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Top 10 Worst Rares in MTG 

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Rare’s are often more complex or experimental than cards at other rarities, which can lead to both really strong cards and really weak cards. So today, we’re going to over the lower end of that spectrum and talk about the worst rares in Magic.
Script and Editing by Pumkinswift
├ The List
Intro: (0:00)
10: Vizzerdrix: (0:17)
9: Keldon Battlewagon: (1:25)
8: Helm of Chatzuk: (2:55)
7: North Star: (4:10)
6: Blessed Wind: (5:16)
5: Mungha Wurm: (7:10)
4: Wood Elemental: (8:19)
3: Alabaster Leech: (9:43)
2: Wormfang Manta: (10:57)
1: One with Nothing: (13:00)
#mtg #tcg #magicthegathering

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9 июн 2024

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Комментарии : 528   
@wjdelu6758
@wjdelu6758 Год назад
On Vizzerdrix: The reason it is a rare is because it was a color pie break. Blue did not get big creatures without downsides at the time. Still a bad card, but it exists to show one of blue's weaknesses.
@Liliana_the_ghost_cat
@Liliana_the_ghost_cat Год назад
Well, you beat me to it
@catta11
@catta11 Год назад
I still remember getting that 2 player starter set and being mad and confused about my brother getting an uncommon 7 mana 7/7 while i had a rare 7 mana 6/6 . Didn't teach me about the color pie, I just thought the game was rigged.
@kylerdecoopman1106
@kylerdecoopman1106 Год назад
I remember growing up though if you had a foil vizzerdrix it was still worth big bucks
@BeaglzRok1
@BeaglzRok1 Год назад
Color pie break he says, when Mind Bomb is a combination mutual burn and/or discard for U a whole three editions earlier as an uncommon, before it was upgraded to Rare in The Dark.
@Liliana_the_ghost_cat
@Liliana_the_ghost_cat Год назад
@@BeaglzRok1 blue had so much burn back then that this doesn't feel outrageous. Psyonic Blast, Prodigal Sorcerer and such. The discard is different tough but even then, blue got everything that was considered "tricky" and discard effects are, in theory as "tricky" as card draw. This is not realy an accurate comparison because it enforces the modern color pie on old cards made before it was considered color pie breaking.
@rockwarlock9573
@rockwarlock9573 Год назад
I had a friend who actually found a use for One With Nothing in his Damia commander deck. Since Damia draws you up to seven if you have less than that on your upkeep, he used one with nothing as a one mana wheel. He'd use it right before the start of his turn, discard a bunch of junk cards, and get a fresh hand
@Neelo5000
@Neelo5000 Год назад
Nice! That's actually a great use for that card.
@NStripleseven
@NStripleseven Год назад
Another reason that card exists. The worse a card looks, the harder the players who enjoy it will try to find a cool thing to do with it somewhere.
@PauloRicardo-fb8do
@PauloRicardo-fb8do Год назад
In hearthstone theres a broken deck which is called discard warlock which funtion as follows: there are tons of cards that are simply casted or make their effects of you either play it normally or discard it from your hand. That way, a card that is a boardwipe but also discards your hand is actually a super mana cheat. One with nothing could be broken if enough cards like that were printed Imagine for example if there was a creature in magic 6/6 with an etb to summon a copy of itself with mana value 9 but madness 0, or a sorcery that draws you 3 cards with mana value 6 but madness 0 as well. This is what discard warlock would look like in mtg. So basically, wizards can easily make one with nothing decks voable if they made overcosted spells that just have madness 0
@NStripleseven
@NStripleseven Год назад
@@PauloRicardo-fb8do have a suspicion that wouldn’t even do it, though, seeing as there tend to be much more specific discard outlets in Magic and even in a madness deck where you want to be discarding a lot of cards, you still almost always have some you’d rather keep in your hand.
@gardenick
@gardenick 11 месяцев назад
there is one more good usage of the “One with Nothing”. If Syr Konrad is on the battlefield and you casted ”Peer into the Abyss” before ”One with Nothing”.
@ethanhopper2467
@ethanhopper2467 Год назад
I think the point of banding was somewhat misrepresented here. Banding is MUCH better on defense than on offense, and many old-school players will tell you that banding is extremely good in limited formats. It effectively prevents your opponent from ever attacking favorably if you have banding creatures on board. For example, if your opponent attacks with a 4/4, you can block it with your 4/4 and a 1/1 and send all the damage to the 1/1. Or if they attack with a 2/2, you can block with two 2/2s and assign 1 damage to each. Just an absolute nightmare. Helm is still not a good card, but it’s actually kind of a limited bomb which can’t be said about the rest of the cards on this list.
@ScorpioneOrzion
@ScorpioneOrzion Год назад
About that of the 2 2/2 creatures is wrong, you have to deal all combat until leathal of one of them, then you may decide if you want to deal only to it or to the next 1 at the time. So they will kill one creature. But if they have blightsteel and you block with a 1/1 with banding you can assign 11 infect to the creature.
@anonacc3067
@anonacc3067 Год назад
@@ScorpioneOrzion Tbf banding did work that way when banding cards were actually being printed, it was only more recent rules changed that made it so you had to assign lethal damage to one creature before assigning any to the next.
@asteros6387
@asteros6387 Год назад
@@ScorpioneOrzion i believe banding circumvents this, its hard to find an exact ruling, or a judge with enough free time to figure it out. edit: During the combat damage step, if an attacking creature is being blocked by a creature with banding, or by both a [quality] creature with “bands with other [quality]” and another [quality] creature, the defending player (rather than the active player) chooses how the attacking creature’s damage is assigned. That player can divide that creature’s combat damage as they choose among any creatures blocking it. This is an exception to the procedure described in rule 510.1c. Edit 2: 510.1c is the one that cares about lethal damage
@ScorpioneOrzion
@ScorpioneOrzion Год назад
@@asteros6387 banding effectively means that you may choose how they would deal the damage, or in other words of all possible combinations they could divide the damage that is still legal given by the restrictions of 510.1 you choose one of the legal combinations the could make, for the example of the 3 2/2 creatures dealing 1 damage between both of your 2 2/2 creatures is not a legal declaration of damage they can make, so you can't ether.
@asteros6387
@asteros6387 Год назад
@@ScorpioneOrzion letting you choose how damage is distributed is not the only thing banding does, banding also allows you to divide damage as you choose among creatures, while this change doesn't matter during attacks, it does change blocks, again, rule 702.22j, and rule 702.22k both state that banding is an exception to the procedure of 510.1c and 510.1d respectively
@MrZerodaim
@MrZerodaim Год назад
Kind of disagreeing with Wormfang Manta being so high on the list. The extra turn doesn't require it to die, just to leave the battlefield. If you have a card like Hushbringer to stop the turn skip when it enters, as well as a repeatable blink source, you can take infinite turns. You can also use alternatives like turning into a copy of it, or manifesting it, so it can leave play without technically entering. Not something you'd see in any 60-card constructed format, but still waaaaay better than Wood Elemental.
@pumkinswift8263
@pumkinswift8263 Год назад
Hushbringer also steals leaves the battlefield triggers. You need a Torpor Orb for that to work. just fyi
@AbystomaMexicanium
@AbystomaMexicanium Год назад
@@pumkinswift8263 Husbringer cancels it out it if dies. But if you blink Wormfang Manta with Hushbringer out, you'll still get the extra turn without losing one.
@pumkinswift8263
@pumkinswift8263 Год назад
@@AbystomaMexicanium That's correct, I misremembered Hushbringer's ability
@fakeplaystore7991
@fakeplaystore7991 Год назад
Two words: Strict Proctor. You are probably combining it with Lotus Field already, so the mana cost isn't even a big deal.
@Blargnla
@Blargnla Год назад
Don't forget Tocatli Honor Guard. That way, even if the creature were to die (to removal or something), you'd still get an extra turn.
@thomasfplm
@thomasfplm Год назад
I managed to win a game thanks to Blessed Wind once. When I was starting to play, there was a guy with an Elf deck who could gain hundreds of life points per turn. He had above one thousand life when I managed to tap all his creatures, then I used Blessed Wind on him and attacked with everything, witch was just a little bit above 20 damage.
@Rukalin
@Rukalin Год назад
Blessed Wind is my favourite burn spell
@jeezuhskriste5759
@jeezuhskriste5759 Год назад
You could’ve told me Battlewagon had indestructible instead of killing itself after attacking, and I would’ve believed you. And it would still be bad. Edit: Well, it looks like I’ve been proven wrong. Honestly, I think it would be fun to see a commander group where each person picks a bad card and makes a slight errata to base their deck around it.
@calemr
@calemr Год назад
It'd be good if it had that, and you're running Exalted.
@jeezuhskriste5759
@jeezuhskriste5759 Год назад
@@calemr That’s true, it would make a good payoff for Exalted decks. It should’ve been that.
@Gen_Warlock
@Gen_Warlock Год назад
If it had that I feel it'd be edh viable. Having tons of 1/1 tokens and turning them into a big monster would be nice.
@EnderPryde
@EnderPryde Год назад
The fact that the Keldon Battlewagon doesn't specify "another creature" means you can tap the wagon to give *itself* +X/+0, after all your other creatures already contributed. You can then combo with any number of untap engines to keep doubling its power, then cap it off with a fling.
@jeezuhskriste5759
@jeezuhskriste5759 Год назад
@@EnderPryde Even without that, it would be pretty good in white with any kind of vigilance anthem. Attack with your creatures, contribute their power, then tap Battlewagon and double its power. Now you’re attacking with triple force, and 2/3 of that has trample and indestructible.
@linkal_8097
@linkal_8097 Год назад
Vizzerdrix was created to show new players that you don’t get efficient big creatures. The flavor text even indicates this. It’s a cool card for different reasons than stats.
@lachlank.8270
@lachlank.8270 Год назад
A game flavour win but not a good card. Cool is fine
@mattezuka1274
@mattezuka1274 Год назад
9th also had a 7 cost Green 6/6 with trample. All big monsters from back then were horrible
@linkal_8097
@linkal_8097 Год назад
@@mattezuka1274 yeah there were a lot of inconsistencies with earlier magic, but I believe Vizzerdrix was stated to be intentionally bad at least...
@altermann1991
@altermann1991 4 месяца назад
I'm pretty sure the flavor text of the Vizzerdrix is meant to indicate how strong and dangerous the creature is, not that it is worthless.
@JohnFromAccounting
@JohnFromAccounting Год назад
One With Nothing was a niche sideboard card that helped you survive against a certain combo deck that wanted you to have lots of cards in your hand. This makes it better than an unplayable draft rare, because unlike all of those, at actually saw play.
@alanevans5353
@alanevans5353 Год назад
A lot of these cards are situationally still decent, that's one of the best things about magic. If you want to build around a specific card you think is cool, you can totally do it
@Arkonu
@Arkonu Год назад
After winning a game with One With Nothing, I will defend that card to my dying breath. Also, Wormfang Manta was part of a pretty brutal infinite turn combo back in its day.
@SBBurzmali
@SBBurzmali Год назад
I know, completely ignoring the "The Cheese Stands Alone" strat.
@beanslinger2
@beanslinger2 Год назад
@@SBBurzmali its come back as Barren Glory, its a fun deck to play.
@SBBurzmali
@SBBurzmali Год назад
@@beanslinger2 Yeah, throw in a few channels to cheat Barren Glory out early and load up with lands and creatures with sacrifice abilities with One With Nothing as one of the ways to drop your hand and you are in business.
@Patrick_The_Pure
@Patrick_The_Pure Год назад
@@beanslinger2 Barren Glory works better with Kaervek's Spite and Academy Rector, that's an instant win combo. Always wanted to make a deck with those, thankfully i got the pricey Academy Rector in my pocket and Barren Glory, the other is worth pennies.
@fwg1994
@fwg1994 Год назад
Fun fact about the Magister Sphinx: it's set a player's life to 10 is not a may. In a draft the other day, I faced a situation where they bounced my Sphinx, and I had to make them gain life or set myself to 10. Didn't actually end up mattering because I was pretty handily winning, but it did buy the opponent another turn to draw out of the situation. The leech is a pretty clear example of some of the lessons MtG had to learn about the power level of one mana creatures. For a long time there was an established rate, that creatures typically have power at least equal to their mana value, or else significant upsides to make up for it. The problem is that while a 1 mana 1/1 fits this rate, it's also just too low impact to be worth a card. Even in limited formats, some of the lowest power level where commons and uncommons see play, 1 mana creatures were just a trap that would make your deck worse by including them. So cards like the leech looked good on paper at the time for being an above rate card with a downside, but that rate was just never worth it to begin with at that mana cost. Recently, they've started to rework that thought process for one drops. While they don't push one drops above rate too often, they have learned to just load them up with utility. Abilities to cash in the creature late in the game with some expensive draw effect, repeatable utility, and similar effects mean that it's not a complete disaster to draw the card after the first two turns of the game, where the creature becomes outclassed in combat.
@jackcois6077
@jackcois6077 Год назад
I wonder what cards you could be talking about?
@fwg1994
@fwg1994 Год назад
@@jackcois6077 Magister Sphinx, which is briefly mentioned as a better alternative to Blessed Wind, and Alabaster Leech.
@Cocytus127
@Cocytus127 Год назад
One With Nothing + Hivemind + Ertai, Wizard Adept or some other non-spell counter ability to counter your original One With Nothing. One With Nothing might also be playable with Ensnaring Bridge.
@Dessirris
@Dessirris Год назад
I had an EDH deck once which incorporated One with Nothing into my favorite wincon for the deck. With an Academy Rector on the field, I could Renounce everything, then One with Nothing to drop an active Barren Glory at the end of the previous player's turn, and go straight into upkeep, win the game trigger. So many vulnerabilities, but so much fun when it actually pulled it off.
@themantyf1116
@themantyf1116 Год назад
If I'm correct, Vizzerdrix saw competitive success as a sideboard option as well, although not because the card was actually used but because some players liked its plain weirdness enough to put it in the sideboard of competitive decks. Which doesn't make the card good, but I think it's interesting and I also like the fact that it shows that even at competitive levels some players found ways to sneak in pet cards or bad cards just out of passion or to have fun.
@Trip_Fontaine
@Trip_Fontaine 11 месяцев назад
I had a serious competitive deck with Cosmic Horror in the sideboard just for fun back in the day.
@Prince_Eva_Huepow
@Prince_Eva_Huepow 10 месяцев назад
Similar to Dark/Black Flare Knight; it's a terrible card put into their fusion deck back in the day because it looks cool.
@Prince_Eva_Huepow
@Prince_Eva_Huepow 10 месяцев назад
Similar to Dark/Black Flare Knight; it's a terrible card put into their fusion deck back in the day because it looks cool.
@coreyroberson4550
@coreyroberson4550 Год назад
Wormfang Manta used to be a legit combo piece back when phasing triggered leaves play abilities but not comes into play abilities. We could use Vanishing or Vodalian Illusionist to jut keep phasing it out and getting extra turns. Manta became pretty useless when they changed the rules for phasing
@AkukAkuku
@AkukAkuku Год назад
I was looking for this comment!
@captiannemo1587
@captiannemo1587 Год назад
Helm of Chatzuk is no joke.. the defensive plays are amazing
@CarlaoMagnum
@CarlaoMagnum Год назад
Hey, Wormfang Manta can be used for infinite extra turns if you set something to cancel ETBs and manage to blink it at least once each turn, like Conjurer's Closet or Brago.
@rob679
@rob679 Год назад
On One With Nothing - there was once a release with Hellbent mechanic, that gave creatures extra abilities, usually extra stats if you had no cards in hand. So technically you could make a deck with an 'attack gamble' where you lineup your hellbent creatures, discard entire hand and attack all at once, for 'all or nothing'.
@HaydenX
@HaydenX Год назад
I remember one of the people at my multiplayer table playing a 5 color deck with all of the leeches in it, but every other card in the entire deck was either a colorless artifact or a land, so unless he had 2 or more of the same leech, there were no downsides. Back in 2004, this wasn't actually *that* bad as the leeches were mostly ahead of curve at the time, and the Sunburst mechanic was now a part of the game.
@HeavyMetalMouse
@HeavyMetalMouse Год назад
This list misses what I personally feel is the actual worst rare in all of Magic - "Pale Moon" One With Nothing is very very bad, certainly - but it actually does the thing it says on the card when you play it, and that thing *can* impact the state of the game in a meaningful way. Pale Moon is a 2 mana Instant in blue that makes nonbasic lands (for both players) make colorless mana instead of their usual type, until end of turn. That's it. Some obvious issues: 1) There is no way to actively gain benefit from Pale Moon. There is nothing that happens as a result of Pale Moon that makes it easier for you to play your own cards, to attack your opponent, or to build your board state. You gain no benefit from playing this card; the only possible positive effect is that it might be used to hinders you opponent at a critical moment 2) The effect does not actually hinder your opponent in the vast majority of cases. Many nonbasic lands already produce colorless, making the effect irrelevant. Nonbasic lands used for color fixing are clearly the target of this effect, however if it is late enough in the game, your opponent probably has enough lands out to not be worried about losing a little color from their nonbasics. If it is early enough in the game that your opponent's mana base is small enough that this effect might matter, then it *still* only matters if they happen to be wanting to play a card that requires that color fixing on that specific turn when you play the Pale Moon 3) Even if your opponent is in the narrow situation where the effect *might* hinder them, you have almost no way of knowing whether that is the case before they actually try and play a spell - by which point it is too late. The only way to make this card work is to cast it during their upkeep, before they have the opportunity to tap their lands for mana in a way that can be used to cast things on their main phase; if they actually have something to cast, they can simply respond to the Pale Moon by tapping their mana to float it, then casting that spell after Pale Moon is resolved (if during main phase), or even just casting some Instant or activating some ability in response during the upkeep. If you happen to burn your Pale Moon on a turn when they weren't going to do anything anyway, you've wasted a card, and two mana in the early game, which could have been used advancing your own position. 4) If you use it and it actually manages to stop your opponent from playing anything on a turn when they would have done something, then congratulations - you've managed an effect that was *almost* as good as a Counterspell; except the Counterspell would have gotten rid of the card they tried to play, but since you used Pale Moon, they still have it in hand to try and play later.
@CarribeanMonkee
@CarribeanMonkee Год назад
You could stop someone popping off as hard as they would otherwise form an Urborg x Cabal Coffers, but it's only delaying it a turn, and they would stil have all their base mana. It's a niche use, but a use non the less.
@Ryusuta
@Ryusuta Год назад
In defense of Banding: It's fairly terrible when used offensively. But it's actually really solid when used defensively. One of the best uses for Banding (in modern rulesets - this didn't apply in the old era) is that it makes it so you can easily chump-block a creature with Trample. Because a Trampling creature has to kill ALL of the enemies blocking it, Banding makes it so that you can simply apply all of the damage to the weakest creature so that doesn't happen. Banding is still a bit niche, but it definitely has its moments when played for blocking rather than attacking.
@sagacious03
@sagacious03 Год назад
Neat analysis video! Thanks for uploading!
@ravensiIva
@ravensiIva Год назад
Omg i've been watching your duel logs channel even though i only play mtg. Thank you for great content!
@EdBurke37
@EdBurke37 Год назад
You'll notice that pretty much all of these cards are very old, from back when they were still learning how to really make the game. I think the newest one is One With Nothing and it's clearly there as a skill testing card. Nowadays you're more likely to see really weird, experimental cards at Mythic Rare since they show up less frequently and can screw up draft environments less than a regular rare.
@vancefox
@vancefox Год назад
I've watched only a few videos from this creator and I've noticed that as well. Not just rip on the old cards, but then the card will get compared to a relatively newer card (often printed many, many years after) as a way to demonstrate how bad it is. It's easy to criticize the early years of Magic (especially banding) but in a game 30 years old, I'd love to see more of a focus on newer cards. Maybe I've just been unlucky in the videos I've selected? Maybe he does focus on newer cards in other "worst" videos?
@EdBurke37
@EdBurke37 Год назад
@@vancefox He did a video about the worst Mythic Rares and those are somewhat newer since Mythics didn't exist at the start of the game. It is easy to rip on old cars, but it's also fun.
@SerechII
@SerechII Год назад
@@vancefox I agree, the videos seem very poorly researched, the explanations are basic or plain wrong and the comparasion of 20 year old cards with newer ones when there's natural power creep in a game like magic is just a clear sign of how much effort is put on these videos
@benvictim
@benvictim Год назад
Not just that, a lot of the old cards HAD niche uses at the time, ether as side deck cards or other things. Like there was no other counter to massive life gains back in the day, so blessed wind had some use. I feel another instance is when he was doing the top 10 worse alternative win conditions and stuck dark steel reactor at like 5. Stating it was too slow for 20 turns and had very little other ways to gain tokens. Completely ignoring the fact that charge counter decks existed (and still exist if you want to use it) and was played at the time, allowing you to get like all 20 tokens on reactor in like 1-3 turns.
@jacquessoudelier
@jacquessoudelier Год назад
This list shows just how much the creature power curve has accelerated over time. Shivan Dragon and Mahamati Djinns were top of the pyramid as on-cost P/T with evasion. Then the Terror hit. The feels-bad was strong.
@52flyingbicycles
@52flyingbicycles Год назад
I remember having vizzerdrix when I played magic back in elementary school. Even back then I realized it was bad because it was too expensive.
@magnusjensen5765
@magnusjensen5765 Год назад
I'd love to see card prices added to the videos - just as a small number below the presented cards. I feel like it adds some context regarding supply and demand. It also saves a google search if you're considering adding the card to your deck, such as in your utility land video :)
@HaydenX
@HaydenX Год назад
I personally think that any card that saw play at the highest levels of competitive should automatically be DQ'ed from a list like this...least of all take the top spot.
@Bob-nc5hz
@Bob-nc5hz Год назад
That is very much one of the reasons why Nizzahon's "bottom 10" lists source data from EDHRec.
@Neelo5000
@Neelo5000 Год назад
A lot of people point out that certain notoriously bad cards have some niche uses in commander. But that's really a moot point because just about any card in existence can find some niche use in commander due to the nature of the format.
@Clonekiller66
@Clonekiller66 Год назад
The best part of this video is that you easily explained what Banding is and how it works so simply. Good job.
@wheelinshirt
@wheelinshirt Год назад
there's a lot more to banding than this explanation. and its weird he chose to focus on banding while attacking rather than banding while defending, which is where it really shines.
@ajesbayes9057
@ajesbayes9057 Год назад
The downside of Wormfang manta can be dealt with kinda easily with cards that prevent ETB effects from triggering. Keep bouncing it at the end of your turn and you can more or less just lock your opponent(s) out of the game if they dont have anyything to interrupt the combo with.
@EnderPryde
@EnderPryde Год назад
My solution was Mimic Vat + Torpor Orb. The ETB triggers never happen, and you create a Wormfang Manta token with haste that self exiles every turn.
@fakeplaystore7991
@fakeplaystore7991 Год назад
Strict Proctor to prevent the ETB effect, and any cheap blink effect to pop the leave the battlefield effect. If the Manta was legal in Pioneer, I swear I'd try to make it into a deck.
@cyphern
@cyphern Год назад
There was a period of time where Wormfang Manta had combo potential with phasing. Currently, phasing in/out doesn't count as entering/leaving the battlefield, but for a time the rules said phasing out *did* cause triggers, while phasing in did not. So if you could find a way to phase the manta out, you would get an extra turn but not have to skip one. I don't think this was ever competitively viable due to the manta's mana cost, but i had fun with it around the kitchen table.
@mattbutler4953
@mattbutler4953 Год назад
Blink effect like yoron and thassa bcan make it go nuts in combo with torpor orb
@Registeel1234
@Registeel1234 Год назад
@@mattbutler4953 I mean, yeah, but pairing flicker effects with torpor orb really doesn't make sense aside for wormfang manta
@mattbutler4953
@mattbutler4953 Год назад
@@Registeel1234 it does mske sense with cards with etb you don't want and ltbs you do want. UW and U have ways to tutor out torpor orb so its not huge obsticle. Mantra doesn't exist in a vacuum. Any deck focusing on ltbs can be strong with that combo in it. The video is supposed to be the worst rares, not rares that require minor work arounds not counting legacy formats.
@Y2KNW
@Y2KNW Год назад
"Use Helm of Chatzuk to give my (Cho-Mano/Mogg Maniac/Brash Taunter) banding, band it with this big trample-y thing with a really low toughness and swing. How much damage do YOU want to take?"
@user-od2lp7zj5z
@user-od2lp7zj5z Год назад
Excellent work. I love your explanations and especially the fact that you don't spend 20% of the video talking about your sponsors or beg for subs. For that alone, I subscribed. Looking forward to more vids from you!
@ich3730
@ich3730 Год назад
tbf, comparing vizzerdrix to 1. One of the most whacky creatures in the game 2. a 7 drop that got printed DECADES after vizzerdrix 3. a planeswalker so broken its to this day the sign-post threat of the tron archetype is not at all a good point.
@fwg1994
@fwg1994 Год назад
Nah, 7 mana Karn is a relic of the past. I mean, it certainly was good at the time, but for just one more mana, Ugin does so much better at controlling the board and closing out a game. Plus, planeswalkers don't have nearly the inevitability they used to with removal spells that also hit planeswalkers becoming a lot more common. Tron just has better threats, and is kind of a fringe deck these days anyways. Plus Karn being the signpost for Tron was always a bit more of a flavor thing with his relationship with Urza. That's almost assuredly the reason Karn Liberated was 7 mana exactly, as it made it a natural pairing with the Urza's lands that produce 7 mana. But even for a long while, Eldrazi tron has been the go to for tron decks, which maybe ran Karn, but a lot of the more successful ones cut Karn entirely from the deck. Now if tron is running Karn, it's likely the 4 mana one from War of the Spark, since even without the complete lock of Mycosynth Lattice, the utility of shutting off artifacts and being able to pull utility artifacts from the sideboard make him pretty reasonable.
@SerechII
@SerechII Год назад
yeah, it was a horrible comparision, on a 30 year old game of course there's gonna be power creep, the whole video felt like that to me, "look at this old card from when the game wasn't even fully conceptualized yet and how bad it is compared to staples from 20 years later"
@calebriggsby8699
@calebriggsby8699 Год назад
One with nothing can actually be a good card if you play it in the right deck, and I think that the top 2 should be Sorrow's Path and Teferi's Isle which somehow didnt make the list.
@Aikisbest
@Aikisbest Год назад
I wish I had a One With Nothing card, these types of cards are always memorable and fun to collect.
@josephcourtright8071
@josephcourtright8071 Год назад
Usually these cards are terrible for their cost. Sometimes its a fun thought experiment to debate what cost would make one of these bad cards worth it.
@nanya524
@nanya524 Год назад
As for the Leeches, the Red, Blue and White ones have a home in Zedruu the Greathearted decks in commander. As giving them to your opponent benefits you because you draw cards when you do.
@jamesferguson3547
@jamesferguson3547 Год назад
Swap the blue and white ones for the green and black ones and this also applies to Beamtown bullies decks as well
@Average_CoD_Clips
@Average_CoD_Clips Год назад
For Wood Elemental: Dauntless Dourbark is a later card that’s just strictly better. Cost: 3G. P/T equal to the number of Forests you control, and has two tribe synergies. No land sacrifice needed.
@Bandit-Darville
@Bandit-Darville Год назад
Didn't i see One with Nothing in another video of yours? Was it the video about alternate win conditions or something? Pretty sure you mentioned it in another video.
@noahhager1187
@noahhager1187 Год назад
in the defense of one with nothing: 1. owling mine: this was a competitive deck for the standard and was really good due to the low mana cost and simple control route, it stocked your opponent's hand with cards and dealt damage with ebony owl netsuke and sudden impact. one cast of one with nothing was worth it because it would crumble the combo 2. madness and other graveyard Strats: if you are playing a graveyard deck or a madness deck or a hazoret deck it was a cheap way of stocking your graveyard and discarding. 3. its the best at what it does, what it does may be bad, but it is still the best at it. this means if any discard synergies come out like the aforementioned madness mechanic, flame blade adept's ability, glint horn buccaneer, or rielle the everwise, this card is a must include
@95teodoru
@95teodoru Год назад
Thought i recognized your voice from your yugioh channel. Just started playing magic, looking forward to more videos.
@jackc6586
@jackc6586 Год назад
The madlad is actually covering magic, who would've thought we'd see the day?
@Dreikoo
@Dreikoo Год назад
I actually ran Eater of Days back in the day in my blue white deck, I played it together with that blue counter spell that countered triggered abilities so it basically was a 5 drop 9/8 flying trample that made you discard a card. Pretty good but definitely not quite as good as the other stuff around at that time.
@captaincroissandwich6950
@captaincroissandwich6950 Год назад
I have an EDH/Commander deck featuring Damia, Sage of Stone as its commander, and One With Nothing has synergized with her alternate drawing mechanic quite well. Being able to spend 1 mana to redraw a fresh hand of seven in a pinch is pretty potent.
@BouncingTribbles
@BouncingTribbles Год назад
I had a mungha wurm deck back in the day. It relied on an elf ramp core and I had a couple winter orbs to mitigate the weakness. It was fun
@Aurick411
@Aurick411 Год назад
You only looked at the Helm of Chatzuk from the offensive side instead of the defensive side, where it is much more useful. Here, if at least one creature that is blocking an attacker has banding, the defender gets to choose how to assign damage. This means that if you block a 5/4 trampling creature with 4 - 1/1 creatures and give one of them banding, you can choose how to assign the damage, assigning all of it to one creature. You can even choose not to assign any trample damage to yourself.
@sldoma
@sldoma 11 месяцев назад
Every time hes brought up banding hes only looked at it offensively, it's such an interesting defensive control slow down mechanic to protect utility creatures
@SomeGuy712x
@SomeGuy712x Год назад
I remember one time long ago when someone summoned Eater of Days against me, and I think I either used Naturalize or Shatter on it or something similar, and then proceeded to use my following three consecutive turns to beat down the opponent's life points before they could get another turn.
@nowe221
@nowe221 Год назад
I actually have a pretty efficient deck using one with nothing as a combo piece for a win condition. Having hive mind and megrim on the field you can make your opponents draw a bunch of cards and then have them discard all they're hand to kill them.
@johnnyd1988
@johnnyd1988 Год назад
awesome work here ^^ i assume "Worst Mythics" will be a separate video.
@SomeGuy712x
@SomeGuy712x Год назад
Actually, he did make a "Worst Mystic Cards" video last month, but on his TheDuelLogs channel.
@johnnyd1988
@johnnyd1988 Год назад
@@SomeGuy712x ooh right thats where it was
@camillelune4392
@camillelune4392 7 месяцев назад
One with Nothing is a strange card in that it always show up during the theory crafting phase of certain cards. Like early Hogaak cards slot in 1 or 2 one with nothing in order to dump cards to Hogaak since it is such an efficient discards spell.
@thomasfinotti3845
@thomasfinotti3845 Год назад
For a future video Can you explain the meta in Magik? The best decks and strategies?
@Shoyro
@Shoyro Год назад
I feel *One With Nothing* could be considered with Self-mill in Commander if you focus more on your graveyard as your main "hand" than the actual hand. But that is still very risky and difficult to do.
@thelastrebel13
@thelastrebel13 Год назад
Oddly I did see a card that might work with it brink of madness its not good but its something
@vex_instincts5183
@vex_instincts5183 Год назад
honestly the buff to Battlewagon should be that it also has 'it cant be blocked', making it a huge threat as you just tap a bunch of creachers, pump it with a LOT of power, and then go forward with it.
@superawesomedman
@superawesomedman Год назад
I've won games off the back of One with Nothing in a set roulette challenge once. Legal sets were urzas block, kamigawa block, and bfz block. Turn one on the play, swamp, dark ritual, exhume, hold priority, one with nothing, discarding the void winnower in my hand
@themightygerg
@themightygerg Год назад
I understand that One with Nothing is famously a bad rare, but it was a key piece of my Rakdos deck back when Ravnica first came out, I'd blitz mana ramp and get a Pit Dragon on the field with Taste for Mayhem(s) on it, then swing for lethal on turn four/five by using fatal Frenzy then One with Nothing in response. It was surprisingly effective.
@danhendricks5896
@danhendricks5896 Год назад
The helm is not bad, banding on blockers doesn't just let the blocker assign the damage order, it lets them assign the damage. For example if you attack with a 10/10 I can block with 2 4/4s and a 2/2 with banding, then I can kill your 10/10 and assign all the damage to the 2/2.
@jackcois6077
@jackcois6077 Год назад
whilst that interaction is true. would you not be better off removing the 10/10 or racing whilst playing a 1 mana 1/1 to fodder block as it will yield an extremely similar impact to the game. You are not wrong that that interaction is not bad but cards like thopter foundry, shadow spear, currency converter, pithing needle and avarice totem are a lot better in many more scenarios and they are just 1 mana artefacts I can name (would recommend reading Urza's saga). Also what happens if the opponent removes a creature before they attack, what if they don't attack until they can remove a creature, what if you don't draw a creature. The natural variance of the game makes it extremely unlikely that helm of chatzuk impacts the game. Don't get me wrong every card needs to be tested, that's how we learnt the power of power conduit or death's shadow. But for a card to be good it needs to be consistent or occasionally game winning to be considered a decent card.
@ASoulphoenix
@ASoulphoenix Год назад
There used to be a games and collectibles shop at a mall i often go to , and they had a few Saviors of Kamigawa boosters. I bought 3 or 4 over the years (they didn't have much supply at all), 1 of those had a foil Oboro, Palace in the clouds, another one had Mikokoro, Center of the seas, one i don't remember and then the infamous One with nothing. Even with cards with madness, dredge and over graveyard effects going around i still can't think of a single use for that card
@jettblade
@jettblade Год назад
Keldon Battlewagon is really good when pair with a lot of untap effects like Copperhorn Scout, Moblize, and Vitalize. With enough effects you could pump Keldon Battlewagon, tap to pump itself, untap it, and swing for huge. There is Burning Anger which gives the enchanted creature 'tap to deal damage equal to its power to any target' so you could pump it smack someone and still be on the defensive. Fling is also an option. There are a lot of different ways to use Keldon Battlewagon outside of Vigilance.
@lightsidedragon
@lightsidedragon Год назад
I hope you do a top 10 best / worst zombies. That would be fun.
@Grull1985
@Grull1985 Год назад
I would like to know what is your methodology for doing your TOP10 listis?
@leSang27
@leSang27 Год назад
I've made some research for this (I was really bored), and Helm of Chatzuk is actually pretty good in a dedicated Commander banding deck. It's a very niche commander deck, but at least it's not as useless as North Star or the Battlewagon.
@JPManaresi
@JPManaresi Год назад
About Wormfang Manta: There are cards like Stifle who can counter it's triggered ability. If you manage to do this, you can get the extra turn effect without having to skip any of your turns.
@Dadutta
@Dadutta 4 месяца назад
did you know: If you give Helm of Chatzuk to an Indestructible, any creature Banded together with it also becomes Indestructible. *Banding = a way to make multiple creatures indestructible, basically.*
@drmatarkin2100
@drmatarkin2100 Год назад
Dude… One with nothing is awesome! I play it with Bone Miser when I don’t have Zombie Infestation available to me. I gives me mana, zombies, and draw. You just make sure you play Shadow Of The Grave on the stack holding priority and play One with nothing so that it goes off first and you get your cards back to use the mana. Best used with a big hand from Peer Into the Abyss. Then you‘ll possible get to discard down again for cleanup and get more triggers and if you play it nicely you can have multiple cleanups and instant plays like a Gitrog or Hapatra deck! Having flash or an Emergence zone to sack and give flash works awesomely here.
@WiiTara
@WiiTara Год назад
You know i respect players loving a gimicky card like one with nothing but its hard to argue that this card is or was ever good, just because there are so many other cards that are actually doing its job way better or being more versatile. Love your gimick cards, but dont call it good of the combo is way to convoluted
@matthewgriffin6451
@matthewgriffin6451 Год назад
@@WiiTara I play the card in 3 decks and it works fine. In fact it is often a perfect card. Most cards that people say are “powerful or good” are crap without a board state or support cards. If you look at a commander like Balthor, the Defiled you’ll understand why it’s great. Nothing convoluted about a 1 drop, it can be an instant win in my deck!
@skmd92
@skmd92 Год назад
I turned it off right when you said Vizzerdrix!!!! The disrespect! Just kidding, great video!! Keep it up
@whaleofdarkness
@whaleofdarkness Год назад
Isochron Scepter + One with Nothing + Hive Mind + Disruptive Student or another way to repeatably counter your own spells. You counter your own One with Nothing while your opponents all have to cast it. The ultra Jank lock ;).
@MatheusCostaaCosta
@MatheusCostaaCosta Год назад
The Vizzerdrix entry reminds me of another mtg video with the worst removals having Vengeance among them. Vizzerdrix is the best colored beater blue would have for years since it's release, similar to how vengeance dates back to when white didn't have as many cheap removals. Both are much worse by today's standards and were never GOOD, but they didn't start off as THE WORST.
@njmfff
@njmfff 5 месяцев назад
Maybe, but both Air Elemental and Mahamoti Djinn were already a thing, and both are helluva lot better then Vizzbunny. I remember some guys making fun of Djinn because it was "basic", but he then had no answer when I drop Djinn into play and it start smacking him in two turns.
@leodalkey651
@leodalkey651 Год назад
One with nothing is a piece in my multiplayer underworlds dreams deck. Allows you to dump your hand to make use of an ensnaring bridge.
@justjosh4330
@justjosh4330 Год назад
I started playing in Urza's block and one of the first rare cards I packed was Vizzerdrix. I kept him for so long as a bulk rare but I think at some point I set it on fire.
@terryliliana
@terryliliana 10 месяцев назад
Manalogs: this card bad. The entire MTG community: imma start this card's whole career.
@YuriBo26
@YuriBo26 Год назад
Im currently at the hospital and this video helped a lot to lift up my spirits, lol I love trash mtg cards
@Da40kOrks
@Da40kOrks Год назад
What about the lace cycle from a/b/u?
@shallendor
@shallendor Год назад
I'm surprised you didn't include the Lace cards!
@kittykatshinobi
@kittykatshinobi Год назад
I have a collection of Vizzerdrix, including an artist signed one, because I love the art
@MetalPheonix
@MetalPheonix Год назад
So, most of the cards you're mentioning are pre 8th edition, and you're comparing them to post 8th edition cards. Early magic cards were a much wider gambit on power level. Rares are supposed to be either more powerful, cost less mana, be more complex, or break the color wheel. Since 8th edition the average power level of cards has gone up, and they break color wheel restrictions more often, as well as bend the wheel a bit. there are many bad rares in magic that saw some level of play simply because at the time the cards around them were also for the most part fairly mediocre especially if you're comparing them to cards made much more recently, even at the common level. I think some of the point of your argument gets lost when you're comparing cards printed more than two years apart from each other. Not that it makes those cards seem better in that sense, but in standard a lot of cards get used, and in modern, legacy, and vintage, only the best cards get used. and it's not particularly fair to compare cards like Splendid Reclamation to Black Lotus as an example. They're just from very different times.
@ofox716
@ofox716 Год назад
He's a Yugioh main. Hes using logic from a different game to judge Magic. Such as the fact that lifegain is useless in Yugioh, but there are white strats in magic that literally revolve around lifegain. Hell, the best deck I've ever played with was an orzhov vampire deck.
@MetalPheonix
@MetalPheonix Год назад
@@ofox716 so then it's like comparing Blowback Dragon to The Weather Painter Moonbow. Still completely different eras of Yu gi oh, and not very appropriate to compare when calculating value. Completely different times of the game. Both for the players as well as for the game designers. and as Yugioh only has Advanced and Traditional Format, which are equivalent to Legacy and Vintage. Most cards will fall under the useless category. And in some of these example cases it's like comparing a super rare to a secret ultra rare. obviously one card is going to intentionally be built different.
@moat9bass
@moat9bass Год назад
He's comparing cards printed almost 2 decades apart
@noonie6872
@noonie6872 Год назад
@@MetalPheonix He does this in his Yugioh videos, too, sometimes. I think it's just a general flaw in his outlook, maybe? Though I have seen the attitude of 'magic bad' from yugioh players before, usually siting old, old depreciated card rules that were poorly worded, or sub-game cards. Usually also missing that Yugioh started life as a magic clone and benefited greatly from MtG existing and doing a lot of the stumbling on its behalf.
@Jesin00
@Jesin00 Год назад
Banding is much better when blocking than when attacking. It's actually a pretty strong defensive ability in lower-power formats where blocking is relevant.
@bru4773
@bru4773 Год назад
Was hoping to see Aladdin's Ring on here. It was printed at rare for dozens sets before finally being downshifted. That card is literal toilet jewelry.
@Rucarlos
@Rucarlos Год назад
The Kamigawa block garbage was a big reason my local game store closed back in the day. I got crushed with so many One With Nothing boosters that I quit the game for 5 years
@dorping_Wolf
@dorping_Wolf Год назад
i have a random (fun) idea... a video about Devotion cards... not necessarily only the best/broken cards. but maybe interesting ones. and im not talking about the gods, that just need it to be a creature, but cards that do x amount stuff. (like gary) to add to it, you could talk about cards, that "support" devotion due to their mana costs... (i simply need any reason to talk about the Phyrexian Obliterator :)
@fakeplaystore7991
@fakeplaystore7991 Год назад
If I'm gonna discard my entire hand, then I better pay 0 and get 3 mana out of it (Lion's Eye Diamond).
@stormsshieldgaming3134
@stormsshieldgaming3134 Год назад
On Blessed Wind... I made a "wind" deck back in the day and used Blessed Wind to set crazy life gain decks back to 20 and then kill them... it was quite comical even if that rarely happened
@natben6099
@natben6099 Год назад
I had a friend play wormfang manta against me in a casual deck. that card is almost his win condition. you play it, skip your next turn and the turn after that you blinked it and copy the triggered effect a shit ton of times generally giving him an extra 3-5 turns. This is what we call a legacyish deck, where we just try to build them for fun and find fun interactions with cards. But in this non-format format, the manta deck was actually pretty neat. btw, I play a deck with a ton of cards like eater of days, leveler (before it was worth money) etc. with really, really big creatures with no downside that i play for super cheap by cancelling their etb effect
@kinkinTheWild
@kinkinTheWild Год назад
I used to play keldon battlewagon in my traxos deck. Tap traxos, untap him with a historic spell, keep going until keldon is massive Now he's in my vish kal deck and I tap a creature to the wagon before saccing the creature to vish kal, and then reanimate that same creature, tap him again, eventually sac the wagon to vish kal too 😎
@EnderPryde
@EnderPryde Год назад
Re:wormfang manta It fits as a top end in Torpor Orb Jank, on account of Torpor Orb turning off *all* enter the battlefield triggers on creatures passively. You effectively turn it into a 5 mana time walk with a 2 mana 6/1 flyer attached. Granted, that's obviously not meta, and as stated, Eater of Days is *way* better (as is Phyrexian Dreadnaught) in that deck, but there *are* conditions you can find where it is so much better than Vizerdrix
@kadenconstantz1376
@kadenconstantz1376 Год назад
Keldon battle wagon is a flavor win due to its proper representation of using a battering ram and it can protect your creature if you want trample damage but don’t want to kill your creature you can get death triggers too
@TheAndrewPoore
@TheAndrewPoore Год назад
With Beamtown Bullies, Wormfang wouldn’t “die” since it’s exiled, so it would work nicely
@NeonDemon88
@NeonDemon88 Год назад
One with Nothing can win games, if played very strategically.
@Phillard87
@Phillard87 Год назад
One with Nothing + Brink of Madness seems to be pretty cool
@fourZerglings
@fourZerglings Год назад
There were two starter decks where one player has 6/6 Trained Orgg as a win condition, and the other player has 6/6 Vizzerdrix. The player who got their 6/6 first, or protected it better, would win the game. It would only make sense for that bomb to be rare.
@r.mar.673
@r.mar.673 Год назад
I would say 10 is better than almost half the list. Just deserves to be common now.
@Trip_Fontaine
@Trip_Fontaine 11 месяцев назад
I think you misstated banding a bit there. If creatures are blocking in a band only ONE creature has to have banding. Not "all but one" like when creatures attack in a band. This actually makes Helm of Chatzuk pretty decent in Limited. There are many situations in which it just straight-up stops your opponent from attacking since just one single bander will radically change what happens. Most banding cards were very good in Limited. Even offensive banding could be useful in lots of situations. Great video though overall.
@user-uj9ui6yv5o
@user-uj9ui6yv5o 2 месяца назад
Vizzerdrix is the only white bordered card to never have a black bordered first print. Usually only released in starter packs. Kezzerdrix exists, but Kezzerdrix is actually playable.
@chaoticjexak
@chaoticjexak Год назад
oketra's last mercy is also theoretically a better blessed winds too, esp in commander. in theory you could use wood elemental in a 'copy' deck that uses the cards that can make tokens of any permenant alongside a lot of copies of doubling season or anointed procession to make tonnes of token forests (or copy tokens with dryad arbor so which is easier and you can use populate effects with them. add some 'cares about creatures dying' cards and wood elemental wierdly becomes kind of good. its just a 'build around' kinda card) alabaster leech and the others, while terrible, are 'fine' as they're some of the only leeches in mtg. so if you for some reason wanted to make leech tribal, you might have to run them. I was about to make a similar point about wormfang, but as it turns out, turn/phase skip effects do accumulate, so copying it would make you skip multiple turns on the ETB, rather than them cancelling out on a 2+. sad. and i do have to say with certain versions of madness, one with nothing is kinda good. you just have to think like a dark world player. there *are* a couple of madness cards that have a madness cost of 0 , and in both instances they're kind of good. one is free hand return for a black creature and one is a green 1/1 with pump (which in madness becomes a strictly better memnite). if madness does return with more like these 2, there could be an utterly broken deck given that OWN costs just 1 black mana.
@chaoticjexak
@chaoticjexak Год назад
edit: i just found out rootwalla got a red version in a modern horizons set. so yeah, get at least 2 lizards in hand and an OWN and its WALUE town
@InOzWeTrust
@InOzWeTrust Год назад
Banding is actually incredibly powerful. Offensive Banding is horribly designed but Defensive Banding changes the combat damage assignment and doing so for 1 is great.
@PrinceK0mali
@PrinceK0mali Год назад
Vizzerdrix is a very early control finisher, it's no longer good at it but at one time cards like it and Mahamoti Djinn were good late game drops when your opponent was out of resources and could establish anything.
@TheBlackWaltz
@TheBlackWaltz Год назад
The battle wagon. I believe you should be able to attack with all of your creatures that have vigilance and the wagon. Then tap them after attacks are declared. This will up the damage of your wagon, and should double your total damage for the attack, as the creatures retain their power. Just become tapped. That's actually pretty useful in that one specific scenario. Attack for 10 damage and they don't block, then just tap them all and get an extra 10 damage out of it and get a sneaky win. Still a horrible creature.
@Yakuo
@Yakuo Год назад
Thanks!
@CarribeanMonkee
@CarribeanMonkee Год назад
One With Nothing use - Have hand of mostly creatures, Tutor a Rise of the Dark Realms to top of library (I think all of these are sorcery speed in monoblack but you can mystical tutor for instant speed), at the begging of endstep of the prior players turn, one with nothing to throw your creatures into the bin. Your turn draw step, draw Dark Realms, Cast Dark Realms, Profit. It's a very Niche use for Commander, but it's not too terrible.
@fernandobanda5734
@fernandobanda5734 Год назад
The thing is anything One with Nothing can do can be done by other cards that give you much more leeway. Like, if you had a Putrid Imp, you wouldn't need to set up the situation, you could just have the Rise in your hand. You could also keep other good cards. You could also just dump one card at a time if you need to discard at separate moments or if they exiled your first try.
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