Since Coronet can fire after reloading a single shot, I use the average DPS of shooting and loading. Otherwise, the graph gets very spiky and hard to read even though it is just bouncing back and forth between two levels. Chenxing has to reload her whole clip at once which is best communicated by a drop to 0. A more in-depth look would have multiple graphs per character to reflect whether Coronet reloads single shots or all at once, but I wanted to keep it simple for this video.
The goal here was to compare how damage gets done. For operatives that require utility to do damage (Yao WS and Hush), I calculated their DPS using the currently available utility options. For Yao WS, this meant M2 Tess ult plus 3 shots. For Hush, it meant M3 Tess ult. I couldn't compare them otherwise because the delay would shift their dps beyond the edge of the chart, but it seemed silly to exclude the top two performers.
Katia is very good at M1, but she doesn't really benefit from current support units as much as other cast members. At max investment, she usually comes in third or fourth in DPS after Yao WS, Hush, and Chenxing EC. She's probably a quicker return on investment at least.
There are two types of energy. S-Energy is used for Standard and Support skills. It regenerates at a rate of 1 energy per second. U-Energy is used for Ultimate skills and is built up by shooting enemies. The rate is different depending on the weapon type and fire rate. Tess is a support operative that gives her team a huge chunk of U-Energy for free and then more U-Energy over time for 25 seconds. This means that operatives like Yao WS and Fritia Hush can skip the low dps portions of their normal DPS graphs.