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The Witcher: Old World - fighting in the old world 

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21 сен 2024

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Комментарии : 144   
@forsakenbacon3208
@forsakenbacon3208 3 года назад
This needs a solo campaign/story driven experience. Art, cards and combat look cool.
@peanutbutter5762
@peanutbutter5762 3 года назад
There is solo mode...
@Syko1985
@Syko1985 3 года назад
Hmm, not what I was expecting. Although I'm not exactly sure what I was expecting but I don't know If I like the look of it yet. I like that they are showing gameplay before the campaign and not just relying on the IP to sell games, big respect for that.
@Elras74
@Elras74 3 года назад
Send a copy to Henry Cavill. Beside playing Geralt he is a fan of Witcher universe. He will sure show off a game. Maybe also Jason Momoa as he is going to play a Witcher in the "old world" times.
@Badtzism
@Badtzism 3 года назад
Would totally watch a full Gameplay Video of the makers of the game + Momoa and Cavill
@martinsouchay7532
@martinsouchay7532 3 года назад
I'd love to see a coin with "charge" on a side and "bite" on the other as a stretch goal during the campaign. It'll be thematic (great, I've the 🎶"toss a coin..."🎶 song in my head now 😆) and fun at the same time and another option for ennemy activation during the fight for players
@yaroslavsoltys9342
@yaroslavsoltys9342 2 года назад
Damn thats a good idea for etsy.
@staaniach21
@staaniach21 3 года назад
seems like this game will shine mainly in a full squad. Betting + deciding about others players fate
@Babeda23
@Babeda23 3 года назад
In the PvP fights. Fighting monsters and watching just other players thinking about their combos will exhaust you on the other hand. And if monster hunting is more beneficial than witcher brawls, they will not happen anyway (like attacking other players in Mage Knight... barely happens and often it was most beneficial for the players who are not involved...)
@Kondi17
@Kondi17 3 года назад
@@Babeda23 exactly! I think that this game on full squad will be booring as hell
@papapalpatine1563
@papapalpatine1563 3 года назад
Loving the look of the cards and miniatures, can't wait to see the board. KEEP UP THE GOOD WORK!
@Slugatron
@Slugatron 3 года назад
Letting other people control monsters seems like a great way to keep downtime down. Also not stealing each others earned trophies is very nice. The combat seems very nice and thought out. Curious how this will play with two since no betting will be happening. Looking forward to the next vid.
@ThePolwac
@ThePolwac 3 года назад
1 vs. 1 will be great. No down time at all... just adventure and fighting :)
@janmarcinowski
@janmarcinowski 3 года назад
Awsome mechanics! Great ideas to keep everybody entertained and involved. And it sounds like a game might be 3h+. Can’t wait!
@sharkey1337
@sharkey1337 3 года назад
Sounds like for solo/coop the monster attacks could easily be determined by a simple die roll with bite/charge split 50/50.
@johnpanagos5835
@johnpanagos5835 3 года назад
Or flip token, like runebound
@sharkey1337
@sharkey1337 3 года назад
@@johnpanagos5835 yeah that could totally work, with the deluxe edition getting a metal coin maybe, hehe. "Toss a coin to your Witcher..."
@thalleslopes817
@thalleslopes817 3 года назад
They made it that way so the others players may participate on your turn. But I dont think it results in a good implementation, because it seems there isnt a big decision to make
@ARmy2510
@ARmy2510 Год назад
Sounds amazing. I love the idea that another player control the monster so no downtime.
@JMauricioCA
@JMauricioCA 3 года назад
Great video. Congratulations. For solo combat, I would like to see an AI that acts based on the player's stats to decide if the monster charges or bites, just as if another player tooks control of it. Maybe a flow chart to help to decide which action the monster will takes before draw a card?
@m.muzinski7842
@m.muzinski7842 3 года назад
Quick and engaging.. no downtime as other may have fun too.. if only travel and adventure will have good story and mechanics then it may be amazing game! Don’t forget.. most important are really interesting player choices.. story and fight!
@lordsas9277
@lordsas9277 3 года назад
Nieźle, ogromny potencjał w tej mechanice. Gratuluję . Fajnie by było gdyby wersja solo była też tak dobrze zapowiadająca się jak multi ,grałbym że wszystkimi dodatkami :). Narazie tylko Marvel Champions mi zostaje.
@bargaw4531
@bargaw4531 3 года назад
Walka zdaje się być zbyt rozwleczona w czasie, ale to może tylko moje wrażenie. Oby nie było jak w Runebound, gdzie jeden gracz sobie walczy 10minut a reszta patrzy się w sufit.
@matmilanpl
@matmilanpl 3 года назад
Z każdym kolejnym video widzę coraz więcej podobieństw do Middle-Earth Quest. Mam nadzieje, że wykorzystacie to co najlepsze i dodacie dużo nowych mechanik. Wyglada obiecująco.
@standembinsky4991
@standembinsky4991 3 года назад
Personally for me the coolest thing among witcher abilities is their achelmical skills and knowledge. Beside simple magic tricks, Witchers are not more than hihly trained knights. To me it's the alchemy and their unnaturall resistance against different poisons, that help them become even more deadly weapon, is the thing that make Witcher special. So I really hope alchemy and potions will have some important place in the game!
@thomassimonsen9133
@thomassimonsen9133 3 года назад
I see that much of the grafic is taken from Gwent 😀
@HappyRobotTalk
@HappyRobotTalk 3 года назад
Really like that players can control monsters, can’t wait to get this!
@ryandoyle4131
@ryandoyle4131 3 года назад
Wish it was more interesting than saying heads or tails and then either strong or weak attack happens
@dav1dgear
@dav1dgear 3 года назад
It's not really controlling, you simply decide whether you want to charge or bite without knowing what they do. It's no different then throwing dice to decide, you are simply a mindless RNG and not controlling the monster
@GoonBoard
@GoonBoard 3 года назад
Sure, it's mostly a random factor. Why do we believe it's better than a completely "random" outcome? - It adds a little thematic flavor to the combat. - It adds emotion to player(s) controlling the monster. It depends on the group, but many experienced gamers really got into it and felt involved as they chose the Monster Attack. - You can observe what cards have been discarded as the fight progresses, and base your decision on that, increasing chances for a stronger monster attack.
@dav1dgear
@dav1dgear 3 года назад
@@GoonBoard I'm sure you guys have tested it a lot and I want nothing more than a witcher board game to be good. I'm one of the witcher biggest fan, heck my 2nd son name is Geralt. That's my opinion so far, it won't be engaging and other people will have to wait for more than 15 minutes until it's their turn to move their witcher again especially if all other player is fighting monster or dueling. But if you guys said this won't be a problem then I will give you guys the benefit of a doubt. But please2 make it better than the first witcher board game. You guys are already using the amazing art from Gwent, now you just need a solid gameplay
@ryandoyle4131
@ryandoyle4131 3 года назад
@@GoonBoard I would like to see something like each monster has 40 attack cards and if their health is 15 you randomly choose those 15 cards and then based on the information you've gathered (trail tokens) you could see 1-15 cards in their deck or top three cards so you know what cards to play against it to counter it, now the problem with this is I imagine combat might take to long because people are trying to crunch all the numbers to figure out the most efficient move
@samharkin9981
@samharkin9981 3 года назад
Love the card art and combat system
@Mcleody9
@Mcleody9 3 года назад
This is a must buy for me. Can we get a video before the kickstarter showcasing solo play? Is there an AI second player? Or is it just hunting monsters?
@laporossi1178
@laporossi1178 3 года назад
I think it would be very nice if there were more witchers of the same school. Maybe to make contracts together.
@simonrousseau2398
@simonrousseau2398 3 года назад
Mmm... I really want this project to be a success, this is easily one of my favorite franchises. But a combat seems way too long and a bit fidly, especially since it's a competitive game. If it was coop, other players would be a lot more engaged, even if not playing. I really hope I'm wrong and that longer gameplay sessions will show me otherwise ! Maybe seeing all the cards combos and understanding all the rules will help. Thank you for these videos!
@simonrousseau2398
@simonrousseau2398 3 года назад
Also, playing solo would not be a problem. I really hope there will be a good solo mode.
@Majik_Geko
@Majik_Geko 3 года назад
It looks great, can't wait for the campaign to launch. I know we haven't seen the game board yet, but I'm hoping for a neoprene play mat. I absolutely love neoprene mats and upgraded tokens from cardboard to wood or plastic and in 3d instead of flat.
@Shika3D
@Shika3D 3 года назад
Ok, Deluxe Edition it will be then.
@Max_v.E
@Max_v.E 3 года назад
That's amazing
@jessesebring4025
@jessesebring4025 3 года назад
What scale will the miniatures in the deluxe edition be? I’m hoping for 28mm/32mm so I could maybe use them with my other miniatures
@nocommentgameguide
@nocommentgameguide 3 года назад
It seems like a Bang in the Witcher World with miniatures. Great job. Keep going?!
@dav1dgear
@dav1dgear 3 года назад
The only similarities this has with bang is they both use card for something 😂
@nocommentgameguide
@nocommentgameguide 3 года назад
@@dav1dgear I thought about player interaction against each other, but yes, also cards are used there.
@marekkleban6198
@marekkleban6198 3 года назад
What happen when beast wins the duel - witcher dies and player ends game, we respawn as someone else or witcher is not dying but retreating from clash? Simply, what happens when player lost the duel?
@GoonBoard
@GoonBoard 3 года назад
There is no player elimination. If the monster wins, the player draws less cards at the end of the turn (to rest and lick the wounds). And the time lost is also painful here, but losing to a monster doesn't mean that you are out of the game.
@marcinmajzner8979
@marcinmajzner8979 3 года назад
Nie czuję tego, ale fani uniwersum na pewno się skuszą.
@EcthelionH
@EcthelionH 3 года назад
it would be great to be able to play a game of gwent between battles in the old world
@calebb7012
@calebb7012 2 года назад
The amount that the deluxe set goes for just isn't worth it. Even the standard edition is well over $100 in Canada here after delivery.
@mmmoratti
@mmmoratti 3 года назад
I already love your game, it seems amazing, my compliments
@rinusberntsen8213
@rinusberntsen8213 3 года назад
Not gunna lie, I was hoping for some art that was different from their gwent versions. The art is great don't get me wrong, but I'd have loved some distinguished art for these iconic monsters
@dedestudio9699
@dedestudio9699 3 года назад
Actually I think it's good cuz we don't have physical copy of Gwent cards that are in Gwent video game
@dultanur
@dultanur 3 года назад
I agree, I'm not the biggest fan of the artwork so far. It's not bad though, certainly not a deal breaker.
@eldergod4809
@eldergod4809 3 года назад
That's true what a lot of people said, this mainly should of been a story driven or multiple choice storybook game instead, shame really as they would of inticed board gamers more into this, the witcher old world crossed between near and far equals best seller
@Matek173
@Matek173 3 года назад
I think that the random choice between Charge and Bite is unnecessary, as the decision by the second player isn't strategic at all. And the attack is still random, because the card is not known to the active player. It would make more sense if the second player could choose the attack type after seeing the card and the active player could somehow react to the chosen attack type. But to be honest I would get rid of that system completely and replace it with a monster-specific combat deck.
@Ewpuk
@Ewpuk 3 года назад
It's AWSOME!
@danielwojtowicz8015
@danielwojtowicz8015 Год назад
Question, can you in your turn pass combo and dont play any cards from your hand? OR the player MUST play at least 1 card from his hand?
@dav1dgear
@dav1dgear 3 года назад
I Gotta say I really want to like the game but for now, I've found a lot of things that concern me. 1. It's not a campaign game, witcher is about the story and quest and event, without it it's just too bland 2. The fight with a monster is just engaging for that one player and it could take 3-4 turns maybe more depending on the monster. While one player is fighting, the other is simply watching. Yes, they get to choose whether to bite or charge but what does choosing even mean if you do not know what you are choosing. It's the same as flipping a coin, your choice is meaningless. Yes, you can also take a look at the card that has been discarded but are you seriously going to count the cards? 3. The fight with the other witcher is the worst, besides the fact that other players are left alone doing nothing again (betting is just for the beginning and is just one simple choice that is not engaging enough), the first witcher that initiates the attack will always have huge advantages. Why? Because he gets to reduce the enemy HP first and also has a chance to get rid of the powerful card first. Imagine if on the first turn the attacker does 5 damage as he does to the harpy, that's gonna be devastating for the other player. I really-really wanna like and buy this game, but as of now, it might be a bomb like the last Witcher board game. I'm really hoping that I'm wrong here, but as of now, I'm not sure it's gonna be a good game.
@Chris-AT
@Chris-AT 3 года назад
It feels more like a skirmisher, then a coop game, and very close to Horizon zero dawn, you compete against each other. The fight itself is close to etherfields/tainted grail. Me personally I am not a big fan of cards are your HP. They could have made Gwent itself, would have been better :(
@dav1dgear
@dav1dgear 3 года назад
@@Chris-AT it's not a coop game it's competitive, the one who collects a certain amount of trophy first wins
@Chris-AT
@Chris-AT 3 года назад
@@dav1dgear well then its defenetly a pass for me:( thx for the info, wasnt aware
@papapalpatine1563
@papapalpatine1563 3 года назад
1. Your point about dealing a large amount of damage straight away with PvP is sort of void as he has stated that there are dodging and blocking mechanics. 2. Your points about other players just waiting around is very dependant on the fights taking a long time which we don't know yet. It's like complaining about waiting for people to answer questions in trivial pursuit. Are you saying you would prefer no combat in the?
@dav1dgear
@dav1dgear 3 года назад
@@papapalpatine1563 1. So far we have not seen any dodging or block mechanic and even if they do have it, the one going first will always have an advantage. Why? Well if both party is equally strong and they deal the same amount of damage each turn, the one playing 2nd will lose. There need to be a catch up mechanic for the one playing 2nd or the round need to happen simultaneously. 2. From what we are shown you have around 15-20 deck of cards and you can buy more. Meaning the fight will get progressively longer as you are getting stronger and buying new cards. Even if it's only 5 minute per player for the entire battle, it's still 10 minute of not doing anything for the other players. I love PVP but it needs a better systems. You can't simply leave other people waiting without doing anything
@svenw-u3f
@svenw-u3f 6 месяцев назад
yo when fights over and you gonna draw 3 cards and buy 1 you will put 2 of those 3 first card back into the pile?
@mariuszkowalewski4773
@mariuszkowalewski4773 3 года назад
Woow Chewy I got good feeling about this 😁😉
@effectvision
@effectvision 3 года назад
@Go_On_Board Didn't you mention somewhere that there will be some defensive cards? Is this when the defending player can actually play some of them during the opponent's turn? This will make sense, since as it right now it looks like that the attaching player has a significant advantage over the defending one?
@pawemendel526
@pawemendel526 3 года назад
Wiem że Co się nie chce ale myślę że finansowanie Waszych gier w Polsce jest na takim poziomie że zasługuje na filmy w języku polskim. Wiem że to i tak nie zmieni mojej decyzji bo grę na pewno wesprę ale fajnie by było.
@GoonBoard
@GoonBoard 3 года назад
To nie jest tylko kwestia naszych chęci i czasu, ale przede wszystkim ujednolicenia prezentacji. Dlatego od razu robimy polskie napisy do filmów. Pełna rozgrywka, jak i cała strona kampanii oczywiście będą po polsku.
@Dariusz_Tokarczuk
@Dariusz_Tokarczuk 3 года назад
Widzę, że macie już sporo gotowych elementów w prototypie. Na kiedy planujecie premierę gry?
@maciejczekaj1326
@maciejczekaj1326 3 года назад
Chyba była gdzieś wzmianka, ze premiera będzie w II kwartale 2022 r.
3 года назад
So, the more combat level you have the more cards you draw and the more powerful you are. I'm starting to think that we should separate the two concepts. Life can be the total amount of cards in the deck but loosing life for attacking seems weird.
@smoati9ap309
@smoati9ap309 3 года назад
Quite in line with the lore though, the are no easy battles in the books, losing life as you fight represents that, think of it as when you attack, the monster is not just standing in is place like in turnbased RPGs but fights back, but when the monster attacks, it is so powerful that the Witcher can barely fight back and just suffers damage
@ryandoyle4131
@ryandoyle4131 3 года назад
You have to look at your deck as your stamina and life pool so you can't be playing every card you draw to try and do as much dmg as possible maybe need to hold cards to eat some shots
3 года назад
@@smoati9ap309 I get all of that, but Geralt had no attacks that damaged himself AFAIK. This seems more like a stamina pool than a life pool as Ryan Doyle mentioned in the other comment.
3 года назад
@@ryandoyle4131 Hmm, so this is more of a fighting ability pool that joins stamina and health. Your fighting ability goes down as both stamina and life go down and it makes sense to loose the fight when either you can't attack anymore (stamina depleted) or you can't take any more damage (health depleted). Ok, that makes sense. I just wish they'd change the name then because the deck is clearly not a simple health pool.
@smoati9ap309
@smoati9ap309 3 года назад
@ stamina pool is a nice idea as well) i guess when those cards run out, the Witcher doesn't die but is merely set back. This doesn't look like elimination game)
@janwierzchowski6825
@janwierzchowski6825 3 года назад
Rozumiem, że poszczególne potwory różnią się jedynie liczbą punktów życia, zdolnością pasywną i trofeum?
@GoonBoard
@GoonBoard 3 года назад
Tak
@jordanarellano8058
@jordanarellano8058 3 года назад
Wheels, Snipes, cellys boys!
@Babeda23
@Babeda23 3 года назад
Looks like Mage Knight to me... Not in a bad way - I would love to play this game but I already see now that my wife is not willing to watch my turns and congratulate me for my awesome actions. As in Mage Knight. I am a little bit disappointed... :(
@landonwest9472
@landonwest9472 3 года назад
How do I get a game? I don't know much about Kickstarter lol
@robinverhoef1007
@robinverhoef1007 3 года назад
do you already have a price indication?
@blacezard2514
@blacezard2514 3 года назад
❤️
@p4noram4wari4cj3
@p4noram4wari4cj3 3 года назад
@GoOnBoard is the monster deck the same for every monster?
@evgensokhan2232
@evgensokhan2232 3 года назад
that mechanics are really interesting and involving. I immensely look forward to release. By the way, does somebody know the date of the release?
@thomasohl9617
@thomasohl9617 3 года назад
You should add a d6 with 3 charge and 3 bite symboles.
@ukaszwoczyk4496
@ukaszwoczyk4496 3 года назад
pytanie - czy po walce obniżony atrybut walki wraca do poziomu sprzed walki? Pozdrawiam - świetny film, świetna gra :)
@GoOnBoardPolska
@GoOnBoardPolska 3 года назад
Utracony na stałe. Bolesny atak, ale alternatywnie mógł trafić się atak zadający większe obrażenia i Wiedźmin byłby pokonany.
@ukaszwoczyk4496
@ukaszwoczyk4496 3 года назад
@@GoOnBoardPolska Dziękuję za odpowiedź. Dobrego dnia
@karghard
@karghard 3 года назад
@@GoOnBoardPolska a co by się stało gdyby wiedźmin został pokonany przez potwora? Przy walce z innym wiedźminem wiemy, że zwycięzca dostaje trofeum szkoły pokonanego, czy pokonany coś traci? A po przegranej walce z potworem co się dzieje? Pokonany odpada z gry - na pewno nie. Traci jakiś dodatkowy atrybut albo kartę? A może potwór się wzmacnia? Zabrakło mi tej informacji w filmie.
@honeycz3243
@honeycz3243 3 года назад
It have desk or how we will move? I am in good mood with the game will have deck building and miniaturis for each monster and witcher. So i need may already
@patrikgajdos468
@patrikgajdos468 3 года назад
Combat looks interesting! Can't wait to see what high level cards you'll be able to obtain and what kind of monsters you'll be able to fight. Is Leshen gonna be the biggest and baddest? :D
@amadeuszkaminski5347
@amadeuszkaminski5347 3 года назад
According to book saga he definetely wasn't the biggest and baddiest, so we will see
@patrikgajdos468
@patrikgajdos468 3 года назад
@@amadeuszkaminski5347 Oh yeah, lore-wise there are a lot of stronger ones. I'm just curious if the game is gonna include some of them. It would be a bit weird if the box had Leshen as the main monster and then you'd be able to fight a dragon or a higher vampire for example though.
@amadeuszkaminski5347
@amadeuszkaminski5347 3 года назад
@@patrikgajdos468 You're right. Ones You've mentioned were almost unbeatable for witchers, maybe that's the reason that those ones are going to be missing in the box. As far as I can tell about this game, is that You'll be new Witcher on his path to be recognisable, not legend like Geralt
@patrikgajdos468
@patrikgajdos468 3 года назад
@@amadeuszkaminski5347 Well yes. I guess it depends on how the game will handle passing time. Maybe one game takes place in a span of few months/years, and there won't be enough time for the witcher to gain enough experience to take on extremely difficult monsters. We'll just have to wait and see. :)
@silvarknite7
@silvarknite7 3 года назад
looking good~!
@ChunLo21
@ChunLo21 3 года назад
Not saying the gwent art work is bad or anything (imo they are awesome), but i would really love to see more original art i.e. The Leshen on the cover and the monster cardback look great
@harrisonnowak7923
@harrisonnowak7923 3 года назад
Will there also be Polish description on cards, game instruction ,board etc. or only English?
@GoonBoard
@GoonBoard 3 года назад
Yes, there will be a full Polish version of the game.
@margrethesofieerstad6762
@margrethesofieerstad6762 3 года назад
Are the miniatures metallic? The harpy sure looks like it is. I was hoping to paint them
@GoonBoard
@GoonBoard 3 года назад
Miniatures are standard plastic. The prototype ones have some shade on them.
@ukaszwoczyk4496
@ukaszwoczyk4496 3 года назад
@@GoonBoard czy będzie opcja zakupu już pomalowanych figurek ( przynajmniej wiedźminów)? Oh please!
@spooner0000000000
@spooner0000000000 3 года назад
Me too, they look awesome
@redstation9765
@redstation9765 3 года назад
Cool !!!
@InvertedWIng
@InvertedWIng 3 года назад
Heh, for a second, I thought the Cat School Witcher was Dandelion.
@rogersmiirt7410
@rogersmiirt7410 3 года назад
What happens if the monster win? And second question. :) Is it possible that two witchers can fight a monster together if it is very strong (fiend or leshen)? That would be a great mechanic i know from Munchkin. xD Some monsters also can get a bonus if they have to fight more then one witcher.
@GoonBoard
@GoonBoard 3 года назад
If the monster wins, the player draws fewer cards at the end of the turn (to rest and lick the wounds). And the time lost is also painful here, but losing to a monster doesn't mean that you are out of the game. More Witchers against one enemy - that will not be possible in the basic, competitive game mode.
@hajlowski
@hajlowski 3 года назад
How many monsters will appear in the game?
@akandera4144
@akandera4144 3 года назад
Czy będzie wersja z kartonowymi potworami czy też wszystkie figurki będą zastąpione tekturą (wiedźmini też) ?
@GoonBoard
@GoonBoard 3 года назад
W wersji Standardowej będą figurki wiedźminów i żetony potworów. W wersji Deluxe dodane są figurki potworów.
@polskimaestro9454
@polskimaestro9454 3 года назад
Super, a gdzie jest polska prezentacja do uja wafla???
@szymonszklarz6500
@szymonszklarz6500 3 года назад
When a monster attacks it loses life? So the number on the monster card is more like stamina then life pool?
3 года назад
It's also the same for the player. Your deck is also your life pool. It's stamina/health yeah.
@NikkiRIS
@NikkiRIS Год назад
Hi everyone ;)
@SingularityAli.
@SingularityAli. 3 года назад
how about a round of gwent
@enmoboRock
@enmoboRock 3 года назад
Will it be in spanish?
@pchemski8924
@pchemski8924 3 года назад
Tell us more about the board! If I can have a wish ;) Can board to be a hybrid of the Lord of the Rings, Runebound and Talisman, where you build the boards each time with smaller modules, several types of lands, undergrounds, mountains, cities, fields, forests, wilderness, swamps, moors, interiors of castles, abandoned villages. Overdo with the size of the board and make it as big as possible, make big atmosphere of travel and exploration ... and finally, do not forget to refer not only to the witcher and the Slavic bestiary, but to all our Slavic legends it is so powerful and I think not only I will love game more any other :) good luck!
@M0chit0
@M0chit0 3 года назад
A fantasy adventure board game without solo, Co-op and dice Rolling? Hmm...
@baladawongraduepenggawean2019
@baladawongraduepenggawean2019 3 года назад
Bagus bagus bagus
@dedestudio9699
@dedestudio9699 3 года назад
Sadly it would be more than 150$...
@kocudeiro3260
@kocudeiro3260 3 года назад
I would have liked to see more text on the cards. So there can be more complex mechanics and interactions. Mechanics based only on symbols remind me too much of eurogames and I don't like them at all. But I guess all games are not for everyone. I'm off to cry in a corner.
@filiperdrz
@filiperdrz 3 года назад
It seems that the minis, although pretty cool and well made, are useless during gameplay... =/
@ИльяБохан-я9ъ
@ИльяБохан-я9ъ 3 года назад
I really expected to see some new arts on cards of this game, but most of it are taken from the Gwent. A little bit disappointed.
@TheWillz02
@TheWillz02 3 года назад
When am giving you my money tho?
@brownjenkin3966
@brownjenkin3966 3 года назад
Second
@robinrising9929
@robinrising9929 3 года назад
You can definitely see if you’ve played enough games how much down time people not engaged will be experiencing. It’s unfortunately a hard pass.
@GoonBoard
@GoonBoard 3 года назад
We've deliberately shown the fight here very slowly, so the viewer will grasp the idea. Once players know the mechanism, each fight would be around 2-2,5 minutes. Obviously, it's longer than more simplistic mechanics - we wanted to translate the deep combat experience of the Witcher franchise into a board game. Even though it's longer than some adventure board games, each time another player fights you either handle the Monster Deck, take part in the fight as an opponent, observe it since you placed a bet, or simply plan for your next turn.
@yoloswag_8172
@yoloswag_8172 3 года назад
Yeah i love witcher and all, but im not about to nerdout like this.
@Kondi17
@Kondi17 3 года назад
Wydaje mi się, że ta gra będzie kurewsko nudna w wariancie dla kilku osób :/ Gapienie się na te długie, nudne walki na karty to jest jakiś dramat. Brakuje tu szybkości i emocji.
@TheMedianGam3r
@TheMedianGam3r 3 года назад
When looking at gloomhaven mechanics...this seems boring and not engagin for the other players!
@p3stka720
@p3stka720 3 года назад
First 😊
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