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The Sound Type 

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What would happen if Pokemon were to add the Sound type in Pokemon Scarlet and Pokemon Violet?
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29 апр 2022

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Комментарии : 4,5 тыс.   
@WolfeyVGC
@WolfeyVGC 2 года назад
Go to squarespace.com/wolfeyvgc to get a free trial and 10% off your first purchase of a website or domain.
@Flyin.
@Flyin. 2 года назад
Great video Wolfey!
@ciscoortega9789
@ciscoortega9789 2 года назад
Nice, bring in the sponsor money!
@aldoushuxley5953
@aldoushuxley5953 2 года назад
If you follow Ruffledrowlet, it really seems like the new gimmicks will be triple types. I know you already made a video on it, but most of the points you pointed out there (item + triple stab, design, …) are solved if you use an item to get the type. Do charizard + water stone = fire / flying / water with a blue recolor. What about that implementation? Still OP? What Pokémon would use the feature (remember, you loose the item) and benefit most? Would it have to be restricted to once per team like Megas and z moves or is it balanced enough by itself because of the no item drawback?
@notlawrncc
@notlawrncc 2 года назад
rock should be good against sound because of rock music overpowering the sound
@Yoiyyy
@Yoiyyy 2 года назад
How would pixilate work then? Sylveon has that ability to use moves like hyper voice. Would they change it to be based off sound moves then? @WolfeyVGC
@TierZoo
@TierZoo 2 года назад
From a thematic sense, some of your ideas for Sound's typing could make sense. Sound being super-effective against water can be explained in the same way that electric's matchup can: water conducts sound too. Sound travels further in water and this is one of the major reasons environmentalists worry about how loud our ship engines are. Ice resisting sound also tracks well, because snow is an extremely good soundproofing insulator. This is why it's really hard to find people trapped under an avalanche, and why it always feels just a little more peaceful and quiet during a heavy snowfall. Bug resisting Sound also makes sense, many species of bugs are quite noisy and spend a lot of time communicating via high-pitched buzzing noises, so it makes sense that they'd be fairly acclimated to loud sounds. Not sure how you'd explain the Fairy matchup, but Fairy always seemed pretty arbitrarily tacked-on anyway so whatever. Dragon Claw phasing right through Clefairy makes just as little sense as Boomburst being super effective against it.
@NA-yx4wc
@NA-yx4wc 2 года назад
I would explain the fairy one with how so many fae stories have to do with how fairys depend on hearing certain things: Being told they may enter, knowing your name, etc.
@DHawkBeats
@DHawkBeats 2 года назад
cools seeing you here, love your videos and I agree with your thoughts
@omgjacob
@omgjacob 2 года назад
what a crossover 🔥
@skeepodoop5197
@skeepodoop5197 2 года назад
Ya, I think fairy being weak to sound makes sense. I believe it's a trope for fairies or fey in general to hate noise; especially human-made noise.
@campbellrose2628
@campbellrose2628 2 года назад
I would imagine the fairy/sound interaction being like a medieval forest filled with fae (fairy) creatures living in peaceful, quiet tranquility. The loud, chaotic sounds of the sound type disturb the peace of the fairy abode. This could justify why it’s super effective on fairy and why it is not very effective on sound. The fae are drowned out by the noise the sound type makes, and are forced to hide away.
@PumaPants248
@PumaPants248 2 года назад
As much sense as Bug Buzz being a sound type move is taking away probably the best special bug move away from bug types would be a massive nerf to a lot of bugs despite getting a new 2X offensive type matchup
@caleanwatts8450
@caleanwatts8450 2 года назад
Just had a "good" idea. What if bugs had a underlying ability that made any sound type move they use turn into a hug type move, kinda like how dark is immune to prankster ability. And would allow bug to keep they're better moves
@okanidug6035
@okanidug6035 2 года назад
Pollen puff can get more common
@rhommothy1052
@rhommothy1052 2 года назад
just make it dual type like flying press
@LightGreenCorona
@LightGreenCorona 2 года назад
Or if Sound-Types have a +40 Attack (or 1.5, so STAB) to sound moves (that‘s already a category). +40 would be a cool gimmick so that Status moves (Growl, Roar) could deal additional damage.
@melindamuller4466
@melindamuller4466 2 года назад
Bug Buzz could be double typed like Flying Press maybe.
@boredomofboredom
@boredomofboredom Год назад
I would still give Noivern and Toxicitry the sound type. Noivern becoming a Sound/Dragon and Toxicitry's two forms either making it Poison/Sound or Electric/Sound
@Magnet_Chaos
@Magnet_Chaos Год назад
I think Toxtricity ability already work as a workaround to give him 3 types. Just like how Dhelmise is Grass/Ghost/Steel thanks to it's ability.
@NovaBurst
@NovaBurst Год назад
@@Magnet_Chaos making a 3-type pokemon would open up Pandora’s box in terms of balancing pokemon
@Magnet_Chaos
@Magnet_Chaos Год назад
@@NovaBurst We already have one with Dhelsmise.
@codahighland
@codahighland Год назад
@@Magnet_Chaos Dhelmise has three STABs but only two defensive types. Not quite the same. Also it gets that additional STAB at the cost of not getting any other Ability.
@Magnet_Chaos
@Magnet_Chaos Год назад
@@codahighland The 3 Stabs thing is what I was reffering to though.
@ryanwinchester6644
@ryanwinchester6644 Год назад
I’ve honestly always thought psychic should hit steel for super effective, an old trick with psychics in the circus used to be bending spoons and making chains move on their own etc. it’s lore friendly and would balance psychic and steel so well
@duckyduke954
@duckyduke954 Год назад
Yeah I never understood why they didn't make psychic strong against steel I mean they literally created alakazam that is based on this specific thing
@ryanwinchester6644
@ryanwinchester6644 Год назад
@@duckyduke954 you’re right, I never even thought of alakazam, he’s literally holding spoons haha
@JamesDavy2009
@JamesDavy2009 Год назад
@@ryanwinchester6644 The Japanese even named Kadabra after the guy who's famous for that trick: Uri Geller.
@lv1543
@lv1543 Год назад
Steel was introduced to nerf psychics
@ryanwinchester6644
@ryanwinchester6644 Год назад
@@lv1543 but it doesn’t do anything to psychic types directly, it was literally introduced as a strong defensive type to balance the game as psychic was a really strong offensive type, but with dark types and way more ghost types than the first 2 gens psychic is just shit whereas steel has remained very strong, therefore this change would balance them
@flallana18
@flallana18 2 года назад
Other than light type (which is redundant now that fairy type exists), sound type seems to be the most popular fan type out there. You can really feel the World Champ Difference (TM) compared to other speculations about this, so thanks for the analysis!
@diegobendinelli2680
@diegobendinelli2680 2 года назад
Xenoverse: Per Aspera Ad Astra has that type and... it's pretty powerful, giving Water, Fairy and Flying a new weakness that are also walled by them, Dragon and electric a new prey they also resist and Psychic 1 more resist
@supernintenjoe8911
@supernintenjoe8911 2 года назад
I want a Chaos type. Where each time the type do a Chaos type attack...the Pokemon gets a dual type at random.
@OakenTome
@OakenTome 2 года назад
@@supernintenjoe8911 Because more rng is exactly what the game needs
@nazeersadek6705
@nazeersadek6705 2 года назад
Well cosmic would also work if you want to separate it from psychic
@Enjinercraft
@Enjinercraft 2 года назад
Cyber type
@EliteAsian14
@EliteAsian14 2 года назад
I think thematically it would make sense for grass, ice, and ground to resist sound. mainly bc trees, snow, and dirt/sand all act as great insulators of sound. and I would actually make bug immune to sound bc most insects don’t hear sound in the same traditional sense we do and an immunity would definitely buff bug types. edit: I realize that making ground resist sound would buff ground type, an already great type so instead rock should resist sound. the whole dirt/sand as an insulator of sound still makes sense with the rock type too :)
@tortle1055
@tortle1055 2 года назад
The only hesitation I would have is concern for ground becoming too strong. It already insanely strong offensively and ok defensively.
@liar3319
@liar3319 2 года назад
Yeah maybe not ground, and we also dont want sound to be unviable as well. I really do like the idea of bug having an immunity tho
@phantomfire5013
@phantomfire5013 2 года назад
Replace ground with rock, and you're on to something.
@papacitoloko1117
@papacitoloko1117 2 года назад
Kricketune would like to have a conversation
@Nukepositive
@Nukepositive 2 года назад
And Fairy is basically the typing of Princess Mononoke's Deer God. It's weak to everything manmade: toxic sludge, refined iron, and the quintessential invention of man: fire. Fairy can be weak to boomboxes, too.
@clark5426
@clark5426 Год назад
You should had also mentioned Meloetta, the sound type fits her thematic wise.
@makecodgreatagain6049
@makecodgreatagain6049 Год назад
At 8:15 he has her as the banner for it
@Hadeto_AngelRust
@Hadeto_AngelRust Год назад
he didn't mension the obvious ones smh
@nowherenearby9461
@nowherenearby9461 5 месяцев назад
@@Hadeto_AngelRust Exploud is a quite obvious one and was mentioned
@tabbender1232
@tabbender1232 Год назад
Make Sound type mons immune to sleep. It'd both make sense and buff the ice type since freezing would be the only alternative
@n-zedorai6613
@n-zedorai6613 Год назад
I think Ice type is okay. Coz they have 4 weakness and 4 strenght. But prblm is there is very less number of ice type pokemons and they are not so powerful or cool looking. My favourite type is Ice always but I dont play with Ice just because of their base power is weak.
@Watch-0w1
@Watch-0w1 Год назад
@@n-zedorai6613 yeah they glass cannon. The best ice type usually have 1-2 stat excessive and always offensive.
@n-zedorai6613
@n-zedorai6613 Год назад
@@Watch-0w1 what do you think about Rubber type? The opposite version of steel, flexible body which is super effective against Electric
@Watch-0w1
@Watch-0w1 Год назад
@@n-zedorai6613 but rubber is made of tree sap. U can probably try make man made plastic Pokemon. Weak to ice and fire, immune to water , and resist rock, steel, fighting, normal, ground
@n-zedorai6613
@n-zedorai6613 Год назад
@@Watch-0w1 Rubber can be made from Tree sap for which u r thinking its similar to Grass. But what about Water and Ice, Rock and Ground, Dark and Ghost? These are a lot smilar to each other. But they got their own type coz they have some different features. Similarly Rubber has completely different attitude. You can also call it "Flexible" type. Rubber is a electricity insulator. Also its so flexible and cant be broken. So It will resist Electricity, Steel, Fighting, Rock. Rubber is also similar to sponge, Tires, helly, spring, whip. There are some rubberlike pokemons too like Woffbuffet, Grumpig, Jellicent, spoink, Ditto, Swalot, Lickilicky, Tangrowth etc. Rubber is also waterproof.
@ZacTheLit
@ZacTheLit Год назад
Bug could be full-on immune to sound given many of them lack hearing organs and as a whole they just aren’t bothered by sound Bugs could use the win lol As for the moves they should mostly stay away from changing non normal-type sound moves, bug types need Bug Buzz and Clangoring Scales makes sense as Dragon
@MrSamthefan
@MrSamthefan Год назад
The sound type itself should also be immune to sound, it just makes sense. Blasting a sound type with more sound isn't going to be very effective, and it'll make it so that using them becomes slightly more complicated
@marvalice3455
@marvalice3455 Год назад
the hearing organs of bugs are also much more durable
@GhoulMage
@GhoulMage Год назад
@@MrSamthefan additionally if you know how waves work you know that a positive wave and a negative one negates eachother, and there could be a special sound move that affects sound types or an ability that allows sound pokemon to hit eachother, just for further balancing
@ZacTheLit
@ZacTheLit Год назад
@@MrSamthefan sound doesn’t always negate itself, so some sound types just having an ability that makes them immune is probably better
@MrSamthefan
@MrSamthefan Год назад
@@ZacTheLit It's moreso that sound type pokemon should be at least resistant to sound type attacks because, well, they've gotta be resistant to loud noises. I'm moreso looking at this from an ecology perspective where if you want to be a creature that can blast soundwaves, you need to have some form of protection against those sound waves.
@willofthewinds3222
@willofthewinds3222 2 года назад
The issue I see with Sound specifically is that a lot of Normal special moves are sound moves, so converting them into sound moves would reduce the number of special-type moves that normal has
@halohawkxx
@halohawkxx 2 года назад
But then again, Normal Type isn't that great to begin with so it's just there.
@emperortoho
@emperortoho 2 года назад
normal type is great, its only resisted by 2 types and immuned by 1
@HogEnjoyer
@HogEnjoyer 2 года назад
Just make moves capable of being normal or sound based on their typing
@You-hp3rl
@You-hp3rl 2 года назад
normal is just decent
@daphenomenalz4100
@daphenomenalz4100 2 года назад
@@emperortoho it's somewhat bad because it can't hit anything supereffective
@willowbarrelmaker8269
@willowbarrelmaker8269 3 месяца назад
I would argue just about every generation comes with a gimmick that severely impacts gameplay, it’s just that the next generation kept them in the old days. Abilities, weather, physical/special split, held items, new types, etc.
@agentblackbird9435
@agentblackbird9435 Год назад
For those curious, Dark and Steel were pretty much added as counters to Psychic and Normal as they were super strong in G1. So that’s why Dark is immune to Psychic and why Steel resists Normal and Psychic as well. Also, Dark is called the Evil type in Japan, so it technically already exists!
@LibertyMonk
@LibertyMonk Год назад
Yep, they hit Psychic with like 4 nerfs at once. Adding Dark and Steel, splitting Special, and arguably the crit rework all nerfed Psychic types. It's not like they didn't deserve to be nerfed that hard, but dang.
@theserpent8667
@theserpent8667 Год назад
​@@LibertyMonk Do you know how OP it was in gen 1? Saying it didn't need to be nerfed is like saying that Landorus should get a BST increase.
@austinwolfe1714
@austinwolfe1714 9 месяцев назад
​@@theserpent8667 The person said they didn't need to be nerfed that hard, not zero nerfs, they were over nerfed a big part of the issue was the lack of good super effective moves against them, back in gen 1 there was an over abundance of poison types, a lack of good ghost/bug moves, and only one actual ghost type line, and ghost was physical back then so gengars lick wouldn't do much damage anyways
@theserpent8667
@theserpent8667 9 месяцев назад
@@austinwolfe1714 I see. Sorry if it sounded like I'd overreacted.
@Isabelle-mp8rk
@Isabelle-mp8rk 4 месяца назад
@@austinwolfe1714 also psychic was immune to ghost in gen 1 instead of weak to it, not that it mattered anyway since lick was the only ghost damage move in the game
@aimexxifourtw6259
@aimexxifourtw6259 2 года назад
I really like the idea of adding a new type however I feel like completely countering Steel, fairy AND Water both offensively and defensively while only being countered by weak types would just put it in S+ tier immediately and therefore not really solve the issue
@Magic_Ice
@Magic_Ice 2 года назад
At least it’s weak to stealth rocks
@niftynhl4692
@niftynhl4692 2 года назад
Resisting water fairy steel and flying seems nuts lol
@dillmo28
@dillmo28 2 года назад
i agree and i think the big problem is that new types cant balance the meta at large, only affect a few types. the real fix would be sharing fairies' opness between fairy n sound n slightly reworking the existing type chart. no reason fairy should be se vs fighting. draggos are creatures of nature so either ground or grass should resist it. steel is wayyy harder to melt than rocks so get rid of its fire weakness, and grass can be dormant under ice for months its only drough+fire which fk it up. i feel like draggon is meant to be an offensive type w no major defensive flaws, in order to not promote evil stall i think dragg should largely maintain its all around offensive nuetrality and just pick a weakness or two
@pikapuffin368
@pikapuffin368 2 года назад
@@Jonathanking88 That's...also not how game metas work, though. Just introducing a new type isn't going to instantly make those types work - it's what that Type is attached to, what moves and Pokemon it's attached to, that will affect its relevance; if those elements ARE solid, then it wouldn't necessarily 'balance' the metagame to make it more fun to play, because then the meta revolves around the new type, and just replacing the problem with the new hotness isn't any more interesting than just keeping it the same. ...If anything, creating a type that nerfs Steels and Fairies could just bring the Dragon meta back...
@statticuproar
@statticuproar 2 года назад
I think that's not terrible if you look how mundane the sound reworked pokemon would be, but it wouldn't be game freak if they didn't throw 10 new busted Pokémon with sound type in. I get trying to bring up some of the weaker types but let's be real it'd just do to fairy what fairy did to dragon whilst rock and bug still would suck poopoo imo. I think you pick fairy or Steel to counter or at least just take one resistance or super effective. Don't have to resist and hit both for x2
@ThusSpokeSpooky
@ThusSpokeSpooky 2 года назад
I feel like Sound Type would just be Fairy 2.0, because by countering the strongest type, you become the strongest type. Plus, unlike fairy which is mainly designed to counter the strongest type at that time (dragons), sound is made to counter the most dominant type rn and then some But, if we’re really going down the broken route, forgo Noivern’s Flying type for Sound, add Levitate, and just watch that bat dragon go ham with specs stab boomburst
@hindubanodhruvnahi779
@hindubanodhruvnahi779 2 года назад
That would be too strong
@hindubanodhruvnahi779
@hindubanodhruvnahi779 2 года назад
Total 305 damage
@sandyr5407
@sandyr5407 2 года назад
Your “and then some” comment was to make sure the new type wasn’t OP like Fairy. The whole point of the video was to counter Fairy while not being OP itself. That was his problem in the first place! Edit: Don’t even argue with me because you clearly don’t know how to pay attention, anyway.
@delta3244
@delta3244 2 года назад
@@sandyr5407 The OP's argument is that Fairy was broken because it was good against the then-best type, and so Wolfy's Sound would be even more broken, because it is good against the now-best type + a few more types. Adding strengths to Sound against more than just Fairy does nothing to prevent Sound from being broken; preventing Sound from being broken was not the point of adding those strengths.
@ThusSpokeSpooky
@ThusSpokeSpooky 2 года назад
@@sandyr5407 “Dont even try to argue with me” That’s a good way to sound condescending, close minded, and incredibly stupid at the same time, but I digress What I mean by sound countering the strongest type and then some is that Sound countered not only Fairy but also Steel and Water, those three are the strongest defensive types in-game, similar on how Fairy was made to counter gen 5’s strongest types at that time (Dragons, Fighting, and Dark) Edit: Examples of strong Fairy, Water, and Steel types are: Tapu Fini, Toxapex, and Corviknight. And strong gen 5 Dragons, Fighting, and Dark types are: Hydreigon, Terrakion, Tyranitar
@duckyduke954
@duckyduke954 Год назад
It's a cool idea to try to balance the type strenghts by adding the sound type but you have to justify them, you can't just add a new type only to be convenient with other types it has to make sense thematically too... If we're logical I think the sound type should be super effective against water (sound travels faster though water), steel (sound travels even faster through steel) and psychic (sound can bother your focus, music can control your emotions) and weak to bug (bugs produce sounds and are not bothered by it), grass (cotton can be use to isolate walls from sound, trees can mute some sounds) and maybe another type but I can't figure out which one
@JamesDavy2009
@JamesDavy2009 Год назад
My idea: Sound could be immune to itself and as for moves; Feedback Loop is one that'll do super effective damage to Sound types and if you want a physical Sound-type move, there's Do The Wave that is basically a variant of Beat Up.
@perehahafunny
@perehahafunny Год назад
maybe grass or ground since wood, cotton, etc are insolators to sound so is the ground
@perehahafunny
@perehahafunny Год назад
@@JamesDavy2009 my problem with that is that bug types should be (somewhat like ducky duke said)
@duckyduke954
@duckyduke954 Год назад
@@perehahafunny oooh that's smart
@Dark-ts3ox
@Dark-ts3ox Год назад
I would make the sound type weak to rock and poison... Poison because when we are ill we have a weaker voice. And rock because rock bounces back the sound. (Echo)
@TKG785
@TKG785 Год назад
Here's an interesting idea: What if Mega Evolutions had move tutors? What if Mega Evolutions had moves only they could learn, while the base Pokémon could only learn moves the Mega Evolution couldn't? For example: Mega Mawile can't learn Shadow Punch, vanilla Mawile can. Of course, it would need to be looked at carefully, since the last thing we need is Mega Ampharos with Tail Glow. I just think Mega Evolutions being trained differently sounds neat.
@Hadeto_AngelRust
@Hadeto_AngelRust Год назад
move on boomer. move on to the spinoffs
@jobro5969
@jobro5969 2 года назад
Since you were focusing on this from a competitive perspective first and foremost, I think it would have been better to determine type interactions first and THEN decide a hypothetical theme that would fit that criteria.
@UGMD
@UGMD 2 года назад
Right, water being weak to it makes no sense
@aelianaevergreen8955
@aelianaevergreen8955 2 года назад
Sound travels faster in water than air, that's about the only thing I can think of and it's maybe a weak justification
@dr_brewer
@dr_brewer 2 года назад
Agree, the theoretical type has great interactions but that has nothing to do with Sound, so there’s no way that’s what it actually ends up being like.
@illusionaryheart3325
@illusionaryheart3325 2 года назад
@@aelianaevergreen8955 That’s a more solid reasoning than some of the existing type matchups.
@Logicalleaping
@Logicalleaping 2 года назад
@@aelianaevergreen8955 doesn't sound do the complete opposite? Sound can't travel through dense particles like rocks and sound travels worse in water as it is denser than air.
@OGRScintilla
@OGRScintilla 2 года назад
I think it would be cool if the sound “property” was expanded to included type match ups. Like Hawluchas flying press having 2 types, moves like big buzz and boomburst could just have added type interactivity
@glaxyl
@glaxyl 2 года назад
I think boomburst dont need it, bug buzz could be a duo type move
@DaArbiturPalpatine
@DaArbiturPalpatine 2 года назад
yes because we need water pulse to be water/sound and deal 8x damage to a fire/fairy
@marverickbin
@marverickbin 2 года назад
They need to revisit dual type moves. Maybe multiplying is too much. Maybe just calculate the damage as half of BP is one type and the other half is the other.
@glaxyl
@glaxyl 2 года назад
@@marverickbin wow i never think about that what a good idea you have
@mrperfectcell1350
@mrperfectcell1350 2 года назад
I don't think that should be like a huge thing. However, there are moves like freeze dry and there should be only a few more moves like that. But only a few more.
@kaspertovik2310
@kaspertovik2310 Год назад
I'd like it if Grass resisted Sound type, based on the "play classical music or sing to your plants-kind of thing". Not quite logical, but there's more farfetched type reasonings out there and Grass is quite low on the Type Tier chart too. However, being resisted by 5 types might be a bad introduction. And instead of balancing the entire chart with one new type, they could make a couple of changes to the existing type chart, Doesn't seem like the best idea if a new type suddenly is super effective to the top 3 ones. Sound being super effective against Steel and Water is cool, but maybe let an existing type be strong against Fairy? And I know we don't got a lot of Steel/Psychic types, but it kind of makes sense if Bronzong was Steel/Sound. Maybe Bellossom could be Grass/Sound? And the Eeveelution could be named Tuneon? Anyway, fun video. Hope more of your viewers subscribe.
@starlight_garden
@starlight_garden Год назад
Timestamps/suggested chapters 00:00 Central Gimmick 01:32 Type Chart 02:36 Interaction Reminder 02:53 Dragon Type 04:36 Why Was Dragon OP??? 05:47 Fairy Type 06:49 Why Is Fairy OP??? 08:13 VGC Guide 09:56 Introducing the New Sound Type 10:07 Sound-based Moves! 11:12 The Goal for Our Type 12:09 Weaknesses 14:21 Resistances 16:26 Super Effective 17:23 Not Very Effective 18:25 Fleshing Out the Sound Type 18:56 Re-typing 21:49 Sponsor 22:47 Outro
@letthereberock8637
@letthereberock8637 2 года назад
I just noticed that you should swap the defensive types, since it now looks like Ice, Bug, Poison and Rock only deal half damage and Steel, Water, Flying and Fairy do double damage
@philophos
@philophos 2 года назад
It's surprising how few people have mentioned this mistake in the comments. I was scrolling through to check if anyone had noticed and thought I was going crazy
@felipeluz5035
@felipeluz5035 2 года назад
Yep. Came here to comment the same. xD Tiny mistake on the video.
@Pokemonleafmon
@Pokemonleafmon 2 года назад
That confused the hell out of me while watching
@jackscott5499
@jackscott5499 2 года назад
I was really struggling while looking at the graph. I have it paused to understand it and I'm like yo. This graph is in reverse. Am I thick? 😂
@Wrathdg
@Wrathdg 2 года назад
@@philophos same
@tommydlh
@tommydlh 2 года назад
What’s kinda interesting to me is designing a type this way ends up a little unbalanced because, by design, it’s strong against most of the best types and only weak against bad types. Obv it makes those types worse and better, but I still think it comes out on top. I think more thematic focus would actually end up with a better mix of type effectiveness
@glaxyl
@glaxyl 2 года назад
Yeah but he said that he is going to make it in a competitive way, not a thematic way
@IFuckingLoveFrenchToast
@IFuckingLoveFrenchToast 2 года назад
@@glaxyl Yeah, that's what they said, it's unbalanced
@XenithShadow
@XenithShadow 2 года назад
It's just broken offensivly, a type cannot hit steel types super effectivly if it can also hit other powerful types for super effective damage otherwise it just become a new dragon/fariy type offesively. Currently 2/3 of types that hit steel for super effective have an immunity otherwise those types would be to good offensively by virtue of being able to hit steel types.
@unlimiTED69
@unlimiTED69 2 года назад
yeah this was literally the same strategy used to make the fairy type lol
@franciscomerchan7441
@franciscomerchan7441 2 года назад
make sense but most of the sound based pokemon have bad stats, you are not going to see some pseudolegendary stats or dragon like stats with this type probably at most alakazam or gengar stats, glass canons that hit hard with good sp atk only Exploud, Wiggly, Meloetta could be usable
@roanpartridge9239
@roanpartridge9239 Год назад
The main problem I've always had with the idea of a Sound-type is the effect it would have on Normal. A good majority of sound-based moves are Normal-type, and sound moves make up probably around 90% of Normal-type special attacks. By making sound its own type, you take those special attacks away from Normal, leaving Normal-type special attackers with very few STAB options. It'd basically be Hyper Beam or bust
@jeremy_seymour
@jeremy_seymour Год назад
Let’s start a petition to bring back Return to the move-pool
@IceBlueLugia
@IceBlueLugia Год назад
@Choas_Lord_512 This lol
@void7mapping711
@void7mapping711 Год назад
@@jeremy_seymour Wait, isn't return physical tho? Or am I dumb
@Castersvarog
@Castersvarog Год назад
Normal types and a few other mons suffer to, Special Bug types lose out on their only STAB move in Bug buzz, Skeledirge could lose on on Torch Song, Toxtricity with Overdrive and Kommo-o with Clanging Scales.
@gsp6517
@gsp6517 Год назад
@Choas_Lord_512 You presume much. When Fairy was added, the only moves which got retyped were the non-damaging ones. Even in Gen 2, the retyping of damaging moves was very conservative and done to mostly low power early game moves, which says a lot. The fact that GF would have to basicly rework a core game mechanic (sound-based moves) + re-do basicly the entire special Normal type movepool is already a sign that the Sound type is never going to be a thing.
@lordyoofy5529
@lordyoofy5529 Год назад
Weakness to Poison is very strange, but the rest of the matchups work very well thematically. Psychic type Pokemon resisting sound is a bit weird for a few reasons, but I think it works okay. Water conducts sound very well, and steel being rattled and damaged by sound makes a lot of sense.
@JubioHDX
@JubioHDX Год назад
maybe cause getting sick messes up your throat and the ability to make sound? idk might be a reach lol
@andrewbryant8820
@andrewbryant8820 2 года назад
I'd argue *every* generation added something that drastically impacted battles. Gen1: The start Gen2: Items, Steel and Dark Gen3: Abilities Gen4: Physical/Special Split Gen5: Hidden Abilities(specifically Drizzle, Drought, etc) and Gems Gen6: Megas and Fairies Gen7: Z-moves Gen8: Dynamax
@justarandomalt255
@justarandomalt255 2 года назад
Gen1: psychological horror for psychic types
@amelialonelyfart8848
@amelialonelyfart8848 2 года назад
I think the difference is that all those things were built on in later generations, whereas Gen6 and up have been more or less one-off stuff.
@HueWanztino
@HueWanztino 2 года назад
Special attack and physical attack were separated before Gen 4
@hellhound74
@hellhound74 2 года назад
The physical special split happened in generation 2 tho
@Nakul22099
@Nakul22099 2 года назад
@@hellhound74 no it was gen 4
@chaseross8900
@chaseross8900 2 года назад
I feel like the main problems with adding the sound type would be the fairly small and specific population of pokemon that already exist and would fit, and the fact that I can't see any reasonable way for sound to not be resisted by steel, making it only stronger
@kanecrotty2576
@kanecrotty2576 2 года назад
Have you thought about the sound being loud enough to rattle the steel? I know it's a stretch, but it is an explaination.
@ivanbackfromthecardshop8093
@ivanbackfromthecardshop8093 2 года назад
Sound travels better through solids than air. Same with liquids. So they actually make a lot of sense. You can also say that it just ignores steels defenses as its attacking the ears. So those two streangths make a ton of sense. Its actually all the other types with the major problems thematically
@kanecrotty2576
@kanecrotty2576 2 года назад
@@ivanbackfromthecardshop8093 fairies have tiny ear drums. We could reasonably say that that's a thing.
@youtubestudiosucks978
@youtubestudiosucks978 2 года назад
@@kanecrotty2576 fairies are also small but their big in the pokemon verse, same with bug types. Ariados knows minimize and stalks it's prey...
@kanecrotty2576
@kanecrotty2576 2 года назад
@@youtubestudiosucks978 true, but bugs don't have ears. And a better explanation could be that fairies don't like loud noises.
@Goacky
@Goacky Год назад
They basically just made the crystal type but not
@nedcurfman3486
@nedcurfman3486 Год назад
2:50 is the best screenshot I have seen all month. I was not ready for that.
@imadoinwat8994
@imadoinwat8994 Год назад
There are WAY too many Dragon and Flying types. Make Noivern a Dragon and Sound type instead, it’ll probably become a unique typing. I could also see Mylotic becoming a water and sound type since it’s known to have a beautiful voice
@myvh773
@myvh773 Год назад
I read all of Milotic’s Pokédex entries (from the games and the anime), and none of them are about its voice. You may have confused it with Altaria, whose entries all mention its beautiful singing or its voice in general.
@insertnamehere1398
@insertnamehere1398 Год назад
Also does toxtricity Need to be poison?😅
@chanshengsupremacy8889
@chanshengsupremacy8889 Год назад
Or maybe mixed up with primarina
@Ar_Chem
@Ar_Chem Год назад
@@insertnamehere1398 I think it would be cool if they made one of toxtricity forms an electric/sound type, and the other a poison/sound. But still both of them would learn electric, poison and sound moves.
@WackyrDrago
@WackyrDrago Год назад
Milotic should have fairy type its literally the ugly duckling but fish version its literally a fairy tale
@turnipbuthimself9929
@turnipbuthimself9929 2 года назад
Y’know Sound being strong against Steel and Water actually makes sense since sound travels faster through solids and liquids (If I remember correctly)
@ianhubble9973
@ianhubble9973 2 года назад
Yup
@noah9942.
@noah9942. 2 года назад
Not only does it travel through them, depending on the material, it can travel much faster than it does through air.
@Dragostorm21
@Dragostorm21 2 года назад
On that same note, being weak to rock would not make much sense, but that ain't the point of this video.
@bowmain1577
@bowmain1577 2 года назад
yeah....This type just seems really overtuned.
@jeroenverschaeve3090
@jeroenverschaeve3090 2 года назад
@@noah9942. I'm pretty sure that that's exactly what OP already said
@ArwenIsOnline
@ArwenIsOnline Год назад
This *sounds* like a great idea wolfey!!
@graysonrand9594
@graysonrand9594 Год назад
It makes sense for it to be super effective to water and steel because sound travels faster in water and because sound can kind of like ring off of steel (like when you hit to metal things together. Sound should do no damage to bug because most bugs can’t hear. the resistances to sound kind of make sense because rock and ice can insulate the sound and psychic pokemon are just smart enough to close there ears. I think that rock would super effective because you could like shive it into what ever is making the noise (I know it sounds weird) and the psychic Pokémon could just shut there mouth like what happened to black bolt in dr.strange M.O.M. And a bug could do what the rock type would do. The resistance of water and steel make sense as I said earlier. I know Wolfy is trying to balance types but the flying, poison, and fairy just don’t make sense to me.
@TZ587
@TZ587 2 года назад
This sounds like a tall order Wolfe, but I'd like to see how you'd create the ultimate perfect type chart, which may or may not include this new type. I really enjoy these types of informative videos, can't wait to see which idea you use next!
@casoul993
@casoul993 2 года назад
Yeah, you are right! I mean some details that he mentioned I like really expressed my anger when not agreeing, but overall this is an excellent proposal. IMO Perfect in every way for me. I love it so much that I actually post it on Pokemon's FB page to support the proposal. Hope they see this.
@SnoopiProGamer2
@SnoopiProGamer2 2 года назад
he alrdy made a bunch of videos, adjusting certain types to make the ultimate perfect type chart ;)
@Solereaper21
@Solereaper21 2 года назад
Plenty of perfectly balanced type charts have already been made. His would likely just end up being a copy of those.
@fredranzalot4849
@fredranzalot4849 2 года назад
This feels kinda like what they did for the fairy type; just giving it an advantage over everything that's currently good, and I think this version of the sound type would end up the same way; OP.
@sceptical8694
@sceptical8694 2 года назад
Yeah I thought it was very uncreative when he did the type interactions. “Let’s make it resist fairy, steel, water and make it super effective against fairy, steel, water!”
@baxterbruce9827
@baxterbruce9827 2 года назад
Except Fairy also just randomly resists an already really bad type, Bug is now the Steel type of Pokemon resisting it, with a whopping 7 types
@sprucefox2239
@sprucefox2239 2 года назад
he's trying to do too much for the meta with just one type
@baxterbruce9827
@baxterbruce9827 2 года назад
@@sprucefox2239 He should just directly nerf Fairy and directly buff Ice, Bug and Poison, it's easier that way and doesn't involve making some.of the issues he's technically trying to fix worse (Bugs no longer get STAB Bug Buzz? One of their BEST Special Moves?)
@ellienugent2000
@ellienugent2000 2 года назад
I was thinking of a few realistic Nerfs too other than the resistances like a Sound Type would struggle offensively after an enormous crit but would fail to do half as much again- It took up too much energy, Vocal Noise, or Body Strength in general
@harmoen
@harmoen Год назад
I think it would make more thematic sense for sound to be super effective against psychic because loud sounds would make it harder for psychic types to focus, but psychic really needs something to make it better.
@daniaaal
@daniaaal Год назад
Psychic should be super effective against Steel. Kadabra and Alakazam are holding bent spoons, afterall
@n-zedorai6613
@n-zedorai6613 Год назад
Types and there weakness that I'd be giving- FIRE- Water, Ground, Rock, Air WATER- Grass, Electric, Poison GRASS- Fire, Bug, Ice, Air POISON- Psychic, Ground ICE- Fire, Rock, Fight, Steel ELECTRIC- Ground GROUND- Water, Bug, Ice, Grass STEEL- Fire, Electric, Ground, Sound, Fight GHOST- Dark, Ghost AIR- Rock, Ice, Electric PSYCHIC- Ghost, Bug, Dark, Sound FAIRY- Steel, Poison, Dark BUG- Poison, Fairy, Rock, Fire, Air FIGHT- Air, Psychic, Fairy, DARK- Bug, Fight, Fairy ROCK- Steel, Water, Fight, Ground, Grass DRAGON- Ice, Steel, Fairy NORMAL- Fight, Dragon SOUND- Water, Grass (Note: Changing name of Flying type to Air type, Fighting to Fight type. Air should super effect Fire as strong Wind can blow fire. Steel can conduct electricity like Water. Poison should be effecting Bug and water coz people use insecticides in the field and home to keep away bugs. Poison also means pollution, water can be polluted. But not giving Air pollution coz all creatures take breath from air not only birds. Bugs make hole in the ground for colonies. Sound moves 15 times faster(5150 m/s) in steels than Air, so sound is super effective against Steel. Sound weak against water coz water muffles sound. Also nobody can create sound underwater coz when u open mouth to create sound, water will get into your mouth. Grass is super effective against sound coz cotton can isolate sound, trees can block some sound and trees are quiet. Also Poison will be immune to sound coz generally poisonous snakes hearing range is too low(10-600HZ only). Dragon should be weak against steel instead of dragon coz at the end, the knight slays the dragon. Also there is no strong logic for dragon weak to dragon and dragon vs dragon rivalry ends so early in battle which doesn't give fun. Giving dragon super effecting against Normal just to give dragon strength. Dark and Fairy both should super effect each other coz angels and Evils both works against each other and wants to harm. Also "good will always prevail" this already applies for fighting so no need fairy again and this is not correct everytime. Fairy super effective against Bug coz fairies also means light (angels are created by light) and light attract bugs. Also bug should be super effective against ground coz bugs dig holes in ground to make colonies.
@digitaltailsmon4096
@digitaltailsmon4096 Год назад
What if like sound and psychic were the old school gen 1 idea of bug and poison. In this gen they were super effective against each other and this could happen with psychic vs sound. Whoever moves first wins since sound can stop the mind from processing the power and mental power could prevent sound from exiting the mouth by closing it shut.
@n-zedorai6613
@n-zedorai6613 Год назад
@@digitaltailsmon4096 psychic exiting mouth is not a good logic. Sound is not always made by mouth. Like you can create sound just by clapping. Metal sound is also a move than creates sound without mouth. Next up, if we think like you, than psychic could be super effecting against a lot of things. Like psychics can band spoon, can throw back fire and rocks that coming towards him, can float himself in the sky to dodge ground type moves, can make birds unable to fly by controlling their wings
@harmoen
@harmoen Год назад
@@n-zedorai6613 I think the confusion is with what physic means. Is it telepathy or telekinesis? Or both? You're being pretty salty towards that dude and it seems like your real problem should be with GameFreak.
@coffeysr72
@coffeysr72 5 месяцев назад
Wolfe, this is one of the best videos you've done. I love this type of content from you.
@smeltstarverse7306
@smeltstarverse7306 2 года назад
I'd argue that gimmicks have been a part of the franchise ever since Generation 3 introduced double battles, it's just that some have been more impactful than others.
@robbie5181
@robbie5181 2 года назад
Agreed its all additional
@OakenTome
@OakenTome 2 года назад
When the gimmicks stick around for more than one generation I’ll start considering them permanent additions, otherwise they’re anything but.
@robbie5181
@robbie5181 2 года назад
@@OakenTome good point actually.
@smeltstarverse7306
@smeltstarverse7306 2 года назад
@@OakenTome A fair point, but mega evolution *was* still in Generation 7...
@serpentmaster1323
@serpentmaster1323 2 года назад
Wolfe is talking specifically about something central to the story of the game that adds a new way to power up that makes a huge difference in battles. Something easily marketable. Double battles by contrast are not only a mainstay, but the official format. You could argue that reverse battles, sky battles, royalle battles, rotation battles, and also tripple battles are gimmicks, but Id argue they’re still not in the same specific category as mega evolution, Z moves, and dynamax. At the time it was new (and kinda annoying when they force you to fight with an npc) and I understand that 1 on 1 is the standard in single player, but in official competitive, Calling double battles a gimmick at this point sounds like calling weather a gimmick.
@Coopcrafter
@Coopcrafter 2 года назад
An important note would be meloetta becoming one of the main stays of the sound type since along with ability it would have great coverage and defense with form swapping between sound / psychic or sound / fighting. This also would allow for a legendary [mythical] pokemon to be the face of the new type besides the box pokemon and maybe cause for an event to re-release her into the game
@roadsofar7989
@roadsofar7989 2 года назад
Also her entire theme is sound (music), has the normal typing which would fit the new type rework criteria, and relic song is a normal move which could change into a sound type. It fits thematically and has the criteria for it. If there is any pokemon to get sound type it would be Meloetta.
@Jeremie_macaly
@Jeremie_macaly Год назад
I want to thank you for your work and love for pokemon and its community.
@Cainb23
@Cainb23 Год назад
ngl you convinced me. by the end o the video i was begging for this to be in the game just how you made it
@Lorenzo-tl6xb
@Lorenzo-tl6xb 2 года назад
Im pretty sure that sound travels faster in water or metals than in the air so having a sound type that can hit water and steel types for supereffective damage also makes sense thematically
@beautifulnova6088
@beautifulnova6088 2 года назад
almost none of the other interactions made any sense though
@tiendungle2145
@tiendungle2145 2 года назад
@@beautifulnova6088 well maybe poison is super effective against it cause sound = open mouth and you dont want poison in your mouth although yeah it doesnt really make much sense i agree
@ozai7725
@ozai7725 2 года назад
@@beautifulnova6088 poison= can’t sing when you’re sick bug= can’t sing when you have parasites idk? rock= destroys the sound system when you throw it at it lol flying= birds love to sing so they wouldn’t want to ruin it for other people duh psychic= can’t sing with a headache
@user-pd2zb6jx4w
@user-pd2zb6jx4w 2 года назад
@@tiendungle2145 that doesn't make any sense because not every sound is produced by the mouth
@BigElite0021
@BigElite0021 2 года назад
I feel like thematically your version of the Sound type is a tad messy, but I think the issue is you were trying to fix everything wrong with the type chart with one new type. So What I want to see is a video about how you would balance the type chart if you had total control over it. Taking into consideration the changes you made to Bug and Ice-types in their videos I think it could be great! And then work this Sound-type in knowing how you fixed the rest of the chart’s issues :)
@ericlohndorf9166
@ericlohndorf9166 2 года назад
I think he should have talked about this new type and made different videos on how to nerf the best types, like I feel electric should be super effective against steel, Grass should be super effective against fairy, and poison and ice should be super effective against water for instance, and you know why? It makes sense thematically
@animeanime7849
@animeanime7849 2 года назад
@@ericlohndorf9166 i think instead of ice being super effective against water i think more ice types should get freeze dry and possibly a physical freeze dry for a mon like wevile
@AustinSmith-qo4vr
@AustinSmith-qo4vr Год назад
Pokemon with dual types that clearly fit sound, like Noivern or Primarina, could get regional variants that replace a type with sound. As much as the competitive stuff is interesting, I think I'm always most into the character design, so some sound regional variants would be exciting.
@Naro_Rivers
@Naro_Rivers Год назад
It would be cool to see a new type designed with both competitive play and theming in mind, but I recognize that that’s a much more difficult task.
@Quartermistress
@Quartermistress 2 года назад
I love the idea that the counter to fairy would be screaming incredibly loudly at them
@mythmakroxymore1670
@mythmakroxymore1670 2 года назад
Sound type would probably be super effective to “gentle” types, ones which are sensitive by theory. Loud noises cause headaches, so Psychic types might be weak to them, and Fairy types dont benefit from noisy cities either. Lightning creates Thunder, which is an extremely loud sound, so perhaps electric types would be resistant, and i don’t know of MANY bugs with ears, so bugs could also resist. Echoes would also be an important factor to consider.
@ng42.
@ng42. 2 года назад
Thinking of Echoes, maybe the sound type would get a 1.2 buff if the fight is inside a cave or mountain?
@TheLudicrousLuv
@TheLudicrousLuv 2 года назад
@@ng42. echoing terrain: -grounded pokemon get a power boost on sound based moves
@MrJFL
@MrJFL 2 года назад
Sound also travels through water faster due to a density difference so it being super effective there would make sense. This type has too much potential IMO to not be used given how much it would help balance the META, be meaningful to pre-existing pokemon AND still make sense to a high degree with its strengths and weaknesses.
@shinyrayquaza2729
@shinyrayquaza2729 Год назад
Exploud and Toxtricity are some of my favourite sound attack users
@galaxystarroad
@galaxystarroad Год назад
17:40 I'm sorry but I kept looking at the little chart you made and... shouldn't 2x defensive be thr ones that are on the 1/2x?
@AndrewCheshire
@AndrewCheshire 2 года назад
Dude, the first thing I thought when people started talking about a Sound Type was Noivern. If it got STAB Boom Burst that could hit Super-Effectively, that would be so sick!
@n-zedorai6613
@n-zedorai6613 Год назад
Noivern, seismitoad, Exploud, Kommo-o they should be sound type.
@huh-ih5wq
@huh-ih5wq Год назад
For noivern dragon/sound type? or flying/sound
@n-zedorai6613
@n-zedorai6613 Год назад
@@huh-ih5wq I think Sound/Air type fits more. But if Noivern is given Sound/Dragon, then he should get Levitate ability while also knowing some Air type moves. Btw I prefer to say Air type more than saying Flying type.
@AndrewCheshire
@AndrewCheshire Год назад
@@huh-ih5wq Dragon/Sound, definitely.
@n-zedorai6613
@n-zedorai6613 Год назад
@Choas_Lord_512 then why not you say surfing type, Burning type, photosynthesis type, freezing type, scary type instead of water fire grass ice etc? The name "Flying type" gives a feeling only of birds. But Air type gives both air, tornado and bird feel.
@azreath2503
@azreath2503 Год назад
This is so cool! I added a sound type to my weird Pokémon fan game, I made it weak to ground and rock, and strong against things that carry sound waves easier like metal and water. I didn't think about it too hard competitively, but dang, you went all in for designing this. I should reconsider the type balancing for it.
@jackhammer9489
@jackhammer9489 Год назад
I think Sound should be strong against Steel, Psychic, Fairy. Weak against Water, Grass, Rock and Rubber(if introduces).
@crt137
@crt137 8 месяцев назад
Feels like rather than balancing the type chart, this would just result in the new type becoming the best in the game because it has a good matchup vs good types.
@spicychatos7527
@spicychatos7527 2 года назад
I'm personally loving these types of videos. The amount of effort put in is incredible and its really cool to see. Keep up the great work!
@thisaccountexists5545
@thisaccountexists5545 2 года назад
nice pfp :)
@the_p0p080
@the_p0p080 2 года назад
70th like
@Kaleidophoenix
@Kaleidophoenix 2 года назад
The problem I have with adding Sound as a type specifically is that its interactions mechanically are more interesting as a subcategory rather than as a type. As you brought up in this video, its properties are diverse and have lots of use. Tying them to a specific type feels like it removes complexity from the game. Additionally, I like the balance the type system already has with 18 types: 9 physically oriented types, and 9 specially oriented types (though Fairy was added after the physical/special split, it slots in nicely as the 9th). You've hit on a number of problems with the type chart as it currently stands, but I'm more interested in how that could be improved through balance changes, rather than adding new types, which, as other comments have pointed out, could make Sound the new Fairy, in becoming the best type.
@nanashivii9237
@nanashivii9237 2 года назад
Fantastic comment -- my thoughts exactly. This kind of band-aid fix approach is how we ended up with Fairy in the first place. Existing types need to be tweaked so that they can compete on equal footing while also allowing for extra expansion. Sound as a type is just illogical anyway, it's on the same level as repurposing all of the draining moves and creating a Vampire type. These effects have better interactions as moves.
@ProNoob-vt4sb
@ProNoob-vt4sb 2 года назад
I agree with this. Normal type currently acts as a budget sound type, as a good portion of sound moves and pokemon are normal (exploud, chatot). Making a sound type and changing the moves would remove a good portion of the powerful special moves normal type currently has (boomburst, uproar, hyper voice), and would serve as a nerf to the normal type in conjunction with pokemon losing the normal type.
@creature6715
@creature6715 2 года назад
Imo types like ground and rock,psychic and ghost,etc need to be made more distinctive from each other, right now some types feel like better versions of other existing types
@riley_028
@riley_028 2 года назад
I also think it has the same problems as fairy. It's good against crazy powerful meta types, while only being weak to less used weak types. I think that the sound *mechanic* should stay, but sound-type moves would have the innate attribute of being a sound-based move.
@mr.cauliflower3536
@mr.cauliflower3536 2 года назад
@@ProNoob-vt4sb It would also severely nerf bug by taking away bug buzz
@thepigvillage1197
@thepigvillage1197 Месяц назад
I think this is a super interesting way of looking at this. Though, I think it might have made a little more sense to start with the “niche” of the type with what types are too weak and what types are too strong, and come up with what sort of type would make sense in that role. That way, you can weigh lore relevance and competitive balance equally and make something even more unique! For another thing: you should have made sound-based moves that already had non-Normal typings into dual typed moves like Hawlucha’s Flying Press- it would have preserved the existing usage of these moves while also giving Sound Types an interesting gimmick of having a wide array of dual-typed moves!
@SheckoVex
@SheckoVex 11 месяцев назад
Yay you gave my favorite pokemon the sound type
@ethanfrench9111
@ethanfrench9111 2 года назад
The direct translation of the “Dark” type from Japanese is actually closer to “Evil” than “Dark”. I know it was thrown in as a joke, but the evil type actually already exists.
@Dexuz
@Dexuz 2 года назад
Even though it is more about "fighting dirty" than anything else, which is why Bite is a Dark-type move. (Even though it is strange on its own to call a dog a "foul player" for biting)
@Poorproplayer
@Poorproplayer 2 года назад
One of the things that made fairy type so OP is that so many Pokémon retroactively suddenly became fairy. This meant that you now had fairy Pokémon of like every type combination and niche. You now had bulky stall fairies, offensive powerhouses, status enablers, physical/special mixed attackers and everything in between. Fairy is now the jack of all trades but also the master of all as well. Also, fairy Pokémon don’t have a design philosophy either. It’s just if it looks like a fairy it’s a fairy. Compare that to like rock type which generally focuses physical def/atk but low spec def/atk or like psychic which is generally focused on spec atk/def but low phy def/atk. At least with dragon type they are generally quite one dimensional in usually just being offensive attackers so it was easier to balance. With fairies though, it’s gonna take a lot to try and balance it
@melvondrewhite2674
@melvondrewhite2674 2 года назад
Fairy Isn’t Op Anymore , Almost Every Pokemon Can Learn Steel & Poison Type Moves While Fire Also Resist It As Well . 💯 Secondly There Are No Buff Fairy Type Pokemon With Great Defense , You’re Living In The Past .
@blazefactor6849
@blazefactor6849 2 года назад
@@melvondrewhite2674 First up, fairy is definitely still a tad OP. They have one of the most spammable moves in the game in Moonblast, have incredible offensive and defensive capabilities, and pair incredibly well with multiple other types. There's a reason why Wolfey placed so many fairy combos high in his type combo rankings. Also, Magearna certainly fits the criteria of an offensive fairy type with great defense.
@melvondrewhite2674
@melvondrewhite2674 2 года назад
@@blazefactor6849 Fairy Is NOT Op , You Obvious Don’t Play Competitive Or Know Anything About Type Matchups Cause You Just Named 2 Pokemon That Are “ Legendaries “ As If That Counts . 😂 , Um Talking About Regular “ NON-Legendary “ Fairy Type Pokemon . Xerneas Is A Damn Legendary , It Doesn’t Count !
@blazefactor6849
@blazefactor6849 2 года назад
@@melvondrewhite2674 Uhh... you never specified that we weren't allowed to bring up legendaries. You just said "There Are No Buff Fairy Type Pokemon With Great Defense". Also, I think you're the one who doesn't play competitive. Magearna has been legal and very powerful in multiple formats in terms of singles, and legendaries are allowed a good chunk of the time in VGC. As for knowing anything about type matchups... What? I don't get what you mean by this.
@acetrainerdevin1164
@acetrainerdevin1164 2 года назад
I do agree moonblast is a bit spam able and should def be nerfed but I would definitely say fairy as a type is not broken it's more that game freak slapped the type on a bunch of legends so for nerfs it would probably be better to directly nerf those mons instead of the entire type like for example adding a bug weakness would nerf those legends but would be too much for the average fairy type as scizor alone would be enough to dispose of most of them
@AlexBayani
@AlexBayani Год назад
The “sound” type takes me back to that one video from back in the day lol
@SoraKoudo
@SoraKoudo Год назад
Yeah I’d love to see a sound type 🤩 When it was first thought of in gen 3, with abilities like soundproof, and /Exploud for gods sake/ I think it would be cool Thematically I think you balanced it pretty well while helping with the meta, I’d love to see something like this introduced :)
@jackhammer9489
@jackhammer9489 Год назад
Balancing without following real life facts means nothing.
@jackhammer9489
@jackhammer9489 Год назад
This is how I'll balance types. Types and there weakness that I'd be giving(copied from notepad)- (weakness↓) FIRE- Water, Ground, Rock, Air WATER- Grass, Electric, Poison GRASS- Fire, Bug, Ice, Air POISON- Psychic, Ground ICE- Fire, Rock, Fight, Steel ELECTRIC- Ground, Rubber GROUND- Water, Bug, Ice, Grass, Rubber STEEL- Fire, Electric, Ground, Sound, Fight GHOST- Dark, Ghost AIR- Rock, Ice, Electric PSYCHIC- Ghost, Bug, Dark, Sound FAIRY- Steel, Poison, Dark, Sound BUG- Poison, Rock, Fire, Air FIGHT- Air, Psychic, Fairy, DARK- Bug, Fight, Fairy ROCK- Steel, Water, Fight, Ground, Grass DRAGON- Ice, Steel, Fairy NORMAL- Fight, Dragon SOUND- Water, Grass, Rock, Rubber RUBBER- Poison, Ice [REASON: Changing the name of Flying type to Air type, Fighting to Fight type. Air should be super effective(SE) against Fire as strong Wind can blow fire. Steel can conduct electricity more than Water. Poison should be SE against Bug and water coz people use insecticides in the field and home to keep away bugs. Poison also means pollution, water can be polluted. But not giving Air pollution coz all creatures take breath from air not only birds. Sound moves 15 times faster(5150 m/s) in steels than Air, so sound is SE against Steel. Sound is SE against Psychic & Fairy. Coz psychic's cant concentrate due to noise and Fairies have a weak nerves. Sound weak against water coz water muffles sound. Also nobody can create sound underwater coz if u open mouth to create sound, water will get into your mouth. Grass is SE against sound coz cotton can isolate sound, trees can block some sound and trees are quiet. Rock SE against Sound becoz hills and walls can reflect sound. Also Poison will be immune to sound coz generally poisonous snakes hearing range is too low(10 - 600HZ only). Dragon should be weak against steel instead of dragon coz at the end, the knight slays the dragon. Also there is no strong logic for dragon weak to dragon rather dragon vs dragon rivalry ends so early in battle which doesn't give fun. Giving dragon SE against Normal to give dragon a strength. Dark and Fairy both should be SE against each other coz angels and Evils both works against each other and wants to harm. Also "good will always prevail" this already applies for fighting so no need fairy again and this is not correct everytime. Fairies also represents Light and Light and Darkness opposite of each other and Super effects each. Rubber is Electricty insulator, Soundproof and we use rubberlike things to clean dirts. So its SE against Electric, Sound, Ground. Rubber also resists Steel, Fight, Rock, Water, Sound, Electric. Some acids distinguish Rubber and Ice makes rubber brittle. So its weak to Poison & Ice. Bug should be SE against ground coz bugs dig holes in ground to make colonies.]
@sushiroll3795
@sushiroll3795 2 года назад
Honestly, I feel like more than a new type would be needed to properly balance out the current type chart. For example, Water should be weak to Ice instead of resistant (freezing) and weak to Poison (pollution). Grass should be resistant to Fairy because fae creatures are often protectors of nature. Dark should be resistant to Dragon to keep up the whole fantasy story theme they have going on with those types, Fighting, and Fairy (the evil sorcerer takes control of a fearsome dragon, stuff like that). I honestly believe that almost any change to the type chart could be justified through some sort of in-universe logic.
@connivingkhajiit
@connivingkhajiit 2 года назад
although bug really doesn't deserve it, i always wished bug was weak to poison for thematic sense. Due to the prevalence of pesticides after all.
@keffertv304
@keffertv304 2 года назад
@@connivingkhajiit it actually was in Gen 1 but then in Gen 2 they removed that weakness
@connivingkhajiit
@connivingkhajiit 2 года назад
@@keffertv304 actually, they fucked it up and poison was weak to bug in Gen 1.
@creature6715
@creature6715 2 года назад
@@connivingkhajiit pesticides are specifically designed by humans for killing bugs though, in fact bugs eat expired food that would kill most mammals and birds, if anything they should resist poison type moves
@vivil2533
@vivil2533 2 года назад
I think fairy should be weak to fire and bug, and ice should resist fairy. Fire already resist fairy so the same logic could be used to justify it. When I think of fairies I think of them being small pixies, which means bugs would be giant to them (imagine being a pixie in a spider web, it would be horrifying) As for ice... idk I just don't imagine fairies liking the cold.
@vectas
@vectas 2 года назад
i think toxtricity's typing should change according to it's form. if it is low-key, sound/poison, and if it is amped, sound/electric
@cadegolden890
@cadegolden890 2 года назад
Dude this is perfect! I will admit that Poison/Electric is a cool typing, but this idea is too cool to pass up.
@malxire
@malxire 2 года назад
that or buff punk rock so its basically like dhelmise having stab with out being the type
@vectas
@vectas 2 года назад
@@malxire could be, punk rock is basically sound stab anyway
@tbone6032
@tbone6032 2 года назад
Nah it doesn’t need to be sound type, it already has the boost from punk rock
@cadegolden890
@cadegolden890 2 года назад
@@tbone6032 but punk rock plus stab tho
@bulgna
@bulgna Год назад
I think a great ability or item for some pokemon would be something acoustics base (maybe even an special terrain like the dynamax ones) that made every sound based move maayyybe stronger but mainly capable of hitting every other pokemon on the field (including the ally if it got too OP)
@turaghunandan929
@turaghunandan929 Год назад
16:21 i noticed that the way the type chart is invested for the defence and it should be fliped
@jackehstil7945
@jackehstil7945 2 года назад
This coming from a more casual player, its also important to remember that each strength and weakness needs to make some kind of logical sense. For not only help remembering, but in also flavor. Its is important to remember the games (despite developer views on post game.) Does have more going for it then just the competitive scene and needs to be balanced for everything.
@OceanPKMN
@OceanPKMN 2 года назад
You know Bug-type is bad when even after these buffs it would only just reach C-tier lol p.s. the VGC Guide is an amazing resource, I wish something like it had been around years ago. The fact it's free just goes to show that you guys genuinely have a ton of love for competitive Pokémon and just want to see it grow more and more. Huge respect for that!
@AquamarineVGC
@AquamarineVGC 2 года назад
It really needs to be super-effective against Fairy when ScarVio drops XP
@daraghokane4236
@daraghokane4236 2 года назад
Narratively it makes senses a insect should not be stronger than a God or demon. Bird's eat bugs
@ShadySableye77
@ShadySableye77 2 года назад
Maybe make Bug types immune to Sound type moves then? Most bugs in nature don’t have ears and a vast majority of Beetle species are almost deaf.
@loupe500
@loupe500 2 года назад
nah, if sound made to S tier (and I honestly feel like it would in that scenario) Bug would be AT LEAST B tier. U can see what steel became after fairy. It was always a good defensive typing, but after fairy it's actually a B/A offensive type (which it shouldn't). That just happened because fairy became that common. I don't think Bug would receive a buff that big, since there is psychic that hits sound for super effective, but it's a strong enough buff to push it to low B imo
@nochillwill4667
@nochillwill4667 Год назад
There could be a unique status aliment called deafen. Pokémon that are deafened can't be given command for the trainer, leaving them to randomly pick a move.
@funchipin4960
@funchipin4960 Год назад
Heres a list of a few strengths and weaknesses that i think sound could have and also why they would be strong/weak against sound (this is just a few suggestions)(also im doing this based off of common sense, not balance) Sound's Weaknesses: 1. Poison - Poisoning a person would probably make their voice bad (this type would not resist sound) 2. Rock - Throwing a rock at someone's throat would ruin their voice (this type would not resist sound) 3. Flying - Wind blows sound away and can make conversation difficult (this type would resist sound) Sound's Strengths: 1. Steel - Solids, especially dense solids like steel, conduct sound/energy very well (this is also a possible argument for electric being strong against steel, but thats not the point) (sound would resist this type) 2. Water - Water also conducts sound very well, being a liquid (sound would resist this type) 3. Psychic - Sound can disturb focus (sound would not resist this type) Types that Resist Sound: 1. Bug - Being such noisy creatures, they would be accustomed to lots of sound 2. Grass - Being a good insulator of sound would make sound not very effective against grass 3. Ground - Same thing as grass Types that Sound Resists: 1. Fairy - Lets be honest what can a little pixie boi do to your voice (also for balance bc idk what else to put here) 2. Fighting - A person cannot punch energy Anyway thats my list if u wanna reply to it and add anything or change anything then thats fine. I honestly tried my best to make something that made logical sense but also fit balance-wise. There were some strengths/weaknesses/resistances that i thought of but that would either make sound broken or terrible. I sincerely tried my best on this list and i hope u like it!
@TheDarkSlayer415
@TheDarkSlayer415 2 года назад
I personally don’t think a Sound-type should be added, but rather, have existing types be rebalanced, most notably buffing types like Bug, Ice, and Poison, while at the same type nerfing some like Water and Fairy.
@Aeternus75
@Aeternus75 2 года назад
Honestly one of the other comments summed up some of the easiest changes to make, poison hitting super effective against grass and maybe water (pollution) grass being resistant to fairy (thematically fae’s are traditionally forest guardians and or protectors) ice hitting water super effective (freezing), dragons being weak to dark (I wouldn’t want this change but it’d make sense due to big bad evils taking a liking to dragons and whatnot.) and making bug and ice stats better overall.
@melvondrewhite2674
@melvondrewhite2674 2 года назад
Exactly ! 💯
@torynwindcaller140
@torynwindcaller140 2 года назад
I think it would be neat if, instead of having Toxic and Toxic spikes be the ways of applying badly poisoned, if they just made it so that when you get poisoned by a poison type its badly and when you get poisoned by a non-poison type its normal. Would give them a much needed niche.
@kevinbell5674
@kevinbell5674 2 года назад
I mean, they can do both.
@creature6715
@creature6715 2 года назад
Rock should lose its weaknesses to water and grass, imo, makes it way too similar to ground, plus water takes a really long time to erode rock compared to say, dirt and plants don't take root in stone very easily, its why rocky terrain tends to be a bit more barren. As it stands sharing 2 of its 5 weaknesses with ground kind of makes pokemon with both types puts it in a place where it almost feels like a worse version of it instead of its own thing
@missplayer30
@missplayer30 2 года назад
I feel like Rock should be Fairy third weakness. It's a very accessible type but wouldn't impact much. And also, it's the closest thing to make sense lore wise if we take account of salt and crystals warding off spirits, in this case, fairies.I was wondering how that would affect the meta if fairy was weak to rock.
@zaperator4449
@zaperator4449 Год назад
Naaaah
@mikenicholson1388
@mikenicholson1388 Год назад
Lame. This doesnt make sense.
@Gatrehs
@Gatrehs Год назад
if we're talking lore with salt and crystals then ghost should also be weak to rock according to japanese folklore.
@anachronity9002
@anachronity9002 Год назад
Stealth rock is a huuuuuge gatekeeper; rock is probably the single worst weakness for any type to have just because of that move.
@AAA-dt4yx
@AAA-dt4yx Год назад
That could also be implemented in something like Freeze-Dry, where a specific move is stronger, rather than the whole type. Although many Pokemon could get it.
@2600_Josh
@2600_Josh Год назад
It will make type matchups so much better
@MiiMavis
@MiiMavis 9 месяцев назад
looking back at this after getting a bit into competetive pokemon, i have a question. is the sound type that wolfie designed a good/balanced secondary type? or rather: how good would the sound type be in combination with other types? to give context for my question: the most broken pokemon that took fairy over the top was steel. most, if not all steel/fairy types saw some sort of competetive play. is that the case for sound aswell?
@majorhoolahan
@majorhoolahan 2 года назад
Alright fine, you're the one who's finally convinced me that making a sound type could be fun and useful. Especially because I've been wishing bug types had more viability since a lot of them are pretty cool. (Seriously, they had the perfect chance to help out bug when adding fairy, making fairy resist bug was just pouring salt on the wound).
@LinkEX
@LinkEX Год назад
Yeah, I am still puzzled why they would make fairy resist to bug - both in terms of balancing the meta, _and_ thematically. It would have more sense intuitively even if bug was very effective against fairy: Many fairy tales depict the fae as small as bugs, so a spider could catch them in their web.
@TheMightyBattleSquid
@TheMightyBattleSquid Год назад
​@@LinkEX not to mention all those stories where there's a faction of bugs or, at least, more bug-like pixies/monsters.
@harrydsgn
@harrydsgn 2 года назад
oof I feel like taking Bug Buzz away from Bug Types would really act to hinder them in the process of 'filling out' the sound move repertoire. Really cool and insightful video though! I really want to see a new type introduced - experiencing the fairy meta shake up was very novel at the time.
@sayaztv
@sayaztv 2 года назад
Maybe not taking it away but changing it in a way where it works like the one move from hallucha with 2 types. Or replacing it.
@harrydsgn
@harrydsgn 2 года назад
@@sayaztv yea I feel like best case scenario is switching buzz to sound type and then giving it a suitable bug type replacement
@creature6715
@creature6715 2 года назад
@@harrydsgn thunderpunch isn't a fighting type move, why would bug buzz *have* to be sound type
@colinvollmer
@colinvollmer 2 года назад
@creature It’s not that it doesn’t make _sense_ for Bug Buzz to be Sound-type, it’s that you’re nerfing Bug by taking away its best special move. To keep things balanced, Gamefreak would have to bring back signal beam, distribute pollen puff much more widely, and/or just make a new, single-target special Bug move.
@colinvollmer
@colinvollmer 2 года назад
@creature To take your example, Fighting has all kinds of strong physical moves already: CC, Superpower, Hi Jump Kick, Drain Punch, and on and on... It doesn’t need Thunderpunch to be Fighting-type too. By contrast, Bug has Bug Buzz and Pollen Puff at 90 BP, then Signal Beam at 75 (except they took that out of Gen 8 too...), and then they really drop off to like...Silver Wind (60 BP). The point is, Bug can’t afford to lose its only special move that’s both strong and widely-distributed.
@chayoto
@chayoto Месяц назад
Thanks for making noble, non-pseudo, non-legend Haxorus your T-Rex. He is a legend in my heart of hearts.
@Spooder_Man1421
@Spooder_Man1421 7 месяцев назад
Competitive community. The fairyhas freed us Fairy type: Oh I wouldn't say free, more like under new management
@ny9443
@ny9443 2 года назад
Hey Wolfe, just noticed that on your type chart, you mixed up the weaknesses and resistances. Great video none the less, just pointing it out :)
@andrewdono6425
@andrewdono6425 2 года назад
Can confirm. Literally nothing he said matched the chart and I was so confused
@CHRL-to2gx
@CHRL-to2gx 2 года назад
Also when he said water and steel in relation to super effective damage it was swapped in the video editing
@letsgetsomeshoes1239
@letsgetsomeshoes1239 2 года назад
The video editor usually does a pretty good job but they sort of dropped the ball in this one...
@Ridgwaycer
@Ridgwaycer 2 года назад
@@letsgetsomeshoes1239 21:45 as well.
@halcony12
@halcony12 Год назад
Well focusing on real life logic accuracy I would like sound type to -Hit effective on: steel, water, (the 2 are excelent conductors to sound, is a similar logic to electric x water) fire (you can put out flames with some sound frequencies) and psychic (a type based on the mind, wich is also senstive to sounds) -Hit ineffective damage on: ice (sound is vibrations hence movement, ice is cold meaning they have the property to reduce movement), electric (sound waves does not affect electricity unless specifical scenarios) -Hit null on bug (bugs in general does not have hearing, besides they need it) -Take super effective damage from: bug (some bugs are able to redirect sound waves on their favor), ice (coldness prevent vibrations wich is the principle of sound), flying (wind can slow or redirect sound waves) -take ineffective damage from: electric (as I said above, those 2 cant interact unless specific conditions), steel and water. I know fairy is the issue, but i really dont see a logic interaction with sound, although i would add to fairy a weakness to psychic (if you dont believe in fairys they will die is not a peter pan exclusive), and maybe make ghost or bug resist it, there should be a legend some place that back this up im sure.
@tumbleweedturk5650
@tumbleweedturk5650 Год назад
Sound type, go make my boi Exploud meta. I love you, Exploud.
@colinakersakers44
@colinakersakers44 2 года назад
Wow, I didn’t know anyone else shared my thoughts on the psychic/dark/ghost types feeling very separate from the other types.
@Syogren
@Syogren 2 года назад
I think in addition to the Pokemon you gave the sound type, I would also give it to Gigalith, as its line is supposed to be a walking boom box alongside Exploud. And much as they modified other type relationships in Gen 6, I would also buff Bug and Ice a bit using some of your suggestions in previous videos. Otherwise, good video! Oh and we could potentially get another Rotom form out of this, like an electric guitar or a loudspeaker. That could be cool.
@ryanbitter574
@ryanbitter574 Год назад
wait gigalith is based on prisms and it only learns round. it uses solar energy for its attacks (which idk why it isnt a special attacker because of that) but it doesnt have any sound based things to do with it just solar power
@Booklat1
@Booklat1 Год назад
if bugs resisted fairies it would at least give them more options
@StAngerNo1
@StAngerNo1 Год назад
I love the rotom idea!
@n-zedorai6613
@n-zedorai6613 Год назад
Come on hug man, you just said my thoughts about rotom.
@advisingassable
@advisingassable 9 месяцев назад
i was initially a detractor of "sound" as a type, but these are honestly great justifications for type interactions & would fill the type powergap pretty well, plus they have "sound based" moves already so they are halfway there already ( adding a sound type in a fully voice acted game would be gold)
@nyekomimi
@nyekomimi Год назад
Man, it's lot of time since i heard such sarcasm as "universally beloved dynamax"
@Zazume_
@Zazume_ 2 года назад
Massive respect for the VGC Guide. Putting that much effort into something this great and offering it for free, is amazing. Thank you so much for that!
@abigailmcdowell4248
@abigailmcdowell4248 2 года назад
I feel like having a new added type being sound would just rob the current sound based moves of their individuality, if a new type is added it probably shouldn't be sound just to keep sound based moves (unless you wanted to start adding dual type moves)
@caliburnabsolute8517
@caliburnabsolute8517 2 года назад
Yeah, that's my issue here. Sure, it wouldn't be too bad for Growl and Boomburst to be retyped, but what about moves like Bug Buzz? Hell, Hyper Voice is a key move for Pixilate mons like Sylveon, but if that gets retyped, then what would replace it? I really want to be on board with the Sound-type as a concept, but with how sound-based moves have developed over the generations, I feel like something wouldn't feel right if we got it now.
@Skeloperch
@Skeloperch 2 года назад
You could have sound as a property be separate from Sound as a type. Have "is able to hit through substitute" by the secondary effect of moves like Hyper Voice and Boomburst while keeping Bug Buzz a Bug-type move with a property most commonly seen on Sound-type attacks. Think of it like Scald's burning properties, but for Bug/Sound types.
@ijpete98
@ijpete98 2 года назад
I feel similarly about the potential introduction of the Sound type. There's just too many mechanics at this point relating to sound moves, all of which would either have to be altered, or have to ignore the fact that the new type exists. For example, how does one justify Overdrive being Electric type now that Sound type is a thing? Or on the other hand, if Overdrive were made a Sound type move, what does that mean for our poor friend Toxtricity? My thought is that if a new type is introduced again, it should stay away from modifying a characteristic of moves that has developed so much over time. Maybe instead of a new type to nerf fairies, we could get a change or two akin to the Prankster/Dark-types adjustment. In conclusion, I agree with Wolfe that if we get a new type in Gen 8, it should definitely be BAGEL.
@ArroktheBlind
@ArroktheBlind 2 года назад
This is one of my concerns as well with the design as stated. Especially since moving bug buzz out of the bug type makes bug weaker. Which is counter to the design philosophy wolfe has going here.
@123christianac
@123christianac 2 года назад
@@ijpete98 Wouldn't Toxtricity be reworked as a Sound type though? I can't imagine the Punk Rock Pokemon not being sound type. Though I agree with the rest of the premise.
@bfmvbrass
@bfmvbrass Год назад
Im about to watch/listen to roughly 8 hours of competitie polemon videos today so.. you got my sub and several hours worth of watched content
@joecool6852
@joecool6852 Год назад
I would love a light type. If it was super effective against dark while also being weak to dark, that would be a cool unique matchup
@st8vie282
@st8vie282 Год назад
I think dark refers to Evil
@louiepikmin3184
@louiepikmin3184 Год назад
@Choas_Lord_512 No need to be rude
@novameowww
@novameowww 7 месяцев назад
@@st8vie282 and light can also mean good. so it still works
@astercat49
@astercat49 2 года назад
Personally, I wouldn't add a new type. I would just just change a few things around. First, buffing bug. I would give it a resistance to fairy, and the ability to hit it for super-effective. Next, a buff to ice/nerf to water. I don't think ice needs a defensive buff, because it's supposed to excel offensively. So I would simply remove water's resistance to it. Next, a buff to dark. Dark is definitely an okay type, but a small buff like a resistance to poison would be nice. I don't really know how to buff poison, but I suppose allowing it to hit water for super-effective would be good. I feel like most of these would fit well thematically too.
@BoltTheEmolga
@BoltTheEmolga 2 года назад
My favorite idea for a Poison buff is actually kind of a nerf. Toxic normally badly poisons the target and is on a bunch of different types of Pokémon. What if it only gave normal poison, *unless* on a Poison-type? It would give them a much bigger niche in the meta as the only method of badly poisoning, which helps deal with walls you otherwise wouldn’t be able to handle. EDIT: You could do the same with Toxic Spikes, where instead of two layers badly poisoning, it’s just one layer max that is badly poisoning when used by a Poison-type. You could even go a step beyond and make *all* secondary poisoning effects (like Sludge Bomb) a badly poison when used by Poison-types.
@Edujs23
@Edujs23 2 года назад
@@BoltTheEmolga Gen 8 kinda did that by not making toxic a TM
@MrGksarathy
@MrGksarathy 2 года назад
I personally think Ice does need defensive buffs because the many Ice-type tanks would benefit from it. Pokemon like Avalugg, Mamoswine, and Glastrier come to mind.
@bharatsachdeva6683
@bharatsachdeva6683 2 года назад
@@MrGksarathy my man obamasnow needs some more resistances
@MrGksarathy
@MrGksarathy 2 года назад
@@bharatsachdeva6683 Exactly.
@epiphany6354
@epiphany6354 2 года назад
I think adding sound type would leave an empty void in normal.
@TasticLeo
@TasticLeo Год назад
I think the sound type would be very Special-attack focused, and have weaknesses to Rock, Ground, Psychic and Ice and be super effective against Fairy, Flying and Water.
@alexanderpetersen1664
@alexanderpetersen1664 Год назад
Ive always wanted a ancient/fossil/dino type. felt like it would be cool and since pokemon already has mythic like typings (dragon and fairy are both story fitting typings). An ancient type would be awesome.
@masonvaldisera8827
@masonvaldisera8827 2 года назад
Great video! Personally I would like to see type chart rebalance instead of a new type. Like you covered in your previous videos, I think switching bug to be super effective against fairy is move that can make sense thematically and help balance types. Also I wouldn’t mind seeing a resistance for ice like dragon fairy or water.
@aldoushuxley5953
@aldoushuxley5953 2 года назад
Noivern being Dragon sound would be super cool. You can hit all types that resist Draco meteor with a specs boosted boomburst. Really hard to switch into!
@aldoushuxley5953
@aldoushuxley5953 2 года назад
Also x4 effective against Zacien and faster
@chapus4641
@chapus4641 2 года назад
If you look up pokemon Xenoverse you'll actually found him Dragon/Sound
@CordyBrush
@CordyBrush Год назад
I love that the weakness being bug and poison works thematically aswell! Some one who is singing getting a bug in their throat or getting a virus and lose their voice xD
@SilverScarletSpider
@SilverScarletSpider Месяц назад
the sound type is a very good idea. the type chart needs re-balancing. great video. i hope game freak and Nintendo implement a new type similar to the sound type in gen 10 or gen 11.
@TheBlueDevilState
@TheBlueDevilState 2 года назад
Personally, I'd rather Sound remain an attribute that any type can have and see more done with it. Since you didn't base Sound weaknesses and resistances, it could be any other type.
@energyshatty9020
@energyshatty9020 2 года назад
Yeah, especially with abilities such as soundproof and moves such as throat chop. Moves and abilities could nullify an entire type, which seems somewhat iffy
@codybromley6906
@codybromley6906 Год назад
@@energyshatty9020 soundproof is no different than the levitate ability in that case
@energyshatty9020
@energyshatty9020 Год назад
@@codybromley6906 Yeah true LOL i forgot about that ability
@seasaltsky
@seasaltsky Год назад
@@energyshatty9020 Flash Fire and Volt Absorb already exist so abilities nullifying types isn't that weird, but Throat Chop might be a bit ridiculous if the sound type was made
@Cubelarooso
@Cubelarooso Год назад
The fact that it's already tangled up with sound-based moves would actually make it that much harder to become a full type. Seems he should have started with what he wanted from the chart, then found something that fits the mold. Giant type could do (crush fairies, bend steel, swat flyers, bugs are too small to affect, underestimates the mental power of psychics, get beaned in the head by rocks). Then when making new monsters and reviewing the old, we get to interpret them through the lens of the titans of mythology, or just being real big.
@Moonlight437
@Moonlight437 2 года назад
I never used to enjoy competitive Pokemon. But you make it easy to follow and therefore, fun to watch! Keep it up!
@shadenym5094
@shadenym5094 Год назад
I’m ngl, that transition into the ‘many of you aren’t subscribed’ message was FLAWLESS. Caught me completely by surprise, and it would’ve made me subscribe on the spot if I weren’t already subbed.
@ryko3698
@ryko3698 Год назад
Aw you made me want sound type now.
@PrimeroJinJusuke
@PrimeroJinJusuke 2 года назад
The Evil-type already exists since Generation II. It’s the Dark-type. The Dark-type is called „Aku type“ in Japan, which translates to „Evil-type“.
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