Тёмный

UE4 - Dynamic Combat System Preview 

Grzegorz Szewczyk
Подписаться 9 тыс.
Просмотров 146 тыс.
50% 1

Combat system inspired by games like DarkSouls/Witcher
Marketplace: www.unrealengi...
Dynamic Targeting (included in Dynamic Combat System)
www.unrealengi...
Example projects using Dynamic Combat System:
• Unreal Engine 4 - Comb...
• Unreal Engine 4 - comb...
In case of questions contact me at: szewczykgrzesiek@gmail.com

Опубликовано:

 

20 окт 2024

Поделиться:

Ссылка:

Скачать:

Готовим ссылку...

Добавить в:

Мой плейлист
Посмотреть позже
Комментарии : 115   
@jonathantewnes1224
@jonathantewnes1224 7 лет назад
This is an awesome combat system. Looks and feels great... I was planning on building my own but you now have me second guessing and considering just buying urs!! BRAVO
@reerjgiorge
@reerjgiorge 5 лет назад
So, you have the skills to make one of your own and you going to buy it? dude, you are full of sh1t lol.
@fetrigon
@fetrigon 5 лет назад
@@reerjgiorge Implementing a combat system is an iterative and tedious process. It makes sense to buy something like this as a base to quickly test out new ideas.
@jonathantewnes1224
@jonathantewnes1224 5 лет назад
@@reerjgiorge just now seeing your response. Thanks for the motivation....I'll be sure to tag you when I'm done!!
@jonathantewnes1224
@jonathantewnes1224 5 лет назад
@Salman Hussam H. Linjawi nope building a game by urself is a lot more difficult then one though especially when ur teaching urself from RU-vid videos. Nevertheless I still say beleive ur system to be the best I've seen. I still may end up getting yours. My hit reactions are not as accurate as I would like.
@jonathantewnes1224
@jonathantewnes1224 5 лет назад
@Salman Hussam H. Linjawi oops my bad thanks. I appreciate it.
@caloninsgames6481
@caloninsgames6481 5 лет назад
That is amazing and exactly what I want to implement in my game. I am still learning the basics but I can now see what I want it to look like
@KingBobStudios
@KingBobStudios 5 лет назад
Is this combat system limited to using sword and sheilds? If I implemented no weapon characters would it still work? Sorry, I'm brand new
@kaijurisprucencia
@kaijurisprucencia 5 лет назад
oooooohhh my man... you've just saved me a whole 6 months - a year of developing a combat system! thank you so much for this. Gonna use this on my next game, for sure!
@Mireneye
@Mireneye 6 лет назад
Questions: 1, What is the actual mechanic for dash/dodge? While unlocked and while locked on to the target? 2, What happens with the lock-on when you and the targets are at different elevations? 3, Is it easy to setup new types of enemies? What's the process like? (Choosing mesh/ragdoll mesh, weapon choice and animations, sounds etc?) 4, Is the dodges based on I-Frames and is it intuitive to set that up with the different attacks between different enemies? Thank you! I think I said so before but I really what you did here!
@istvanorban4744
@istvanorban4744 6 лет назад
Nice system mate, I know its not easy to do thing like this. I made a kinda similar game, the only difference was that I had a combo system (Just a struct where you had the current animation montage, and the "possible" montages). I think its wouldnt be a bad idea to make some Anim State where you can cancel the animation in the that state, so would be more dynamic. But looks hella nice man! Keep up the good work! :) For damage are you using AnimMeta Data?
@kamilkaya5367
@kamilkaya5367 6 лет назад
Do I have to make motion capture to make those combats like this or it can be made by mouse based instructions.
@tysonwilliam1722
@tysonwilliam1722 7 лет назад
Agent "Only human" Neo : "Mmh, updates !"
@guillaumetizon3894
@guillaumetizon3894 7 лет назад
Just imagine this kind of situation in his game, could be awesome ! XD
@nikolayshtipkov250
@nikolayshtipkov250 5 лет назад
Nice video! You inspire me to work hard myself. Keep up your good work !
@MrDevonParsons
@MrDevonParsons 3 года назад
Amazing system. I'll be using this for my game. Thanks for making!
@cdfexi
@cdfexi 6 лет назад
Great job on making this combat system really one of the best combat systems you can buy right now on the unreal engine store
@rome229
@rome229 6 лет назад
quick question before buying, can it throw projectiles as well?
@KingPBJames
@KingPBJames 6 лет назад
I know this is old, but what's not good about this is you would never focus on only one of two enemies. Realistically, your focus would be between them, depending on the bigger threat, but not just binary left or right.
@bleepblorp84
@bleepblorp84 6 лет назад
How easy would it be to use a top down camera with this? Would the controls translate easily enough, especially if the character is facing the mouse cursor? I prefer twin stick controller setup but WASD with mouse is needed too.
@RDD87z
@RDD87z 5 лет назад
Wowwww This is what I want to learn to do. how do you import this character + skeleton to Maya.? Do you work with the ART plugging? Is that Rig good enough? Please I wanna learn how to make my animations for this character. Could you show how you do the most basic iddle animation? I can pay for it. If you put In patreon dude.
@TheParasone
@TheParasone 5 лет назад
How do i integrate it with the advanced locomotion system v3? Can i just reparent the combat blueprint with the ALS one?
@morty2632
@morty2632 5 лет назад
You can find tutorial created by one of the users on Discord channel discord.gg/rkh8HVR
@scottlee38
@scottlee38 6 лет назад
I love it! Much better than many i've seen!
@marcosa.medina5856
@marcosa.medina5856 4 года назад
Maybe the characters shouldn't hold the axe so far out, it looks weird when you try to calculate the distance and possible collisions when rolling. But, over all it's a nice design!
@XPSChaos
@XPSChaos 6 лет назад
Is animation canceling possible with the current system? Can you start and attack and then cancel it by doing a roll? This would be particularly useful for games with slower paced combat.
@morty2632
@morty2632 6 лет назад
By default if roll input was pressed during attack, it will be queued and performed automatically when attack ends. If you would like to be able to cancel attack on roll input pressed, it is a matter of changing one condition, write me a mail, if you will have problems with that.
@martyrier
@martyrier 4 года назад
Is it possible to make it multiplayer replicable?
@noblexenon2147
@noblexenon2147 5 лет назад
This reminds me of dragon's dogma
@arocomisgamusclademork1603
@arocomisgamusclademork1603 5 лет назад
this one asses, can be optimize perform combat as Hack and Slash quality style?
@Zeriel00
@Zeriel00 6 лет назад
So no animations included? so it won't work out of the box? Also It's not network replicated?
@morty2632
@morty2632 6 лет назад
Animations until 1:40 are included in the pack. System is currently not network replicated, it is on to-do list, but can't tell you precisely when it will be ready, firstly there will be archery update.
@MichaelSnipesRezec
@MichaelSnipesRezec 6 лет назад
morty2632 extremely interested in hearing that you are working on multiplayer and archery.
@graveofdeath
@graveofdeath 7 лет назад
Wondering if in the future this will include a equipment/ inventory system dark souls style like in your other video
@morty2632
@morty2632 7 лет назад
I was wondering about adding it, but it would make system more complicated to implement, especialy when someone already have inventory system. I will consider adding it but can't tell you precisely at the moment.
@ctct9418
@ctct9418 4 года назад
This is so cool. Nice job!
@lazyhexor
@lazyhexor 6 лет назад
I love you so much for making this
@blackturbine
@blackturbine 5 лет назад
UNREAL U-time N-for R-another E-crusade A-my L-bois
@AXCELION
@AXCELION 5 лет назад
is this possible in top down? any video tutorials?
@ZT3X
@ZT3X 5 лет назад
Did you find any totorials in the past 2 weeks?
6 лет назад
Nice soundtrack
@wizzl8513
@wizzl8513 6 лет назад
Is there also a way to use this for ranged and spellcasting characters ?
@bboymooshka
@bboymooshka 6 лет назад
Awesome ! Are you working on any project right now ? Is there something we can expect ? :D
@loading...7583
@loading...7583 5 лет назад
whats the point in buying this if you are not including those animations?
@morty2632
@morty2632 5 лет назад
Animations within the project were updated in last few updates, and showing different animsets in this video were just meant to show that system is also usable with them :)
@MarcusZwarg
@MarcusZwarg 5 лет назад
Was about to spend 3+ months developing a combat system for my project. Then i saw this. And i can even use my own animations! SHUT UP AND TAKE MY MONEY ;)
@musicdudem6673
@musicdudem6673 6 лет назад
Can this be used with the sidecroller template?
@Mewbits
@Mewbits 6 лет назад
Just purchased this a few days ago. But I wish this included the archer...
@SpeakyTech
@SpeakyTech 5 лет назад
Assasins creed is your game?
@Jamen1970
@Jamen1970 5 лет назад
I like what I see, except no replication. Only thing holding me back.
@MikeG604
@MikeG604 4 года назад
whats replication?
@Jamen1970
@Jamen1970 4 года назад
@@MikeG604 it is where the server replicates the actions to all clients. Basically as is, it couldnt be used in multiplayer since not all the clients are being updated on what is happening.
@MikeG604
@MikeG604 4 года назад
@@Jamen1970 is replication not something that can be added after you purchase the plugin or are you limited on editing? Or is it a matter of difficulty of adding a feature like that? Forgive my lack of knowledge on ue4.
@Jamen1970
@Jamen1970 4 года назад
@@MikeG604 It could most definitely be added. But it would be alot work probably. You would have to understand what/how the blueprints are put together, then know where and what parts to modify so that it is replicated. It may also require changes to other blueprints as well. Basically it would/could be time intensive trying to implement it. Most developers who want to buy an asset like this would want it to work out of the box. If they had the understanding and time to fix it then they would just write their own.
@nicolaschoukroun
@nicolaschoukroun 6 лет назад
What about fighting with fists? Just like a normal street fight?
@HapkinsPL
@HapkinsPL 5 лет назад
Super sam robiłeś animacje do manekina ?
@mythran1162
@mythran1162 6 лет назад
Many time it seems that the ai has shield up but it seems that the attack affects him nonetheless. Is this true?
@ZT3X
@ZT3X 5 лет назад
3:39 whats the low poly asset called? btw great asset.
@morty2632
@morty2632 5 лет назад
It's Polygon Knight's pack from marketplace - www.unrealengine.com/marketplace/polygon-knights-pack
@ZT3X
@ZT3X 5 лет назад
@@morty2632 Thank you. Have a great day
@gasoline.8083
@gasoline.8083 7 лет назад
Is there a simple armor, attack and defense system with the pack?
@morty2632
@morty2632 7 лет назад
Yes, you can modify stats like Damage(value applied to target on hit), Defense(0-100%, how much damage is absorbed on hit), Block(0-100%, how much damage is absorbed on block)
@naktim
@naktim 6 лет назад
Hello ! Can I ask in time 2:43 char dash anim is what anim pack ? I want to buy it
@morty2632
@morty2632 6 лет назад
Hello, dash and most attack animations were from pack www.unrealengine.com/marketplace/dynamic-sword-animset Movement animations were from pack www.unrealengine.com/marketplace/sword-animset-pro
@naktim
@naktim 6 лет назад
thanks!
@voidgames9797
@voidgames9797 6 лет назад
How did you make life bar stick to the enemy?
@morty2632
@morty2632 6 лет назад
Add Widget Component to actor, set Widget Class, Draw Size, and Space to 'Screen'
@funland1501
@funland1501 5 лет назад
I want to download this software please sand me link
@musicdudem6673
@musicdudem6673 6 лет назад
oh my god this is exactly exactly what i always wanted
@candlejack101
@candlejack101 6 лет назад
My question is if this comes with an inventory system and if it does if it plays nice with other things
@morty2632
@morty2632 6 лет назад
Yes, it does include Equipment & Inventory systems. ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-rWADLWrmdK8.html
@candlejack101
@candlejack101 6 лет назад
Awesome thank you, and Id assume that means whatever Id use for the inventory is replaceable or inter change able with my things? eh I dont think thats much of a question if you made the system im sure that what im asking is obvious
@AndradeZ2
@AndradeZ2 6 лет назад
Fuck, its fucking asome D:
@ethanoneil5189
@ethanoneil5189 6 лет назад
How can I make it compatible with a Xbox controller
@morty2632
@morty2632 6 лет назад
To make it compatible with controller, open Project Settings -> Input, and replace there default keyboard inputs with xbox controller inputs.
@rtsa4633
@rtsa4633 5 лет назад
Imagine this for an elder scrolls game.
@everabyss
@everabyss 6 лет назад
The dashing at the last included in Dynamic Combat System ??? if not how can I get that.
@morty2632
@morty2632 6 лет назад
Dash animation is not included, it is part of the pack www.unrealengine.com/marketplace/dynamic-sword-animset
@andrebif6979
@andrebif6979 7 лет назад
Very nice man, could you share the Lock on graphic/material?
@morty2632
@morty2632 7 лет назад
That's the texture I'm using in lock widget ibb.co/gwp7OG
@andrebif6979
@andrebif6979 7 лет назад
Thanks a lot man, good luck on your projects.
@YoshiSaikono
@YoshiSaikono 5 лет назад
an tutorial would be epic
@calmsh0t
@calmsh0t 5 лет назад
I wish I could animate...^^'
@subxanima
@subxanima 7 лет назад
nice
@StevenDonVigil
@StevenDonVigil 6 лет назад
Im interested in how to make the NPCs disappear like that when they die like a digital disintegration effect anyone?
@morty2632
@morty2632 6 лет назад
You may want to take a look at this video: ru-vid.com/video/%D0%B2%D0%B8%D0%B4%D0%B5%D0%BE-_ZdDTrj7W2k.html
@StevenDonVigil
@StevenDonVigil 6 лет назад
morty2632 awesome thanks I new I was on right track with it.
@azizkurtariciniz
@azizkurtariciniz 6 лет назад
Is there MP support?
@morty2632
@morty2632 6 лет назад
System is not multiplayer replicated.
@azizkurtariciniz
@azizkurtariciniz 6 лет назад
morty2632 Thank you for response! Can you share a demo for testing? I really need that kinda system, but I need to test it.
@morty2632
@morty2632 6 лет назад
Write me mail on szewczykgrzesiek@gmail.com
@azizkurtariciniz
@azizkurtariciniz 6 лет назад
morty2632 Done! Looking forward to see it!
@cmcm85
@cmcm85 7 лет назад
Hi. Can i make this for a moblie game?
@morty2632
@morty2632 7 лет назад
Hello, I didn't test it on mobile, so honestly can't tell you. I would say it's well optimized, yet you would have to test it on your own.
@diglechanell3196
@diglechanell3196 6 лет назад
Go to make The Witcher 3 on unreal engine 4
@porkerpete7722
@porkerpete7722 5 лет назад
Why remake a game that took lirlterally hundreds of people to make?
@Wuubies
@Wuubies 6 лет назад
i feel so tempted to backstab
@dawsonarrington6177
@dawsonarrington6177 5 лет назад
looks a lot like assassins creed
@godofthecripples1237
@godofthecripples1237 6 лет назад
Not sure if I would call this dynamic.
@ikeeichenberg9068
@ikeeichenberg9068 6 лет назад
It's impressive you made this, but the rolling isn't very fluid and a lot of the animations need work. It's good, but not worth buying because everything about it would need reworked before being put in a final product
@morty2632
@morty2632 6 лет назад
Hi, I'm aware of that included animations are not high quality, but keep in mind that animsets itself on marketplace costs about 60-80$.
@TheSxW
@TheSxW 6 лет назад
if u didnt see enemy he will not attack you ...
@morty2632
@morty2632 6 лет назад
Not sure what you mean, you could increase sight range/radius of enemy
@TheSxW
@TheSxW 6 лет назад
they not attack all at once like darksouls do (almost)
@Eatmykum
@Eatmykum 6 лет назад
Dark souls really doesn't use that a lot, such things mostly happen due to enemy placement and patrols by design, but I imagine you'd just need to make a script and put enemies manually into groups.
@burakdinc8231
@burakdinc8231 5 лет назад
Just need hitstop
@sheleg4807
@sheleg4807 6 лет назад
Why a random guy on youtube does it better then all games? why there is no mmorpg with that combat!
@valerian2289
@valerian2289 6 лет назад
why not free
@danielmaleki
@danielmaleki 5 лет назад
You have a bad computer
@jello788
@jello788 5 лет назад
You're a bad computer
@JDKDKDLDKDKDKDKKKDERYY
@JDKDKDLDKDKDKDKKKDERYY 4 года назад
you couldnt use this big axe (daneaxe?) with only one hand, but the system itselves is great!
@Zer0Dotexe
@Zer0Dotexe 7 лет назад
How much would I have to do to get this to work with multiplayer?
@morty2632
@morty2632 7 лет назад
Can't really tell you, cuz I'm not much experienced with multiplayer, just started learning it recently
@Zer0Dotexe
@Zer0Dotexe 7 лет назад
ok, thanks, i'll try some stuff and see if i can get it to work. thanks for the reply ! also good work.
Далее
Кольцо Всевластия от Samsung
01:00
Просмотров 196 тыс.
ОН У ТЕБЯ ЗА ДВЕРЬЮ!
22:33
Просмотров 416 тыс.
3 Hours vs. 3 Years of Blender
17:44
Просмотров 5 млн
UE4 - Dynamic Combat System - Magic
3:23
Просмотров 1,3 млн
Learning Unreal Engine in One Month to make a Game!
15:25
Why Unreal Engine 5.4 is a Game Changer
12:46
Просмотров 1,3 млн
Create Counter-Strike in UE4
7:53
Просмотров 8 млн
[UE4] Marketplace - Close Combat: Swordsman
8:21
Просмотров 229 тыс.
Speed Level Design - Ancient Temple - Unreal Engine 5
24:07
UE4 - Advanced Locomotion System V2 - Features
4:28
Просмотров 89 тыс.
Кольцо Всевластия от Samsung
01:00
Просмотров 196 тыс.