There are 2 ways I can define this play : 1. You made a very complex life and death decision with your conscience knowing you have to do something to win and like your life depends on it 2. You wanted to throw up but he overpredicted
And this is why I like terastallize, it's not overly overpowered because good players can predict strategies that use it, but you can still face unpredictability as any pokemon and move set.
Agreed. It adds a layer of strategy: when will the opponent use their tera? How will it affect my strategy? Me, I'm not good enough to know who's probably got what tera or when it's coming, but I also know that tera zoroark can easily bait out multiple immune attacks. If we could un-tera, he'd really throw out some shenanigans
@@BrentonDusk tera is literally way too busted rn, hopefully it gets nuked soon the meta is getting fucked like tera water ape in svou or tera ice eleki in nd the world would be happier without tera
opponent would have thrown earthquake, not sure of the numbers(not looking them up) but the ditto outsped and thunder punch was the safe play here regardless (we don't see the rest of the team so unsure if flyers or other ground immune could have swapped in)
Drain punch and earthquake are both countered by the flying Terra, and its not unreasonable to expect someone to use swords dance early on. Three out of four times, that would have been the right move. . . . Which makes it predictable.
this is why i love tera as a mechanic, cause yeah you can tera defensively to change your weakness but if your opponent predicts the tera they can still take you out and now you're down the option to tera for the rest of the battle, it adds so many more possibilities to battling and i wish that they would keep it around for future gens because its just that good
Taking the read on Tera flying was risky as hell, considering at least I would expect on type terra or terra ground for the quake, however fighting offensively counters most of flying weaknesses on tope of earth quake so I could see why they were using flying, either way my man’s playing 3d chess out here
Meanwhile my favorite thing to do is Tera Grass Lilligant after setting up quiver dances, and absolutely ruin people with Petal Dance. Carry a Metronome item so each Petal Dance deals more damage than the last, and have Own Tempo so self confusion isn’t an issue. I’ve had it OHKO through quad resistances :D
I mean, ultimately, under 99% of circumstances it would be the right play. Tera Flying would protect against both Drain Punch AND Earthquake. This was more you predicting him to go into a flying-type (or Tera-Flying), since there was no logical reason for you to click Thunder Punch EXCEPT to predict the Tera Flying. That _was_ an immensely good read on your part, though.
How do u read a Tera Type that isn't even common in Iron Hands? it's stupid, as 2 of the 3 tera types that Iron Hand uses resist Electric, one being Ground and the other Electric itself.
Also the rest of the opponents team was -Great Tusk (Immune to elec, x1 for everything else) -Dragonite (Immune to EQ, resist drain punch) -Iron Moth (x4 to EQ, resist drain punch) IDK if it was a read or a good guess that they wouldnt swap to Tusk
@@devilman4723 yes, however ground, electric or fighting are more common in Iron Hands, also the Thunder Punch was again, not the best move. It wasn't a read, it's made up.
That reminds me of the one Tera dragonite it’s always steel It’s just the “call an ambulance!” for dragonite then Tera. It’s lvl 75 and starts with Iron Head too
@@sonicboom2468You guys know that when a Pokemon changes to its tera type it's only that type right? It keeps the stabs but it's weaknesses are only of the tera type (steel in this case) and doesn't keep the resistances or immunities of the Pokemon original types. You knew that, right?
@@xyannail4678 I actually did NOT know that Tera kept the og stab… This is so much more useful than I originally thought (usually favoring my Tera move over previous stabs because of this)
@@gromplin I think if your Tera is the same type as one of the og Pokemon types it's a 2× multiplier, where as if it isn't (a different type) it's only 1,5× stab for the Tera type (I'm talking about Tera). But yes, you always keep the 1,5× Stab for the moves of the same type as the og types of your Pokemon. For example a Flying Tera Dragonite will have ×2 Flying Stab and 1,5× Stab. And for example a Water Tera Charizard will have 1,5× Stab for Water, Fire and Flying.
Several decisions, actually! What types to assign your Pokemon? What time to do it? How does the new type synergize with your other team members? SO MUCH to have anxiety over!
@@phoebe5114 the first few decisions are before a battle. In a battle it’s only how much it effects the current matchup and does it open up new counterplay for the opponent to your current mon ( for example losing your ghost type on angry money could leave you vulnerable to avalugg’s or garganacl’s body press )
This wasn’t even a coin flip - by many accounts dodging Fighting and Earthquake is a nice play and therefore is the dominant play. But because Iron Hands has Thunder Punch, Tera Flying there is the worst option possible, and he punished it.
Just know that he fakes his videos, alright? This is the most inaccurate portrayal of the community, he’s painting a narrative of Showdown being “toxic” for views.
@@pfsniperguy1456 He probably goes through a hundred something battles b4 salt cuz these teams do kinda suck Yeah, he doesn't upload losses, It's RU-vid. It's how everyone mostly does content
@@superstardoughball9822 false, and EVERYONE in the community knows he’s faking it. he has no reason to play hundreds of games, he’s doing this for content. just load up two tabs and play, or even call a friend. One thing I will not dispute, is that he is good at competitive. Besides that, it’s just scummy videos.
I will say, I’ve ran into so many Steel Tera Hyrdeigons in doubles that I started to use fightings move on them in prediction and first time I try that someone use ghost Tera and I just lose to terrible position afterward.
Hydreigon can also choose Poison which turns its weakness to Fairy, Fighting, and Bug into a resistance And because of Levitate, it becomes only weak to Psychic ironically
I'm curious; when you transform into your oponent, do you copy it's teratype, or do you keep the one you assigned to your mon? What if it's already terastalyzed? Do you transform into the terastalyzed version of the opponent? If so, Ditto could be a fantastic predictor of what tera the opponent has and what could be done with it.
Ditto has its own terra type. It does not copy the terra type, the terra type of ditto is what you will terra into. If it copys a terra pokemon it will copy the regular form. Fun theory but sorry not how it works.
Ditto gets to transform into the Mon including type changes from terra or libero/protean assuming the type is already changed before ditto transforms If you send a ditto into a water terra annihilape it will be a water type annihilape
@@hellhound74 incorrect. Before commenting back turn on pokemon scarlet or violet run into a static terra pokemon the ones that glow yellow beam. Lead with ditto with imposter come back and tell me if it works. Other things you can test is going to a terra raid den and see if it copys the terra type. BUT incase you say its because its a raid den, try the 3rd option go do pvp and wait till they terraizalize and throw ditto out.. you can test with a friend too. Then come back and tell me the result. Spoilers it doesn’t copy it
Its always funny when your opponent thinks he’s got the upperhand but it turns out how readable they are and you do one move that ruins their entire strat, either it being hazards, spam, or stall, they’ll just forfeit
I mean he tera to resist Earthquake and Drain Punch with flying type, so this wasn't really this much of a missplay on the opponent's part because he didn't think you'd Thunder Punch an electric type. So that Thunder Punch was a hard read.
That guy should have done the damage calcs. Earthquake isn’t a garunteed ohko, but +2 thunder punch on Tera flying will ohko. Good read on the Tera flying btw.
@@LoveOverwhelming its stupidly lucky all the matches, with enough luck to find those people in the ladder and very often enough to upload very often. Also doesn't show the ladder points at the end of the match (this only applies to the salty blah blah videos, but most videos also have this flaw this video is literally the most impossible situation ever, Iron Hands doesn't use Flying tera often as it's a very ofensive mon, it uses ground, electric and fighting, 2 of them resist electric, it also has 2 mons that can take E. Punch stupidly easily in the back. But goes for the worst move overall and oh, it does a tera and omg, its 1 of the 2 types that are weak to flying
That is one of the worst Terastalizations I’ve ever seen… I literally have rewatched this 5 times and I can’t see a single way this would’ve worked out well, even if he had used earthquake, his Tera would still be wasted.
I mean that was just a good read. If he didn’t do that you would have lost your Pokémon. If you used earthquake or drain punch you would have lost your Pokémon.
But it's ditto, so it would be the exact same set every time, so the other person should've known the moves available, and could've predicted temp6t's prediction by not terastallizing. Or switching out entirely to a Pokemon that would counter Iron Hands. It's basically just rock/paper/scissors mind games in Pokemon.
It's made up bro. Predicting a Tera, that doesn't make sense in Iron Hands, because the most used are Fighting, Electric, and Ground, not Flying, it's stupid.