My friend got to a boss in anthem. Handed me the controller to take a call. I beat the boss before he came back and took the controller, despite never having played before. The credits rolled. I beat the final fucking boss with no experience.
Surprised you didn’t mention the confirmation of abusive crunch periods and “stress casualties” that were part of Anthem’s development. All because BioWare believed that “BioWare magic” would save them
Clok-Roo, The Primordial let me say this, if even EA tells you your game suck, that means you really messed up. When the CEO of EA went and tried the game out for testing, even he knew it was bad and told the devs to fix it, Didn't help Bioware was actually given most of the control over the project, with EA being quiet hands off on the whole.
If you wanna know what happened with WWE 2K20, check out the video on it on a Channel called Matt McMuscles. He does a lot of research into the corporate shenanigans that lead to games like this in his "What Happened?" series of videos. But if that's too much trouble, then here's the short version from what I can remember. The WWE 2K series' developer (Yukes, I think?) had a falling out with it's publisher (2K) mid-development, so 2K had to take over the project themselves and try to finish the game that they had literally never directly worked on in the space of about 4-6 months. Honestly, I'd call it a miracle that it wasn't even worse, all things considered. I'm not saying it's excusable, but it could've been even more broken. Also, the thing that left Jump Force feeling lackluster was the fact that we've played the Dragonball Xenoverse and Naruto Ultimate Ninja Storm games before. Jump Force is a lazy fusion of both concepts with crossing over a bunch (but not as many as we would've liked) of different anime/manga brands into a shallow and soulless game that felt like it had only been in development for 6 months. It had so much potential but it fell short in almost every conceivable way. And this is coming from someone who genuinely wanted to like it and actually gave it a chance before dropping it. Although to be fair, they have patched it up quite a bit, as the last time I played it that infamous Frieza flight non-animation had been fixed.
I think the most heartbreaking thing with Anthem is just watching Bioware become so unrecognizable. Mass Effect 2 is still my favorite game of all time, KoTR is still the best Star Wars RPG (In my opinion), and their writing abilities from so long ago is just gone. It's like watching your best friend develop a drug habit that doesn't want to get help. So damn depressing.
Wanna know something, its almost like Bioware predicted their fate, in Mass Effect two the Collectors were the Prothenans, a civ that was great...then the reapers came and corrupted them
Here's the thing though. The Bioware of then isn't the Bioware of now. Most, if not all of the people who worked on those classics have long since left the company. Bioware is not the same company it was back in the day. It always confuses me a little when people say stuff like (not slagging you off as I say this btb), because it seems like people forget that companies aren't defined by their brand, but the people behind them. And Bioware's brand has been struggling for a while.
Me: Huh, it’s sure been a while when RabbidLuigi’s uploaded. I wonder when he’s gonna do his worst of the year list- *ends up uploading on a Monday.* A surprise, but a welcome one to be sure! Also, did you just imply the Castlevania anime was bad, or was that just poor wording on your part??? Since it’s the best thing to happen to Castlevania in *years.* Which of course isn’t saying much, but I enjoyed both seasons of it from start to finish and am much looking forward to season 3.
yeah, i remember hearing about how the programmers learned what the game was supposed to look like from the cinematic trailer at the same time it was shown to the public. then they got like 6 months to make it happen.
12:04 Wait, I might be misinterpreting something here, but are you implying the Castlevania anime was horrible, or even as bad as as MGS Survive? Cause no. it wasn't. The castlevania anime was probably the best thing to happen to the franchise since Curse of Darkness on PS2 (which is critically overlooked, btw). Again, it might just be weird phrasing that made it sound like that.
Yeah really I was a bit confused on that myself. Occasional pacing issues and odd lore changes (Pour one out for my boy Grant) aside, that anime is fucking excellent
@@Naruto_from_the_Naruto_show yeah i can understand that, but it's still certainly deserves better than to be compared to MSG survive, and honestly i don't think anyone would complain about a silent hill show
I'm here for Left Alive. Edit: I wasn't disappointed, it deserves its spot on this list. I'm just still sad that I paid 60 bucks for this game. I didn't even open it, I'm too embarrassed to touch it.
@@BJGvideos I had waited too long, I hadn't had a chance to sit down and play anything and hadn't seen how bad the game really was until it was past the return policy. So now it's part of my sealed game collection.
Yeah, you’d think that a 3D fighter featuring several beloved anime franchises in the vein of Smash Broa. would garner a _little_ bit more attention, at least from the anime community. That tells you just how badly they messed it up.
Which is why I found Jump Force’s nomination for fighting game of the year rather insulting Obviously Smash Ultimate was going to win that but Jump Force, even with its outstanding concept, shouldn’t be ranked amongst the best of the year
its essentially the game company equivalent of a dumbass wearing a facemask of a brilliant scientist and trying desperately to convince people they are the same person even as they continue to fail every single time
9:19 Frieza: "I must go. My planet needs me." Player: "Which planet?" Frieza: "Ppphhfff, how should I know, I don't keep track of all of them." [Cel sliding upward off screen]
21:02 "I'm sure it was an exciting project to work on and you've got to know that lots of people found some very tasty employment from it..." Judging that article that came out about BioWare's work conditions during Anthem's development, I somewhat doubt that.
Probably not a bad idea they skip a year in between releases instead of rushing yearly releases. I think Unity's issues were a real wake-up call for the series and seeing how great Odyssey is i hope the next one will be even better
"Bioware, though... What the hell happened to you?" The same thing that happens to most studios consumed by "Enveloping Amalgam" Games. They seek out eager young studios with lots of promising talent (read as "money-making potential"), force them to include their parasitic reach into their games, drain these studios of all necessary creative energy, and use the withered husks of those studios as shields when attacked until the husks crumble into dust. Enveloping Amalgam will then find the next studio and repeat the process until all American game studios have become its sustenance, because they want to give themselves a sense of pride and accomplishment. ...and I'm shocked Harmonix somehow survived that process.
I honestly forgot a majority of these games even came out last year. I guess I just subconsciously tried to hide them from my mind because of how horrible they were.
As soon as I heard about the guns needing to cool down in that new Contra game, I wanted to grab a canister of gasoline and start pouring it all over the place while screaming 'Nope. Burn it down. BURN IT ALL DOWN!!!'
I love twin stick shooters(I blame Smash TV for that.)and was really excited about it. A Contra game that's a twin stick shooter? I was so on board. Then we all know what happened after that.
Here we go... 10: I’m not terribly familiar with the franchise, so this probably wasn’t the best place for me to jump in. It wasn’t terrible, but I have no incentive to play the first two games. 9: I’ve never known how to pronounce the name of this series, and I’ve never played any of the games. I feel like I’ve made a good decision skipping this one. Edit: My mistake, I confused it with the Ys (or however you spell it) series. This game still looks terrible though. 8: Can the definition of “boring” be replaced with a picture of this game’s box art? 7: At least the memes were funny. I just wish this had more depth. And polish. 6: Remember when Konami made good video games? Clearly they don’t. 5: I’ve only ever heard of this one thanks to Angry Joe, but I know next to nothing about it. But holy sh*t, it looks bad. 4: Oh, this one. Even after nearly four months of playing, I still hate these controls. Also, these microtransactions are the worst. I got lucky and unlocked Ludwig without spending a single penny, but the whole game is just frustrating and boring. This is Nintendo’s worst game in a very long time. 3: This is the funniest game of the year, but also absolutely atrocious. I do appreciate the use of Mario & Sonic music in the background, though. 2: Is the title supposed to be the opposite of Left For Dead? Again, I’ve barely heard of this one, so I’ve never played it. 1: Oh boy, this one. What happened to you, BioWare? You used to be so cool, but then you made Sonic Chronicles: The Dark Brotherhood, Mass Effect Andromeda, and now this.
Ys is actually quite a good series. Admittedly not for everyone (especially depending on the game; from what I'm aware, they don't all play the same), but it sure doesn't deserve a spot on a list like this.
"Zelda but open world" Didn't Zelda invent open world with the original The Legend of Zelda on the NES? "Open world" is one of the things on the "Is it a Zelda game?" checklist...
I just hope Konami doesn't give Rumble Roses the same treatment they've given Metal Gear and Contra. The last game came out in 2006 and a terrible third entry would make me sad.
"There's always a game that comes out every year that is horribly glitchy, and by a studio that should know better. Who knows what it'll be in 2020? If it's Cyberpunk... I'll be a little bit sad." ...Welp.
I don't care if it's wrong, I will always blame Anthem for what happened with Mass Effect Andromeda. The fact that it's not even a fun game is the salt in the wound.
Oof, it's these lists that make me disappointed in the industry. On the other hand, this means that the top 10 best games will be covered next week. Sugar and salt, really, and I like both.
Just go with Yiik. It's the only appropriate way to say it as it's the only way to describe it Edit: Toby Fox made the standard battle theme for this game and said he was looking forward to it, then deleted the tweet. Never let him live it down
Are you going to harass him all of his and your life with doing that game's standard battle theme? Because it sounds like you're threatening to pull a Lauren Faust-Equal Fights/Everyone Knows It's Bendy here...
@@SodaPopBarbecue It was a joke? God knows no one but the creator wants anything to do this with this garbage fire. That he deleted the tweet is proof that he never out, though his battle theme is one of the only good things about it
@@BJGvideos Lauren Faust can "never live down" those episodes of Powerpuff Girls/Foster's Home for Imaginary Friends. She has expressed a fear that, on her deathbed, people will still harass her about them. Can't be too careful with threats that reflect actual fears derived from social media nowadays. OP might want to do their research into the history of that kind if thing and CLEARLY note stuff like that as a joke.
@@BJGvideos Equal Fights strawwoman'd feminists(And likely set a bad impression for legions of people for a long time) HARD, while Bendy had an one-off a**hole imaginary friend(IE Not Bloo) torment the main group, frame them and get away with it by the end with no repercussions.
I was expecting you to talk about WWE's crashing because at the New Year as well. Awww... Edit: Xenoblade Chronicles X was a better Anthem 4 years and one console gen before it.
"It's A New Decade, And Everyone Is Trying To Improve Themselves, So Maybe We Could Just Like Not Make Any Bad Games." If only that were possible...It would be a real shock if no games were bad in this decade...We all need something to talk about, don't we!? 🤷♀️
*Regarding Anthem* "I'm sure it was an exciting project to work on and you've got to know that lots of people got some pretty tasty employment from it." Oh yeah, people find it very exciting when their work is constantly bringing them to tears.
rabbidluigi: What is the worst game of 2019!? Audience: Fallout 76!! rabbidluigi: That came out in 2018!! Of course everyone would choose that game, it's updates just keep on making the game worse! 😆
The biggest shock is that Fallout 76 isn't on this list. EDIT: Though it shouldn't have been shocking. 76 came out in 2018. I must've been confused because of the games *continued failure.*
You know, I have to admit... The Postmodern RPG kind of offends me. I love RPGs, considering there are a lot of them with epic story telling, intriguing or personal characters, or my favorite aspect, character progression. Even games like Borderlands and Deus Ex managed to have those aspects. To see The Postmodern RPG deconstruct all of that so shamelessly is just disgusting. I don't know if these Murakami references were just references or just plagiarism, but that just sums up how lazy this game is. Keep in mind, Earthbound had you fighting cults, corrupt cops and creepy coots with baseball bats, bottle bombs and a bee. The Postmodern RPG has you fight... a lazy version of Alex. A fruitless effort, in my opinion. And being so cynical that you would shoehorn in the death of a university student just goes to show how tasteless you are. It's sad because it has some actually good music by Toby Fox. But that's the only good aspect I can think of personally. To all reading this, don't buy The Postmodern RPG. There are plenty of other good postmodern RPGs like Persona 5, and yes, Earthbound. YIIK is YIIKy Vicky.
Future me: "Alright just let me fire up this copy of Silent Hill: Extreme Topography 2K25. Oh hai PH what're you doing here? Oh that's right, you don't talk. Oh wait, it's not that you don't talk, it's just that there's no actual answer to that." PH: Nods very slowly. Future me: "Well come on, I paid for the puzzle pass ya big goof, how do I solve this?" PH: Sticks great knife in ground, making a lever, and pulls it.
Agreed, dude/lady. It makes me feel like an anime fan on prom night, who was forced to play Mighty No. 9 and Jump Force, back-to-back, and it was also just a disappointment in general. How do you screw up an anime Smash Bros game THIS BADLY? Or, at all?! They BETTER try this again, AND when you do, do it RIGHT next time! Seriously. How hard is it to make Anime Smash Bros?! A concept that was basically GIVEN to you guys on a damn silver platter, and then, you guys make it look like either an late era PS2 game, or an early PS3 game, that hadn't been bug tested yet? Wow. That's bad. I could make a better Anime Styled Smash Bros. game, with my eyes closed, because I grew up with some of the anime series that were represented in this abomination of a game. Yu-Gi-Oh!, Yu-Yu-Hakusho, Rorouni Kenshin, Bleach, Naruto, One Piece, and, Dragon Ball. It's not hard to do. And, I'm not even a programmer or publisher or developer or producer, or anything important like that. I'm just some loser on the internet, who really loves anime/manga series and video gaming in general. But even then, if this is how you guys see making a Smash Bros Meets Anime Type of game, just something that sells well, but doesn't actually play well, just to sell a quick buck, to capitalize on the fact that people love these series, then screw that. Come back when you're ready to make this concept work right, please.
I feel like Rabbid did not know about this one, but it really should have been on this list for the sheer horrenousness and disgusting manipulation factor of it all: I'm talkng about Day of Dragons. Day of Dragons really should have been put on this list. The "Developer" of the game just comes outa nowhere, scams 500,000 dollars off people for a game with only 2 lines of original code, the rest being premade assets, and made a barebones poor excuse to even call it a video game... Sounds pretty standard right? Well here's where it gets more disturbing. the person who "made" the game basically is a paranoid cult leader, attacking and banning anyone who makes a critique of his "work" or even asks a simple question about the development of it. He's turned his supporters into a cult that follow his every command on discord. And has even broken some laws in the EU and Steam's terms of services by actually coding in bans for people who've called out the game's scamy and cultlike behavior. The shady nature of day of dragons is what makes me feel like it needed a spot on this list, not only for being a waste of money and barely a video game. But for the sheer despicable nature of the developer who scammed people into thinking it'd be a good game.
The crazy thing is that Left Alive is part of the Front Mission series (thus the giant robutts) which used to be really good once upon a time. Also while I totally agree that Anthem is a hot steaming pile of shit I cant help but feel WWE 2K20 deserves the #1 spot as thats a whole new level of jank.