Glad I now know why SNK was chosen for a Smash DLC. Similar to Banjo, they used to be pretty popular, heck, if they were on more consoles, people would want them in Smash more rather than dissing them.
George, you have simply got to be the hardest working solo-project games channel on RU-vid. And the level of quality in your videos surpasses most other review and games journalism sites. Well done, man.
"There's not as much to say about this one [Neo Turf Masters]" Neo Turf Masters is the truth, the best music SNK has ever offered and its a true contest of pure skill, champions are born, men are destroyed, Neo Turf Masters.
George, you are by far the best thing to happen to games journalism in basically fucking ever. You do such a good job with this channel. Thanks for the quality videos man.
+Tex Talks Seriously though! Quality, interesting editorial content in a format I can get behind. It's the kind of stuff you can listen to over and over in the background.
+xisumavoid I'm not usually a fan of those types of games, but I bought the slug series in a bundle a while back. I put in about 30 hours in EACH game. They are hella fun!
+treeghettox As awesome as they are, I felt X sorta overused the food mechanic and ruined a couple of stages. Especially stage 4. Aside that, it's a better game in many more areas.
I love the way you did this, framing the games as a way to talk about the company history. Was really interesting to get a retrospective on a company struggle that largely went unnoticed in the barren arcade wasteland that was the UK.
when I was a young kid, me and my dad would play SNK emulators all day, on that old CRT screen. he would play on the joystick and I would play on the keyboard, and we would play those co-op beat-em-ups or the fighting games until we were too tired to go on. man, this is gonna be a nostalgia trip.
wow im really gad to see someone talk about SNK's history in a vary professional way. This was vary interesting and entertaining, I enjoyed this vary much.
+Mochachocakon Agreed! MS3 has you riding a woolly mammoth while gunning down zombies with gattling guns mounted on its sides! How is that NOT the pinnacle of awesomeness?
Metal Slug is actually rather fair once you learn the controls and rules of the game. Vehicle and power up placement is usually planned out for upcoming areas and players are rewarded for risky moves by getting better weapons. Controls are smooth on foot(well, they were in the arcade) and the game always lets you know what attacks kill you and what moves don't. Metal Slug 3's mutliple path system allows people to figure out which route works best for their playstyle and encourages experimentation while punishing stupid mistakes. that being said some of the bosses are somewhat designed around trial and error, but the game normally gives players a vehicle(with health) beforehand, so that it is possible to see how the bosses attacks even work. Its brutally hard and ridiculously unforgiving, but also the finest kind of that type of game. When you finally get good, its satisfying. Metal Slug is certainly not for everyone, that's for sure.
This is one of my most favorite videos you've made. Keep up the good work George, and thanks for showing SNK and the Neo Geo some love, its an underappreciated piece of hardware and many of the games go unnoticed.
This just in, Garou is apparently a new IP. Despite the fact that the Fatal Fury series has always been known as Garou Densetsu in Japan and the Dreamcast port of Garou was called Fatal Fury. It also continues the main story of Fatal Fury that had been dropped for spin off titles after 3 and a sizeable chunk of the cast has direct relations to members of the old cast: Kim's two sons, Andy's pupil, Geese's son being the main character, the secret final boss is Geese's brother-in-law, Kevin is a "distant relative" of Blue Mary, and Khushnood Butt is Ryo from Art of Fighting's apprentice hearkening back to Ryo being a secret boss in Fatal Fury Special. I really need to play more KoF XIII. I really like the way Andy and Kula feel in it, and K' and Joe are always a blast to use. Still most familiar with 2002 and 2003 though.
+Paz Legalces Maybe he'll finally give an in-depth look at the series when ULiL comes out on the PS4. The Great Hakurei Barrier has been breached, after all.
This and the Sonic video prove, Bunnyhop isn't a person, it's a reviewing machine. Regarding the monster game... don't you need a referee to pin someone?! Are the civilians the referees, or the military? Would be funny.
Magician Lord was a thing of beauty. It's artwork was just incredible for the time. I saw the screen shot in an August 1990 issue of EGM and had a Neo-Geo AES in my living room the same year. 1989-1992 were great years to be a gamer!
I really love these long retrospective videos going through different games in a series or company. If you have the time and desire, I'd love for you to do more of them.
I watched this video with a Neo Geo cabinet 10 feet in front of me. You started analyzing Garou right as the opening cutscene flashed by, and I'm so happy you're here to acknowledge that games existence. It truly is a gem.
Last year, a few youtubers made amazing prank videos on April first. Now, every shitfister on the internet is releasing April Fools vids. Thanks for keeping it real, George. Please keep up the good work.
hey. I just wanted to tell you i really like your work. I actually love it. It may sounds a bit superlative, but i'm really impatiently looking forward to your next video, every week. I want to make small videos about video games imitating your style at some point, or having the same interesting vibe. (even though i don't believe that my voice is really unique on the video game analysis part) Anyway. The fangirl moment stops here. Thanks for the great work man. :)
George, I love your in depth videos and that you always come up with an original framing that puts things into interesting contexts. But you really have to eat something. Mom
Lovely retrospective. While I am in love with the Neo Geo I really appreciate someone who isnt gushing about every single Neo Geo game they play. Hearing some more technical arguments regarding game play is really sobering.
SuperBunnyhop has to be one of the best video game channel on RU-vid, I can't think of anyone else whose content is so consistently excellent and varied on such a reliably frequent basis. I absolutely adore his work.
It doesn't matter how great a game is if a player can't get far enough into the game to see said greatness. And Sengoku 3 isn't exactly a beginner-friendly beat-em-up.
This particular video, even though it's a review, has a nostalgic value, man, here in my country (Chile) SNK Arcades where a big thing, KoF (specially 2000) and Metal Slug were everywhere, sadly nowadays the impact of pachinko-like machines has replaced all the good ol arcades with these little casinos, it's just plain sad. Anyway, your videos are fucking gold George.
Interesting, I only played that Shock Troopers sequel. Didn't have any idea that the original was so much better, that's why I didn't care to play it, until now, of course. Great video!
I got the humble bundle a couple days after this video. And the Last Blade is one of the few fighting games that made me want to master it. It's amazing.
My group of friends and I are just now being introduced to this SNK company because of their modern ports that seem to dominate the Nintendo SWITCH eShop at this very moment. We're very impressed and having so much fun, and I would love to buy a set of more modern, physical SNK series anthologies~!!
Well, it's not an anthology, but King of Fighters 14 just had a Switch port announced earlier this month, and there was that anniversary collection that came out not too long ago.
Great video, especially liked the ending segment. The version of the first Metal Slug you were playing there had loads more slowdown than the actual game. Shame these Dotemu games are so shoddy. Also, you are totally right, Garou and The Last Blade are absolutely phenomenal, both in desperate need of fully fledged Steam releases and sequels.
On that Hokutomaru intro screen, the little guy in blue who goes flying when he crashes always tickles me for some reason (I play Garou alot!) - the poor fellow! For anyone wanting to play SNK fighters online, I highly recommend Fightcade - its an awesome program that plays your ROMS and allows you to play against other people online. Its criminally overlooked - check out the (very cool) installation guide here on RU-vid.
That's cute Bunny, you took the knowledge from Brennan and so you can tell that King of the Monsters is a wrestling game. You even know what an Irish Whip is now! Super proud.
@7:17 Ahh yes, the "Sprite Size Wars." I never paid attention to 'sprite size' until I remember reading that apparently Gunstar Heroes was almost axed here in the West because the execs at Sega hated the tiny sprites. I love a big beautiful sprite but god man, the size don't matter. It's the style and the detail!
Which is funny cause in a lot of cases the bigger sprite sizes means its harder to see whats around/ahead of you at any given time when playing a level (CoughSonicCough)
I got the SNK humble bundle as well, but the only games I've gotten around to trying out so far are Twinkle Star Sprites and Shock Troopers. I dove into them completely blind, not even seeing a single screenshot of either game before playing, and both of them surprised me very positively. As a result though, I really appreciate this list because it gives me a good idea of which other games I should try out and which I should avoid. Unfortunate that Shock Troopers 2nd Squad seems to belong in the latter group; I was really looking forward to playing that one just because of how much I enjoyed the first game.
I love Last Blade. It's a fighting game I found out about just trawling through old fighting games and finding one that made me think of Ruroni Kenshin. (Or at least my memories of it, which I have to say don't hold up under actually watching the show now.) It's the game that got me into actually playing fighting games occasionally. Too bad I was years late to the show.
Metal Slug 3 is by far the pinnacle of Nazca's amazing series. It has everything they could have absolutely packed into an 83MB cart... soldiers, aliens, mummies, zombies, monkeys, Tons of Slugs (Metal Slug, Elephant, Driller Slug, Marine Slug, Ostrich Slug, etc..)) It even has horizontal and vertical shooter stages! Tons of branching paths, and even a tribute to IREM's (Nazca) previous game In the Hunt. ... ... ... It's really not cheap. You just need to Lear the boss patterns. Such as the one where this guy keeps dying. It's not hard at all. You just have to time the jumps and stay off to the side.