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This Yuta Suggestion Has Some Problems... - Jujutsu Shenanigans 

NoobEternally
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There’s a guy in my comments who REALLY wants me to review his suggestions, so I’m going to do just that. However, that doesn’t mean I’m holding anything back, and with this suggestion, there’s a lot of criticisms I have that I’m going to talk about.
Timestamps
0:00 Introduction
0:58 R Special
2:00 Base Move 1
3:47 Base Move 2
4:18 Base Move 3
5:29 Base Move 4
6:48 Awakening Special and Passive (Unbalanced af what is this)
9:39 Awakening Move 1
10:04 Awakening Move 2
10:29 Awakening Move 3
11:35 Awakening Move 4
12:40 Making a Better Domain Expansion
13:34 Closing Thoughts
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Game Link: www.roblox.com/games/93914689...
#roblox #gameplay #review #jjk #jujutsukaisen #robloxfighting #fightinggames #tutorial #guide #jujutsushenanigans

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25 июл 2024

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Комментарии : 402   
@CrowdedAbyss845
@CrowdedAbyss845 Месяц назад
WE GETTIN OUR 11 YEAR OLD GIRLFRIEND KILLED WITH THIS ONE 🔥🔥🔥🗣️🗣️🗣️
@jowealklaase5164
@jowealklaase5164 Месяц назад
wait was she not 8?
@szymi13_
@szymi13_ Месяц назад
​​@@jowealklaase516411, i thought she was 6 tho ☠️
@Kaazeda
@Kaazeda Месяц назад
Didnt she turned 7 yesterday ?
@fortunatelyluke8380
@fortunatelyluke8380 Месяц назад
our?
@Give_riggy_a_raise_for_god
@Give_riggy_a_raise_for_god Месяц назад
WE’RE GOING TO JAIL WITH THIS ONE 🔥🗣🔥🗣
@dungeonxd355
@dungeonxd355 Месяц назад
I'd like to see yuta's domain expansion being trashcans instead of sword. Being able to get: jacob ladder, thin ice breaker, cleave, cursed speech (not the ryu laser lol). Y'know for fun Edit: Alr I just re-readed de manga and would be cool too the british manga guy that fought hakari ct (like an instant dodge to an enemy attack) or two shikigami doing constant damage to the oponent from his back (it was mentioned as a sword effect in the manga when he was fighting sukuna)(it was the old man that yuta killed in culling games ct)(dhruv was the name I think)
@Alphyxity
@Alphyxity Месяц назад
the head laseris granite blast
@satoudev
@satoudev Месяц назад
one of the ct allows you to throw a pole spear at your enemies (pole boy yami ct)
@randombeatis
@randombeatis Месяц назад
The laser head thing I won’t really call it a technique he can use cause it just lets him use cursed energy bladts
@Zyskr..
@Zyskr.. Месяц назад
imagine if it's swords they're thrown like trashcans
@MC_rep
@MC_rep Месяц назад
@@randombeatisit doesn’t matter what you call it, it is literally a cursed technique. If it wasn’t yuta wouldn’t be able to copy it
@wallythewalrus9800
@wallythewalrus9800 Месяц назад
They seriously need to make an entire different channel in the discord for move-set suggestions. I feel like the only reason people even make them is because it's fun to do so. Tze could never add all of these move-set suggestions at once, so all these suggestions really end up doing is clogging up the suggestions channel, obscuring other suggestions that actually have a chance at getting in the game (balance changes, QOL changes, ETC.).
@timacorn3636
@timacorn3636 Месяц назад
skibidi toilet mOvE sEt. It'll get clogged with all of that instead.
@justaguywholikesanime
@justaguywholikesanime Месяц назад
yuta domain idea: swords on the ground obviously, R picks up the swords with 5 second cooldown, it'll give you a random non-super ult move which you can use once, and it does less damage, ((you press R to use the sword you just picked up))
@mmmmfood4472
@mmmmfood4472 Месяц назад
Moves that are actually cursed techniques, which would exclude all of yuji's moveset, and it should use 5 previous moves that you've copied, because I really think yuta's R should copy a base move that the opponent last used, excluding yuji because he only uses cursed energy and not technique, and also gojo since yuta canonically can't copy limitless without the six eyes, leaving only hakari, megumi, and mahito.
@PeachMelba0
@PeachMelba0 Месяц назад
@@mmmmfood4472He said ult moves for this domain. Also yeah yuta can copy limitless without six eyes but he can’t use it well without the six eyes and is basically useless for him.
@diogodaora
@diogodaora Месяц назад
​@@mmmmfood4472 who cares if its canon, its a game man, its for fun
@random6498
@random6498 Месяц назад
@@mmmmfood4472 Manji kick might aswell be it's entire own CT
@mmmmfood4472
@mmmmfood4472 Месяц назад
@@diogodaora It's still a limitation and my best try of balancing for such a technique which could easily give an unfair advantage, tbh I can't see yuta added in the game unless Tze finds a way around the copy technique or just flat out ignores it.
@Bigbubba-vo6rw
@Bigbubba-vo6rw Месяц назад
No one will read this, but an underated concept, Choso the BEST JJK character. 1- Winding sickles The player throws two blood sickles forward, stunning for 2 sec if hit 2- blood infusion temporarily buffs damage by 1.5 percent Blood infusion (ariel) Sacrifice the buff of the move to infuse a strong kick almost like ariel cursed strikes 3- Blood summon Summons three blood spheres that can be launched in a straight line Blood summon( hold) combines the blood orbs summoned into a long ranged grab witch pulls a player to you where you proceed to do some sort of beatdown 4- slicing sweep Using 2 blood orbs, you make a line of blood, which sways back and forth infront of the player, big hitbox but terrible damage R- blood highway Uses 1 blood orb to ride on blood for 3 seconds Ult- A brothers anger (reference from chosi vs geto) 1-peircing blood Create a line of blood, ragdolls with a long windup in which it can be aimed 2- blood explosion Lifts up part of the ground, if a player is hit it explodes with blood, serious knockback, can hit multiple players 3- blood slashes (maybe from anime idk) Lunge forward a good distance summoning blood swords which slash anyone in range 4- My brothers Can be used two ways, ariel version summons a friend, from your friends list, that performs a dive kick black flash, normal version on ground summons ketchizu (sorry if misspelled) who grabs and close range and spews blood on them R- cursed blood Attacks that can cover enemies in blood, base:1 and 3 ariel and ult:4, normal version, when R is activated the player takes very minor damage over time while coverd in blood Passive- players coverded in blood from ult or base attacks have a chance to slip and get stunned for 1 second Sorry if no one likes it, i just thought about this
@Obistopmotions
@Obistopmotions 17 дней назад
You’re just making Gyutaro from demon slayer
@Bigbubba-vo6rw
@Bigbubba-vo6rw 16 дней назад
Srry just i couldn't think of everything cause I rushed, and since tze is on rouge demons dev team, it would be easier cause they have guitars in that game
@Obistopmotions
@Obistopmotions 2 дня назад
@@Bigbubba-vo6rwI never said it was bad I was just saying it’s like Gyutaro from DS and I like him
@Bigbubba-vo6rw
@Bigbubba-vo6rw 2 дня назад
@@Obistopmotions oh ok
@Elix-YH
@Elix-YH Месяц назад
I got a idea for yuta’s awk special When you awaken, you spawn Rika behide you, and your move set is called “yuta move set” and when you press special, R, you swap move sets to “Rika move set” (so people can get even with megumi special in ultimate)and you swap places with Rika but anyone that hits your body while you’re in Rika form doesn’t damage you, only when someone hits the Rika form when you’re in it, same goes when you’re in user form. (Also the Rika form will be the size of Mahoraga) Yuta’s will have black flash, domain, crazy ah sword slices, and what on and on. Rika will have claws slices, true love, biting (getting their whole moveset for a short moment of time so they can’t go op but they can’t use any varieties of the move, jumping, special, or/and a sequence of pressing your moves in a order, and some will be tweaked so Rika doesn’t look weird doing yujis black flash or anything or gojos red or blue but Rika can save the copy moveset and let the user use it by pressing b when they are Rika form when they go back to user basic form for a short moment of time until they go back to user form), and so on and so on. Also if they copy at the moment of said awakening they will be able to copy 3 moveset over a short of time when cooldown is over, Rika can’t copy multiple movesets. Btw I changed the “copy” ability in yuta’s base move set, it’s where there’ll be a kinda transparent path in front of you and everyone can see it so they dodge it for balancing and stuff, if they don’t dodge it, Rika will lunge out and bite the person CLOSEST to the user and bite their arm copying their signature move,(btw Rika cannot copy someone’s ult moves if they are not in it) gojo’s red or blue, yujis black flash, hakari’s shutter doors, and so on. Or this, Rika copy their moves 1-4 we start at the first move and go on till we go to 4 and restart again to 1. (which I like more) I don’t want Rika to copy someone’s move at RANDOM cause I don’t luck base and that’s hakari’s thing, not yuta’s Thank you for your time
@chef_1872
@chef_1872 Месяц назад
i made a yuta moveset idea a while ago and thought i might post it here. Yuta Okkotsu (Cursed Child (first to name him that mhm yeah)) The user holds a katana or wears a metal gauntlet. When using the cursed katana the user holds it diagonally when blocking, but the gauntlet block animation stays the same. Special (R) Cursed Arsenal The user reaches their hand up and into Rika who partially manifests. Whatever weapon the user has equipped will be swapped with the other. Doing this has a 20 second cool down. Cooldowns carry over from movesets, but when changing for the first 3 seconds cooldowns are slowed down. Cursed Katana This weapon gives the user faster M1s, and lets them do slight damage through a persons block. The moveset also changes slightly. The first two m1s when hitting a blocking player will be garunteed and cannot be interupted. Cursed Gauntlet This weapon gives the user slower, but more powerful first m1s, last m1s, and dash attacks. There is also longer end lag to all m1s. More knockback is applied when hitting the last m1 and dash attacks. Moveset changes slightly. Moves (1) Cursed Flurry The user throws a flurry of strikes infused with cursed energy, before ending it with a dash strike forwards. Stays the same for both weapons. (2) Loving Grasp Rika partially manifests and charges forward to grab a player, doing small amount of damage. Pressing the button again will cause rika to slam the player around similar to Mahoraga's 1. She can be attacked by any moves that can hit ragdoll, which cause her to scream and demanifest. She holds a player down for 3 seconds allowing the user to charge in. (3 Katana) Crumble Away User loudly yells (take the audio from the movie) and a select player in range will ragdoll into the ground taking heavy damage if not blocking, if blocking take partial damage. Hitting either causes the player to sink and shatter the ground beneath them. (3 Gauntlet) Shikigami User pulls some hairs from their head and they turn into 3 small shikigami that fly forward towards a player. If they reach a player they each unleash a few small sukuna slashes at a player. (4 Katana) Cursed Energy Output User holds their hand up and points it forward with a small ball of cursed energy forming and firing forward. Ragdolls but does nothing when blocked. Will bore right through a wall at a player. Holding the button down will charge the move, after a few seconds the ball of cursed energy will get bigger and flash letting you know its ready to go. The charged version does more damage and can ragdoll through block but still does less damage. (4 Gauntlet) Sky manipulation User grabs the sky, warping it in front of themself. If any projectile hits the player it will warp back around and do more damage as well as ragdoll. Can reflect fire arrow and and slashes from sukuna (dismantle included). This move causes Max Blue and Hollow Purple to do less damage but you are unable to reflect them, instead they fly up to the sky. If this move counters a melee attack, you stop it with the sky and crack the sky with your fist, sending the player flying. Awakening (G) Authentic Mutual Love The awk is similar to Hakari in which when using it will automatically cast a Domain Expansion. Unlike Hakari, the user can be interupted during this but they have slightly more wiggle room than Sukuna or Gojo. The domain lasts as long and is as durable as Hakari's domain, but is also bigger than most domains. The outside is black with pink wisps of cursed energy rising from it. When cast, many swords fall from the sky onto the ground as Crosses rise from the ground. The skybox is many ropes tied together with the symbol of love. The user picks up a sword from the ground before movement is allowed by players. Rika will fully manifest behind the user as well. The first two moves the player has are the same as the sword moveset. Dying in the domain will shatter it and cause Rika to pick up your body and carry it in a random direction while crying hysterically. The awk meter will go down letting you know how long you have. Whoever you attack last will be targeted by Rika, hacing her float towards them and try to grab them. Using a move that can hit her will stun her. (3) True Love's Pummel Rika comes from behind and lets out a flurry of punches while screeching, finsihing it off with a circuler wind up punch. (4) Close Line Drag The user dashes forward and grabs a player by the neck, dragging and throwing them violently. Special Copy (R) There are many curse techniques copied to your domain, which are used with this special. Using special will also cause the sword you have picked up to shatter, leaving you doing less damage until you press special to pick up a sword again. When picking one up the name of the technique on the sword replaces the name above the awk meter. Every sword has a random chance of what it contains. Due to the sure hit effect all moves hit through block in some way. Dismantle The same as the move belonging to Sukuna, nothing is changed about it. Sky Manipulation The same as the counter except it can reflect andything and will do more damage when hit up close. Cursed Speech The user screams "EXPLODE!" causing everyone near you to explode and blast backwards. Jacob's Ladder A giant beam of light comes down form the sky, doing damage and causing the last two moves the player has to gain half of their cooldown. (couldve made the cursed speech and some moves better/more interesting but im to lazy to go back into it :/ I also wanted more CTs for his domain but eh whateva)
@Mcheeserton
@Mcheeserton Месяц назад
Underrated af
@sky3penguin612
@sky3penguin612 Месяц назад
Hope you see this I’d love your critique on this concept. Yuta Okkotsu Moveset: Special: Immediately uses the last used non ultimate move of whoever is targeted (Special has the same cooldown as the move used) 1. Unsheathe: Sheathe and unsheathe your katana in a lunging slash (Ranged combo extender/starter; Unblockable but slow startup) 2. Megaphone: Pull out a cursed speech megaphone and freeze the opponent, then follow up with a slash that knocks the opponent away (Similar to Lapse Blue; Blockable) 3. Counter Slash / Black Flash: Infuse katana with cursed energy and execute a slashing pose, if you get hit perform the slash (Counter) / Input again at the start of the pose to punch with a black flash regardless of being hit (Not a counter; Unblockable) 4. Dash Strikes: Run forward while swinging your sword three times, any hit guaranteeing rest and the final slash knocking the opponent away, Special can be used immediately after (Blockable) Ultimate: True Love (Makes katana glow pink) Special: Summon Rika in front of you, if anyone hits you, Rika Attacks (Counter) 1. Double Team: Rika appears behind opponent and grabs them, then follow up with a flurry of slashes that end with a downward slash that down slams the opponent (Unblockable but slow) 2. Amplified Megaphone: Pull out a cursed megaphone and freeze the opponent for 1-2 seconds (Ranged Stun) 3. Pure Love: Rika appears behind you and you and after a moment, Rika shoots a laser from her palm (First part is interruptible then gain Invulnerability until the move ends) 4. Domain Expansion: Authentic Mutual Love: While inside the domain, Rika constantly attacks anyone inside the domain (one person at a time) using 4 will give you another characters ultimate moveset including their special and excluding their domain expansion, using 4 again will switch to another characters moveset and reset cooldowns
@Lakkos
@Lakkos Месяц назад
This is pretty sick (In the good way.)
@NamezRhine
@NamezRhine Месяц назад
The only problem I have with this is that you get the ultimate from a moveset, maybe if it was just their base or a random single ult move that gets taken away after use. Then you get a new one if multiple people are in the domain
@sky3penguin612
@sky3penguin612 Месяц назад
@@NamezRhine At first that was my idea but I felt it would be underwhelming to use a domain, use dismantle and then basically just be regular, especially when most gurantee at least a kill. I then thought to give him a whole moveset and added Rika to avoid just getting comboed inside your domain until it ends, to add something unique, and to still have her present since he can’t directly summon her while copying someone. Plus it’s pretty accurate to how his domain actually works
@random6498
@random6498 Месяц назад
This base moveset is good enough to be the ultimate, I think it needs some nerfing
@NamezRhine
@NamezRhine Месяц назад
@@sky3penguin612 that’s fair, I like the idea with rika I just think that you should have to switch between one ultimate move, maybe even if theirs only one person in the domain, like you go from dismantle to max red to energy surge and so on
@thatonerandomperson5109
@thatonerandomperson5109 Месяц назад
imo for the r in the awakening, it should copy their last used move and let the user use that or sm
@shawuantheshep
@shawuantheshep Месяц назад
thats actually cool ngl
@casuallywinnin
@casuallywinnin 29 дней назад
Except ult moves ?
@maxygamer854
@maxygamer854 Месяц назад
W vid. Keep up the great work! 🎉
@Sammy603
@Sammy603 27 дней назад
Hey man I just started watching your vids and I love them, so if you can, pls review my jjk Hana Kurusu (Angel) moveset, Btw when equipping this moveset, your avatar will have a glowing yellow halo above your head and small angel wings Btw sorry if this underwhelming, cus we don't see much of angel's cursed technique in the manga, but I still hope that you enjoy reading this R move- you can fly for 3 seconds as fast as running normally and break through any building you fly into 1) Divine grab- This is a 'press twice move' where if you just press once, you will grab your opponent and slam them into the ground, if you press twice, you will grab your opponent and float a little bit into the air, and send your opponent flying into the ground with a glowing yellow aura released from your wings (kind of like tsb tatsumaki first move variant) 2) Blessed beam- this is a ranged attack where you clasp your hands together (like piercing blood) and shoot out a glowing yellow beam (a very mini Jacob's ladder) 3) Seraphic aura- Creates a small glowing yellow sphere around you (transparent) that lasts 2 seconds, this heals you and gives you a speed buff anyone that enters the area a speed debuff 4) Paradisical touch- this will make you fly for 1.5 seconds and whoever you fly into receives a reasonable amount of damage while getting knocked back Awakening- Celestial Evolution which makes you float into the air and makes you perform the t pose that Sukuna did while fighting jogo along with some manga panels with quotes from angel in the manga 1) Sacred Authority- lets out a glowing yellow aura that expands a like an explosion and whoever gets caught in that aura will stop what they are doing and bow to you on one leg while they take damage every second, this last for five seconds 2) Planetary plummel- You fly into the air and sends a giant glowing yellow fist that makes all buildings that came in contact with the fist crumble to the floor, and any person that came in contact with it will be sent flying into the nearest building 3) Jacob's Ladder (I'm sure you already know what this is)- Summons the infamous star symbol that we all know and love and sends a giant beam from that symbol, this does the most damage to curses which means if someone who has Sukuna or Mahito equipped gets hit by this it will take away half of their health, then it takes away a quarter of their health if they are a human like hakari gojo or megumi 4) (This isn't canon but I thought it would be cool if I made this up) Domain expansion, Empyreal Era- Inside of the domain is a floating cloud, there is a staircase that leads to a pair of pearly gates, who ever is in this domain has 20 seconds to make it to the gates, people may sabotage each other while trying to make it to the gates, you may sabotage others as well, if you manage to make it in time you will automatically exit the domain, and who ever doesn't make it to the gates in time, gets one shot by a guaranteed hit Jacob's Ladder Awakening passive- You get healed the same amount of damage that you deal, for example, if you deal half health to someone, you get healed half of your health, and if you deal a quarter of someone's health, you get healed a quarter of your health and so on And that's it for my Angel moveset, I did this because I thought that she was a really unique character in jjk Like this comment so that he can see this
@user-ul4oj8hg7y
@user-ul4oj8hg7y 20 дней назад
underrated channel
@kyanmanuel7278
@kyanmanuel7278 Месяц назад
I think that when pressing R he'll absorb an attack if hit in that time frame. He'll take damage still but when using his R move again. He'll use the move he absorbed. For example red. If hit with red while in the copy stance. He'll be able to use red now with his r move. After use it resets and he'll be able to copy another
@therockcena6262
@therockcena6262 Месяц назад
Toji base(I’ll think of an ult by your next upload) R(restriction): jump and cling to whatever surface your mouse is facing (takes a somewhat significant amount of ult) 1(piercing kick): sweep kick the enemy stab them and launch them high in the air , if you hit them with r stab them mid air and slam them down 2(open to name suggestions):shoot a pistol up to three times(third ragdolls and hits off the ground) if 2 is used while clinging to a wall you can shoot while on the wall 3(heavenly nunchucks) hit the enemy 4 times ragdolling them, if used while r jumping spin and create a small tornado around you 4(inverted spear): throw inverted spear at the opponent, pressing the button again teleports to the opponent slamming them down Tried to make it really fast while not making it impossible to play against
@dominocut2963
@dominocut2963 Месяц назад
Maybe the 2nd move could be named rapid fire
@ENVEXITY329
@ENVEXITY329 Месяц назад
@@dominocut2963sorcerer battle grounds
@therockcena6262
@therockcena6262 Месяц назад
That could be cool but if I’m not mistaken that’s what sorcerer called it
@NamezRhine
@NamezRhine Месяц назад
Second move maybe called precise shot or precise blow or smth like that
@Krizzylys
@Krizzylys Месяц назад
@@dominocut2963 isn't the name for the gun move in sorcerers battlegrounds?
@joebrug_burger
@joebrug_burger Месяц назад
i might know a way to balance the passive like rika will defend the user once every 10 seconds? idk it might be bad but thats what came to mind
@tony-gp6do
@tony-gp6do Месяц назад
remake: R awakening: Cursed speech, don't move; basic unavoidable stun 3 awakening: Granite blast, Shoots a laser which ragdolls and has a lot of knockback but little damage Domain: Authentic pure love, would allow you to choose a awakened character's moveset to use, with the catch that you could only use each move once(or twice if you judge it as better) passive: any m1 attack would only deal 40% of damage and you can't be ragdolled
@mrpwingles7214
@mrpwingles7214 Месяц назад
Hello mr noob is there any way you could review or go over or even make some moves for kashimo as he is similar to sukuna and hakari in many ways and i would like to see your concept of him
@gavin.adamick.harris
@gavin.adamick.harris Месяц назад
Better domain idea: when casted there are swords all around the domain yuta can grab the swords and he gets a move in the place of his r which can be any move in the game including awakenings and mahoraga "excluding specials" but for mahoraga moves a rika will appear behind you and does the move for base moves the move can do 1.5x damage also you will see the name for the move on your screen this ult will also last a bit longer than sukunas domain because it's a bit bad. Ps this is my first ever suggestion
@Pleasegivemeluck
@Pleasegivemeluck Месяц назад
Here’s an idea for takaba Name: comedian First ability: laughing punches An unstable hitting move that moves the character left and right while doing around 4 hits and each hit does 5 dmg. It can hit 2 players at the same time 2nd move: crazed kick Hit them with a kick that throws them up but not too high 3rd move: funny sauce Get covered in a sauce that colors you a little brown and sometimes make it so combos and attacks slip off of you. For example cursed hits not fully finishing and instead Ragdolling you 4th move: speed strike Do a fast kick forward that guardbreaks but does less dmg Ultimate: godly laughter TRUCK-KUNN Summon a truck to run over your opponents Crack a joke Basically a game of chance that makes your character say a joke that has a chance to land and if it does it give you a dmg buff It’s FANTA Summon a Fanta can that sprays Fanta which stuns and does damage That would be funny Type any move in chat with the saying It would be funny if a ___ happened. It can’t be to op or any physical moves. Only like blue red open or max elephant R (no ult) crack a small joke that stuns your enemy for one and a half seconds R(with ult) puts 2 people (the closest ones) in a scenario that could or doesent give an advantage to you Hope you see this because your a good RU-vidr
@Bros_thatlol
@Bros_thatlol Месяц назад
Sukuna taking control Concept: you press 134 at the same time then r while in sukuna ult by w player to switch to their body. To fully take control of them, you have to kill 2 people in a time limit of 1 minute (kinda like breaking their will). This gives you the sukuna m1s while getting the character you’ve token over’s r special, and they’re 1st and 2nd move. Your 3rd and 4th move stay the same (for domain). Your avatar gets their clothes but and hair but your face stays same with the tattoos also. Each character has a special boost for when you take them over. Gojo - r special has a 3 second cooldown Yuji - you get a speed boost and your moves have a less cooldown Hakari - your healing is faster Megumi - every move in your inventory gets a 16% boost in damage. Mahito - your resistance to moves that are cursed techniques is higher (lapse blue, reversal red, entire ten shadows base moveset, etc) If you take control of a Megumi player, you get a wheel above your head that lets you have the same adaption system as the actual mahoraga in game. W or L concept? Also, the person you take control with can press r while ur in they’re body (during the timer to kill ppl) can do a rock paper scissors type mini game to be able to take back control.
@Rapent
@Rapent Месяц назад
W
@Notorius_Taco
@Notorius_Taco Месяц назад
L suggestion the concept is too complex for a simple game.
@Bros_thatlol
@Bros_thatlol Месяц назад
@@Notorius_Taco I mean, it just looks complex when it’s really just kinda normal.
@theegoist3000
@theegoist3000 Месяц назад
​@Bros_thatlol only issue is that sukuna already has 6 movres
@Rapent
@Rapent Месяц назад
@@Notorius_Taco W* suggestion it would not look complex ingame
@DatsMexi
@DatsMexi Месяц назад
going to spit some suggestions ive been having so heres my yuta one (Base yuta - Queen & Knight) R - "I see, I do" After being hit with a move your R will be automatically set to the previous move that has hit you letting you use it when pressing R (not including ult moves + for yuji/mahito's black flash it depends which variant your hit with also yes counters count) 1 - Cursed Slices a simple combo extender that slices the opponent 3 times (can be blocked but slowly moves the person back no ragdoll can be cancelled before first slice) 2 - Queen's Toss Summon rika to grab the opponent and throw them away from the player (combo ender can be cancelled if the person is hit blocking reduces the damage from the grab but not hitting the ground/wall) 3 - Energy Impale / Black Flash Impale your sword into the enemy and throw them on the ground next to you or time it right to throw the opponent with a black flash (combo extender/combo ender can be cancelled) 4 - Curse's Slam have rika slam her fist on the opponent into the ground and sends a small shockwave (mid range move cant be blocked nor cancelled shockwave ragdolls any nearby players does 1-2% dmg) (Ult - Queen's Pawn) R - Rika's help Summon rika to protect you or attack for you if the opponent is ragdolled (nearest player) rika will grab them and slam them into the ground 2 times if theres no ragdoll players nearby it becomes a counter causing rika to hold the person in place allowing you to impale them with your sword 1 - Pure love beam A beam of pure curse energy blah blah long start up blah blah you've seen the move in the movie already 2 - Thin Ice Breaker (R variant : Lover's Combo) Strike the sky causing an Aoe into the air pushing everyone away (semi blocked hurts you but doesnt rag doll you), R variant - a dash into the opponent to start a barrage of punches and kick the opponent into rikas grasp allowing her to flick them away (can be blocked but not cancelled) 3 - Cursed Speech "Stop" causes everyone in the radius to be frozen, "Twist" twists a single target causing intense damage and pushing them away from you (3 + 1), "Explode" explode the target causing decent damage while causing damage to nearby players (3 + 2), "Sleep" rag dolls every one in the radius and lets rika grabs one player and slams them into the ground one time with a shockwave (3 + R) 4 - Authentic Mutual Love Opens your domain every 5 seconds gives you obtain new sword that replaces your 4th move with a random move that is buffed by 2x (the domain lasts 30 seconds in total giving you 6 moves to mess around with, if you pull world cutting slash or hollow nuke it fully decreases your ult and cuts 15 seconds off your domain depending on how much time you have)
@dragergrap
@dragergrap 27 дней назад
I have a suggestion to buffs, nerfs, and new moves for the JJS characters Gojo 1. He loses his 4 for a new 4 that is infinity 2.INF will slow down close attacks by 50% and ranged moves 100% and will last 5s after being used 3. Inf has a 30-35s cooldown 4. 0.5s start up 5. Hollow nuke, world slash, and all domains, hakari’s 3 because idk, and big raga after hitting it once bypass inf. 5. Hollow nuke has a better damage away from the purple ball 6. Red can canceled at any point in its travel. 7. 3 gets slightly weaker 8. Blue if used on someones back bypasses block 9. Blue moves 5% faster and bypasses block 10. Gojo’s domain gets weaker on the outside Yuji 1-his counter should get a 1.1x multiplier on projectiles and kick them back at 2x the speed they were sent. He shall not transcend space or time anymore 2-close up moves get (move used x 0.8= counter damage) Hakari 1-Counter gets a 1.3x multiplier on close up attacks 2-0x on projectiles 3-3 comes out faster 4-1 does more damage 5-Domain overrides any other domain Meg 1-rabbits 30% less damage and 4s longer cooldown. 2-Rabbits can only be blocked if you do it before getting hit 3-nue gets 5% faster attack 4-Toad gets 10% faster attack 5-domain/shadow swarm stops sure hits when shadow portal is up Mahito 1-the heavy attacks do 50% though block and the last hit goes though block no matter what. 2-Domain gets weaker on the outside All characters -you can build up CE into your attacks for more power -attacks while come out faster the more CE you have -their are 4 levels 1-5% speed buff 3% damage buff 2-7% speed buff 5% damage buff 3-10% speed buff 6% damage buff 4-14% speed buff 10% damage buff -if you click the button to built up CE and attack within in 0.1s you will have a chance to perform a black flash -m1 black flash does 5 damage 2s stun on opponent Every move get a 1.2x multiplier in damage All cooldowns lose 1 second These buffs last 20s If you land another, the black flash time for the buffs time resets and you get 5 more max time in the seconds. Ever black flash stacks the buffs Character chance Gojo= 25% Gojo ult=30% Yuji=50% Hakari=0% never landed black flash Sukuna=25% Megumi=0% never has landed black flash Big raga=0% never landed black flash Mahito=10% Mahito ult=20% Black Flash moves don’t give the buffs unless its a finisher
@kingoftheQ
@kingoftheQ Месяц назад
i got a idea for a domain for yuta you enters a shuinjaku staiton with swords around and the there is the move it does above it you pick the sword up then if you hit someone with the sword then it uses that move on them
@Scarf_1
@Scarf_1 Месяц назад
1:28 maybe it would be randomized between the hammer and the sword R move for Manito but it would just do the dash that comes with the R move that mahito has
@eternal1951
@eternal1951 Месяц назад
the sigma dagons moveset, 1st move: leach pull idk, u summon leachs that u throw hang on the player slowly doing dmg and pulling them towards the user (combo extender) 2nd move: terror bite, a huge baby shark like jaw appears beneath the person u used it against and kind of like megumis dog if u press it again it will chomp their ahh but it is only once and it shootes them in the air (the spam move) 3rd move: pirannah frenzy: u grab the player and shoot pirannahs out of ur belly which make the player go fly 4th move: marine counter (idk what to call it) : u do like a pose where ur hand is a leech and if the opponent hits u u drag them in and u can use them like a trash can (they get dmged when thrown and u cannot hold them infinitly 5-10sec) R move: surfin squid, u make a small wave and surf on it and dragging players with u (no dmg and players only have a lil stun at the end so u could be able to use a move that doesnt combo start) Ultimate: Ocean madness (idk someonemake a better name) 1st move: dual eel torture idk, u summon two eels around ur belly that surrond the player and smash themselves into it (low wind up, to much like megumi tho :sob: ima tryna make it unique) 2nd move: octapus wrath, u grow tentacles and start slamming the enemy around (can get multiple enemys) 3rd move: pirannahs dad, a huge pirannah pops from ur belly and starts chomping on the player spiiting them out after allowing u to hit the 2nd or third move 4th move: paradise (domain), u sink them underwater to where they have to keep trying to swim out of the water by rapidly clicking or they dead there is a little island where u r completely safe if u do swim out, u are faster and can basically fly/swim in the water, idk if u will like this but u go back to use base movset having no cd but it does 0 dmg and just pulls them back into the water for funnys) R move: surfin don, a gigantic shark leaps into the air and u r riding him eating players as u control him does low dmg) pls make vid i wanna get made fun of :3
@gugabaia8572
@gugabaia8572 Месяц назад
yo talking about cursed speech, inumaki would be so fun, like imagne u scream freez and next backshot some buns
@Sagalen111
@Sagalen111 10 дней назад
Tze needs to make a creation sorcery move set that would be so cool Like flying around in an insect exoskeleton,creating weapons and all the Liquid Metal stuff could be really fun
@jameswood5522
@jameswood5522 День назад
For yutas domain it could be when an enemy uses a skill a sword will span letting you “collect” that skin you can use this skill by using the original skill bind plus another button but if you get all of them you will receive the enemies awakening moves set apart from ultimate moves but you are at lower health for more damage and combos in total.
@jameswood5522
@jameswood5522 День назад
When you use the skill it disappears
@Civillmoster346
@Civillmoster346 Месяц назад
Eternally can u review my Dagon moveset I have some good ideas pls R Dagons special would place his water barriers up allowing him to negate two m1s and one actual move just by themselves First move jumps back throws 4 pirañas out jumping backwards blockable lock on kinda like Megumi’s rabbit escape also allows for combo starting Second move shoot out water that pull the enemy in combo extender picks up ragdoll blockable if it land he takes a bite out of the enemy taking of a limb like a arm slowing for a couple seconds 3rd move Dagon does a dashes forward doing a a punch then moves to the side with like a shark jumping form behind himdoes hits block not ragdoll 4th Dagon release three short blast of water kind of like mahito or hakari low mid damage blockable hits ragdoll Awakening Ofc his domain captivating skandha I forgot the rest sorry this domain can swap between spawns in the beach or deep in the sea in the beach Dagon can use death swarm with a move I will talk about later in deep sea his death swarm makes it so whenever the opponent moves the get hit same gimick as above m1 don’t count as moving the opponents goal in deal sea is to swim up out of the ocean but when they move they get hit for deep seal after like a set amount of time the drown in the domain if they don’t escape if they make it’s up they can leave the domain Deathswarm is Dagon sure hit effect from the show out of domain this move still works but gets an upgrade inside domain second variant in deep sea domain Third move it’s not over this move can only be used in the last sliver of health or awakening bar if anyone’s around Dagon pulls them in bits them in half and eats the other giving full health and abit of awakening bar back without canceling alt use once per awakening 4th user fits up with the user then through the. Down on there way down two giants beats from when he tries to kill toji show up and hit the enemy deals high damage nearly kills in domain
@literalthrowaway6051
@literalthrowaway6051 6 дней назад
we could make copy work by having it copy the last move used by an opponent with the first move being devour and after using it the r button would become that move until a certain burn out timer like 2 minutes for example with the rest of the moves being simply Rika or sword related
@jamestiwatu3402
@jamestiwatu3402 Месяц назад
my suggestion for yuta is like this R. rct (heals the user but takes some of the ult bar) 1. consecutive slash similar to Rapid punches but its intended to be a combo extender dealing no knock back 2. striking bash /black flash dash to the enemy break block if u press 2 right after the dash will result in a black flash 3.Rika similar to divine dog totality in fuctionality (not my favorite idea but whatever) 4.cursed piercing close ranged slash that deals good knockback ult 1.cursed speech :die deals damage in a 360 degree angle hits enemy behind you 2.vengefull rush rika rushes the enemy destroying blocks in her path 3. pure love basically like hollow purple but a lazer 4. authentic mutual love domain expansion similar to what you said pickup swords that contain all moves excluding ult moves, R special, and counter moves
@im_weird-YT
@im_weird-YT 28 дней назад
You could make the r move, the summoned grasp move while the 4 move would be a random characters move ( not ult moves)
@VoidSpirals
@VoidSpirals Месяц назад
Here’s my jjs character suggestion Name: Pole boy Anime counterpart: JustYami Base 1 - Pole Stab, mid range Grab a pole out of the pole dimension and impale the enemy, then spin around with the impaled victim and throw them away. Base 1 finisher: if the victim dies to the pole stab, then instead of throwing the pole, the user will plant the pole into the ground with the impaled victim, it will despawn after 15 seconds. It can be broken. Base 2 - Pole Melee; USE TWICE, mid range Take a pole from the pole dimension, it works like a combination of megumi’s dog and mahito’s special. If you use it for the first two times after summoning the pole, you will swing the pole, dealing damage to the victim and keeping them in place, if you use it a third time, you will send the pole flying like a throwable. Base 3 - Pole Enigma, combo extender Use a move from the pole dimension. This is basically any move relating to the pole. There are 3 possible moves that can be used when activating Pole Enigma. All move variants will deal the same damage Pressing 3, 4, will make the player use rough energy, the player will use a variant of rough energy, combo extends. Pressing 3, 1, will make the player use Dropkick, a smaller variant of dropkick that combo extends Pressing 3, R, the player will take a Fire extinguisher throwable and whack the victim, combo extends Base 4 - Boy Pole, auto tracking, combo extender, mid range Using base 4 will auto lock onto a target. A pole will appear in front of the target. The pole will run into them, both stunning and dealing damage to the victim. Base 4 + R, use the pole on yourself, this will make you boy pole boy, and you will get extra health. However, this passive will drain your ultimate bar even if you aren’t in ultimate. Using 4 + R again or losing all your ultimate bar will cancel the buff R special - Blind Take out a pole, detach the light from the pole and shine it in the victims face. This will cause the victim to be blinded by light for 3 seconds. Ultimate: “Power up” When using the ultimate, you will automatically use the “dragon” emote. The manga text squares will read “THIS EMOTE” “FEELS LIKE A POWER UP!” Ult 1 - “English or Spanish?” Auto tracking, unblockable, hyperarmor. It works like Mahoraga summon, it takes a long time to activate and can be cancelled. The user will say the chant every 0.5 seconds, with an overall 2 second startup, the dialogue is “English or Spanish?” “It doesn’t matter.” “I hereby declare that everyone who moves within a 100 stud radius” “Is gay” Everyone within a 100 stud radius will be unable to move until the user’s ult runs out or the user moves. If anyone enters the zone, they will also be locked in place. However, if anybody’s display name is one of the following: “NoobEternally, Gojo, rip_luffy, Geto, KingSoda,” and 20 more secret names, they will not be affected by the move. Using walk emotes like broom, chill, and demon are affected as well. Ult 2 - Pole black flash Take out a pole from the pole dimension, and whack the victim rapid punches style, each hit with the pole is a black flash. Ult 3 - Pole dimension The victims will get hit with infinite poles, the user will have access to no cooldowns, no ult drain, and build mode during the time the domain is up. It deploys instantly and has twice the health of a hakari domain. Ult 4 - Dimensjon slash User will take out a katana from the pole dimension This is just Yami’s dimension slash not to be confused with just justyami’s dimension slash. It cuts space, it can bypass block and i-frames. It can break domains in one hit from both the inside and outside, it can cut every single move in the game, and it is an instant kill. However there’s a 4 second startup where the user has to say “Mana zone:” “Dark magic:” “Dark cloaked:” “Dimension slash” “Equinox!”
@m00kb0i7
@m00kb0i7 Месяц назад
for yutas domain, there should be those katanas around that have a random move from the character list, but yuta doesnt know what it is until he uses it or just picks it upm replace the R while in the domain, thats the best i can think of
@Lordfreezer-pj8yn
@Lordfreezer-pj8yn Месяц назад
Ngl we need a geto/ kenjaku suggestion
@HaveoStuch-ij2ml
@HaveoStuch-ij2ml Месяц назад
I have a really good idea for hakari buff Basically I have noticed if you use your counter on a ranged move instead of blocking the counter won’t actually counter(because it’s a ranger move) but instead works more like a parry Example if your being hit by a fire arrow and you counter it because you can’t block it the fire arrow goes past you My idea is to make it so that when a person uses a ranger move at a certain range not too far to be balanced but basically within dash range if you “parry@ it with the counter they will be stunned allowing you to dash at them to combo extend or to run Another example a gojo uses lapse blue at maximum range and you counter it it won’t stun them however at a more mid range about front dash distance it stuns them allowing the hakari to front dash at them combo extending. As a bonus idea a variant for the 4 move(4+r) hakari will roll on the ground then use his hands to propel him into the air for a drop kick( this is based of the drop kick hakari landed against kashimo)
@oblivionplayz9301
@oblivionplayz9301 Месяц назад
i think for the r you can switch between the sword glove and fist then when you dont want it you can do double press r rapidly and the it removes
@elgatomamadisimo1731
@elgatomamadisimo1731 Месяц назад
better sugestion for the domain : Mutual true love makes the rival blind not literaly but it changes the names of the moves and their order make it hard to land in the domain
@chadzaru
@chadzaru Месяц назад
idea for a better domain: theres swords on the ground, each sword being a random move in the game, and that move has a guaranted hit effect, so lets say i get hollow purple from one of the swords, the hollow purple will hit no matter what
@mickelsonsaint-preux6651
@mickelsonsaint-preux6651 Месяц назад
Makeing kashimo moveset R-eletric armor which any opponents that m1 or use closerange attack would be stun and also his m1 stun 2 which last for 5 sec plus buff 1 shocking punch - which he would dash at the oppent and punch thm to the stomach which it be a combo extend 2.lighting rod which his barrage. Thm with his. Rod which it be. A combo ender 3rd lighting bolt-this move require to uue 2x which u have to mark thm which this marking can last for 20 sec and once press it again it should lighting bolt which it be undodgeble 4th electric surge- u would explode with eletric which it be mid aoe attack tht stun Ult R- give 3 eletric dash which more longer thn a normal dash and instsnt 1st flashstrike which u dash at oppent and barrage thm this would combo ender 2nd sonic scream-this move is blockable but once hit would stun the oppnonet 3rd.electro wave which u would shot a wave of energy 4.thunder storm- which u shoot a bunch of lighting strikes
@GuilhermeSoares-xj5ve
@GuilhermeSoares-xj5ve Месяц назад
a good suggestion to differentiate it from other jjk roblox battle maps would be Gojo with the mugen. Or add ale to the normal gojo, or create a v2 gojo with this skill
@Fractvred
@Fractvred Месяц назад
I'm gonna make a suggestion, its my first one but I'm gonna try to do something better than a copy paste move set concept. Character: Sukuna, Heian era form Mechanic: to first awaken this form, you will need 5 kills in the King of curses form, consecutively (I am okay with it being a kill required awakening because of the lore and the fact that you need to be worthy of using this form.) As you get the third kill, your ultimate bar will begin to slow down, so you have more time. It wont slow down immensely, but enough to notice. When you do this, press G and you'll go back to your regular form, with a new bar named, "The strongest sorcerer in history". Clicking G will put you in an awakening cutscene, where cursed energy sprawls around you, wildly flying through and around you like a tornado, as the words "LETS GO BACK.. TO THE HEIAN ERA" go above your character. two exact replicas of your current avatars arms will appear behind you, the right top one holding the vajra, his cursed tool, and sukunas second face will appear on you. I have to go for now but i'll write more later
@sogs497
@sogs497 Месяц назад
Hey noob! I know your comment section is probably flooded with suggestions right now, but I'm just going to drop my naoya concept in here in case you see it, since I'd like some feedback on it. Character Idea: Naoya (In game character name; Vengeful Spirit) General playstyle -Least HP of any character -Sprints slightly faster than other characters at base level -Moves don't cancel sprint Passive 1 - Speed is Weight and Strength The more speed stacks you acheive, the more damage your M1's deal, up to 150% (1.5x) of the damage of a normal M1 at 5 stacks. Passive 2 - Constant Speed Using M1's while at 3+ speed stacks changes them from a stunning m1 chain starter to a passing blow that does the damage equivalent to 75% of a single m1. Special - Stacking Speed Each use of this special adds a stack of speed, with a cooldown of 7 seconds. You loose all speed stacks if you stop sprinting. The higher your speed stacks, the faster you go (20% increase per stack), up to a 200% (2.0x) increase to sprint speed at 5 stacks. However, you lose a stack every time you go 5 seconds without damaging an opponent. If you try to run away from a fight while utilizing speed stacks, you fail to move at 24FPS, turning into a glass panel, in turn causing you to loose all speed stacks and be stunned for 3 seconds. Attack #1 - Freeze Frame You slap your opponent as you pass by them, turning them into a glass pane and stunning them for 1 second. If they are hit while they are a glass pane, they take 1.25x damage from the attack and get ragdolled. Blockable. Attack #2 - Phantom Steps This attack would target an opponent (Like Frogs and Blue). It would then trigger an animation where you circle your opponent rapidly for 3 seconds. In this animation, at random intervals, your character would dip in near the targeted opponent, giving you the chance to press the key again and hit them. If you press the key again while not dipping in near the opponent, the attack ends and you lose 2 speed stacks. Initial targeting is blockable, hits once the animation starts block bypass. Attack #3 - Panic Dash A counter that lets you dodge one attack, teleporting you a few feet behind the opponent (Facing the opposite direction) and maintaining your speed stacks. Attack #4 - Inputted trajectory This attack would target someone (Like Frogs and Blue). The opponent you target and you would then enter a short slow motion state. The user has 2 seconds to choose one of 2 pre-determined paths to attack the opponent from. This path cannot be changed after being selected. At the same time, the opponent must predict the pre-determined path of attack the user will take. If the target guesses wrong, they get hit by a high damaging attack and the user maintains their speed stacks. If the target guesses right, they interrupt the user's attempted strike with a hit of their own, causing the user to take 50% of the damage they would have done and lose all of their speed stacks. Unblockable Awakening - Prideful Bloodlust Attack #1 - Head on collision The user sprints forward, similar to lucky rushdown. If the user has more than 3 speed stacks, they are unable to change their trajectory after pressing the attack, closer to rush. The user then slams into the opponent, dealing high damage but losing 2 speed stacks. Unblockable but would have a large noticable windup Attack #2 - Limb Freeze The user grabs the target, freezing their leg into a frame before shattering it. This deals low damage but causes the target to have reduced movement speed for 30 seconds and take increased incoming damage Blockable and with a large windup Attack #3 - You're not him! The user grabs the target before flinging them into the ground, leaving a player shaped indent. The target then bounces off the ground and is frozen into a panel before getting hit by a dropkick from the user. Unblockable, similar to rush. Attack #4 - Domain Expansion: Time Cell Moon Paradise The user pulls all targets into their domain, inserting panels of animation into the targets. In said domain, the targets have a bar next to them, similar to in Mahito's domain. Whenever the targets move around or use an attack that isn't an M1, they take damage and fill up the bar (About 7 seconds of total movement fills the bar up completely). Once the bar fills up fully, the target's leg gets blown off, applying the same status condition as Limb Freeze.
@axeleklind7492
@axeleklind7492 Месяц назад
The black flash could buff your m1 with the sword( he kinda infuses his sword with ce) Summoned grasp can also have a bare minimum time you’re stuck in it You could also solve the copy in awakening by making it a choice during startup of awakening and you get to use the move once, AAAAnd the copy move cost a bit of awakening meter to use( we put gojo completely of limits because if we’re talking manga stuff you need six eyes to use limitless) Rika can be m1 in awakening
@seekThelight01
@seekThelight01 Месяц назад
Making movesets in honor of Microwaveables11! Part 1 - DAGON Special - Dagon draws water out of the ground, creating a small area of effect where he can summon one of his many fish Shikigami. The area is breakable, though walking into / breaking it will cause a Shikigami to erupt from the ground, biting the attacker and sending them back. This is a counter move, dealing 7.5 damage and afflicting bleed to the enemy. This can be countered by Manji Kick. If uninterrupted, the Special lasts for five seconds. The cooldown for this move is the same as any other Special cooldown. 1. *Riptide -* Dagon places their hands together, forming a sign that allows for them to dispatch a heavy wave of water. This wave stretches all out, draining back into the ground after 15 studs of distance in every direction. The Riptide deals 15 damage to everyone caught inside, casting them out with great efficiency. This can't be countered with Manji Kick, although it deals only 7.5 damage to everyone that blocks / counters while sending them away. This move lasts for roughly 2 seconds. The cooldown for this move is 12 seconds. 2. *Whirlpool -* Dagon forms a hand sign, creating a Whirlpool that stretches 12.5 studs in every direction. Once the move fully forms, taking roughly 2 seconds to do so, an eye forms in the middle that allows for Dagon to attack enemies that get caught in, though he has to remain still as a byproduct of the Whirlpool. Dagon is capable of using M1s and melee attacks [ 3 and 4 ], though one can easily counter this move by staying away from the Whirlpool as it awakens. Awakening moves are capable of bypassing this move. This move lasts for 5 seconds. The cooldown for this move is 15 seconds. 3. *Sidestep Punch -* Dagon enters a countering stance. If outside of the Whirlpool, Dagon will flash step behind the person who initiated the counter, landing a heavy punch to the back of the attacker's head, sending them flying forward with a unique form of damage called *brain pain*. This applies a blur around the attacker's screen, appearing to narrow their vision significantly. Other than that, it seems to do nothing else. While within the Whirlpool, Dagon just does a sidestep, applying the punch extremely quickly and sending the opponent flying out with the same Brain Pain damage. The cooldown for this move is 15 seconds. 4. W.I.P. Awakening - Horizon of the Captivating Skandha.
@shadow36000
@shadow36000 Месяц назад
I think the last ult move should be a ritual like mahoraga when if you land it your head gets transferred to the other players body with stitches and by doing this they get to use the other players ult with either a normal ult bar or a mahoraga ult bar
@shadow36000
@shadow36000 Месяц назад
It would be a very long startup since it’s very op
@YourAverageJJBAFan
@YourAverageJJBAFan Месяц назад
my own Yuta Concept (Would be really cool if you made a video on it lol) Base Yuta Playstyle - A constant pressure character with quick movement that ragdolls a lot but is able to quickly punish ragdolls players, lower damage output but high hp R - Postivie Cursed Energy: Yuta releases his cursed energy granting him a 10-15hp heal and defense buff with a short start up. 1 - Rushdown: Yuta dashes forward similarly to Overwhelming Luck and slashes at the target, blockable, combo-extender. 2 - Positive Bite: Yuta grabs the target and bites their face sending cursed energy into their brain, highest damage move in base moveset, blockable, does ragdoll. 3 - Sneak Attack/ Black Flash: Hold to take a stance, when released teleport behind target and slice at their neck, blockable, ragdolls, finisher is decapitation. If attacked during the stance but release 3 at the same time the enemy hits, counter into black flash punch which sends them flying. 4 - Drag: Exclusively hits ragdolled players, grabs the target and walks forward with them before throwing them back up to their feet while stunned. Special thingy about base Yuta: Katana, Yuta wields a katana in base that he passively blocks with to reduce damage which chips at the durability, when the sword breaks a few moves change. Yuta Base (Swordless) 1 - Defensive Barrage: Hold arm up to parry, if successful do a barrage attack that combo-extends. 3 - Rika’s Support/ Rika’s Arsenal: Rika grabs the enemy and Yuta jabs them with the broken blade. Hold will make Rika open up herself to give Yuta a new blade, resetting his moveset. Awakening: Yuta adjusts the ring on his finger and says, “Rika, lend me your strength.” Causing Rika to follow Yuta around. Awk Yuta Playstyle - High dmg jack of all trades with many different options, most notably the copy function. R - Copy: Rika dashes forward and grabs the target, biting into them. Copying one of their base moves. 1 - Thin Ice Breaker: Yuta punches the air, causing the sky to crack into a shockwave. 1 + R - Thin Ice Breaker: Defensive: Yuta does an uppercut making any move attacking Yuta curve back at the enemy. Melee moves cause the enemy to get stunned. 2 - “Die”: Yuta gains the cursed speech marks and says “die” aloud, lots of damage done in a wide area, long start up. Blockable (plugs ears) 2 + R - Rika Cursed Speech Combo: Yuta says “Don’t Move” causing the enemy to stop and Yuta and Rika barrage the opponent with attacks. Knockback, blockable(plugs ears) 3 - Cursed Beam: Yuta fires a quick beam of energy forward, dealing medium damage over a long distance. 3 + R - True Love: Yuta fires a much larger and more powerful beam, ending with a huge explosion. Rika Orimoto is transfromed into Rika (Post JJK0) nerfing any Rika related moves for the rest of the players life. 4 - Authentic Mutual Love: Yuta domains into an area with gravestones and katanas everywhere. Yuta’s R changes into grabbing a sword, granting Yuta any Awakening move in the game (-Domain Expansion or Mahoraga cuz duh) + The possibility of Jacob’s Ladder, a large AoE laser beam with does immense damage and stun. Yuta’s domain lasts incredibly long thanks to its relatively normal gameplay inside and non instant death capabilities.
@princeofglitch2676
@princeofglitch2676 Месяц назад
My ideas for yuta domain would have a bunch of usable swords that would work as either throwables that activate a random ability when they hit or pick up a sword and when you m1 with it you use a random ability
@Oddfellow-reeeeeee
@Oddfellow-reeeeeee 29 дней назад
1:00 i say make the copied R ability be on a separate key bind like T to fix the issues.
@sosuke_aizan4429
@sosuke_aizan4429 Месяц назад
i just made a moveset for noaya/ clan head dude on the spot (forgot name) this suggestion is actually semi balanced and isn't lazy trash his base speed would be higher than every other, .his m1s would be faster, In exchange for this his damage and hp would be low 1. speed blitz. for a short period of time a blue arrow will point in front of you, after this time you will dash forward at insane speeds using projection sorcery, if you run into anyone during this they will be knocked away with damage dealt to them. (gb if it hits them while they are next to you, blockable if you hit them any further, low-medium damage, ragdolls, mid range) This move has more to it, if you run into a wall your character will ricochet off that wall dealing 10% more damage and becoming 1.5x faster, you can consecutively ricochet 23 extra times with damage increase stacking. (unblockable even if ur close or far, ragdolls and deal +240% at max stacks) Extra: if used on low hp opponent you run through them, removing their torso and making their limbs shoot in different directions. Pressing 1 early stop after the current dash is over.. Specials: pressing 1 then 2 makes you stretch your palms in front of you for 2 seconds, if landed the move will work exactly like 2. Pressing 1 and r grabs them and then smashes their face into the wall every ricochet, you then throw them away after it ends. ( really low damage per slam, unblockable, ragdolls, mid range) 2. Picture perfect. you slap the opponent turning them into a 2d picture, they are then stunned for 2 seconds, if they are damaged in this time the move ends. (no damage) Pressing the move again makes you throw a gut punch that shatters the picture knocking them away and making their evasive disabled while knocked (high damage, blockable, close range) extra: if you hit low hp enemies while pressing 2 twice, you initiate an execution where you first uppercut them into the air (the uppercut looks similuar to yujis black flash execution.) then kick their head while they are airborn, decapitating them. Special: jumping while pressing 2 the second time does a quick drop to the stomach which does less damage but ragdolls for longer. (reference to when he did it to maki) 3. brutal display. You initiate a barrage of punches and kicks, ending with a backhand. Has the same endlag as gojos barrage, only real difference is its 3x faster and ends 3x quicker. (ragdolls , medium damage, unblockable, close range) Extra: if used on low hp player You do the same barrage of punches except its for as long as gojos barrage. You then hammer punch them into the ground. Special: pressing 3 and r makes you perform a sweeping kick, you then grab the opponent by the leg and drag them for a very short period of time while using projection sorcery, you then pull them up and slam them into the ground. Extra: if they are low hp you drag them for longer making your opponent lose their head, like what A train did to that racist in the boys. 4.highspeed feint. You run forward, if your damaged while running you will quickly circle the opponent using projection sorcery and deliver a knee blow to the back knocking them away (low damage, ragolls, unblockable, counter) R special: you go into a short mode where your dashesdarts you at high speeds using projection sorcery, your front dash is the same. Your m1 however do mini 1 handed barrages each, upper cutting make you juggle them with uppercuts, down slam make you do many stomps on them. It goes on a long cooldown when ended. Mode: Reincarnation. if the player dies when they have mode they can press g while dead to initiate an animation. In this animation a ball is formed in the sky, this ball then dissipates revealing naoyas vengeful cursed spirit form, he flies down at top speed and crashes to where the player originally died. The quote about naoya zenin reaching mach 3 is shown. (insane damage, ragdoll, unblockable, can hit on ground) 1. lightspeed headbutt. After a very short start up you dash forward with insane speeds, you cant evasive if your hit with it and it ragdolls for longer, basically sukunas 3 on crack. If u miss u get sent far away tho if u wiff Extra: any low hp player explodes on hit. (ragdolls, high damage, unblockable, can hit ground far range) 2. Frozen air. naoya creates a line of 2d pictures of air then punches the one closest to him causing a chain reaction of explosions. (ragdolls, medium damage, unblockable, can hit ground mid range-far range) 3. whiplash. Naoya uses his tendrels to hit the opponent at high speed (medium damage, stuns, blockable close range) 4. Domain expansions. The player bursts out of the curses back then shouts domain expansion. If landed you will be sent to the domain that naoya uses in the manga. You are also given your base moves in this domain. (the next example is from the perspective of the guy trapped in domain) In this domain a mid point is created of you and the enemy. You then mirror the opponent, basically if the domain user 2 studs away from you, you also need to be studs away if they are 2 studs to the left, you should be 2 studs to the right. Basically you just mirror the domain user. To make it easier for the guy trapped in the domain a circle will appear where your supposed to go, the circle is small but makes it so you don't have to mirror them exactly. Failure to mirror them results in 40% damage taken, a new circle appears on the player, they are then given another chance to mirror the opponent. Extra: If low player dies to sure hit attack they will be dismembered. Domain ends awakening Domain user cant ricochet in domain (so they don't bounce everywhere and instantly kill everyone) R special. User initiates a controllable flight mode, similar to megumis drake snake but faster, it can go through walls like the drake snake and ragdolls anybody hit (low cooldown, ragdolls, low damage,unblockable)
@UnaPersona-wh3tq
@UnaPersona-wh3tq Месяц назад
I'M HERE, REACHING FAR ACROSS THIS NEW FRONTIERS
@PurpleSanzz
@PurpleSanzz Месяц назад
WITH MY LIFE I FIGHT THIS FEAR
@FearFearFer
@FearFearFer Месяц назад
@@PurpleSanzz IN MY HANDS I HOLD THE ONES I LOVE
@Purpleplayer881
@Purpleplayer881 24 дня назад
Hear me out, this might be a little in valences but I have an idea for what yuta could have 1- promise ring Similar to how sukuna’s rush it is a straight forward dash with a mid to long range but in return for having such a good move in its base it has a decently long start up in which yuta puts on his ring and enhances his sword Does not hit grounded is not blockable isn’t to hard to dodge considering the wind up time 2- skewer Yuta stabs his sword through his opponent dragging them along the ground ragdolling them this does not hit grounded is not blockable does not hit grounded Special variant makes you stab the sword downward instead of out in front of you doing more damage on the initial hit but not dragging them in total it does less damage but can hit grounded players causing them to stand back up allowing you to continue your combo Small side note this may seem a little in valences at first glance but you really won’t be able to get any consistency with the other moves considering what they are capable of 3- copy When used on a player it will at random copy any of there target moves excluding domains super moves and specials more on this later 4- reverse cursed technique Doubles the rate at which you heal over times for a short period Special variant is similar to dismantle applying the effect to anyone with the range of the attack Special allows you to sheath your sword giving you basic m1s and while you have the sword out they do less damage but are slightly faster Ultimate-give me everything 1- Cursed speech die Deals large damage guard breaks hits grounded blocking decreases the damage some Special variant don’t move Freezes them until for 30 seconds or until they get hit. Bypasses block completely and hits grounded 2- thin ice breaker Yuta punches directly out in front of him dealing a large sum of damage Special variant decreases the damage but makes it a projectile 3-pure love It’s yuta’s pure love from the movie similar to the one in sorcerer battlegrounds 4- Domain expansion: true and mutual love Any moves copied within 100 seconds before activating your ultimate are added to a list it also auto copies anyone inside the domain in case you hadn’t copied anyone before using your Ult
@NovNob123
@NovNob123 Месяц назад
Give each character more personilisation. For example, Gojo's block animation is him doing a stance and using infinity and Yugi's block animation is just an ordinary block, since he doesn't have a cursed proper technique. So, I think Hakari should also have a custom animation for block such as train doors, with the same model as the second move but vertical. For Megumi, idk maybe a shikigami and for Mahito, maybe transfiguring his arms into a shield or something like that
@pixeding194
@pixeding194 Месяц назад
I think it would be interesting to have the r move in ultimate be like a weapon select where Rika can give you a different weapon for you M1s. Copy should just be a designated move where Rika goes to bite the enemy and then it gets replaced by the copied move. Maybe you could remove the copied move by pressing it with r. In domain pick up swords with r.
@pizzaboy2303
@pizzaboy2303 Месяц назад
id like to see more experimental character suggestions because most ones ive seen are the same rushdowns so heres my take on jogo: what im trying to do with jogo here is a glass cannon because canonically thats what he is in the show the main gimmick for this character is that he exchanges survivability for large damage and mobility Jogo / Volcanic Spirit Health: 70 (youll see why later) R - be able to charge the move to increase its usefulness or change the move (press a move then hold R during their startup to charge it) but makes you more vurneable because of the high startup 1. Fireball - chuck a fireball in an arc that does AOE and large damage (uncharged version barely has any range) charging it increases the AOE and range using it in the air just uses the fully charged version and throw it below you (must be from a high height) 2. Eruption - punch your opponent while your hand is on fire, thats it also its a combo ender charging it will make you slam the ground instead and turn the terrain into lava in a line (area denial) 3. Ember Insects - summon ember insects that do hitscan damage (downslams at long range but knocks backs at close range) 4. Burner - blast yourself forward in the air while the initial blast does small damage (can be used to use the air variant of 1) charging it while make you surf on lava similar to plume on akainu from aba (ragdolls them in place) Awakening - NOT YET! 1. Great Flames - just a reskinned fire arrow thats faster and does less damage (its supposed to be the thing that jogo used when sukuna used fire arrow) 2. Volley - jump up in the air and rapidly fire ember insects charging it increases the duration and amount of ember insects you shoot 3. Greater Eruption - summon lava hands from the ground and squish anyone in it charging it increases the size of the hands and damage 4. Coffin of the Iron Mountain - this domain will rapidly throw lava meteors that is indicated by the shadow on the ground (they can dodge it but you have to have fast reflexes) and it you get hit by it you will take a BIG chunk of your health if you attack jogo during this domain you will risk getting hit by the lava meteors and if you hold block to avoid the jogo trying to stun you you will risk getting hit also Special- Maximum technique: press 2 to get in the air then press 1 and hold R for 8 seconds to summon a giant meteor, this will put all of your moves on cooldown (excluding 4)
@eggbread9951
@eggbread9951 Месяц назад
Not that complex and works well which is actually valid for the game. But it would be cool if there was an actual sure hit for the domain cause the volcanos is not a bad idea it’s just not a sure hit. But you should still keep it cause it’s fine.
@pizzaboy2303
@pizzaboy2303 Месяц назад
@@eggbread9951 i was about to make jogos domain damage overtime then i forgot sukuna exists
@theskeletonking4174
@theskeletonking4174 Месяц назад
so what is world cleave or hollow nuke? are those not a move?
@Obistopmotions
@Obistopmotions 17 дней назад
Can I leave suggestions as well as I am working up a Hanami character
@newden-dinimation7120
@newden-dinimation7120 Месяц назад
2:20 That thing can be decent against Parkour-dash, since basically people drop on you from above there, which actually can trigger this move Or, if it works, jump-dash can also be cancelled by this
@Lemonade-eh1qc
@Lemonade-eh1qc Месяц назад
What if u use cursed strikes variant to drop ontop
@bah6454
@bah6454 Месяц назад
The domain should be yuta rika fan fiction to give you ptsd (meaning stun) and thats the whole domain
@Cruxity_
@Cruxity_ Месяц назад
Concept for Nobara Kugisaki. Copyright-free name: Straw Doll Sorcerer. R: Resonance. Within three seconds of hitting an opponent with a nail, the user can press R, the user will pull out a straw doll and slam a nail into it with their hammer, dealing damage and stunning. Similarly to Lapse Blue and Toad, there will be a visual indicator around the opponent before it hits. This stacks with the amount of nails they're hit with, dealing extra damage per nail. It is blockable, but the opponent will still take halved damage and it cannot kill if blocked. This move hits ragdolled opponents. 1: Nail Throw. The user throws up a nail, hitting it with their hammer and it flies forward. If the user presses 1 during the startup, they throw up three nails instead. Upon hit, it stuns and hits downed opponents. However, this pressing twice will ragdoll the opponent upon hit instead of stunning and will not hit downed opponents. If the nail hits a wall, it sticks for ten seconds and will explode if Hairpin is used. 2: Scatter. The user throws out a handful of nails, scattering them across the ground. If an opponent steps into the AOE, they take chip damage as they move in it and are stunned. The nails despawn after twenty seconds. Resonance can be used after an opponent is damaged by this move. If Hairpin is used while this move is active, the area of the nails explodes, dealing a large amount of damage. 3: Rubber Mallet. The user dashes forward, carrying their opponent forward similarly to Cursed Strikes, and swinging a rubber mallet three times before ending in a big swing that knocks back the opponent, ragdolling them. 4: Hairpin. The user snaps and any nails currently active (such as in Scatter and airborne nails from Nail Throw) explode, dealing damage and ragdolling opponents. If the user presses 4 and R at the same time within three seconds of hitting an opponent with a nail, they snap and the opponent explodes, dealing more damage and ragdolling. However, doing it this way will do less damage per extra nail and no longer combo extends. After this use, Resonance goes on cooldown. This move hits ragdolled opponents. AWAKENING: Straw Doll. The Decay Technique pattern appears on the user's face and left arm. The user holds up a nail with their right arm, pointing forward with their left as the speech bubbles from chapter 60 of the manga appear around them with the text saying "I'm a bad match..." "...For you!" 1: Black Flash. The user throws up a nail and hits it forward with their hammer, ragdolling any hit opponent. The user pulls out the straw doll, slamming the nail into it in a huge black flash. The opponent takes knockback upwards after taking massive damage, being ragdolled again. The animation for hitting the doll has I frames. 2: Hairpin Max. The user snaps, and several higher-powered Hairpins explode around the user in a large area. 3. Concussion. The user makes a grab forward, delivering a devastating swing with their hammer to the head of any opponents caught. The opponent takes severe knockback and after ten seconds of hitting the attack, they are slowed and their camera is slightly blurry. 4: Resonance. As opposed to the base version, this one starts with the user slamming a nail into their arm. The effect is very similar to the R move, but it does not require a nail to be used and instead targets whoever you are looking at/your mouse is hovering over. This version does more damage, but has the same function of doing half-damage through block.
@katsumimoon2235
@katsumimoon2235 21 день назад
I personally would’ve thought I’d be better to have the r move as a domain on it thing instead of what the domain ability is
@hadesiak130plays2
@hadesiak130plays2 Месяц назад
i have an idea on how the rika defending could be nerfed: the yuta user has to time the defense while move
@HayvenMercer
@HayvenMercer Месяц назад
Every day on your videos, I will be posting every single domain expansion user, and non-user In the next video after the Jogo one, can you make a kenjaku concept video based off of this moveset the moves its name would be the worst curse or will be body shifter The Player would be recognizable for their stitch across the players forehead, R move: the special for kenjaku will cause the player to turn into the brain. The player can use this whenever they want, but they will be one shot. If they are hit as they will be exposed to anything with The player will be able to do is that whenever they have killed somebody is that they can take over the body for 25 seconds, allowing them to use any ability from the base moveset of that opponent and if The Pleco pushes r again. It will send them back to the original body if they are next to any did players when they do it. Unawakened moveset: First move would be squid shot: the ability would spawn a black portal with a blue ring around it, it would shoot a blue projectile at the opponent Second move antigravity pull: the ability can be used in two ways. If the player jumps, it will cause the opponent to be pushed to the ground by a gravity field. If the player uses it normally it will pull the opponent towards the player allowing for combo extension. Third move curse unleash: the move spawn between three different curse which will be based off how the player uses it if the opponent is full away from the player, it will send out centipedes that can attack the opponent. If the player jumps in uses it, it will spawn in the white dragon from the anime, which will grab the any opponent in throw them to the ground know if the opponent is downed like if they got down slammed, it will spawn a giant curse that will jump onto the opponent. Fourth move inventory swap: as in the anime geto is shown to actually have it so the player will be able to switch to the playful cloud three handle nunchucks, which will now give the player more damage with the M ones and a different type of m1 and will change the first move from one shot to a barrage. Awakening moveset, title true reveal: it will cause the player to take off the top part of the players head to reveal the brain of the player has 2 text bubbles will appear saying crazy but, how could you tell after that The player will pick the head back on which will allow The player to move again and be able to use the ultimate moves. First awakened move prison realm: it will cause whoever is within a four block radius of the player to be transported into the prison dimension through a cut scene, which will trap the opponent for 10 seconds, but can only be used twice in the ultimate because if it's cool down, Second awakened move the true curse will summon a giant shadow centipede type of creature that the player will hop on to and will be able to claim up buildings and run around the ground and anyone that is caught by. It will be hit with a 5% damage the Debuff and will be pulled a long and the centipede type creature leap into the air and hit the ground at the end which will cause a shockwave of damage that impact anyone who is near it. Third awakened move maximum Uzumaki: which you summon a void like shadow ball into the sky, which will cause anyone in a eight block range around the player can be hit with a barrage of dropping shadow ball attacks, which will do both anyone who is hit by for 5 seconds with a 15% damage debuff. Fourth awakened move domain expansion: Womb Profusion: will play a cut scene, like the other domain expansion with the player who uses their fingers in overlap them, like in the monger, which will summon the domain, which is a black void with a pole with faces and branches as seen in the manga, which will push everyone down to the ground, and will stand them for the domain expansion period which will last for 15-20 seconds and the effect is kind a like the infinite void of that, but The player will be able to move using movement type abilities. Please and thank you can you add this to a video this month maybe and if you do, can you tag me in the comments or in the description? Thank you. I spent like 20 minutes straight thinking about this and using Manga to inspiration for the moves.
@user-cv6hq7fn3h
@user-cv6hq7fn3h 29 дней назад
also the garuntee hit chance is in the source material
@Lightol
@Lightol Месяц назад
I think a cool idea with rika would be similar with the Megumi dog but if you kill someone with her you gain a move from their kit
@Eazy-Duz-It-1986
@Eazy-Duz-It-1986 20 дней назад
00:32 that "Stupid" was strong ash yk bro was pissed after getting barraged with the comment js for it to be mid 😭😭😭
@trulywicked479
@trulywicked479 15 дней назад
For Yuta's domain expansion, it could be that the last move used by another player in the domain replaces the R move
@user-mt4wy4bl2f
@user-mt4wy4bl2f Месяц назад
Somebody in my house i love ur vids
@pumpkin_lord-dl2se
@pumpkin_lord-dl2se Месяц назад
I feel like yutas r move could just send rika out and whoever she bites gives the yuta a random move from the person he can use and can store up to 3 but no duplicates for obvious reasons (i could honestly think of a full moveset for yuta that is probably better than the suggestion but theres a strong maybe in that)
@ChozzOk
@ChozzOk Месяц назад
I think it would be better if yuta’s ult r skill was just similar to divine dog totality but with rika it’s probably a bit too much but it’s the best I got
@Diego-ul6ub
@Diego-ul6ub Месяц назад
Plss check my toji suggestion as well (day 1) Name:-sorcerer killer Base moveset R special (failure of the zenin):-this will allow the user to have more speed and will not be effected by auto attacks like megumi’s toad Move1(pistol rushdown):-this will be a low to mid range move where it will shoot three bullets and all the bullets which knock back and oppent and ragdoll them in the process Move2(heavenly counter):-this will be a tp and work like manji kick where you will telport behind the oppent and stab them three times which will ragdoll them (if you press R before the Tp then it will put out a katana which you will stab them one time but will not ragdoll them and can combo start or extend) Move3(chain of a thousand mile):- this will me a mid range move and whip the opponent 4 times and them ragdoll them and destroy anything in the process Move4(gifted power):- this move will uppercut the opponent and then kick them down and down slamming them in the process (if you press R when you are in the air then the player will pull out the split soul katana and slice them vertically which will ragdoll them right under you) Ultimate name :- puppet of carnage R special(heavenly pact):- this will increase your attack and jump height and if you do R special near a domain then it will invade it and play a cutscene you coming in a domain and you will not be affected by the sure hit effects of the domain and will deal more damage to the domain user Move1(blood lust):-this skill will work like a sensor where it will tell you every person health their ultimate bar and even their move cooldown this will have a very long range and this skill will only last 3 seconds Move2(cloud pummel):- this is a tp move where you will teleport behind the opponent and hit them with a playful cloud strike and then throw them anywhere you like even in air (if you press R after the throw then it will follow up with another playful cloud strike and that will ragdoll the opponent) Move3(fangs of a beast):- this will be a dash where the user will run towards and opponent and when near will barrage the opponent with the playful cloud after that you can combo extend or combo start(if you press R when dashing the user will swing the playful cloud and any incoming projectiles will be deflected back this move can deflect mahito soul fire,gojo’s red,sukuna’s flame arrow and megumi’s toad) Move4(didn’t have a name you can suggest if you want ):- this move will have two scenarios if you land the move and second if you don’t the user will tp infront of the oppent and kick them in the guts then the user will teleport on the opponent and hit then constantly barrage them with the sharp playful cloud this will do the same damage as a hollow purple if you miss the kick to the gut then it will insert the playful cloud in their head and punch them in the gut making them fly far away I hope you like this moveset and Plss react to my moveset as many people don’t suggest toji moveset and fell free to name the fourth move
@CoconutREAL111
@CoconutREAL111 Месяц назад
Black flash concept: All black flash moves give you a temporary buff to every stat, you must keep hitting black flashes to sustain the buff, if the buff ends it goes on a cooldown so constantly hitting black flashes is encouraged. With each hit, the black flash window gets smaller.
@yaga7557
@yaga7557 Месяц назад
I'm not landing a 0.000001 second black flash bro that shit is WACK
@VVX22
@VVX22 Месяц назад
Horrible idea
@memeinatorun-official144
@memeinatorun-official144 Месяц назад
@@VVX22why so?
@VVX22
@VVX22 Месяц назад
@@memeinatorun-official144 you couldn’t spam black flash if u wanted to with its cooldowns and what does he mean window gets smaller???? Black flashes are easy and then there are also buffs to not using black flash
@noiceone8168
@noiceone8168 Месяц назад
@@VVX22 hes saying the timing to use black flash gets smaller each use
@dominickinsey6867
@dominickinsey6867 Месяц назад
The special ability should be able to consume any dead body, and gain a random move from the dead body's base moveset
@user-mi3rk5xm8z
@user-mi3rk5xm8z 20 дней назад
id say instead of moves, the ult would be like hakaris, opening the domain upon activation. instead of having moves, yuta would have all the characters, and their moves (not including domains coz he's in his one) and he can use the moves of other characters, and the domain is replaced by the move "switch" that would allow him to go back to the characters as moves so he can switch between characters. (hakari would just have 5 moves and megumi would not have raga) once all the moves are used, yuta would be forced out of that specific character's moves like the binding vow that takes away your moves after usage in the duels map, forcing the player to either use all of the moves or be killed to exit the domain. or, instead of having all the characters, he would have a cutscene where yuta can select a few(2 maybe 3) characters of his choice e.g sukuna and gojo and use their moves, same rules apply except he would be limited in characters. later nerf could possibly be if it is too busted, he takes the moves of one character, and has his own version of the moves, e.g hollow purple becomes more like red, fast and small, or fuga becomes an explosion. ( the whole moveset for that character would be change btw)
@Darkninja640_
@Darkninja640_ Месяц назад
Toji revival moveset : playful rush rushing at the enemy grabbing them and throwing them :playful impal dashing at the enemy the while inpaling them then stuns them for a second:playful instinct a counter that teleports behind the enemy hitting them in the face : playful kick the enemy and hit them with playcloud:r allows u to throw your weapon and the weapon comes back to you:ultimate unlocks your heavenly restriction:r allows the user to bounce off anything including wall poles anything: ult sharpins the tool and it does more damage:first ult move playful dropkick raps the tool around the enemy and kicks them in the face :second ult move playful barrage rushs at the enemy doing a bunch of barrages:third ult move playful fury kicks the enemy up in the air stabs them in the head while you land on your feet ,i ran out of ideas
@Luek64
@Luek64 Месяц назад
Yuta’s r move in ult should use rika to do the same thing as divine dog: totality, but once. (And on a cooldown of course)
@sshheessee4468
@sshheessee4468 Месяц назад
New awakening idea: yuta is the same as regular but he has rika to protect him. It would work like megumis dog but automatic and maybe more damage. His domain would make it so that when the yuta player presses a certain key it has a chance to use any move in the game (including supers)
@TheCoolMist1
@TheCoolMist1 Месяц назад
me wanna join! Hakari Rework: Special: Hakari has the ability to gamble his chances by summoning a slot machine (0% dmg) that has 3 outcomes : 1) You can get damaged by 10% with a 25% chance. 2) You will not get any effects with a 50% chance. 3) You will get a short healing aura lasting 10 seconds with a 25% chance. 1) Reverse Balls - User shoots a bullet that will always deal ragdoll effect, rather than depending on a range. Should do atleast 7% at the most. The bullets will also have random colors. White - 7% health, 50% chance. (Any color other the white and yellow) - 9% health, 30% chance, Golden - 10% Health, 20% chance. Special: If you manage to hit or not hit the target, using special will cause the ball to come back. 2) Shutter Doors - Doors close on player, dealing around 10% dmg. Shutter doors can also get a variant with reverse balls to hit a 13% dmg move, which will make the player ragdoll with a downslam effect. 3) Restless Dash - The player will cover half the distance a normal front dash will achieve, and if hit with, the target will get caught, punched 2 times from left and right, before being kicked back with a ragdoll, leading to 15% dmg. 4) Fever Breaker - Works the same. Special: If you use R while using 4, you will access the counter technique used in the old special. Ultimate: Idle Death Gamble. Domain loads in, and instructions are displayed. Use 2 visual scenarios to shift to a new area, leading to possibly more luck. Each area has different luck ranges, (Circle Area - 25% luck, Passway - 50% luck, Bathrooms - 75% luck.) Scenarios - Colored Ball - 1 Star Scenario, 1-3 range. Colored Doors - 2 Star Scenario, 4-6 range. Golden Doors/Balls - 3 Star Scenario, 7 guaranteed. Ultimate Moves: All the same, they are really cool. Ult Move 2 Special: Using special after throwing the player will teleport to them. Ult Special: Player will boost back up without wasting ultimate bar, for 25% health. Ult Passive: Player will receive healing anytime they take a hit, however, it will use ult bar depending on the dmg.
@Gojo_D_goat
@Gojo_D_goat Месяц назад
Here’s my idea for yuta R move:copy when you land a full m1 on someone you can use their first move but it deals a bit less damage first move:cursed slash (yes that’s its name) you pull out your katana and swing it infront of you with a pink slash flying out for a little so half of mahitos second move and when it hits someone it well disappears second move:slam you summon rikas arm which slams someone into the ground one time pretty basic ik third move:steel strike you swap from your sword to your metal arm then you dash forward and if it hits you punch someone knocking them back fourth move:cursed barrage you grab your sword and we’ll let out a barrage of slashes with pink cursed energy surrounding your sword awakening “heart and soul” you summon rika behind you where she stays there until your ult runs out first awakening move:thin ice breaker (ik it’s the same but the name is only the same) you swap with your sword to your steel arm and punch someone and when you do a shockwave blast them back (not to different) move 2:crush you send out a shockwave from your mouth and if someone gets hit by it they get slammed into the ground move 3:black flash you punch someone with a black flash 100% a black flash and you send them flying final move:pure love well yea pretty self explanatory the passive allows you to switch to your steel arm after a kill replacing the R move and changing the base moveset I’m Adding Steel arm moveset at 100 likes
@Alphyxity
@Alphyxity Месяц назад
yuta special move idea/R move:It just switches from katana to iron arm which gives new moves they still have the same names but have the same damage but if one move is a combo starter it will switch into a combo extender but if a move has a cooldown and you switched to iron arm it will still have a cooldown (i took inspiration from aut so thats why it sounds familiar)
@splobby
@splobby Месяц назад
Yuta: R move - Summon Rika to devour a dead body, storing a random ct. Hold R to pull up a menu where you can select ct you’ve stored to use, after selection the move is used. 1 Curse Assault - user performs a stab with their katana, while Rika appears behind them and slashes. Ragdolls them into the ground. (Blockable, close range move, hits grounded) 2 Dash - Dash backward before entering a stance and dashing forward (like sukuna’s rush) and performing a slash (blockable, does hit ragdoll, doesn’t ragdoll) If this move is used in ragdoll, it ragdoll cancels you for ult meter. 3 Cursed Slash - Perform a horizontal slash. Press 3 again to feint and do a black flash instead. (Blockable, combo extender; Variant is unblockable, ragdolls) 4 Assist - Jump forward and do a drop kick, while Rika appears behind them and punches them into the direction your camera faces. (Ragdolls, hits grounded) Love(Awk) 1 True Mutual Love - User expands their domain, with the swords on the floor. Pressing 1 again allows him to pick up nearby swords, and pressing 1 again allows him to use the technique. (Surehit is that no moves can be used) 4 Rika - Press 4 to have Rika out. Press 4 again to have her assault the opponent. (basically reskinned totality wolf)
@user-jz3jr7sp9q
@user-jz3jr7sp9q 25 дней назад
Alr here is my Yuta suggestion: R special - RCT, provides a 5 hp heal and 3 hp every second for 5 seconds. Using twice can apply this affect except 4 hp and 2 hp per second to a person in front of you. 1 - Curse Draw (combo extender, combo starter) coat your sword in cursed energy and swing 3 consecutive times, a decent amount of range with low knockback. the air variant of this move will lunge forward and down, stabbing the target and throwing them backward while skewered on the sword. 2 - Distraction (combo extender) Rika appears behind the target and opens her eye, drawing the target's view. this puts them on guard but stunned, taking 10% less damage and stunned for 5 seconds. 3 - Pummel (combo ender) The user performs a small dash forward into 2 punches, if hit then the user grabs their sword and spins rapidly, applying heavy knockback and ragdoll. 4 - Love Crash (combo starter) Rika is summoned and with long range, grabs the target and slams them against the floor, she then throws the target a little bit under forward dash distance. Ultimate - Manifestation R special - Copy, Rika grabs the target and throws them, now during the ultimate you can use their R ability with half cooldown, press g to sacrifice a little bit of ultimate bar and clear which ability you have copied at the moment. 1 - Copy Combo (combo extender) grab hold of the reality around you and pull the target towards you with the sky (Sky Manipulation) and then perform thin ice breaker into the floor, creating a large shockwave and ragdolling the target. 2 - Cursed Speech (combo starter, combo extender, combo ender) when used a speech bubble will appear, normally it is "FREEZE" but use twice to change it to "EXPLODE" freeze is blockable with a 4 second stun, and explode is unblockable and launches the target (has less range than freeze) 3 - Pure Love (ultimate) you know what pure love is i dont need to explain this. 4 - Authentic Mutual Love The domain is full of swords in the ground that can be picked up, each sword represents a random move in the game that is not known to the user until the sword is picked up (this can also be R specials) when holding the sword and clicking the move will be performed (world cutting slash is included but does not have a chant)
@helios_storm
@helios_storm Месяц назад
Posting Shinjuku Yuji Moveset! (Day 1) - AWAKENED CALAMITY - This suggestion is a move set based off of Yuji’s shinjuku showdown moves that we see in the manga. The first move that he will have is his black flash. This move will have a 5 Second Cooldown and it will have a use twice similar to his regular Divergent Fist we see in the normal game. This move will have a finisher effect where instead of it being one black flash it will be a chain of 4 Flashes ending in one final Black Flash similar to his regular one we see in game. This move is required to be used so he can use ult. 2ND MOVE. Manji Kick. Self-Explanatory, he needs a counter. 3RD MOVE. Calamity Combo. Starts off with a single uppercut that launches target into the air, the user would then jump into the air and use a Black Flash on the target which launches them on the ground where the user will drop down and (if this is a finisher) use a second black flash. 4TH MOVE Blood Manipulation. Self explanatory. ULT Calamity’s Awakening. First Move. Black Flash Chain. This Move is similar to the move Yuji used against Sukuna in CH. 257. The user hits 7 Black Flashes but if this is a finisher he hits an 8th Black Flash and flings the target across the map. 2ND MOVE. Dismantle. Self-Explanatory. He still has shrine. 3RD MOVE Cleave. Same reasoning as dismantle 4TH MOVE Piercing Blood. Explains itself. HIDDEN MOVES Similar to the Vessel moveset, If you are unawakened and use a move then hit R then it cancels. In Awakened mode, If you hit 3 4 2 then R You can either use Convergence or RCT, it’s depended on how lucky you are.
@Obistopmotions
@Obistopmotions 2 дня назад
Kinda lazy
@Donfredanime
@Donfredanime Месяц назад
Authitic mutual love should have been swords On the ground each one you pick up (pick up by blocking) m1 and it will replacate a abiltie in the game and it had a true hit effect but only tps you infront of your enimie and not infromt infront so you couldnt have the bigger advantage
@GamesthatareplayedYA
@GamesthatareplayedYA 29 дней назад
I think the R ability can have like a time limit, and I think removing one of the ult moves or ult R ability, so you can can control Rika for like 5 seconds, which would probably have just like m1’s or smashing them in the ground. Basically, I’m just saying I really like Mahoraga and I want the same concept for Yuta
@catastrophefx
@catastrophefx Месяц назад
Commenting my movesets in NoobEternally's videos until he decides to make a video on it! (Part 3) 3. Mechamaru (Restricted Puppet) *Passive-- Cursed Energy Storage* Not using any moves in your moveset can exponentially store up more cursed energy, eventually making your moves stronger. Killing an opponent with barely any moves can strengthen this. This process resets when the User gets killed. *[Special/R]-- Puppet* At the cost of 15-20% ult bar, User sends out a puppet that uses your moves for you. This has 3 modes/variations which is Shield, Attack, and Self Destruct. 1. Shield mode being that the puppet protects you from any attack but breaks after 1 move is used (Limits are only 4 when it comes to m1's). 2. Attack mode is with the puppet copying your last move on the opponent before dissapearing. 3. Self Destruct mode being with the puppet self destructing when you m1 during this mode, ragdolling your opponent. [NPC, 10 second cooldown] *[1]-- Boost On* User enables fire on their elbows. User then dashes towards the opponent, granting a kick on the opponent. “Similar to Cursed Strikes” but faster motion. [Blockable; deals damage, Cancellable, Counterable, No Ragdoll, Combo Extender] *[1 + R]-- Boost On (Fly)* When you press special along with 1, it will give you the ability to fly for 5 seconds. User can blitz the opponent during they're flying, but the entire move stops once the opponent is blitzed. [Unblockable, Not Cancellable, Counterable, Ragdoll, Combo Ender] *[2]-- Ultra Cannon* User sticks out their hand to shoot out a large fire beam at the opponent, ragdolling them and rendering damage. [Unblockable, Not Cancellable, Counterable, Ragdoll, Combo Ender] *[Use Twice]-- Albatross: Ultimate Cannon* Pressing 2 again during the hand is out will stick the other hand and mouth out, with the User dashing straight to shoot out a larger fire beam at the opponent, dealing more damage than Ultra Cannon. Similar to Genos' Ignition Burst. [Unblockable, Not Cancellable, Counterable, Ragdoll, Combo Ender] *[3]-- Ultra Spin* User spins their drill and propells up high to crash down onto the opponent (You can aim where to land). Once they land on the opponent, they will get drilled on and ragdolled by the User. [Unblockable, Cancellable, Counterable, Ragdoll, Combo Ender] *[4]-- Sword Option* User equips their sword option which has metal claws and armor. User then starts grabbing the opponent to stab and impale them with the sword option, ragdolling them and dealing damage. [Blockable, Not Cancellable, Counterable, Ragdoll, Combo Ender] *[4 + R]-- Sword Option: Ultra Shield* When you pressed your special with 4, it will temporarily provide Ultra Shield to the User. When blocking, the opponent will be taking damage while attacking the user. It also grants 5% damage buff to the user. [Defense, Weapon] *AWAKENING - Ultimate Mechamaru Mode: Absolute* In order to awaken, you must have your ult bar full, and you must be in full health. Pressing G will trigger a brief animation. The process will be similar to the Mahoraga ritual. The animation will start with the User sending a bunch of puppets and dissapears onsight. A rumbling from the ground then occurs. The UMMA then rises from the ground roaring. Once you're awakened, the physical appearance of the UMMA robot will be a bit larger than Mahoraga. *[Passive]-- Cursed Energy Usage* You can m1 through structures, but cannot walk through them. Using your moves in awakening will drain your ult bar a lot faster than average. Although you can m1 opponents to keep the bar a lot longer. *[Special/R]-- Puppet Counter* UMMA strikes a pose in the robot. When UMMA is hit, a bunch of mechamaru puppets will appear and fires a beam towards the opponent who attacked UMMA. [10 second cooldown] *[1]-- Ultra Cannon* UMMA charges up a year worth of cursed energy. It then bends over and releases a massive energy beam, dealing massive damage to anyone caught within the big ultra cannon beam. It consumes 5% of your ult bar. [Unblockable, Not Counterable, Ragdoll] *[Use Twice]-- Miracle Cannon* If you time it right, UMMA pulls up two arms and charges up two years worth of cursed energy. Releasing miracle cannon that is a way larger beam than ultra cannon, incinerating anyone within it. Two times larger and longer than Ultra Cannon. It consumes 10% of your ult bar. [Unblockable, Not Counterable, Ragdoll] *[2]-- Drill Impale* UMMA winds/charges up its arm and dashes onto the opponent, impaling them with the drill after. Dealing damage and ragdolling them. If UMMA by chance is inside a domain, it will automatically use simple domain, negating the sure-hit effect. It does not consume any of your ult bar. [Unblockable, Counterable, Ragdoll] *[2 + R]-- Dropkick Shock* UMMA jumps into the sky and does a dropkick onto the ground, releasing a massive and devastating shockwave around the area. Anyone caught within the shockwave will be damaged and ragdolled. It does not consume your ult bar. [Unblockable, Counterable, Ragdoll] *[3]-- Mech Fire* UMMA sticks out its finger and shoots out 2 bullets at the opponent you're aiming the cursor for. The bullets then detonate in contact once they are shot at the opponent. It consumes 5% of your ult bar. [Unblockable, Counterable, Ragdoll] *[4]-- Pigeon Viola* UMMA charges up 5 years worth of cursed energy. It then releases orbs out of its armor, chasing opponents near UMMA’s radius. Once the orbs reach the near opponents, they will explode in contact. The move will be autotrack similar to “Rabbit Escape” and “Toad”. It consumes 35% of your ult bar. [Unblockable, Not Counterable, Ragdoll]
@eggytheguy
@eggytheguy Месяц назад
5:15 he also got the pole’s curse 💀
@uberrex8073
@uberrex8073 Месяц назад
Street sign
@King_Jrad
@King_Jrad Месяц назад
Hehe that was me btw
@aDinoNerd
@aDinoNerd Месяц назад
In Yuta's ult, his special should be that his list of moves changes to random CT's
@justaguyontheinternet3893
@justaguyontheinternet3893 Месяц назад
I think I can do one better: Base; 1. Rush, just rush in and do two slashes, blockable, much like cursed strikes, good combo starter and good damage. 2. Impale, much like the suggestion in the video, basically Mahitos hammers. Basically a sword uppercut, can hit ragdoll. Pressing R after this makes Rika slam her hand down onto the opponent (but puts R on cd obviously) a bit of a start up, good damage. 3. Cursed Beatdown, do a small barrage of punches with your left hand, knocks the opponent away, blockable at first but the last hit is unblockable (like Gojos fourth move) 4. Cursed Child, for a second you flash red and black (as a visual cue that the move is being used) then for the next minute if you are hit you get s, your attacker is ragdolled by Rika (low damage) and they get flash dark purple (the aura they get is “fear” and it makes your opponent slower and do less damage for a short duration [20 seconds]) R - RCT, heals you for a bit, you can hold it while near someone to heal them. Moderate ult bar usage. Ultimate: text; Give Me Everything, Rika. Ult name : Full Summoning 1. Copied Storage, much like Mahoraga, you can switch between multiple “modes” that have different CT-s, including Jacobs Ladder (high damage above average start up, can be done on ragdolled opponents, AOE attack) Thin Ice Breaker (good damage, high stun low start up, hits people that are behind your opponent with a high damage blast) Future Sight (makes you unable to be hit for 10 seconds) Dismantle (just Sukunas dismantle) and Shikigami manip (high damage projectiles, moderate start up) Cursed Speech STOP (stuns a lot, low start up) every time you use a copied CT the move goes on cooldown you cant use them one by one you must wait for the cd to go off and go into the mode of your desired CT. 2. Double Assault (charge and do a beat down with Rika like Yuta did with Uro) (good damage low start up) 3. Rage, tp behind your opponent and grab them, wiping the floor with their face before throwing them, if you time it right, you do a black flash instead of a grab which does high damage. (Moderate- High damage, moderate start up) 4. Domain Expansion: All-Enveloping Unequivocal Love. Whoever doesnt block takes the sure move of the mode you are (besides FS and CS) in (so JL, SHM, TIB, Dismantle) BUT you can also grab swords which replace your 4 key with a move from any of the base characters, theres also a chance to get a sword which has your own CTs (like JL, TIB etc) and you can also get Cleave from one of these swords, which has a unique animation. Once you use a sword it disappears . R - RCT, yeah just RCT from the base but better, this one doesnt expend ult bar to use and heals much more. Passive: “Rika” Rika stays behind you while you are in your ult and also blocks for you, you can hold m1 to do sweeps & swipes with Rika that have higher damage and range but more start up. Special alt 4. Pure Love, its a massive AOE beam with a bit of start up, very high damage (like WS and HP) but with a much larger AOE range, spends up your entire ult bar.
@mickelsonsaint-preux6651
@mickelsonsaint-preux6651 Месяц назад
Wow ur interption of the domain expansion very smart like u after u use ct u cant use any more but the only thing change about this interption whoever inside they domain get copy which i only they 1st and 2nd ult move which it would implented in swords so that tht if they a hakari and megumi player in ther u copy 1st and 2nd of it ult moves and also jacob ladder would be stun move and it would nerf the opponet by 20% for only 8 secs
@VaclavRytina
@VaclavRytina Месяц назад
Naoya Zenin: Vengeful Misogynist Passive: Projection Sorcerery Every 3 seconds a frame of yourself appears in the general direction you are facing. By passing through it, you gain stack of speed. The more stacks you have, the faster you are, up to 2× speed. However, if you stop passing through the frames, you start exponentially losing the speed. R: Frame Freeze You lunge forward and touch the enemy. A frame of the enemy appears somewhere nearby, and if the enemy doesn't touch it within 2 seconds, he'll be frozen for 2 seconds inside a frame. While frozen he also recieves extra damage. Cancellable, blockbypass, stun 1: Frame Shattering You perform quick barrage of punches while dashing forward, turning air in front of you into frames and shattering it. This slightly reduces you frames, but the more you have, the more damage it will deal. Blockable, cancellable, stun 2: Maximum Speed You run forward with your fist prepared. Upon coming to contact with a player you punch them upwards, before teleporting above them and smashing them against the ground with full force. This takes all your frame stacks, but heavily increases the damage the more of them you have. Blockbypass, ragdoll, knockback 2 + R: Presumption Instead of preparing your fist, you put your hands behind you. Upon coming to contact with a player you instead slap them, before running past them, dealing no damage but bypassing and cancelling any sort of defence such as block or a counter, and giving you stacks. Blockbypass, cancellable, stun 3: Checkmate You quickly slide on the ground with your knees, slashing enemies above you with a hidden knife. If you use this while hovering your cursor over a player you instantly dash behind them, stabbing them in the back. However, this will make the move blockable Note: during the sliding you have s and can pass through other players, and by hitting a player with it you gain few frame stacks. Blockbypass, ragdoll 4: Step Ahead You spin with your arms stretched, freezing any projectiles, objects, debris or shikigami in small area around you, turning them into frames. This neutralises them, and makes them fall to the ground after a second. However, if you m1 them during this period, they shoot forward as projectiles, damaging enemies and being destroyed in the process. Cancellable G: Time Cell Moon Palace You activate your domain, while inside the, enemies mustn't move (or be knockbacked), or film reels will rapidly slash their body due to not moving at 24 fps. However, you are still free to move and attack without being slashed. Blockbypass, cancellable While inside the domain, enemies mustn't move (or be knockbacked), or film reels will rapidly slash their body due to not moving at 24 fps. However, you are still free to move and attack without being slashed. Blockbypass, cancellable Other Side Upon dying with your ult bar full, you turn into cursed womb, before bursting out of it with worm like appearance and all your health back, with shakily written "SIKE, AS IF I CARE" panel appearing next to you. Passive 1: (Un)dying Hate Due to becoming a curse, your health regenerates way faster, but when your ult bar runs out, you die. Your dash now makes you quickly wiggle forward instead of dashing, due to not having legs. Passive 2: Momentum Instead of needing to pass through frames to accelerate, you now just need to keep moving without stopping, quickly accelerating your speed up to 3×. However, if you stop moving your speed reverts back to normal. R: Frame Erasure Remains the same, but now the enemies are frozen instantly 1: Tendril Bind You temporarily evolve into your full form, binding a pulling nearby enemies to you with your Tendrils and slowing their movement speed. Blockable, cancellable, stun 2: Read the Room You charge forward through anything in your way, protruding huge Monstrous head out of your "mask" and devouring the enemy whole, before spitting him out. Blockbypass, ragdoll 3: Perfect Aerodynamics You evolve into your complete form, and start flying in direction of camera. flying without making sharp turns quickly fills up your momentum bar, increasing your flight speed. While flying you can't attack, but by ramming into players at high speed you deal great damage, and destroy any structures in your path. You also freeze the debris you shatter, making it explode after slight delay, dealing additional damage to nearby enemies. You can fly only for 7 seconds max, but by ramming into players you increase the move's duration, allowing you to ram into players at max momentum for up to 3 times. Blockbypass, ragdoll 4: Mach Speed You create line of frames in front of you. Passing through them makes you break the momentum speed limit, gaining 6× speed for 1 second. 4 + R: Predetermined Path You dash to the frames and instantly pass through them, creating small explosions and severely injuring enemies in your way. This move has high endlag. Blockbypass, ragdoll. G: Time Cell Moon Palace You morph your body into human form in order to activate your domain, temporarily giving you your appearance and base moveset back. The domain's effect remain the same.
@Vishnya_zxc
@Vishnya_zxc Месяц назад
How about this: Yuta gets random skills from everyone in the domain (if we exclude the special which is just catalog of these), taking the skills off of the victims, such way the multiple people getting in the domain will split the amount of moves copied (ex: 4/2=2, 4/3=1 from every out there + 1 from a single unlucky guy and so on). Yuta can also switch between his ult moves and copied moves maybe? idk seems like it would fit but still would be hella strong
@The_lego_beerus
@The_lego_beerus 14 дней назад
I would like to say how i would do this, first the r would be simular, except it copys a random move that you don't know about from the character 1 would be rika combo (like cursed strikes +dogo) so rika is sent out amd does 3 strikes each doing small damage with the range of the dogs, but if it is closer it will end with you slashing them, also if you are hit it will switch target but with only one hit and the cooldown is made longer 2 would be (idk for name) /black flash, the non black would be a combo starter and continuer doing small nockback but stuns for 0.75 seconds, the blackflash would be like yujis except it does less damage but more nockback amd be a combo ender 3 would be summon rika, it would allow you to block one move but only one and depending on the damage will depend the cooldown (this move will also be useful for later) 4 would be spin slash, you would use your sword and spin vertically (idk what to do for this move) Ult (without rika) it would be called without love were you don't have rika to help you fight R would be a heavy attack that is a stronger m1 but only combos 3 times before colldown 1 would be a combo of slashes, it would help continue combos but it has a bigger hit box because "he will work alone" aka stops teaming players 2 would be without love, witch would be a counter where if it counters the target will either lose an arm or leg, which for you to prevent them from dashing are using their R move and they lose 25 max health, to get it back they have to either rtc (idk how that will work) or find it and attach it back ( if they somehow loss both arm they can't attack in general or if lose both legs cant move other than jumping) it will have a 2.5 second delay but be longer than maji kick 3 would be simple copy were you can only copy or use moves you have already copyed or use stop from cursed speech which would freeze people as a aoe but take damage in return 4 would be true and mutual love (domain) if used it will be a field of swords each having a random cursed technique, also your domain botton changes to a ise botton and you pick up a sword to give you a random technique to use, but your opponent can pick up swords if matches one of their techniques, they get a free cool down refull Now ult (with rika) you would need to use 3 before poping and as you use 3 the name would change to be, true love with rika by your side with her own health bar if deleted she dies and all moves with rika become without and you switch to without rika ult but with a full bar (filled with hate) and the effect lasts until you respawn 1 would be a combo of slashes but with rika doubling the damage 2 would be true love where you fire a beam of love, it doesn't have one damage output and you can aim after fired because it would be like a gasterblaster also as it charges up if you hit it as it is (takes like 1.5 seconds) rika will grab you and fire directly in your face, but only damageing you and that would be called pure love 3 would be true copy where you can copy enyone move at random but it has the same cooldown to use it (except for raga and domains) 4 would be the same
@The_lego_beerus
@The_lego_beerus 14 дней назад
Also i just subbed and can you make a video if this is good or not thx
@aboogie6834
@aboogie6834 Месяц назад
Day 2 or asking noob to rate me suggestion of RCT (the ultimate you have you trade for hp but Hawaii would be better edit about correct hakari
@muckyesyesindisguise3854
@muckyesyesindisguise3854 Месяц назад
Yap sesh: Completely unrelated to jujutsu shenanigans (and the video), but this is the only public place I have a chance to get reliable feedback on these lol Anyways, I’m gonna show off a MID ASS move set for a game I’m considering making (not very seriously lol), and since it’s so mid ass it’d be nice if anybody who saw this left suggestions to make it feel more unique. Platinum Fist: Passive: Battle Tendency: Each melee hit builds “Battle Tendency”, at max BT your next M1/M2 will do MUCH more damage and send the opponent flying. Move set: Fist Of Many: release a barrage of punches in front of you that ends with a strong punch to gut, sending the opponent flying back. If this lands successfully, The Platinum Fist taunts the opponent. (Blockable, if all hits land “taunt” the opponent, taunt gives style points and a small increase (+3%) in health or mana regen (50/50) for the Platinum Fist, taunt has a 50/50 chance to debuff enemy health or mana regen by 3%) Starlight Crusader: The Platinum Fist dashes forward and punches the opponent in the face, knocking them to the ground. If this successfully lands, The Platinum Fist will smash their fists together. (Blockable, gain two extra BT stacks if this lands) Platinum Slam: The Platinum Fist winds up a slam that shatters the ground, and people, around them. If this lands successfully. (Block break, AoE) Platinum Gutter: The Platinum Fist punches the opponent in the stomach, splitting them open. (Block break, small bleed) The One Punch: The Platinum Fist charges up a true haymaker, a final punch to end them all, truly perfecting the art of power! (Block bypass, affected by BT) Extra info you might need: this game would be half-stun combat (think prime YBA), so most Blockable moves that aren’t debuffs or something stun very briefly, allowing for a follow up or something. But M1’s do zero hit stun and only act as a source of damage.
@galaxyuniv8604
@galaxyuniv8604 28 дней назад
Yuta has some problems, I think the ideal yuta for a game would be like a fusion of itadori and megumi, that he would have a black flash like mahito 3 or itadori 3. Rika would be like the divine dogs totality. And then he would have some sick sword moves for 1 and 2. His awakening could be like, summoning Rika, and then she would turn into a ABA todo, idk, but then Yuta would be like to use his copy techniques like jacob's ladder, or sky manipulation, and then cursed tools like his gauntlets, the fourth move I think it would be nice to be like pure love and the R variant for pure love would be his domain that, it is just, random moves, you press E to grab a sword, press the domain button again and use a random skill from any character in the game, neither would be in awakening or not.
@catastrophefx
@catastrophefx Месяц назад
Commenting my movesets in NoobEternally's videos until he decides to make a video on it! (Part 2) 2. Hiromi Higuruma (Cursed Lawyer) *[Special/R]-- Gavel Size* At the cost of free of your ult bar, User will be able to change the size and variation of their Gavel. Ranging from small, large, and long. 1. Decreasing your Gravel size to small will increase your m1 speed, but decreases the damage by a bit. 2. Enlarging your Gravel size to large will allow you for greater m1 damage. Although your attacks take slower. 3. Lengthening your Gravel size to long will allow the User to have longer m1 range. This variation has no flaws. [Weapon] *[1]-- Gavel Blow* User swings their Gavel to the side of the opponent, hitting the opponent’s stomach; blowing/flinging them away. [Unblockable, Counterable, Ragdoll, Combo Ender] *[2]-- Gavel Smash* User uses their Gavel and propells up high into the air, swinging their hammer while crashing on the opponent, Once they land, the opponent will get smashed by the gavel. [Unblockable, Counterable, Ragdoll, Combo Ender] *[3]-- Gavel Whip* User transforms their Gavel into a hook. The User then whips the hook onto the opponent side by side, inflicting stun but does not ragdoll. [Blockable, Counterable, No Ragdoll, Combo Extender] *[3 + R]-- Whip Throw* While you’re swinging the hook side by side and use special with move 3, User will cling the hook onto the opponent and can fling them into the air or slam them on the ground. [Blockable, Counterable, No Ragdoll, Combo Ender] *[4]-- Gavel Staff* User transforms their Gavel into a staff and swings it at the opponent. If the opponent is caught within the swing, they will get barraged and smacked around by the User using the staff. Eventually slamming them onto the ground. [Blockable, Not Counterable, Ragdoll, Combo Ender] *[4 + R]-- Javelin Impale* While the Gavel is a staff, you can press your special with move 4. Doing this, allows the User can use the Staff as a Javelin Throw and throw it onto the opponent, impaling them. [Unblockable, Counterable, Ragdoll, Combo Ender] *AWAKENING - Deadly Sentencing* Upon awakening, the User expands his domain and the opponent is put on trial inside the courtroom-like domain. Violence shall be forbidden inside the domain. The “Judgeman” shikigami will appear behind the user. With the opponent’s moves being replaced with a “Confess” or “Deny”. Judgeman will then ask random questions to the opponent. If: 1. If there is only one opponent inside the domain the process below will be the process of the domain. 2. If there are multiple opponents, only one opponent will be picked for the trial. The rest of the players will be put in jury and vote whether the opponent in trial is guilty or not. It will still follow the same process. Possible Questions Judgeman may ask: 1. “Have you killed number players?” 2. “Did you kill username recently?” 3. “Did you attempt murder on username?” 4. “Did you use move on all those players?” 5. “Did you use Domain Expansion on number people?” Outcomes: 1. If Confess, chance of being guilty goes up to 35% 2. If Deny, chance of being guilty is reduced by 15% 3. If caught lying, chance of guilty goes up to 20-25% 4. If the jury votes the opponent guilty, the percentage goes up by 10% (If there are multiple players inside the domain). If your guilty percentage goes up to 45%, you lose one move. If 70, you lose 2-3 moves and drains your ult bar. If 85%, you lose every move, get your ult bar drained and get “Death Penalty”. Judgeman will then make a verdict. If the opponent does not get death penalty, User’s ult bar will drain to 50%, and you will not get your awakening moveset. Although your opponent may still get the technique confiscation. This process may repeat until an opponent is given death penalty. Giving the awakening animation “To the unbounded raw talent...” “That rivals even the strongest!”. *[Passive]* The user’s first 3 moves' cooldowns will be 15-20 seconds, making them 3 time uses for the entire awakening of the moveset. *[Special/R]-- Cursed Energy Buff* Pressing your special may buff the damage of your moves. Due to the extreme cursed energy flowing inside the User’s body. [Cooldown: 15-20 seconds] *[1]-- Class Action* The User aims their cursor on the opponent. When the move is pressed, the User teleports behind the opponent, stabbing them on the back and kicking them away. [Unblockable, Counterable, Ragdoll] *[2]-- Judgement* User grabs the opponent by the neck, stabbing them with the Executioner’s sword on the chest, punching them away. It puts all of their moves in their moveset on a 30 second cooldown. Similar to Sukuna’s “cleave” but faster motion. [Unblockable, Counterable, Ragdoll] *[3]-- Life Sentence* User rams onto the opponent and uses their Executioner’s sword. They then barrage the sword on the opponent before slamming them onto the ground. This move ragdolls the opponent for 5 whole seconds. [Unblockable, Not Counterable, Ragdoll] *[4]-- Execution* This move is a one-time use due to it being one shot to the opponent. User grabs the Executioner sword and dashes straight onto the opponent, slashing them (has a small windup similar to “Cursed Strikes”). If the hit is landed, the opponent is completely killed. If missed, the User gets stunned and ragdolled onto the floor. [Unblockable, Not Counterable, One Shot] *[Secret Move (1 + 4 + 3 + R)]-- Retrial* If you have used all your moves and the guilty opponent is still alive, you may do a retrial doing this combo (You can only do this during awakening). Which will send you back to the domain with the opponent and redo the entire process. A successful trial will restore all your ult bar.
@What-TheDawgDoin
@What-TheDawgDoin Месяц назад
I think that the awakening should have some kind of requirement to activate like mahito’s awakening. The awakening would be called “Full Manifestation” and when when you activate it a ring shaped button would appear and you’d have to press it within 3-5 seconds then you would say “Rika, give me everything.” And instead of sword M1s you’d have more range something like Sukuna’s M1s but it’d be Rika’s arm hitting your opponent it’d have longer range and would do more damage but it would instantly knock your opponent back on the first M1. Also sorry for almost no interpunctuation, I just woke up.
@thefakeplayer_
@thefakeplayer_ Месяц назад
NoobEternally Can you Review my suggestion? Combat Dummy This Dummy is an NPC located near the café or store. Upon interaction, he will say, “Looking for a fight?” The options are Yes or No. Upon selecting Yes, you will be brought to a white map where the Combat Dummy will fight you. They will act like a player, allowing you to test your combos and train yourself until you’re good enough to fight players with real skill. Training Rooms (maps) Players are able to select which maps they want to train on before they start. Combat Difficulty There are 4 levels of difficulty for the Combat, as the player is able to customize the difficulty: Easy Normal Hard Extreme Character Selection Able to customize what character the NPC and themselves will use, similar to Mortal Kombat or Super Smash Bros. Special events Random Events will happen inside of the training room
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