Interesting. I actually played through the Nathan Drake Collection on PS5 recently and I encountered no problems at all, even though I played through each game twice to collect all the treasures. I feel like that particular crash is easy to miss and not really an issue if it's just in that one specific location.
Same...I just played through this collection on my PS5 for the first time and didn't encounter this issue either. Great video, content and information though...
i had an issue of not being able to click continue a few months back and would have to spam x before it either worked by complete miracle or ended up crashing, assuming that's a common thing
The possibility of crashing is 50-50 if you select "continue", but if you load the game manually from "load game", the game will not crash. However, it will randomly crash when YOU play the game for around 1 hour.
What are your settings? HDR to auto? Game in quality mode auto? Mine was always on and performance mode auto and fallout 4 didn't have sound so I switches it to auto HDR and Quality mode and it fixed everything.
It's really a bad look for Ubisoft to have not fixed the bc issue with Syndicate yet. That was a marquee AAA AC game that launched in 2015. Black Flag and Unity launched in 2013 and 2014 respectively, and both run fine on PS5. There's no excuse for this to not be fixed already
@@lordeowstheking That's your opinion - plenty of people liked it, myself included. And clearly Ubisoft is interested in people playing older games, because they added every PS4 AC game except Syndicate to PS plus. The only reason they didn't is because they know it's broken on PS5 but won't fix it
Black Flag and Unity are messed up in their own way as they're the only games I've come across that refuse to work in rest mode and just shut down even on PS4.
My HDR is always on and I don't have problems. Played through the whole Uncharted collection without a single crash. Did fall through the floor a few times in 2 but I suspect that's a feature like how you can skip most of 1 by clipping through a wall, swimming a bit, and then jumping up through the floor of a far off chapter. Oh and in 3, one of the big guys swung at me but punched a smaller guy and knocked him out, which was hilarious and obviously not intended, but also not a crash.
I believe for the third game of the series, the game creators explained exactly why what you mentioned occurred inside of the game. I believe they even mentioned that the game will/might not crash upon it occurring, but please do not quote me on this.
@@mydogeatspuke it also depends on the tv/monitor and hdmi your using some older monitors may not be compatible if it only supports 30fps 1080p or 1080i , the issue is with older games that can’t have the fps locked
@@entertainmentmaster4 I'm not sure what you believe the link between HDR and locking FPS is? Or why you think a game would crash if the TV for some reason couldn't accept the HDMI signal. Is this like how people think changing the console DNS settings will make their connection faster? 🤭
@@mydogeatspuke it’s a combination of Frame Rate resolution , color output and ln game lighting the only game that the HDR solution won’t solve is the uncharted Nathan drake collection issue as that issues seems to be more of a game bug then a system bug ad I was able to recreate the scenario on both my PS5 and My PS4 Pro and which the game just crashed on both after going over to that very small isolated area of the map , graphic issue have nothing to do with DNS
Beat Shadow of the Colossus on PS5 and didn't know the worse assets were bugged. I remember thinking some textures looked muddy but chalked that up to it being a PS4 game.
Personally I think that one shoulda gotten a PS5 upgrade anyways it did really well so I dunno why they wouldn't touch up some muddier textures and stuff and made it run natively I'm also way upset they never remade ICO either cause that game is frickin awesome.
@@theninjamaster67 Look forward to a cash grab re-release for PS5 because that's likely all we'll get, with all of the Team Ico games honestly. I originally started The Last Guardian on a base PS4 and the frame rate was so poor it really ruined the experience. So I would also actually like to play it with 60fps, though it does run better on PS5 already.
@@theninjamaster67 Now that SONY acquired Bluepoint Games there's at least a chance we will get that "ICO" remake. The dev's at Bluepoint know a lot of fans want a full remake of the game. As for "Shadow Of The Colossus", the 20th anniversary is next year & considering the continued interest in the game, there's a decent chance we'll get a Definitive Edition for PS5 featuring enhanced visuals & some new extras. Let's keep our fingers crossed.
Just an FYI on the AC Syndicate situation, Ubisoft addressed in some support messages that they don't intend to use resources to fix Syndicate because it's an older game.
Ubisoft never seem to fix any of their older games, in fact they don’t even like fixing the games that aren’t even that old. Watch dogs legion has a wide range of visual issues introduced in an update in early 2021. They knew about it then while the game was still supported, and a few months later they stopped supporting the game so it’ll never be fixed. You can’t even see Big Ben unless you’re right next to it ffs
“Our billionaire CEO can’t be bothered to give up enough of his take to allocate 2 people to spend 3 months to fix one of his products for the people who helped make him a billionaire.”
Was this recent? Because at the beginning of July, I think, they mentioned that they're aware of the issue and are working on it (even though it's been an issue since the PS5 launched almost 2 years ago)
Assassin's Creed Syndicate has just been fixed on PS5 backwards compatibility in a new update. Ran around Syndicate's game world for a bit and all the weird shadow flickering issues appear to be gone now when playing on PS5.
The Surge (the first one) has an issue where the screen turns blue/white when you turn the camera, it can be fixed by turning off the lense flare in the options though
@@jinmark9453 You’re right, original Xbox games emulation on the Xbox 360 had many similar glitches to PS4 games running on PS5. In contrast original Xbox and X360 emulation to Xbox One makes most of the compatible games run better on Microsoft’s newer consoles so maybe Sony can achieve the same level of excellence once they have more experience.
Mafia III Definitive Edition shows the warning on start up. There were issues with lighting when it was really sunny in game. I didn't notice any other issues until it crashed near the end of the campaign and then the save file was corrupted. 50h of gameplay lost 😭
One that I saw labelled and had issue with myself was pixeljunk shooter ultimate. No issue with the gameplay once you get to it, but it tends to get stuck when starting the game.
As someone who hopes to get a PS5 some day, I appreciate this video letting us know of potential BC issues. And to be fair, I remember getting a PS2 on day-1 and it was supposed to be BC too, but there were a number of PS1 games that likewise had varying issues too. I prefer Sony due its its single-player exclusives, but I have to give Microsoft props for the way they handle backwards compatibility. Also, its disappointing that the Nathan Drake Collection has issues. That shouldn't happen, considering its a Sony 1st Party title.
@@holamoco new bugs were not introduced to games on Xbox running on current gen hardware, unlike Sony which have seemed to break more things and add more problems.
Sony shut down their main development studio making their excellent first party titles years ago. Sony is currently shitting all over Japan. Those games are now going to be going to other consoles because the studios will not work with Sony anymore. Even exclusive series like persona, which were exclusive out of respect for Sony, are no longer staying exclusive and are going to Xbox for a reason
@Mystic the LOD bug in shadow of the colossus has seemingly been fixed. I used to have the same issue in the vid, but now its gone. Been running the game on an external HDD so maybe some firmware update fixed it somehow.
I would assume when you submit an accept and report error to Sony I wonder what the process is with that. It goes in an inbox of other errors and eventually they will read it?
They most likely complie all data and if there's a lot of crashes for a particular game they may forward that to the developer to see if they fix their shit. However, most the time I imagine it's like that gif that has a printer that prints out a page and immediately drops it into the shredder lol
I agree with Doctor and Mathew’s comments in that Sony won’t bother to do Jack squat about those error reports. And also that Sony corporate is so hyper concerned with bad pr that they’ll never own up to any issues for fear of the media picking it up. They want to sell the new new so all else is not a concern
@@captaincrunch1707 God danm, this huge conspiracy theory just because a couple games they didn't make (they have no excuse for not fixing the ones the did make, however) are broken? What do you think they can do about Syndicate? Ubisoft has said they won't use resources to fix Syndicate because it's old. So what exactly is Sony supposed to do about that? Pay Ubisoft to fix their own game? And I can guarantee you, no media would give a single shit about these games not working. The reality is, there's no conspiracy theory on why these games are broken. These games are broken simply because their devs won't put money into fixing them, since most of these games have been finished for years. Calm your hate boner, dude
I've notice some more, in little nightmares theirs a shadow glitch on the second dlc, in need for speed heat theirs a texture glitch on the back lights of most cars, and this one has long been delisted but the horror game Daylight has framerate problems and nasty screen tearing near the middle.
I played Lara Croft and the Temple of Osiris recently...the artifacting is quite annoying and it happens all throughout the game. There's even a couple of levels where you have it for most of the entire levek, but I managed to grit through it and 100% the trophies.
This is precisely why I don't get rid of older consoles and also why I always try to have multiple ways to play games. I pulled the PS4 Pro that was in my main setup out and replaced it with a PS5 about a month ago. I've since discovered that a few games I might actually play on it have problems and worse, there's no native PS5 Disney+ app and the backwards compatibility doesn't work quite right. No 4K and audio bugs. I have an older TV with crap built in apps so I've always used a PlayStation of some kind. I boxed that PS4 up and put in the closet. I'm going to have to dig it back out and figure out somewhere to put it in my home theater setup.
The Shadow of the Colossus LOD problem has carried over from its original release on PS4 I'm afraid. Often after resuming from stand-by mode, the game would outright fail to load higher quality LODs. It also displays a crash during the Cenobia colossus fight where you must navigate from column to column. These issues were never addressed by Bluepoint Games, much like the remaster on PS3 where the climbing physics were broken and made the time-trials near-impossible to complete.
The ones which concern me the most are Dead Nation and Shadow of the Colossus. Dead Nation I loved back on the PS3 so I was thinking of getting the PS4 ver. to make it readily available on my PS5 but those kind of issues make me think that it's better to keep playing my PS3 version. Shadow of the Colossus is a real shame though. For whatever reason I've never beat it even though I had it for PS2 many years ago. I was thinking of buying the remake but if it has issues then I guess I could just pull out the ol' PS2.
Have you tried Close to the Sun? No warning on it, but it had graphical errors in its opening cinematic as well as in game. I was taken even further out of the experience when I found a doorway with a miniature NPC walking in place behind it. I believe I door was supposed to hide this but didn't load in.
I still find it weird that the PS5 can't play ALL PS4 games, From PS3 to PS4 is understandable, but the architecture didn't really change that much from PS4 to 5, PS5 should have all features of PS4 and more.
The games it can't play aren't really worth playing, though. Like, it's not even a long list. Looking at which games aren't compatible, it looks like none of them were worth the effort of getting working on PS5. The PS5 DOES have all features of the PS4 (apart from themes, I suppose, but you get mini themes by hovering over a game now). I honestly don't know what PS4 feature is missing? Games are not features, if that's what you meant.
It's rather more a callback issue for the software. Just like running on Linux or windows. Some callbacks like audio or visual must be converted to run well. Creating errors sometimes. PS5 and PS4 may be hardware wise the same, but software wise it might be massively different. Which is odd, because other companies are able to do this well. Nintendo Wiiu had a full virtual Wii. Sony did insert hardware chips in prior hardware before. I find it weird that this even a thing with the knowledge Sony should have.
I'm sorry, but this is unacceptable from Sony to be quite honest. I always suspected their backward compatibility efforts were half-baked for the PS5 and they only did it to avoid negative press, but there should be no reason why PS4 games shouldn't work 100% with no caveats.
Very informative. I'll also note that Uncharted 1 is extremely crash-prone for me similarly even on PS4, I suspect this might secretly be why it's not streamable with PS+ Premium (because it'll crash the remote server). It might be tied to the pre-order DLC which you can't opt out of having installed if you own. I think Mafia 3 is also pretty broken visually, if you do a follow-up video in future.
I did further testing eventually, it turns out Uncharted 1 crashes constantly on PS4/PS4 Pro/PS5 if you have more than 100 friends on your friend's list and are playing with a working internet connection. The friends' stat tracking thing doesn't work with more than 100 friends at all and you can't disable it in a way that stops the crashing, short of taking your console offline completely so the tracking doesn't even get attempted.
@@JudgeFudge57 definitely on the Developers Side but also on the Console one as well. Xbox allowing the Developers a bit more Freedom to make their Games BC Compatible yet even there some Games that are not quite Perfect
Mafia III also has unexpected gameplay quirks. Happens often when you take over a racket. I fell through the floor upon starting a mission during Stones Unturned.
mafia 3 is a nightare in general especially for trophy hunting, you have to beat the entire game and all rackets without shutting the game down or it crashing (which it loves to do)
@@mylesfrost335 I recall having to playthrough the game twice, one for sparing every racket boss and having all three underbosses live, and one for killing all but one underboss. Mafia III was repetitive with its mission structure, but man, that combat is fun.
@@tylercalhoun6407 i played through it once for the story but which i found wasnt great and it was luck where you got the plat or not thanks to the whole crashing thing making you start all over again, i gace up in the end i think i did about 7 playthoughs
Lantern issue in Until Dawn is much more severe sometimes then you had it now, you will noticed it immedietly when it happens, it happens usually when you load a savegame when you have lantern. Its not really gamebreaking, more a funny glitch.
Some games have region specific problems. I remember hearing that there was a Neptunia game that hard crashed on the main menu every time, but only with the PAL disc copy.
Wipeout Collection has a major control issue on PS5: the triggers are not actually recognized as analog, making the game lose a fundamental gameplay feature.
Out of these games I've played through both Uncharted and Manhunt without encountering these issues. It could be possible that playing them directly off of the internal SSD avoids these issues, but again I've only had experience with these two. What I can say for sure, in terms of the ported PS2 games, that the GTA games have a significant advantage running on PS5's internal drive. I struggled playing Vice City on the PS4 Pro, as a lot of the radio station audio would stutter if you drove too quickly, without a disc to stream the tracks directly from, but this issue was completely elliminated playing from the SSD.
Just like I said playing backwards compatible games on any consoles will break consoles my PS2 broke for playing PS1 games my PS3 broke for playing PS2 games but the PS4 never broke that’s when I discovered it was for playing backwards compatible games on consoles if you don’t want your consoles to break then play your PS4 games on the PS4 only im just glad I never played PS4 games on my PS5 ever
What’s wrong pal who’s telegram are you upset that PS4 games break PS5 consoles I guess now your wishing you didn’t trade your PS4 console or sell it or got rid of it everyone knows by now playing old gen games on your next gen console breaks the next gen consoles
Telegram it’s a fact if you play on other old gen consoles they break I wonder why the PS3 60 gb model broke so fast why no GameStop stores had one used
This is a very good video idea and I would love to see you test more! One you could do on part 2 would be The VR Until dawn Rush of Blood which has a weird pausing issue on ps5 while your playing.
Just found this issue myself. The game seems to randomly drop back to the menus. Is there any fix for this? Shame as love the game but unplayable with this issue.
What's (not) funny, is I have had more crashes with PS5 games than PS4 (on PS5). GT7 -(only 2×), CoD Vanguard (waaaaay too much) & Cold War all have crashed, so it's not really a surprise this is a problem with PS4 playback..
For Horizon Zero Dawn it crashed on certain saves or cutscenes, so I also had to move the game from ext drive to SSD. It fixed the issue. (its not my ext drive coz other games like GoW run fine. **If you are broadcasting and keep getting errors, reset your stream key in Twitch. Just in case someone had the same issue.
It's very good to see a video like this. It's why fan emulators take a while for compatibility whether major games getting the most focus, hacks and so on to fix them. Yeah some crashes and flickers are pretty bad. Interesting to see Primal or other PS2 ones. Glad I have Primal physical. While I don't use a PS5 or seen PS4 games with issues with family members that have I have always been disappointed by the 'playable' BC games like Project Gotham Racing 2 a major OG Xbox game playable on the 360 where the menu has a black screen at point with the vehicle select, that is game haulting visually what your supposed to do, to see what is listed to select. If you make it to the next menu option to confirm a race. You can get past it as I have beaten the game and a review of the game on 360 showed it also but you think something is wrong or it's unplayable as you can't see the options, but you can just skipping the along or go to the garage to actually see them then the quick select menu. (never had the particular or older major titles be incompatible otherwise on older Sony or Nintendo or Xbox newer consoles that is, but it is unfortunate for some major titles which PGR is a major title for Xbox back then and certain others do but these days with certain major titles how they handle issues and with Indies or PSVR or peripheral focused what does become incompatible). Visual bugs are unfortunate for sure besides just crashes or issues at certain points in a game.
If only companies invest in emulation to grow a entire library. Glad I have several ps2 games in my collection that I can just play on the OG hardware or ps3 with a broken blueray so its a glorified ps2 XD. I would love if some day they can make it possible to play the entire library on the new consoles.
That's just how it is with backwards compatibility. It's not 100% accurate cuz there will always be some code that has to be changed. It was like this with the PS2 as well, some PS1 games were buggy with it. Same with PS3 the backwards compatibility had some issues with PS2 like broken interlaced effects.
Issues like these are why I opt to still keep older original hardware around for older games and its not just for PlayStation. I still rock my PS4 Pro, Xbox One X and about 18 other older consoles. When you play your games on the hardware they're intended to be play on they just work. Exceptions can apply of course and you may even get graphical and performance bumps from backwards compatibility these days, but if something else has trouble on that hardware you can always go back.
most PS4 games run much better on PS5. it's very strange that some games have these glitches. Maybe this will be hammered out in later versions of the ps5 firmware?
I have boundless respect for personal archival, but personally I feel like dropping the PS4 would be justified. Only a small handful of games have issues, and the majority of games are better on PS5 than PS4 (even if the only improvement is a more stable framerate). Regardless, it sounds like you have quite the collection. What are those 18 other consoles?
@@kieran.grant_**inhales deeply** Og Xbox, Xbox 360, PSOne (the small white console), PS2, PS3, Genesis with a 32X, Saturn, Dreamcast, SNES, N64, Gamecube, Wii, Wii U, Switch, 3DO, Neo Geo CD, PC Engine Duo and an Evercade VS. I also have a fair number of portables though I'm not sure if that actually adds to the overall number.
I guess it depends on what version of the game you have. Most of my PS4 games are on disc and very few are digital, so far I haven’t noticed any issues. The most issues I have are PS5 games crashing on me.. mostly COD games.
Thank you, I never knew that there were PS4 games that had issues other than the few that were officially mentioned by Sony. I think now I have an excuse to play them on my PS4 while it still works.
LittleBigPlanet 3 is a little strange, it's supported but there's some features that are inaccessible on PS5, the ability to put trailers in your levels and the Interactive Live Stream Sensor do not function on PS5 as far as I know and if you're playing with a someone on PS4, you'll load into a level before they do, causing the user on PS4 to have some minor issues
Senran kagura estival versus and peach beach splash are pretty bad on BC. Shadow bug that makes the character models spaz out. Another niche game is one piece burning blood. One of the buttons doesn’t work when using a DualShock 4 but perfectly fine with the dualsense. Edit: The standalone walking dead season 2 can’t properly import saves from season 1. You’ll never have the choices and are randomized despite reading the saves. Seems to be fixed with the definitive collection. Unfortunate since the standalones are the only way to play S1 and S2 at 60fps on PS5
Dead Nation was one of my favorite PS3 download games, and the stream features for the PS4 version always sounded fascinating. And it's a damn shame about Shadow of the Colossus remake, a masterpiece like that needs to be fixed ASAP (and I don't see why not considering Sony outright owns Bluepoint now)
nothing like buying a 500 dollar console and your games not being able to work with them and sony refusing to even acknowledge and give refunds for these games
Uncharted: Drake's Fortune crashes on PS4 too from what I've heard. For me, turning off internet works. It has something to do with the friends leaderboard servers.
Started replaying Uncharted 2 am about half way into the story and have no experienced any issues. Also for Life is Strange I experienced some graphical issues during the ending cutscene of episode 1 or 2 I don't remember.
The Last of Us Remastered is pissing me off with the constant lighting/shadown flickering and whole chunks of objects and buildings disappearing depending which angle you’re standing from.
The only game I have had problems with is Trails of Coldsteel 3 on the ps5, it crashes at a certain event in the game. Only solution at the time was to play it on the ps4….
I hated Syndicate when it first came out. It was the only AC game I never finished. I eventually back and replayed it on my ps5 during lockdown and really enjoyed it a lot more second time round, and I had zero issues with the game, including that light flickering issue you experinced in your video.
I ran into a bit of flickering with Fallout 4, mostly during dialogue scenes. Also, I did get the compatibility notice when running Pure Pool on my PS5, but have had no issues with this game so far.
That oxenfree issue isnt related to ssd's at all. I had the same thing happen on ps4 couple of years back. (cant believe it didnt get fixed) I had to keep closing and reopening the game to finish it
I got nervous when you mentioned until dawn and uncharted as I was planning on replaying these games again. But it seems like the issues are very minor. Im still having a hard time wrapping my head around why these issues occur at all. Like I thought the ps5 was running the ps4 software or something so shouldn’t it be an identical experience?
PS4 software was made with PS4 hardware in mind. With PC games the games are often built to run on a wide variety of hardware. But with consoles they can further optimize for the hardware itself and game consoles even though they use the same x86 arch as PCs have a lot of differences hardware wise that are specifically designed to squeeze gaming performance out of less silicon and there is a ton of differences between the PS4 and PS5 where you simply can't run things natively. With stuff like the PS3 they literally had the PS2 hardware on the board but with the PS5 they obviously can't do that unless you wanna pay $900 MSRP. So what they do is emulate the PS4 environment on PS5 hardware. So the game thinks it is on a PS4, and all the calls and instructions it makes to various PS4 components are translated to PS5 components by the emulation software. And most quirks of the PS4 hardware that devs exploited to make games better optimized have to be emulated too. That being said while Sony having access to PS4 source code and endless R&D money can make a PS4 emulator that runs leagues better than any community effort (especially since they only have to code it for one config of hardware which means they can use ps5 hardware quirks to emulate ps4 hardware quirks faster, they have to "cheat" in some aspects of the emulation to maintain performance. Game incompatibility is simply when the game code uses some quirk or feature of the PS4 hardware in a specific way where the emulator's estimation of the code behavior no longer lines up with the actual behavior. While the PS4 and PS5 processors are both AMD based chips, they are also both custom versions of completely different architectures, also the other hardware modules are all different as well.
Uncharted is practically unplayable My friend saved gameplay where Nathan would grab ledges that don't exist and run super sonic fast when too much is happening on screen
Thanks for making this! I knew about the few games that you couldn't boot at all, but I didn't know about the ones that have issues like these. Also it looks like Syndicate is coming to PS Plus this month, but only on PS4... So I wonder if they're just not going to fix it for PS5 :/
I remember reading that one of the trails games works up to about 60 hours or 60% of the games in, and a cutscene will crash the game 100% of the time. Kind of a pain as someone who would like to play the game on my PS5 and don't have a PS4 to complete the cutscene on.
Wasn't aware of these backwards compatibility issues. Sony seems to be working extremely hard this generation to get as many people as possible to turn away from them.
The only problem I've had so far is in some games, the dark areas are extremely dark and I can't see anything despite turning up my brightness or tuning the HDR settings.
I've played Uncharted and don't remember encountering any issues like that in any of the games. Hopefully all problems are addressed, Sony does seem to be improving its BC as time goes on. If memory serves it was 10 games that where completely unplayable at launch so there's progress.
Woah! two BluePoint Game ports... I feel the solution for the PS4 Uncharted Collection is to just greelight a full Uncharted 1 to 3 and the PS-Vita Uncharted as full REMAKE remasters for PS5.. lol after being spoiled by the PS5 Uncharted Legacy Collection I feel this the best possible solution because that old PS4 Uncharted Collection was made before the PS4 Pro was made... and it isnt even HDR native game. For Shadow of the Colossus Remake on PS4... that one is tough... because BluePoint Games really went all out as far as pushing the graphics from a PS2 game all the way to the PS4 and PS4 Pro iirc... a best solution if that game has serious issues is to make sure people keep a PS4 Pro or PS4 base or slim system to use. A major point of contention here is that although the PS5 is indeed backward compatible with PS4 games... only some games with unlocked framerates actually benefit from this... either unlocked framerates or special 4K HDR modes where you can get the checkerboarding to reach 60fps but otherwise there is no reason for a PS5 owner to get rid of their PS4... especially for space reasons and the fact that games limited to 30fps and 1080p non-HDR simply do not and will not see nor need a performace boost... other than a placebo effect.
I have a bonus, its not a BC issue , but its still an issue : In BF2042 if you try to switch squad in the middle of a game the game still crash :) its happening since the Alpha btw.
On Xbox One, it crashes frequently when you land another takedown immediately after landing one or during the slowdown sequence. No word on the Nintendo Switch version, though.
Mafia 3 definitely has issues. After I beat a mission like killing one of those street bosses, I have to reload the game because the camera freezes in-place.
Another one I found was Tom Clancy’s Ghost Recon Wildlands. It will crash after about an hour of gameplay if you play from external hard drive. No issue from internal SSD
My doom 2016 would behave similarly off hdd. Moved to internal and it’s running as it should. Occasional crashes are ok but Doom was way too often. However, 90% of my PS4 back compat games run flawless off external hdd
From what I was reading about this particular problem occurring inside of the game, it is not a mistake and programed to do something maybe specifically inside of the game; as per described by what I reading about it specifically. For some reason I know information about video games that I never even want to ever play. I can not comment on them directly or start up a conversation about them either as a result of that I never even played them.