@@brotherhood7596 I consider it appropriate to use the plural considering the bulk of effectS they changed within the same card, plus them adding the clause of it being the only effect usable per turn.
I kinda wish Konami had made a retrain of Chaos Emperor Dragon instead of errata-ing it. An episode of GX said that it was banned from official play, and I think it would have been interesting if that was just a permanent thing.
@Kral Fatih It was a completely different card type and originally a prized card that nobody else could obtain for some years. It doesn't feel like the same card by making it a Pendulum, since it now requires you running a deck based around Pendulums, which the original has nothing to do with. I look at it the same way I see the Five Headed Dragon retrain. The entire point and theme is to fuse 5 dragon monsters to make the ultimate one. The retrain should have stayed a fusion. It instead becomes a Link that doesn't even require dragon materials to bring itself ou
I wish disk commander errata is only hard once per turn + restricts you special summon only HERO monster during the turn the effect is activated or Konami just make retrain version of that card
Between half the cards i own no longer doing what is written on the card and the break-neck hyperspeed every monster has 3+effects of modern gameplay, i don't think i could ever get back in. Fundamental flaw of an eternal format for 25 years I suppose
No Crush Card Virus, seriously!? I was genuinely expecting it to be #1. The card is the poster child of unnecessary erratas, they got rid of the ability to do damage for TWO turns, and let your opponent foolish burial 3 monsters. I'm playing a deck right now where I tried CCV, and my opponent nearly won from the monsters they sent to the GY from its effect. I didn't see any mention, I wonder if they actually forgot about it for this list.
@@ddmacc It's badly worded, which just adds to how bad an errata it is. You can destroy UP to 3, so you can send 1-3, and if any of them have a "when this card is destroyed and sent to the GY" effect, they go off. Grinning Grave Virus is a mid card, but at least you can't activate from the GY.
The stupidest thing is how they made the deck destruction beneficial to your opponent. And then to make it even worse, they made it optional on top of that, because we can't have those 1% of games where the opponent doesn't want 3 free Foolish Burials for some reason! Seriously, as much as I understand it's broken to potentially deny your opponent a draw for 3 turns, this was not the way to do it. They should've done something like the old CCV effect, but make it so that each time you destroy a drawn card that way, your opponent draws a new card in return.
Me too. Its not even a virus anymore! Thats kind of the whole point of the Virus cards is they infect your opponents monsters like a little pandemic, but Crush Card now just hits once and calls it a day! Not to mention it gives your opponent 3 Foolish Burials.
Naahh even pre errata current GY effects would make it a potential boom to the opponent, a lot of decks like Shaddoll/Infernoids/Lightsworns/Zombies/etc, etc..
My favorite thing about IO's new effect is this one duel I had in Master Duel. Someone locked me outta most fusions with IO, but they forgot it effected themselves too, so while I was stalling them out to try and get an easy kill, they tried to MST their IO TWICE
I HATE erratas, Konami doesn't have a problem keeping cards on the banlist for 15+ years, so why errata cards like Chaos emperor dragon, one of the most iconic cards in yugioh history turned in to trash overnight. The cards just lose they identity :/
Fun Fact: When Konami errated Night Assailant and gave it the reprint, the newest printing doesn't have the errata, it still reads "except this card" not "except Night Assailant" and before anyone says otherwise, i'm looking at the newest copy in my hand at this time.
@@MagusArtStudios The errata of Night Assailant was for OCG/TCG, as Night Assailant is no longer limited. i didn't know about Armory Arm's First errata and then its mix-up
It might be a case of what they did to a few other cards and basically nullify the errata however that means it's likely getting another one soon or might end up banned.
future fusion errata hurts my soul, the old text would be fine if it was limited and the only REAL way to abuse it was 5 Head Dragon, but we could just you know... ban that instead of messing FF
@@findout2655 at the time, yeah. Nowadays, I think a bigger problem would honestly be Chimeratech Overdragon because you could essentially dump your entire deck of machines into the graveyard to do whatever with. Been away from YGO for a while so I wonder what could be even more broken than that
@@alphabrother6823 good point. Well I guess someone at konami didn't think about FF at all when they made the chimeratechs... an actual good errata would be to limit which lvl the fusion monster has to be, like lvl 8 or lower for example, five headed is 12, overdragon is 9... but then you still have rampage... fml
@@alphabrother6823 "Been away from YGO for a while so I wonder what could be even more broken than that" well I'm glad you brought it up, because I was wondering the exact same thing! lmao Just for shits and giggles I built an Invoked Shaddoll deck a few weeks ago and have been running test hands with pre-errata Future Fusion and it is wacky as hell. Shaddolls would be insane with it and the power ceiling only goes up as you get more and more meta with better decks like Tearelement and Albaz. Future Fusion to go into any Shaddoll effects from the main deck, or Fire Fist Swan and target 2 Wulf Lightsworn to immediately go into any Rank 4 Xyz, or you can send 1 Shaddoll and then Plaguespreader, Jet Synchron, Glow Up Bulb, or D-Hero Malicious in grave to start popping off with Synchros, if you open with Necro Fusion too the door gets busted open even further, a Hero player could probably win YCS with that and Miracle Fusion.. Like there is so much you can do with Future Fusion now, there is no way in hell that it could have come back without the errata. Five Headed Dragon was never the problem, it was just a good enabler lol pre-errata Future Fusion would basically solidify any Fusion based archetype as the tier-1 or even tier-0 meta for that format. Old Future Fusion and Monster Reborn on turn 1 is basically game-ending because of how much advantage you can rapidly generate. And my build isn't even optimized, I just threw together what I had lying around. Then I tried it with ABC and it was also ludicrous. Future Fusion and Gold or Silver Gadget is nuts in your opening hand, and even better if you play the Galaxy Soldier variant and get one of them too. ABC + Cyber Dragon Infinity + pretty much any other Rank 4 like Dweller or Bagooska. I couldn't imagine the havoc you could wreak with Cyber Dragons at this point too. It never even occurred to me to try lol would be insanity.
I am still livid about Brain Control. I already thought the nerf was overboard, but if Change of Heart is gonna be legal, they need to pull an Armory Arm and just give BC its original effect back. I swear sometimes, one of Konami's designers must have a vendetta against cards from the original manga. Granted, I'm of the mind that I would rather a card be banned for ever than have its legacy crumpled up and thrown in the bin
Change of Heart would likely have never come back if Brain Control came back at 1 with its original effect. They're too similar for the modern game where setting monsters is virtually non-existent now.
Bzzt! Wrong! Try again! Yata- Garasu is a massively broken card. I've played it in many decks without Chaos. It's extremely over powered. The only possible nerf it could get would be removing the spirit ability to return. But even then, good players won't allow you to have a chance to summon a weak creature to kill it.
List ideas: Top 10 rank up spells Top 10 cards that could come off the banlist. Top 10 cards that see play outside of their archetype Top 10 cards that don't fit in their archetypes Top 10 extra deck monsters that require other extra deck monsters Top 10 splashable extra deck monsters for each type Top 10 worst mill cards Top 10 cards that show actual cards Top 10 stall cards. Top 10 generic pendulum cards. Top 10 special conditions in the games. More Rescue Rabbit, please.
I believe he made a few of these, but I’d like to see the Generic Pendulums. I never play them and no one uses them anymore, so it’d be something interesting to hear about since I refuse to read all of them.
I WANT MY ACE MONSTER RE-MADEEE SOOO BADDLYYY Why is Konami not just makin gold Cards like Raging Fire Spirit and Despair from the Dark become Tuners or just slap a Pendulum-Sclaeo to them, if not even give them upgraded Effectsss?
Maybe a hot take: I don't think any card should ever get an errata. Instead a broken card should stay banned and a retrain should be made instead. I've gotten cards I've always wanted but they are the weaker, errataed versions instead of being able to buy the original versions as the original versions shoot up in price after the errataed ones come out.
Exactly. Raigeki is a perfect example. Was banned for a very long time, then Lightning Vortex came out and saw a fair amount of play alongside Dark Hole and other removal, but eventually the game evolved to a point where now in the TCG Raigeki is completely off the ban list. Eventually newer full sets of cards will catch up to the power of the older outliers. Of course some cards will likely never see daylight again like Pot and Graceful or Painful Choice and probably shouldn't have retrains either way, but for the majority of cases I think you're completely right.
@@Quasartist Painful Choice, Pot of Greed and even Graceful Charity have had retrains. Foolish Burial which is Limited, all the various Pot cards but the closest related would be Pot of Desires and Pot of Extravagance and Common Charity (which is slow due to being a Trap card and no where near as splashable).
Editing mistake: the Night Assailant functional errata isn't shown until speed duels is mentioned at 8:11 Before that, both versions shown do the same thing
Except people have pointed out in other comments that it's errata hasn't been put on the newest printings. Aaaaaand speed duel cards work in regular yugioh games and decks and function the same way besides the skill cards which can't be used in regular duels. Monsters spells and Traps are all fair game though.
Not sure how hot of a take this is but I honestly hate that they errata cards, and Brain Control is a prime example. We're at a point in Yugioh where Change of Heart can come off the ban list and be experimented with, but the same can't be said for Brain Control which as you said is now unplayable compared to other options. I think it's especially uncool when the card becomes unplayable and just bad after the errata. And of course there's always the confusion of having a copy of a card that doesn't do what the text on its says. TL;DR: Erratas suck, keep old cards banned and broken!
Tbh I feel like it really depends on why a card is banned that matters. If a card is broken, it should just be retrained. If a card is abused in combos or with new mechanics in a way it wasn't intended to (like Grinder Golem), then an erratum is absolutely fine and feels like the best course of action. A special mention goes to cards that are only broken because they can be looped, because in that case giving a hard once per turn is absolutely the best option. Konami just tends to screw up their erratas a lot. Dark Magician of Chaos and Firewall Dragon absolutely needed hard once per turns on their effects, but they went completely overboard and killed them completely with weird erratas on top.
@@justinkassel4281 It would probably be Limited and be played alongside Change of Heart considering they'd functionally be mostly the same. And now we've got Snatch Steal legal again. Triple Tactics Talent existing and being at 3 is also a thing and Talent doesn't target with its Change of Heart effect which gets around some protections.
Change of Heart and Mind Control are perfect for a Vampire deck for the XYZ card that "if you use your opponents card for the summon of this card, treat it as a level 8"
Mahaama the Fairy Dragon was errata'd to have a trigger effect instead of a quick effect because the original card was able to circumvent the gameplay mechanic of only being able to activated 1 copy of the card off of its trigger. Because of this, you could potentially win a duel by allowing yourself to get hit by an attack and then choosing Mahaama's burn effect multiple times by activating multiple copies. I did this myself against an attacking Red Eyes Dark Dragoon, for example. There are videos on youtube showing people doing it.
Crazy how if Konami had just waited a couple years they could’ve just unbanned Brain Control without an errata. Now were at a point where Change of Heart is at 1 and seeing little play. I predict Mind Control will be going to 3 soon.
I'm just going to throw this out there, I think Dark Magician of Chaos deserved an honourable mention. The card may have been good back in Tele-DAD era but without reliable ways of summoning it with Dimension Fusion, the card was never going to be much of an issue in any sense.
Agreed. They even nerfed the battle effect by making it activated instead of continuous for no reason. It's too easy to stop it from doing anything useful now.
It was still good because Monster Reborn and Premature Burial were both still legal. It just couldn't do the various FTKs that Dimension Fusion enabled with it as consistently. They were still technically doable but not very consistent.
So this is, more less, the Most Nerfed Cards list I suggested a while back. Funny thing about Toon World is that in some the old GBA Yugioh games, it has the effect where you get the life points you paid back when it's destroyed even though that isn't mentioned on the card. Kind of surprised Exchange of The Spirit didn't make the list. OG Exchange was one of the reasons Makyura, who also could've made the list, had to be banned, because it could enable you to mill your opponents whole deck before their turn started. Current Exchange of The Spirit needing 15 cards in both graveyards to activate makes it almost useless, as somebody's probably already winning at that point.
I've always hated effect changing erratas. The Imperial Order situation is one I always thought about like "hey what if this happened? That would be the worst!" and then it finally did. When Brain Control got the errata, I always thought that should mean Change of Heart should never come back, but even if it doesn't it will never not be infuriating that such a cool iconic card that used to be one of the best monster taking cards out there, ended up being worse than Mind Control in a lot of situations. That would be like if they eventually made an errata for Pot of Greed that made it worse than Pot of Avarice in a lot of situations. Feels so bad. Brain control will (hopefully) forever remain my poster child for erratas gone wrong.
Brain Control's errata especially stings considering it could have easily came off without an errata since change of heart is now at 1 and is basically a better version of it.
It's worth noting that Treeborn Frog was a ruling change, not a card effect change (like the others in this list). The text was changed to better match the updated ruling. All phase-specific Trigger Effects (without a specific activation timing) like Treeborn Frog's were changed to only be able to be used once per turn, which helps prevent loops. (Still soft once per turn though, so there are still loops you can do, especially with stuff like Samsara Lotus which has a similar effect.)
13:14 How about a little buff to Goyo here to help lighten its load a bit? Current effect: 1 EARTH Tuner + 1+ non-Tuner monsters _When this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your field in Defense Position._ Proposed effect 1: 1 EARTH Tuner + 1+ non-Tuner monsters _You can also Synchro Summon this card by using 1 Tuner + 1+ non-Tuner EARTH monsters as synchro materials. If this card destroys an opponent's monster by battle and sends it to the GY: You can Special Summon that monster to your field in Defense Position._
I rather they retrain cards instead of doing errata. I think it’s pretty cool to see old cards get support in the form of new versions of the same monster with better effects.
Armory Arm's errata was simply PSCT being applied to its effect(s) correctly to be in line with the rest of the union monsters. The errata was presented in a highly unfair light, even if it was just cleaning up the card text and eliminating the ruling nightmare it must've been before the first errata came to pass.
Imperial Order had been banned since the very first ban list came into existence some 20 years ago. I can still remember my Chaos deck full of the back then staple Limited cards being crippled to half the deck just because of the ban list. Some cards from that ban list are still banned even to this day. The ones that hit particularly hard was Raigeki, Harpie's Feather Duster, Imperial Order, Magical Scientist, Yata-Garasu, Sinister Serpent, Pre-mature Burial, Pot of Greed, Graceful Charity, Mirage of Nightmare, Trap Dustshoot, Monster Reborn, Change of Heart, Witch of the Black Forest, Chaos Emperor Dragon.
I will add a special mention, for a card that no one was using except me for one single tournament, and they changed the part of the effect that I built my strategy around: Fiendish Engine Omega has the optional effect of increasing it's ATk by 1000 and being destroyed at the end of the turn. But then they changed it so the boost only lasts until the end phase. My strategy relied on giving it destruction inmunity, with March of the Monarchs or Hardened Armed Dragon, and stacking the boosts every turn. Sometimes it makes me feel like they did it to target specifically me.
All non-corrective erratas are the worst erratas. Every single one. There is no bigger mistake a physical card game could make than to change the effect of a card after it has been printed, which both creates confusion as to which card is the "correct" one as well as removes the ability to play the original as it was printed no matter where the power level of the card may end up over time (see: Brain Control, while Change of Heart is now considered legal). Print new cards in easily acquirable forms; the old, banned cards weren't being used competitively anyway, and non-competitive players didn't care in the first place. This is one of the biggest mistakes Konami ever made. It is erasing the legacy of the game.
I always believe erratas that completely change the card effect is rubbish, because you can totally just restrict the card while releasing watered down versions of said card (to make money), and then when the meta evolved such that the older cards are no longer op anymore, take them out of the banlist. This has been the case for many cards (time seal, yata garasu, the new ultimate offering, subsitoad, triple tactic talents), many of which are successful, so I never understood why they wanted to errata others.
This has to be one of your best videos Really good explanations for every single card, a bit of comedy and also horrifying tales of the TCG of old Love your stuff Logs
5:08 So if it’s LIGHT Envoy counterpart gets 2 effects, then so should this card: _Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 LIGHT and 1 DARK monster from your GY. Once per turn (quick effect), you can activate one of the following effects:_ ⚫️ You can banish 1 monster from your hand or field: This card gains ATK/DEF equal to that monsters original ATK/DEF. ⚫️ You can pay 1000 LP; send as many cards (except this card) in both players' hands and on the field as possible to the GY, then inflict 300 damage to your opponent for each card sent to the opponent's GY by this effect. You cannot activate other cards or effects during the turn you activate this card's effect. This card cannot attack the turn your use this effect.
Brain control couldn’t target anything, it couldn't target set monsters. This was very relevant at the time, as you couldn’t steal a MoF then use its effect for yourself.
I don't understand why Sinister Serpent is so much better than the Night Assailant combo? You get the Night Assailant back immediately, whereas you need to wait a turn for Sinister Serpent.
First, I think that Night Assailant was always supposed to work like the errata says. I thinks it's a mistake kind of similar to the Twin-Headed Behemoth one. Second, I think Goyo Guardian errata is related to the release of the Goyo archetype that require an Earth Tuner, this way Goyo Guardian is more fitting to the archetype.
I seem to recall that they gave toon world an errata because some judges said you’d get back the LP you paid as cost to attack with your toon monsters and some said you wouldn’t and a bunch of other things like keeping track of how much you paid cumulatively. There have been points where Konami has said you can’t write down notes. So that might have had something to do with it. I dunno if it’s a guess or if it was something else that made them decide to.
Makyura should have been on the list, it's hands-down the most extreme errata, going from by far the strongest card in the game to just "meh", since you can accomplish a very similar end result with Temple of the Kings, even if that one is only for your turn. It was a card that would insta-win the moment you triggered it's effect 99% of the time and now it's not even worth it due to the amount of investement it needs for the benefit it gives.
I don't think I'd say makyura was the strongest card in the game. That would be painful choice. And it gets stronger with every set released. OG Makyura might be strongest card that's ever received an errata.
@@GeneralNickles Both Makyura and Painful heavily rely on other cards to be useful or viable, difference is, Makyura uses traps, a much more broken card type once you remove the limitations of having to set first, you can draw the entire deck instantly while FTKing in dozens of ways, Painful might be incredibly strong, but it's not a guaranteed win every time, on top of being negated far easier since it activates on field, not GY, few things can negate GY effects. Especially if everything's unlimited (eg: not playing official rulesets), pre-errata Makyura is even more busted, getting something like three Sixth Sense off back to back with more draws on top and milling the opponent or burning them instantly, possibilities are endless. In Painful's case, you also have the issue that the opponent chooses the card to go in the hand, so if they play things right, they can select the card you want in your hand the least and screw you over. Just because a lot of busted GY effects exist, doesn't mean that you are guaranteed to win because of them, not to mention plenty non-ignition effects will also miss timing. Again, extremely powerful card, just not number 1 by a fair amount considering how much counterplay it has.
Top 10 Cards Whose Intended Functionality Is Antithetical To Modern Yu-Gi-Oh!. Top 10 "Game-Warping" Cards That Don't Go Far Enough Anymore. Top 10 "Break Slammers", cards that prevent or punish over-extension itself. Chain Energy, Summon Breaker/Limit, similar such. Top 10 cards that are Worth Waiting for. (I. E., Slow Cards Only, with Longer Worthwhile Waits at least earning some points toward higher rankings) Top 10 Cards that require your Opponent to do something to matter. Top 10 Cards That Earn Their Oppressive Restrictions. Top 10 "Rubber Band" Cards, cards that get better the more you're losing/worse the more you're winning. Top 10 "Gift Exchange" Targets.
15:04 If I were to fix this card to redistribute its power WITHOUT overpowering or nerfing it ideally: Current Effect: _Negate all Spell effects on the field. Once per turn, during the Standby Phase, you must pay 700 LP (this is not optional), or this card is destroyed._ Proposed Effect 1 (I’ll add more here if needed based off of feedback): _Pay 700 LP: Negate the effects of 1 Face-up spell card or facedown card on the field for the rest of the turn._ Idea 2: _Negate all Spell effects on the field. You cannot activate Spell effects the turn this card is activated or destroyed. Once per turn, during the Draw Phase, you must pay 700 LP (this is not optional), or this card is destroyed._
The second one would barely nerf it though, as you could still just play all your spells turn one, then activate it during your opponent's turn. You can't get rid of it that safely anymore, but you'd rarely need to.
@@nicolaistuhlmuller8718 I think what they're trying to push is something similar to what they did for CED, where you actually CANT play any spells when you plan to play IO even as you pass, meaning the only backrow you can activate is traps, or just IO, which would be fine for trap heavy decks tbf. Would require a lot of checking during your opponents turn too to nerf, which would be rather annoying to deal with.
@@crazyflare67 Yeah. I didn’t want to go overboard with the nerf like some of the other cards on this list. I figured this way it would keep true to the assumed spirit of the card.
13:00 the Armory Arm errata was not reverted in a way that would make the colossal fighter OTK work, as it now checks the attack of the monster in the graveyard. Because Armory Arm will always be CL1, and Colossal Fighter CL2, Armory Arm will inflict 0 damage, as there is no longer a monster in the graveyard to check the attack of.
I feel like erratas are a good idea for cards that are not broken themselves but get abused, either through combos (Ring of Destruction was mostly fine but with Barrel behind the door it was an otk enabler back then), being used in ways it wasn't intended to (like Ring of Destruction back then was often used as a Self Destruct Button by forcing draws), new mechanics (Grinder Golem + Link Summoning) or infinite loops (Firewall Dragon, Dark Magician of Chaos). The last ones are also the easiest to errata with a hard once per turn, while the second ones should get an erratum that makes their combos or unintended interactions impossible, like how Ring of Destruction was errata'd to no longer work with damage negation and can no longer lead to a draw. Only the truly broken cards should simply stay banned until they may be able to come off and maybe get a retrain for the time being, like Raigeki and its retrain Lightning Strike. The main issue is just that Konami tends to screw up things a lot, which makes erratas in general not well liked. For example while giving Dark Magician of Chaos or Firewall Dragon a hard once per turn to stop their infinite loops was absolutely the right thing to do, they went completely overboard and just killed those cards. Also sometimes they feel plain weird in their decision making. Treeborn Frog got a hard once per turn to prevent crazy interactions with the topologic monsters, but Samsara Lotus was actually banned instead.
Firewall was absolutely not killed by its errata. It was pretty well played immediately in a cyberse extra link deck after coming back. It just stopped being used generically. I actually dislike ring of destructions' errata much more. It was completely unnecessary at the time it came off (barrel behind the door+ring is bad) and I don't see why drawing is all that bad, especially given how situational it is.
@@IamGrimalkin the ring of destruction errata came a few years too late, but yes it did fix everything that lead to it being banned in the first place. Ring of Destruction + Barrel was actually pretty strong when the cyber dragons first came out, as those two plus a cyber end dragon summoned from cyber stein would lead to 8k burn damage, and well draws are the reason self destruct button is banned. While Ring of Destruction is not as easy to make a draw with, the fact that it's so generic and back then could make tons of draws out of nowhere as soon as someone gained serious advantage was just annoying. The errata came about a decade too late, but they still show what good errata should look like: keep the main functionality of the card intact while making abuse and broken combos impossible. Back then Ring of Destruction was further abused in more ways, like using it on a weak opponent's monster to clear the board for a direct attack, or using it on your own monster after attacking in order to essentially attack twice. Sure by the time the errata came none of that was even slightly relevant anymore, but still if they'd errata like this and react fast enough then erratas can be really good.
Dark Magician of Chaos was the first time I remember an errata that completely ruined a card. At the time it came back, maybe it was necessary, but nowadays, it would probably not see play
Serious question, does duel logs actually take into consideration any of the list ideas in the comments or does he just say that so he gets more comments which helps him in the youtube algorithm?
I think it's the latter Cause since Duel Logs doesn't write scripts himself anymore. It's safe to assume he doesn't actually care what his audience says
MtG was all about this before they decide that it was unnecessary and to preserve the original value of the cards. Yu-Gi-Oh!? "Errata? You want it? It's yours, my friend, as long as you don't want it to be meta."
Hey, I just wanted to ask ya, what keeps you going? What drives you to keep researching and presenting information about this card game? I know passion is an immense motivator, and honestly, your videos fill me with passion for this game ❤. However, I lack self-sufficiency in that passion. It is inherently draining for me to have to search out that feeling of passion hidden in the depths of this card game, your videos essentially put it on a platter for me. I want to know how you do it, I could only imagine what I could achieve if I discovered the method for turning the search for passion, into a passion in-of-itself. Also want to state directly, how much I appreciate all you've done, thank you Mr. TheDuelLogs, I will forever remember you as the 5th most popular YugiTuber ❤
Goyo Guardian errata literally baffles me. Thank you the silly people in the OCG. For errating a card that never needed an errata. The TCG had it legal unerrated for a long while and no one played it, yet OCG felt like it needed an errata despite Goyo being long past its prime. OCG makes no sense sometimes.
Thank you for all the content over the years. Could you make a video about the best and worst structure decks? Also maybe the best and worst sets in general. And maybe best and worst structure deck boss monsters. And the best fish monsters:)
6:52 Maybe a straight up retrain for this one would be good? Current effect: _During your Standby Phase, if this card is in your GY: You can add it to your hand, also banish 1 "Sinister Serpent" from your GY during your opponent's next End Phase. You can only use this effect of "Sinister Serpent" once per turn._ Proposed retrain: _Midnight Assailant_ (DARK) Level 3 Fiend/Tuner/Flip/Effect FLIP: Target 1 card on your opponents field; destroy that target. If this card is sent from the hand to the GY: Target 1 Flip monster in your GY; add that target to your hand. (Quick effect) If a monster you control is removed from the field by an opponents card: Set facedown 1 flip monster from your hand or deck. ATK/3000 DEF/200
I could imagine killing Brain Control being about avoiding a situation where they have it, Mind Control, and CoH all at 1 and it's like having any one of them at 3. Main alternatives would be banning Brain while leaving the others up (weird since it's worse than CoH), banning CoH (but it's the iconic one!), or banning Mind Control (which has a more, well, restrictive set of restrictions). The potential logic is there, if weird.
Talking about worst erratas and left out Crush-Card Virus? Instead of "All Monster on your opponents Field and Hand with 1500atk or more will be destroyed/discarded and for 3 turns, every monster with 1500+atk will discarded automatically" to "All Monster on your opponents Field and Hand with 1500atk or more will be destroyed/discarded. Your opponent can choose up to 3 Monsters with 1500+ at from their deck to send to the graveyard" giving them an optional +3 mill.
Pre-errata Toon World sounds like the kind of thing that could cause bookkeeping problems. It’d require someone to keep pretty careful track of how many LP had been paid over the course of the duel in case it ever got destroyed.
I don't think it would be that hard. Just put counters on it every turn when you pay the cost, then when it's destroyed count up the counters x500. Yeah, it's not actually a card that can hold counters, but I doubt anyone would complain about making things easier to understand.
Although in real life Toon World was only used in library FTK, where you're only activating it to trunade it later that turn or to reduce your lp so you can imminently FTK. As for whynit was errata'd, I suspect it's just to save card space.
I used to like the erratas to unban cards. I thought it was fun to be able to play old cards again, even if the effects aren’t as good as they used to but it was fine as I still believe they kept the “spirit of the card” (played similar but not enabling BS). Goyo and Mind Control changed that opinion for me. Crush Card Virus also would later cement that as there was a realization a fews years later that it could be at 1 pre errata and be fine (and maybe even at 3 but that’s a debate).
The way to play around chaos emperor dragon was to activate the destruction effect as the last thing you do on that turn. its stupid i know but because cards don't state exactly when an effect triggers it wouldn't matter. I talked to judges and they say its fine due to the rulings and they can't do anything.
They should errata toon world again and get rid of the life point cost. Then it could be the first and only spell card in the game with flavor text or just no text at all.
A thing missed about chaos emperor dragon is it's damaging effect is also different. The original card counted cards sent to both graveyards by it's effect, whereas the errata only counts cards sent to your opponent's graveyard. To be honest I almost wonder if that alone would have been enough to balance it. I'm not that familiar with Yu-Gi-Oh's history but just plugging the numbers, that effect can burn for an absurd amount of damage depending on the game state. Obviously the field wipe is pretty absurdly strong on its own, but I think it could be argued that without the potential damage nuke it wouldn't leave the opponent in quite as much of a pickle. Hell, maybe it should be like ring of destruction and burn both players, it already nukes the field and hands of both players, making it damage both wouldn't be out of the question. I'm just spitballing here
The thing about CED in today's game isn't just the damage. Un-errated you could make CED first turn to wipe your opponent's hand, then either have a bunch of cards which can play in the GY to keep comboing after using CED, or have an unaffected monster like Ultimate Falcon. Either way, your opponent is going to have a hard time outing your board with one card in hand.
Number 1: Brionac, Dragon of the Ice Barrier Number 2: Giant Trunade Number 3: Blackwing - Zephyros the Elite Number 4: Dewloren, Tiger King of the Ice Barrier I'll leave the rest to you.
As a mtg player, I appreciate how rare power level errata is there. The cards as printed are overpowered nonsense for eternity, and the classic broken formats can be revisted fairly intact. That said, I know about the Elephant in the room, companion, and I say: lol
Honestly Toon World and Treeborn Frog don't belong on here, I feel. I wouldn't call removing a maintenance cost you have to keep track of how much you payed it a nerf, and getting a soft OPT is such a slap on the wrist compared to other cards that were butchered to hell.
We definite need errata-erratas, or de-erratas, just for cards that went from broken (powerful) to broken (unusable) and are completely outdated nowadays.
Some YuGiOh erratas are so dumb to me. If you errata a card, it should ONLY be to clarify the meaning of its effect or to fix typos. But if you are literally changing its effect to take it off of a banlist, just release a retrain!! YuGiOh is so clearly not opposed to retrains! So why they decided to nerf Chaos Emperor Dragon or Crush Card Virus and ruin their legacies is beyond me. That’s the main reason I never got back into YuGiOh tbh. I don’t like the idea of paying for a card only for it to get nerfed later down the line. And I also HATE the fact that they’d be willing to nerf cards, but not errata, say, the Egyptian God cards to make them stronger, especially as the game evolves. They’re embarrassingly bad, and all they’ve done is implement support after support.
The statement about Toon World receiving an errata before being released in the west is a bit ambiguous. Its errata wasn't a case of the TCG localizers making a strange decision, for once. Its effect was changed to its current version for the OCG release of the Pegasus deck, which was six months before its English release in Magic Ruler.
Toon world errata was probably the same reason that cards that used to increase stats by percentages became flat amounts: Because we're too stupid to keep track of stuff like that.
Do a top 10 cards that deserve some love after years of being released (like gate guardian, diabound, seal of ariocalcos ‘excuse the spelling’, the 13th grave, or cards around like king of yamimkai with its odd numbers; we need more monsters like this lols
Erratas that were bad because they accidentally overbuffed the cards would be interesting. I'm not going to ask for a Top 10 list because there's probably fewer than 10.
To this day I hate the ideas of erratas, just let them be banned for good and remembered as the strong cards they were rather than bum version of it. Sucks for the people who pulled so much packs to get them because they were strong/amazing to look at only to be ripped off of a bootleg version of them later on.
Shoutout to Dark Strike Fighter. Its original text is absolutely and completely absurd, so it's understandable that they had to do something, but the errata removed any and all potential functionality from it. You couldn't even use it as a Cowboy anymore It would've been much better if the card just stayed banned forever