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The Sega CD - The Unsung Add-on 

Sega Lord X
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The Sega CD gets a lot of heat from from all corners of fandom. Even among the Sega faithful. I owned and supported a Sega CD nearly from its original launch day, and I absolutely loved the thing. Yeah, it had its fair share of bad software and problems, but it also had a distinct and unique lineup of great games. Here, I talk a little about some of that.
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1 окт 2024

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Комментарии : 641   
@KTJohnsonkidThunder
@KTJohnsonkidThunder 6 лет назад
I bought me a Sega CD this year and I LOVE it. I never owned one back in the day since Moms couldn't afford one then.
@homejonny9326
@homejonny9326 4 года назад
Yes it was expensive
@maxxdahl6062
@maxxdahl6062 3 года назад
I had a model 2 genesis/Sega CD model 2/32x Set up back the day. Miss that set up, but did just get me a model 2 genesis and model 2 CD over Xmas so I am happy anyway.
@jordel2010
@jordel2010 3 года назад
@@homejonny9326 Indeed it was. Never met anybody who could afford it back in the day.
@ShotenX1
@ShotenX1 3 года назад
Wish I still had mine. I only ever owned Sewer Shark and was at the mercy of my local Blockbuster for all other games
@quattro4468
@quattro4468 2 года назад
You had two moms?
@DreamcastQ
@DreamcastQ 6 лет назад
Boy I loved Sega CD when it came out. It was so eye-catching and advanced at the time. I remember being extremely excited to read about it pre-launch and rushed to EB to play it when they got the kiosk. Working Designs stuff had me drooling. Some absolutely awesome games in the library.
@JoeyMartz
@JoeyMartz 2 года назад
EB... what a throwbackkkkk
@SEGARetroBR
@SEGARetroBR 6 лет назад
Great video! The Sega CD is called "Sega CD" here in Brazil though, which I always thought to be weird, since we use the Mega Drive name here, so Mega CD would make a lot more sense, but who knows what happens inside the minds of Tectoy's executives.
@maxxdahl6062
@maxxdahl6062 3 года назад
Yeah, yours looks exactly like ours here in the USA too. No different labels or anything.
@davidgill7412
@davidgill7412 6 лет назад
Thank you so much. As a Sega CD owner I can say that it had some fantastic games. I read reviews in magazines so I knew which ones to avoid. I was also fortunate enough to have video stores that would rent Sega CD games. I probably played more Sega CD games then Genesis games. My list of games I owned: Sol-Feace Sherlock Holmes Consulting Detective vol. 1 Sega Classics (Streets of Rage, Revenge of Shinobi, Golden Axe, and Columns) Sonic CD Spider-Man vs. the Kingpin Bram Stoker's Dracula Terminator Final Fight Road Avenger Lunar The Adventures of Willy Beamish almost forgot Mortal Kombat
@Jenovi
@Jenovi 6 лет назад
Another great video. I've owned a Sega CD since launch and have echoed your very sentiments many times to those who think the system was a flop, doesn't offer good games, or was the start of Sega's downfall.
@HeathGoetsch
@HeathGoetsch 6 лет назад
Jenovi *sentiments
@Jenovi
@Jenovi 6 лет назад
Heath Goetsch I blame auto correct on my phone. 😉
@dougr.8653
@dougr.8653 6 лет назад
It was a solid add-on. Unfortunately in those times new tech was expensive as hell. It delivered what it promised during its short lifespan. The downfall started when they released the 32x.
@brandonmuse5532
@brandonmuse5532 6 лет назад
Sega CD was good but 32x screwed me.
@dougr.8653
@dougr.8653 6 лет назад
@@brandonmuse5532 at the time of 32x, I was saving money for a playstation 1. No regrets from my decision.
@TheRealJPhillips
@TheRealJPhillips 6 лет назад
I'm mad at myself that I was such a Nintendo fan back and n the day. Sega was awesome and I hate I didn't embrace the 16bit system like I should have
@AnarchistCatGrrl
@AnarchistCatGrrl 6 лет назад
Nintendo was great too. I had Sega back in the day but they were both pretty good. Don't feel bad. It's good to look at things with a new age pair of eyes.
@critchblackpoolful
@critchblackpoolful 5 лет назад
Nintendo was streets ahead of sega but sega had some great games
@brandonmuse5532
@brandonmuse5532 4 года назад
Get the Genesis Mini. The games are still worth playing.
@axelfoley20
@axelfoley20 4 года назад
Nintendo's SNES was a phenomenal system though. It was slow but even the Sega CD couldn't graphically compete with the SNES because of the VDP limits of the Genesis. I had both and enjoyed all the games but overall, the SNES was the better system. But there were amazing games on Genesis and Sega CD too.
@gametourny4ever627
@gametourny4ever627 3 года назад
@@axelfoley20 I don’t believe the Snes could have done Snatcher at all. I could be wrong but I just can’t see it.
@kingboobs20
@kingboobs20 6 лет назад
I've been able to play these games for the first time via emulator. This system really does get an unfair amount of hate, a lot of it is from teenagers who have never actually played any games for it and just repeat what they heard in that AVGN video.
@MGForums
@MGForums 6 лет назад
Probably a lot of jealous Nintendo zealots "knocking" it too. Nintendo's cd never made it to production and instead we got the Sony Playstation, I'll bet Nintendo regret that move.
@orderofmagnitude-TPATP
@orderofmagnitude-TPATP 6 лет назад
Yeah that avgn vid missed out games like soulstar, thunderhawk, battlecorps etc
@retrosoul8770
@retrosoul8770 6 лет назад
Yeah James Rolfe and Matei (as well as the Completionist, watchmojo, ign etc) and other mainstream sites/channels have really hurt the reception and legacy of the Genesis mostly based on bias towards Nintendo, negative bias towards arcade gaming and ignorance.
@christophersavart5589
@christophersavart5589 5 лет назад
@@retrosoul8770 I love their channel but I agree 👍 with your point. Avgn used to be called Angry Nintendo nerd.🤔 At least gamesack plays on both sides of the argument but do it so in a fair and unbias way.
@retrosoul8770
@retrosoul8770 5 лет назад
^ agreed, Game Sack somewhat recently finally released an awesome episode on the Genesis and let's just say they gave it the respect it deserves.
@bit-ishbulldog2089
@bit-ishbulldog2089 6 лет назад
MEGA CD is underrated! I own my childhood MEGA CD "the first version" and still play today.. I have a fair few original disks, I have loads on CD-r's like imports etc.. MEGA CD/SEGA CD is not copy protected.. You can patch region disk images.. If you have a Everdrive you can change the MEGA CD bios region via the cartridge if you have the different bios images on the SD card.. I like everything SEGA and always will do..
@jackjenns1669
@jackjenns1669 5 лет назад
Nice.
@craigdavidson5613
@craigdavidson5613 3 года назад
I wholeheartly agree. This system was one I always wanted in my youth. And thankfully I was able to find a working system, when I got a Sega Mega Drive Model 1 from a Charity Shop for $5AU. I got it with a 32X online, and I play it all the time. Isn't it surprising that a 30 yr old system still works perfectly, while newer systems like the PS4 break down after a couple of years!
@SomeOrangeCat
@SomeOrangeCat 6 лет назад
It cost too much for what it offered, but most of that is on the third party developers, for not making more games like Soul Star and Silpheed. But Sega deserves some blame too. Demanding a certain level of quality "No cart games with a CD soundtrack tacked on. No 'movie' games, etc." would have done a world of good.
@ryzmaker11
@ryzmaker11 5 лет назад
>It cost too much for what it offered Not really. It was sold for about the same price as the PC Engine CD except that the Mega-CD has many more hardware features: its own M68000 @12,5 MHz, 8 channels Ricoh PCM chip, ASIC scaling/rotation chip... and thus it offers experiences like Silpheed, Final Fight CD or Soul Star which are on a whole other league than what the PC Engine CD can do. >but most of that is on the third party developers, for not making more games like Soul Star and Silpheed It's rather Sega that should have made more of these. Sega who were the kings of Super Scaler games, *who made the Mega-CD mainly with the ASIC chip in mind* but who barely used it. That's puzzling to say the least. But the Mega-CD is also a perfect machine for just about everything else, from shooters to RPGs, and it received very good support from several third-party developers such as Wolf Team, Game Arts, Konami, Koei, Core Design or Traveller's Tales with many great games like Lunar 1 and 2, Snatcher, Dennin Aleste, Shin Megami Tensei, Road Blaster FX, Eye of the Beholder, Flink or Mickey Mania. >No cart games with a CD soundtrack tacked on Now that's another misconception. Not only a full new CD soundtrack is already quite the treat but actually many of the Mega Drive to Mega-CD ports have more than that since, depending of the cases, they also add FMV sequences/animation frames/new levels/new visual FX/etc. or even Super Scaler stages like with Batman Returns.
@TheGemini5
@TheGemini5 6 лет назад
Awesome review! Such an underrated system. Snatcher, Sonic CD and Shining Force CD were played many a night sir!
@TransKingFormers
@TransKingFormers 6 лет назад
Back in 93 My best friend mom bought him a first model sega CD and it came with sherlock Holmes game,sol feace,sega genesis 4 in 1 disc and a information society music disc which I remember came all bundle in with the unit and a copy of night trap which was our first time watching full motion video on a game console and that blew me away
@buckroger6456
@buckroger6456 6 лет назад
Yes!!! Thank you Sega Lord X for giving the Sega CD some well deserved love. This console add on gets so much hate because of the FMV games. But most people don't know that back then that was a big thing. I got a Sega CD the first year it came out an it's been my favorite game console. Games like wonder dog blew me away as a kid with the cartoon intro those big bright an detailed backgrounds and that amazing CD audio sound track.
@jacklazzaro9820
@jacklazzaro9820 6 лет назад
I'm happy for ya
@greenkoopa
@greenkoopa 2 года назад
FfCD
@kylmon4759
@kylmon4759 2 года назад
wut do u mean “most ppl” if u grew up in 1992 then u knew 😂
@buckroger6456
@buckroger6456 2 года назад
@@kylmon4759 most people, means all those people you often see online trying to bash the Sega CD and say that all it had was trash FMV games. They didn't grow up durning that time so they don't understand just how amazing that tech was for its time. I personally liked a lot of the FMV games at the time.
@kylmon4759
@kylmon4759 2 года назад
@@buckroger6456 Yeah but that just implies most people is these ignorant kids out here spreadin nonsense, they could easily figure out the history and put themselves in how it was in 1992 and objectively know about the system despite their personal opinion. But instead niggas jst sheep riding on a wave of ignorance cuz its hip.. even tho they weren’t in the time, dnt kno anything bout the console, and have never owned or played any of the consoles games. All this to say, we dont give a shit about these ppl.. so anything they have to say isn’t credible
@vram1974
@vram1974 6 лет назад
I personally liked the SegaCD, but they should've done what Nintendo did and included enhancement chips in cartridge games. The two biggest weaknesses with the Genesis were its maximum on screen colors and shit voice replication. If they could've addressed those two shortcomings and maybe included scaling (cost permitting) with an in-cart chip, I think it would've gone better long term.
@maroon9273
@maroon9273 5 лет назад
vram1974 especially prior to the 32x release. Even they could have used the sh1 or sh2 including the sega cd Asic, as a enhancement chip along with SVP chip.
@Thor-Orion
@Thor-Orion Месяц назад
Should’ve used the lock on tech they developed and used that with their Virtua Racing to give other games access to the SVP chip without the added price.
@Gorilla_Jones
@Gorilla_Jones 6 лет назад
I was already an adult of 25 years when the SegaCD was released, still sits under my Genesis. It had a lot of great games and just an FYI, the FMV games are their own genre and are fun. Some are better than others. But they have merit. Not everything has to be a damn FPS. You're an old timer like me LordX, keep up the great work and represent us old school gamers.
@mirabilis
@mirabilis 6 лет назад
Damn, you're old!
@jokerzwild00
@jokerzwild00 4 года назад
@@mirabilis the young people who played these games when they were new are fuckin old now! Just because they got older doesn't mean they have to stop liking them. Shit it's really only gotten easier to be into this hobby, because the content has matured with us. When we were kids all this stuff was made for children, now it's made mostly for adults. We'll all be oldsters one day. I know I'll still be rocking some games when I'm in the nursing home.
@johntracy72
@johntracy72 3 года назад
Generation X rules. We were the first generation to experience video gaming as kids. That's why I still enjoy and love video games at age 48 in late 2020. Generation X-perinece indeed.
@zerocal76
@zerocal76 Год назад
broo SLX isn't that old, come on now! 🤨 haha Btw, not sure why you mention FPS games since there was very few back in that gen of gaming. I don't think they really blew up until the original Xbox was introduced
@RolyWestYT
@RolyWestYT 6 лет назад
Just came across your channel and I’m glad I did 😊 this is really nicely put together!
@pedromunoz4468
@pedromunoz4468 4 года назад
Roly 😍😍😍😍😘
@kitsunemetal
@kitsunemetal 6 лет назад
I remember playing Ground Zero Texas it was a fun game and the FMV was not bad.
@felman87
@felman87 6 лет назад
The Sega CD has a special place in my heart. I'm a big RPG fan and, before FF7 grabbed my attention, I'd obsess over FF6. Unfortunately, we were a Sega household but fortunately, we had a Sega CD and Lunar 1 and 2 were some of the best RPGs available. They're still fun plays today. I'll fire up the ol emulator and play Lunar 2. Working Designs was one of the best translators ever. I still laugh at dialogue they wrote decades ago. I appreciate the translation more today than I ever did as a child.
@johntracy72
@johntracy72 5 лет назад
The Lunar games are among the best RPG's ever made.
@Thor-Orion
@Thor-Orion Месяц назад
I really want to make an RPG for the MegaCD32x combo. The tower of power never had it’s potential unlocked.
@stabinghobo57
@stabinghobo57 4 года назад
I had a SEGA CD growing up, it was a fun system and I was glad to have one. My only complaint was SEGA focusing too much on motion video type games.
@mmartin5431
@mmartin5431 6 лет назад
I remember buying mine used in 1995 at a video game store. I didn’t know anyone else that had one but i was always curious about the console. I got sonic CD . Ecco CD and wonderdog. I remember passing on keo flying squadron that was 10 dollars!!!. Great console with a lot of unused potential.
@briantaylorcloe7725
@briantaylorcloe7725 4 года назад
Ohhh Keio for 10$!!! Whew ~ I wanted Popful Mail for 29.99$ as a gift one time ... I shoulda pushed harder! I was convinced to pick up the 3 Ninjas+Hook combo instead ... Ugh ....
@Heru3005
@Heru3005 6 лет назад
As a kid growing up I had a Model 1 Genesis that i loved (and still have), couldn't personally afford the Sega CD but had a few friends that had it. Simple truth is neither of them ever said "I wish I would have got X instead". Theres no more ringing endorsement in my mind.
@PaleManSteve83
@PaleManSteve83 3 года назад
On the pi I have discovered alot of gems on the sega cd thanks to your channel. Snatcher is a masterpiece so far.
@HesarealNoWhereMan
@HesarealNoWhereMan 6 лет назад
So a high price point was the main problem. 300$ was alot of scratch back in the early 90s.
@yjzep9922
@yjzep9922 6 лет назад
Agreed. I got mine by playing the cd player angle. My dad broke my cd boom box, and they owed me a new one. I asked for the SCD, and once i told my mom it also would replace my cd player, I got it. Oct 93, the model 2 was $229 ....with sewer shark. Somehow my mom found a new model 1, which came with way more games. Man I loved that thing!
@jmarx3943
@jmarx3943 6 лет назад
@@yjzep9922 I made mention of it elsewhere in the comments, but I got mine in 93 or 94 from a friend who no longer wanted it. Got it for $100 with 7 games. One of the best buys in my gaming history.
@yjzep9922
@yjzep9922 6 лет назад
@@jmarx3943 that's kinda how I got my SNES. Buddy got it at launch, and got suspended from school for fighting 2 weeks later (we were 12/13 ish). His mom sold his SNES to us as a punishment. So I got an SNES in 1991 for $80. Only caveat was his parents first cut his controller cords, so they were spliced and taped lol. They lasted until 2004 when I sold my SNES stuff. Only way I was getting a SNES. I was a sega kid by by then.
@alonofisrael4802
@alonofisrael4802 5 лет назад
@@yjzep9922 MY MOM GOT MINE I TOLD THAT'S ALL I WANTED LOL 400 BUCKS
@drunkensailor112
@drunkensailor112 4 года назад
300$ in todays money would be like 500$
@Vindicator18
@Vindicator18 6 лет назад
Here in Australia, it was way too expensive and we had hardly any decent games for it at all. Half of the games you said were released "in the west", were only released in the U.S. We never got the 32X/Mega Cd games here and games like Snatcher were released in very small numbers, if any.
@Auxodium
@Auxodium 6 лет назад
They did come out but they were stupidly expensive. I mean 400 for the CD? and even similar price for the 32x? That was a lot of money in Australia in the 90s.
@Vindicator18
@Vindicator18 6 лет назад
I remember going to a "computer" shop and they had a 32X for $500! And, where I am, it was the only place that had them back in 1995, which I think might have been after it was dead. The 32X/Mega Cd games that I made mention of before were the ones that needed both to run (Corpse Killer had an enhanced version that required both systems to run).
@marcusgreene8434
@marcusgreene8434 6 лет назад
I saved like crazy to get the model 2 & all I played was RPG's.
@RetroGamePlayers
@RetroGamePlayers 6 лет назад
As someone who is missing about 30 games from a complete set, I have to say I love the Sega CD. It's one of, if not my all time favorite system. Great video and thanks for putting this together! !
@Gambit771
@Gambit771 6 лет назад
I envy your collection.
@AspieGamer1986
@AspieGamer1986 6 лет назад
Had Sega CD succeded we we've also got Super Nintendo CD in return. Also had Nintendo decided not to partner with Phillips instead, talk about a dumb choice.
@Nestalgba92023
@Nestalgba92023 4 года назад
It was Sony tried to rip-off both Sega and even Steals Nintendo's Game IPs!
@Tentacular
@Tentacular 5 лет назад
Amazing video, I had no idea the Sega CD had such a strong catalogue of titles. But it's still Sega's fault for messing it up. As you showed at the start of the video, there was a bewildering array of different hardware with the Sega logo on it, ALL AT SAME TIME. You and I might be able to tell them apart, but not Mr and Mrs Consumer who just wanted to buy something for little Timmy who wanted a gaming console. Sega should have just stopped making the Mega Drive/Genesis and made the Sega CD as a successor, not an add-on for it. When they finally realised what they were doing wrong and made the Sega Saturn (a system I have much love for) Sony had already jumped in and stole the show by making the PlayStation easier for developers to make games for.
@dangelini1137
@dangelini1137 5 лет назад
Its great to finally see someone making a presentation for the Sega CD on a positive tone. Subscribed!
@dougr.8653
@dougr.8653 6 лет назад
I got one for Christmas '94. Best Christmas present ever during my childhood. I played a lot the games that came with it. I even liked the "INXS make your own video" game. Sonic CD FTW.
@Mykaizer
@Mykaizer 6 лет назад
Christmas '96 was when my Sega CD was underneath the tree. I have video footage of me opening it and getting all exited about it. I still remember playing Sewer Shark with my dad laughing when the guy in the intro was yelling at us. I would say Sewer Shark is one of the best FMV games. So much humour and a decent rail shooter. I went on to get some other games but not too many. Games like Ecco Tides of Time. I use to love watching those hidden videos in the game and the music.. Ohhh man soo goood. I would play it in my CD player and fall asleep to it. I would eventually get Sonic Cd and I was blown away by the music but I felt it was really easy and I just ran through the whole thing. One day I'll go back to it and sit down and actually explore and just enjoy everything it has to offer. Jursassic Park CD was hard as hell for me when I was a kid. I remember always dieing by the Velocirapters. Iron Helix was another tough one for me but I really enjoyed it. I love the atmosphere in that game. It would be cool if they remade it but everything in 3d and more actiony, less click and point. Oh and the title music was amazing. I would listen to it over and over again. It's some sort of industrial electronic music and I had it blasting through my dads surround sound. I had fun with NHL 94' aswell but my least favourite would probably be Steller Fire yet I still had some enjoyment out of it. My last game I had in my Sega CD library was Willy Beamish and I remeber getting so far in it but ended up getting stuck and was never able to finish it. It was a cool and unique experience. So many good memories with the Sega CD. I still play it to this day. Games like Final Fight Cd, Popful Mail (Repro of course) It's a shame that everything has skyrocketed up in price but that's to be expected.
@Kos4Evr
@Kos4Evr 6 лет назад
I feel like Road Rash CD should be on here. Another game that needed a Sega CD port was revolution x. Some better arcade ports would have helped a lot. It needed more driving games and racing games, more light gun games and action platformers. Something I would have like to have seen was an arcade port of Michael Jackson's moonwalker that actually looked like the arcade game and a port of the real golden axe sequel from the arcades. A streets of rage trilogy would have been a welcome addition to the console maybe with remixed stages, music and updated controls for the older games. EDIT: It also needed some ports of Lucas arts adventure games.
@pferreira1983
@pferreira1983 4 года назад
At least in the US you got Monkey Island. In Europe we didn't get that or Road Rash.
@avalond1193
@avalond1193 6 лет назад
Correction sega cd sold 6 million worldwide according to sega that is not bad for an add on
@MrSerpico145
@MrSerpico145 6 лет назад
Nice! I just got a Sega CD recently. My girlfriend gifted me Keio and Popful Mail😁 I have to replace the battery on the console in order to play Popful though.
@drunkensailor112
@drunkensailor112 6 лет назад
Leave your system on for 8 hours and see if the battery is recharged.
@yjzep9922
@yjzep9922 6 лет назад
If you do replace it, do NOT put a cr2032 in there. Find an ml2032. The cr isn't rechargeable, yet would be receiving charging while playing. I've seen them explode (as in leak all over the place).
@MrSerpico145
@MrSerpico145 6 лет назад
@@yjzep9922 thanks. So you mean you've seen the cr2032s explode?
@yjzep9922
@yjzep9922 6 лет назад
@@MrSerpico145 not like boom, but like cracked open and threw up all the corrosive crap all over the motherboard. Top be fair, the guy left the dreamcast on for 2 days, but while running, the systems run voltage to the battery to charge it. A battery that isn't set up to take a recharge will boil eventually.
@MrSerpico145
@MrSerpico145 6 лет назад
@@yjzep9922 great! Good to know. What about LiR2032s? They seem to be the only ones I can find that are reasonably priced.
@Northern_Farmer
@Northern_Farmer 5 лет назад
Its to bad Sega couldnt have waited for a bit and somehow added 32 bit tech to the CD add on...no need for a cart or another add on. I got my Sega Cd for Christmas in 95 after wanting one for a few years seeing those FMV games that looked so cool! They were just ok...I wished I would have bought the normal games instead!!
@maroon9273
@maroon9273 3 года назад
Better a standalone sega cd. With a scaling rotation chip with high or true colors like the 32x or jaguar/3do. With a software 3d rendered 32-bit CPU maybe with a DSP coprocessor or dual set up like the 32x/saturn.
@purpleboye_
@purpleboye_ 6 лет назад
Just bought Sonic CD on Steam sale. It's... really hard if you want the good ending.
@Dj.D25
@Dj.D25 6 лет назад
Agree. You have to be really careful on when and where you choose to go to the past to change the future, since you have limited chances to do so and you have to look for good spots to go into the past since you can lose your time warp if you slow down.
@lazarushernandez5827
@lazarushernandez5827 6 лет назад
Purpleboye_ Concentrate on getting the Time stones in the special stages, if you get them all consecutively, you'll have all seven by the 2nd act of the 4th zone, Quartz Quadrant, and won't need to bother with time travel after that. The first few special stages are easier as the flying UFOs go slower, but each stage has it's own unique pattern. If you've unlocked all the stages for Time Attack play mode, try to get your combined time for all stages under 25 minutes as this unlocks Special Stage time Attack, which you can use to practice the special stages.
@purpleboye_
@purpleboye_ 6 лет назад
You see ironically the special stages are the hardest part, and I've just been trying to destroy all the roboticizers. Which is time consuming but at least doable. The controls and collision in the special stages are so bad that I could not get any time stones after the first one.
@lazarushernandez5827
@lazarushernandez5827 6 лет назад
I'm sure you've seen this, ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-fkNA3-Nb3bM.html This is played on the original Sega CD which has worse frame rate and responsiveness (for the special stages) than modern remakes (especially Christian Whitehead versions). Save for that 5th stone in this video ( there is a quicker pattern than the one shown here ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-O0I2ntv753w.html ), these are pretty efficient ways to get all of them. Good luck.
@ll1ll1ll1ll1ll
@ll1ll1ll1ll1ll 3 года назад
It's fine to celebrate the unsung software from this system. But it's rewriting history to say that the launch and lifecycling of the Sega CD weren't bungled by Sega. They were absolutely bungled. If the Sega CD was priced as an add-on, then the lean library could be justified as an add-on's library. But the Sega CD was priced as a system, not as an add-on. It's telling that of the gems you mention, none of them are the ones Sega actually spent money advertising in the US and trying to get us to buy. Where's Sewer Shark, Night Trap, Marky Mark's Make My Video, Scottie Pippen's Slam City? If you had unlimited cash to firehose at discs, sure, eventually you would find quality. But the average consumer's experience was getting burned by FMV games, realizing they were more shallow gimmicks than games, and then going back to their SNES and saving money for a fifth generation console like the Playstation or N64, something that you could trust to actually be supported with a robust library. Of the games that were touted at the time as being truly revolutionary, what was there? We'd already had our fill of Batman Returns thanks to Konami. Final Fight CD? We'd all gotten bored of that game in 1991, why were we going to buy a worse-looking version in 1993? Where was Sega's answer to Super Mario, Link to the Past, Super Metroid, Super Contra, Super Castlevania, Donkey Kong Country, Secret of Mana, Mega Man X? Where were Streets of Rage CD, Shinobi CD, Golden Axe CD, Phantasy Star CD, Mortal Kombat CD, Street Fighter 2 CD, Killer Instinct CD? What was there for people who wanted something deeper than a shooter or more demanding than an RPG? And why would you put any trust in Sega at all when they were simultaneously juggling the Genesis, Sega CD, and 32X, with the Saturn right on the horizon promising to make them all obsolete? The launch libraries of the NES, the Genesis, and the SNES had been rock solid, and the Sega CD's launch library just did not measure up. The badmouthing of this system didn't come from people who didn't own it, it came from people who paid good hard American cash for it, then watched it sit and gather dust.
@majimamike4097
@majimamike4097 6 лет назад
Despite some remarcable titles,Sega CD and 32X should have never been released.Those add ons stole funds and time from the construction of Saturn,Segas true 32 bit console.Not to mention the bad reputation Sega created about abandoning its hardware early.The success of the Genesis made Sega experiment on it on a level that wasnt essential.The console could hold fine on its own until the arrival of the Saturn.Also titles like Sonic CD,Road Avenger and some others could have been released on the Saturn as launch support.
@maroon9273
@maroon9273 6 лет назад
Majima Mike also on Dos and the CD based computers during that.
@ChuckBerrington
@ChuckBerrington 6 лет назад
Amazing work as usual, X. SEGA CD was an interesting add-on, however ultimately Japanese reception and 32X development/release killed it. I always wonder how the landscape would have been if SEGA would have stuck with it and never released the 32X. SEGA CD tech leading directly into the Neptune and dual CPU experience from devs allowing for the SEGA Saturn to gain better support. Unfortunately SEGA was the company that struck gold by accident and never had any direction regarding its own success. It had no real direction in terms of where it saw it self in the next 10 years. It wanted to do everything, but not well enough that it affect its own arcade business. Ultimately the arcades won, and now SEGA focuses more on pachinko than actual games.
@scyphaprime
@scyphaprime 6 лет назад
This was one of my favorite gaming add-ons when I was on the Sega bandwagon. I owned all four of Working Design's Sega CD titles, and I played them all of the time. I was both happy that my first CD-ROM system was so cool with some excellent titles but sad that some of the other titles weren't that good. I really tried to like FMV, but some of it was pretty bad. The ones you showed here were the good ones. And now I want to try those CORE titles. Thanks Sega Lord X!!!
@tskraj3190
@tskraj3190 4 года назад
I bought the Sega CD and 32X along with owning all three Sega Genesis versions. I know this is going to piss some Sega fanboys off but both addons were way over-rated. I had every game that was ported to the Sega CD and the 32X in the U.S. but because of the Genesis's limitations, both addons were completely bottlenecked. I was so excited when I got my 32X thinking It was going to be leaps better than my SNES but I was greatly disappointed. The SNES still looked and sounded better.
@boblowes
@boblowes 6 лет назад
I love my Mega Drive and Mega CD (both mk1). Soon as I can afford it, I'm getting that 32X to complete my tower of power.
@Takato2527
@Takato2527 3 года назад
I 100% agreed that Sega CD is so underrated. Sadly, like you said, the cost killed it. I played Shining Force CD and I had a lot of fun playing it again despite all massive flaws.
@KenjiSeang
@KenjiSeang 6 лет назад
Totally agree here ! I boughta japanese Sega CD last year and I've found some must have games (Robo Aleste, Final Fight CD, Sonic CD, Keio Yugekitai and Bari Arms justify the buy) ! Glad to see some honest review of the system which tends to be glued by the FMV crap (stupid Sega of America marketting).
@IAmSamThatIAM
@IAmSamThatIAM 5 лет назад
I have the CDX. I bought it like 20 years ago. The system still works, and I really enjoy how compact it is.
@Shannon-ul5re
@Shannon-ul5re 6 лет назад
I still have my Mega CD it was an awesome system in the day, the only one thing I didn't like about it was the color chip. It should have been upgraded to the Sega arcade system 16 standard considering most of the the other parts were scaled down from that board.. Having 4096 colors on screen from a Color Palette of 98,304 back then would have been insane!!! 64 colors just didn't cut it.
@maroon9273
@maroon9273 6 лет назад
Shannon or like the 32x 15 bit color pallete with 256 to 32,768 on screen colors.
@Shannon-ul5re
@Shannon-ul5re 6 лет назад
@@maroon9273 sega could have wait a bit longer and made the sega cd a 32 bit system, but the bus speed may of been a problem.
@ryzmaker11
@ryzmaker11 5 лет назад
Colors are perfectly fine. The Mega Drive and Mega-CD boast many of the best-looking games of their time graphically while running most of them in higher resolution than the PC Engine or SNES. It's just borderline for FMV games but still enough especially since these systems are meant to be played on lo-res screens with scanlines and all.
@kennethd4958
@kennethd4958 3 года назад
I'm glad you didn't cover only FMV. There are already so many videos on those... its good you focused on the good games. I remember my cousin had a model one and would bring it over when he stayed for a weekend in the summer. The cost was just crazy though... my parents would never justify spending $300 on "just an add on" to my Genesis. I did end up getting the CDX when I was older and more into collecting... regretfully I sold it a few years ago when I needed some extra cash.
@redstratus97
@redstratus97 6 лет назад
Yeah the price of the system was the main reason why I never got one to put next to my Genesis. By the time I was making money for myself the N64 and PS1 and Saturn were out and I long forgot about the Sega CD. The price was so high for me and my family back then that as a young preteen I was going around saying that Sonic CD was the Sonic game that only rich people played. Plus no one I knew in school actually had a Sega CD which further influenced my negative thoughts about the system. Why get a system no one was getting? That was so uncool back then. Anyway I’d love to get one now and experience what I missed. Eventually I’d like to play these games.
@cblizz730
@cblizz730 3 года назад
I had one on day one. I was impressed at the time.
@AnyDudeUSA
@AnyDudeUSA 6 лет назад
The real irony is that the Sega CD was packaged with a Sega Classics Arcade Collection which included Golden Axe, Streets of Rage, Columns and Revenge of Shinobi.
@ModService
@ModService 4 года назад
i remeber having the cheaper one that sits beside it, remember being blown away when i played that sewer game were they used like real footage of people in a game and thinking about how more future games would implement this and improve on it, man was i wrong lmao
@adamclark2525
@adamclark2525 5 лет назад
Sega Cd... Out of all the consoles I've ever owned, this is my favorite.
@dad7275
@dad7275 5 лет назад
Soul Star is something to behold on 16 bit! I own it and to me it looks alot like a 32 bit title graphically! My all time favorite fmv has to go to Sewer Shark. I still enjoy it from time to time. Great vid!
@Thor-Orion
@Thor-Orion Месяц назад
Soul Star absolutely still looks fantastic today. Definitely looks way ahead of it’s time.
@dad7275
@dad7275 Месяц назад
@@Thor-Orion I agree! Its a shame more software of this quality didn't come to it.
@AmyGrrl78
@AmyGrrl78 6 лет назад
I still have and use my Genesis Model 2 and Sega CD Model 2. Love this system. Lunar 1 & 2, Popful Mail, Sonic CD were awesome. Ecco 1 & 2 with it's red book audio was so amazing. The only real way to play Ecco.
@SegaLordX
@SegaLordX 6 лет назад
I actually regret not mentioning Ecco here. You're right, that soundtrack was therapeutic almost.
@3ambreakbeats977
@3ambreakbeats977 4 года назад
Highest selling add on ever until Kinect
@tHeWasTeDYouTh
@tHeWasTeDYouTh Год назад
There are two Sega CD games that looked freaking amazing to me as a kid when I found out about them. Mega Schwarzschild and After Armageddon Gaiden. There was no way a game like Schwarzschild would ever come out of Japan but there was talk of bringing After Armageddon Gaiden out in 1995 but by then the Sega CD was done for. What a shame.
@justanotheryoutubechannel
@justanotheryoutubechannel 3 года назад
One I the main reasons why so few people used the scaling and rotation features was because although the hardware support was easily enough to leave the SNES in the dust, it required being transferred to the mega drive as background data, and this transition consumed most of the mega drive’s CPU bandwidth and often required a seriously reduced frame rate, as is the case with Sonic CD. In prototype versions of the games the title screen was 320x224@60fps, but when they added scaling for the clouds, just that required the reduction to 256x224@20fps, and the special stages couldn’t even achieve 20 even at the lower resolution. If something like After Burner was ported over, it would run at a lower resolution than the arcade and could run at a much lower frame rate unless it was very well programmed. Some game’s managed it quite well, but as you could see with Core Design’s efforts, some games handled the scaling great but others like BC Racers run much worse.
@jonnyelpoiss7
@jonnyelpoiss7 Год назад
It is legit slowly becoming my favorite sega system. I love the sound quality, the narrative on many game, those are one of a kind games! Got lunar, Vay (which is underrated), ahinning force CD, popful mail, sonic CD, earthworms jim, mortal kombat 1, soul Star, Dark Wizard and final fight CD! Just love it! I know i wont ever have the chance to play snatcher since it's out of my budget, bust from what I saw so far, this system is insane! Even love the big case of it! Awesome underrated system!
@SlyBeast
@SlyBeast 6 лет назад
I've mentioned before on this channel that I did not have a Genesis or any of its add-ons when they were considered current gen. I did pick up a Genesis model 2 with the Sega CD and a few games from a pawn shop during the Dreamcast's life cycle. One of the games was Final Fight CD and MAN, let me tell you...that would've been the definitive way to play the game at home at the time! I'm a huge fan of brawlers and Final Fight is one of my favorites. Two player support, all 3 characters included (can you tell I only had it on the SNES before?), corny English voice acting and that glorious CD quality soundtrack! Is it wrong to say that's one of the best games for Sega CD? Looking forward to replaying it with my son on that Analogue Mega SG!
@lap456
@lap456 Год назад
I relay only palyed it's games by eumlation. Games like Nigth Trap just was not my cup of meat so it was next to inpossable of the adds to make me dump my SNES. The Windows 95 port of Sonic CD was my 1st real time palying an Sega CD game since no one I knew had it. I belive this was why never got the SNES CD add-on wasn't the licensing issue but the tech issues of the time.
@KIFulgore
@KIFulgore 5 лет назад
Sega CD had a lot of awesome games. Hardware wise, Sega's biggest mistake IMO was not increasing the simultaneous on screen colors beyond 64.
@maroon9273
@maroon9273 3 года назад
Launch Price point $350 in NA. I believe the sega cd would have cheaper if you replace the m68k and scaling rotation chip place with a high color pallete with more on screen colors.
@ogjk
@ogjk 6 лет назад
Allways remeber playing this at my friends house and having a blast video on home consule was mind blowing in the early 90s. Part of me wonders though if sega should have started this divergence here, had they not we still may be playing new sega home consules today.
@tomfarrell7307
@tomfarrell7307 3 года назад
I realize this vid is 2 years old, but i just hacked my genesis mini and added a few scd games and I'm blown away by how awesome this is. Much better than the tg16 cd i had as a kid.
@CecilTheDarkKnight234
@CecilTheDarkKnight234 3 года назад
Oh yeah there are some great gems on the Sega CD and I own the actual hardware "most being rpgs/platformers". Still when the Genesis Mini was announced I was surprised that snatcher, Sonic CD, Lunar 1-2, Popfual Mail, Vay, Keio, Night-Trap, Time Gal ect where no where to be seen. I get that Sega wanted to keep manufacturing cost down, still if it had just a few of the games I mentioned loaded onto the system it would've done sold even better IMO.
@bloodykenshiro8218
@bloodykenshiro8218 5 лет назад
I owned the Sega CD back then, but sadly never had access to its best games. The FMV shovelware was prevalent and pervaded the add-on's life in the west to disastrous consequences, but it certainly doesn't deserve to be lumped with the 32X. That thing is its very own brand of disaster. Also of note, Shining Force CD bears mention here, as it does exactly what the Sega CD should have: take a known Sega IP and expand upon it. The game gear releases were obscure (only Sword of Hayja came out officially on the platform in English) and while decent, the GG obviously can't hold a candle to the uplifted 16-bit ports of the games on the SCD (not to mention a lot of extra content was added).
@lightdark28
@lightdark28 6 лет назад
MegaCD is a very good add on that was badly marketed and arguably too early, which is partly why it was so expensive (the system was almost £300 in its UK launch , which was more like 500 dollars at the time), and while I don't think its a must own for the system , its certainly got its share of great games. I personally have a model 2 PAL MegaCD modded to run imports , which lets me play some NTSC games like the Lunar games that never got released around here. I remember seeing some of those FMV games on the PC at the time, and I thought they were dull at the time too, funny enough the FMV games are one of the few instances where having pin sharp RGB video actually ruins them as it helps to show the muddy look and crazy dithering. Core Design was quite the developer back in the day, they started out as an Amiga dev (stuff like Chuck Rock and Wolfchild were originally Amiga games) , but ended up with Sega fairly quickly. As much as I like the early Tomb Raider games, its quite sad they were basically driven into the ground with forced TR sequels .
@TechRyze
@TechRyze 5 лет назад
Mega CD was definitely expensive, and was definitely missing a load of games that Sega didn't consider porting across. Outrunners was around at the time when a Mega CD version would have been fantastic, as were other great games such as Streets of Rage - as mentioned. Even Street Fighter II - if Super Street Fighter II Turbo on the Mega CD followed the Mega Drive version of Super Street Fighter II, then Mega CD owners would end up with an excellent version. It's all history now, and shows how Sega were back then - missed opportunities and poor decisions, along with a shedload of phenomenal games spread across their multiple platforms.
@TechRyze
@TechRyze 5 лет назад
Mega CD was definitely expensive, and was definitely missing a load of games that Sega didn't consider porting across. Outrunners was around at the time when a Mega CD version would have been fantastic, as were other great games such as Streets of Rage - as mentioned. Even Street Fighter II - if Super Street Fighter II Turbo on the Mega CD followed the Mega Drive version of Super Street Fighter II, then Mega CD owners would end up with an excellent version. It's all history now, and shows how Sega were back then - missed opportunities and poor decisions, along with a shedload of phenomenal games spread across their multiple platforms.
@Just_a_Lad
@Just_a_Lad Год назад
Selling 2.2 million Sega CD addons multiplied by 400-500$ this means a billion, roughly, which for mid 90s isn't really that bad I would say.
@demariushenderson1802
@demariushenderson1802 3 года назад
Completely over looked Mortal Kombat CD and Ecco the Dolphin CD in this video. Ecco CD had one of the best remade soundtracks of any of the Sega CD games. Final Fight CD being the best!
@philmason9653
@philmason9653 4 года назад
For as long as I live, I will never understand how they released this thing without increasing the number of onscreen colours. It was not only the Genesis' biggest weakness, it was completely necessary for FMV that didn't look like oatmeal. They obviously designed it with video playback as one of its core features, but someone didn't think it through at all.
@IanSane
@IanSane 3 года назад
At the time the Sega CD had cred among my friends, though none of us had one. The hype made it seem like a big deal. The problem with it is that it was asking the consumer to buy an add-on that cost even more than a whole system. From a kid perspective it was already a though sell to get your parents to buy you even one videogame system. So you bugged them to buy you a Sega Genesis and then a year later ask them to get you a CD add-on that's even more expensive?! Yeah, right! And realistically if you could get your parents to agree to such a purchase it would actually be cheaper to get both and Genesis and SNES which would be a far better value than a Sega CD.
@kathleendelcourt8136
@kathleendelcourt8136 5 лет назад
I agree the price killed the Mega CD even more than the FMV games marketing. I really like that system and all in all even with the marketing mistake that lead to the over exposition of loads of mediocre FMV games its library is well worth the detour (and some FMV games are actually good, you named a few, I can also add Dracula Unleashed off the top of my head). Far more diverse and loaded with more quality games than most people think. People are prone to depreciate the Mega CD but I remember that I wasn't the only one who would have loved to own one when it came out, but it was just too damn expensive for me at the time.
@barc0deblankblank
@barc0deblankblank 6 лет назад
Back in the day, there was nothing cooler than snapping add-ons unto your favourite system. That's how i got my 64DD, and I sure wish I had a SEGA CD model 1, it just looks cool. Like a pedestal for the all-mighty console! PS: The Saturn and DC have bottom-fitting add-ons, as well, although not meant for retail purposes.
@davejohn3600
@davejohn3600 4 года назад
Always felt Sega could have done so much more with the Sega CD. They focused too much on those games that used live action video. Sega could have cheaply bundled their large library of games over to the CD in collects like the one that came with the original system. Even convincing 3rd party's to put their older games on collections cheap. CD's were much cheaper than cartridges.
@johntracy72
@johntracy72 3 года назад
If only Phantasy Star IV had been on Sega CD as originally planned. That super awesome game would have been hyper awesome on Sega CD with its FMV and FMA abilities form the time.
@callmemarc
@callmemarc 5 лет назад
Some of my fondest memories from my childhood are of getting the Sega CD for Christmas. It's really too bad Sega botched the marketing so badly. There were a lot of great games.
@RyonMugen
@RyonMugen 6 лет назад
I never even heard of those other Mega products. Man such a great lesson!
@dezm101
@dezm101 6 лет назад
fantastic job! I am a massive Sega CD fan ever since my friend got one when it first came out, I am still impressed with it. Today I love it for games like Mortal Kombat, Hook, Shining Force CD and Lords of Thunder. Some of the really good games are super expensive but at least you can burn them to try it out first.
@aegonthedragon7303
@aegonthedragon7303 3 года назад
Its a great system with an unsung sleeper library. Sega needs to make a classic edition it and also the 32x. Tons of great stuff that is waiting to be shown once again.
@Nexus9_KD6-4.8
@Nexus9_KD6-4.8 5 лет назад
It's obvious the lack of titles released utilizing the onboard scaling and rotation hardware of the Sega CD is a catastrophic missed opportunity. Such a shame because the few actual examples of it I've seen as an adult are impressive (to me at least) to this day.
@whatstdiggn
@whatstdiggn 3 года назад
I had a sega CD when i was a kid. Many owners were probably like me. The best games i owned were spider man and sonic CD. With games like power rangers where you just push a button to a timed prompt and uncontrollable garbage like top gun taking up two slots in your library you were screwed
@rustymixer2886
@rustymixer2886 3 года назад
I'm jealous 🇬🇧 had scart forever yet im 90s we still had rf or composhit not even svideo for sega cd or 32x sad usa the home of shit video signals until vga dc or xbox hdmi
@brianmayer702
@brianmayer702 3 года назад
Rise of the dragon was very similar to snatcher. Doesn’t get the credit it deserves. I truly think it influenced Cyberpunk 2077...
@TB-TheGoldenAgeGamer
@TB-TheGoldenAgeGamer 6 лет назад
Great video and great commentary . I love the sega cd and the genesis is my favorite system ever. I really wish sega would have ported over a lot of the popular arcade beat em ups at the time like the Simpsons, Xmen and especially The Revenge of Death Adder.
@justinfletcher6322
@justinfletcher6322 3 года назад
I had the Sega CD that mounted on the side of the genesis. Only 2 games, the bundled game called sewer shark and Jaguar XJ220 I always thought it was a great add on.
@fearanarchy
@fearanarchy 4 года назад
Now that the Genesis Mini is properly hacked, I am taking your advice and grabbing many CD games.
@Drakub
@Drakub 6 лет назад
Snatcher changed my life.
@SegaLordX
@SegaLordX 6 лет назад
There really was nothing like it then. In quality or content.
@Dj.D25
@Dj.D25 6 лет назад
I have enjoyed some of the Sega CD games on an emulator. Some of my favorites so far are Sonic CD (more reliable to play that than the PC version), Popful Mail, Shining Force CD. Some of the other games featured in this video I have been curious about and want to try such as Soul Star, ever since I heard of it since it looks interesting and I like the graphics. I want to play Dragon's Lair, but so far I can't get it working properly. My only issue with the Sega CD is that it shares the Genesis limited color palette. Years ago it was hard for me to tell when looking at photos in magazines, and often they look better and more detailed than Genesis games, but the lack of colors looks obvious when playing on an emulator now. FMV's really show that limited color palette and it would have been nice to see them in full color, but it's just a minor gripe.
@enemyofthestatevcdking5982
@enemyofthestatevcdking5982 5 лет назад
One of my fav devices to play games on since 1993 =) Great video !!! Eternal Champions CD, Sonic CD, Final Fight CD, space shooters (some look 32 bit), Batman, Snatcher, Terminator, and last time I checked only Kinect sold more as an add on than SegaCD. SegaCD is the N. Tesla of hardware =) but history will be re written !
@DOYLETWAT
@DOYLETWAT 6 лет назад
The Mega CD was a rip-off when you match the price with the quality of the product.
@sega_kid4288
@sega_kid4288 6 лет назад
Sega should have done what the Pc-engine did and either went all in on the cd format or just not have come out with it at all. Some of the best pc-engine games are CD only, towing the line like they did surely didn't inspire confidence in the hardware. I think it just confused people. I'm not taking away from the good games and I love the idea of the Sega CD it just wasn't handled correctly at all. Maybe they should have added more colors plus the scaling and shown the Sega CD beating the socks off a SNES, no 32x and we'd be playing Dreamcast 3 now, lol. Alas.... But we do have the 32x and the scd what I wouldn't give for a 32xcd Street fighter alpha 2 port one can wish...
@ryzmaker11
@ryzmaker11 5 лет назад
I disagree. What makes the Mega-CD so cool is that it's an experimental accessory but fortunately it didn't end as the main platform unlike the PC Engine CD. NEC switched to CD format partly for bad reasons: to reduce costs (since Hucards were expensive to produce) and to access to larger storage (since Hucards are limited in that regard) but not everyone could afford a CD add-on and thus most PC Engine owners missed out on many of the best games. This is something that didn't happen on Mega Drive since the base hardware is powerful enough and uses cartridges which were more relevant than Hucards. So the Mega-CD was and still is for those who want to expand their experience with the Mega Drive by accessing to "deluxe" versions of some games (Batman Returns, Ecco the Dolphin 1 and 2, Mickey Mania, FIFA...) or to games that are made around its new capabilities like the FMV games (Night Trap, Tomcat Alley...) or the super scaler games (Battlecorps, Soul Star...). And the Mega-CD sold moderately well overall and was the best-selling CD system of its generation. But of course it could have been more successful and the actual problems that prevented this are: - the fact that Sega didn't release enough first party games for it that took full advantage of its hardware features. I notably think about the Ricoh 8 channels PCM chip or the ASIC scaling/rotation chip, all of which were left rather underexploited. - the fact that Sega promoted too much the FMV games which aren't necessarily bad in their own right but in the meantime arguably better games like Dennin Aleste, Popful Mail, Shin Megami Tensei, Battlecorps or Soul Star stayed in obscurity... So with a better marketing focus and something like 4-5 more big titles from Sega, the Mega-CD could have achieved its full success. btw the color capabilities are absolutely fine. The Mega Drive and Mega-CD boast many of the best-looking games of their time graphically while running most of them in higher resolution than the PC Engine or SNES. It's just borderline for FMV games but still enough especially since these systems are meant to be played on lo-res screens with scanlines and all.
@sega_kid4288
@sega_kid4288 5 лет назад
@@ryzmaker11 well said, but I must cordially disagree with your pc-engine statement. One could and I believe should argue that lowering the production costs and the increasing of storage are great ideas. Also from what ive read more PC engine CD games were produced than hucard, which would lead me to believe that nec would not have put out more CD base games for an accessory that didn't sell well. Sega certainly didn't. There could be many factors as to why so many Nec fans bought into the cd format, but I believe a major factor is they went all in and released game like Rondo only on the cd format. I agree that Sega dropped the ball when marketing the Cd. I think they knew that it's 2-d games would be hard pressed to look better so they focused on fmv. I think the slogan was welcome to the next level. Which in some ways it was, but dumps of already existing games with better music was not the next level. Had they released say Sonic 2 or streets of rage 2 only on the CD, I wonder if we would have ever heard of the PlayStation.
@ryzmaker11
@ryzmaker11 5 лет назад
@@sega_kid4288 But just as I've told you, the PC Engine CD didn't sell that much while, yes, more games were released on CD than on Hucard due to the base PC Engine being too limited. So it's a fail-fail: it forces the consumers to buy the CD add-on, something that most of them weren't willing to, but as consequence the latters missed out on many of the best games since they were released on CDs. The Mega-CD scenario is much better: it's an accessory for those who can afford it, not something mandatory. And although it got many great titles (Lunar 1 and 2, Silpheed, Sonic CD, Dennin Aleste, Popful Mail...) most games were still released for the Mega Drive so consumers weren't screwed. Also early CD systems have various issues/annoyances (long loadings, less reliable hardwares...) so it's even worse on the PC Engine side. As for the Mega-CD being next level, back then FMV games were the craze for a short while so yes, it was. And the Mega-CD is not only that since it's also high quality audio (CD-DA + 8 channels PCM chip), great visual FX (ASIC scaling/rotation chip)... The Mega-CD was overall a great system and a good move from Sega. Can't say the same about the 32X...
@supersexysega
@supersexysega 6 лет назад
Like you mentioned the price point was going to keep the Sega CD from being a sales success regardless of its software. I do think there were some missteps from a design standpoint though. Sega of Japan should have tried to make it as affordable as possible. Instead we have extra scaling rotation chip, extra sound chip and another cpu. All of this, but the Genesis only weakness compared to it's 16-bit counterparts on screen colors wasn't addressed? Would have slashed the scaling/rotation chip, sound chip and added colors. All the more embarrassing is Sega of Japan never used the scaling/rotation chip. Infact Sega of Japan shit the bed making games for the system that would sell in the west. Where is the exclusive killer app vs fighter? How about more solid arcade conversions to go with Final Fight? Never happened. How about a Golden Axe, Streets of Rage or Shinobi? Sega of America was pretty much forced into marketing fmv's. At least they were exclusive and the Super Nintendo couldn't do them. I cant imagine what other route they would have went. People need to take into account release dates as well. The Sega CD didn't have anything worthwhile for its 92' U.S. launch. By Christmas 1993 it was boom or bust. Definitely some solid games were released but nothing that would justify the asking price.
@maroon9273
@maroon9273 6 лет назад
Super Sexy Sega also the added main ram made it more expensive along with the scaling and rotation chip along with the expensive cpu. Should have made a simple Sega CD with main ram and a 32x like vdp. Later release the scaling rotation chip enhancement chip and the added ram in a cart.
@ivanslather1
@ivanslather1 Год назад
After many years trying to get one, cause my father cant afford one at the day of the release, now I finally got one set up including the 32X.
@scrambledcitycustomz8134
@scrambledcitycustomz8134 6 лет назад
Price point killed it for me, when i started to work the Saturn was been talked about so i waited for that..didnt even bother with the 32X
@jackjenns1669
@jackjenns1669 6 лет назад
I love Sega CD. It is hardcore gaming in the early 90s.
@HedgehogY2K
@HedgehogY2K 3 года назад
16:17 well that's what the Everdrive Pro is here for, along with the ability to play you're converted videos too.
@CaptAwesumNo1Zone
@CaptAwesumNo1Zone 6 лет назад
Hey Sega Lord X do you know if the SEGA Analogue console can hook up to both the model 1 and model 2 Sega CD systems?
@yjzep9922
@yjzep9922 6 лет назад
It should, they are functionally identical.
@neogenesis7706
@neogenesis7706 6 лет назад
Sega CD is up there with my genesis and saturn. Love all the remasters and final fight earthworm Jim, lunar, snatcher and android assault. I just concider it more of the genesis.
@rhyme70Four
@rhyme70Four 4 года назад
My OG(Model 1) SEGA CD died on me on '09. I haven't had the heart to buy another. #SegaAges
@telaneyshay9578
@telaneyshay9578 3 года назад
Sega cd came out at a time when many people still bough albums on cassette tapes, just being this could play music cds was a big deal at the time
@justnature1900
@justnature1900 3 года назад
This was my favorite system, sonic cd spiderman and eternal champions still my favorite games to this day
@johneygd
@johneygd 6 лет назад
Huh ? Did it only sold over 2 million untis, i tout it sold over 4 millions, well i bet if the snes cd was released , it would NOT have sold much better, because most consummers just don’t wanted to bother hooking up an addon to their console and at such high price.
@lazarushernandez5827
@lazarushernandez5827 6 лет назад
johneygd, that's a good hypothetical situation, If a SNES CD had turned up, who is to say more 3rd parties wouldn't have developed for both/all three including PC-Engine/turbographx CD? If it's one thing the 3rd parties learned during the PSX/Saturn/N64 era was it was cheaper to make games and quicker to get (more of)them to market on CD than it was on cartridge. Imagine if Nintendo had adopted CD this early, the 32 bit era might have been delayed a bit longer, Sony might have never entered the video game market as it did, Sega might not have had the snafus it did with the 32X and the Saturn (I had both). So many hyoptheticals....
@johneygd
@johneygd 6 лет назад
Lazarus Hernandez well it’s true that cd’s are cheaper then cartrides but CD’s were frigale to scratches & piracy copying. And cd components were back then expensive,hence why the CD32,sega saturn, 3DO,FX32, marty 32 were all flopped, also the jag cd,mega cd,turbo cd,cdi along it’s varions all flopped because they were too expensive to produce. Sony tryed to cheap things out with the playstation to make it more cellible but sadly the used plastic became frigale so sony was forced to refurbish consoles to replace those frigale plastic components with metal, so a cheap solution ended up in an expensive solution,also remember sony had along it’s psx life time alot of issues with piracy copied games, nintendo with their N64 did not had this issues because off the allmighty cartride format.
@lazarushernandez5827
@lazarushernandez5827 6 лет назад
johneygd, the CD wasn't the reason those platforms you mentioned flopped, many different factors went into the demise of those platforms; the 3DO was initially too expensive, while it's games were a step up from 16 bit games, the PSX and Saturn soon outclassed it for less. The FM Town Marty 32, PC-FX 32, CD32 had limited market penetration compared to Sony, Nintendo's and Sega's machines, 2 of those machines never left Japan, while the Amiga CD32 fell victim to Commodore going bankrupt. The Marty was similar to the Amiga CD32, in that both were based off respective computer brethren. These consoles along with the PC-FX also stuck with mainly 2D graphics and didn't incorporate 3D abilities like the PSX, Saturn and N64 did. The Atari Jaguar never sold enough base units to warrant a large production run of it's CD attachment; ie that console flopped before it's CD attachment ever entered the picture. The CD-i is best described as a multimedia device that could also play games, it was way too expensive ($1000 at launch with costly attachments: $250 for the Mpeg decoder and $150 for modem), it was introduced in 1991 and discontinued in 98, but never improved its specs over that time. The PC-Engine was at a time the number one console in Japan, it eventually finished 2nd there to the Super Famicom. Like Sega they released several different configurations of CD based hardware including the Turbo Duo which housed the Core machine and CD player in one. It's successor was the PC-FX. The Saturn was Sega's most successful console in their home market, actually beating the N64 there by a slim margin (The PSX took the home market and the global one, with the N64 a distant 2nd and the Saturn an even more distant third). At this point I don't think Sony is regretting any of the choices they made for the PSX, it easily won that generation. One major reason was it's use of CDs. The cartridge has it's benefits: durability (as you mentioned), loading games is much quicker, harder (but not impossible) to pirate, and in Nintendo's case afforded some control over what was released on their console. 3rd parties were tired of Nintendo's controlling ways; they dictated how many games a company could release on their console in a year (Konami circumvented that by creating a second label Ultra games), they decided when 3rd party games could be released on their system (ie first party titles had priority), and the cost of manufacturing the cartridge was around $30 per cart back (which went to Nintendo) in the N64 days, and in many cases Nintendo dictated when a game could appear on a competing console(exclusivity window). CDs were pennys bought in bulk , could be mass produced as the market demands and even with a cheaper average game price (PSX games were typically $50 while N64 carts were $60 or more) the dev took home more money per sale. Nintendo lost Square and Final Fantasy 7 because the size and scope of the game could not be contained on even the largest cartridges at the time and the cost of said cartridge would have been astronomical. Final Fantasy had always been a Nintendo exclusive 3rd party series.
@maroon9273
@maroon9273 6 лет назад
Lazarus Hernandez also the pc engine fx was expensive and underpowered with lack of polygons support. As well as the 3do atleast it had a 3D support.
@johneygd
@johneygd 6 лет назад
Lazarus Hernandez yeah what you said is absolutely true.
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