ever got to play Paper mario 2 and the criticism it gets from ttyd fans are one hundered percent valid. Battles are a chore and the world is bland. They made these beautiful and interesting enviornments only to fill them with basic toads. It's so easy to just look at the game and wonder how much better it could have been if they allowed interesting and weird characters to be in the game.
@HueyTheBucket
@HueyTheBucket 20 дней назад
nintendo decided to put me in one of the three worst games in the paper mario series, sometimes i hate my creator
@ItsFlamin
@ItsFlamin 23 дня назад
As a fan of Origami King, I do agree with some of the complaints. The battle system is fun, but as a whole I do prefer the PM64/TTYD style of traditional turn-based combat, with all the quirky partners. And I do also somewhat agree that the game is too papery. Not to say Origami King and Colour Splash look bad, they are indeed absolutely gorgeous. But part of me also misses when the Paper Mario games were a sort of 2.5D game, with minor paper gimmicks like turning into a paper airplane. Mostly just preferential, but I do hope the next game follows a similar vibe to TTYD, with it looking like its made out of paper, but not quite to the complete craftwork extent that the more recent game are.
@guillermoduncan2060
@guillermoduncan2060 23 дня назад
Something that I almost never see being talked about is that Super Paper Mario not only deviated from the gameplay the previous two games had, but also from the aesthetic. Instead of paper, the world seems more digital: partners, point counter, enemies, the perspective flip animation… That’s something unique but that was weird about SPM.
@vanillawizard
@vanillawizard 23 дня назад
That's something I really love about SPM to be honest. I love how there's basically nothing paper about it. Same goes for the first two games, mostly. TOK may look great visually, but I just can't get immersed in it. The excessive emphasis on literal paper just takes me out of it. It's just harder to get invested in a fictional world when it's constantly reminding you that it's not real. Makes it feel like there's no stakes. I can only wonder how much better the series would be if only "Mario Story" was never localized as "Paper Mario" in the US release...
@bing1136
@bing1136 19 дней назад
Yea, like as pretty as the modern games are, I feel like the first three games using the paper style as a means to represent different types of art (64's handrawn picture book aesthetic, TTYD's comic style, and Super's digital art) was aay more interesting and really gave each game its own identity
@ShadubaDraw
@ShadubaDraw 23 дня назад
Super Paper Mario is a great game on it’s own, I’d even be fine with a sequel
@dey2x313
@dey2x313 23 дня назад
Nah bro, super is mostly accepted nowadays
@Mister_Awesome
@Mister_Awesome 23 дня назад
The writing was so good in Color Splash, they pushed the boundaries of the games limits masterfully
@Mister_Awesome
@Mister_Awesome 23 дня назад
Look at the age rating joke
@nit0134
@nit0134 День назад
32:16 I think these complaints come from what paper Mario originally was. The paper aesthetic was originally meant to serve more as a story book that is telling a story, and paper Mario turned to everything literally just being paper themed instead. It's no longer a story book telling a story, just literally a world made of paper
@rockowlgamer631
@rockowlgamer631 23 дня назад
Origami King's boss fights were great, the normal battles were the boring ones which is most of the time. 25:48 Techradar saying it's a frightening example of how quickly and harshly, we judge games we know next to nothing about." I don't much about Metroid Prime Federation but I at least know people had gotten enough time with Sticker Star and color Splash saying they don't like it and want the RPG elements to come back. Paper Mario was doing just fine as an RPG, leave it as is and just keep inventing new ways with the RPG elements.
@bunsmasterbunny
@bunsmasterbunny 8 дней назад
12:38. Heck no. The overly papery environments and focus on paper in the dialogue/story is a HORRIBLE thing about the new games. 32:20 Considering it wasn't even called Paper Mario to begin with...yes. It is too much. It makes the world feel fake. 33:42. Ironic since they got rid of the annoying two frame animations for movement they've been stuck with since Sticker Star.
@TreegamerHD
@TreegamerHD 21 день назад
Even now where the remake got released is everyone still comparing it way to much with the original. xD
@HeavyWalrus2
@HeavyWalrus2 16 дней назад
Super Paper Mario: “Its not TTYD Sticker Star: “Its not TTYD” jokes aside the hate was warranted here Color Splash: “Its not TTYD” Origami King”Its not TTYD” TTYD Remake: “Its not TTYD” IT LITERALLY IS!!!!!!!!! Yeah I see both sides on the “How Nintendo Handles criticism debate” On one hand, yeah it sucks when developers don’t listen and it himders the relationship between player and developer On the other hand some of the “criticism” is players asking for a carbon copy of the game they wanted.
@beargerwashere
@beargerwashere 23 часа назад
31:01 Physics are real, he acted like he did not know it was coming back to hide his true wisdom.
@starerik
@starerik 16 дней назад
SMRPG came out in 1996, not 1997.
@t5ch4cht
@t5ch4cht 23 дня назад
To just add my perspective, I grew up with the Paper Mario series, loved both 64 and TTYD. I then remember being very excited for Super Paper Mario when that was announced and I even played through it fully but I was always thinking that they would just go back to the original Paper Mario combat after this game.. almost like it was a spin off of the Paper Mario games. Even when Sticker Star was announced I was excited to finally get another Paper Mario game since it was like 6 years since Super Paper Mario. And it just felt soul-less, I tried to get past even world 2, but it just felt like a chore to try to play through that game and that's when it hit me that the series was going in a different direction. I don't think it was mentioned in the video, but Miyamoto didn't just say the game needed to put the story on the back burner.. He didn't want ANY original characters other than the new "partner" in Sticker Star or future Paper Mario games. And THAT is where the series just plummeted in my eyes. I remember Color Splash being talked about how the story and writing was really funny and good, but once again no original characters. Then Origami King was getting trailers, I remember the community freaking out and being excited that there were SOMEWHAT different looking characters. A Bob-omb without a fuse?!?! AND THEY ARE FOLLOWING YOU?!?!? I was excited to see what the game would be like, but as the game became closer to release, those unique characters were not partners and that was the most unique part of those characters. The developers weren't able to even create even new characters to be bosses, they had to use IRL objects. My hopes were crushed once again. That is why the TTYD remake is so special to me and other fans like me. We just the unique and original characters, partners, and RPG systems to come back. "If there wasn't TTYD, would people still be complaining?" Probably not as much, because the "Paper Mario" franchise would've only had Sticker Star and Color Splash even sharing the same combat style. But I know I would be craving the first Paper Mario combat style again.
@welshlout3400
@welshlout3400 6 дней назад
Mario and Luigi is back in a big way now brother!
@callmesnowboo
@callmesnowboo 7 дней назад
"Mario and Luigi is dead. But it could be coming back, we dont know!" IT DOES !!
@PIXELPulse-gh3gp
@PIXELPulse-gh3gp 24 дня назад
I had a great time with color splash . The HD graphics and the whole paper aesthetic was , on my opinion, great to look at . Plus , unlike sticker start , you actually have a reason to battle enemies. If I remember correctly enemies dropped hammer and after you grab a certain amount, your paint capacity increases. Anyways , in light of the above , color splash was and is a great game , way better than sticker star , on my opinion of course
@waddleburr8048
@waddleburr8048 24 дня назад
agreed!
@CocatGaming
@CocatGaming 24 дня назад
Agreed as well!
@radgoodcoffee
@radgoodcoffee 24 дня назад
also agree! color splash is a real good game that shines on its pros
@brantchristy3490
@brantchristy3490 23 дня назад
I personally don't like the hammer scraps from battle much at all. It gives you the impression that you're making progress, but you'll never need them for battle because paint and coins are everywhere in the overworld. Not to mention that if you're not going for colorless spots, you're probably never going to run out no matter what. When I was fully completing the game, I ran out of a color exactly once. Combat never got harder, and completion got more annoying. They don't make you stronger or make the game less difficult. At best, they remove a very small amount of tedium. At worst, they're worthless.
@extremmefan7305
@extremmefan7305 21 день назад
That was one of the mechanics that makes me think they knew about the criticisms against Sticker Star, but were somehow convinced that its core philosophy was still correct somehow, so they made essentially "Sticker Star but slightly less bad" (aka the "baby steps" that 3D Pokémon is famous for). And yet even that wasn't a fix at all; the hammer scraps are kinda pointless and your color bucket limit only ever matters when going for 100%-- if at all.
@CJackJrGaming
@CJackJrGaming 17 дней назад
The only Paper Mario game I played was Sticker Star but I am looking forward to play the Thousand-Year Door remake when I get it.
@Amon_Gus799
@Amon_Gus799 19 дней назад
Really hoping the next paper Mario game has the graphics of origami king and the rpg elements of ttyd
@hooktailjr1348
@hooktailjr1348 23 дня назад
I despise TOK the last time I've played it I almost swore myself to never buy another paper mario game until the remake of TTYD was announced.
@komarunaegi7460
@komarunaegi7460 23 дня назад
4:49 Mario Story 2? But the Japanese on the box literally says "Paper Mario RPG," which kinda implies TTYD went with the localized titles for the second game onward.
@PianistTanooki
@PianistTanooki 21 день назад
It was likely still referred to as "Mario Story 2" when the title hadn't been finalized, but I'm surprised he didn't even mention the title change in Japan. The original game was never called "Paper Mario," but Thousand-Year Door was the first game to actually receive the "Paper Mario" title. I feel like this was one of the early signs of the series suffering an identity crisis. Started off being called a completely different thing, then changing its name with the first sequel.
@AkameGaKillfan777
@AkameGaKillfan777 16 дней назад
​@@PianistTanooki In the west it was called Paper Mario 2 while still in development, if you can still find a demo
@ElentraGames
@ElentraGames 24 дня назад
Great video! I only recently started origami king and own super paper mario and color splash which I want to play soon
@RussVandy
@RussVandy 24 дня назад
That's awesome!
@ChasingDragons420
@ChasingDragons420 11 дней назад
I never got to play Super Mario RPG in 97 coz it was never released in my country. At least we got the remake though!
@Mastabacc
@Mastabacc 23 дня назад
@ 23:50 And that's exactly why I never played Sticker star or color splash. I saw how stupid, unfun, annoying the battle mechanics were. I had already accepted SPM lack of turn-based combat. Although, I sold it when it first released about a week later. But I came bacc to it in 2016 to give it another try and ended up really enjoying it. I was tempted to play Origami king because the graphics looked so damn good, but the way the combat system looked just turned me off. I'm not one of those ppl that are like, every paper mario game has to be turn-based like the first two. Because again, I enjoyed SPM a lot and that was just a regular platforming game. It's just stupid gimmicky, unfun looking gameplay mechanics that I know will frustrate the hell out of me will determine if I'll buy it or not.
@skyknight8647
@skyknight8647 7 дней назад
How does origami king have a better story then spm also I know ttyd fans are a little bit stingy but they don’t deserve this kind of hate
@roqsan3513
@roqsan3513 19 дней назад
Paper Mario for N64 is still my favorite one from the series to THIS day and still one of my favorites of all time
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