It's actually a pretty smart strat. Even if they noticed they wouldn't want to pick B because they wouldn't ascend so Tim is pretty much will always go up unless the AI screws him over.
For anyone wondering Player Wins Tie Tim - 2 2 Emile- 2 2 Jon- 0 4 (1 from single-player) AI- 0 2 (1 from single-player) Button Presses (28 total rounds (not including SP)) Tim - A:0 B:28 L:0 R:0 Most Common: B (duh) Emile - A:7 B:3 L:4 R:14 Most Common: R Jon - A:10(+1 from single-player) B:4(+1 from SP) L:7(+2 from SP) R:7(+1 from SP) Most Common (not including SP): A AI - A:8(+3 from SP) B:7(5+ from SP) L:6(+6 from SP) R:7(+1 from SP) (SP totals include all 3 Koopa Kids)Most Common:A
AlmightySmorg Is that Lala Deviluke in your profile pic? At long last, I can stop thinking I'm the only person that watches that smut! Er, I mean, that's disgusting, you pervert!
Thanks to this particular moment, I got to do schoolwork with the mental image of Jon rapidly hitting a button yelling: "SCIENTIFIC METHOD!" The reason? Because I was actually learning about the *scientific method* in biology... Which doesn't involve hitting buttons.
Could the name Same is Lame be commentary on how differences are what makes human society so interesting, and no one should strive to be exactly the same as someone else? No...no it is not.
CSquared 84 Uh… apparently, you don't understand what I said. I will say it again, with emphasis this time. Same Is Lame is like that Curvy Curbs minigame in how often it appears, BUT ACTUALLY FUN.
CSquared 84 Eh… not really. Would you consider Day At The Races, a game where you just pick Whomp every time and win something, if not win first place (after all, that happened every time with these three doofs), more fun than doing the SCIENTIFIC METHOD?