Hey Cross, there's an amulet called Spirit Wisp Amulet. It reduces the cooldown of your skills by 3% for every 300 Mod Power spent. The Enigma's weapon mod: Chaos Driver, spends more than 450 mod power per shot. Pair the weapon with Stone Of Malevolence to generate the weapon mod quickly. You should be able to get Havoc form and other skills back much sooner. Have a nice day.
Some dude joined my game and got me the archon class. I did none of that, I just followed him, and he destroyed everything and led me to it, it was insane. This guy was like Neo from the matrix. This game is nuts. Game of the year imo!
such a cool idea, hiding an entire class behind a quest that can only be discovered by dataminers. I wish more games would do unique outside-the-box stuff like this
My favorite thing about this is the datamined class is a stormcaller warlock looking MFer and I'm reminded bungo saying dataminers ruin secrets, lmao it almost feels like the remnant devs poking a little fun at bungie.
@@ogyonmastaflux it wasn’t as flesh out and that’s the system as a whole compared to what it is now. And that certainty doesn’t diminish that fact that a version of it already existed in the franchise.
I absolutely love this questline to get this class. To anyone old enough to remember; the Original Star Wars Galaxies prior to the NGE update hate this insane questline to unlock the jedi class. 1st you had to be a certain classes that would increased you affinity to the force, then find a quest cube which then took you on a near 6 month (REAL TIME!) quest line where you could only go to certain planets on certain dates. it was nuts. Once word got out how to get the quest started the progress was stream line. Creative director, Raph Koster, has great summary of his time on SWG. This reminds me of those obtuse quests some games had back in the day, top notch!
i’m guessing it’s your casting speed that is making your class ability end sooner. it seems like it makes the entire skill go faster, but of course, do the overall damage faster.
Correct. That’s basically it. Casting speed changes the entire duration of the move making it all happen it together, essentially bottlenecking all the damage into one small window. Can be super good for dps burst but I’d imagine there is a balance to be found on this of what the perfect duration would be maybe around 85% or so
@@RoonpuddleFrom what I understand… Going over the 100% mark was causing a glitch and upping the damage. There was a clip of someone who did that who was literally downing a major baddie in seconds
@@Skydronno, going over 100% REDUCES the damage to ZERO. You want to get as close to 100% without going over. The glitch is that within like the 97%-99% range the damage ramps up to absurd numbers and you can 1 shot apocalypse bosses. As you could see he wasn’t there yet.
@@silentreaper5805 I admit that I’ve heard only a few things regarding it… since my free time is a bit limited these days due to having a training academy for a new job.
Ich spiele einen unzerstörbaren Mix aus Techniker und Challenger. Über 100% Damage Reduction unter 30% Leben. Einziger Nachteil, man spielt zu fast 100% mit der Kanone des Technikers. Der Schaden ist abartig!
And just imagine we have three dlcs to look forward too for more secrets possibly new classes, rings, traits, amulets, mods and more. Gunfire was able to set the foundation in Remnant 1 and then cooked something real tasty with this sequel. And the dlc that will follow will just be as good. Hoping they bring back the rogue like game mode they had in the first game would be so much fun.
for optimal dps change the shock dmge ring to burden of the gambler , and watch the crits also get a flawless casting speed +4 relig fragment for inside ur relic (the ones us lot in) DONT get mythic cause then it caps over 100 and jester bell , with crit dmge ring burden of the gambler and sapphire moonstone ring (for reduce CD on crits) last ring could be used to boost more shock dmge OR use the ring where elemental dmge lowers mod cooldown , and make a fire tornado build , mod the fire tornado in a gun u like (pulse rifle is hella good) use the nebula (not the enigma) and be sure to max the aoe size trait , and now u have a aoe add clearing nuke nado and a 40k damage in 1 hit on a boss super , have fun in apocalypse xD (im currently looking into making a tanky version of this but not sure yet how to mix them)
Warlock main sighted! i love the archon class like i couldnt even imagine every figuring out how to unlock it without the internet sleuths datamining and figuring it out. Far as your question goes, i think Engineer/Archon is the best burst dps, where h.u.g.s with deceit or nightfall is best sustained dps. I think Archon will be even better once a patch hits that fixes casting speed. Also noticed your skill duration being very inconsistent so im not sure if you're being gimped by having it end early or the game decided to just dump more damage in a shorter duration so you didnt miss out on anything.
Anybody else thinks about how social media runs the experience that a great game offers. Like they show everything and it’s like why play anymore. I seen it
idk if he’ll read this but imagine bungie watches an play this game an takes ideads an mods an weapons for destiny 3 next gen only an dedicated servers then it’ll be an insane game
Depends on the "Days and Days of work" For Invader and Adventurer you only need to play through the final World, which is linear, and the rest me and my 2 budds were able to piece together through our campaigns or current Adventure Roll. I think except 1 piece, we got everything in under 4-5 hours, the rest was like "Oh yeah I got that area", "oh yeah I know where that is", so we got lucky I suppose. I know others who had to reroll a world 3 to 4 times
I joined a random game in labrynth and these guys picked up the archon class for me 🤘 took me 5 mins to get. I didnt even know what it was till i googled it while i was at wallace later 😅🤣
pretty sure its the increased cast speed that is making it a shorter duration, the timer reduces by how many times youv fired the skill, and the increased cast time is increasing how fast you are firing it, making it a shorter duration. in theory the damage is all the same, just in a fast burst
Wait a damn minute… You’re telling me that in order to get this class, seemingly the most overpowered class, is to activate a f*cking Backrooms Easter Egg? Not even have to do a boss fight where you fight an enemy that has Archon abilities, who you kill to then take the bosses power?
either a modded archon class or they updated archon in the last 23 hours, its 2 mp/s with 50% gen for 6 secs......(currently looking at it as im typing this)
You're doing yourself a huge disservice not overcharging your turret while playing primary engineer (high tech perk). It's 15 seconds of infinite ammo, higher damage, plus overclocked which gives higher DPS. The damn thing stays up for awhile. Just pull out your turret, run into boss (or whatever fight really), hold down the same buttons to overcharge and then tap it again once to deploy. It takes a few extra seconds, but maaaaan.... It melts anything
If i would have known you wanted the archon class i would have just jumped in game and joined your Lab and opened the door for you lol, i have had it for the past 4 to 5 days
This literally makes me wann call out of work for the week....after all the casual grinding this weekend ive been doing, at the end of the night laat night i atarted to grab things to unlock on adventure.... smh dont even have all worlds unlocked yet...
You guys are fun to watch, pretty cool, and a bunch of assholes all at the same time. XD Good thing I'm not worrying about this but it sucks you got this corrected for the others.
5 cumulative hours, you need to beat the game once, get another secret class, then get a item that needs you to wait ( or edit your pc time ) 12h , 5 cumulative hours my .....