I hope you enjoyed this super useful equation to make your game JUICY 🥤 Learn more about game juice with my Godot 4 Udemy course 👇 shorturl.at/eIT36 BlueOctopusDev turned it into an addon 👇 github.com/BlueOctopusDev/DampedOscillator
Not really, that's why I'm showing this technique. You can get similar result using an AnimationPlayer or Tween but there are drawbacks to these techniques
Yes, but tween nodes require you to call a bunch of functions and with this technique you just put this in your code once and it works whenever you change the value! Plus you only need to input 2 values, while with tweens you have to put in a minimum of 4