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UE4 - How to setup Dynamic Targeting System 

Grzegorz Szewczyk
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20 окт 2024

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Комментарии : 32   
@morty2632
@morty2632 7 лет назад
Using FindTargetWithAxisInput with Gamepad TurnRate event you may want to multiply axis value(e.g. by 5) before pluging it to FindTargetWithAxisInput function, because gamepad is less sensitive than mouse, and it may not cross the border of starting searching for target.
@blind_dgo
@blind_dgo 4 года назад
I got "The targeting system" for free, it's more expensive than yours and has a very good rating but, for me, it was well worth buying yours instead. Very easy to follow and play with. The other one it's more customizable but it's a bit of a mess. Spent 2 or 3 hours and I wasn't able to do what I needed. With "Dynamic Targeting System" It took 10 minutes and it works flawlessly. Thank you so much for your work!
@skilatgamedev3353
@skilatgamedev3353 5 лет назад
Buyed :) thanks man !! I use it on my game and the video will be release soon on my channel. I use a method to check the distance to change to the nearest target with tab and lock with scroll. That's very awesome.
@TheNSJaws
@TheNSJaws 7 лет назад
You are a god among men!
@simonkeculib4984
@simonkeculib4984 4 года назад
cool man I was starting to think how to target enemies on the side and you made it for me thx :D
@joekrivoski
@joekrivoski Год назад
hey man I was playing with this yesterday and I found that importing all three projects together the interfaces are all named the same but only magic works with magic ect. When I tried to rename the targeting interfaces unreal just crashed is there a way to do this the right way?
@Shnuvi1793
@Shnuvi1793 2 года назад
DUDE!! so helpful!!!! Thank you :)
@seupyrassic3144
@seupyrassic3144 7 месяцев назад
work's great however, I have issues making this a component any thoughts ?
@JJChalupnik
@JJChalupnik 6 лет назад
Is there anything you need to do to get Enable/Disable Camera Lock to work properly? Toggle works as expected, but both Enable and Disable Camera Lock don't appear to be doing anything. Am I missing something?
@Just1Dev
@Just1Dev 3 года назад
Thank you love it
@fauzanmario
@fauzanmario 6 лет назад
whether the camera for the third person should be in the middle of the player?
@jibe1012
@jibe1012 4 года назад
Hello thank for your system but i have a problem when i kill my enemy unreal said: Blueprint Runtime Error: "Attempted to access EnemyMaster5 via property K2Node_DynamicCast_AsIs_Targetable, but EnemyMaster5 is pending kill". Blueprint: DynamicTargetingComponent Function: Disable Camera Lock Graph: DisableCameraLock Node: On Deselected have you got an issue for this please i have paid for this and it's unpleasant to make an error thnks very much i wait an response
@waitwhat513
@waitwhat513 Год назад
Hi ! Your work must have taken a lot of effort, but I have a question. I created enemies and a life bar, and I would like the life bar to show when I target the enemy, except I have no idea how to go about it... Maybe be likely am i making a reference to my enemy's parent inside the component?.. i'm stuck haha
@morty2632
@morty2632 Год назад
Hey! actually it should be quite simple to achieve. When you look at BaseTarget blueprint in demo project, they implement interface IsTargetable, this interface comes with a functions OnSelected / OnDeselected which gets called when actor is respectivly selected & deselected, and this should be a place where you can add your logic to show / hide health bar.
@waitwhat513
@waitwhat513 Год назад
@@morty2632 Yes I found how to do thanks to your video, thank you very much! I find that very impressive!
@baderalqahtani1780
@baderalqahtani1780 2 года назад
I can't seem to switch at all
@赵清-j4s
@赵清-j4s 7 лет назад
Nice Work!
@letsplaysomthing3799
@letsplaysomthing3799 6 лет назад
for this target system i cant move camera with mouse how i can change this?
@morty2632
@morty2632 6 лет назад
You need to enable check box IsFreeCamera in DynamicTargetingComponent settings.
@letsplaysomthing3799
@letsplaysomthing3799 6 лет назад
thnx :) btw i have dynamic combat system and have same target system and i can change this to?
@morty2632
@morty2632 6 лет назад
Oh, well I didn't upload those changes yet to Dynamic Combat System, you can write me a mail if you need newest version of Dynamic Targeting.
@letsplaysomthing3799
@letsplaysomthing3799 6 лет назад
thats be great :))) ottoarabuli@gmail.com thnx :)
@JinglePeeny
@JinglePeeny 7 лет назад
would this work with first person view?
@morty2632
@morty2632 7 лет назад
Yes, it would work
@BTing100
@BTing100 6 лет назад
how do i download dynamic targeting?
@AccidentallyBuiltAShelf
@AccidentallyBuiltAShelf 5 лет назад
must buy on unreal market
@JinglePeeny
@JinglePeeny 7 лет назад
i don't have targeting component appear when i search for it.
@morty2632
@morty2632 7 лет назад
Yes because it is custom component made by me, will be available on marketplace soon
@JinglePeeny
@JinglePeeny 7 лет назад
hopefully something this simple will be free.
@morty2632
@morty2632 7 лет назад
not for free but quite cheap
@JinglePeeny
@JinglePeeny 7 лет назад
then i won't be using this targeting system.
@YASSER-ng8kh
@YASSER-ng8kh 7 лет назад
Please activate the translation in this video
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