There is a note in SOTF that talks about the inversion with site A and B and it says in the text that the "sons of the light" discovered the hole of TF (which is the abyss/hell ) and the cube on site B with the mountain and the cube which leads to the gold city (the islands the puragatory where we wash our sins and the cube the assention which leads to the celeste jerusaleme, a divine city made of gold and precious stone (this one and cited in the Book of Revelation is here where the elect will live near God)). This makes me think of the divine comedy of danter which has the same structure hell, purgatory (a colossal mountain like the mountain of SOTF) and paradise (the golden dimension). And so this makes me think that in this universe of Christianity, Islam and Judaism we were influenced by this artifact and vision, which immediately gives a darker and stranger vision of the world as if humanity had was manipulated by these things forever.☝🤓
This is exactly what I thought. The Sinkholes works perfectly as Hell and the Mountain as the Purgatory where to purify your soul before you can access the Heaven as the Gold City. Definitely Endnight was influenced by Dante's Divine Comedy and I'm grateful they were... It's my favourite italian Author of all times 🗿
One big question I've had is why the player (Jack) does not experience the visions, and i believe i have the answer. In chapter 1, verse 8 (loneliness) it states that solitude is how the Sons saw the visions or "communed with the golden dimension". However, since we have the companions (Kelvin and Virginia) with us, we are never in solitude and thus never commune with the other dimensions. While (in single player at least) we are alone in caves, it could be theorized that the caves are physical manifestations of the "trials" that the sons undertake, and thus are visions in their own way, or perhaps one is not subject to visions during a "trial". Just a theory anyway.
Well, the Sons were not alone or at least were a big group with also Elders, I think Jack would feel way more alone only with Kelvin. We might not having Golden Visions due to the fact that we are not the real objective of the Visions but Jianyu, the One that was looking for the Cube and that was doing the impossible for it. We might be only a "side character" of the Golden Trials (?)
@@SonsOfTheForestNotOfficial That could be it, but why would the visions want Jianyu if his heart was as full of sin as it is? The ascension requires ones heart to be purged of shadows and sin, as well as possessing unwavering faith. Not only is Jianyu super evil, as evidenced by the cube turning him into the end boss since as that one note says "The more wicked his heart, the more grotesque the creature that dwells within." but he also doesn't have much faith since he initially thinks the cube is a "fairy tale". Compare that to Jack who not only is a good person since he tries to help find the pufftons, but also possess unwavering faith as evidenced by his use of the cross actually working. Since the "distortions" are said to be repelled by true faith, and Jack can actually repel the mutants with a cross, it's safe to say he has faith as well.
@@logandothewarlock6043 ok I thought again about this, you're correct, Jianyu can't be worth of the Gold City... But Timmy had those visions. He said it in the Cube cutscene, so he might be the real Host, the one with the Golden Visions... Still idk
@@SonsOfTheForestNotOfficial it could also be possible that Jack might be experiencing the Golden City in his dreams while he is sleeping and we just don't see it.
I'm so happy that you're posting a video on this subject, I told you about it a while ago but I don't know if it's because of my comment that you made this video but I'm delighted.
Excellent video as always! but there's some things that need to be answered about The Forest and Sons Of The Forest lore and it would be interesting to talk more about it in future videos: In The Forest, Eric finds a newspaper cut in a cave with the headline "Siblings Still Missing" (The newspaper also states there was a lot of mysterious children abductions the same year) and the milk carton on the yacht about a lost boy named Zachary. What these missing children have to do with site 1 and 2, specifically the Penninsula? Did someone kidnapped them to sacrfice them to the obelisk? When was the Sons Of The Stars cult founded? Why Site 1 cannibals and mutants work together to hunt and kill Eric? while Site 2 cannibals and mutants are hostile to each other? Are the cannibals even human? Are they humans from another universe? Why did a Caterpillar Mutant "ghostly" silhouette revolve around Jack when he was in the cube?, was it the possible outcome if he did not enter it? When did the solafite spacecraft crashed in the cave? Was it in 900 AD? Are the astronauts humans from another dimmension? Did they came from the golden city? Are they from a universe were humanity is more advanced due to Solafite? When did the Sons Of Light arrive at Site 1 and 2 and what's their backstory? (Personally I think it's impossible they arrived in 900 AD, but at the same time I find it interesting, since Site 1 and 2 are located in North America I like the idea of an european medieval cult from the early 10th century sailing to the west to find the promised land located in a realm located in another dimension) We've got an interesting in-universe religious point of view and explanation for the mutations but we still don't have a more deep in-universe explanaiton how the process works (The game hints mutants are multiple versions of an individual manifested in the current universe through its body) and why affects individuals differently like Timmy Leblanc, Jianyu Zhang and Virginia Puffton. What's the origin of the Ancient Solafite Armor? And who created it? Is the Golden City dimension the homeworld of The Ancient Ones? How does the curative properties of the Solafite work and why it can heal the mutations caused by the artifacts? Why the demons are only female? were they once human or they are just an alien-like being fused with a female human product of the cube activation? and why are the only ones that the cross burns, the other mutants just fear it, did they exist when the Sons of Light arrive at site 2 or they appeared in 1979 when the cube activated 3 times?
It took a while to answer all these questions but here I come: 1) Apparently, the Yacht in TF arrived there in 1984 or so, pretty much in the same period a filming crew arrived on the island (probably the owners). We can say that there were others that came on the peninsula and that, following the will of the visions (the same the Missionaries and Matthew had), kidnapped children in order to put them into the artifact. That's why so many children went missing. 2) We don't know it, we only know that they were probably the spiritual heirs for the Sons of Light in 2026. They might be founded in 2025 or so. 3) The explanation for SIte 1 cannibals and mutants behavior is in my video about TF and SOTF Full Story, give it a look if it can help! About Site 2, it's explained in the video that probably cannibals were previously mutants bathed in the Golden Light and then they started the "purification" path and had to fight cannibals so to be worth of the Gold City. I'll make a video about it. 4) The Spaceship crashed back in 2026/2027 months after the acquisition of the island by PuffCorp (everything explained in the video upthere mentioned) 5) In a note of SOTF, it is said the Cube activated several times in 900 AD. That's why we can say that the Sons of Light journey was set at that time. 6) In a note of SOTF, it is said that the worse and more twisted the heart of the host is, the worse the mutation will be. That's why Virginia and Timmy mutated that little. 7) The Ancient Armor is created in the Gold City, apparently, as it can be found in the Spaceship. 8) There are no Ancient Ones, they were a previous theory mostly debunked (the Red Man is a vision) 9) Because the Solafite is linked to the Gold City and its Golden Light (everything explained in this video...) 10) Why is it so important to you to know if mutants are female or male lmao? There are some questions neither I can answer rn Btw, if you lookin for a good and very accurate TF & SOTF Story breakdown, that will answer most of these questions, please go see my latest vid about the Lore of these incredible games. Some points are yet to be answered but I'm sure you'll find it interesting!
@@SonsOfTheForestNotOfficial 1) I hope the third game can clarify that (If Endnight did not forget about that event of the lore) and why children were the main victims of the obelisk at the Penninsula, when I remembered that inmediatly I remembered that Sons Of The Stars at first could have been behind the abductions and sacrifices, since they have the obelisk on the symbol on their robes (if we say the cult was founded on the 70's, but that's not confirmed yet we only can speculate) 2) They could be recent but nothing is confirmed yet sadly, the cult can be much older (mid 1970's or early 1980's). Personally i'd like to think they were founded in 1974 and Timmy's theory of parallel universes just made their beliefs and faith more stronger, the visions had a reason. 3) I need to rewatch that video now I think I missed certain important things (i'm obssesed with the lore), now that makes them more mysterious and interesting and an interesting concept. 4) Probably it could have been there for centuries why?, well it seems Sons Of Light or the Fishermen already explored it, it's entrance is blocked with wood barricades and crosses (the spacemen couldn't have done it) making it impossible for just suddendly appear in a more recent date. 5) Like I said if that's the case and it gets confirmed it's an interesting concept for this amazing universe, a group of cultists from the 10th century Europe, set sail to an unknown continent located in the west for them at that time to find the realm beyond in said lands. 6) Like also I said, the game gives us a interesting in-universe religious explanation for the mutants and why not all individuals mutate the same way, but we are missing the other side of this that i hope again the third game can clarify and probably the answer lays on Timmy's theory of parallel universes. 7) Also the Armor is depicted on the missing paint of Puffton's private collection (the one you find on Mantinance Bunker A along with the E-mail of it's robbery/dissapearance), that means Puffton also had a vision of the armor, linking it's origins to the golden city dimenssion, but I hope the third games expands it's lore. 8) Now you mention that, I remembered the game references a lot of times the Holographic Principle in it's enviroment props like many books even one of Bad Pivot songs, Pornographic Hologram, could the visions that almost every lore character experienced have some relation to that?. We don't know but the origin of the artifacts still remains unknown or how did it appear on Earth. 9) Like I said up above, religious in-universe explanation. 10) I wasn't refering to that, it's because if you look closely to the Demon it has female genitalia, like the creepy Virgina in the first game, i've read a theory that said the Demons were the wives/women that acompained the fishermen in the 1970's that got affected when the cube activated 3 times, but it's just a theory. Also maybe i'm wrong but it seems only certain male individuals can experience the visions, there is no mention of any female experiencing it, Barbara is really scared about the current mental state of Edward and his dreams about the golden city. You really did a good job with that lore video most of people is still stuck in the early accsess incomplete lore, I really need to watch it again, and thanks for answering me. I will be waiting for future lore videos!
Due to the evidence within the game, for years there has been a cult of the legends of the place that were recapitulated and a group of fans was created. The leader of the Children of the Sun also had the visions and dreams that Edward Puffton did. Somehow the Cube altered his mind, as he did with anyone he knew in the place, but with the leader it conveyed the way to get there and how to activate the artifact. All the members were mentally unstable and manipulable people, so they were guided by the stories of the Golden City and a perfect world, but it was only the madness that is generated by the influence of the artifacts. And when they invaded the bunkers and crossed the cave that led them to the Golden Cube, only some managed to enter and get lost in the Golden City, it could even happen to their leader, while the rest who were outside the Cube were transformed into the grotesque creatures. that prevent access to certain places in the cave and that Jack Hole must destroy with explosives. I theorize that the closer one is to the artifact, the mutations will be worse, and it is exemplified by Jianyu Zhang, the guy was right next to the Golden Cube when it closed and we saw that he became the worst mutants.
The cannibals are most likely just people less affected by the cube due to being better people. A note in the hell cave basically says the more evil/greedy you are, the more of a monster you’ll become. That’s why all the rich people and Jian Yu are mutated a ton, but the workers wouldn’t even be mutated that much. They’re just trying to earn a living while the rich people are greedy. Also, one of the work sites has can of red paint, and one of the types cannibals is completely covered in red paint. It would make sense as a hint to that. It would also explain why the cannibals seem to like burning money, watches, and purses. It’s what’s left of the workers rebelling against the greedy rich people that brought them here while knowing something bad could happen. It would also explain why cannibals hate mutants. It’s the workers punishing trying to punish the people who helped cause all this
The same thing happened for other people that came to the island before. It’s based on morality. However, why this is different in the first game may also have a solution. The artifacts there probably also went of on their own for however long they’ve been there until Sahara screwed with them. That’s why the kids were turned into mutants regardless of morality. Sahara messed with the system and it just started transforming Willy nilly. In the past, when people came, it was probably based on morality as well. That’s why there are mutants and cannibals. But with Sahara messing with it, and making a system so it doesn’t auto activate, it just does basically the max setting to whoever it’s used on, which were kids mostly
I don't know, the fact the workers would hate their bosses would make their heart even more twisted. I truly think that cannibals were mutants turn in human again that heard again the Golden Visions, or this reason they still attacking the mutants, to be worth of the Gold City. This also is according to the Ancient Texts
@@SonsOfTheForestNotOfficial I really think that the cannibals are 50/50, the muddy are the people who stayed on the islands, fisherman who betrayed the others who destroyed the artifact which transmutes matter into solafite, the residents of the bunker become mutans and pure workers becoming cannibals, some of whom have strange mutations and even marks glowing in the night, many even wear modern clothing.
One thing i didn't get is how the mutants arrived on the SOTF island in the first place if they were born in TF's sinkhole? i am probably just missing something.
Apparently, the vision of the Sinkhole in Site 1 the Sons had was in their dreams and it was showing them where all mutants were supposed to be originated (Artifact 1). The mutants on Site 2 are a "reflection" of the inner struggles of those who live on the island, created by the Cube and that comes, metaphorically, from the Abyss of Distorted Shadows. So, the mutants are mere creations of the Cube. The Abyss could also be refering to the Hell Cave but I doubt so. Anyway, it wouldn't be the first time that "things" get teleported from a place to another, just like what happened with the Spaceship in Cave C.
There’s literally a video in game in the food bunker showing where they come from. The cube transforms people into them. We also see it happen to Jian Yu at the end
@@StealthViper212 that video refers to the Cube activation. The mutants the Sons met back in 900 AD were way before the Cube Activation. The Ancient Texts describe them as reflections of their inner struggles
@@SonsOfTheForestNotOfficial Thank you! So i guess the cube created the mutants so that the Sons could purge the darkness/shadows out of their hearts, so that they could ascend? Also i got another question: Artifact 1 was the resurrection obelisk, right?
There's a note in SOTF that shows that there's some kind of "inversion" between Sites 1 and 2, specifically at the central mountain at site 2 and the sinkhole at site 1. Since the mountain is directly above the hell cave, perhaps there is some kind of dimensional connection between the two, and the obelisk that creates the mutants interacts with the cube, creating mutants on both sites. This is further evidenced by the cube activation being described in notes as "a dimensional switch". Given that there is an "inversion" between the two sites, perhaps the cube activation briefly switches the sinkhole and mountain/hell cave, bringing forth the power of the obelisk on a massive scale, affecting anybody outside the cube and turning them into mutants through the obelisk's abilities.
i loved this vid, it kinda left more questions for me, but ill half to wait untill the next vid is posted, love your content too exspeully the Lore, i love hearing about backstories and lore, best things about games ❤
I know but it wouldve been way worse with my italian accent voice. Too many difficult words in old english language I couldn't handle. I will definitely make more vids about what is said to explain a little bit better everything and they won't be AI voiced for sure
I love your videos, but it’s a little sad seeing the switch to an AI voiceover 🙁 The ai voice is just kind of hard to listen to, it’s hard to stay focused when it feels like a lecture I felt your narration in the first lore video was much more engaging than having it automated That aside, your analysis is always very on point and I still appreciate you diving into the storyline like no one else has, it’s something the community is thankful for
I had to use AI in order to make the video more understandable. The text is written in Ancient English, so it was even harder for me to read it. But don't worry, I'll upload videos explaining better and better what's written with my original italian accent voice 😮
More or less accurate, some spelling errors are present. Dimensional Ascorriosn ephesian We are pressed on every side by the thorns of own tnbuhatana Chapter 1 The forsaken Exile 1.1 In the vastness of sobrude, upon the shores of the forsaken isle, the Sons of Light find themselves adrift, both in body and in spirit. As the mist weaves tales of ancient trails, their journey begins in the crucible of desolation. 1.2 The island, a lonely chamber of trial, echoes with the footfalls of the Son-a testament to the spiritual desolation surrounding them. Yet, in the distance, a flicker of flame on the horizon. 1.3 Among the elders, whispers arise, tales of the golden visions-sacred six sides aloft, gleaming with the promise of transcendence. These visions become lanterns, guiding the Sons through the shadows of the isles desolation. 1.4 As the Sons gather upon the windswept shores, they share dreams beneath the open sky, seeking within the night’s embrace a deciphering of the messages woven into the golden visions. 1.5 Elders speak of the isle’s duality-an earthly realm of challenges and a spiritual realm of trials. Here, the Sons face a choice, to ascend to the golden dimension or to descend into the abyss of malformation. 1.6 The wind carries whispers of ancient wisdom, urging the Sons to look beyond the tangible and seek truth within. The isle, once a prison, now holds keys to both liberation and damnation. 1.7 Day by day, the Sons explore the mysteries, uncovering hidden caves and sacred spaces. In the heart of the wilderness, they feel a hidden power pulsate- a force resonating with the golden visions and whispering promises of a different realm. 1.8 Loneliness, draped like a heavy cloak becomes a slight companion. The elders, acknowning the paradox, preach that within-solitude lies the key to commutation with the golden dimension. Thus, the Sons embrace sacrifice as a necessary companion on their sacred journey. 1.9 The sun bows below the horizon, casting long shadows that dance across the isle. Night descends, and the Sons gather around a flickering fire, recounting tales of the golden six sided visions. Elders remind thers that the isle is both a physical reality and metaphorical. 1.10 In dreams and prophecies, the Sons seek visions through fasting and meditation, hoping to glimpse the golden realms that hold secrets of ascension. In the silence of the night, dreams and prophecies merge, creating a tapestry of guidance for those who dare to embark on the path of self-sacrifice. 1.11 Elders speak of the isle as a purifier, a place where the sons can shed the impurities of their soul. In this sacred process, the pathway to the golden dimension becomes clearer, and the shadows that cling to the heart of the faithful dissipate. 1.12 Thues, under the watchful gaze of the moon, the Sons of Light stand at the crossroads of destiny, ready to embark on a journey that will define their einstein. The isle, once a forsaken realm, now holds the promise of radiant ascent or the descent into disfigured darkness. “To appoint into them that mourn on their personal hell island, to give unto them beauty for ashes, the oil of joy for mourning, the garment of praise for the spirit of heaviness. “Is the shadows of my own despair, I cry out to the silence, seeking refuge. Yet, even in this desolation, let my sprint find solace in the possibility of redemption.” Chapter 2: The Ergmatic Revolution 2.1 In the silence of the isle, where the whispers of the wind meet the gentle lapping waves, the Sons of Light, in reverse, gathered beneath the vast canvas of the sky. As enigmatic revelation descended, radiant and golden-a cannifestation of elastial grace. 2.2 “Behold,” proclaimed the visions , “for within this sacred manifestation lies the wisdom of a different dimension. A realm awaits those who, in self-sacrifice, unlock the radiant within , ascending to a golden proiesist.” 2.3 The Sons, in awe of the celestial revelation, bowed before the golden luminecess. Its bathed them in divine Night, and in that moment, they felt the presence of a different world beckoning them. 2.4 “To ascend,” intuited the manifestation, “one must traverse a path of trials. The heart, a vessel, must be emptied of shadows to make room for the illumination of goodness. Those who persist shall witness the glory of the different dimension.” 2.5 The Sons, inspired by the revelation, engaged in fervent discussions, interpreting the words of the celestial manifesting and seeking guidance from the elders. The isle, once a place of confusion, now echod with the resonance of a sarced person. 2.6 The golden haresinsencse, a symbol of division gudienesss, became the forcal point of their worship. In revercecn, they fashioned a shrine adorned with syrobles representing the mysteries visions and gathered in prayer, seeking blessings for the trails ahead. 2.7 The manifestation’s teaching spread among the Sons like an ethereal gridfire, kindling flames of devotion within every heart. Each Son carried the image of the coleital glow, a symbol of hope and a testament to the potential for radiant ascent that awaitedt those who adhered to the path of goodness. 2.8 In rituals of mediation and reflection, the Sons sought to understand the revelations of the celestial manifestation. In quiet moments of solitude, they felt the pressure of the golden dimension drawing closer, its allure integrating with every beat of their collective hearts. 2.9 Elders, designated as interpreters of the celestial wisdom guided the Sons through the intricacies of its teachings. They emphasized the need for self purefashion, reminding the faithful that only through shedding the darkness within could they hope to ascend to the different dimension. 2.10 The celestial teachings echoed through the isle, resonating with the wind and sea. Its message became a beacon of hope, drawing not only the Sons but also those lost in shadows, yearning for redemption and promise of a golden realm beyond. 2.11 The celestial glow continued to hover above the Sons, its radiant persencse became a consistent reminder of the choices that lay ahead. The isle, once an expanse of desolation , now bore witness to the trasmatchion power of revelation, as the Sons prepared for the trails that would lead them to the golden dimension.
Sadly, it's pretty much incorrect and there are so many errors (AI is not really so good in this). Glad to see more people are noticing those pages and the incredible backstory behind SOTF and TF!
@@SonsOfTheForestNotOfficial well, I’m not that great at reading. I did it by myself I thought accurate but I guess not, lol? And while I’m thinking about it, in TF I’ve noticed strange, almost 3 sided starlight shapes above some of the doors in. Ever since I saw those always found them interesting. I only remember the location of one where you get the artifact ball thing.
@@Mordread3234 Oh I didn't want to offend you, it's completely normal tho, we're still talking about a piece of paper that we can see through a screen in a videogame. I suggest to take a screenshot once you have found a good spot with the freecamera mod and then task an AI to read and extract a file. That's what I've done. Btw, I never noticed those stars you talk about, you mean on the top of the Black Gates?
@@SonsOfTheForestNotOfficial I remember them just floating around it, I think there was two of them at the artifact gate. I’ll see if I can get a link to a screenshot later today.