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TWEAK CITY Episode 3: SCARBEE MM Bass - full on Kontakt 6 editing! 

STEPHAN OBERHOFF
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Follow veteran sound designer and music producer Stephan Oberhoff into the bowels of Kontakt and it's new mind-bending updates.
"Guys and gals, I came across Bass Pro for the first time in Kontakt version 6.7 - as it had just been introduced and realized with this particular version.
What an excellent job the folks at Native Instruments have done with this plug-in - it just roars!
I am using it for my own custom Pedulla Bass sample (available on the website below) and it proved to be just what the rather "tame" sound of the MM fingered bass needed in my never humble enough opinion.
The rules apply for any kind of tweaking you fell motivated to venture out trying - so have fun and make your stuff sound better!
All my best,
Stephan"
Please consider subscribing to the channel and give the video a like. There are over 60 videos on this channel currently and on average two new videos get added each month. Please come and check out the custom instruments the creative team at stephanoberhoff.com (The Creation Station Team) has created for your music productions!
stephanoberhoff.com/csc-virtu...
Thanks for watching and feel free to share this video on any Facebook or Twitter stream if you think your creative buds would benefit from it!

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17 июн 2022

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Комментарии : 5   
@Guitarslngr
@Guitarslngr Месяц назад
Thank you so much for coloring in the background for me. You are an excellent teacher...
@Nick.Magnus
@Nick.Magnus Год назад
Great tips Stephan - the Scarbee basses are pretty phenomenal (I have them all!). Your videos have proved to be a compelling rabbit hole for me, and it's so refreshing to find someone on YT who clearly understands their virtual instruments and the musical idioms of their real-life counterparts, and plays them in the way they're meant to be played. BTW, a tip that I hope is helpful - you don't need to apply your EQ and Bass Amp effects at the Group Insert level in order to affect the entire instrument. MM-Bass has 576 Groups (or 'patches' as you've called them) , so you're effectively inserting 576 instances of them! Global effects like those are best added at the Insert Effect level, thus needing only one instance of each. I'd apply effects as Group Inserts to individual Groups that need some sort of corrective tweaking - for example if a specific note Group sounds out of kilter (brighter, duller, louder, quieter) than its surrounding neighbours. Having said that, one creative application of adding an overdriven amp effect to all Groups has the advantage that you can play 'cleanly' distorted polyphonic parts (without the intermodulation) since each Group is being individually overdriven by its own Amp sim. It's great that Scarbee left their instruments 'unlocked' so you can get under the hood - many libraries are locked, which is annoying, and it's always the locked ones that have programming errors or dodgy samples that you can't do anything to correct! I love your enthusiasm for the quest for excellence, and look forward to delving onto more videos!
@kidding1069
@kidding1069 2 года назад
Thx so much u help me so much with my production you’re incredible thank u
@su4691
@su4691 7 месяцев назад
I dig the drums, what are they ?
@kth42
@kth42 5 месяцев назад
The track below the one named "DRUMS" has the Superior Drummer 3 plug-in as an insert. As to which drum library kit or which kit parts are loaded in there, your guess is as good as mine …
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