W E L C O M E T O B O N U S S T A G E! Can a game that lets you die 150+ times without life farming and never see a game over really be called a game? Not saying every game has to be Dark Souls levels but those Wii Years were easy af, I forgot how simple things were. I miss the Gamecube era.
Mario Galaxy is one of my favourites in the entire 35 year history of Mario games, I agree it’s suuuuuuuper easy but I still love it, I’m glad there’s games you can just pop in and have an easy baby mode time when you don’t feel like trying.
@Robotic Gentlemen Thank you for the heads up, it got blocked due to music (less than a minute lmao, like 40-50 seconds of it) so I'm gonna have YT trim it out and hopefully that brings it back up.
You expect him to do the bare minimum make sure everything is working before he starts streaming? He's already working his ass off. Do you want to him to die? It's not like he has an hour long prestream to work these issues out.
Is he THAT unaware that whenever he sings, it shows he has NOTHING of value to say about the game. This guy has been around for 12 years, and is in his 40's, but he acts like its first day, and he's 16
@@KitsuneYojimbooh wow, he really hates motorcycle levels, huh? He also struggled heavily with Crash 3's motorcycle levels and called them the worst parts of the game.
@@asra-5180 Yeah like he's never willing to accept that a thing he got, whether it's this controller or his trash 'business class' internet, is actually bad and wrong.
8:30 This is actually kinda interesting, despite DSP's ignorance. The reason the Switch Pro controller can do motion control without a sensor bar is that it has a gyroscope. Which lets the controller know what angle it's being held at. This does allow it to be used for aiming or controlling a cursor. This has drawbacks from the IR pointer method. The Wiimotes would never desync(unless they couldn't see the sensor bar) or need calibration because the sensor bar acts as an absolute reference point. It lets the remote know what way is forward at all times and it's aiming is based on where the sensor bar is in relation to the IR sensor on the Wiimote. Meaning no matter how you move the Wiimote, it will never have any variance or drift when moved. A gyroscope's readings are unstable and two identical movements made on a gyro controller can cause different movements of the cursor based on speed or just randomness. In addition, this instability makes it harder to hold the cursor perfectly still. Making it less suited for things like point and click games as well as cursor based shooters like sin and punishment or Virtua cop. The "calibrate" function is supposed to help the instability by telling the controller what way is forward, instead of using a sensor bar to always give it this information. Meaning you can hold the controller backwards or upside down and calibrate to make the controller think that the screen is in a totally different place than is. This does give the gyro one advantage as it can turn away from the screen and still track your aiming. Making it better suited for making wide movements faster and increasing the pace of games. Whereas Wii shooters often featured slower turning to compensate for the fact that the remote always had to point at the screen. Gyro is actually not a new thing though. The PS3 controller had gyro aim all the way back in 2006, before Nintendo in fact. Sony could have made Gyro aim a thing long before Nintendo did. But apparently no PS3 developer ever thought about doing that to my knowledge. Perhaps because of Nintendo giving motion controls a bad name. The Wii did eventually get Gyro with the Wii motionplus. Which is what enabled Wii sports resort to track movement outside of the range of the sensor bar. Like moving a sword all the way around your body, or aiming a bow while holding the wiimote upright, meaning it culdn't see the sensor bar. Skyward Sword did in fact use gyro exclusively. Using the rotation of the controller to figure out where to point the sword or where the cursor is. Which is why it inherited gyro's issues of drifting and desyncing, but also inherited the advantage of detecting six axes of rotation and not depending on the sensor bar. That said, it used the sensor bar for one thing, calibration. Instead of using a button to recalibrate, Skyward Sword recalibrates everytime it sees the sensor bar. If you hide the sensor bar from the Wiimote, do a bunch of big swings to desync the gyro and then show the sensor bar to the wiimote again, it snaps back into place. Pretty interesting how much gyro aim has actually been used before, but a lot of people think it's a brand new thing.
phils stats S-1 cant lift a damn computer case without breaking his back at 35. P-1 cant see anything on screen without glasses E-1 he was sweating balls after a minute of wii sports? i believe or a kinect game C-8 ima score this high because he can rope viewers based on hate and lies I-4 generous here but it takes some brainpower to lie so much A-1 have u seen this man hop. L-10 do i explain.
2:34:48 is the best part. Not only is he sucking at a really easy challenge, not only does he continue to die, not only is the game annoying him, but he also fails to grasp the concept of a basic baby puzzle, continuously killing his momentum to reach the warp star. It's classic DSP, mwah
2:34:48 Whining about how the game is messed up because "there's no gravity in space." Well, DSP, there aren't Italian plumbers with no air helmets on running around in space, either.
He legit asked why we needed a Wii sensor bar in the past when the aiming in pro controllers is better. Lmao. I guess the reason is because Wii was the prototype and Switch took what made it successful and added onto it. There was never a console with Wii's weird setup. I for one loved the Remote and Nunchuck. That's why I exclusively use the wrist straps with the Joycons
Most gamers hate moving so they hate all motion controls, even though the movement you do with them is minimal most of the time outside of shittier wii shovelware games, and only like one or two games actually require you to stand up. Plus the wii remote is an awesome aiming device, playing shooters with it and the nunchuk is perfect. Now we have optional gyro aim to compensate for the poorness of joystick aiming, but I miss good uses of the pointer and motion controls. The device was blamed instead of the shitty games that were badly calibrated and added the motion controls for no reason instead of designing games around it well.
I love how during his whole controller debacle I thought aloud to myself, "You do know you have joycons, right?" And he immediately replies to someone in the chat about his Joycons and how they're just off on the floor, and he's not touched them in months. My heart sank for those wonderful controllers. Edit: Holyfuck he's bitching that his Hori controller, which I don't think has an accelerometer in it, won't work with the MOTION CONTROL MARIO GAME
I knew that in crash 4, he complain about the gravity/turning upside down power and saying "It basically copying Mario Galaxy" like apparently gravity was only ever done by Galaxy. Also can he stop whining about wireless, why doesn't he buy an long wire for the controllers?
"You lose a race, you die! What kind of game is this?" Phil... That's how racing sections in a platformer have worked for a while. You'd think a guy who says he can be good at games if he wants to would understand that as a core mechanic.
If you replace every time Phil says "That was stupid" with "I was stupid", "That wasn't my fault" with "That was entirely my fault", and "Nothing I could do" with "lots of things I could have done", it becomes a lot more accurate.
I like to imagine that’s Bowser in this LP is Ludwig World Order trying to take over the lowcow universe and the bosses are all of the fellow detractors
DSP streams remind me of that episode of Spongebob when he buys a plan your own party kit and makes a fun schedule, then gets angry when they're all having fun wrong
Whenever I have a bad day and not feeling well, watching your tihydp's videos and seeing Phil Raging and Failing always makes me laugh and puts a smile on my face. Keep Up The Good Work, 0utsider!
His diatribe about wireless controller is a load of BS just like every other one of his opinions. Modern wireless tech has gotten to the point of being almost identical to wired. Linus Tech Tips has some good videos showing modern wireless mice compared to their wired counterparts and a person can't tell the difference. I may be remembering wrong but I think they said you'd only be able to tell the difference if we had 1000hz refresh rate monitors to match a wired mouse or controllers polling rate of 1000. Which obv is crazy because we only have up to 360hz atm. But Phil is a ultracrepidarian and gives his ignorant opinion on things he knows nothing about.
I remember wanting to get into Let’s Plays a long time ago. I looked up tips for how to be entertaining, and one I remember was “Viewers will prefer a slight bit of dead air if you can’t think of commentary far more than they’ll enjoy random singing or humming.” Phil takes the extreme opposite approach to this philosophy
I love how the Purple Coin missions, a post game victory lap around the game that takes like 30 minutes to an hour tops, is the chunk that caused him the most trouble
As much as I hate myself for actually agreeing with dsp, what he says about running in circles on occasion is an actual well documented glitch in this game. Absolutely love the TIHYDP btw, keep up gods work 0utsyder!
3 min in and hes already calling Nintendo idiots for making you play a with a controller that has gyro capabilities for a game that requires you to play with motion control. Already off to a great start I see.
@Tai Paulsen He was using a third party wired pro controller. One that didn't have Gyro functionalities built into it. Then complained about how he couldn't use it in a game that requires motion control of some sort.
In space, there are certain degrees of gravitational pulls. I guess he's never heard of orbits and the weight planets have on the fabric of the universe.
It's really stupid that they didn't include the excellent Super Mario Galaxy 2 with this 3D "Collection" especially for the price tag, it was very disappointing to me and I'm sure many people. Big fail for Nintendo.
It’s not sucking that’s the problem, it’s his attitude. He goes to great lengths to make everything not his fault and will lash out against the game and even devs in drawn out rants to try to justify it for his narcissism.
2:33:31 "i couldve had it but the game made me change direction because the controls screwed me over cause of the weird gravity mechanic." He says on a flat, one way gravity platform
Love how this man is STILL failing "after 11 years" lol. These highlight vids literally made him famous on YT, and now he's forced to accept that he's so bad and can't get away with it anymore.
- Two Upload Back 2 Back!!!! The Outsyder WTF!!!! - You are undoubtedly the person that subjected other human beings to the most amount of consecutive hours of DSP!!! This is Dark Lord level of cruelty. - In Guantanamo Bay they have a statue of The Outsyder made out of gold and ivory. Now the use live recordings of DSP as a torture when prisoners resist waterboarding, chemicals and nipples removal! - Love your channel but I gotta be honest with the rest of the world! Thank you and other good samaritans, you pick up the lost souls abused and abandoned by the pigroach and make them see the light at the end of the tunnel!
Unironically this was done at his last session but he put off playing it again for so fucking long. Thankfully I just waited because I knew he was going to come back to it eventually.
@@KeyToAeris2024 him having a almost 8 minute rant segment at the start because he can't use his favorite controller in the world is exactly how it's gonna be longer *also vest was alive*
" I cant use the joycons theyre not charged" Ive never heard of anyone - even people who only use pro controllers - that doesnt plug their joycon into the Switch. Why is Phil such a smooth brain?
@@asra-5180 ive had 2 pairs. The first pair that came in box didnt drift for like 2 years, then i just barely got a second pair about a month ago and those havent drifted. You must have been incredibly unlucky.
I love how he craps on the motion controls of the Wii saying why couldn't it be like the Switch. The Wii was out in 2006, that's 11 years before the Switch. Obviously tech advanced between then and now. Oh and as for him whining about feeding the Luma. I borrowed this game from my uncle's friend before buying a copy myself. That was in 2010, when I was 11 and even then I understood how the Luma's and feeding them worked. Edit now that I finished watching. He calls this a completionist run? You beat half the game. Now is playing it all again as Luigi the exact same stars? Yes it is but because both get labeled on your save then no you didn't 100% the game. Technically it's not even 50%. It's like 49.9% because there is 242 stars in total.
8:34 because the tech was expensive... The biggest thing with consoles is that they have to be made with a limitation as to not jack up the asking price. It's why the next gen consoles are finally using SSDs as they finally have become cheap enough to justify putting them in. Nintendo probably thought the sensor bar stuff was cheaper than gyro controls at that time. The wii was what 300 at the time.
The Wii was $250 dollars at launch. And actually he is wrong about needing the sensor bar for motion controls, the sensor bar was just there to point at the TV screen (a feature the right Joycon actually does have without need for a sensor bar). Thing is though he talks about it like the Wii came out a year before the Switch did. The Wii launched in 2006 and the Switch was launched in 2017. That's eleven years to improve the technology. Of course the Wii wasn't as good with it's controls. It's older hardware. It's like asking why a Flint lock pistol isn't accurate and comparing it to a modern day sniper rifle.
My god, the pigroach's second playthrough of Super Mario Galaxy is freaking WORST than my first time playing the game back in 2008 (Believe it or not, I actually freaking died in the freaking first boss quest in Good Egg Galaxy first time.). I hope he doesn't play anymore masterpieces of Gamecube/Wii Era in the future. I seriously don't want the pigroach to treat Paper Mario: The Thousand-Year Door as a freaking Dark Souls rpg game! >_>" P.S. If DSP does do playthrough of TTYD, I'll betcha that'll be worse than the Game Grumps' playthrough, even their walkthrough was more entertaining imo.
I truly cannot understand how a "full time streamer" is unwilling to create OR pay for new emotes / animations for his stream. He has TERRIBLE emotes and his animations are self admitted three years old... He must genuinely not watch other streams because big streamers add this shit all the time. Also truly hilarious he can only give shout outs to donos when his chat is
“I’m gonna have to have a controller cable running across the fucking floor” he’s pissed he has to switch to a controller with a cord as the controller he is using has a cord running across his fucking floor.
The only Galaxies that gave me major trouble were the bubble blast bonus galaxy and the sling pod one. Maybe some of the purple coin missions. This is one of the easiest 3D Mario’s
Haven't played Sunshine ever and won't till I get the collection but him talking about Galaxy reversing controls. It's annoying but at some point you get used to it and know when it will happen. Course Phil never learns anything so he never understands when it will happen.
Ironic how he calls his detractors no life idiots when he comes on stream everyday and literally ask for your money to buy games/accessories. If he needs money he should get another job just like anyone else
2:56:10 Classic DSP At the very end of a level, blabbering and distracted, dies as a result, and blames the game over something that was established since level one. And he wonders why nobody takes him seriously.
That is one of the most ignorant things I have ever read. Phil isn't handicapped, and most of the special Olympians are incredible athletes, especially considering the difficulties they face on a daily basis. He couldn't even hope to compete with them.
The controls in the rolling ball stage are EXCELLENT!! I beat it on a switch pro controller today! sure it took me about 20 minutes of dying and trying but the controls ARE NOT THE ISSUE. DSP just doesn't have any finesse or patience to complete challenging stages like this!! so of course IMMEDIATELY blames it on the game. incredible clown.
You know what would be funny? Is if you posted his live chat in "This is how you don't play" videos since he has his comments off just so we can see his "troll" comments in there xD
I mean, i would too. I DESPISE the joythings so much, that i won't even bother to call them by their right name. And as a funfact: they started to drift after i used them for THIRTY MINUTES. Really great manufacturing.
I've noticed this when he plays mostly older games he tries to 100% them Crash,Mario,Yoshi etc yet he breezes through newer ones like their nothing mostly waisting his 60 dollars. I can't think of the last newer game he's tried to 100% mabye the first spiderman game
The video has just started and I've so many questions. 1. Why are the joycons disconnected? They are designed to slot into the sides of the switch. I'm sure some people have them permanently attached so they are always charged. 2. Why does he complain about having a cable across his floor when the hori pad is wired. 3. How is his office so disorganised that he doesn't know where his pro controller is? Such a professional gamer that if one of his controllers breaks or doesn't work for some reason he has no backups.
sensor bar in wii was like a 3D environment in PS1, Saturn and 64 but nintendo could not trigger an entire motion built-in sensor in a wiimote control in 2006 like the rumble feature so it had to use a infrared reception like a cellphone was in early 2000 and then cellphones with bluetooth the same with consoles until Wii U used an entire motion built-in sensor and a rechargable battery instead of double A batteries which can be rechargable too now but when Wii came out there were no rechargable double A batteries and the same thing happened with xbox 360 controllers only sony came out with rechargable controllers in late 2006 with PS3