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The Ultimate GameCube Controller 

Naxdy
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This is the greatest Ultimate GameCube Controller of all time.
*ALL THE LINKS ARE DOWN BELOW*
NaxGCC Documentation: gcc.naxdy.org
NaxGCC Matrix Chat (better than Discord): matrix.to/#/#naxgcc:naxdy.org
NaxGCC Firmware Source: git.naxdy.org/NaxdyOrg/NaxGCC-FW
NaxGCC Hardware Source: git.naxdy.org/NaxdyOrg/NaxGCC-HW
NaxGCC Input Benchmark "OG Controller" Mode: • NaxGCC Input Benchmark...
NaxGCC Input Benchmark "Input Consistency" Mode: • NaxGCC Input Benchmark...
(the above experiments have been replicated multiple times)
Music used (in order):
- • Smileton Theme "Carrot...
- • FFXIV OST The Qitana R...
- • Highway
- • [Electro Swing] Odd Ch...
- • [Electro Blues] Odd Ch...

Игры

Опубликовано:

 

16 апр 2024

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Комментарии : 43   
@xNaxdy
@xNaxdy Месяц назад
Errata: - Yes, technically this is about USB HID, not just "USB'. However, in the interest of keeping things as concise as possible, I decided to omit this distinction. - Though the controller claims it is sending its reports every 8333us, at the end of the day it is still up to the console to decide when to interpret them. This is dependent on the OS, afaik the Switch runs a modified version of FreeBSD (which is MIT), -so we cannot know for sure what is happening behind the curtain.- NiceMitch from HHL actually measured when the packets are getting accepted by the Switch, and it appears to be alternating between 8ms and 9ms delta times, leading to the better accuracy we're observing, and what we desire. - Compared to Phob + lossless adapter, NaxGCC has _very slightly_ improved input accuracy due to the improved scan rate of the buttons (
@SmaxSSB
@SmaxSSB Месяц назад
ProCon bros... It's over...
@willb5658
@willb5658 Месяц назад
We can put this on our proGccs
@xNaxdy
@xNaxdy Месяц назад
The creator of ProGCC has released an experimental firmware with an input consistency algorithm similar to what I did here following my video!
@SmaxSSB
@SmaxSSB Месяц назад
@@xNaxdy just downloaded it. Thank you so much!
@DaRealJake
@DaRealJake Месяц назад
This is super cool! Your projects have helped me a ton, appreciate all the hard work!
@fgmenth
@fgmenth Месяц назад
This is amazing. I definitely need to try this one.
@oswaldocerdan
@oswaldocerdan Месяц назад
Subbed, I wanna see what happens with this controller! Great work
@Nate.mp4
@Nate.mp4 Месяц назад
Amazing! Thanks for putting this wonderful work out into the world!
@PandicMan
@PandicMan Месяц назад
Very good video. Explanations were easy to follow and the editing was really entertaining. I wonder if it's possible to use the USB 3.0 and further to not be dependant on poll rates, the same way it's the case for USB 2.0. Anyway, really excited for the future of NaxGCC
@Snormanda
@Snormanda Месяц назад
very good video sir naxdy also very good pic of jr at 2:55, approved!
@raven611
@raven611 Месяц назад
you are amazing naxdy
@ivymuncher
@ivymuncher Месяц назад
good shit matrix + nix + your own git service you know your shit 👍
@PERSONALEEMG
@PERSONALEEMG Месяц назад
I have a question, if I wanted to do a B0xx style controller with a raspi as many of the options there are on the market to play Ultimate, how different is the polling of the raspi compared to this new project of yours and what do I need to do to optimize the polling from the switch to the raspi(beside connecting it through USB). Great project and hope more good things in the future. :)
@Blu-rayBen
@Blu-rayBen Месяц назад
Bro just dropped one of the most informative and interesting GCC videos on RU-vid and its only got 275 views... thats criminal! Great job, definitely want to stay up to date on this project.
@jacklawsen6390
@jacklawsen6390 Месяц назад
Personally have a lot of gripes w/ the Gamecube controller, but appreciate its exceptional rumble. It's weird, I never see people mention that.
@xguitarist_
@xguitarist_ Месяц назад
So is the input consistency kind of what slippi’s poll drift fix or the input integrity adapter are also doing? (Pay a small latency price for vastly improved input consistency) If I understand correctly the difference is that those are at the game/adapter level and this is essentially at the controller level, bypassing the need for an adapter in the first place
@xNaxdy
@xNaxdy Месяц назад
Not sure what exactly the lossless is doing since it's closed source. Slippi is also a bit of a special case since there we actually have control over the entire input pipeline as opposed to just the client (controller or adapter) side. But overall yes, the effect is similar. Though note that you're only paying the price of latency compared to the "regular" mode of the controller, consistency mode is still better in terms of latency than GCC + regular adapter.
@ReverbRising
@ReverbRising Месяц назад
I didn’t understand a word but still, good luck with the project
@GoFastLily
@GoFastLily Месяц назад
How difficult do you think it would be to have a controller that could be used via GameCube cable or USB-C? It'd be nice to have one baller controller for both my GameCube and Switch!
@gugomajo4161
@gugomajo4161 Месяц назад
cool
@jm-alan
@jm-alan Месяц назад
This is cool as hell but I'm honestly *_way_* more interested in this "embassy" library you got goin on...
@xNaxdy
@xNaxdy Месяц назад
Link to source is in the description, it's pretty neat
@GinsCorner
@GinsCorner Месяц назад
can you connect your gcc to the PC as well with this?
@xNaxdy
@xNaxdy Месяц назад
yes!
@rahndail3863
@rahndail3863 18 дней назад
So it sounds like the easiest way to get this up and running is get a Phob 2.0 and flash the firmware?
@0wn3dforlife
@0wn3dforlife 18 дней назад
AYO DAS ME
@rahndail3863
@rahndail3863 18 дней назад
@@0wn3dforlife IT'S REALLY HIM
@danieloteiza7208
@danieloteiza7208 Месяц назад
pero como jugamos duplas con 4 de esos controles usb
@Dunkdun
@Dunkdun Месяц назад
Could there be a Usb C to Gamecube wire? so it can still be used on gamecubes?
@xNaxdy
@xNaxdy Месяц назад
For regular Gamecube, the Phob is still the better choice imo, because it has some additional Melee-specific features. There you also don't need this input consistency fix, since that's a quirk unique to the Nintendo Switch.
@npen4998
@npen4998 Месяц назад
Based
@DJFaty310
@DJFaty310 Месяц назад
is this any better than phob + input integrity?
@xNaxdy
@xNaxdy Месяц назад
In terms of input accuracy, _very slightly_ yes, since the NaxGCC scans the buttons much faster (
@csolisr
@csolisr Месяц назад
With that many self-hosted services you have, I would be surprised if you don't mirror this video in your own PeerTube
@xNaxdy
@xNaxdy Месяц назад
I was planning on adding PeerTube and Mastodon someday actually
@csolisr
@csolisr Месяц назад
@@xNaxdy Let me know to follow it on my own server!
@ChloeCake
@ChloeCake Месяц назад
The way that most of these problems would be solved if the entire controller's circuit was analogue and the console just had a port for it with a dedicated chip to convert it to digital in the correct format with a single step
@Extra_Mental
@Extra_Mental Месяц назад
But its no longer a GC controller now is it?
@axelsalas8197
@axelsalas8197 Месяц назад
🤓
@xNaxdy
@xNaxdy Месяц назад
yep, technically it's a "GameCube-style" controller now
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