Long ago all four nations lived in harmony, but everything changed when the ducks attacked. It's now up to Ryu to end this Duckpocslypse and bring an era of world peace.
Free fall level CP1 had a "map" at the top. EDIT: Some people notice that their message has been liked a lot and thank the ppl liking it. I won't, because I gain nothing from the likes. You do you, folks! It's all good!
@@mrperson7523 i'm sure a poorly designed level where indicators are shown too late and the only foresight is something that looks like SNK combos is perfectly understandable
Ryu, you are my favourite youtuber but my level killed your run, sorry. I'm very glad you enjoy your Ryuvenge beating my level. I took the idea of the level watching one of your videos.Thank you man!! I made another level in your honor that I'm sure you remember. XK0-2K5-SDG 2 seconds WR
love your videos ryu, i get to watch them before i go to bed or during break when im at work which gives me somthing to look forward to. keep up the great work.
Oh, this is just priceless and strange... *ANATIDAEPHOBIA* is commonly understood as the fear that somewhere out there in the world, at any time, a duck may be watching you. I just learned about this last night before this video was posted, and then I watched this, coincidence?
It was cheesed. Rather than going up through the icicles, after grabbing the P switch I think the intended strat was to go through where the Goomba things are coming from, which should trigger the POW to drop, killing the muncher and therefore opening the path to the end. I think I'm missing a step or two in there.
I kinda upset he didn't bother to hunt up more duck facts, but I guess being at 1 life was distressing enough without knowing the length of a duck's penis, or that females have labyrinthine vaginas, or (on a less genitalia related topic) ducks are such assholes to their own and other kinds, they got a game without a name made about them.
The first level you could go over the spikes to the end with the star. The second level after the checkpoint had a hint at the top of the screen. It had where to go as you fell down.