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THE SWARM, or is it? [StarCitizen MIRAI Fury PVP benchmark] 

Avenger__One
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13 сен 2024

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Комментарии : 317   
@_zkv_5503
@_zkv_5503 Год назад
Honestly the best thing about this ship is the fact that it turns a lot of ships into carriers that didn’t have that capability prior. Agree it needs some buffs though. Good video 👍🏻
@pathfindermorning
@pathfindermorning Год назад
yeah i put two of these in a normal freelancer lmao, even got one in the back of a cutlass blue
@RichGallant
@RichGallant Год назад
will not last though CIG ha said they will need lock down plates like land vehicles, or they will just bounce around. But have fun while it lasts
@AKARazorback
@AKARazorback Год назад
Could be both... plates required, but most ships will have lock down plates/ cargo plates to strap things down onto anyway
@lystic9392
@lystic9392 Год назад
@@AKARazorback Yes, yes. I think that's it. I edited my comment because it sounded like I disagreed but yes, I think that's how it'll work.
@RichGallant
@RichGallant Год назад
@@AKARazorback As cargo they would not be available for use - but it will be interesting to see how it washes out. It almost seems like they are treating them like ground vehicles
@mattstephen7494
@mattstephen7494 Год назад
I'm just happy that buy to win is still not a major problem. Props to CIG for that
@pvpminer9007
@pvpminer9007 Год назад
What you realize they normally just make a new ship op af to sell alot of them and then nerf it into the ground like with the ion and Aries was sold as this capital killer etc. But in reality the ship was op af for a week or two until the first sale was over and then they took away any kind of aim support making the ship next to useless against any ship smaller than an Idris cause you can't hit shit anymore ships need the aim assist right now to deal with desync etc. But that wasn't enough they nerves the flight model for those ships making the turn way to slow etc. Pp basically making the ship unusable even for pve...
@L0kias1
@L0kias1 Год назад
Buy to win is and isn’t a problem , depends on what you mean by winning …. There are lots of career paths … if you’re a miner you won’t care about this , if you want to pirate you love it , if you are a bounty hunter …. You’re laughing right now
@magnus4030
@magnus4030 Год назад
@@pvpminer9007 Might be issues with desync or not the right amount of pre-leading for you having issues with the ares, but i have zero issues hitting AI ships with the Ion class. Inferno yes because the rotary is inaccurate, inherent to the gun, but the laser cannon isn't difficult to aim properly. Against players is a different story ofc, much harder if they know what they're doing. I don't know how experienced you are with flying but if you're not super experienced, try going decoupled and jousting with the AI or players. Orbiting is just not gonna happen with the Ares so jousting is pretty much the only to get guns on.
@strategygalactic
@strategygalactic Год назад
@@pvpminer9007 They did not do that with the Fury.
@gabzsy4924
@gabzsy4924 Год назад
​@@pvpminer9007nah man, you tripping. The ship is good for anything bigger than a Conny and that's a lot of stuff and it's what is was supposed to be since the beginning. They nerfed the insane capability the ship had to deal with small targets and that was a necessary change.
@poposterous236
@poposterous236 Год назад
Fury pilots: "I'll try spinning, that's a good trick" Ron Howard narration: "It was not a good trick"
@Avenger__One
@Avenger__One Год назад
TOD HOWARD: "slaps Fury" It just works
@KiithnarasAshaa
@KiithnarasAshaa Год назад
@@Avenger__One [Fury loses entire wing and thruster from slap]
@Weshcubb
@Weshcubb Год назад
I feel like this is a prime example of one of the ships that will greatly benefit from phyciscalized damage with armor actually acting as armor. The little wings this thing has are basically just armor plates to protect the pilot, the components, and the engines. Great content as always man. Keep it up.
@charlie7mason
@charlie7mason Год назад
Plus, it's larger guns make it more effective than other snubs since their damage won't even penetrate most armor, while this one has a chance against most fighters.
@ThailandDantotherescue
@ThailandDantotherescue Год назад
Seems like a neat recon ship that can fit about anywhere... Also could be a soft death escape pod, retaliation ship.
@strategygalactic
@strategygalactic Год назад
Hi, I'm Mister Must-Say.
@paulutron
@paulutron Год назад
ngl, if not for the leather ingame flight jacket, i would easily not consider buying it. I'm a sucker for great deals lol. LT CCU base, free paint, free jacket , relatively low(ish) price seemed like a great deal, just a shame the bugs exist as i would've imagined there would be PVP Avocado's thoroughly testing. Thank you AVS for your time in RnD with ships!
@Jezato
@Jezato Год назад
This will make great cannon fodder in xeno threat and other large scale battles.
@KeuzySC
@KeuzySC Год назад
already is at Ghost Hollow
@Baleur
@Baleur Год назад
The best thing about this ship, is when NPC's get to use them. AI caterpillars with these things undocking will be a fun encounter. For players? If you like getting shot down in 1 pass, sure. Also, how come no Fury MX in the video? Oh right, becuase missile boats are useless in SC, just like the Talon Shrike, and instead of fixing the issues they just copy pasted the concept.
@Ticoriko
@Ticoriko Год назад
avenger you also have to take in consideration that YOUR AN ACE PILOT THAT COULD 1V3 NORMAL FIGHTERS IN A SNUB , i think the swarm tactics should work for most cases , i think this is best used as extra fire support on cargo vessels now that piracy is on the rise , not much but better that the turrets on a slow cargo ship. also your point in the Archimedes being a better swarm ship goes limp when you can fit these in almost any ship and almost twice as many in any ship the Archimedes can . i think thats the point , a swarm ship you can fit in many vessels , but light and short ranged as a balance . i say this mostly cuz im afraid at what will happen if this is buffed cuz cig tends to OVER correct
@Avenger__One
@Avenger__One Год назад
perhaps but 1 arcs worth more then 2 so the numbers advantage is Moot when your combat capability is limited
@michaelcacace1414
@michaelcacace1414 Год назад
@@Avenger__One true but not everyone has a ship that fits multiple arcs soo the chances of running into 1 let alone 2 is rare but most ppl have something that will fit 2/4 furys
@rhokirsolx
@rhokirsolx Год назад
I think the Fury’s true role is to provide a compact pocket fighter to small/mid-sized ships that aren’t large enough to carry proper fighters. Sure, in an ace vs ace scenario, the Fury is not a good choice, but being able to deploy 4 harassing fighters from a Freelancer Max or Corsair will be able to overwhelm most casual pilots or cargo ships.
@avatar9247
@avatar9247 Год назад
The good thing is also that you can put 3 Furys in a Cutlass Black
@2beimmortal
@2beimmortal Год назад
Just need three pilots
@andrewfanner2245
@andrewfanner2245 Год назад
So that's jobs for 5, CB pilot and gunner and 3 Furys, but once the Furys are "spent" being out of fuel there's nothing you can do and must needs return to base. We need some way to refule/rearm/repair them out in the 'verse otherwise they become dead weight after one or two fights. But if a carrier could maintain them after combat trhen XT next time could be...interesting.
@lunarshteve
@lunarshteve Год назад
​@Sean Krezanoski maybe one
@avatar9247
@avatar9247 Год назад
@@seankrezanoski6840 0
@Idle_Timer
@Idle_Timer Год назад
​@@andrewfanner2245 it has a fuel port on top for ship to ship refuel... so it can if you bring a starfarer
@wraithdino1217
@wraithdino1217 Год назад
I think the main use would be as a just in case fighter for a cargo ship for pirates, it might not be the most meta but it is still a great ship thatll do much better than your cargo ship will in the fight all while taking up very little of your ships cargo space. it also might just be fast enough to catch that mantis holdin you down
@stormycatmink
@stormycatmink Год назад
Role: Fit in silly small ships. That is all. The rest follows. I honestly don't think they worried much more than that.. it's just icing if it also performs well as a fighter. Edit: I hope they do put some serious effort (cause I think it's unique enough in design it will need serious effort) to balance it out and make it viable. Because it is neat. But I don't think that was the priority in their launch. I also think they were playing VERY conservatively to err on it being underpowered at launch so people don't cry foul that the newest ship is the best. They'd rather underpower it, then slowly bring it up, rather than make it a l ittle high and have to deal with the overreactions of the public and force them to push it way down.
@addgamer4545
@addgamer4545 Год назад
Isn't the point they take up less space than the Archimedes?
@Avenger__One
@Avenger__One Год назад
Then make it worth it, 2 arcs can smoke 5+ fury, so why bring then
@addgamer4545
@addgamer4545 Год назад
Do they take up less ground space in a cargo ship?
@Zacho5
@Zacho5 Год назад
I agree with most of this, but i feel the real blance of the ship is made with lower speeds in mind. IE once the flight speed reblance comes back. At SCM speed it handles amazingly well and takes up far less space then a P-52/72 and gives other ships that what to give up a bit of cargo room a snub fighter to help the mother ship.
@jasonrd316
@jasonrd316 Год назад
Someone maybe already mentioned this, but IAE is in November, this is Invictus Launch Week.
@Hippida
@Hippida Год назад
Well, you confirmed the one issue I had with this thing, those thrusters hanging on by a thread, make it far to vulnerable to dmg
@vazaruspaytonas7017
@vazaruspaytonas7017 Год назад
Wow I didn't even notice the death spin. They low key really added tie fighters glaring features ahah!
@joshuabrown4030
@joshuabrown4030 Год назад
Strongly agree about fuel being inadequate. As for performance... the one I rented couldn't provide power to the guns and appeared to be pre-damaged. So I didn't get in a lot of testing. But having been through Cutlass 1.0: Trash Can Thruster Boogaloo, yeah, anything with prominent thrusters needs some armor to protect them.
@Meticulate826
@Meticulate826 Год назад
The first useful review of the Fury across all streams and 'tubes that I've found. Thanks
@AlienEnjoyer
@AlienEnjoyer Год назад
3:00 fr0gz getting rotated being included has made my day
@willw7662
@willw7662 Год назад
This was super informative thanks for this. I ran into the exact problem you described with the thrust imbalance after the slightest damage today while doing PVE. I figured out that if the thrusters are bumped at all the ship will go into a spin when forward or revers thrust is engaged. You can still use lateral thrust to an extent(which is how I finished the fight and limped back to my carrier) but this does seem like more of a bug than a design flaw since in every instance of this happening my wings were still blue and had no visible damage. Just thought the extra info may help in the future.
@Libertas_P77
@Libertas_P77 Год назад
A fantastic analysis video on the Fury: it clearly has two adjustment points required to stop it incurring such fatal thruster damage the moment its shields go down, and to at least double its fuel capacity. Doing both of these should help no end, but for now it’s more a cool ‘new ship novelty’ and to me is of little meaningful interest in the game otherwise.
@Cocaina92
@Cocaina92 Год назад
Here's my take: 1 - The real role of the Fury is to be a very small snub fighter that is able to fit in a lot of ships that didn't have the space for a merlin, to defend them in case of a threat. While the Racing version of the archimedes is better at manouvering and top speed (which nakes sense imo), this snub has double the damage output and has 4 size 2 missiles. 2 - Does it fill that role well? Oh fuck yes it does. You can put like 12 in a C2, 5 in a Cat, 2 in a Cutlass, 4 in a Corsair. You don't even have to have so many. If a cargo hauler has a small crew inside of it, you can always sacrifice a bit of cargo space for extra defense. This for a lawless system like Pyro is amazing, since instead of having an escort with gladiuses that would requiere them to refuel after some jumps, making it very annoying due lack of places to restock, now you can just carry these new pocket fighters with you always for a nice defense, either it be for a distraction tactic or to destroy the enemies. 3 - While its competition has better manouverabillity, top speed and is harder to hit (Archimedes), it's size makes it hard or not possible to fit in many ships. The Fury is a lot easier to fly in and out from a lot of ships (because of its dimensions) and you can always fit a lot more than merlins. 4 - Worth buying for real money? Hell no, unless you want that LTI token or want to fly it right now with some store credit (like I did heh). This ship will be very probably cheap in a future since it's a snub (with aUEC) and since most of the people will buy multiple, having 2 of these would be already 100$, which can be invested in a CCU or for another ship (Gladius 90$). This though varies a lot from person to person. My honest opinion is that engines get damaged too quickly and the current hydrogen fuel should be raised a bit, since we can't refuel in our own ships as of right now. Ballistic damage will also destroy your furys engines in a micro second even at full shields because of the ballistic overhaul from 3.18 but overall, pretty happy that the ship doesn't feel like the new snub meta that everyone will use and not making the Archimedes obsolete.
@barendburger1658
@barendburger1658 Год назад
Excellent video, excellent battle!! 🤩
@TehChzeMnky
@TehChzeMnky Год назад
I think this may fill a spot, but for future gameplay. Cargo hauling long distances to somewhere like Pyro is going to be too far for most escort fighters unless they can be carried. Also, some wild cards for me are master modes, the SRV, and large ships leaving atmo. A boat like the Cat can take way too long to get out (Microtech is 11k to reach QT capable), and to have to choose between boost or shields is tough. Long cargo run, no escorts, and a pirate group with an SRV could hit just as you leave armistice and drag the carcass to scavenge. But, drop a Fury MX to spam missles, and that might give enough of a distraction to let the Cat escape. Eh, won't know till we get there.
@KoreyMacGill
@KoreyMacGill Год назад
Sounds like the new best camera ship for racing
@Avenger__One
@Avenger__One Год назад
But she will need more fuel even for that
@jean-marcandjoshua-petsjournal
Looks awesome! This is a very intimidating swarm.
@waterfalls4540
@waterfalls4540 Год назад
Let's see two Hercules face off in battle. One filled with Fury's, the other filled with P-52's. Superior numbers vs superior ships.
@Avenger__One
@Avenger__One Год назад
I'm making that video right now
@TheGaryinWales
@TheGaryinWales Год назад
I'd have liked to see a 1v1 with you in the fury and someone else in the Archimedes. As you know player ability makes a big difference.
@RogerValor
@RogerValor Год назад
I had the same thought, but I am also a bit skeptical whether pre-assumptions would not skew the results anyway. I do believe he is right, but I also think these tests will never show the complete truth, as we humans are pretty biased.
@TheGaryinWales
@TheGaryinWales Год назад
@@RogerValor I agree that the outcome might now be a bit skewed. If he was doing a proper test of a new ship he should have been the one in the Fury as this 'review' has immediate bias because he is in his 'favorite' snub. I'll wait to see what other people make of it. That said I love Avenger ones content so would trust him to at least 'try' in a Fury Vs an Archimedes
@tropicthndr
@tropicthndr Год назад
One thing is for sure, the wedding is over and this thing had the shortest honeymoon of any new concept ship.
@TheGaryinWales
@TheGaryinWales Год назад
@@tropicthndr I've seen quite a few other reviews and a lot of people like it. I guess the fuel capacity and engine fragility need to be addressed possibly. Let's see what CIG say.
@kaisersolo76
@kaisersolo76 Год назад
One thing to note : this ship never went through testing in evocati. I feel it definitely needed more testing. i feel this ship has been made for the new fly and speed changes coming. Also have you tried gimballed archimedes has 4x27 shots vs fury 4x41 . It won't make up for all of its it weakness but there is somthing there to work with. One thing that concerns me is how are we supposed to fuel all these ships inside the ships that are now pocket carriers. I would be nice to see you use the Fury in a fight just like you did for the Archimedes in the majority of this video.
@ShadowByNine
@ShadowByNine Год назад
I like it, but the two main problem is as you stated, poor fuel and any physical damage to the ship and its done
@Shakerroo
@Shakerroo Год назад
Been waiting for your take on the fury! I think you were concise and fair. Hopefully they take your advice to heart and apply some of it.
@syler5565
@syler5565 Год назад
I'd still like to see you use it for a bit rather than just talk about the other snubs, but this video definitely touches on how they are in their current iteration.
@GrandPhenom
@GrandPhenom Год назад
Nailed it brother.
@Dracounguis
@Dracounguis Год назад
This is the fighter that the UEE puts its death row inmates in. 😉 _"if you survive your tour of duty you will be set free!"_ ⚰️
@RichardRoberts-iy7fx
@RichardRoberts-iy7fx Год назад
Without a dedicated carrier with launch and recovery bays that can be accessed quickly it just seems a lot of trouble to coordinate. That said it is one sexie little ship, and having one or two to tag along on missions could prove to be a nasty surprise for anyone thinking easy pickins!
@Yeet_Sir
@Yeet_Sir Год назад
First comment! Lets go! Great Video man! thank for your content Avenger_One :)
@AUserName-fv8zj
@AUserName-fv8zj Год назад
For the fuel my guess is CIG are balancing it for master modes. Fuel consumption, TTK and the length of a typical engagement is likely to drop with this addition (unless players find a way around the speed cap), all because fights will happen at a lower speed. So it'll be interesting to see how it compares with the MM drop. Still even if this is the case, other ships have much better fuel consumption so either they'll adjust those ships to match the fury or the fury will be left with a lower engagement time before needing to refuel.
@Dracounguis
@Dracounguis Год назад
It seems like the Fury's main selling point is that you can stick a dozen of them in a C2. But a Caterpillar seems like it would be more efficient? Everyone has their own bay door.
@gottschi9138
@gottschi9138 Год назад
Caterpillar only can get 5. Its ok but not awesome.
@ch_boki
@ch_boki Год назад
@@gottschi9138 We put in 8 easy. But ok 5 for you.
@gottschi9138
@gottschi9138 Год назад
@@ch_boki with open or closed doors? ;-)
@Dracounguis
@Dracounguis Год назад
@@gottschi9138 for some reason I was thinking two per side.
@SollomonTheWise
@SollomonTheWise Год назад
10 v 10 battles that start off with two big ships releasing a swarm. Objective, destroyer enemy home ship
@jef_kevin93
@jef_kevin93 Год назад
Should be insane if we see 50vs50 of these swarms this coming days😳
@rio20d
@rio20d Год назад
tbh great analysis AV1 especially at 03:32 , the mirai downside is as you said is that annoying death spin, once the shield goes down and it takes any hit, it's just a nightmare...death spin ....death spin......once you are in it, its just hopeless to get a control of the ship, I am not as good fighter as you AV1, but hearing you said about death spin, I completely agreed on that. thanks for your insight about Mirai
@Dracounguis
@Dracounguis Год назад
So any damage equals a death spin just like the Talon. 🤔 Why would CIG fix the Fury's thrusters when the Talon has had this issue for years?
@timothyt.82
@timothyt.82 Год назад
Watching the dogfight, I can clearly see the disadvantage the Fury has. It is entirely dependent on its shields, which gives it a glass jaw. However, seeing how maneuverable this snub is, and how effective the Kruger line is, I can easily see the Fury acting as suppressive fire in a large scale fleet battle with a Merlin squadron. In smaller dogfights like this one, it is important for cooperation between Fury pilots to remain cohesive and tight. If you were to compare them to bees or wasps, it is easy to fly them as such, which leaves you vulnerable to being singled out by two Merlins. However, if you really want to make them more efficient, tight formation and quick response time of a skilled team would benefit them in a fight. I could easily see someone in the mother ship guiding them with orders, helping them to focus in on the most appropriate target to ensure that they win. However, they seem to have a great potential to function as support vessels, quickly being deployed and retreating back to restock and repair. This is especially true of the Fury MX, which is a small missile dingy at its core. I can see a squad of Furies and Merlins engaging a target while the MX positions itself with a Constellation to fire a barrage of missiles. With that being said, perhaps the Fury may find its best role as a secondary away ship for a Constellation? I digress. What I am trying to say is that this ship needs the coordination of a strong team. Swarm tactics only work with large enough numbers. Unless you have the manpower, or have enough NPCs to hire, you are better off making calculated attacks and knowing when to retreat.
@KiithnarasAshaa
@KiithnarasAshaa Год назад
Man, I can't wait to see these awesome kinds of dogfights once Master Modes are implemented...oh wait...
@lovelypuff9
@lovelypuff9 Год назад
That little ship took more hits than I thought it could handle. Good purchase. I do agree with a lot of your suggestions.
@sharxbyte
@sharxbyte Год назад
I feel that it has it's advantage in the fact that it has full thrust power in all directions versus the single direction thrusters of the competition. I'm by no means a good pilot but I was able to take on a razor and an 85x 1v1 and get significantly more shots on target. It also breaks the diagonal up meta because it can go just as fast down or sideways. I do agree that AT LEAST the standard fury should have more fuel and could be slightly more durable.
@Mike5Brown
@Mike5Brown Год назад
I honestly think it's main intended role was for it to be NPC space station defense. I was running cargo in 9T lockdown and got attacked a few times right at the station (Not complaining I was legit target, thank God for the RAFTs toughness barely made it in), but it very much seems like if you have any skill at all the station turrets don't pose much of a threat. The Fury can be a great NPC ship it'll do its role of threatening pirates attacking the station, and be a lot of fun for the same pirates to pop.
@icecoldcrickets1452
@icecoldcrickets1452 Год назад
I think the role the Fury is best suited to (even after tweaks and adjustments have been made) is swarming heavy fighters and other large ships to apply pressure to something like a Corsair that's trying to attack another large ship. I don't think that it'll ever out-compete other LFs and snubs, and I'm not sure if it should. Like, all the marketing around the MX is that it's a bomber, and you don't use bombers to attack other fighters. Throw half a dozen of these at a fully crewed Corsair or Connie and see how effective they are. I dunno, maybe I'm wrong, but I'd like to see it actually tested by a group of competent people. *edit: for clarity - I see it as a point defense ship for larger craft AGAINST larger craft. A couple of Merlins just aren't a huge threat against a Caterpillar, but a Connie definitely is. Snubs just can't kill a big ship like that fast enough before it runs away.
@Libertas_P77
@Libertas_P77 Год назад
For a snub, this ship is $10 over priced. I think once the hype dies down, this is going to have extremely limited use cases for the foreseeable future, where people will just opt to use other ships with a QT drive. It’s cute, but not worth the trouble.
@---xc7zc
@---xc7zc Год назад
With it’s decoupled-thrusters the Fury is best suited for pilots who simply don’t fly decoupled. I assume those pilots can tell you if it’s better than an arc in their hands. It’s basically a ship with decoupled-arcade-mode.
@reynardtv1
@reynardtv1 Год назад
Good video was waiting for this one. With vector thrust I do feel losing an engine should be one of its strengths and not a weakness as that is the entire intent of having it. The engines should be able to adapt to the loss of an engine and if they can do that with decreasing the fuel burn rate between 20 - 30 minutes it should be fine. Snubs in my opinion is there just to distract the enemy or provide superior numbers. The other problem is that I only view two ships as carrier-based ships and that is the 890 and the Carrack since both these do not have to come to a complete stop to launce. I value the carrack more here since you can board the fighters on deck midflight and take off. It can still be useful for mining and salvage orgs for defense, but you still need to bring in a 2nd ship to deploy them (and they have to be pre deployed to have an effect). As an example I love flying the hornet and have been able to finish engagement with the left half of my ship missing (I have a blind spot and I am working on it). The speed does not worry me at the moment as I feel there is a lot of ships that need a nerf in this department and not a Fury buff. Good idea but not the best implementation but from a development perspective the data gathered could be really useful for the new flight model and the upcoming Santokia and Kartu-al. (And here this ship makes a lot of sense as you need people to fly vector thrust ships and gather data). I love the Kartu but it is just such a pain to use.
@alyxander8897
@alyxander8897 Год назад
I could forgive the low HP and low fuel if you were more maneuverable. I'd like to see a way to compensate for a missing main thruster.
@bitmau5
@bitmau5 Год назад
Thank you, for this visual.
@cookiebandit101
@cookiebandit101 Год назад
When combat speeds get implemented they will fill a role alot better.
@Avenger__One
@Avenger__One Год назад
Let's hope
@Raptor_X
@Raptor_X Год назад
It is Invictus Fleet Week, not IAE. Nice review, they are going to take a skilled pilot to be effective in any measure. Tried them out Saturday and they can be dangerous, but its not anything that makes a poor pilot better.
@waterfalls4540
@waterfalls4540 Год назад
What's a Fury doing in space this far out alone? A pirate decoy? Must have got separated from a convoy?
@xSHiZZY
@xSHiZZY Год назад
Please excuse my drunk flying 🌭
@DTOXTV
@DTOXTV Год назад
Nice breakdown and testing, cheers A1.
@mortalkombatfight-clubsofi9637
I agree with every single point Avenger made. Another thing i believe is that since its the Same Ship Platform, the weapons / guns should be changeable. The Fury base model comes with guns and missiles. The Fury MX comes with Only Missiles, this should be the STANDARD / Base Loadout the ship comes with. But the ability to CHANGE that loadout is something it should have unlocked. The Fury MX model with its Blast shield, should have More HP, no? or a Higher Damage reduction when the blast shield is deployed or something..... At this point once you fire the missiles, the Fury MX is completely useless. Even reloading the missiles is slow.....
@LMMSDeadDuck
@LMMSDeadDuck Год назад
I appreciate the fact that the Mirai can fit in a smaller footprint in larger ships, but I actually really like the look of the Archimedes.
@Challenge72
@Challenge72 Год назад
I'll start by saying I agree with many of your technical assessments: the fuel tank is too small; it only takes minor damage to create an instability; both its top speed and acceleration as well as it's maneuverability are way too low for its role as a swarm fighter. These shortcomings do need to be addressed, but there are a few things outside the stats I would like to point out. At the start of the combat portion of the video you point out that all pilots were Cadets or full pilots of your Org. How many of each were flying which ships? If all the cadets were in Fury's that would tilt the results in favor of the paired opposition; putting a couple full pilots in the Furies and cadets in the other snubs might alter the results. In addition, it did not appear that the Furies were using swarm tactics at all -- if they were, you would never have had the ability to isolate Fury targets as appeared to be the case. At no time while you were engaging a single Fury did it seem that you were taking incoming fire from any of the others, which is a principle objective of "Swarm Tactics." While the Fury does have numerous issues, many of which I think you correctly identified, your ability to isolate them individually without having to engage and defend against at least two or three of the others in the "swarm" had as much to do with the results as did the stat issues, if not more. Additional training in Swarm Tactics may provide a more objective result. From the video, it appears you may have produced a self fulfilling test result. I am a fan of your work on this channel and have gained much from the information you provide. So thank you for what you do.
@joshuadadad5414
@joshuadadad5414 4 месяца назад
If Fury has no QT, no QT fuel, and little SCM fuel those weight savings should translate into speed and manoeuvrability. CIG has no idea what to do with the Fury/snubs- they think they should be less good than ships with QT drives when to be worth the effort they should have some decided advantages. I purchased one though- cause they are cool. Thanks for the vid
@fnunez
@fnunez Год назад
The new X-Wing vs TIE Fighter is looking good!
@greenblazes
@greenblazes Год назад
I wonder how things will change when Master Modes is released. It might do better once other ships can't escape so easily
@RandallPuterbaugh
@RandallPuterbaugh Год назад
There was a reddit post with somebody showing that you can hold "X" to cancel the spinning, which allows you to regain partial control by restarting your engines. That doesn't negate all of your other concerns but I just wanted to point that one out so your squad can test it. Great stuff!
@demonicsquid7217
@demonicsquid7217 Год назад
X is 'Space Brake', it applies opposite thrust to the direction of travel, the issue with damaged thrusters is that its effectiveness is dependent on having undamaged thrusters able to provide that opposing thrust.
@01SHADOW
@01SHADOW Год назад
@@demonicsquid7217 So this is also something you can do with the Aries when you have Torq imbalance issues as well but you have to do it every 5 to 10 seconds its annoying
@njtm1989
@njtm1989 Год назад
ship is good in the right hands
@andreassk
@andreassk Год назад
19:07 I disagree with that. That new''flying turret'' is 1 thing but look at archimedes from any angle and especially headlights. Much more sexy imo.
@Avenger__One
@Avenger__One Год назад
yea she do look good to me, just gotta deal with that nose LOL #remodel
@tropicthndr
@tropicthndr Год назад
Yea, that Fury is a really great “first try” for that young kid, in this game anyway. It’s got that ugly duckling look that only a mother could love, or ten million Star Wars fans that just have to throw money at the screen no matter what, but I think the shortest lived honeymoon is already over for this thing.
@RogerValor
@RogerValor Год назад
Fuel efficiency changing non-linearly based on speed would be a solution: decrease overall consumption, but make it *really* inefficient at sprinting, however increase the max speed. I actually was hoping that this ship brings a lot more strafing, I still think the way you guys fly is very contrary to what I learned in other space games, and the problem of frontal designs is that they would assume greater strafing powers, which SC does not have in its combat - and there are also almost no other combat abilities yet, like tackling which I hope is part of the tractor beam mechanics. And tbh. I think the reason the engines freak out is more code related, it feels like a simulation constraint breaking the tuning of the PID, if one engine fails, and I have quite a pessimistic view on that with CIG's overemphasis on physicality. Note that this can also happen on other ships with independent engines, I got used e.g. on the redeemer to turn off some thrusters manually on damage.
@thomaszhang3101
@thomaszhang3101 Год назад
I don’t play the game, so just a few novice questions: Why are you using fixed weapon over gimbaled ones on the Archimedes? Does gimbaled guns aim for you?
@Avenger__One
@Avenger__One Год назад
Fixed is more stable and can use larger weapons, = more dps just need to be more skilled
@thomaszhang3101
@thomaszhang3101 Год назад
@@Avenger__One omg, you replied. I’ve been watch a lot of your video and that of Johnathan Winter recently. Both of you seem like ace pilots. What do you think of him? Ever fought before? Also what is your go to fighter, any class, be it snub fighter, light and heavy?
@sorecgaming
@sorecgaming Год назад
Great video and insight with this ship. In addition to what you mentioned, I don't understand how CIG didn't implement an ejection similar to the Talon. It seemed the most obvious thing to have with such little hp, knowing that once you get hit you're pretty much in a death bed. With all that said, my intent is to use this ship along with the C8R in my Galaxy, providing extra protection.
@h8pirate
@h8pirate Год назад
Forest for the trees on this take avenger. Sure the fury has its problems but you’re not fitting a Merlin in most of the ships that could easily load up 4+ fury. Just throwing them out in combat arena takes the fury out of the element in which it would typically be used in the verse.
@Avenger__One
@Avenger__One Год назад
Maybe but the effectiveness of the fury is in serious question
@h8pirate
@h8pirate Год назад
@@Avenger__One good content on this video, but I think the answer to that question will probably play out in the live environment when the community starts getting creative with them.
@budthecyborg4575
@budthecyborg4575 Год назад
The design of the Fury is perfect, the way it spins out after being shot is highly entertaining. I hope they put a lot of these in SQ42.
@UltiK
@UltiK Год назад
I don't think so, it's not a military ship as the Gladius, the F7A or the F8A.
@budthecyborg4575
@budthecyborg4575 Год назад
@@UltiK I'm sure there's plenty of opportunity to spawn the Fury on random space stations and let us shoot them like fish in a barrel with heavy fighters.
@UltiK
@UltiK Год назад
@@budthecyborg4575 my answer was about SQ42 :) But yeah, the hunt is open !
@budthecyborg4575
@budthecyborg4575 Год назад
@@UltiK The only thing the Fury is good for is blowing them up. I hope the Fury is frequently encountered in Squadron 42.
@jteri9468
@jteri9468 Год назад
There's a feedback thread in Spectrum about the Fury, Get in there to fix it Ya'll!
@c-eazy5511
@c-eazy5511 Год назад
The cookie does not crumble the way you intend it to my friend, you know that. Arenas are put in most open world games (SC included) because open worlds are rarely a fair fight that you're prepared for. It may be the lesser of the snubs in a 1v1...but it's clear, that's not its true purpose. Deployable snubs that actually fit in ships like the MSR, it changes the game. An MSR deploys a fury...it may not turn the tide or even win the fight...but it's in the fight. To me, that has far more value and purpose than an Arc or Merlin.
@Avenger__One
@Avenger__One Год назад
We are not arguing value just the technical and operations limits of the platform which I believe need a look
@c-eazy5511
@c-eazy5511 Год назад
@@Avenger__One I do get that and on the technical front, you're 100% right. Catch is, that goes hand in hand with 'what's its purpose' or value right? If it's compact AND elite...it's OP. I'm just thankful they didn't play the Ares game again...because then it would feel a lot more like revenue raising, Pearl Abyss style. As always, Much Respect A1.
@its_me_user
@its_me_user Год назад
I love that we have tie fighter swarms now
@Chronoclysm17
@Chronoclysm17 Год назад
Great Video! 1%!
@Sparky_007
@Sparky_007 Год назад
I'm struggling to find the 'practical' use-case for a human to purchase one of these over their existing light fighters (with quantum and loadouts). I suppose an ORG could purchase these and provide them for ORG vs ORG battles. I feel these are like one-way kamikaze mission vehicles where you'd expect to die not too long after battle engagement, only to respawn on the ORG ship and reclaim, or take another one out, rinse & repeat. Yeah, I said HUMAN up above. I almost feel these should be drones piloted by AI and or a human operator from the ORG ship.
@bbull71
@bbull71 Год назад
Maybe here is a way to think about it. All ships are being made to be in line with the fury as a gold standard. The all ships getting hit by any damage will start to have degraded performance weather it be powerplant, thrusters, weapon and many more. The archimedes merlin and other ships just haven't been rejuvenated to the same standard.
@Pa1ad1no
@Pa1ad1no Год назад
Avenger, as you like to say, "no disrespect", but the archimedes doesnt fit in most ships. The fury does.
@Avenger__One
@Avenger__One Год назад
890, MSR, CONNY, Corsair, C2, I think the freelancer MAX, carrack, that's allt of ships, sadly no not the caterpillar but it's still alot of options
@taida_9105
@taida_9105 Год назад
U guys are Great pilots, and i agree 15 min to fly a ship like this is rly short but i have to ask. R u guys sure it was the right way to use the Fury? I mean at any other ship laser weapons great cuz u will never run out of ammo ( and usually u dont run out of fuel ) so as loooong as u alive everything is fine. But 15 min is short, mb it would be better to use ballistic weapons. ( U know, dont plan for a long Battle like u usually do . . . plan for a short decisive one. )
@mathewerenberger7275
@mathewerenberger7275 Год назад
It's called a swarm ship not because it's speed but because you can deploy multiple. It gives variation in its snub role. And I don't think any other snub can hold 20 missles
@OmegaZyion
@OmegaZyion Год назад
The problem with the engines causing the ship to spin out sounds more like a bug. If one engine is damaged, the others should be able to make up for it, be it at a reduced output. The real benefit of the of the Fury is that its different profile allows more ships to carry snub fighters as the Archimedes and Merlin profiles aren't ideal for certain ships. Although I definitely think there should be some sort of buff applied to the Fury's longevity in a fight. No manufacturer, in reality or fantasy, would make a vehicle of war that can only function for 15 minutes. That's just ridiculous.
@DakkaDakka12
@DakkaDakka12 Год назад
I think the fury is fine, the increased weapons allow it to kill large ships better than the other snubs. It could fill the role of a snub designed to kill medium-large ships, it is small and agile enough to stay in a medium/large ship’s blindspot but it is ripped apart by any fighter in the game. The only change it desperately needs is fuel bc running out of fuel is not fun, flying a glass cannon could be fun.
@DakkaDakka12
@DakkaDakka12 Год назад
If you see a pair of these tear apart a connie you would see the idea I have of it.
@mrmattdoesstuff
@mrmattdoesstuff Год назад
For the time being it seems the fury makes for a good defensive support fighter that can fight along side others to multiply the damage and keep opponents off-balance.
@CouchCit
@CouchCit Год назад
For the majority of players the Fury will/should be an escape pod/recon ship with guns. The problem IMHO is the agressive marketing of it as a fighter; cuz if you treat it as such then it's a glorified casket. Of course, this is based on the ship as it exists right now; if it was less fragile and had better fuel economy then may be a different story.
@VFW-Mayer
@VFW-Mayer Год назад
Support ships will make it work. Crucible and others. Just need the jobs to keep the fight going.
@swigmcale7555
@swigmcale7555 Год назад
I think once proper aircraft carriers become a thing, like the Kraken, these kind of fighters will be way more useful.
@teejeyes
@teejeyes Год назад
Maybe its to swarm bigger ships like a cutles,conny or even caterpillar... I mean you still can fit more furys in most ships and bigger ships may not be able to hit you... But I am just guessing. Im defnetly not a fighter pilot :D Nice Video!
@TheTrueBanana1
@TheTrueBanana1 Год назад
I understand that 2 skilled arc pilots can handle 5 of them when you know how to control the battle and turn it into 1v1s however id like to see you take a carrier and full it with X amount of arcs and X amount of fury’s and then fight a larger ship and see if the extra ships and firepower of the fury makes a difference when fighting a larger opponent.
@supasneaks
@supasneaks Год назад
Yeah the "thruster taking damage and your screwed" was my biggest problem. However I'm not a PVP guy so I have to try and take your feedback with a grain of salt. It's hard to say that the ship should get "x" without considering PVE ramifications. Unfortunately I don't think I'm really in the game enough to give really thoughtful feedback on that end but I will say that PVE most certainly does not require the same amount of skill -and these little ships do at least twice the damage as any other snub for whatever that's worth- Also, not a Tie Fighter... it's a Tie Interceptor. Very different wing profile. Edit: Okay my bad... I researched to double check myself and I had no idea how negligible the difference in DPS is between size 1 and size 2 ship weapons.
@alexsheer8772
@alexsheer8772 Год назад
even tho CIG marketed this as a combat snub, i think all snubs are just taxi's with guns. They aren't really made for combat, they are really just a cheap alternative to going planetside. Thats why the quantum isnt even necessary. A light fighter is the standard because it has military intentions, snubs over time will just simply be "that one blue car from day z that gets u to the next town over"
@bitmau5
@bitmau5 Год назад
Low fuel is an absolute dealbreaker. No dice CiG; I'd rather roll a hard 6 than pay for this.
@marshallgeyer8331
@marshallgeyer8331 Год назад
Thinking forward to Master modes, when everyone is reduced back to SCM speeds, The Fury and subs in general will not be able to enter quantum mode and chase any ship. Snubs sill only really be useful for larger ship CAP.
@IzNebula
@IzNebula Год назад
Hey Avenger_One, while this ship is weaker in terms of using the guns on it, what about the missile Fury MX? I believe they have about 20 missiles each. So wouldn't that mean, with the limited amount of flares most ships have, you can have the same amount of Fury MX as in this video, which would mean that's about 100 missiles on 1 or 2 targets and they would eventually run out of flares? Ik in these controlled environments and in duels it would be looked down upon, but in general would this be a more viable strat?
@NotUnymous
@NotUnymous Год назад
"the only thing the fury is better at are (...) slightly better guns" And there you have it, the Fury is not better at 'snub vs snub' but 'snub vs anything else then snub' then the Archimedes. Because she still is way more agile and faster then any non snub and therefore you dont need even more agility but mire fire power to eliminate the threat faster so that you lessen the risk in getting hit by some lucky shots over time. Based on that and the fact that most players you will encounter wont fly an Archimedes nor a snub at all, one could say: In most non staged encounters the Fury will be the better snub-choice you take. That beeing said, most fun battles as of now are the staged ones. Because SC is just way to alpha to create enough of opportunities to experience fun spacefights.
@kuro8936
@kuro8936 Год назад
I 100% agree with a little more fuel and the better thruster durability but im not sure it should be competitive against other snubs or small medium ships.. i dont think the need to swarm an MSR is really necessary.. but an HH, Carrack, 890. And the ulility of being able to bring more ships in a smaller carrier gives it more accessibility. Cool test would be load mulitple Hercules comfortably with each snub fighter type and then deploy them against a large/capital ship and see the performance there. Maybe the difference in dps and being able to bring more might show more contrast in the different snubs.. im jist curious.
@mortalkombatfight-clubsofi9637
I would like to see the Furies swarming a Hammer Head. Id like a Mix of furies, for example x10 Fury & X10 Fury MX with best possible missile loadouts. How would the furies fare vs a HH? I am wondering how quickly the HH is going to stomp them :D
@GummiSammi
@GummiSammi Год назад
I remember getting into bad spins and maneuver bias on my old starter ship after a joust gone wrong. It was thruster damage. I started switching off the good thrusters that were symmetrically positioned to the damaged ones and it actually restored maneuvers to flyable with balance albeit with less agility. was able to fly it back home for repairs. I was fully convinced of the vision of this game after that experience. Fury does fill the "fantasy" of people wanting a carrier based game play and delivers on that with ships available now. Hard to run a mini carrier unless you have an 890J. These ships are glass cannons. I feel like the quirkiness and ineffectiveness are somehow very accurately filling the role. They are meant to be cheap fighters you can throws en-mass at enemies. Intimidate and confuse with numbers but in a real fight not a superior tactical choice. I can't wait to take out a swam of NPC Furies with a small wing of better fighters. Like a squad of X-Wings taking out a bunch of TIEs.
@JLCOBRAKAI
@JLCOBRAKAI Год назад
Great vid as always, reckon it's gnna be one of the few ships thts gnna get a nice buff after launch instead of a nerf....
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