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Turrican II: The Final Fight Longplay (Amiga) [50 FPS] 

AL82 Retrogaming Longplays
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Developed by Factor 5 and published by Rainbow Arts in 1991.
Follow me on Twitter: / al82_retro
** Update 11/01/2020 **
Watch my new recording of the game in 1440p here: • Turrican II: The Final...
The Amiga had many fine games throughout it's life-time, but this could arguably be considered the best, or certainly one of the most memorable.
The game opens with perhaps one of the longest introduction sequences seen to date. Set some time in the future at a point where mankind has developed interstellar space travel, the story opens with the crew of the Avalon 1, an exploratory vessel, about to take the first voyage beyond the boundaries of the known universe. However, things quickly go awry when a large battle cruiser exits from hyperspace right in front of the Avalon 1.
The Avalon's defences are neutralised and the ship is boarded by all manner of mutants and their leader, The Machine. All save one of the Avalon's crew are slain and it is this crew member, Bren Mc Guire, who escapes to the armoury. Donning the latest Turrican exo-suit, Bren vows to avenge his slain comrades and embarks on a mission to prevent The Machine from dominating the universe.
What I always found strange is that the intro movie and the enemies depicted therein never seemed to gel with the actual game. Whereas the intro clearly depicts a fight against humanoid enemies armed with laser rifles, you spend an inordinate amount of time shooting insects, fish and other alien lifeforms that really wouldn't be part of The Machines forces; I suspect that the intro came after the game's development to try and put some context around the carnage that was to ensue.
Whatever the back-story, the bottom line is that Turrican II remains one of the best (and most challenging) games to grace the Amiga. The game features ultra-smooth scrolling, excellent use of bright and vibrant colour palettes and top-notch gameplay.
The player starts out with a standard single shot pulse laser, but this is quickly upgraded by finding one of the many hidden power cubes located within each level. The cubes appear once shot and spew power-ups, extra health and other goodies rather like a piñata. Each of the weapons has distinctive advantages and disadvantages and it is up to the player to decide which weapon will work best for the level that they're in. As a rule of thumb, the phaser will get you through the majority of the game as it can be upgraded to cover a fair chunk of the screen and the projectile passes through multiple enemies.
Holding down the fire button will activate the "Surround" attack, a stream of uninterrupted fire from the player's rifle that can be directed by moving the joystick in a complete 360 degree arc. This allows the player to attack enemies directly above and below his/her current position and can quickly inflict massive damage, something especially useful on certain boss fights. The Surround starts out with a limited range, but can be upgraded until it reaches the outer edges of the screen.
Pressing the space bar unleashes the "Power Line" attack, which is essentially two walls of white-hot plasma that fire out in both directions from the player and is great for taking out large packs of enemies attempting to swarm you.
As if this wasn't enough, pressing down and space will transform the Turrican suit into spiked gyroscope! The gyroscope travels extremely quickly but it's impossible to stop moving, it's entirely possible to roll off the edge of cliffs to your doom; you have been warned! The gyroscope will destroy pretty much any enemy it comes into contact with without damaging the player and can also be used to drop mines by pressing fire whilst activated. The gyroscope can also be used to travel through tunnels and access secret areas that are impossible to reach in human form, so be on the lookout for places that might hold secret areas.
It's impossible to talk about Turrican II without mentioning the in-game music. The games reverential status can be attributed in large part to Chris Huelsbeck's brilliant audio score; the game has both music and sound effects really demonstrate the Amiga's superior audio capabilities (for the time).
Thanks to RU-vid's support for 60 FPS video, it's now possible to truly appreciate Factor 5's superb conversion of Manfred Trenz's iconic shooter - be sure to set the video to 720p for the full experience!
#retrogaming

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8 сен 2024

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Комментарии : 93   
@AL82RetrogamingLongplays
@AL82RetrogamingLongplays 4 года назад
Updated 11/01/2020: Watch my new 1440p recording of the game here: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-wFtLGDywZlg.html
@friedpicklezzz
@friedpicklezzz 4 года назад
This music has stuck with me since childhood. What a classic.
@daveg1431
@daveg1431 4 года назад
what a musically astounding piece of hardware the Amiga was.
@nebularain3338
@nebularain3338 4 года назад
Actually the sample based playback system on the Amiga was a bit weak compared to something like the SNES which used a very similar sound architecture. The difference was that the SNES had eight sound channels whereas the Amiga only had four. Furthermore, there was no panning capabilities on the Amiga's channels whatsoever,. Everything was either hard left or hard right with no ability to "centre" anything. What it did have was some amazing composers that made the most of these pretty horrendous limitations, and most TVs back in the day were mono anyway so it passed a lot of people by. Still, just think how much better the music would be if the Amiga had eight pan-capable channels like the SNES.
@fandangobrandango7864
@fandangobrandango7864 3 года назад
Nebula Rain you mean the SNES that came out years later? Wow, imagine a system that came out years later having better sound...
@stefano.a
@stefano.a 3 года назад
@@nebularain3338 the problem with SNES are samples. SNES musics sounds all similar.
@ppate8
@ppate8 Год назад
@@nebularain3338Amiga was released in late 1987. SNES was released 1990 in Japan so of course there would be a difference
@LeeBadBoyBonner
@LeeBadBoyBonner 10 месяцев назад
Snes sound chip was a Sony effort by the daddy of PlayStation Ken Kutaragi. As for all Snes music sounding similar, listen to Ploks theme! 😍
@flaming0moe
@flaming0moe 7 лет назад
I remember that I played this only because of the awesome music
@johannesdolch
@johannesdolch 5 лет назад
Come on the music is awesome but the game itself wasn't exactly bad either.
@jiddick
@jiddick 4 года назад
The fuck man? The game was amazing as well.
@wombat2775
@wombat2775 4 года назад
@@jiddick It was amazing! Great time and a fantastic computer! Amiga rulez! :-)
@larsenmats
@larsenmats 9 лет назад
Great video! This is probably my all time favorite game. This game really show how fantastic the Amiga could be, and I feel this is one of the games that probably took the Amiga to it's fullest potential.
@DGuidi
@DGuidi 4 года назад
actually I think lionheart, agony and jim powers push amiga a little bit forward, but turrican 2 probably it's THE game with best graphics and sound AND fun to play
@amigamagic5754
@amigamagic5754 4 года назад
@@DGuidi In Turrican 2 there are many sections where the Blitter chip of the Amiga is pushed really at its max limits. For example, sections where animated waterfalls (at 50fps) cover about the 50% of the screen, or consider the horizontal shoot'em up section, with those incredible parallax effects that normally would require using an hardware dual-playfield mode (and that would have meant being able to use only 8 colors per layer... Very limiting). But in Turrican 2 the parallax effects were entirely made by the Blitter chip (I used the debugger of WinUAE to check this) so it can use 16 colors for the foreground tiles and the animated objects + other 16 colors for the main sprite (+ many color changes by the Copper chip). At 36:12 and 43:22 of this video you can see some incredible examples of parallax made by the Blitter, always at 50fps. Unfortunately the "Blitter" parallax was not used in all the levels, probably because it was too demanding in multi-directional scrolling platform sections (you can see a little example of parallax in a platform section at 45:50). Maybe at 25fps we could have had a big parallax layer in all the platform sections, but Factor 5 (the developers) wanted to get 50fps arcade smoothness and many animated objects on the screen at the same time. I think Turrican 2 is one of the best programmed games of the Amiga and it's also very fun to play (and it has gorgeous music). Another one is Apydia (great music there too).
@yota7906
@yota7906 3 года назад
@@amigamagic5754 speaking about programming we absolutely have to mention Elfmania and Shadow Fighter. They play at 50fps a multi parallax and multi directional scrolling. Not to count the parallax scrolling of the floor. Terramarque and Naps Team made an autostanding work to put outstanding graphics, music and animations in just 1MB of RAM. Shadow Fighter is my fav one coz of the playability and the cool loading system but I literally love the backgrounds of Elfmania! I cannot stop thinking how could have been a Street Fighter 2 conversion made with the passion and the skill shown by these guys
@amigamagic5754
@amigamagic5754 3 года назад
@@yota7906 Elfmania and Shadow Fighter are very good from a technical point of view. Elfmania has truly beautiful 32-colors backgrounds (IMHO they are pixel art masterpieces), but it's a shame that as a fighting game it is very poor (and that 'cute' look of its characters doesn't help) and I remember it had super-long loading times. Shadow Fighter uses more parallax effects but doesn't look so good (the palette is halved compared to Elfmania), but at least it plays more like a fighting game should. Another cool fighting game on the Amiga OCS is Fighting Spirit. Great programming there and great art style: there is no parallax but it's a full-screen game with big characters and it uses the EHB 64 colors mode! That's very impressive for an OCS game and it looked (and almost played) like a NEO-GEO game! P.S.: unfortunately the Amiga was not a good platform for this type of games... They required many disk swapping and too long loading times... And with just 1 fire button it was not easy to control all the moves.
@yota7906
@yota7906 3 года назад
@@amigamagic5754 totally agree, i will never understand what was in mind of Terramarque when they decided those character designs 😅. I'm not agree about the Shadow Fighter backgrounds graphic, they are surely less impressive than Elfmania's ones but i still loved them. Fighting Spirit was impressive but it was looking too "static" for my tastes.
@trulsosmundsen515
@trulsosmundsen515 9 лет назад
Looks a LOT better in 50FPS. Thanx for the re-upload!
@AL82RetrogamingLongplays
@AL82RetrogamingLongplays 9 лет назад
You're welcome and thanks for watching :) I still have all of the original recordings so I'll be uploading those that I think will benefit from the new frame-rate support.
@baraka99
@baraka99 4 года назад
This game has got one of the best 8 bit sountracks ever made.
@TonalWorks
@TonalWorks 4 года назад
For sure!
@Lumeuu
@Lumeuu 8 лет назад
Oh man, the nostalgia hits me like a ton of bricks. Awesome upload.
@alanquarrie9152
@alanquarrie9152 5 лет назад
Yeah was the best game back in the day! If Only we could turn back time
@RetroDemoScene
@RetroDemoScene 9 лет назад
This classic surely benefits. Silky smooth coverage from one of the Amigas best games, It's as close as anyone without an Amiga and a nice Commodore monitor is gonna get. Thanks man!
@IdmodeOmega
@IdmodeOmega 3 года назад
One of the best Games of all time!!!
@dvdmakinson
@dvdmakinson 4 года назад
one of my favourite games of all times
@analogGigabyte
@analogGigabyte 4 года назад
Best showcase of the Amiga500 capabilities. Trully an arcade quality game at home. What an era!
@heartwilson.8943
@heartwilson.8943 4 года назад
Unbelievable game for its time, hey doesn't look to bad or sound to bad in 2019 and you didn't have to pay any money to get further in the game ... The best days ever!.
@robwightman6357
@robwightman6357 5 лет назад
Classic game definitely one of the best
@stupid2144
@stupid2144 4 года назад
I can't wait to play this on the switch!
@fabienrousselot7224
@fabienrousselot7224 3 года назад
yes you can now
@flyin90mx5
@flyin90mx5 7 лет назад
You did such a great job... love it, thank you so much for your efforts...
@AL82RetrogamingLongplays
@AL82RetrogamingLongplays 7 лет назад
You're welcome - glad you enjoyed it :)
@DonPandemoniac
@DonPandemoniac 5 лет назад
Damn, I played Turrican I & II on a Commodore 64 ages ago and I still fondly remember those games. Good stuff!
@f.g.k.6481
@f.g.k.6481 3 месяца назад
Großartig ! Sowas muss mal wieder auf dem Spielemarkt.
@maestrolodahl8681
@maestrolodahl8681 2 года назад
Nice homage to R-Type, with the Bydo-Force Pod hanging from the attic when you change from Turrican to Space-Figther ;) ;) :) :)
@toyvania
@toyvania 5 лет назад
The art is very different form the DOS version. I like both, this art is gritty and dirty, like from a Metroid Game. The in game art from the DOS game looks more like an action themed cartoon.
@AL82RetrogamingLongplays
@AL82RetrogamingLongplays 5 лет назад
The art style from the DOS version certainly has more detail and enhanced colour, but the animated backgrounds from later levels are absent. I think I still prefer the Amiga version 🙂
@docsavage4921
@docsavage4921 7 лет назад
Love the references throughout the game, especially the alien wall things. Never owned an amiga, but this series looks pretty good. Guess I'll have to content myself with playing fan games (Yeah, I know there's emulation, but except in rare cases I try not to..)
@spartanx5806
@spartanx5806 2 года назад
when the amiga was in the right hands.......it was a beast....proof in turrican..
@UltraVibeProductions
@UltraVibeProductions 3 года назад
Quality side-scrolling action. I never got past the first level... glad I can now see what the rest of the game looks like. ;)
@MarcGameplays
@MarcGameplays Год назад
This superb game in a 1.44 MB disk, unbelievable!! GOG should put it on sale.
@thomasprins5689
@thomasprins5689 4 года назад
chris huelsbeck legend
@mozkitolife5437
@mozkitolife5437 6 лет назад
Thanks for the upload. As with most games I played on the Amiga, I never finished them. They all seemed too hard as a kid. I was just playing it now (as a 36 yo) on AmigaForever emulator and got up to 45:41. However the file seems corrupted because the next level wouldn't load (it just flashes mutlicolours beyond the status bar). I thought that was the end of the game. Very disappointed. So I found your video and behold! There are many more levels. I got to watch them and finally see all of T2 in all its glory. Thank you :') It seems the cracked versions I played never had the backstory so I had never seen the intro. And now I got to see the outro. The level with the ship flying in the scrolling section was very hard. The scrolling window moves so fast. Kudos. I found the bosses too easy. I always favoured the laser, too :)
@michelemarziliano8047
@michelemarziliano8047 6 лет назад
Jason Axford I replayed this game with emulator "Win Uae". And I had the same problem in that point of game. I remember ( if I dont forget some thing) tha the software in thist point ask to change the floppy (I remember that there are 2 rom), but after this persisting the problem. In after second I decided to replace the first floppy rom, the emulator charge some data and after ask again to rechange the flopoy another time, after replaced the second rom, the game continues!! It was my experiment because I didnt learn anything around the web and that was the solution for continues to play. Excuse for my english
@mozkitolife5437
@mozkitolife5437 6 лет назад
Michele Marziliano Thank you for the advice. Glad you got to see all levels. It's such a great game.
@ryanisstuckin93
@ryanisstuckin93 6 лет назад
I must of been a beast as a kid cuz I'd smash this every time at 9/10 years old. 38 and still beasting!
@MH-yp6wg
@MH-yp6wg 4 года назад
Even for a non-native-speaker, that text at the intro is scrolling sooooo slow... but you just can't skip it, cause you would miss that awsome music.
@emmaevans9498
@emmaevans9498 2 года назад
Oh my god ....this game ❣️
@1337-Ramiel
@1337-Ramiel 5 лет назад
7:25 this is what you come for.
@ChannelReuploads9451
@ChannelReuploads9451 3 года назад
NO.., I came for the INTRO !
@bieselbub2631
@bieselbub2631 4 года назад
Turrican is gettin a 30th anniversary release on switch and PS4!
@Strap1205
@Strap1205 6 лет назад
One of my most favourite action games of all time! I would SO MUCH love to have these on PS4 or Xbox One but not as remakes but the classic games! Is it not possible to convert them for consoles?
@urbanizedpizza
@urbanizedpizza 5 лет назад
you can probably play it on a pc and use a controller
@turrican3839
@turrican3839 4 года назад
Honestly, I think it's either the original Commodore 64 or even the Universal Soldier port definitely had the better final boss, on the genesis release it has some extra attacks like shower missiles and bombs, pretty good stuff and a fun boss in both versions.
@Karloss00
@Karloss00 3 года назад
Playing this on PS4 and the level at 43:46 feels like it's almost impossible. It's moving at a much faster rate then here.
@Psychopathetica
@Psychopathetica 5 лет назад
Only real problem with this game is that the real copy I had, once you beaten the game, its a black screen after it counted the gems and transitioned. So just today I played it again on WinUAE and sure enough, black screen at the ending...
@autoduck
@autoduck 5 лет назад
My copy worked fine and still does. Still has my saved scores from the 90s.
@princegoro6840
@princegoro6840 4 года назад
It’s such a shame this game never came to consoles. Easily the best game in the Turrican franchise.
@stephenhall2980
@stephenhall2980 Год назад
Hey it's me from the future,we now have some great retro turrican compilations on modern consoles complete with remastered huelsbeck music and great controls.but I'm sure you know this now.
@MySamurai77
@MySamurai77 4 года назад
It brings me great pain watching this. I don't have access to a 50hz display. Many is the time i have fruitlessly attempted to emulate this, or find an ADF / WHDL/ IPF file that has a version that runs NTSC, but alas none run correctly at 60hz. CURSE YOU GOD FOR NOT MAKING TURRICAN 2 RUN NTSC! All i have is the memory of being 12 and playing it back in the day.
@Wurstsemmler
@Wurstsemmler 5 лет назад
@34:20 I always thought this was the final boss because my amiga disk was stopping after this boss and the game started from new
@jiddick
@jiddick 4 года назад
Mine too! When I got it as an emulator as an adult I was pretty surprised to see the importance of having a lot of lives left for the racing part!
@ancalimonungol
@ancalimonungol 8 лет назад
If your monitor has ULMB function set refresh rate to 100hz and watch. Thanks ;)
@79vinylmixer
@79vinylmixer 6 лет назад
love the amiga version! even more as my mate had it on a demo disc back in 91 on his amiga and couldn't afford one myself,the boss scene at 13:50 felt more bad ass on the c64 version than the amiga version tho!
@jayeff7900
@jayeff7900 4 года назад
Ah man... I close my eyes and just listen to this music, and think, "I wish i could have afforded an Amiga." (I could only afford a used TI99/4A). MAN, back in the day, when you had to set frequencies, waveforms, and envelopes, just to make a tone. But to make music... Wow. Just wow. Should this game be rewritten in GameMaker, with this exact same music? Would the artists from Factor 5 allow it? Hmmm...
@wurstwasser6567
@wurstwasser6567 5 лет назад
I still don't understand how a Mario could survive if there was a Turrican at the same time. It's a shame that Commodore went down like that, imagine Nintendo went broke....
@ar_xiv
@ar_xiv 5 лет назад
36:00 you forgot your R-type module!
@Hoto74
@Hoto74 4 года назад
hehe, as i played it yesterday on that scene i said "Take that with you! I want that!" ;)
@bielefeldundmehr2461
@bielefeldundmehr2461 4 года назад
Isn't it Katakis instead of R-Type?
@Alienboi2005vidsandstuff
@Alienboi2005vidsandstuff 4 года назад
They wouldn't use it because they are in the vic viper/lord british
@bielefeldundmehr2461
@bielefeldundmehr2461 4 года назад
Wie die Leute wohl geguckt haben müssen, die Turrican 2 zum ersten Mal spielten, und plötzlich verwandelt sich das Männchen in ein Raumschiff, und das Spiel sieht plötzlich aus wie R-Type oder Katakis.
@lurkerrekrul
@lurkerrekrul 5 лет назад
I'm pretty sure that in German, the word "Turrican" means "stuff constantly drops on your head".
@Varus78
@Varus78 4 года назад
your wrong.
@bielefeldundmehr2461
@bielefeldundmehr2461 4 года назад
You're wrong, indeed. There is no such German word as Turrican.
@Alienboi2005vidsandstuff
@Alienboi2005vidsandstuff 4 года назад
Did they copy Gradius and R-type?
@predaking2wings
@predaking2wings 4 года назад
If you dont have an amiga get universal soldiers for the genesis its the same game!
@bxyify
@bxyify 8 лет назад
It fucking annoys me how you never use another weapon but the laser
@tiiito1988
@tiiito1988 4 года назад
aka Universal Soldier
@radagastaddams3703
@radagastaddams3703 5 лет назад
they are bringing out a Gods remaster on PS4 so PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE PLEASE do a TURRICAN remaster of all the Amiga Games. thank u 🐹
@ancalimonungol
@ancalimonungol 7 лет назад
43:20
@PodeCoet
@PodeCoet 6 лет назад
Watching/hearing that level still gives me chills
@HarikenRed1
@HarikenRed1 5 лет назад
I think this part hast been copied from Aero Blasters (Air Buster) Level 2 on PC-Engine / Mega Drive, released 1 year earlier. Even the boss of this level is similar!
@cenkesenturk7704
@cenkesenturk7704 5 лет назад
you played but cant find secrets....ordinary nostalgia..
@maestrolodahl8681
@maestrolodahl8681 2 года назад
Howcome this video is SO frakking hard & slow to capture & download?? I KNOW Turrican II is awesome..and NOTHING will EVER top it..but still...plz don`t step on ur bandwith.. :(
@jetsetwilly2972
@jetsetwilly2972 7 лет назад
1up
@esathegreat
@esathegreat 4 года назад
Jim Power is better
@markgoulden7851
@markgoulden7851 4 года назад
No way. Don't get me wrong JP was a decent game but had nowhere near the level of design and sound that Turrican had.
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