*_Ubisoft AI is evolving... just backwards_* 😂 ►Star Wars Outlaws: A $70 Quadruple-A Ubisoft Experience: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-wjEU1rtsFfE.html ►Remember to LIKE, leave a COMMENT & SUBSCRIBE if you haven't already!
What's more stupid is that Storm Tropper armor is supposed to help protect against Kinetic attacks like blasters, so it would be even more harder to take a trooper down with your hand xD
@@anto2620 It's pretty comical that stormtroopers in Outlaws can tank like 6 blaster shots to the chest before dying, but they can be knocked out with a single bonk to the head from stealth or 3 punches in direct melee combat. This means that Kay's fist deals more damage than a blaster shot from her pistol 😆
@@dylangodofwar I like how 'Outlaws' is supposed to be a stealth game, but you can clear entire squads of stormtroopers by whistling from behind cover and taking everyone one by one 💀
Okay but actually how in the world were they okay with that being the melee takedown animation on PEOPLE WEARING HELMETS?!? ITS NOT LIKE THIS GANE TAKES PLACE IN A UNIVERSE WHERE A VARIETY OF DIFFERENT NON LETHAL WAYS OF TAKING PEOPLE DOWN EXIST THAT COULD EASILY GO THROIGH A HELMET?!? JUST BASH YOUR FIST INTO EM THATLL WORK CALL IT A DAY.....A LITERAL BIG STICK WOULD LOOK BETTER HAVE MORE FLARE AND MAKE MORE SENSE, BUT NAAAAAHHH WE MADE ONE ANIMATION, WHO NEEDS ANYMORE THAN JUST THE ONE?!?
Splinter Cell, Double Agent: "Whistling is risky, since it attracts enemies to your position, and should be a last resort." (2006). Star Wars, Outlaws: "Whistling always attracts exactly one enemy for safe and easy dispatching." (2024)
Whistling is so OP in 'Outlaws'. Not only does it always attract exactly one enemy for an easy takedown, but it doesn't even attract the closest one! It attracts the closest enemy YOU'RE LOOKING AT! So you could have someone 5 meters behind you, and whistle to attract a guard in front that's 10 meters away.
I can't help but wonder why someone who looks like a petite young woman but can punch out armored enemies barefisted in rapid succession even bothers with stealth when she is clearly some sort of cyborg or demi-god.
Taking out the entire company of storm troopers, one at a time, to Strauss’ Blue Danube was quality old-school lulz (dare I say, it was topkek). This video was far more entertaining than any of my time playing the game.
The takedown animations in Watch Dogs Legion are some of the best in the business. Look up a compilation if you haven't played the game. So how come they are so awkward and weak in this game?
In Outlaws, enemies have extremely tiny cones of vision and they can't hear anything past about 20-30 meters. So you can shoot your blaster right outside this zone and they won't notice
The more I see of this game, the more glad I am that I didn’t buy it. It’s just bad. Without the Star Wars logo on the box, this game would already have been forgotten about
If You ever feel useless, remember that imperial soldiers wear full body armor and helmets. Remember Aiden from Watch Dogs (game from Ubistoft by the way)? He used telescopic baton as melee weapon. So in Star Wars universum some kind of collapsible stun baton or glove/knuckles would fit better instead of bare fists.
Honestly, it's such a bizarre design choice. Hundreds of people worked on this game and no one was sensible enough to say that bonking stormtroopers in the head with bare fists is lame??? They could have given Kay some electric baton or a taser. It's so obvious
@@CinematicSeriesGaming Of course it is bizzare and honestly idiotic - this universe is not about competetive/sport fighting where both sides must be somewhat balanced. As an outlaw main protagonist should use a lot of concealed tools, especially weapons. Fighting with bare fists is not lame in my opinion but when character is like Kratos from God of War or something like that. But for an not-so-buffed-woman? It looks ridiculous. I guess she has the powers of "strong independent woman" and "confidence".
@@Maxio1606 Oulaws lacks interesting gear in general. There are no mines, throwable lures, mini cameras, sleeping gas grenades, poison darts, throwing knives or anything of that sort. Splinter Cell Blacklist from 2011 has 10x more gadgets and interesting things you can do in stealth.
@@CinematicSeriesGaming Indeed, aldo Metal Gear Solid 5 is one of the best examples how gadgets should look and work. That disc with inflatable decoy is the best, especially when later upgraded to do an electric shock when it pops. I didn't play SW Outlaws but I see that game creators instead of being creative just added Nix and called it a day.
@@Maxio1606 MGSV has amazing stealth features that let the players be very creative. I'm surprised that in almost a decade since its release, there weren't any similar games.
The devs must have been inspired by the same whistling tactic in Mafia 3. Also why hasn't anyone suggested the obvious? Kay is secretly a Force user and has Force punch!
A 'Starwars Outlaws Space Oddessy' with the sublime Johann Strauss (The Blue Danube Waltz). Excellent work. Bravo. I guess we will never know why when the development teams were having their catch up huddles at the end of each week, that the 'punch out a stormtrooper through the helmet' wasn't rethought? Kay just gets shit done I guess x
Apparently devs didn't commit to the idea of making a proper stealth game. Instead, they decided to make 'Outlaws' extremely easy so that every toddler can play it.
Kay's absurd super punch even had an easy solution, straight from the films: use regular Imperial Army or Navy troopers that were numerous, had little armour and less training, instead of putting Stormtroopers everywhere. Just reserve Stormtroopers for key Imperial installations that appear later in the game and make them impossible to take out quietly without the taser which Kay does obtain at some point.
This is a really good idea! I wish 'Outlaws' used the Empire the same way 'Andor' did. This would work for 3 main reasons: 1. Kay is a regular person, so it's a bit of a stretch that she mows down Imperial Stormtroopers like it's nothing. 2. Using stormtroopers sparingly would make their presence more significant. 3. It would make 'Outlaws' more unique. We are used to killing stormtroopers in games like The Force Unleashed, Battlefront or Jedi games. But we never see the Imperial Army.
@@CinematicSeriesGaming Andor is exactly what I had in mind. Plus it makes no sense wasting supposedly loyal, elite Stormtroopers and Biker Scouts on backwater worlds with little interest to the Emperor. Except Kijimi, perhaps, and that's a stretch.
My rating for this game's AI: it's what I expect from a Steam game that's currently in it's demo phase and made by a small game studio... This is supposed to be the final product and made by a studio under Ubisoft? This was made by a (former?) major game company? This was made by the company that made one of my favorite games? Wow. This is... I mean... This is just sad. Funny to watch but the implications make it sad... *Ape Escape, Pumped and Prime for the curious **Also, I wonder if crouch walking was necessary during the 'intended' stealth route
How some people defend this piece of garbage and say "they still have a lot of fun with it" is beyond me. Unless it's the broken AI and the glitches that they draw their enjoyment from...
I was gonna joke about bethesda fans for the glitches but there’s so much else going on in those games…what exactly goes on to justify them not making the mechanics better for this one.
@bellissimo4520 I think these are 2 different things, tbh. On the one hand, 'Outlaws' has extremely basic and outdated gameplay mechanics, bad AI and a generic story. On the other hand, the worlds look beautiful, there are some pretty cool missions, and the game can feel quite cinematic & immersive at times. I still have fun playing it. I recommend it to Star Wars fans, but wait for a discount because the game isn't worth the full price.
Even Splinter Cell Blacklist has better stealth than this, and it's considered the least stealth oriented entry in the franchise. Hell, it rewards you for going full guns blazing.
I remember Blacklist being criticized for simplifying stealth mechanics when it came out. But compared to modern games, Blacklist is the pinnacle of stealth! It's insane how the modern triple-A games are being bastardized and dumbed down.
I love the way the stormtroopers just drop their guns before she even touches them, so she can grab them by the hand for the takedown. Someone needs to test Kay's midichlorian count, because I think she's using jedi mind tricks here.
(1:27) if you think about it, with them squirming so much she could actually punch high when they bend over. Considering she kills stormtroopers with just a fist, that could result in a pet in powdered form...
You know what's more sad? Desperate shills ready to fight tooth and nail sayin' we are wong, or -ists and -phobes for criticizing it or even more ridiculous, "angry GamerGate alt right CHUDS held real fans at gunpoint, preventing them from buying and left when sales dropped'.
To be honest, a lot of gamers are to blame. It is the case that lots of "anti-woke" creators hate on games exclusively based on the fact that they feature women, LGBT people or minorities. Prominent reactionary haters make it easy for companies like Disney or Ubisoft to shift blame on racism, sexism etc. This is why people should stop watching toxic "gamer bros" who b1tch about "wokeness" in every video, and instead start engaging in honest game critique.
@@CinematicSeriesGaming Uh huh, and what, they really have THAT much power over those who don't even watch online critique videos? Yeah sure mate, and Dustbin was due to "insensitive designs" and Concur due to 'saturated market". This is due to putting checkmarks over quality, and it showed.
@@thientuongnguyen2564 that's not the point. The point is that people fixate on perceived "wokeness" and waste time whining about women in games instead of focusing on the real problem - the poor quality of gameplay mechanics, the plot etc. So when Disney or Ubisoft see this critique, it's easy for the higher ups to pretend like the games are great and are being unjustly criticized by "anti-woke" losers who hate women. If we want better games, we should give constructive criticism and point out the actual issues that should be fixed, like the stealth in Outlaws. Not cry about "wokeness" and repeat the cringe stuff people like EndymionTV say.
It’s the whole causation vs correlation. LGBTQ+, DEI, “representation” and other things people lump together as “woke” don’t cause a game/show/movie to be bad, it’s when those things take precedence over gameplay or story that problems arise. The problem is never “wokeness” being present, it’s when companies prioritize it over other things
@CinematicSeriesGaming naw, gamers have every right to complain about it all, the DEI, SBI, and Wokeness. All a huge problem for games. Fact: People who have woke ideology can not make a good game, their own ideology prevents them. Aboustly nothing new about poor game design, nothing at all. Whats new is the attack on "toxic males" and white people. If you want to pretend that bad game design is the issue that's on you, rest of know exactly who's to blame for bad games and why.
Ubisoft cannot make a balanced stalth game. They fuck it up every time. Remember watchdogs where enemies had a second delay before going into alert mode, meaning you could just sprit right up to them and one shot them with a baton one button kill qte. Then all the far cry and assassins creed games : strlath is either a one shot on all enemies or their rpg stats system means you cant stealth kill anthing above trash mobs.
@@CinematicSeriesGaming Yea! Nix!, WHY does most modern Star Wars characters have names that are 3 letters long? it gets confusing, Ray, Kay, Fin(n), Poe, it all just gets confusing when the names are pronounced with one syllable.
I would love to know what settings you have because I have everything at maximum and on ultra (PC), and it doesn't look that clear, I see the game very well, but in your video it looks very sharp
2560x1440 with DLSS balanced. A mix of ultra & high settings with RTX on medium. I use a modified Reshade preset to improve the colors (you can find it on Nexus). I also use Frans Bouma's camera tool that has a neat feature where you can disable post processing, depth of field and other effects, which makes the game look sharper. I also use frame generation mod to improve the performance + I cap the framerate with Riva Tuner.
@GuillermoFerrari when the game launched, I had issues with stutter and I couldn't run it smoothly on decent settings, even though I have an RTX 3080. Updates seem to have improved the performance though. And the frame generation mod is just amazing. It massively improves the FPS without compromising the quality in any visible way. However, when you use frame generation, you'll see terrible ghosting, especially around Kay when you move the camera. This is why it's essential to disable camera lens distortion. There's a free mod on Nexus that does it. However, I use a paid tool by Frans Bouma that also has this feature. It's on his Patreon (link in the description).
If you knock out an radio guy in MGS2, central will call them.... and if no one answer, than the alarm will ring. So why does this game has such an inferior stealth system, so to speak?
I suspect the higher ups wanted the game to be maximally accessible so that even toddlers can play it. Cuz you know... Disney Star Wars is family-friendly, laid back and approachable. Outlaws is definitely easy and casual, but I think that it hurts the experience overall. All of the gameplay systems are painfully shallow and basic. Considering how much this game forces the stealthy approach, I find it baffling that the stealth system and the enemy AI are so bare-bones. I recently played Splinter Cell: Blacklist (A Ubisoft stealth game from 2011) and the difference in the quality of stealth is just insane. Outlaws is basically outdated by about 15 years and I'm not even joking.
to make stealth more mundane and idiot proof than standard assassin creed slop is an achievement in of itself notwithstanding the terrible animations and the ugly, plastic trooper armor. it is not the late 1900s anymore, grandpa. its ok to make armor look like actual armor
As someone who platinumed Hitman and a huge fan of the stealth genre, this video gave me cancer. Your editing is golden, BTW. I love the final twist lol