the funny part is that this doesn't look like real life. it looks like what real life looks like in photograph and videos. it's actually reducing dynamic range to trick our brains into thinking it looks more real because that's what we're used to seeing all the time in recorded formats. edit: it does look very cool, though
@@tyoim right... high-nit displays with insane dynamic range are now becoming commonplace and will only get better and eventually reach the luminance and dynamic range of actual real life. in 50 years, people will look back on videos like this and think, oh how quaint.
It's not really about headset, it's still your graphic card, all high end headsets runs like your monitor at the moment, and because the view is 360, the resolution needs to be at least 8k for the image to look similar to a flat monitor @@firestuka8850
Too late.. Have u watched the trailer for a game that's called unrecord? There's a few games Ik about that are unreleased that look as and even more photorealistic. Also, just take a look at gta 6. That was just the settings that R* shown for the trailer, but just imagine how it will look on your monitor and enhanced system..
@@FreelancerND I've seen the early leaks gta 6 leaks from 2017/18 ish when it first gotten leaked before 2022. There were more locations, vid leaks, and high quality images shown that look super realistic than what was shown throughout the trailer so far
I love that you can be in the middle of a shooting spree, driving through heavy traffic, or just chilling at the club, and still immerse yourself in the setting. The graphic realism just adds that extra element.
This is crazy. I'm use to driving around cities at insane speeds, running over pedestrians and crashing into stuff in GTA... but the car in the beginning looked so real I actually felt some kind of fear response any time he picked up the speed or did some dangerous maneuver.
Thats why whenever I see people talk about GTA 6, worried about the crimes of GTA 5 in higher fidelity I say that most moral and sane people will find it increasingly harder to commit them and be reckless as games get more realistic, at least at first. When the cops don’t have 3 lines of dialogue and don’t all have the same interchangeable 2-3 models games will start to feel more real and thus you might have more guilt. Similar effect happened with Watch Dogs giving the player details on NPCs, despite the graphics being not up to par with other similar games or rather of course to reality.
@@Project2457officialPersonally, as someone who play VR, I won't have a single guilt about killing hundreds of AI or destroying my cars even with the most realistic game
Ppl are different, you know. Its a matter of psychology, their childhood and level of empathy. Gaming experience also matters. Gaming immersion becomes higher every decade, too.@@Maketoru
Swore the first few seconds were real life. This is insane. Also, perfect song choice for the first few minutes with the URUS. I always get goosebumps when this track plays.
Interestingly enough, that's exactly how marketing companies make cities look so good in car commercials at night. I might have been the only one who didn't know that by the time I found out 🫤
This looks incredible. I have spent thousands of hours in Cyberpunk since release, and now that the supposed final update has been released, I'm gonna jump back in with a TON of mods and a fresh start from the beginning
the headlights of modified vehicles are mostly bug (like the rear lights of the first vehicle) once in game it takes away all the immersion, you use it once and never again after that
if someone makes a camera physics mod that works like Unrecord games and use this lighting mod, it would make this game the best graphics in gaming history
@@Ezdine_G8261no doubt that gta 6 is going to look stunning, but to achieve this level of graphical fidelity it’s definitely going to need some mods and a crazy powerful pc. And since it’s only launching consoles and a pc version isn’t even announced yet, I’d say it will still be quite a while after launch until gta 6 looks this good
@@qdpqbp I think you’re misunderstand the point I’m trying to argue here. I didn’t say that gta 6 with mods won’t look better than cyberpunk. The comment I was responding to just said gta 6, so I said it would need mods to surpass this. Not sure why you think I’m making a “big fuzz”.
Awesome! I predict in the future making a game that looks like real life will be the norm and relatively easy what everyone expects! So more and more devs will focus on making great gameplay when they don't have to dedicate insane resources to graphics anymore!
OMGGGGggg that's insane!! I have this on the PS5 slim and I'm already wowed by the game but now I'm kind of like wish I had a super powerful PC hooked into my 55" OLED TV. Apparently the game works on PC with the Dualsense controller with the vibration and adaptive trigger so that'd be best of all worlds
It looks more optimized for overcast weather and night. In the sunny scenes it still looks overcast. Also the blotchy car shadows are a little distracting.
For once, I really like the look of a "realism" mod, the lighting seems spot on for an overcast day. Although, imo the game really wasn't made to be seen like this, all the materials seem like cheap toy plastic in this light, makes it look like a game in the end still
First games I ever played were halo CE Minecraft and fallout 3 and I thought games would never look better than halo 3 I legit thought halo 3 looked like real life It’s unbelievable that cyberpunk managed to look more realistic than red dead 2
@@thorru3638 bros trying to pretend that RDR 2 somehow looks better then cyberpunk Stop trying to fool yourself buddy RDR 2 is five years old cyberpunk is only three don’t hurt you to just accept that RDR 2 Isn’t the most graphically impressive game anymore
@@thorru3638 lol you clearly have never played cyberpunk because the streets are full of people, tons of objects, way more than rdr2 The world is bigger than RDR and has way more to do Play a game before you talk about it
I never thought Cyberpunk would actually look far better than that early announcement trailer CDPR showed us years ago. These videos are blowing my mind
Its the level of detail, ammount and accuracy of the screen space reflections that really sell it. Untill i start to notice all the smoothing and matte look of alot of the surrounding things.
@@GFE.Are you sure? If I'm reading it right on Afterburner I believe it says I'm already using around 10.5gb of vram at 1440p max settings with RT Physco. Texture mods would prob add another 1.5gb extra. But I'm also not sure if he has other texture mods installed or if the high quality car models shown in the vid would eat up vram as well or not.
Actually the hd re texture adds little to no performance difference, I’ve been running my 4070ti on max settings plus auto dlss with the mods perfectly fine for about a week now. 👍👍👍
The car model is doing 99% of the work here. The "lighting mod" is just desaturating the vibrant colors of the game which can be done without a mod using the GeForce overlay.
@grass_rock the realistic lighting is already in the game (if you have the PC to run path-tracing and ray reconstruction). This is just desaturating/altering the pallete.
@@thegoodsherman IDK what the freestyle filter is, but Alt-F3 brings up the GeForce overlay in-game and you can do a ton of graphical tweaks with it. I was able to make Witcher 3 look almost HDR on a non-HDR monitor with it, super powerful controls for sure.
@@grass_rock I mean, I did exactly the same effect with the simple overlay - no need to install a bunch of mod managers and 3rd party mods if all you're doing is de-saturating. The path tracing preset in the game is incredible anyway if you have a card that can run it.
It's stunning so don't get me wrong here, but is it a bit bright? Like gamma needs dialing down a tad. I say so because some of the textures on the bridges and buildings seem washed out and lack some contrast. Great vid btw.